Poll

While I'm not doing an LvD Sequal next, it will come in the future.  One question has been hanging on my mind though... Should I have denied Mecha Adolf Hitler!?

Adolf ist mein Führer
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You don F*cked up.
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Total Members Voted: 28

Author Topic: Light vs Dark - SBVA  (Read 30250 times)

Offline Gulden

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Light vs Dark - SBVA
« on: February 21, 2017, 10:10:58 PM »
Remember that you can rip off this tournament.  (For anyone who sees this from the future and never saw the sign-ups page)









Good luck!
« Last Edit: March 05, 2017, 07:31:20 PM by Guldenflame »
I have several opinions.

Offline Shield

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Re: Light vs Dark - SBVA
« Reply #1 on: February 21, 2017, 10:20:35 PM »
i vote 090901 as fuhrer
« Last Edit: February 22, 2017, 12:21:34 AM by S.H.I.E.L.D »
beep beep

Offline kix

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Re: Light vs Dark - SBVA
« Reply #2 on: February 22, 2017, 12:59:22 AM »
Fuhrer for mein Kapiten!

Offline F1Krazy

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Re: Light vs Dark - SBVA
« Reply #3 on: February 22, 2017, 01:15:38 AM »
I vote Doot for Team Dark captain, due to his excellent track record in tourneys.
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Offline Jammy Dodger

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Re: Light vs Dark - SBVA
« Reply #4 on: February 22, 2017, 02:06:09 AM »
I vote for Doot :3

Offline Baconus_Yum

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Re: Light vs Dark - SBVA
« Reply #5 on: February 22, 2017, 04:14:42 AM »
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Offline Dark-Al

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Re: Light vs Dark - SBVA
« Reply #6 on: February 22, 2017, 05:12:02 AM »
Alright then, I don't know what 090901 was thinking when he came up and built Mecha Hitler 2.1. Light Team Seriously? That bot should of been on the Dark team for the very reasons you know why.
 Also Strengths: Guilt? GuldenFlame what were you thinking? I can guess you wanted to joke about Hitler being good all of a sudden, but just why?

Offline Avalanche

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Re: Light vs Dark - SBVA
« Reply #7 on: February 22, 2017, 05:29:14 AM »
I'll vote myself for Team Dark.
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Offline doot

Re: Light vs Dark - SBVA
« Reply #8 on: February 22, 2017, 06:02:27 AM »
I nominate me because well tbh people are doing it and ava nominated himself so whydafugnot?

Offline Avalanche

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Re: Light vs Dark - SBVA
« Reply #9 on: February 22, 2017, 06:41:07 AM »
pls people i was the one who came up with the captain idea i have a plan trust me
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Offline NeonCalypso

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Re: Light vs Dark - SBVA
« Reply #10 on: February 22, 2017, 07:38:34 AM »
I was registered for this  ;) voting for Badger though, his bot looks promising.
>not letting me ai my own robot

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Offline jdg37

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Re: Light vs Dark - SBVA
« Reply #11 on: February 22, 2017, 08:52:13 AM »
Hmmm I need speeches to earn my allegiance. Avalanche has stated his right to captainhoodship, what say the Demon of the tomorrows?

Offline Avalanche

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Re: Light vs Dark - SBVA
« Reply #12 on: February 22, 2017, 10:00:20 AM »
Robot Evaluations and Why I Should Be Captain: I'm a man with a plan, and preparation is Step 1.

(Note: this post took lots of time to make due to shoddy internet. the formatting won't be the same throughout, and opinions change as you go down the list. This is a rambling evaluation, but at least i've actually evaluated the robots. If you're seeing this before this edit goes through, note that I think Hammerhead is better than what i gave it credit for originally.

Hammerhead (Team Dark/Ally): Sadly, probably the weakest of the team due to it's limited offense, but hopefully the frenzy hammer can pull off an upset or two.  Looks good. The armor and speed are it's best factors.

Challenge (Team Light/Enemy): It's fast, it's a gut ripper, but the supports for the egg beater make it easy to hit with a HS, and the wedges are limited so I reckon Dragoon, maybe Hammer head could be used to take this one out. Maybe Monster in the Parsol can take it out, as the overkillwedge will go under the eggbeater, and then the moros blade can hit the side of the egg beater supports and eventually can get to the eggbeater itself.

