gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Venko on February 06, 2013, 12:26:59 PM

Title: Venko's showcase
Post by: Venko on February 06, 2013, 12:26:59 PM
I miss venko's showcase. :P
Miss no more...

Yo, 'sup! Greetings to the old pals, old vets and the new users. Mr. AwesumSauce (with a help from 090901, I think) found me in Skype, and since there is a interest on my old work in RA2, I made this rar containing almost all pics I uploaded back then ('cos my showcase was deleted (reason unknown), and I accidently delete my pics in my imageshack account) :

http://www.2shared.com/file/2Q1qrY2J/my_uploaded_picz.html (http://www.2shared.com/file/2Q1qrY2J/my_uploaded_picz.html)

Although I really want to come back and build bots, I'm busy a lot with my real life stuff (like most of the vets that left), so I'm not planning a comeback. But since, I'll permanently leave the RA2 comunity, there is no point of hiding my secret stuff anymore (yeah, I had the bad habit of not showing my best stuff (both effective and art bots)). So, I may think of releasing a rar with all (this means a lot) my bot files (like the beetle bros do), if I have some spare time. If this happens, you will find very very interesting and useful stuff there. I also gave Mr. AwesumSauce some rars to check for a "useful stuff from the past". That's pretty all for now. See ya.
Title: Re: Venko's showcase
Post by: Jamin on February 06, 2013, 12:27:56 PM
sup.
Title: Re: Venko's showcase
Post by: Reier on February 06, 2013, 12:59:07 PM
yo venko wazzup
Title: Re: Venko's showcase
Post by: Jonzu95 on February 06, 2013, 01:07:32 PM
Oh my... Red, Chao and now VENKO is back. This is amazing!  :eek:
Title: Re: Venko's showcase
Post by: Badnik96 on February 06, 2013, 01:28:11 PM
holy crap venko is back

I think we found something similar to the uberstacking you used to do (Hax Mode)
Title: Re: Venko's showcase
Post by: Mr. AS on February 06, 2013, 01:37:15 PM
yo venko, if youre reading this i plan on releasing all the other pics vids and whatnot you sent to me on the 18th, being ra2's 10th anniversary and all.
Title: Re: Venko's showcase
Post by: Naryar on February 06, 2013, 02:42:29 PM
HOLY sh** IT'S VENKO
Title: Re: Venko's showcase
Post by: Virus Bomb on February 06, 2013, 05:18:47 PM
woah its venko
Title: Re: Venko's showcase
Post by: Sage on February 06, 2013, 05:56:05 PM
holy sh** he learned how to speak english!

jk, nice to see you
Title: Re: Venko's showcase
Post by: Scrap Daddy on February 06, 2013, 06:38:20 PM
Hello old friend.
Title: Re: Venko's showcase
Post by: Mecha on February 06, 2013, 07:25:20 PM
Wow. This is a shock. Happy to see you again venko. :)
Title: Re: Venko's showcase
Post by: System32 on February 07, 2013, 09:46:28 PM
Your showcase was deleted in he profanity purge of '11.
Title: Re: Venko's showcase
Post by: Venko on February 08, 2013, 01:25:41 PM
I think we found something similar to the uberstacking you used to do (Hax Mode)
No, I anathematize this "HAX MODE", (not to mention it's useless in a very small chassis) all that I stacked back then is legally possible to achieve, and here is the "Venko's uber stack tutorial" :
1. Use a uber resolution (above 1280x1024);
2. Use a slow mouse sensitivity;
3. Use the "uber zoom bug" : go to the chassis build tab in the bot building screen, zoom in the bot at maximum, then switch to the components tab, very carefully move the mouse (THE MOUSE MUST NOT PASS THRU THE AREA OF THE 3D BOT PREVIEW, or the uber zoom will disappear and you will need to start again) to the components, select one, carefully move (THE MOUSE MUST NOT PASS THRU THE AREA OF THE 3D BOT PREVIEW, or the uber zoom will disappear and you will need to start again) to the attach button, then press it and then attach it where you want to (DON'T ROTATE THE BOT, or the uber zoom will disappear and you will need to start again), but the bot will stay in ultra zoom mode for more precise placing. Repeat for the next component;
4. When trying to apply the component, rotate, rotate and again rotate the bot until it's done (sometimes may take hours).
Example :
http://www.youtube.com/watch?v=hYTmZ_StxOI# (http://www.youtube.com/watch?v=hYTmZ_StxOI#)

Reposting my lifting tutorial :
I was interested how much weight can "lift" any of the motors, so I decided to build one special bot and test it. Here is what I found, but it needs more research :
(those are approximate values in kilograms)
blue snapper :        ~ max 160 kg
snapper2 :        ~ max 290 kg
DDT :            ~ max 340 kg
rupt glitched DDT :    ~ max 520 kg
302 servo :        ~ max 85 kg
502 servo :        ~ max 85 kg
702 servo :        ~ max 85 kg
60 cm piston :        ~ max 70 kg
HP z-tek :        ~ max 150 kg

I found a old BotM candidate bot of mine that is not included in the RAR :
(https://gametechmods.com/TournamentFiles/botm/oct08/4.jpg)

I think the division of SHW to SHW and UHW is stupid.

RA2 pulls me back so strong, that I don't even noticed that I ran it and came with this yesterday :
(https://gametechmods.com/uploads/images/54707AW-UFO.jpg)
The dilemma here is : to put it under 125 should I :
1. Downgrade from DSA to plastic; (what to do with that much free weight then?)
2. Remove 1 pinky; (underpowering it?)
3. Replace the 140 cm saw with a 120 saw to fit the limiti. (best loose of 2 kilos in my opinion)
Component placement order : 2 motors, free axle (only rotated at 45 can fit, 'cos the axle collision box is a 45 rotated square), MB, axle loading glitch to remove the axle from the free axel, then while is missing place the two batts add the wheels and add the saw, unglitch. Since the bot have all around attack and defence, it's a very good fast rammer, only the AW hammers will have a theoretical chance. The only downside is : the steering "on place (when not moving)" is kinda buggy, due to a new unknown bug, caused when the driving motors axles are inside a saw.

Thanks for the warm welcome, bye for now.
Title: Re: Venko's showcase
Post by: Naryar on February 08, 2013, 02:55:24 PM
You're building again ?? Yes !
Title: Re: Venko's showcase
Post by: infiniteinertia on February 08, 2013, 03:03:26 PM
A great cosmic energy is reuniting the legends with their RA2 dominion....welcome back Venko.
Title: Re: Venko's showcase
Post by: kill343gs on February 08, 2013, 03:13:39 PM
i picked a heck of a good time to come back. sup bud
Title: Re: Venko's showcase
Post by: Venko on February 18, 2013, 05:49:58 AM
Happy 10th anniversary everyone!  :beer:
All these are made after Mr. AwesumSauce contacted me and re inspired me into the RA2.
You all know, that I always "seek the unique" in the bot building.
This led me to my first thematic team ever :
(http://imageshack.us/scaled/thumb/834/wl1ti.png) (http://imageshack.us/photo/my-images/834/wl1ti.png/)
(http://imageshack.us/scaled/thumb/201/wl2d.png) (http://imageshack.us/photo/my-images/201/wl2d.png/)
I'm working on their skins.
Not the most effective bots in the world, but something new.
They manage to beat some weak bots in SC3.
While building these, some wild bugs appeared :
(http://imageshack.us/scaled/thumb/560/bugsvk.jpg) (http://imageshack.us/photo/my-images/560/bugsvk.jpg/)
The buggy crate inspired me to build this one :
(http://imageshack.us/scaled/thumb/560/cratee.png) (http://imageshack.us/photo/my-images/560/cratee.png/)
Some random Rammer/Sit&Spinner, that use his body as a weapon :
(http://imageshack.us/scaled/thumb/202/55814562.jpg) (http://imageshack.us/photo/my-images/202/55814562.jpg/)
This one was supposed to be an effective stock omnidirectional bot, for a battle royal matches, also an anti cluster-bots design.
v2 and v3 have a VERY good wedges, but they need to face the opponents properly.
(http://imageshack.us/scaled/thumb/94/odts.gif) (http://imageshack.us/photo/my-images/94/odts.gif/)
Some experiments with the famous Anti-pacman bot :
(http://imageshack.us/scaled/thumb/46/antipacman.png) (http://imageshack.us/photo/my-images/46/antipacman.png/)
Just playin' with the AW-UFO :
(http://imageshack.us/scaled/thumb/688/bullshs.jpg) (http://imageshack.us/photo/my-images/688/bullshs.jpg/)
Somehow the AW-UFO is still the best version.
So, comment what You think about all these bots.
Brought to You from the "Venko's deepest mystical hard disks"  :smile:
Title: Re: Venko's showcase
Post by: Jonzu95 on February 18, 2013, 06:10:43 AM
Someone give Venko a Veteran Rank. Naow. :gawe:
Title: Re: Venko's showcase
Post by: Pwnator on February 18, 2013, 06:31:00 AM
Totally digging Anti-Pacman V2 and the AW.

As for the rest, I don't know what you're smoking, but I want it.
Title: Re: Venko's showcase
Post by: Badnik96 on February 18, 2013, 08:56:16 AM
That's some awesome stuff dude.
Title: Re: Venko's showcase
Post by: MassimoV on February 18, 2013, 12:06:05 PM
The UFO saw thing is awesome.
Title: Re: Venko's showcase
Post by: Scrap Daddy on February 18, 2013, 02:55:15 PM
all look expectantly cool, but youre failing hard using blades. ANYTHING would be better.

and i love that little saw aw.
Title: Re: Venko's showcase
Post by: kill343gs on February 19, 2013, 12:01:14 PM
you are a madman and I love it.
Title: Re: Venko's showcase
Post by: infiniteinertia on February 19, 2013, 04:32:23 PM
I've been waiting to post this for a few days but, welcome back venko! Great to have you around again  :mrgreen:

All the bots are awesome as expected. Some innovation going on, love it.
Title: Re: Venko's showcase
Post by: Venko on March 02, 2013, 06:46:14 AM
...welcome back venko!
IIIIIIIIIIIIIIIIIIIIIIIInf, read the last sentence in my signature...

Expect soon my new wave of bots.

Also, I don't want to spam other guys threads, so I'm putting my FINAL message to 090901 here :

The  first is a BW dude. Pretty sure someone can pull that off without that  stack anyways since you can make the chassis smaller without the HPZ in  it and then just use a BA stacking inside a nifty.
The second one is totally useless against anything in the AW class.

How  is "something else"? You are still saving a crap ton of chassis space  by putting 3 blacks together in the same spot. Oh, and by what I have  done/tried, I think stacking components that are the same is harder  (other than BAs, blue snappers, pinks, axles, air tanks, and contral  boards) is harder than stacking 2 components that have different  component meshes.

I was speaking theoretically...

What is easy and what hard doesn't matter, it's not that, that bothers me...

Just all keep in mind, that we live in 21th century, and due to the excellent video editing software that exist, I don't trust much every clip I see...

Also, some interesting coincidence :
Before the "Hax mode", even the best old vets/legends stock builders in the world (that are levels above You) didn't succeed to do motors/bursts in blacks/Niftys + even other stuff in it, and now after that "Hax mode" shows, this new phenomenon and other cheatings not just only appear, but keep appearing more and more... Coincidence?

So, this new sh** will do the same, making this cheating or not appear more often, I can't let that happen, I have only "stock", I can't run away in "DSL"...

We, in Bulgaria have a say : "The guilty one, runs, without being chased...". Stop following and trying to convince me in something, when I post my opinion about the rules in some random tournaments.

Don't even dare speaking with me about this uberstack (You can for other stuff tho) anymore or I'll take measures..., You are glued like a tick to me whenever I post in other guys threads. I won't buy that sh**, understand it!

So, keep that thing private in your showcase and stop following me in other threads, PLEASE !
Title: Re: Venko's showcase
Post by: Venko on March 02, 2013, 07:05:27 AM
P.S. : Even after the forum update, I still have the login problems (even with cleaning all the cache).
(http://cdn.memegenerator.net/instances/400x/35594701.jpg)
Title: Re: Venko's showcase
Post by: Trovaner on March 02, 2013, 09:32:54 PM
The browser that you use shouldn't make a difference. Also, the forum software has not been updated, yet.
Title: Re: Venko's showcase
Post by: Badnik96 on March 03, 2013, 03:31:17 PM
Hey, congrats on your veteran status dude.
Title: Re: Venko's showcase
Post by: Venko on March 03, 2013, 04:53:06 PM
Hey, congrats on your veteran status dude.
Thanks.

Allow me to defend my veteran rank...
They don't call me Venko for nothing...
Presenting a new type of bot, the VIBRO RAM :
(http://imageshack.us/scaled/thumb/266/vibro.jpg) (http://imageshack.us/photo/my-images/266/vibro.jpg/)
Not the most effective bot in the world, but just a new idea that can inspire someone to build something good out of it.
My second innovation :
(http://imageshack.us/scaled/thumb/255/insect.jpg) (http://imageshack.us/photo/my-images/255/insect.jpg/)
A very few bots can survive this one, if the arena is suitable...
I always wanted to build something like this :
(http://imageshack.us/scaled/thumb/138/bulgariae.png) (http://imageshack.us/photo/my-images/138/bulgariae.png/)
Not my best SHW, but cool :)
This demonstrates why I hate the advantage of the cheaty 140 extenders :
(http://imageshack.us/scaled/thumb/827/popdown.jpg) (http://imageshack.us/photo/my-images/827/popdown.jpg/)
Some "meh" stuff :
(http://imageshack.us/scaled/thumb/255/midfs.png) (http://imageshack.us/photo/my-images/255/midfs.png/)
(http://imageshack.us/scaled/thumb/853/mwmidf.png) (http://imageshack.us/photo/my-images/853/mwmidf.png/)
Fracture, take notes...
And some funny demotivational poster in the end :
(http://imageshack.us/scaled/thumb/19/sorb.png) (http://imageshack.us/photo/my-images/19/sorb.png/)
The stock is not yet depleted, some people just don't have an imagination...
I'm sick, when I see just the next serial EXTREMELY mainstream popup.
I will continue to innovate.
Expect soon my new tool.
I will keep visiting GTM for now, probably the whole march, then, I dunno, maybe I will disappear forever, who knows...
Also, it's coming to my attention, that no one actually criticize my new bots or give advices, is the community became lazy or I became too good?
It's just "...blah, blah, nice bots, nice to have You back..." and that's it.
Seriously?
If this was 2008 it would be a lot criticism thrown at me.
Old vets, WHERE... ARE... YOU...?
I feel "meh"-ed or ignored somehow...
Title: Re: Venko's showcase
Post by: Mr. AS on March 03, 2013, 05:01:05 PM
bulgeria has to have one of the wierdest chassis ive seen in a while.
is there any difference between MIDF 3 and 4?
insect could really benefit from the 140cm extenders
Title: Re: Venko's showcase
Post by: Venko on March 03, 2013, 05:06:51 PM
bulgeria has to have one of the wierdest chassis ive seen in a while.
"Bulgaria" is the country, that I'm from. The chassis have the shape of my country.
is there any difference between MIDF 3 and 4?
Yes, a 2 snapper II setup and a 1 snapper II setup.
insect could really benefit from the 140cm extenders
I don't like them, they give cheaty advantage.
Title: Re: Venko's showcase
Post by: Sylandro on March 03, 2013, 05:12:56 PM
Those bots look nice.
Title: Re: Venko's showcase
Post by: Jonzu95 on March 03, 2013, 05:14:40 PM
I love the Poptown & Bulgaria. Beautiful work, Venko. :gawe:
Title: Re: Venko's showcase
Post by: Kossokei on March 03, 2013, 05:56:55 PM
The Infinite~ <3

Your bots are so full of win and awesome... I dare say you're the stock version of Domanating.
Title: Re: Venko's showcase
Post by: Sage on March 03, 2013, 06:46:37 PM
lol you crazy bastard. The punching mechanic looks interesting, might have to try that one out.
Title: Re: Venko's showcase
Post by: Badnik96 on March 03, 2013, 06:52:36 PM
I remember when Sys32 posted a similar punching mechanic to yours. Looks pretty effective, but I'm sure the extra HPZs really hurt its weapon weight so it can't beat other HW rammers.
Title: Re: Venko's showcase
Post by: cephalopod on March 03, 2013, 07:05:14 PM
All the criticism you got probably came at a good point in RA2's life. There was still innovation and improvement, but things have got a little stagnant round here in recent years, so even if the idea would've been flamed those years back, it's looked upon in a different manner now. At least that's how I think about it.
Oh and on a related note, love the ideas :P
Title: Re: Venko's showcase
Post by: Venko on March 03, 2013, 08:36:16 PM
  ...The Infinite~ <3...
 
