Well, don't just stand there, fix it.Fork, commit, do pull requesthttp://crunchify.com/how-to-fork-github-repository-create-pull-request-and-merge/https://github.com/apanx/RA2_AI/
list.append(("Casualty","Bee",{'invertible':True,'nose':math.pi,'whip':around,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))
list.append(("Casualty","Bee",{'invertible':True,'nose':math.pi,'whip':"around",'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))
Anyone have an AI .py file that works with full-body spinners? Not SnS, I'm talking something like this:(Image removed from quote.)where the chassis spins, but the drive doesn't.I talked to apanx on discord about it but it doesn't seem like there's one readily available. I'm still kinda clueless about the whole python thing (the one i posted a few days ago was a pretty easy copy/paste job) so I'm basically stuck.
Quote from: Badnik96 on November 04, 2016, 08:46:32 PMAnyone have an AI .py file that works with full-body spinners? Not SnS, I'm talking something like this:(Image removed from quote.)where the chassis spins, but the drive doesn't.I talked to apanx on discord about it but it doesn't seem like there's one readily available. I'm still kinda clueless about the whole python thing (the one i posted a few days ago was a pretty easy copy/paste job) so I'm basically stuck.I guess the regular HS ones won't work for some reason because the AI's using the chassis for directions?
also lol at most toxic guy around calling others out on this sh**
Managed to edit together a new AI code. No idea if this has been done before, but I figured it'd be useful.https://gametechmods.com/uploads/files/7620WimpOmni.rarThis AI, as you can probably tell by its name, is a small variation on the standard Omni py file. Instead of switching to the Shove tactic when its weapons runs out, it instead switches to Evade (which is within Tactics_2.py, which I've included in the rar for ease of access). So instead of suiciding onto the opponent's remaining weapons, it runs away.
Quote from: Badnik96 on November 02, 2016, 08:32:24 AMManaged to edit together a new AI code. No idea if this has been done before, but I figured it'd be useful.https://gametechmods.com/uploads/files/7620WimpOmni.rarThis AI, as you can probably tell by its name, is a small variation on the standard Omni py file. Instead of switching to the Shove tactic when its weapons runs out, it instead switches to Evade (which is within Tactics_2.py, which I've included in the rar for ease of access). So instead of suiciding onto the opponent's remaining weapons, it runs away.BumpGlad to see people are still using and adapting my Omni.py Didn't know if it was still useful for people to AI their bots or if they had moved to something majorily different. That was some 12ish years ago.Starcore
im just waiting for meganerdbomb to come along and kick things into gear.
If I were to start my Tournament, would anyone AI for me?
3) If you cannot AI, do not start a thread until you have found someone who is willing to AI for you learn how to! The best place to ask for help is the General Tournament Discussion Thread.