gametechmods

Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: Dragonfire on July 01, 2011, 03:50:24 PM

Title: Slug It Out - Discussion
Post by: Dragonfire on July 01, 2011, 03:50:24 PM
Please read the following rules carefully.

1.Building Restrictions:
1(i)DSL v2.1 MW
1(ii)Realism Rule is in effect
1(iii)BFE, AAM, or ANY outside game modifications are not allowed
1(iv)All ingame glitches allowed (apart from Narmour, castar armour) as long as the bot still abides by (ii)
1(v)No cheatbot parts, no custom parts
1(vi)No mulitbots

2.Tournament Structure:
2(i)Double Emination
   (i.a)Exception to this rules is the first round. The first bot to be eliminated is out of the tournament. See figure 1 (black denotes the bot that is eliminated first.)
2(ii)Most matches have three bots
   (ii.a)Exception to this rule is the Loser bracket final - two bots participate
2(iii)Matches are set at two minutes
2(iv)Matches held in a modified (such that starting points are thrids away from each other and new skin) ring arena by Serge
2(v)Matches are done anhiliator style - when one bot is defeated, the two remaining bots will fight. This means each match is made of two bouts.
   (v.a)Exception is the loser bracket final - best of three match
2(vi)Initially, bots are placed in brackets randomly
2(vii)For how the loser bracket is done, please refer to figure 1
2(viii)For the finals, the loser bracket winner must win two matches (instead of one)
2(ix)One havok restart per bout

3.Special Rules:
3(i)After each bout in a match, components which get knocked off will be removed
   (i.a)The components are reset after the match is over
3(ii)When the chassis health in a bout drops below 50% health, the armour will be reduced to half strength (if apllicable) or closest armour to half strength
3(iii)When the chassis health is in flashing red, armour will be reduced to plastic 1mm.
   
4.Due to chassis health and component health being an elevated factor, there are some more building restrictions:
4(i)Chassis base plate cannot be more than 16 square units in area
4(ii)Chassis height cannot be more than a Large Puma CO2 tank stood on it's end (ie the tank must not be able to be place on its end in the chassis)
4(iii)Only ONE component of hitpoints over 8000 can be used on any one bot.


Please post your reactions, and any ammendments to the rules I should make (particularly rules 3 and 4).
Will hope for max 18 entrants, but will place random byes instead if need be.
Title: Re: Slug It Out - Discussion
Post by: Preytor_4 on July 01, 2011, 03:54:28 PM
What if the bot uses Plastic 1 mm as its original armor?

And how will you know which components came off who?
Title: Re: Slug It Out - Discussion
Post by: Conraaa on July 01, 2011, 04:00:03 PM
Oh you and your funky brackets Dragonfire.
But yeah, I would enter.
Title: Re: Slug It Out - Discussion
Post by: NFX on July 01, 2011, 04:07:08 PM
...I think I can understand how the brackets work. It sounds pretty interesting, I might give this a bash. =)
Title: Re: Slug It Out - Discussion
Post by: Scorpion on July 01, 2011, 04:30:05 PM
...I think I can understand how the brackets work. It sounds pretty interesting, I might give this a bash. =)
QFT

But, wait, can't a puma tank fit in any chassis height size, but it just stick out of the top quite a bit?
Title: Re: Slug It Out - Discussion
Post by: NFX on July 01, 2011, 04:31:03 PM
I don't know. The nozzle bit might do, but I think that's the limit if you can't see the nozzle out of the top.
Title: Re: Slug It Out - Discussion
Post by: Vertigo on July 01, 2011, 05:07:38 PM
Sounds too complicated to keep track of TBH

And you cannot have more than 16 entrants until you become Major League
Title: Re: Slug It Out - Discussion
Post by: Dragonfire on July 01, 2011, 05:14:11 PM
What if the bot uses Plastic 1 mm as its original armor?

And how will you know which components came off who?
First point - i may make a new armour whereby it is exactly half/ much weaker
Second point - I will scrutinise the match videos closely. If it is a lot of razor spam, i will just have to make the components i remove as much the same as possible as in the video.

But, wait, can't a puma tank fit in any chassis height size, but it just stick out of the top quite a bit?
If that is the case, then the height cannot be greater such that any part of the large puma tank emerges from the chassis.

Sounds too complicated to keep track of TBH

And you cannot have more than 16 entrants until you become Major League
Sorry to hear that, although i thought this was simpler than DoD.
I Pm'ed Joe, he gave me permission.
Title: Re: Slug It Out - Discussion
Post by: Vertigo on July 01, 2011, 05:23:48 PM
Sounds too complicated to keep track of TBH

And you cannot have more than 16 entrants until you become Major League
Sorry to hear that, although i thought this was simpler than DoD.
I Pm'ed Joe, he gave me permission.
After re-reading and looking at the brackets, doesn't look too complex actually, it's just a usual bracket just with melee matches?
Title: Re: Slug It Out - Discussion
Post by: Dragonfire on July 01, 2011, 05:40:44 PM
yep it is
Title: Re: Slug It Out - Discussion
Post by: Vertigo on July 01, 2011, 05:41:06 PM
Might give it a go then :D
Title: Re: Slug It Out - Discussion
Post by: russian roulette on July 01, 2011, 06:06:00 PM
Best new and thought out tournament this year I must say. Cannot wait for entries!
Title: Re: Slug It Out - Discussion
Post by: Jack Daniels on July 01, 2011, 06:50:39 PM
Click's Ironbot tourney should have similar rules for component removal.  I believe he has a trick to keeping track of the components via a txt file or something that will save you a ton of time. If you get a minute, send him a message and some cash to bribe him.  He could probably be swayed to share his tricks. 