  Since You love The Infinite, here is some trivia for it :
  1. It's my very first SHW (we didn't have a UHW back then) and I used the ACAMS antiballast.
  2. This 7 tons FS metal cube have like a zillion pinks.
  3. The original idea behind it, was to be a "self defending safe", a  steel box completely harmless on first look, but then..., but I didn't  succeed to hide everything inside like in "HW-Deadliest crate ever!",  plus I was a noob back then.
  4. Altho the second Lite Edition is better in effectiveness, I like a  lot more how the first looks. I'm considering it the prettiest bot I've  ever made. Just see it, You realize, that You have a big problem when  You see it in front of You...
  5. Since this stuff is highly outdated, I'm working on a new version, highly epic than this one, I'm a better builder now... Why? 'Cos I can..., 'cos I can...
 
 
  ...Looks pretty effective...
 
  Nope, that bot is a complete crap in battle, I'm posting it, just 'cos  maybe the problem is in me, and someone somday can build something  effective out of this.
 
 
...All the criticism you got probably came at a good point in RA2's life...
  It was the dark ages for me, but I miss that time, just it's not the same now :( :violin
 
  Also, a general advice :
  Don't afraid if I'm showing You a damn good bots, afraid of what I'm  not showing You, 'cos I never showcase my most effective (due to some  awesome innovation) bots (due to the fact, that most people don't try  to innovate like me, but just copy and copy others people designs and  setups). The world is not prepared to meet them... Not yet...
Title: Re: Venko's showcase
Post by: kill343gs on March 03, 2013, 09:46:46 PM
uh well i used to be able to give advice but i haven't been building consistently since before you even left... so I could tell you things but I have no clue what im talking about
Title: Re: Venko's showcase
Post by: Kossokei on March 03, 2013, 10:09:42 PM
  ...The Infinite~ <3...
 
  Since You love The Infinite, here is some trivia for it :
  1. It's my very first SHW (we didn't have a UHW back then) and I used the ACAMS antiballast.
  2. This 7 tons FS metal cube have like a zillion pinks.
  3. The original idea behind it, was to be a "self defending safe", a  steel box completely harmless on first look, but then..., but I didn't  succeed to hide everything inside like in "HW-Deadliest crate ever!",  plus I was a noob back then.
  4. Altho the second Lite Edition is better in effectiveness, I like a  lot more how the first looks. I'm considering it the prettiest bot I've  ever made. Just see it, You realize, that You have a big problem when  You see it in front of You...
  5. Since this stuff is highly outdated, I'm working on a new version, highly epic than this one, I'm a better builder now... Why? 'Cos I can..., 'cos I can...
1. I knew that :P
2. I knew that :P
3. I knew that :P
4. I absolutely loved the looks of it when I saw it, can't blame you. (saw all of this on the RA2 wiki under Freakbots)
5. And I cannot wait for this new version. Even though it was a bit of a fustercluck The Infinite was awesome and I can't wait to see it become reborn with up-to-date mechanics.
Title: Re: Venko's showcase
Post by: Venko on March 04, 2013, 04:02:00 PM
I have one insane idea :
What if...
Someone replace the 140 cm square extenders with a long pistons.
It will require a special AI to fire the pistons in the right moment of rotating, but what it will produce :
Unspeakable win with a powerful hits or unspeakable fail with a Havok nuclear explosion...?
                                                                                                                :rotflmao:
Title: Re: Venko's showcase
Post by: ianh05 on March 04, 2013, 05:07:59 PM
After having to record the piston bots from INFAI etc. in my last display tournament I shudder to think of the havoks it would cause.
Title: Re: Venko's showcase
Post by: Venko on March 05, 2013, 05:21:47 PM
Builders  block is just an excuse, why not do something else with the game  instead of being children in playground? Mod/skin an arena, create an  AI pack, host a tournament, create some components, make a  tutorial...be useful..
My third tool is released.
Check out my signature for it.
I checked the download pages for my tools, and they have some downloads, but I don't have any feedback for now.
ANY!
No votes, no comments, no nothing.
So ianh05, what's the point, the kids these days just download free or pirated stuff without caring for the people that makes them.
But mostly, I feel very sad for the poor Trovaner, that is breaking his ass of work for us and no one even says "THANKS", for the great guy he is...
 :embarr
Title: Re: Venko's showcase
Post by: ianh05 on March 05, 2013, 07:18:27 PM
Builders  block is just an excuse, why not do something else with the game  instead of being children in playground? Mod/skin an arena, create an  AI pack, host a tournament, create some components, make a  tutorial...be useful..
My third tool is released.
Check out my signature for it.
I checked the download pages for my tools, and they have some downloads, but I don't have any feedback for now.
ANY!
No votes, no comments, no nothing.
So ianh05, what's the point, the kids these days just download free or pirated stuff without caring for the people that makes them.
But mostly, I feel very sad for the poor Trovaner, that is breaking his ass of work for us and no one even says "THANKS", for the great guy he is...
 :embarr

I'll check it out, unfortunately I haven't been able to check your other downloads yet as I have been busy with a bunch of other stuff (AI packs, tournaments, AW building). My AI packs in the downloads sections don't have any votes or comments either but I think it's mainly guests that download them because most members get stuff directly from the forum.

I always try to upvote and say thanks to people like Trov who go the extra mile for us.
Title: Re: Venko's showcase
Post by: Mr. AS on March 05, 2013, 07:23:37 PM
most people/almost everyone dont/doesnt use the comments/votes section in downloads anyway.

and the excel file doesnt seem to work on google docs... i think ill stick to my calculator then
Title: Re: Venko's showcase
Post by: boombabyboom on March 05, 2013, 08:41:35 PM
Builders  block is just an excuse, why not do something else with the game  instead of being children in playground? Mod/skin an arena, create an  AI pack, host a tournament, create some components, make a  tutorial...be useful..
My third tool is released.
Check out my signature for it.
I checked the download pages for my tools, and they have some downloads, but I don't have any feedback for now.
ANY!
No votes, no comments, no nothing.
So ianh05, what's the point, the kids these days just download free or pirated stuff without caring for the people that makes them.
But mostly, I feel very sad for the poor Trovaner, that is breaking his ass of work for us and no one even says "THANKS", for the great guy he is...
 :embarr
how do you use the tool
Title: Re: Venko's showcase
Post by: Venko on March 06, 2013, 05:18:00 AM
somehow the retarded login error delete my huge post with the explanations, i'm not writing it again
thats it, im leaving this bullsh** until it's fixed, im tired of seeking like a 10 minutes for a loopholes just to post
 :vista: :realmad(
rage quit...
Title: Re: Venko's showcase
Post by: kill343gs on March 06, 2013, 04:04:34 PM
somehow the retarded login error delete my huge ass post with the explanations, i'm not writing it again
thats it, im leaving this bullsh** until it's fixed, im tired of seeking like a 10 minutes for a loopholes just to post
 :vista: :realmad(
rage quit...

Calm yourself, they're doing the best they can to fix it
Title: Re: Venko's showcase
Post by: Venko on March 08, 2013, 12:16:04 PM
First : Nevermind, Trov took care of it.
Second : I'm still experiencing these problems, so I will share some feedback :
Disabling the ugly forum theme, actually helps a 'lil bit, so I'm thinking that it's a part of the problem.
Also, I discovered, that the biggest cause of the "login error", is when You have opened more than 1 GTM tabs in your browser, even cleaning the cache don't helps for many tabs.
Third : For an instructions about my tool, just read the "read me". I still didn't get any feedback, is it useful?
Title: Re: Venko's showcase
Post by: J on March 13, 2013, 12:53:22 AM
Assuming your using Fire Fox~
Tools -> Options
-Privacy Tab-
Firefox will: Use Custom Settings for History
Click Settings on Clear History when Fire Fox closes
Then just have Cache be the only thing checked
Click ok to all of those settings.
Restart Firefox
Hopefully you can log in and out again
????????????????
Profit

Anyway, glad to see your back, Venko =D
Title: Re: Venko's showcase
Post by: Venko on March 19, 2013, 10:49:03 AM
I would post this earlier, but I had to go to the university to defend my diploma work, that was the cause for my disappearance for some days. Now I have a master degree (with A- mark overall) in petroleum geophysics, have two publications, and I will start my final job soon, wich will lead to my permanent (this time) leaving of the GTM, but it will also lead to the release of my bots.
I don't know why I'm still modding this, as the whole series is not so good :
(http://imageshack.us/scaled/thumb/849/apv4.jpg) (http://imageshack.us/photo/my-images/849/apv4.jpg/)
This is more like an art bot, then something good :
(http://imageshack.us/scaled/thumb/542/lrrr.png) (http://imageshack.us/photo/my-images/542/lrrr.png/)
This is also more like an art bot :
(http://imageshack.us/scaled/thumb/27/55486977.gif) (http://imageshack.us/photo/my-images/27/55486977.gif/)
Troll physics, nothing is "photoshopped" here, except the text added :
(http://imageshack.us/scaled/thumb/20/trollke.jpg) (http://imageshack.us/photo/my-images/20/trollke.jpg/)
The closest thing to a shell spinner in stock, the funny part is, that his side part is the most vulnerable and it's a shell spinner... :
(http://imageshack.us/scaled/thumb/715/48084522.gif) (http://imageshack.us/photo/my-images/715/48084522.gif/)
Watching this crushing is a big pleasure :
(http://imageshack.us/scaled/thumb/259/parasite.png) (http://imageshack.us/photo/my-images/259/parasite.png/)
That's for now...
Title: Re: Venko's showcase
Post by: ianh05 on March 19, 2013, 11:23:59 AM
The LW reminds me of one of my old LW's called "Domino" but yours is better. I also like the 2 last bots, very creative :)

Shame you're leaving, we need more creative stock builders around these days. Hopefully your bot pack can give people some inspiration (I can't wait to see it).
Title: Re: Venko's showcase
Post by: Squirrel_Monkey on March 19, 2013, 11:42:53 AM
1WD MWs are cool.
Title: Re: Venko's showcase
Post by: ianh05 on March 19, 2013, 11:50:52 AM
lol I totally didn't see that HS as a multi-bot, nice work.
Title: Re: Venko's showcase
Post by: infiniteinertia on March 19, 2013, 12:41:03 PM
THE FBS/SHELL SPINNER IS SOOOO AWESOME
Title: Re: Venko's showcase
Post by: J on March 19, 2013, 01:08:12 PM
>Robot with a trollface for a chassis
Alright, I'm curious: I wanna' see an inside shot, to see the exact chassis shape.
Title: Re: Venko's showcase
Post by: Conraaa on March 19, 2013, 01:47:07 PM
I love that HW Multibot, nice work on all of them.
Title: Re: Venko's showcase
Post by: Venko on March 19, 2013, 01:52:19 PM
THE FBS/SHELL SPINNER IS SOOOO AWESOME
Too bad that the disks fall intact before the maces when attacked from side...
>Robot with a trollface for a chassis
Alright, I'm curious: I wanna' see an inside shot, to see the exact chassis shape.
I'm assuming You are speaking about the dangerous troll bot. You have to "zoom" and "preview the image at full screen" the pic, since it's an animated GIF wich shows the inside, but the image upload site shows a smaller and unanimated preview at first...
It's a HW split at two mirror MWs. The only difference between Lrrr and Lrrr2 is the skin, in the first version is not yet split, in the second is glued back together.
Also, You all are missing the awesomnest of the last bot, all that "mounted" bots on the pics lost. If someone build him with a more successful way of "mounting", he can be devastating...
Title: Re: Venko's showcase
Post by: J on March 19, 2013, 06:40:35 PM
You have to zoom-
Did that just now.
I lost it, at the chassis xD

Also, you should name that last bot Lamarr (http://sectorw.wikia.com/wiki/Lamarr). Seems appropriate, really.
Title: Re: Venko's showcase
Post by: Naryar on March 20, 2013, 04:48:27 AM
Sheck spinner is pretty sick indeed.
Title: Re: Venko's showcase
Post by: Venko on March 20, 2013, 07:03:57 PM
I'm open for an ideas of how to make a better maces setup, that will protect better the discs. Then it will be damn good.
Also, why I can't find in https://gametechmods.com/RA2wiki/index.php?title=Bot_types (https://gametechmods.com/forums/../RA2wiki/index.php?title=Bot_types) here a "vibro ram", "shell spinner in stock" or a "crusher" bot type?
Title: Re: Venko's showcase
Post by: Fracture on March 20, 2013, 08:31:13 PM
I'm open for an ideas of how to make a better maces setup, that will protect better the discs. Then it will be damn good.
Also, why I can't find in https://gametechmods.com/RA2wiki/index.php?title=Bot_types (https://gametechmods.com/forums/../RA2wiki/index.php?title=Bot_types) here a "vibro ram", "shell spinner in stock" or a "crusher" bot type?
Because no one has made those articles yet? One proof-of-concept bot isn't enough to warrant an entire wiki article.

Anyway I don't understand...is a shell spinner just a compact horizontal spinner? That said, it still looks incredibly awesome. LRRR was also very cleverly made.
Title: Re: Venko's showcase
Post by: Venko on March 21, 2013, 08:50:20 AM
1. One proof-of-concept bot isn't enough to warrant an entire wiki article.
2. Anyway I don't understand...is a shell spinner just a compact horizontal spinner?
1. At least, I'm trying. But I'm alone in this. You are a good builder, You can try to build one of these too. The stock is slowly dying. Most of the vets don't even build stock anymore. And if someone build something, it's from the "race for the best wedge only" that ruined stock. I also have some unshowcased damn good bots with superb wedges, but is this stopped me to build things without wedges?
2. It's more compact than a HS, and it have less vulnerable spots, than a regular HS. I would say it is a SS, 'cos I decided to put the maces later, if I made it with a ramplates all over for example, it will look more like a SS, but it will be pathetic in combat, so... I must have some very old stock SS tries in the old showcase rar, 'cos I remember trying this back then too.
Title: Re: Venko's showcase
Post by: Naryar on March 21, 2013, 09:19:10 AM
Stock is dying ? Really ? With you and Inf back ? I doubt it.

also yeah it's technically not a shell spinner since no shell, but since it's just painful to make an actual shell spinner in stock, this is the next best thing.
Title: Re: Venko's showcase
Post by: ianh05 on March 21, 2013, 09:21:19 AM
compared to DSL and all this IRL stuff, stock is on life support.
Title: Re: Venko's showcase
Post by: Venko on March 21, 2013, 10:41:10 AM
compared to DSL and all this IRL stuff, stock is on life support.
QFT
Nar, wake up. Stock is dead. I will disappear permanently very soon, and Inf is becoming more and more busy with IRL stuff. So the stock will lose this two "Atlases" very soon...
Btw, why You are not building stock anymore?
Title: Re: Venko's showcase
Post by: Naryar on March 21, 2013, 11:30:27 AM
compared to DSL and all this IRL stuff, stock is on life support.
QFT
Nar, wake up. Stock is dead. I will disappear permanently very soon, and Inf is becoming more and more busy with IRL stuff. So the stock will lose this two "Atlases" very soon...
Btw, why You are not building stock anymore?
because the constant stacking, overlapping and the mad axle load chains is too much of a hassle. It's no fun at all spending 30min on an axle load only to have it disappear or fail it because you have failed at attaching 1 me.

