This ONLY works for Omni AI, which comes pre installed in the DSL Pack, and can be installed separately.
These only work for weapons!
For burst motors and pistons: Use a Basic Smartzone.It will be invisible until you attach it, so you should press F12 to see the collision meshes. Attach the center point of it to where you want it to go (say, in front of the axe). Once it's attached, click on it. Name it "weapon"(no caps). Next, wire an analog control to the burst motor or piston. Name it "Fire"(case sensitive).
For spinning weapons: These DO NOT require smart zones. They use a range value instead of a smartzone.
In order to make your robot self right, then you just need to create another control linking to your axe/flipper weapon etc and call it"Srimech".