Crocodile smile: Is interesting, and has beaten Flipster before (RNP Violence), so if TGM is on Team light we've got a purpose built Flipster defeater, so we should hold onto Crocodile till we have a better chance of fighting flipster, or possibly Badger's flipper. Crocodile's an odd one though: he's really only good for picking up bots, pushing em around, slamming them about. I'm not sure that will work against all of our opponents. He's a niche bot, similar to B.B.S.

Executioner: Well bloody done Baconus, that's actually quite good.  :claping The tribar looks a bit odd but you've come a long way since Whacker and Hammatime. (use a Whyachi Tribar or do what i did for fighter next time perhaps) I still can't forgive you for what ever the hell you entered into our challenge match however, sorry. (joking.) This is probably our first choice robot for fighting Solaris, because I reckon Fighter would hit too high up to get the disc, and I don't think the Moros Blade of Jungle Party can beat the 2 Large Typhoon teeth.

Dragoon: MMMMMMMM. Looks good and with a gothic axe plus a sh**e load of wedges, this thing will do pretty well i think, but only if it fights a suitable opponent.

Solaris (Team Light/Enemy): Nasty looking HS, but as soon as the large teeth go i think it will start to lose it's fight. Jungle Party or Executioner to fight this, possibly Dragoon because of the sloped sides making it hard to land decisive blows, but not Fighter, as fighter's weaponry would probably hit the extender supports. Maybe Hammer head, because of the heavy plow on the front, but that's a last resort imo. If we could force Team Light's hand to get this bot out the way quickly, that'd be great, but IDK if we can. Plus those bloody flippers will be our biggest weakness imo.

Jungle Party(Team Dark/Ally): Why hello, Ray Billings. I haven't tested a moros blade, to be frank, but if Executioner doesn't fight Solaris, this should. It's also invertible, so the flippers may have a hard time.

Fighter Mk. II(Team Light/Ally/Own Entry): I feel this is proof i've come a long way from when i first started RA2, and especially a long way since Fighter and Brawler from Keep Your Enemies Close. Takes some time to spin up, but Gulden's AI'd it to back up after a hit, which is neato. It's got a weakness to being flipped, so the Captain (Which should be myself, drop out of the race Doot) cannot under any circumstances put me up against Badger's flipper or Flipster. (Especially Badger's Flipper)

Mecha Hitler (Team Light [for some reason]/Enemy/Literally Hitler): What. I reckon a flipper could take him out, but i don't think we have one. Crocodile Smile with a direct ram that lifts Hitler up and ootas him could work, but I feel he's too large to do that, and a error would end up pulling out all of the crocodile's teeth. Failing that, a tough as **** spinner might do the trick.

Monster in the parsol (Team Dark/Ally): can't tell from the half loaded image, but i'd say that's alright. A nippy spinner that might do some damage: probably useful as a safe bet, but that wedge being attached by a multiextender = dodgy wedge. A metal hinge would have been better. The wedge and wheels (which appear to be stacked) might take a good amount of hits, but this robot might not win. Not a bad robot by any means however.

Grindr(Team Light/Enemy): well f*** me that's a lot of saws. Feels very Black Hole (German Robot Wars champion, if you're wondering what i'm talking about)-esque. However, all those saws come at a cost of weight, and it appears that the extenders don't have armor panels. Also, i've got a feeling those extenders in much of the robot may be titanium, and possibly even aluminium due to weight. I think if you take a big, powerful spinner, you can turn Grindr back into it's constituent atoms. Or, if we get under him with BBS, we might get him beaten down. However, a front on attack will end up turning robots with weaponry that can't punt away Grindr into scrap metal. I'd send Jungle Party, Fighter, Executioner or

Paladin (Team Light/Enemy): Is that 3 bursts? Jesus christ. Hopefully they'll be the smaller bursts, such as the medium or smaller. If they are larger, he's definietly got less weight elsewhere, which reflects in his speed stat. Note I have't seen his armour stat, because of bad internet image loading. I think we may need to sacrifice a robot to this guy, maybe Hammerhead, or Monster in the Parsol. Sorry, you two. If he's slow, we might be able to spin up our HS's weapons before fighting him. And considering Jungle Party is invertible, if he's available when it comes to the point where fighting paladin is likely, he'll be our best shot. This is either somebody we lose to horribly, or we wait till it's likely we face him.

Axe Questions Later (Team Light/Enemy): It's dragoon, but built by a newb. I'll send Dragoon after him, or I'll send Big Black Saw if i want to get under him and cut him up.