I may start building MW and LW stock again, at least you don't need to stack as much as HW.

also DSL is just plain better. More components, more choices, more design variability...
Title: Re: Venko's showcase
Post by: ianh05 on March 21, 2013, 11:43:04 AM
Naryar, you should try AW or BW. Not many BW's have been built ever so you could certainly chalk up some firsts in that weight class.

Also... Fracture, Pwn, Sage, Virus Bomb and Scrap Daddy all posting more would be a true stock revival.

Half the fun of building AW's is trying to be creative with the weight and lack of components you can use, it's also very time-efficent :P
Title: Re: Venko's showcase
Post by: Naryar on March 21, 2013, 12:20:38 PM
aw and bw fights just seem really dull to me. There's no high speed collisions, no high powered spinners and not much damage done. It's like two toddlers fighting.

In DSL it's much better due to high power components though.
Title: Re: Venko's showcase
Post by: ianh05 on March 21, 2013, 12:39:40 PM
You can make some pretty good BW's but as mentioned they are rarely built. We have seen some great BW's built already though like Click's chained HS using a RAD + Redbird chain and 3 ice picks.
Title: Re: Venko's showcase
Post by: infiniteinertia on March 21, 2013, 12:49:08 PM
I'm not doing IRL stuff.......I'm personally here to revive stock since yes, it is dead
Title: Re: Venko's showcase
Post by: Venko on March 25, 2013, 04:13:31 PM
Some "Ianh" stuff :
3 in 1 :
(http://imageshack.us/scaled/thumb/248/3in1.png) (http://imageshack.us/photo/my-images/248/3in1.png/)
The purpose of the BW was to experiment with the exotic and very rarely used components, just to see what would happen. You don't see stuff like this every day, and there is a reason why - IT SUX IN A FIGHT.
The kamikaze box was supposed to be the fastest possible AW bot with a weapon, the name is 100% right in describing it...
The AW-Cheapatron 2000 thing, scared the little weasel Jonzu95 so much, so he added the 2 wheels rule in the last moment in the CobatAnts after seeing this (I sent this as an entry before the sign ups).
All are invertible, and the kamikaze is even 100% unstuckable...
Title: Re: Venko's showcase
Post by: ianh05 on March 25, 2013, 04:30:34 PM
Lol at car steering on the BW.


Kamikaze box would be better if you managed to stack the anchors back to back and have the iron more centred.


I think Jonzu added the rule because:

lol someone should enter a Nasty Pickle bot.
Title: Re: Venko's showcase
Post by: Venko on March 25, 2013, 04:46:42 PM
Kamikaze box would be better if you managed to stack the anchors back to back and have the iron more centred.
I will try, meanwhile choose an AWs for your pack...

Why people are always opposite, instead of baning the 140 extender and the uberstack, they forbid crawlers and 1WDs. They looks pretty legal to me and some can show a control movement. They are normal bots that have an advantages and disadvantages, why for example Sage didn't win the HW stock BBEANS with his crawler...
Title: Re: Venko's showcase
Post by: Squirrel_Monkey on March 25, 2013, 04:55:32 PM

Why people are always opposite, instead of baning the 140 extender and the uberstack, they forbid crawlers and 1WDs. They looks pretty legal to me and some can show a control movement. They are normal bots that have an advantages and disadvantages, why for example Sage didn't win the HW stock BBEANS with his crawler...
Join the 1WD Crusade, we have cookies.
Title: Re: Venko's showcase
Post by: ianh05 on March 25, 2013, 05:05:45 PM
Sage didn't win thanks to low walls and hazards IIRC :P

1WD wouldn't be a problem if AI'd robots just let them sit there and get countered out instead of always charging at them.
Title: Re: Venko's showcase
Post by: Squirrel_Monkey on March 25, 2013, 05:07:02 PM
1WD wouldn't be a problem if AI'd robots just let them sit there and get countered out instead of always charging at them.
With MeltyBrain AI, the 1WD bots can move properly anyway. In fact, I know my LW 1WD HS series move faster than some 2WD designs.
Title: Re: Venko's showcase
Post by: Sage on March 25, 2013, 07:33:14 PM
Sage didn't win thanks to low walls and hazards IIRC :P

1WD wouldn't be a problem if AI'd robots just let them sit there and get countered out instead of always charging at them.

Yea, the whole point of the robot was to ride on top of the other. So when i did that, i just kinda fell over the edge. For some reason I never even bothered to find out what arena BBEANS 5 was in... my bad.
Title: Re: Venko's showcase
Post by: J on March 26, 2013, 11:44:26 AM
Out of curiosity, Venko, and in regards to the Sheck Spinner....
Considering it just flops about the arena, has it ever destroyed itself from damaging it's own weapons? Not to sound negative or anything, but it seems like that could potentially happen.
Either way, it's a clusterfux of maces, and I absolutely love it.
Title: Re: Venko's showcase
Post by: Venko on March 26, 2013, 03:08:40 PM
I'm ill these days (virus epidemic), so I have some time to build. I present 8 in 1 this time :
(http://imageshack.us/scaled/thumb/195/8in1i.png) (http://imageshack.us/photo/my-images/195/8in1i.png/)
=====================================================================================
#1
AW-A better "Centrifugal Force" clone
124.9
DSA
1 pink
still bumples around when flipped
I dunno why built this. Perhaps I wanted to have one of these...
=====================================================================================
#2
AW-Touch my hairy balls
123.1
DSA
2 pinks
invertible
It uses the UFO setup, an average bot, but it have problems when inverted - the weapons become too heavy and make him bow sometimes.
=====================================================================================
#3
AW-SnS
122.2
plastic
2 pinks
invertible
Believe it or not, this little weasel is actually very good. It's not so easy to hit one of his unprotected parts, as You may think...
=====================================================================================
#4
AW-The prodigy
124.5
DSA
2 pinks
can srimech
The snapper have troubles sometimes to get back to his start position for the next hit, but if You ignore this, it's a very proper true hammer AW bot.
=====================================================================================
#5
AW-SnS 2
124.9
plastic
2 pinks
invertible
I cloned "6-pack", tested it, then tested this, and I can say for sure, that this bot is better and it's a damn good AW bot.
=====================================================================================
#6
AW-The prodigy v2
123.7
plastic
3 pinks
can srimech
I exchanged the DSA and the castor for a third pink and a 20 cm longer hammering extender (it's 60 now). But the first version is better IMO.
=====================================================================================
#7
AW-The mosquito face
124.5
plastic
1 pink
invertible
Very good at ramming, but it needs to accelerate to a fast speed, and he slows dramatically after the first minute.
=====================================================================================
#8
AW-Charge
124.4
plastic
1 Nifty
invertible
Sidebots can't turn, aside from that, it's a very good rammer.
=====================================================================================

@ ianh05 :
As I promised :
(http://imageshack.us/scaled/thumb/690/fixedd.gif) (http://imageshack.us/photo/my-images/690/fixedd.gif/)
And I'm not joking around, start choosing which bots You will want for your pack. A general advices : your problem is, that You are stuck with that chassis with one pink. Experiment with a new chassis, and use AT LEAST 2 pinks. One pink start to sux after the first minute, and that's why SC AWs owned You. Quit the art AW bots with a strange and ineffective weapon setups too.

@ Squirrel_Monkey :
(https://gametechmods.com/TournamentFiles/botm/may09/005.png)
"I'm in the 1WD club since 2008."-Venko said and took a bite from that cookies... My point was, that the 1WDs and the crawlers have disadvantages and can lose, so no point of fearing them so much, unless You are Naryar...

@ J :
I don't build stock from yesterday... When I build, I always have the collision meshes ON, so I can see if a mace is hitting the floor or it's above the top. So my answer is NO. The maces don't make "red dmg numbers", due to the castors on the bottom and the ramplate on the top, they prevent the self dmg. The funny thing is, that they still can "move" it when it is inverted. Plus, most of the time the bot is on the other bot doing dmg to him. In all my testings (a lot of testing), somehow I never lost a wheel, the ramplate or a more than 2-3 maces. It's like this : the other bot manage to hit my "weak spot" and I lose very fast, or I own him very hard. This bring the question, what would happen, if I remove this "weak spot" (a better maces setup, that protects better the discs and the most exposed extenders). BTW, the bot can't get stuck, 'cos the holding snappers can fire and spread the discs.
Title: Re: Venko's showcase
Post by: ianh05 on March 26, 2013, 05:04:03 PM
I know they slow down after a minute or so but sometimes more weapons are better than the extra pink so you can outweapon the opponent and WPB. I don't get owned by starcore AW's, lots of my AW's dominate SC AW's. My AW's are not art either (except stock mini's), it's me attempting new but hopefully effective designs to keep things interesting and fresh, I do have more then one chassis too BTW and some have DSA some have plastic, some have 1 pink, some have 2 pinks and some even have 3. Look at Oil drill 2, it blocks rammers with the plow and drills at their tops causing some serious damage and possibly even KO'ing the rammer.


Snapper II isn't good as a hammer/popup burst sadly, just look at chest burster in SCAI it gets one shot off before it starts struggling. I like 3, 5 and 7 the best out of those and I also like the improvement on the kamikaze box.
Title: Re: Venko's showcase
Post by: ianh05 on March 27, 2013, 03:33:41 AM
For you Venko, this is a unique AW never created before I made it (to my knowledge). It has 1 pink, plastic and beats all Starcore AW's :

(https://gametechmods.com/uploads/images/89391AW with 1 pink beats all SCAI AWs.jpg)

14 KO's
8 WPB's
2 TKO's

1 pink isn't bad is most of the time in the AW division, the thing is when the opponent has more battery life they will keep ramming head first into your weapons at good enough speed to cause fatal damage to that bot.
Title: Re: Venko's showcase
Post by: System32 on March 27, 2013, 04:18:52 AM
the thing is when the opponent has more battery life they will keep ramming head first into your weapons at good enough speed to cause fatal damage to that bot.

Thats because damage is calculated from the speed of the object from the weapon sources side (The robot).
 
So thats why Jugglers, Popups and Flail SnS/HS exist. They are very frequent fast hits. It's also why using axles as weapon motors is jokingly unreliable.
Title: Re: Venko's showcase
Post by: ianh05 on March 27, 2013, 04:39:50 AM
The main downside to axle HS/Drums is that they can leave the front of the chassis wide open for attacks, that isn't a problem for Ugly Duckling though as the axe head usually stays on for most if not all of the match (as was the case when it ran through SCAI AW's). I was pointing out to Venko that it was a unique design back then, it only uses 1 pink and beats all SCAI AW's so his advice isn't really helpful and I bet if I swapped out one razor for an extra battery it wouldn't win as many matches.

I ran a 20 match series between these 2 similar bots... XOR has a smaller chassis, 2 pinks and a razor for the static weapon while Ugly Duckling has a bigger chassis, 1 pink and an axe head for the static weapon (both have 2 spinning razors on an axle and plastic armour). This should be proof enough that 1 pink is plenty in the AW division.

(https://gametechmods.com/uploads/images/8668620 out of 20.jpg)

Hopefully you see my point Venko :)
Title: Re: Venko's showcase
Post by: Venko on March 27, 2013, 01:09:40 PM
New, experimental stuff :
I know that something like this was done before, but this is different :
(http://imageshack.us/scaled/thumb/854/sidef.jpg) (http://imageshack.us/photo/my-images/854/sidef.jpg/)
Too bad it not perform that well as I expected.
Let's just hope it will inspire someone to build it better.
His tactic not work vs HSs and on some arenas.
This concept only needs a stabilizers to help it stay on its prey :
(http://imageshack.us/scaled/thumb/198/trapvf.png) (http://imageshack.us/photo/my-images/198/trapvf.png/)
This preforms average on the tests.
The VSs are a problem.

@ ianh05 :
Sorry if my post sounded harsh to You. I didn't pick the right words for the advices. You can PM me which bots you want, so I to start work on their skins, if they don't have.
I know they slow down after a minute or so but sometimes more weapons are better than the extra pink so you can outweapon the opponent and WPB.
I have a different opinion on this. You can't do any dmg due to a snail speed even before the first minute.
I don't get owned by starcore AW's, lots of my AW's dominate SC AW's.
Of course, I wanted to point out that a SC AW win your tourney, my bad.
My AW's are not art either (except stock mini's),
Do You have a stock mini of mine bot btw?
it's me attempting new but hopefully effective designs to keep things interesting and fresh, I do have more then one chassis too BTW and some have DSA some have plastic, some have 1 pink, some have 2 pinks and some even have 3.
Can You showcase some of them, I'm curious, I get the impression that You use only the Triforce chassis, sorry.
Look at Oil drill 2, it blocks rammers with the plow and drills at their tops causing some serious damage and possibly even KO'ing the rammer.
Would be better if You replace the free axel with an extenders and 1 more razor, I have my doubts about the efficiency of the spinning.
Snapper II isn't good as a hammer/popup burst sadly, just look at chest burster in SCAI it gets one shot off before it starts struggling.
Sad, but true.
I like 3, 5 and 7 the best out of those and I also like the improvement on the kamikaze box.
Kamikaze box still have that drifting problems, it can't go straight driven by a human. #5 depends on your 140 extender politics...
Once again, sorry if I sound too direct and critic, I know You have good bots, I just wanted to say You to be more concentrated on the efficiency. I also do testing for CombatAnts, and 1 pink bots sux at generally... Also, a 4 AWs fight is something different...
Thats because damage is calculated from the speed of the object from the weapon sources side (The robot).
So thats why Jugglers, Popups and Flail SnS/HS exist. They are very frequent fast hits. It's also why using axles as weapon motors is jokingly unreliable.
QFT!
I will still stay with my opinion, meanwhile, I'm really keen to see a bot from You, that uses a chassis very different from that ugly duckling.
Title: Re: Venko's showcase
Post by: infiniteinertia on March 27, 2013, 01:41:43 PM
Well, sidefu*ker is interesting and unique for sure, but I doubt that is really an effective bot for top level combat.

On the other hand, I LOVE the idea of ITS A TRAP! And I have been experimenting with a similar sort of design recently, although to no avail.
Title: Re: Venko's showcase
Post by: ianh05 on March 27, 2013, 02:12:20 PM
The top bot confused the heck out of me lol. I would love to see that trap bot try and sit on a VS or drum in a video lol.


I think for variety (+ still combat effective) in the pack I will pick 3, 7 and Kamikaze box unless you have others you wish to showcase. 1 pink still deals damage after the first minute just look at Ugly Duckling, it KO'd one of the starcore bots with 4 seconds to go (all fights were 2 minutes) and you can't really argue with a 44 match (24 vs SCAI, 20 vs XOR) winning streak  :cool: .


Yep a Starcore AW did win one of my AW display tournaments, Wisk Broom is a pretty great AW but maybe it had an easy draw  :laughing . I don't think I have a Stock Mini of any of your bots, someone suggested (jokingly) a Mini - The Infinite...perhaps you can suggest one I could actually pull off as I'm still looking for a third mini to go on a team with Mini - Kritical and Mini - Little Darling.


Posted a selection of my own chassis in my own showcase so my pics don't spam up your showcase. I was thinking about making a high weapon rammer with the weapons angled down but I think on an AW it would just tip over, besides the drill is still effective and if you want I can send you the bot so you can take it for a spin then you can see that it grinds away until the opponent can barely move often resulting in a TKO :gawe: .
Title: Re: Venko's showcase
Post by: Naryar on March 27, 2013, 04:01:09 PM
venko can you post normal size images please ?
Title: Re: Venko's showcase
Post by: J on March 28, 2013, 01:46:27 AM
I totally want to make my own version of Trap.
It's idea is so simple, but it looks absolutely hilarious, which makes it all the more reason why it's awesome.

