(http://i.gyazo.com/7041ee80335158048b77ec8981986051.png) | Virus Bomb (https://gametechmods.com/forums/index.php?topic=2838.msg645960#msg645960) This bot, a popup, is clearly unrealistic due to it's use of caster armour and popup rack going straight through the entirety of the casters. |
(http://i.gyazo.com/5dd5ccae76a9db06e222032464c86f9f.png) | Sage (https://gametechmods.com/forums/index.php?topic=755.msg386758#msg386758) This multiple Horizontal Spinner has many unrealistic intersecting components, put together using the eFFe Glitch. |
(https://gametechmods.com/uploads/images/18322checkin.png) | Martymidget (DSL) (https://gametechmods.com/forums/index.php?topic=3835.1280) A good example of a DSL-S Juggler here. As is evident, nothing cuts through anything else as you would expect on an Unrealistic bot. These rotating spinners could never intersect in any position, meaning they comply to DSL-S. |
(https://gametechmods.com/uploads/images/48063carbonite.png) | RedAce (DSL) (https://gametechmods.com/forums/index.php?topic=14637.msg664677#msg664677) This Beetleweight (125-175kg) Shell Spinner utilizes the enhancing properties of flails in a way that wouldn't be considered IRL. |
(http://i.gyazo.com/14e22e006cf3ac8e4da860539e59700c.png) | Urjak (DSL) (https://gametechmods.com/forums/index.php?topic=925.msg511331#msg511331) This Vertical Spinner utilizes cool armour as well as it's deadly Perm-powered weapon. As you can see, the axle of the Perm is unsupported and so is 'floating', hence would not be possible IRL. |
(https://cdn.discordapp.com/attachments/228400876497272832/764461816054284338/unknown.png) | Geese (DSL) (https://gametechmods.com/forums/dsl-tc-showcases/geese-builds-dsl/msg774426/#msg774426) This IRL Hammer shows great colour and extenderwork. This is the sort of machine you could easily envisage on TV! |
(https://gametechmods.com/uploads/images/14464dsl2_irl32.jpg) | Lemonism (DSL) (https://gametechmods.com/forums/index.php?topic=14662.msg661720#msg661720) This IRL Dustpan is entirely possible in real life - note the support rig for the dustpan arm, motor and axle. This showcases you can still use RA2 chassis as part of your IRL build. |
(https://gametechmods.com/forums/index.php?action=dlattach;topic=22127.0;attach=23806;image) | Hobo Drew (DSL) (https://gametechmods.com/forums/dsl-tc-showcases/the-hobo-drew-dsl-experience/msg773166/#msg773166) This IRL vertical spinner shows how DSL extenders and panels can be used to create intricate realistic shapes. |
Honestly it's not really been done very much, not sure there's any great examples around. Basically Stock minus the stacking :POh okay.
the trinity spinners in my showcase are the only ones i could think of :VHonestly it's not really been done very much, not sure there's any great examples around. Basically Stock minus the stacking :POh okay.
The stock minus stacking was why i was interested. :P
I know its an old guide but, question is component freedom allowed if i helps with the design E.g Perm going through the chassis?
I know its an old guide but, question is component freedom allowed if i helps with the design E.g Perm going through the chassis?IRL is made for looks so anything goes. Don't do it in standard
Not anything. Can't clip batteries and motors and stuffI know its an old guide but, question is component freedom allowed if i helps with the design E.g Perm going through the chassis?IRL is made for looks so anything goes. Don't do it in standard