I think it will save you a ton of time and frustration.
Title: Re: Slug It Out - Discussion
Post by: yoda9726 on July 01, 2011, 07:50:44 PM
If I had thought about it,  this is how I would've done Survival of the Fittest, because ultimately I wanted it to be like one long continuous match instead of restarting everybody fresh when a new bot came it.  But, I'll be honest, I would've gotten annoyed with it pretty quick. 
 
Great idea and cool workaround.
Title: Re: Slug It Out - Discussion
Post by: JoeBlo on July 01, 2011, 09:47:47 PM
And you cannot have more than 16 entrants until you become Major League

I just want to clarify this so tons of people dont pm me with requests..

Dragonfire isn't bound by the entrant limit rules due to running the Challenge Board.
Title: Re: Slug It Out - Discussion
Post by: Serge on July 02, 2011, 02:46:01 PM
Matches held in a modified (such that starting points are thrids away from each other and new skin) ring arena by Serge
Hey, awesome!
Title: Re: Slug It Out - Discussion
Post by: Badnik96 on July 02, 2011, 11:28:19 PM
... So this is Annihilator plus Ironbot plus first round eliminations plus part restrictions? Kewl.

Also you should ban popups, they won't fit the spirit of this
Title: Re: Slug It Out - Discussion
Post by: Dragonfire on July 04, 2011, 09:21:55 AM
the arena:
(https://gametechmods.com/uploads/images/76441screenshot.png)
Title: Re: Slug It Out - Discussion
Post by: Resetti's Replicas on July 04, 2011, 09:52:40 AM
Is it possible to flip robots OOTA in that arena, or are there invisible walls?
Title: Re: Slug It Out - Discussion
Post by: Squirrel_Monkey on July 04, 2011, 09:55:05 AM
It's very oota-ble. I've used the same arena in two tourneys.
Title: Re: Slug It Out - Discussion
Post by: Clickbeetle on July 04, 2011, 11:35:56 PM
So it's like Ironbot, but set up more like a regular tournament than a last bot standing kind of thing.  And in 3-way melee mode.


I planned on doing Ironbot in DSL at first but then decided it would take too long to break components.  Limiting it to 1 component over 8000 HP is a good idea.  How are you going to handle unbreakable components like Ti half sheets on the baseplate and heavy plows?


Also you should ban popups, they won't fit the spirit of this


Popups are probably OK for this, since it's set up more like a normal tournament than Ironbot is.  However I wouldn't complain if they were banned.
Title: Re: Slug It Out - Discussion
Post by: Dragonfire on July 05, 2011, 07:59:25 AM
Added poll toward the pop-up issue
[...]How are you going to handle unbreakable components like Ti half sheets on the baseplate and heavy plows?[...]
Err banning the ti halfsheets? are heavy plows unbreakable?
Title: Re: Slug It Out - Discussion
Post by: Wacky Bob on July 05, 2011, 09:32:43 AM
Well, the Half Sheets can be put on the bottom of the bot for protection and the Heavy Plows have 14000 hitpoints and 2000 fracture, which is a lot.
Title: Re: Slug It Out - Discussion
Post by: 123savethewhales on July 07, 2011, 01:20:57 PM
I so need to spam DS light and carbon fiber extenders in this.  But then again, the arena is literally screaming for flippers.

Ignoring OOTA for a sec, while you might assume high HP components might be harder to break, the truth is that whichever bot with the least amount of weapons tend to get de-weaponed completely after 1 match, regardless of what they are using.  So then whichever bot has weapons left by round 2 can easily win the next 2 match.  It really doesn't matter how much armor you have because as long as the other 2 bots has no weapons I win.  In this sense designs like refraction will have an upper hand because even if it didn't win round one it will be the only bot with weapons left for 2 and 3.  So the optimum strategy is probably to hide your wheels behind a rack of weapons to make sure you don't lose them all on round 1.  And empirical evidence suggest that heavy weapons are never as good at de-weaponing war as razors or ds light to begin with.  If you don't believe me you can do some trial runs with random bots on either NAR AI or 123 AI and see how often bots still got weapons left after 1 match.

I also don't get the chassis size limit.  I mean the best chassis is already the smallest chassis.  External armor are always superior to chassis armor.  And the hardest thing to kill are those super small 1x1.5 chassis completely covered by externals.  So why ban large chassis when they are never better at surviving?  If I want HP so badly I can just use titanium 10 on that 1x1.5.  I will not need to increase chassis size, or hitbox, for HP.
Title: Re: Slug It Out - Discussion
Post by: freeziez on July 07, 2011, 06:13:53 PM
This bracket looks so cool, I'll definitely enter! :D
Title: Re: Slug It Out - Discussion
Post by: Clickbeetle on July 09, 2011, 03:26:03 PM
Ignoring OOTA for a sec, while you might assume high HP components might be harder to break, the truth is that whichever bot with the least amount of weapons tend to get de-weaponed completely after 1 match, regardless of what they are using.  So then whichever bot has weapons left by round 2 can easily win the next 2 match.  It really doesn't matter how much armor you have because as long as the other 2 bots has no weapons I win.


Unless you have protected/hard to reach weapons, like on a popup or some jugglers.


But you do bring up a good point; maybe this should be only single elimination?  The loser's bracket could get pretty boring if there's a lot of de-weaponed bots in it.


Or cut the time to one minute?
Title: Re: Slug It Out - Discussion
Post by: Dragonfire on July 10, 2011, 05:52:20 AM
hmm... ok, this is PROBABLY not going ahead - there are too many issues that i have failed to address beforehand and I should have thought it through more thoroughly. Thanks for the interest and feedback anyway guys ^_^