Also, out of curiosity, have you ever done anything involving any of the game's cheatbot2 parts?
Title: Re: Venko's showcase
Post by: Venko on March 28, 2013, 06:41:47 PM
I totally want to make my own version of Trap.
It's idea is so simple, but it looks absolutely hilarious, which makes it all the more reason why it's awesome.
They don't use the phrase "Venko bot" for nothing...
Also, out of curiosity, have you ever done anything involving any of the game's cheatbot2 parts?
Yes, I have a few, but right now I don't have the time to find and showcase them.



lol you should try an AW version of insect that goes over other AW's and rips at the top of them.
... :
(http://imageshack.us/scaled/thumb/442/tickk.jpg) (http://imageshack.us/photo/my-images/442/tickk.jpg/)
Just never drive backwards with this...
Title: Re: Venko's showcase
Post by: martymidget on March 28, 2013, 06:49:08 PM
It's a stock AW flying guillotine.

Looks good.
Title: Re: Venko's showcase
Post by: infiniteinertia on March 28, 2013, 06:54:20 PM
omggggggggg

me loves!
Title: Re: Venko's showcase
Post by: ianh05 on March 29, 2013, 01:46:23 PM
OMG how did I miss this post? That thing looks awesome, shame it doesn't drive backwards without falling over though  :rage
Title: Re: Venko's showcase
Post by: J on March 30, 2013, 12:26:43 PM
Oh god, my sides xD
That AW is flat-out brilliant.

OMG how did I miss this post? That thing looks awesome, shame it doesn't drive backwards without falling over though  :rage
That's it's one weakness...... For now.
Title: Re: Venko's showcase
Post by: ianh05 on March 30, 2013, 01:58:19 PM
Oh god, my sides xD
That AW is flat-out brilliant.

OMG how did I miss this post? That thing looks awesome, shame it doesn't drive backwards without falling over though  :rage
That's it's one weakness...... For now.


A special AI that doesn't drive backwards will fix that, we just need someone who knows how to create custom AI.
Title: Re: Venko's showcase
Post by: Venko on March 30, 2013, 02:56:48 PM
It just needs an AI, that will spin the bot at 180, instead of driving backwards. Don't AI it as a rammer, 'cos they drive backwards a 'lil bit before the charging, try VS, popup, or something that pesky pursuits the chassis of the opponent, instead of making maneuvers...
Title: Re: Venko's showcase
Post by: Venko on March 30, 2013, 06:05:54 PM
Double posting, but it will worth.
I present a side FS (?) bot type :
(http://imageshack.us/scaled/thumb/705/34515160.jpg) (http://imageshack.us/photo/my-images/705/34515160.jpg/)
It performs average with very variable results.
I can't think of improvements for now.
It usually takes more time for me to made the splash, than the bot, and You wonder why I can't showcase everything or build more...
Tell me what You think...
Title: Re: Venko's showcase
Post by: ianh05 on March 30, 2013, 06:36:27 PM
Been wanting to do something like this for like 5-6 years but never got around to it  :rage . Looks nice and is certainly innovative, but I'm not too sure about the drive being way out there like it, don't they get knocked off a bit often?
Title: Re: Venko's showcase
Post by: Venko on March 30, 2013, 07:11:20 PM
...but I'm not too sure about the drive being way out there like it, don't they get knocked off a bit often?
Do You see often a broken drive in the battleshots?
Also, I need the drive in this way, 'cos that's the only way, that I can have ground grip and drilling in any position and opponent size You can think of.
(https://gametechmods.com/uploads/images/10889sdgsdfg.JPG)
Title: Re: Venko's showcase
Post by: infiniteinertia on March 31, 2013, 01:18:41 PM
Like the idea. Cant help but think it would be better with the wheels not on the linear actuators
Title: Re: Venko's showcase
Post by: 090901 on March 31, 2013, 07:25:59 PM
I found the full image......
Title: Re: Venko's showcase
Post by: Venko on April 01, 2013, 06:27:50 PM
...so what happens when #2 runs into a flipper...
...it just seems like anything with a wedge would kill it. Or a flipper...
Wrong, I would put a wedges on that bot, if it shows on the tests that it needs one.
You can't go under something that have TIMES heavier front side than You.
Go watch PitA8 vs ItI, and tell my why a bot with wedges can't go under one without.
Also, if we divide all the bots weights by 29,5045 we get:
#1 AW-101.8
#2 HW-800.0
#3 AW-106.9
#4 BW-129.1
Even if all this AWs team up as a multi bot, I can't see them going under a HW rammer bot.
Next time before posting, build by yourself a 23 tone bot and test it how it performs vs. wedges.
Lets say You built "somehow" a flipper capable of throwing it in the air.
(You will need about ~50 rupt glitched DDTs stacked in almost one spot for a start, just to slightly raised my bot above the ground.)
You can't WBP in a endless match, also You can't win by either destroying it due to the casters on the bottom.
And imagine this thing landing with the irons on You...
Also, a two wedges only will not last a long in a UHW battle in general.
I made a pic for You, displaying what happens when a wedge robot try to get under my bot :
(http://imageshack.us/scaled/thumb/585/63863374.jpg) (http://imageshack.us/photo/my-images/585/63863374.jpg/)
------------------------------------------------------
You will quit, even if You need only to wire it, or to deattach all the components backwards.
The lag when placing the components is horrible (due to the calculating of the collision meshes of above 2000+ parts).
People can't understand how good and patient You must be to build something like this, 'cos they never built something like this.
It has to be "simple" rammer, 'cos any other type 23 tone bot will overkill your CPU with a AGOD and havokness.
Plus it's hard to build a 23 tone HS for example.
------------------------------------------------------
...Actually 2 still has a better drive-to-weight ratio than 3. But yeah, 1 should still be faster...
I was expecting very poor entrants, that's why I wrote "best DtoW".
In general IRL, the drive-to-weight ratio is for acceleration, "faster" is for speed.
Anyway, I'm not afraid of this, 'cos in RA2 the pushing is most important :
(http://imageshack.us/scaled/thumb/708/37594116.jpg) (http://imageshack.us/photo/my-images/708/37594116.jpg/)
100 WD anyone?
------------------------------------------------------
Also, I want to inform some members, that the comparing between my bot and HoJ is stupid.
The one have custom components, the other is pretty legal stock bot.
------------------------------------------------------
...I don't think it's very visible on 1 or 2...
If You can barely see the skin of a bot (not due to lame splash), this is an enormous compliment for the bot, it means it don't have weak spots.
------------------------------------------------------
Now I will comment the entrants :
#4 Second best bot here, I voted for him.
It will rape the other two weak bots.
#1 and #3 I can't say which one will win, due to the lame splash of #1, but they are both "meh".
I even have doubts, is #3 can even actually lift up something to the VSs.
#2 :
https://gametechmods.com/TournamentFiles/botm/april13/002.png (https://gametechmods.com/TournamentFiles/botm/april13/002.png)
(http://imageshack.us/scaled/thumb/13/50891508.gif) (http://imageshack.us/photo/my-images/13/50891508.gif/)
If You can see the infinite sign clearly, You are screwed...
You don't know how much dmg this wall of irons do.
It took me eons and a lot of nerves to built it, that's why it's the first time You all see something that epic.
It loads for 2 hours on pause in the bot lab.
I never saw a records in a bot, imagine that much of a records.
Everyone feel free to ask me stuff You want to know about that bot.
Title: Re: Venko's showcase
Post by: Conraaa on April 01, 2013, 06:39:12 PM
What's that? I can't quite hear you from atop your mile high pedastal.
Title: Re: Venko's showcase
Post by: kill343gs on April 01, 2013, 06:45:01 PM
yours was definitely a close second for me, I just felt like the idea of an impossibly armored UHW was an obvious concept. Barring your responses to individual comments, all of which I understand where you're coming from, your argument is simply that since your bot was way way way heavier than the others, that makes it superior which isn't necessarily the case. Just because yours is the most uber of the uberheavyweights doesn't mean it's the best by default. UHW is defined as anything above SHW to infinity, and the other bots fit into that category just fine.

I respect and appreciate the amount of time it obviously took you to build this, I just liked 2 a little bit more.
Title: Re: Venko's showcase
Post by: Fracture on April 01, 2013, 07:08:41 PM
What's that? I can't quite hear you from atop your mile high pedastal.
Hey! You didn't meet the requirements!
Title: Re: Venko's showcase
Post by: Sage on April 01, 2013, 10:15:42 PM
lol even with the gigantic rage-post, venko still won.


just be patient broooo
Title: Re: Venko's showcase
Post by: ianh05 on April 01, 2013, 10:18:57 PM
I already talked to you about this in messages, BOTM is not about who wins it's about a mix of a number of things..

1. Combat effectiveness.
2. Uniqueness.
3. Splash work.

1. Yours obviously is the most effective bot of the 4.
2. Yours is a rammer, that's all there is to it. Most the time if a basic rammer enters any other weight class BTOM it would lose too.
3. Yours was neatly presented but so was #3.

You have to understand that just because you build the biggest possible brick doesn't mean you win by default, people like myself want to see more unique designs. If your AW Tick went up against this UHW in a battle the UHW wins all the time but in a BOTM contest your AW is much more unique and appealing to most people.

I don't doubt how tough this was to build for you, heck I don't even try to build SHW. You had 2 options, go for the biggest brick possible or create something that weighs less but is more unique.

You won with the brick but you could have won by more with something like your UHW trap bot because it's combat effective and much more unique in design.

In regards to it not being able to be lifted, if you remember Robo Zone 2 my AW drum with 1 pink and a RAD weapon motor actually lifted up the box! from memory the box is a middleweight so I have doubts that your bot can't be lifted by anything else.

You really need to understand that I and others wanted to see unique designs, that's why people usually build SHW-UHW in the first place... because they can't build what they want in the normal weight classes. If Absolute Chaos entered a BOTM against something more unique like Click's Slaying Mantis it would lose too.
Title: Re: Venko's showcase
Post by: Naryar on April 02, 2013, 06:29:28 AM
I fully agree with ian, just sayin'

It's a hilariously heavy UHW, yes, it breaks the most records, yes, it's uberstacked, yes.

So ? People want to see cool, original things in BotM. With combat efficiency being only a plus, made to choose between equally cool bots. That's why I found it bland and I said "trying too hard".
Title: Re: Venko's showcase
Post by: Venko on April 02, 2013, 09:13:18 AM
What Conraaaaaaaaaa, I can't hear You from up there, You are way too down there with all the mortals...  :yaya)
Hey, You all don't meet the requirements  :laughing
Joking, feel free to post.
*Trololo guy song*  :trollface
Fooooools. You all have been pranked by a master prankster.
I should be an actor, lol, I even got -2 rep. for this well played performance.
I mean come on. Really? The guy famous with his UHWs says on 1 april, that he will not build them again, even when he won?
I even leave You clues in the huge post, but no one found them. (one example: I'm bitching about my bot is the best, but I voted for #4, come on...)
If I wanted to win for sure, I could just dramatically increase the weight limit in the rules.
How to make the perfect 1st april fool prank:
-Throw a lame prank at first, so people will think that this is the prank (the false pic).
-Tell a friend what You are gonna post early (why I would say otherwise to Iahn what I'm about to post, instead of just post it).
-So he will go and post stuff to me about this, which will look like this is real.
-Make a big teatro drama post to sound even more real.
I was thinking early for what prank to set up, but lying about me leaving didn't sound like a good prank, that why I thought of not building UHWs anymore.
So, foooools..., no way I quit building my favorite bots, not in this omniverse...
The only real thing in the big post maybe is the proving part about not going under my bot that easily, anyone remember PitA8 vs. ItI?
Look at my rage post, about the GTM login error, bad grammar and typo, rage smileys, and here You even get a more proper grammar, nice pics and so...
Yes, The Infinite FE is an epic bot, even I deserve a small fear rating increasing for an epic bot like this, but of course, that I can build a better bot that can beat this.
I set up this joke to show people, that judging people is hard, on the internet even more.
People are not some of your DSL bots to judge is it IRL or not, people are harder to judge, so let this be a lesson to people like Conraaaaa and Craaaaaig that feel the need to be "the supreme people's judges around".
They both even take a side when I have "things to do" with other guys around, what happened between me and some other members is between me and them, which is a disturbing acting by them, since the other members can just complain about me to an admin.
Avoid judging each other on GTM, You can be wrong, and no one is "above" the others to judge them...
I must apology to my friends which posted here, sorry guys this was a too harsh joke maybe, I just wanted to make my point, how people can be misleaded in their judgments about people.
So don't judge people at all, keep this for the bots.
I also understand pretty well the points that kill343gs, Ianh and Nar posted, of course is this way.
Also, my apologies to Nar, if the pedo stuff was way too "messing around with a bud".
Now back to the stuff.
Anyone want to play "guess the setup" on this one?
(http://imageshack.us/scaled/thumb/825/rollbi.jpg) (http://imageshack.us/photo/my-images/825/rollbi.jpg/)
It's not a good bot tho.
Title: Re: Venko's showcase
Post by: Naryar on April 02, 2013, 09:19:23 AM
Also, my apologies to Nar, if the pedo stuff was way too "messing around with a bud".

lol no

also you are a rapist
Title: Re: Venko's showcase
Post by: Venko on April 02, 2013, 09:37:40 AM
Also, my apologies to Nar, if the pedo stuff was way too "messing around with a bud".

lol no

also you are a rapist
Then who delete it and why?
No, I'm not.
Title: Re: Venko's showcase
Post by: Naryar on April 02, 2013, 10:37:03 AM
Also, my apologies to Nar, if the pedo stuff was way too "messing around with a bud".

lol no

also you are a rapist
Then who delete it and why?
No, I'm not.

Yes you are. R0B0 said it beforehand :P

also I didn't deleted it. Maybe trov or click didn't like it.
Title: Re: Venko's showcase
Post by: Venko on April 02, 2013, 10:46:04 AM
also I didn't deleted it. Maybe trov or click didn't like it.
And what rule I broke?????
Title: Re: Venko's showcase
Post by: ianh05 on April 02, 2013, 10:55:39 AM
I don't think they liked the reference to a certain bear and what it represents.
Title: Re: Venko's showcase
Post by: cephalopod on April 02, 2013, 11:21:14 AM
Well played, very much had me convinced. I don't judge people however, I just use the rep system where appropriate.
Apologies for not seeing through your April Fools guise :P Will undo that -rep when the 24 hours from the last one is up.
Title: Re: Venko's showcase
Post by: Conraaa on April 02, 2013, 11:36:52 AM
You posted it on April 2nd. So excuse me for believing it.
Title: Re: Venko's showcase
Post by: Jonzu95 on April 02, 2013, 11:46:52 AM
venko i love you
Title: Re: Venko's showcase
Post by: Venko on April 02, 2013, 11:56:31 AM
You posted it on April 2nd. So excuse me for believing it.
It was 1st april in my country and in GTM when I posted it...
My post edit must have changed the date to today (2nd).
Logout, to see that the GTM time when loged out is different from the UK time when You are loged in.
Strange...

Craaig's apology accepted, respect for saying it gained too, I will try to act less "big deal" and avoid boasting, 'cos I'm a little that kind of a person...
To avoid stuff like in the "general tournament discussion" to happen again.
Under "judging" I mean "poking your nose in other guys business".
Just an example: do You see me, messing and - rep-ing the gang that make a prank to the poor Hu.An. and stolen his pass?
I don't mess in other guys problems, there are an admins for this.
That, was what I wanted to prove with my harsh PMs, posts in the threads and this april fool joke.
Also, avoid the "double standard" thing, it's a douche act, example : some guy release an awesome tool and You +rep him.
Some other guy also release an awesome tool, but You don't +rep him.
That is an unfair act, and this makes even more problems on the forum, 'cos the not +rep-ed guy will think that they hate him, and a flame wars will happen more often.
Let's just hope, that You and some others get my point in the right way.
People are maybe hard to judge, but people can change.
I was sworn enemy with Inf, even had it on "grudge with" in the Wiki, but now...?
So You must give the peoples a chance to change, with the right tools.
Ganging up on them will always make the thing worse for both sides.
This is not a school, where the "cool group" gang up on someone for being different.
So be more patient with people that are different, and it will repay You.
For example, I'm working on releasing of an another cool texture pack (better this time).
You can use it with great success even on DSL, but this would never happened if I was pissed off.
Title: Re: Venko's showcase
Post by: cephalopod on April 02, 2013, 12:02:39 PM
I have honestly never tried to gang up on anyone, being around this place for ages has made me just say my opinion when I feel the need. Also, whenever I see something +rep-worthy, I do try to make sure that person is respected for it.
I guess recently we have all come across very harshly and badly to each other which I never liked or wanted, honest. I need to learn to hold my tongue round here, and you may want to (if you feel the need) make the changes you suggested for yourself.. if you get my drift.
Also Jonzu you really aren't helping matters.
Title: Re: Venko's showcase
Post by: Probably Rob on April 02, 2013, 12:08:44 PM
but people can change.