Killshot (Team Light/Enemy): He's fast apparently, but a fast axe bot with no way to stop the opponent flying over the wedge is flawed in my opinion. Send a really stupidly fast robot at him, and he can't do sh**. Either that, or send a better axebot. Hence, we can send Hammerhead, or we can send Dragoon Evolution. Dragoon is better for spinners and flippers due to sloped sides, so send Hammerhead after this guy. Plus, hammerhead is fast as hell, so it'll disrupt his accuracy. Also, ive found that if Ironside Mk. IV, which uses a large pneumatic burst itself fires the burst and tips over onto it's back before it retracts finds it hard to self right. I think Killshot might suffer from this itself, so a fast robot that might force an error could win a battle. Perhaps Dragoon will be best for turning him over.

Big Black Saw (Team Dark/Ally): I think this is a niche robot: it looks cool, but it has to be precise with how it gets under it's opponents, has to attack from the front, and then needs to gut rip them without getting the saws hit at all. The supports around the saws may help with this but IDK. It looks cool tho.

The reason I want to be captain is that I have the ideas here, I just need the opportunity to put them into practice. Also, tournament records don't really matter when you are relying on other people's robots, so I think thats Doot's record advantage F1Krazy mentioned negated. I've explained my logic, I've got the plans, and I plan to adapt my plans to whatever the opposing captain does. I think that i'm the best for the Captain position, and remember you can still change your votes from Demon, people.

Also, while i'm doing a wall of text. the fact that the captain has to pick multiple robots to fight at the same time (including the next 4 in the first round, which is a right clusterf*** when it comes to strategy) means there's a nasty bit of luck involved in captaincy, Guldenflame, so I recommend for the next LvD tournament you fix that. Either that or I do a LvD ripoff that fixes that, but i'd rather you did a sequel to this.

TL:DR: I think our fights will be difficult, their flippers are gonna be an issue, no flippers on this team makes me sad, trust me, i have a plan, i'm thinking this through, what the f*** 090901, I will be best for Captain, change your vote if you trust me now.

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Offline jdg37

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Re: Light vs Dark - SBVA
« Reply #13 on: February 22, 2017, 10:09:20 AM »
Wall of text gets my vote. Avalanche for darkness command. Steer us into that iceberg, full speed ahead.

Offline doot

Re: Light vs Dark - SBVA
« Reply #14 on: February 22, 2017, 10:19:55 AM »
Hmmm I need speeches to earn my allegiance. Avalanche has stated his right to captainhoodship, what say the Demon of the tomorrows?
i won a tournament and he didn't  :dumb)

Offline Probably Rob

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Re: Light vs Dark - SBVA
« Reply #15 on: February 22, 2017, 10:27:00 AM »
Hmm... so have I, can I be cap'n now too?  :really_makes_you_think:

Offline Avalanche

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Re: Light vs Dark - SBVA
« Reply #16 on: February 22, 2017, 10:48:40 AM »
Hmm... so have I, can I be cap'n now too?  :really_makes_you_think:
Please vote. Preferably for myself but any votes will do.
As long as they are not for doot.

Also, Robot Evaluation ADDENDUM! Jamied has informed me that cricodile Smile was kitted out with fancy AI: It fights like Donald Hutson vs Overhaul: never lets go, never stops. It doesn't even back up for another ram: it just flat out charges at you, and once it grabs you it slams you into a wall. It only stops when it or the opponent stars to be counted out. I reckon this robot is more useful now and no longer acts as a niche, but rather as a safe bet for slamming opponents around the arena. The jaws may still be fragile however, so it won't see action against spinners (hopefully). However due to the arena being the league of champions it will not be able to pull a CS vs Flipster and oota somebody. Shame really.
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Offline Enigm@

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Re: Light vs Dark - SBVA
« Reply #17 on: February 22, 2017, 11:18:20 AM »
I nominate me because well tbh people are doing it and ava nominated himself so whydafugnot?
dems has my vote
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Offline Badger

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Re: Light vs Dark - SBVA
« Reply #18 on: February 22, 2017, 11:25:49 AM »
> 2 votes for 090901 as capt
Idk if you saw what he entered, but for some reason I have a hunch that hes not gonna take it seriously
also lol at most toxic guy around calling others out on this sh**
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Offline Enigm@

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Re: Light vs Dark - SBVA
« Reply #19 on: February 22, 2017, 11:30:33 AM »
> 2 votes for 090901 as capt
Idk if you saw what he entered, but for some reason I have a hunch that hes not gonna take it seriously
what if he's a serious leader, not a serious bot builder? :really_makes_you_think:
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