THIS, is false. Don't be silly, people never change. A bi-polar guy on another forum I'm on was banned years ago for overreacting to everything, he claimed he wanted to change and tried to. He came back, and did the same as what he did prior to his ban. Granted, this is just one guy, but still, people never change.
Title: Re: Venko's showcase
Post by: Venko on April 02, 2013, 12:17:26 PM
but people can change.

THIS, is false. Don't be silly, people never change. A bi-polar guy on another forum I'm on was banned years ago for overreacting to everything, he claimed he wanted to change and tried to. He came back, and did the same as what he did prior to his ban. Granted, this is just one guy, but still, people never change.
People that do things like Noodle, still must be banned, but generally even he can change.
Now, back on topic please...
Title: Re: Venko's showcase
Post by: Venko on April 02, 2013, 12:42:30 PM
You posted it on April 2nd. So excuse me for believing it.
It was 1st april in my country and in GTM when I posted it...
My post edit must have changed the date to today (2nd).
Logout, to see that the GTM time when loged out is different from the UK time when You are loged in.
Strange...
Found it, the time difference was the reason :
(https://gametechmods.com/uploads/images/28861untitled.JPG)
I misplaced the logged in and logged out text, but it seems that it was 1st april only for the GTM time then.
That was the reason for the "Sage BthDay fail" too.
Title: Re: Venko's showcase
Post by: Venko on April 03, 2013, 08:37:42 AM
Triple post, lol.

In case that someone missed one of these within all that posts :
Anyone want to play "guess the setup" on this one?
(http://imageshack.us/scaled/thumb/825/rollbi.jpg) (http://imageshack.us/photo/my-images/825/rollbi.jpg/)
It's not a good bot tho.
(http://imageshack.us/scaled/thumb/13/50891508.gif) (http://imageshack.us/photo/my-images/13/50891508.gif/)


Now, the new stuff :
 :trollface Hey, Ianh...
Think you can do The Infinite? ;)
 
(http://imageshack.us/scaled/thumb/515/miniti.png) (http://imageshack.us/photo/my-images/515/miniti.png/)
Title: Re: Venko's showcase
Post by: infiniteinertia on April 03, 2013, 09:56:29 AM
ahhhhh so niceeee....even if the chassis could stand to be a wee bit more compact.

and now that you're back and pumping out venkreations (Venko-creations for your Bulgarian translator), I am going to hate it when you leave.
Title: Re: Venko's showcase
Post by: ianh05 on April 03, 2013, 01:37:49 PM
Very nice  :mrgreen: , would you like me to add this to stock mini's?
Title: Re: Venko's showcase
Post by: Jonzu95 on April 03, 2013, 01:44:03 PM
<3 Dat AW
Title: Re: Venko's showcase
Post by: Venko on April 03, 2013, 05:50:56 PM
ahhhhh so niceeee....even if the chassis could stand to be a wee bit more compact.

and now that you're back and pumping out venkreations (Venko-creations for your Bulgarian translator), I am going to hate it when you leave.
If I make the chassis airtight, I will gain only a 2-3 kilos and what? This way at least it looks more like the original cubic TI.
Uhmmm, I don't use translator, spell check or dictionary... I understood that word "Venkreations" pretty well.
Anyway, why everytime when I come up with a good bot design it has to havok :
(https://gametechmods.com/uploads/images/11503screenshot.jpg)
Any ideas how to make this not havoking, it just flies and twists now.
Y U NO WANT TO SPIN BOT...  ::2mad
Title: Re: Venko's showcase
Post by: Sage on April 03, 2013, 06:34:18 PM
I think it's because you don't balance the weight on the axle, and it breaks.
Title: Re: Venko's showcase
Post by: J on April 04, 2013, 01:41:22 AM
I think it's because you don't balance the weight on the axle, and it breaks.
That, or just balancing each Z-Tek off an Axle, in general, will cause it to become wonky.
Title: Re: Venko's showcase
Post by: Venko on April 04, 2013, 08:08:13 PM
I think it's because you don't balance the weight on the axle, and it breaks.
That, or just balancing each Z-Tek off an Axle, in general, will cause it to become wonky.
Nevermind guys, it wasn't that.
I just built some totally new one setups for this, and it works well now.
So well, it's actually better than 123save's one in effectiveness and protection.
No 140 ext. as well.
It even went straight into my secret folder if You know what this means...  :mrgreen:
Title: Re: Venko's showcase
Post by: Mr. AS on April 04, 2013, 08:16:21 PM
I think it's because you don't balance the weight on the axle, and it breaks.
That, or just balancing each Z-Tek off an Axle, in general, will cause it to become wonky.
Nevermind guys, it wasn't that.
I just built some totally new one setups for this, and it works well now.
So well, it's actually better than 123save's one in effectiveness and protection.
No 140 ext. as well.
It even went straight into my secret folder if You know what this means...  :mrgreen:
did you test it against 123's sns...?
if you dont have them i can send them + ai to you
Title: Re: Venko's showcase
Post by: Venko on April 05, 2013, 03:45:33 PM
did you test it against 123's sns...?
if you dont have them i can send them + ai to you
I will answer You in skype only, anyway...
[boasting]The Leonardo da Vinci of stock proudly presents :[/boasting :mrgreen: ]
This is exactly my number 100 built bot since my return.
...I don't understand...is a shell spinner just a compact horizontal spinner?...
...also yeah it's technically not a shell spinner since no shell, but since it's just painful to make an actual shell spinner in stock, this is the next best thing...
...if I made it with a ramplates all over for example, it will look more like a SS, but it will be pathetic in combat, so...
You wanted a real shell spinner, so here it is :
(http://imageshack.us/scaled/thumb/547/fss.jpg) (http://imageshack.us/photo/my-images/547/fss.jpg/)
Total averageness, it beats the weak bots and loses from the top ones, nothing less and nothing more.
Finding a place and stacking those pinks was enormous PitA!
I made the drive a little wider in the last minute for gaining slightly a turning/rotating speed.
Title: Re: Venko's showcase
Post by: ianh05 on April 05, 2013, 03:57:37 PM
Looks awesome, shame you can't get more weapons on it though... unless you use emergency wedges instead of the ram plates  :rolleyes:
Title: Re: Venko's showcase
Post by: Scrap Daddy on April 05, 2013, 06:49:07 PM
... unless you use emergency wedges instead of the ram plates  :rolleyes:
that would not work at and would be way worse.
Looks sweet, Venko.
Title: Re: Venko's showcase
Post by: Wolfsbane on April 05, 2013, 06:51:47 PM
I think it's 6V nifty! /badpun
Title: Re: Venko's showcase
Post by: Fracture on April 05, 2013, 07:07:49 PM
Holy crap you stacked six pinks together? I actually think that the other bot is more of a shell spinner than this one, which I would call more of a flail SnS. This one definitely wins in looks though.
Title: Re: Venko's showcase
Post by: Mr. AS on April 05, 2013, 08:43:40 PM
mmm there isnt any motor powering the irons, and the weapons move by you spinning in circles, so it is a flail sns like fracture said. sorry.

pwnator also did something like that for his jupitor rebuild that he tried for SCv4, see the starcore thread in modifications and designs (?)

1 black > 6 pinks. but i do like the looks of the ramplate walls around your bot, even if it isnt very efficient.

I think it's 6V nifty! /badpun
i literally have NO idea what you are talking about.
Title: Re: Venko's showcase
Post by: Pwnator on April 06, 2013, 12:34:01 AM
pwnator also did something like that for his jupitor rebuild that he tried for SCv4, see the starcore thread in modifications and designs (?)
actually i only posted it in my showcase because it looked sloppy lawl

(https://gametechmods.com/uploads/images/75496jupiter2a.PNG)

So yeah, I used static irons instead of ramplates, which should help just in case something prevents it from spinning. But yeah, it still looks sloppy.
Title: Re: Venko's showcase
Post by: J on April 06, 2013, 02:56:51 AM
I forget, whats the significance of using flails?
Title: Re: Venko's showcase
Post by: ianh05 on April 06, 2013, 03:03:05 AM
The flail weapons "slap" the opponent instead of hitting it which means the weapon won't stop as easy.
Title: Re: Venko's showcase
Post by: Venko on April 07, 2013, 02:10:10 AM
(http://imageshack.us/scaled/thumb/715/29892437.jpg) (http://imageshack.us/photo/my-images/715/29892437.jpg/)

I think it's 6V nifty! /badpun
i literally have NO idea what you are talking about.
Me neither.

Holy crap you stacked six pinks together?
You should totally check this out then :

Chill out, duders, it's an art bot, it's not technically a FSS, it just was supposed to look like a one.

1 black > 6 pinks.
Do You think that I don't know that, perhaps You will stack for me a black in this no-free-space chassis?

actually i only posted it in my showcase because it looked sloppy lawl

So yeah, I used static irons instead of ramplates, which should help just in case something prevents it from spinning. But yeah, it still looks sloppy.
You should use 4 HP drive for exchange for a more weapons + no static irons + less free axles but with many irons stacked on one axle (5 instead of 2) + one blue snapper drive setup.

I have HW popups, one MW popup, but no LW popup, so I decide to start one.
I know that people come here not to see a regular bot types, so sorry then.
The 0909090101 clone failed at my expectations :
I cloned this bot with some enhancements (better setup, wider, more sloped front, better "castering", 4 razors totally stacked), but it's still not a top level bot.
It lacks pushing power, and it's not so wedgy.
The casters do their work, they even protect the wheels when I rotated the drive at 180, and it turns faster now.
The biggest problem that I ran into, is when my wheels touch the other bot chassis and then my bot starts to drive backwards.
So I decided to make a different approach, but I miscalculated the needed space, and just before I was about to start the chassis again, I came up with an another idea.
This was the story of LW-Juggly, it have superior wedge to Zenith, but still somehow have a fragile weapon system and not enough weapons, also it needs a better way to "hold" the enemies.
So, any advices for his improving, or for the clone, or I should remake the chassis and try to finish the original idea for a popup?
Although, I dunno if I rebuild it, will the wedges be that good, Zenith have the best wedges in LW in SC3.
Here :
(http://imageshack.us/scaled/thumb/163/draftss.jpg) (http://imageshack.us/photo/my-images/163/draftss.jpg/)
Title: Re: Venko's showcase
Post by: Venko on April 08, 2013, 06:37:07 AM
*an echo in a ghost thread :*
Hello...oh...oh...oh...oh...
Anybody here...ear...ear...ear...ear...
(http://boards.buffalobills.com/images/smilies/tumbleweed.gif)

*thinking :*
No one gave an advice about the previous post.
It seems that there is no one here.

Anyway, I will just leave this Venkreations here, to oblivion :
(http://imageshack.us/scaled/thumb/824/ncrs.jpg) (http://imageshack.us/photo/my-images/824/ncrs.jpg/)
This NCR glitch is useless, even with 8 RADs it still takes eons to spin and can be stopped easily by everything, and it will need eons again to spin.
And the enemy will not just sit and wait for You...

(http://imageshack.us/scaled/thumb/841/strainer.jpg) (http://imageshack.us/photo/my-images/841/strainer.jpg/)
This can be good, if I find somehow more weight to spend on wider and taller cage.

*rides away from the ghost thread*
Title: Re: Venko's showcase
Post by: Pwnator on April 08, 2013, 06:45:00 AM
(http://imageshack.us/scaled/thumb/841/strainer.jpg) (http://imageshack.us/photo/my-images/841/strainer.jpg/)
This can be good, if I find somehow more weight to spend on wider and taller cage.

*rides away from the ghost thread*
140cms?
Title: Re: Venko's showcase
Post by: Venko on April 08, 2013, 06:52:43 AM
140cms?
I'm against this beta stage abomination component, that was removed/hidden from the final/original product (RA2) for good.
Can You help me with the "LW-Juggly problem" (3 posts above)?
Title: Re: Venko's showcase
Post by: Naryar on April 08, 2013, 06:56:46 AM
Been a while since I have seen a top spinner. It's been all flying guillotine a few months ago
Title: Re: Venko's showcase
Post by: ianh05 on April 08, 2013, 07:09:59 AM
Top spinner? shouldn't this be called a downward spinner, under spinner or bottom spinner since the spinner is underneath?
Title: Re: Venko's showcase
Post by: Virus Bomb on April 08, 2013, 07:18:23 AM
it's a bottom spinner. pretty good but it might need some rear stabilzers.

I'm against this beta stage abomination component, that was removed/hidden from the final/original product (RA2) for good.

why give blue snappers a pass then?
Title: Re: Venko's showcase
Post by: Venko on April 08, 2013, 07:24:41 AM
it's a bottom spinner. pretty good but it might need some rear stabilzers.
No free weight for this.
why give blue snappers a pass then?
It's used on bots from the original AI, the 140s not. It's a leftover from a beta stage probably.
Title: Re: Venko's showcase
Post by: Mr. AS on April 08, 2013, 01:54:48 PM
It's used on bots from the original AI, the 140s not. It's a leftover from a beta stage probably.
IIRC the blue snaps arent used on anything
Title: Re: Venko's showcase
Post by: Fracture on April 08, 2013, 02:09:53 PM
The first bot doesn't use the NCR glitch; it uses the principle seen in my BOTM entry for March 2012 and one of Pwnator's showcased bots. NCR is more similar to how a FBS works.
Title: Re: Venko's showcase
Post by: Venko on April 08, 2013, 05:22:54 PM
So, any advices for his improving, or for the clone, or I should remake the chassis and try to finish the original idea for a popup?
No one gave any advices about this one... ^
OK then, I was not around the last years, so can someone give me a pic of a true stock NCR Glitch bot.
I want to see a true stock Gyro Drill bot pic too.
And what is FBS?
Title: Re: Venko's showcase
Post by: ianh05 on April 08, 2013, 05:40:11 PM
For the "juggler" that's really just an angled spinner you have these options:

1. Remove the wedge and make it just a shallow chassis wedge.
2. Downgrade to nifty.
3. Downgrade to plastic.
4. Use an extender setup instead of a disc.
Title: Re: Venko's showcase
Post by: Fracture on April 08, 2013, 05:44:22 PM
FBS is Full Body Spinner.
A VIDEO!

CLICK HERE (http://www.youtube.com/watch?v=8f2IVcRe1Uo)

Sorry for the bad resolution.

Edit: This is the MW verson that I made.
NCR Glitch Bot
Messing around with the NCR Glitch.
 
(https://gametechmods.com/uploads/images/52712Incoherence.png)
 
398.something, 6 irons and 2 maces. 2 Niftys/Axle Mount/CB all stacked, still no idea how I did that. No AGOD, and no havok. Provided it doesn't move.
Gyro Drill
(https://gametechmods.com/uploads/images/42402screenshot_432.png)
Imagine that there's a super-ballast at the front of the bot that makes it tilt forward...at least, that's my interpretation.
Title: Re: Venko's showcase
Post by: ianh05 on April 08, 2013, 05:56:13 PM
Gyro Drill
(https://gametechmods.com/uploads/images/42402screenshot_432.png)
Imagine that there's a super-ballast at the front of the bot that makes it tilt forward...at least, that's my interpretation.

Wouldn't that just be an angled spinner?
Title: Re: Venko's showcase
Post by: Fracture on April 08, 2013, 06:55:08 PM
Gyro Drill
(https://gametechmods.com/uploads/images/42402screenshot_432.png)
Imagine that there's a super-ballast at the front of the bot that makes it tilt forward...at least, that's my interpretation.

Wouldn't that just be an angled spinner?
Yeah, except the entire chassis gets lifted off the ground. Here's the Gyro Drill page if you want to try and make sense of it: https://gametechmods.com/RA2wiki/index.php?title=Gyro_Drill (https://gametechmods.com/RA2wiki/index.php?title=Gyro_Drill)
Title: Re: Venko's showcase
Post by: Venko on April 09, 2013, 03:37:07 AM
Thanks, and I tought, that this is a "Gyro Drill" type bot  :mrgreen: :
(http://imageshack.us/scaled/thumb/843/subgyro.jpg) (http://imageshack.us/photo/my-images/843/subgyro.jpg/)
Totally weak in a combat, but watching it spinning around without falling is a pleasure.
Title: Re: Venko's showcase
Post by: infiniteinertia on April 09, 2013, 08:37:22 AM
no words for that one Oo
Title: Re: Venko's showcase
Post by: Scrap Daddy on April 09, 2013, 12:18:13 PM
wait, that acctually works? dope af
Title: Re: Venko's showcase
Post by: Venko on April 09, 2013, 07:31:38 PM
wait, that acctually works? dope af
Yes, it don't fall, the MW one can even bounce when the piston is fired.
The only problem with these is the AGOD.
What is "dope af"?
Some random battleshot :
(http://imageshack.us/scaled/thumb/402/battleshot.jpg) (http://imageshack.us/photo/my-images/402/battleshot.jpg/)
Title: Re: Venko's showcase
Post by: Kossokei on April 09, 2013, 07:35:35 PM
What is "dope af"?
it's as awesome as a particular four letter english word
Title: Re: Venko's showcase
Post by: infiniteinertia on April 09, 2013, 08:23:48 PM
dope is an American slang term for "rad" or "cool" or "awesome"

af is just an abbreviation of "as f***"
Title: Re: Venko's showcase
Post by: madman3 on April 10, 2013, 01:05:27 AM
Awesome bot man.
Title: Re: Venko's showcase
Post by: Venko on April 10, 2013, 06:16:11 AM
Awesome bot man.
Which one?
Title: Re: Venko's showcase
Post by: Venko on April 22, 2013, 11:00:45 AM
Just because I don't post bots, it doesn't mean that I don't build. I was just busy and lazy these days to post any. I will try to showcase some, starting with this :
(http://imageshack.us/scaled/thumb/836/blackmf.png) (http://imageshack.us/photo/my-images/836/blackmf.png/)
Nothing can escape, once it enters into the event horizon...
(DPS is damage per second)
I know, that you will say, that a caster armoured popup will kill it and blah blah, but...
You can't WBP against this bot, trust me. Also, as you can see from the battleshot, it's a weapon-removing-machine. These are many irons stacked on every shaft, and due to the fast spinning, when something is hit, all the 30 shafts make a 2000+ each in less then a second, then after 1 circle the process is repeated.............................. I will stop the explanations here  :mrgreen:
Title: Re: Venko's showcase
Post by: ianh05 on April 22, 2013, 11:03:23 AM
Nice bot, could use a better skin though  :thumbup
Title: Re: Venko's showcase
Post by: infiniteinertia on April 22, 2013, 11:40:28 AM
It would also better serve from a different method of mounting the drive IMO. With the snappers horizontally attached to the baseplate instead.
Title: Re: Venko's showcase
Post by: Naryar on April 22, 2013, 11:44:01 AM
2000 DPS/second ? Clearly you haven't been ramming enough rammers together.
Title: Re: Venko's showcase
Post by: Venko on April 22, 2013, 11:50:21 AM
Nice bot, could use a better skin though  :thumbup
Nope, the skin is perfect.
It would also better serve from a different method of mounting the drive IMO. With the snappers horizontally attached to the baseplate instead.
It will be more stable, but I fire the snappers (spread the drive) now as an anti-stuck system.
2000 DPS/second ? Clearly you haven't been ramming enough rammers together.
:facepalm:
2000+ PER SHAFT (one cluster of irons) ! And all the 30 shafts hit multiple times per 1 second.......
Title: Re: Venko's showcase
Post by: Sylandro on April 22, 2013, 02:56:17 PM
Naming a robot Event Horizon is just beyond me, i'm a space GEEK.
Still, it looks deadly and reminds me of Jupiter from Starcore.
Title: Re: Venko's showcase
Post by: Fracture on April 22, 2013, 02:59:37 PM
That looks so awesome. Can you use the GTM image uploader, though? Imageshack gets pretty annoying.
Title: Re: Venko's showcase
Post by: Venko on April 22, 2013, 03:02:03 PM
...Naming a robot Event Horizon...
:fail:
 :facepalm:
The name is : "UHW-The black hole"
Look at the picture more carefully, but anyway...

...Imageshack gets pretty annoying...
I will agree, but I have a better control on my pics with "IS".
Title: Re: Venko's showcase
Post by: Sylandro on April 22, 2013, 03:53:54 PM
...Naming a robot Event Horizon...
:fail:
 :facepalm:
The name is : "UHW-The black hole"
Look at the picture more carefully, but anyway...

...Imageshack gets pretty annoying...
I will agree, but I have a better control on my pics with "IS".
I'm sorry, man. So sorry about my mistake.
Title: Re: Venko's showcase
Post by: Mr. AS on April 22, 2013, 07:09:38 PM
VERY nice! apart from having too many batts (but at 3000kg who cares) it looks great.
Title: Re: Venko's showcase
Post by: Venko on April 23, 2013, 06:25:08 AM
I'm sorry, man. So sorry about my mistake.
No need for an apology, I'm OK with it, the problem is, why I even bother to name my bots, if no one ever reads them...

...having too many batts...
The batteries are actually not even close to be an "OK", but I don't want to make the bot slower with more weight.

A new experiment :
(http://imageshack.us/scaled/thumb/13/baikonur.jpg) (http://imageshack.us/photo/my-images/13/baikonur.jpg/)
...
Title: Re: Venko's showcase
Post by: ianh05 on April 23, 2013, 08:10:22 AM
Awesome work, surprised no one has done this before given how awesome a triple chained FS is. I would love to see it in action  :gawe:  I can AI it for you if you want.
Title: Re: Venko's showcase
Post by: Virus Bomb on April 23, 2013, 10:26:32 AM
surprised no one has done this before given how awesome a triple chained FS is.

CB and FB made some triple chained VSes before

The bot looks nice but those wedges probably suck. looks like it could also benefit from either having the spinners further back or having longer front supports to lower the chances of it tipping over when hitting other bots.
Title: Re: Venko's showcase
Post by: Sage on April 23, 2013, 12:23:54 PM
I'm sorry, man. So sorry about my mistake.
No need for an apology, I'm OK with it, the problem is, why I even bother to name my bots, if no one ever reads them...

...having too many batts...
The batteries are actually not even close to be an "OK", but I don't want to make the bot slower with more weight.

A new experiment :
(http://imageshack.us/scaled/thumb/13/baikonur.jpg) (http://imageshack.us/photo/my-images/13/baikonur.jpg/)
...

Just saying, batteries don't actually count as weight in the chassis, so you can put as many as you want IIRC
Title: Re: Venko's showcase
Post by: Virus Bomb on April 23, 2013, 01:05:09 PM
Just saying, batteries don't actually count as weight in the chassis, so you can put as many as you want IIRC


They do count as weight. if you make a seesaw chassis with 2 blacks on one end and only one black on the other end and go to the test garage, the end with the 2 blacks will always fall down.
Title: Re: Venko's showcase
Post by: Venko on April 23, 2013, 01:48:17 PM
They do count as weight. if you make a seesaw chassis with 2 blacks on one end and only one black on the other end and go to the test garage, the end with the 2 blacks will always fall down.
^QFT. That is how sh**s like ItI works without wedges...

The bot looks nice but those wedges probably suck.
True.
looks like it could also benefit from either having the spinners further back or having longer front supports to lower the chances of it tipping over when hitting other bots.
The bot don't have that problem, so no need for a change about that.
Although, I must say, it's a lame bot at general !
Title: Re: Venko's showcase
Post by: J on April 24, 2013, 01:37:25 AM
As usual, Venko, you leave Me in a state of awe as to how you make such crazyness.
speaking of which, what are you holding down the HPZs with? Anchors? Snappers? What? O,o
Title: Re: Venko's showcase
Post by: Philippa on April 24, 2013, 01:46:47 AM
As usual, Venko, you leave Me in a state of awe as to how you make such crazyness.
speaking of which, what are you holding down the HPZs with? Anchors? Snappers? What? O,o
On the chassis itself.
HPZ > Extender > HPZ > Extender > HPZ > Disc > Iron.

I tried making a triple chain once, couldn't figure out space management though. Well done.
Title: Re: Venko's showcase
Post by: Venko on April 24, 2013, 08:26:06 AM
HPZ > Extender > HPZ > Extender > HPZ > Disc > Iron.
^QFT

(http://imageshack.us/scaled/thumb/829/21707046.jpg) (http://imageshack.us/photo/my-images/829/21707046.jpg/)
Probably the worst bot in this showcase, showcased only for inspiring purposes.
Title: Re: Venko's showcase
Post by: J on April 25, 2013, 02:02:09 AM
Out of curiosity, Venko, can that bot clear pits?
Wait, no, silly question- You AI your bots to test them.
Title: Re: Venko's showcase
Post by: ianh05 on April 25, 2013, 02:16:31 AM
Out of curiosity, Venko, can that bot clear pits?
Wait, no, silly question- You AI your bots to test them.
Actually he never really AI's his bots.
Title: Re: Venko's showcase
Post by: Venko on April 25, 2013, 05:13:05 AM
Out of curiosity, Venko, can that bot clear pits?
I'm not sure, that I understand your question.
Wait, no, silly question- You AI your bots to test them.
Actually he never really AI's his bots.
Generally ^, usually I pretend "AI acting" pretty well, but once I did some very basic AI for my NF outwedging bot, so he outwedge (not 100% of the tries tho) NF AI vs AI in a direct wedge-wedge contact.
Title: Re: Venko's showcase
Post by: Venko on May 03, 2013, 07:58:07 AM
Here is the answer :
(http://imageshack.us/scaled/thumb/46/splitk.png) (http://imageshack.us/photo/my-images/46/splitk.png/)
Only the plastic one can 1HKO the NWB, but the others are pretty good too.
Also, quit the baby queering about the stacking, 9 anchors is not that hard.
Title: Re: Venko's showcase
Post by: Naryar on May 03, 2013, 10:05:17 AM
Can you use image tags instead of thumbnails ? We do not allow thumbnails here, as a matter of fact.

also i was so close
Title: Re: Venko's showcase
Post by: Venko on May 09, 2013, 02:51:39 PM
To avoid the thinking, that maybe I'm lying  :mrgreen: :
Since it's a secret, I will say only, that it's different and with some small innovations, not a clone.
Here are the test results of version 3 :
AI vs AI, CombatArena, hazards OFF, 10 matches per start spot.
When NF was in the "disadvantage spawning/start point" :
NMA3 WIN===CIRCLE DANCING===NF WIN
===6===========3===========1===
When I was in the "disadvantage spawning/start point" :
NMA3 WIN===CIRCLE DANCING===NF WIN
===5===========3===========2===
On this stage, even the smallest detail is important to find the "golden middle" of outwedging.
However, I think, that there is a pretty huge room for an upgrades (better wedges) on my bot, I'm just too lazy to experiment with all (A LOT) the stuff that defines the best wedges.
Back in the days (2008-2009), I had "HW-Da popup" version *something*, that was able to outwedge NWB, it even have a good chances today, it's slightly outwegded by NF, but it's a tank popup (armoured at paranoid levels), so it do well vs HSs.
NMA3 was built after my come back, I didn't know about the NF before my come back, I thought, that "HW-Da popup" will be enough for future, but I was wrong.
And some trivia for a final : the name came after the first test, I saw that it's good and said happily :
"Nuclear my ass!"
Title: Re: Venko's showcase
Post by: Venko on May 10, 2013, 11:43:30 AM
I have a new interesting news. I was building a regular SHW for "Heavy Metal" (a normal VS (not with chained spinners)) bot with "supposed to be" an average wedges. When suddenly the luck striked me, and when I tested the bot, I stayed stunned for some time. Accidently, the wedges become better than NMA3 or anything else, I achieved the "wedges stucked/sinked into the ground slightly" bug, this are the ultimate wedges, nothing outwedge them even once in all my testings. Even if I fire the snappers, when the wedges get back on their place, they are sinked again. But this was not everything, accidently again, I achieved 1 non chained HP Z-Tek to spin as fast as 2 HPs chained, but it reach his max top speed almost instantly, and can't be stoped easily like a chained motors. The setup for this is also VERY stable, when I start to loose weapons. HW-Baikonur tossed the car rarely, but with this bot with an unspeakable wedges, and with a few spinners with weapons (it don't have a lot of spinners), I'm able now to toss the car around like a crate, always (also 2000+ dmg per every touch of a single weapon). I can post some pics, but of course that they will be censored. I'm going now to apply all this new knowledge to my new HWs, MWs, etc. bots. GG, everyone go home. As for now, I will have to build a new bot for "Heavy Metal".
Title: Re: Venko's showcase
Post by: Merrick on May 10, 2013, 12:09:31 PM
I have a new interesting news.

Oh good, more colour text.

I achieved the "wedges stucked/sinked into the ground slightly" bug

Would it be allowed in tournaments, as it's a bug/glitch/whatever?

I can post some pics, but of course that they will be censored.

Why would they be censored?

I'm going now to apply all this new knowledge to my new HWs, MWs, etc. bots. GG, everyone go home.

- wants more stock robots and tournaments and stuff
- tells everyone to go home because he's going to win it all
- profit
Title: Re: Venko's showcase
Post by: Venko on May 10, 2013, 01:01:09 PM
Here, some pics :
(http://imageshack.us/a/img7/1277/scaryt.png)

Oh good, more colour text.
In case, if someone see this huge plain text and decide that's maybe not interesting, I use a colorful text from like 2008, it's not against the rules, you know...
Would it be allowed in tournaments, as it's a bug/glitch/whatever?
It's snapper, extenders, extenders...wedge. Nothing more special, so they will have to forbid all the wedges then.
Why would they be censored?
- wants more stock robots and tournaments and stuff.
Yes, I just don't want to show my best stuff for now. It's my right, you know... So yeah, I prefer to keep my best stuff secret, but to not win (maybe) every stock tournament (just a maybe). It's bad for me mostly, so I don't see what is your problem with that.
- tells everyone to go home because he's going to win it all
gg everyone go home
 
If Pwn can joking sometimes, so I can too. The problem is in the double standart (not smart people) on this forum, if Pwn said it - it's a joke, but if I said it - it's not. It's called a "bias", and it's the reason for the half of the flame wars at least. Also, it's on a SHW for now, I don't have it on HWs etc. bots for now.
Title: Re: Venko's showcase
Post by: Pwnator on May 10, 2013, 09:54:15 PM
Pretty much all the occasions I encountered a bot having wedges sinking underground, the other bot does as well (should it have wedges), so it will still be a wedge war. :<

Nice to someone being able to do it consistently, though.
Title: Re: Venko's showcase
Post by: Venko on May 22, 2013, 07:18:09 PM
OK, now every bot of me with wedges have "that magic wedges". Now even my VSes "outwedge" the NF (the enhaced VSes are supposed to be highly unstable and to had a bad wedges). It's not a scifi from now on :
This happens 10 out of 10 times, so yeah, it have probably a better wedges than NMA.

Merging my old posts instead of a multi-posting :

Pretty much all the occasions I encountered a bot having wedges sinking underground, the other bot does as well (should it have wedges), so it will still be a wedge war. :<
Can't remember such a strange thing, but in my testings, only the my bot was with sinked wedges, so dunno what you are talking about.
Nice to someone being able to do it consistently, though.
However, even when I failed to sink the wedges, I still outwedge NF, so it's still a win. As for the rapid spin bug, it's very easy to replicate, so it works, the only problem is, that the setup for it is very heavy, the advantage is, that it achieves it's max speed way faster than 2 chained HPs, and it's not so easy to stop, since nothing is chained.

Dat Grenade....
....is a "rape train" :
(http://imageshack.us/scaled/thumb/705/grenadeb.png) (http://imageshack.us/photo/my-images/705/grenadeb.png/)

(http://imageshack.us/scaled/thumb/163/hnec.png) (http://imageshack.us/photo/my-images/163/hnec.png/)
In case, if someone didn't check out the archive.

:facepalm:
I just discovered that I had "StarCore version: latest 4" all the time, and tought this is SC3...
Going to film my tournament now.
Title: Re: Venko's showcase
Post by: Pwnator on May 22, 2013, 09:06:19 PM
Is this consistent enough to occur on most of the bots you're gonna build from now on? If so, SWEET.
Title: Re: Venko's showcase
Post by: J on May 23, 2013, 11:23:45 AM
Havok made me smile.
Does it, like, cause said explosion each time you battle with it?
Title: Re: Venko's showcase
Post by: Venko on May 23, 2013, 01:39:49 PM
Does it, like, cause said explosion each time you battle with it?
Nope, rarely. Go watch the NvsF videos, it havoked 1 or 2 times for the whole tournament.

Is this consistent enough to occur on most of the bots you're gonna build from now on? If so, SWEET.
I'm going to say "yes". It occur on every bot of me with a wedges lately, plus, when was the last time when you saw an enhaced VS to totaly outwedge the NF? But the good news are 2 :
1. I don't plan to enter anywhere for now with a super wedgy bot;
2. I'm testing now my "superb wedges recipe" to see, is it not just a very lucky random coincidence. And it's not. I just need some more experiments with all the ingredients, 'cos I plan to reveal my secrets and post a detailed tutorials before I leave permanently.
Title: Re: Venko's showcase
Post by: Fracture on May 23, 2013, 04:35:16 PM
I plan to reveal my secrets and post a detailed tutorials before I leave permanently.
<3

If this is another thing that only works on your copy of the game I'll be really mad though.
Title: Re: Venko's showcase
Post by: Pwnator on May 23, 2013, 09:38:06 PM
before I leave permanently.
I'm gonna hate you for this :<
Title: Re: Venko's showcase
Post by: Venko on June 08, 2013, 06:58:03 AM
*blowing out the dust from this showcase*

before I leave permanently.
I'm gonna hate you for this :<
I will have to (I also want to stay, but...), when I start a job and concentrate on IRL stuff.

If this is another thing that only works on your copy of the game I'll be really mad though.
Impossibru, so don't worry  ;) I can rar and release my RA2 copy, but I'm 100% sure, that the variations from a player to player are PC hardware based only, so there is no point, but if there is enough interest, no problem to do it, who knows, maybe I unlocked somehow some very rare bug  :smile:

I was not much around lately, busy with putting an order in my bots exported folders, so I can say now for sure, that my "ALL EVER VENKO'S BOTS RAR" is ready for releasing to the public  :smile: It contains EVERY new or old bot of me, ANY, even the most secret one, if something is not in the archive, this means that it's totaly lost forever. It was 1 very long week of unfair fight with : checking/testing, exporting, removing anti-ballasts, adding names/renaming, wireing, finishing unfinished bots, deleting duplicates, sorting by some criterias, adding bots previews, and so so on...

I can get back to the building now. I'm a bit bored from RA2, but I still build :
(http://imageshack.us/a/img22/5624/67988629.jpg)
An art bot. GF with akimbo crowbars. I exported the texture directly from the HL1 Gordon model.

I'll not release my bots for now, cos I'm not leaving for now. And always remember, that I will not leave without saying goodbye to the forum.
Title: Re: Venko's showcase
Post by: Jonzu95 on June 08, 2013, 07:02:42 AM
(https://gametechmods.com/uploads/images/47543BRILLIANT.jpg)


Srsly, That looks Awesome!
Title: Re: Venko's showcase
Post by: Sylandro on June 08, 2013, 07:16:14 AM
Sweet.
Title: Re: Venko's showcase
Post by: Badnik96 on June 08, 2013, 10:20:28 AM
That skin looks sweet. The bot looks effective too.
Title: Re: Venko's showcase
Post by: Naryar on June 08, 2013, 12:55:01 PM
dude don't leave you're one of the best stock builders we have
Title: Re: Venko's showcase
Post by: Venko on June 08, 2013, 03:50:18 PM
dude don't leave
...I'm not leaving for now...
Chill out, I just want my bots rar to be ready, not to make it in the last minute.
But you must understand, that this is unavoidable at some point in time for EVERYONE in here...

you're one of the best stock builders we have
Ho-ho-ho, just you wait to see what "nightmares" my "bots pack" will have...

Thanks!

Everyone, thanks for the kind posts btw, I really appreciate it.
Title: Re: Venko's showcase
Post by: J on June 09, 2013, 03:12:38 AM
Venko, if you ever upgrade/tweak/modify that Freeman bot, then it becomes Freeman Episode 2
Title: Re: Venko's showcase
Post by: Venko on June 09, 2013, 12:41:45 PM
...Freeman Episode 2...
What's this? And what you mean?

A new bot :
(http://imageshack.us/a/img585/2829/spinja.png)
The way of the spinja : Spinjas live to serve their master, they are an anti HS specialists. They are trained to stop the spinning of the enemy weapons, while their flail weapons keeps damaging. However, the spinjas are very vulnerable to an enemies armed with wedges. The first legendary grand master, which invented the way of the spinja, is the ancient Japan master - Bad Nik the 96th.  :smile:

And some random collage with screenshots, made while I was making/testing my bots pack :
(http://imageshack.us/scaled/thumb/541/collageya.jpg) (http://imageshack.us/photo/my-images/541/collageya.jpg/)
Title: Re: Venko's showcase
Post by: AlexGRFan97 on June 09, 2013, 12:45:59 PM
Is that a chassis drum? I have never seen that before. If it spins, then I :heart_smiley: you.
Title: Re: Venko's showcase
Post by: Venko on June 09, 2013, 01:03:14 PM
Is that a chassis drum?
Yep.
I have never seen that before.
That's a bot from me from 2008 I think.
If it spins, then I :heart_smiley: you.
Yep, the bot "moves" "relatively normally", and thanks!
It can be improved A LOT, but I'm lazy. It just needs more stabilizers, just in case. It's not very combat worthy tho. The DDTs flips him, when the arena is loaded, then my tricky mechanism makes it moving, since, if your bot is sideways, you can't turn with a normal drive system (RA2 engine limitation), you need a crawler or the system of this bot. The turning of this bot is not that great tho. But what the heck, it's still cool.
Title: Re: Venko's showcase
Post by: ianh05 on June 09, 2013, 02:28:05 PM
Venko, if you ever upgrade/tweak/modify that Freeman bot, then it becomes Freeman Episode 2
And I get the feeling we would never see a 3rd version.
Title: Re: Venko's showcase
Post by: Naryar on June 10, 2013, 02:45:09 AM
No matter how cool it looks, I'm still not convinced how that anti-HS has enough weapons to beat a HS straight on.

I know the point is to pin, stop spinners and then reach the extenders and tribars but still 8 weapons, attacking a HS face-on ?
Title: Re: Venko's showcase
Post by: Venko on June 10, 2013, 06:15:55 AM
No matter how cool it looks, I'm still not convinced how that anti-HS has enough weapons to beat a HS straight on.
I used a tricky smart zone and AI, so it spins only when the enemy is pinned. So they don't spin/show and get destroyed when the HS is not yet pinned, the casters are taking the hits. I just wanted to demonstrate a good anti HS hybrid concept.
I know the point is to pin, stop spinners and then reach the extenders and tribars but still 8 weapons, attacking a HS face-on ?
First, I never said that this is some kind of an uber good bot (it's showcased after all), second, I always test my bots. So it's "OK" with what it supose to do, 8 flail irons on enhaced HPs are enough to kill a not spinning HS. The number
_____________________________________________________________________||
of weapons is not the most important part always, the bot showed under  \/ has less (4 lousy razors), but it's way more effective in ANY aspect.
(http://imageshack.us/a/img221/2690/tbs.gif)
Title: Re: Venko's showcase
Post by: martymidget on June 10, 2013, 08:43:46 AM
How well do the trappers work?
Title: Re: Venko's showcase
Post by: Naryar on June 10, 2013, 10:15:20 AM
Hmm. I do believe you can save a few kg's on extender work by attaching the top swords to the anchors holding the ramplates.
Title: Re: Venko's showcase
Post by: Mystic2000 on June 10, 2013, 10:26:21 AM
Top trappers: ::badidea
Tall opponents WILL be a pain to beat
Title: Re: Venko's showcase
Post by: 090901 on June 10, 2013, 12:27:21 PM
Top trappers: ::badidea
Tall opponents WILL be a pain to beat
Who builds tall robots anyways?
Title: Re: Venko's showcase
Post by: Mystic2000 on June 10, 2013, 12:38:20 PM
Alien Quenn ans Heaven s'sawmill 1 are tall bots
Title: Re: Venko's showcase
Post by: 090901 on June 10, 2013, 01:06:12 PM
Alien Quenn ans Heaven s'sawmill 1 are tall bots
Do you really think it would even have a chance against those without the trappers? Hammer bots usually get murdered against VS.
Title: Re: Venko's showcase
Post by: Mystic2000 on June 10, 2013, 01:58:12 PM
 :facepalm: I'm stupid
Title: Re: Venko's showcase
Post by: Badnik96 on June 10, 2013, 07:00:52 PM
I already made a bot named Spinja D:

I like both bots though.
Title: Re: Venko's showcase
Post by: 090901 on June 10, 2013, 08:22:55 PM
I already made a bot named Spinja D:

I like both bots though.
I'm pretty sure that's why he referenced you in the post  :dumb)
Title: Re: Venko's showcase
Post by: Badnik96 on June 11, 2013, 02:35:54 AM
Wow, I totally missed that :dumb)
Title: Re: Venko's showcase
Post by: Venko on June 11, 2013, 07:51:39 AM
"Wow" at the sudden interest at my showcase.

How well do the trappers work?
Spinja - ok/average
the hammer one - perfect/exellent

I do believe you can save a few kg's on extender work by attaching the top swords to the anchors holding the ramplates.
Let's say I gain 10 kilos, then what? Adding a wedges or a new DDT weapon system with 10 kgs?

Tall opponents WILL be a pain to beat
Or the wedgy opponents, or any good opponents actually,... if you get my point. I posted these bots to prove a concept, they are not top combat bots.

Do you really think it would even have a chance against those without the trappers?
The top trapping swords are actually "A MUST HAVE"! The HSs always slips up or bumples around and rape me, when I test a trapper without top swords. Remember, that I always test my bots, also, in a different configurations to find out the best one.

Wow, I totally missed that :dumb)
I don't like when the poeple don't read my huge posts, but yeah, I stole that name, so I gave you a credit there.  :mrgreen:

Thanks to all for the posts btw. I'm slowly working on a new texture pack along with the bots. Basically, I'm making these textures for my purposes, then I just decide to share them.
Title: Re: Venko's showcase
Post by: Naryar on June 11, 2013, 01:14:10 PM
I do believe you can save a few kg's on extender work by attaching the top swords to the anchors holding the ramplates.
Let's say I gain 10 kilos, then what? Adding a wedges or a new DDT weapon system with 10 kgs?
One more weapon ? Or a very slightly lighter and therefore faster bot ?
Title: Re: Venko's showcase
Post by: Venko on June 11, 2013, 03:23:44 PM
I know, that you want to help, and I'm thankful for it, but...
One more weapon ?
The max weight, that can be mounted on the DDT is allready reached, one more razor and it won't get back into his intial position.
Or a very slightly lighter and therefore faster bot ?
To be read ^ : "Cut your nails to loose some weight". Nar,... seriously? One more pink, anyone?  :dumb)
Title: Re: Venko's showcase
Post by: Venko on June 17, 2013, 10:46:07 AM
DP. What to say... I just love epic/overkill stuff :
(http://imageshack.us/a/img546/1741/u0q9.jpg)
A flail-snapper_enhanced-SnSnS bot type? As you can see from the ingame shot, I consider the unstable snappers "flexible/flail". It was about ~2968 kgs with an excelent protection on the drive and weapon motors, but it becomes a deadly flying bumple ball on every "enemy touch", so I remove all the protections. Now it's "calm" and deadly, VERY deadly...  :evilsmile: It spins faster than a protons in the large hadron collider.
Title: Re: Venko's showcase
Post by: AlexGRFan97 on June 17, 2013, 12:22:16 PM
Basically you built a mega-trinity?
Title: Re: Venko's showcase
Post by: Sage on June 17, 2013, 12:47:32 PM
Damn you and your 4 stacked black batts.
Title: Re: Venko's showcase
Post by: ty4er on June 17, 2013, 12:50:47 PM
interesting, do you still need to fire the snappers for that amount of flexibility?

also
Damn you and your 4 stacked black batts.
Title: Re: Venko's showcase
Post by: Mecha on June 18, 2013, 10:10:56 AM
Scary. :eek:
Title: Re: Venko's showcase
Post by: Jonzu95 on June 18, 2013, 10:21:15 AM
Venko is teh Stock god.
Title: Re: Venko's showcase
Post by: Venko on June 18, 2013, 07:47:44 PM
Thanks, guys!

And you say that snapper-enhancing drive motors does nothing...
It really does nothing! Dude, look, if you think, that I'm lieing you or something, you can easily make some bots and test this, VERY easily...

Basically you built a mega-trinity?
Nope. No pistons.

Damn you and your 4 stacked black batts.
How about the 20 stacked pinks  :trollface

interesting, do you still need to fire the snappers for that amount of flexibility?
Nope, they are not even wired, they twists cos their axels are weak. The bot just spins SOOOOOOO fast, that the snappers;drive motors;weapon motors axels are displaced/removed (from the original position) due to the enormous centrifugal force. "The axels amount of the displacement" is proportional to the spinning speed, and in that pic, is one of a h**l "amount of the displacement", for those that don't understand...



Also, I'm going to +rep S.H.I.E.L.D, for the manly act of uploading of his controversy bot "Black tarantula". His bot have a static wedge, titanium armour and it's not invertible and can't srimech usually. Now I can finaly test it and proof my theory. 1 vs 1, one match only, Combat Arena, hazards OFF, 3 mins matches, Starcore 3, AI vs AI (popup.py), 29 wins in total vs all the 69 SC3 HWs (this means, that it can beat only 42% of the HWs). The result can variate, but still is a fail IMO, considering how weak are most of the SC3 bots. So NO : "almost unstoppable, has beaten the whole roster of Starcore 3"; "it can trash more than 2/3 of the SC3 bots" or whatever.
A huge pic with the results :
Title: Re: Venko's showcase
Post by: Shield on June 18, 2013, 08:06:36 PM
Quote
Also, I'm going to +rep S.H.I.E.L.D, for the manly act of uploading of his controversy bot "Black tarantula". His bot have a static wedge, titanium armour and it's not invertible and can't srimech usually. Now I can finaly test it and proof my theory. 1 vs 1, one match only, Combat Arena, hazards OFF, 3 mins matches, Starcore 3, AI vs AI (popup.py), 29 wins in total vs all the 69 SC3 HWs (this means, that it can beat only 42% of the HWs). The result can variate, but still is a fail IMO, considering how weak are most of the SC3 bots. So NO : "almost unstoppable, has beaten the whole roster of Starcore 3"; "it can trash more than 2/3 of the SC3 bots" or whatever.
A huge pic with the results :

 :dumb)

Explains why I failed math.
Title: Re: Venko's showcase
Post by: Venko on June 18, 2013, 08:17:14 PM
Explains why I failed math.
Nope, just there is a big difference between : "AI vs AI" and "Player vs AI" in the battles in RA2.
So yeah, maybe I overreacted, but I was still kinda right for this bot :dumb)

Anyway, I wish you "a good luck with your progress in RA2"/"to become a good builder", have fun with RA2.
Title: Re: Venko's showcase
Post by: Mr. AS on June 18, 2013, 08:28:42 PM
mm yes the sns looks nice. no idea why you feel the need to have 8 blacks (6400 output) for 21 spin motors (2100 imput)
Title: Re: Venko's showcase
Post by: Shield on June 18, 2013, 08:30:26 PM
Explains why I failed math.
Nope, just there is a big difference between : "AI vs AI" and "Player vs AI" in the battles in RA2.
So yeah, maybe I overreacted, but I was still kinda right for this bot :dumb)

Anyway, I wish you "a good luck with your progress in RA2"/"to become a good builder", have fun with RA2.

Why, thank you.
Title: Re: Venko's showcase
Post by: 123savethewhales on June 18, 2013, 08:57:26 PM
And you say that snapper-enhancing drive motors does nothing...
The point of "boosting" is purely to increase instability, and therefore drive axle detachment during the spin.  This creates the "return to axle" force that pulls outward in all directions, result in a significant speed boost in rotation.

Since it doesn't actually boost torque, it does nothing for things that moves forward.  But in this case it probably does make a difference.

Of course, putting drive on snapper is certainly not the only way to cause detachment/instability.
Title: Re: Venko's showcase
Post by: Naryar on June 19, 2013, 01:20:12 AM
^^ Makes sense.
Title: Re: Venko's showcase
Post by: Venko on June 19, 2013, 04:08:19 PM
What I tryed to explain to Lightning S. basically was, that we usually don't get any speed or pushing advantage, if the drive is on a snapper, in a rammer for example.

An ancient chineese text says :
The best way to protect an extender is the lack of the extender :
(http://imageshack.us/a/img819/4509/aps9.png)
[warning]Since the 140 square extenders are allowed almost everywhere, I will not tolerate a double standarts! So, if someone : consider this use of red 140s (35 kgs per each) as "CHEAP or ILLEGAL", but it's OK with the 140 square; or a bots that used them (red 140s) are labeled as "the new Cheap Norris" and banned, but a bots with 140 square - not; or allow in a tournament the square one only --- it will experiance a serious -rep -ing + adding him to my "black list". I'm not joking![/warning]
Title: Re: Venko's showcase
Post by: Sage on June 19, 2013, 05:03:17 PM
You used those? I found them a long time ago and couldnt think of a good use. Are they effective?
Title: Re: Venko's showcase
Post by: Badnik96 on June 20, 2013, 12:12:08 AM
Geez venko chill out.

Well since you have the drive armored and stuff it doesn't look like a cheap norris bot to me. In fact I think it's pretty cool, using the invisible extenders to help feed HS into the weapon. Sweet.


Is there a reason for the pole spikes instead of razors?
Title: Re: Venko's showcase
Post by: Virus Bomb on June 20, 2013, 12:34:20 AM
Is there a reason for the pole spikes instead of razors?


they're more durable?
Title: Re: Venko's showcase
Post by: Badnik96 on June 20, 2013, 12:36:16 AM
Oh yeah I forgot about that. I think they could be upgraded to irons though, he has a little weight...
Title: Re: Venko's showcase
Post by: 123savethewhales on June 20, 2013, 01:49:25 AM
Oh yeah I forgot about that. I think they could be upgraded to irons though, he has a little weight...
The whole point is to "not" make contact with them see?  You lose 1 the whole bot collapse.  You want something as cheap and small as possible.
Title: Re: Venko's showcase
Post by: 090901 on June 20, 2013, 02:47:37 AM
lols someone FINALLY found a use for those extenders
Title: Re: Venko's showcase
Post by: 123savethewhales on June 20, 2013, 12:20:59 PM
I think the spinner part is better with Tribar.  No point spending that much kg when tribar only has collision on 1 of it's 3 bars anyway.

And since you are already using Red 140, you might as well use square 140 in replacement of the black 120.  If you gonna make a point you should take it all the way.
Title: Re: Venko's showcase
Post by: Venko on June 21, 2013, 11:40:50 AM
I am thoroughly confused at how you managed to get those weapons floating. Does it involve the 140cm red extenders? That would explain why you talked about how people may think they're cheap. As far as I know, no one thinks they're cheap or illegal, just kind of pointless since you could get basically the same thing for 5 Kgs.
Yep, those are red 140s, they are 70 cm long, but still have the 2 attachment points floating at the 140 cm. The deal is, that they don't have a collision hitbox for the missing 70 cm, but the cost is 35 kg sadly. If you don't have anything attached on the floating ends, the bot will just fall, like it is a regular 70 cm extender.

You used those? I found them a long time ago and couldnt think of a good use. Are they effective?
Depends, IMO, they have a place only on a SHW or UHW bots.

Geez venko chill out.

Well since you have the drive armored and stuff it doesn't look like a cheap norris bot to me. In fact I think it's pretty cool, using the invisible extenders to help feed HS into the weapon. Sweet.


Is there a reason for the pole spikes instead of razors?
*cough* a potential "The 100 Most Memorable RA2 Robots Of All Time" candidate, the first effective bot using a red 140s *cough*
As for the my "warning", I just made my stance for equal rights for all the 140 extenders. And that's a natural reaction, when every new innovative bot of me is considered for "CHEAP" lately.

The whole point is to "not" make contact with them see?  You lose 1 the whole bot collapse.  You want something as cheap and small as possible.
QFT, I just needed the strongest component with the smallest collision hitbox. Losing an extender is not a problem - "Mad's & Sage's ATOM bot" bumple ball mode : activate  :trollface

I think the spinner part is better with Tribar.  No point spending that much kg when tribar only has collision on 1 of it's 3 bars anyway.

And since you are already using Red 140, you might as well use square 140 in replacement of the black 120.  If you gonna make a point you should take it all the way.
0(lack of) bars/extenders still avoid the hits better than 1 tribar bar  ;)
Of course, that I can spent that red 350 kilos for a better bot, but that wasn't the point.
I just wanted to build once something that uses a red 140s, this bot and the 2-3 with a square 140s, are probably the last bots, that I built using a buggy and highly unbalanced hidden beta components.



Since, there is a massive rain of a "Child's play" clones lately, I want to post something new.
Behold, people like Nary-"The unsure one, about Venko's stock epic building mega-uber-skillzz" and other nonbelievers :
(http://imageshack.us/a/img521/7029/j4hj.jpg)
It have many weapons, no one can survive more than 2 hits.
This popup is probably the best stock popup so far/for now)! Due to 2 reasons :
1. This bot can do a thing, that I considered impossible before few days : it totally outwedge the NF (a bot with a superb DDT wedges) with a use of snapper2 wedges, AI vs AI, in a direct wedge contact. I'm stupefied, even scared, from my wedges building 1337 5|<||15.
2. It beats (very often) the above bots ^ (and every other, that I throw at him), which can be considered a PitA to beat with any popup (or even any other bot type).
One day, this bot will be a legend probably.
Are you "convinced" now, Nary?
The pics are censored, and they will stay in that way, as long as I compete in a tournaments, even a small sneak peek at my innovation will lead to a rain of clones, which I don't like. When I succeed to proove my stock legacy in the realms of RA2 for the eons (and I'm about to leave permanently), then you can have that bot (and the others as well) and copy it or whatever.
Title: Re: Venko's showcase
Post by: Badnik96 on June 21, 2013, 12:47:31 PM
How did you get 123's SnS??
Title: Re: Venko's showcase
Post by: Mr. AS on June 21, 2013, 12:55:08 PM
How did you get 123's SnS??
123 sent it to me, and i sent it to him.
Title: Re: Venko's showcase
Post by: Sage on June 21, 2013, 12:57:20 PM

*cough* a potential "The 100 Most Memorable RA2 Robots Of All Time" candidate, the first effective bot using a red 140s *cough*



??

made around may 2010
(https://gametechmods.com/uploads/images/14412screenshot_165.jpg)
Title: Re: Venko's showcase
Post by: 123savethewhales on June 21, 2013, 02:59:31 PM
I seriously hope this isn't the "underground" wedge thing that was completely banned in DSL 2 years ago.

Of course instead of red extenders, you use either typhoon flag or t-minus arm in DSL.
Title: Re: Venko's showcase
Post by: Sage on June 21, 2013, 03:57:05 PM
I seriously hope this isn't the "underground" wedge thing that was completely banned in DSL 2 years ago.

Of course instead of red extenders, you use either typhoon flag or t-minus arm in DSL.

It's not. These red extenders are just missing half of their collision mesh. Nothing underground, just technically more difficult to break them because you can't hit them.
Title: Re: Venko's showcase
Post by: 123savethewhales on June 21, 2013, 04:43:37 PM
I don't mean yours, I mean his.

And while I also have a really stupid way to make consistent underground wedge in stock, it is not at all practical.
Title: Re: Venko's showcase
Post by: Venko on June 22, 2013, 05:08:44 PM
made around may 2010
(https://gametechmods.com/forums/../uploads/images/14412screenshot_165.jpg)
(https://gametechmods.com/forums/../uploads/images/33713hehe.gif)I also had this idea in my mind, but in the end, I just realized, that it's not worth it. I also had an idea of using the red 140s on a SnS.
 
I seriously hope this isn't the "underground" wedge thing that was completely banned in DSL 2 years ago.
And while I also have a really stupid way to make consistent underground wedge in stock, it is not at all practical.
Nope, everything is "legit" in here, nothing goes "underground". As for the "stupid way to make consistent underground wedge", I know what you talk about, but sadly it is useless and it will be probably banned on sight. So, I'm concentrated on a legal and not cheap wedges for now :smile:
And may I ask you something that bothers me? I though you are a busy man (with all the modding and stuff), "why" with the sudden interest/subscribtion on my showcase (you are not much into stock anyway nowdays)? It's not a bad thing, but I'm just interested why.


A tribute to :SFTW :
(http://imageshack.us/a/img708/6079/gn9.gif)
Title: Re: Venko's showcase
Post by: 123savethewhales on June 22, 2013, 07:16:39 PM
I actually been done with modding for a week now.  Now I am just filling it up with 15 teams of AI.
Title: Re: Venko's showcase
Post by: Venko on June 23, 2013, 06:01:05 PM
@ 123savethewhales : You didn't answer me. You don't visit stock showcases usually, but anyway...



OK, this "Venko's recipe for an awesome wedges" is getting too scary. I built a MW "Get low" bot, and it turns out pretty good. It's not that good (but still can beat them) at defeating the SnSes and HSes (no weight to protect it better), but it still have a 2 superb snapper2 wedges. It usually rapes the NWB, and sometimes even the NF :
(http://imageshack.us/a/img839/3321/yaui.jpg)
[slobber]Where is your god now, oh "manly one" Nary. You, the unbeliever in Venko, the one that don't want to add me as a bot type specialist in the wiki, and some other stuff.  :p Don't hide among the small French shadows, unhide and tell me what you think about these bots. Embrace my manly stock greatness.[/slobber]
Title: Re: Venko's showcase
Post by: Venko on June 25, 2013, 10:34:16 PM
Nary is still hiding, anyways...


The "building styles" thread stole my time for a detailed explanations, so :
(http://imageshack.us/a/img845/8854/lx7.gif)
I used MidF for this as a base, so no need for the insides. It's very stable actually/hard to flip/no havoks, considering, that it have a very low center of gravity and it spins. The trick here is, that the chassis is high above the popup's smart zone, and it don't trigger the popup to fire, if it's with .py AI that fires on a chassis collision only  ;)
(http://imageshack.us/a/img191/8016/m9z.gif)
A tribute to my UHW/crawler begining/roots...
Title: Re: Venko's showcase
Post by: Badnik96 on June 25, 2013, 10:47:27 PM
Sweet bots. The anti-popup HS is a pretty common DSL design, cool to see it in stock.
Title: Re: Venko's showcase
Post by: Sage on June 26, 2013, 02:37:40 AM
Sweet bots. The anti-popup HS is a pretty common DSL design, cool to see it in stock.

Actually? I thought it was pretty innovative by Venko. I must not spend much time in the DSL section
Title: Re: Venko's showcase
Post by: Thyrus on June 26, 2013, 03:20:43 AM
Havn't seen rhis before. I'm not a huge stock person but I really like it. good job
Title: Re: Venko's showcase
Post by: Squirrel_Monkey on June 26, 2013, 03:22:31 AM
I don't know if I speak for anyone else, but I tend to use the NoChassisTime parameter.
Title: Re: Venko's showcase
Post by: G.K. on June 26, 2013, 04:39:40 AM
Sweet bots. The anti-popup HS is a pretty common DSL design, cool to see it in stock.

Actually? I thought it was pretty innovative by Venko. I must not spend much time in the DSL section

^This^
Title: Re: Venko's showcase
Post by: 123savethewhales on June 26, 2013, 06:58:21 AM
Well many DSL bots lift their chassis where gutrippers can't reach, but obviously nobody builds 36 HS in DSL.  Instead you see them in VS, flying guillotine, FBD, and for the past year TRFBD.

Maybe I should start doing this with FSnS.
Title: Re: Venko's showcase
Post by: Venko on June 27, 2013, 04:00:00 PM
Venko outwedges the NF with a snapper2 wedges MW bot - meh

Venko shows a generic HS with a very small inovation (not proven yet to be in a favour actually) - some attention (I still appreciate it but..)
Action taken by Venko after he saw this ^ - :facepalm:

Anyway...

As for those, that think, that still there is a way for the popups to fire - it's still a HS, it still will torn apart the razors, when they fire on a mace collision.
Title: Re: Venko's showcase
Post by: Sage on June 27, 2013, 04:04:59 PM
Venko outwedges the NF with a snapper2 wedges MW bot - meh


Without giving us your "best wedges ever" secret most of us think it's just dumb luck like most wedges are.
Title: Re: Venko's showcase
Post by: Naryar on June 27, 2013, 04:08:10 PM
maybe if you didn't hide your building we would be more interested
Title: Re: Venko's showcase
Post by: Venko on July 01, 2013, 08:04:59 PM
I will try to keep this fact-mageddon post maximally direct, short and with facts only :

fact : Everyone will leave permanently GTM at some point in time.
fact : But sometimes some members can leave earlier, annoyed by the comunity, like Pyscolone and some others, yes HAndrew, I agree with you on this.
fact : I understand now, why Noodle became crazy.
fact : This is my last post and last login in GTM (this insane asylum) ever.
fact : This will lead (sadly) to the instant abandoning of any unreleased RA2 related projects by me, and the banning of all GTM members from my instant messaging programs.
fact : So : no stock tournaments, no tutorials, no new texture packs (which doubled, after NvsF, by the way), I was working on.
fact : No bots from me, no surprize entering in a DSL-S tournament to proove, that a good stock builder can easily build a good DSL bot too.
fact : Once, JackDaniels said, that since it's interenet, you can't expect a feedback or support for the stuff you release.
fact : In the same manner, you can't expect the stuff itself, as well.
fact : Someone may say, that this will actually punish the stock community, which I like, but they also have a minor partisipation - watching silently and allowing the arrogant newbies to attack some respected members (Inf for example).
fact : Some people will say : "Big deal, goodbye Venko, and don't forget to close the door behind you, no one will miss you and stuff.".
fact : No one cares for my work - not a problem at all, I don't care to release the stuff either, and I'm not the one that will lose something, since I already have it.
fact : Also, actualy, I can still play RA2 and build, without even having to visit GTM, like before my registering.
fact : But all this will not change some facts :
fact : I know the truth, which is pretty enough for me (everyone else have the right to think whatever), and more precisely :
fact : I truly possess one of the best popups (2 very different types) and VSs (chassis VSs, not legged), all due to a superb wedges.
fact : Also, a new generation of pure HSs (that can beat every other harcore 36 HS, it can beat get low too, since it's small and excellent protected) and one of the best SnSs (well armoured, so not to lose, like the 123's one vs get low).
fact : So, yeah, I can counter my innovative bots with another innovative bots, but I will take all the secrets with me.
fact : Not to mention some bots, that are just cool or "never seen before".
fact : The only reason, why I didn't showcased them already, is that the innovation part can be spotted very easily from the pics (the last 36 HS with the raised chassis, for example).
fact : Now (without my bots), lets see how some certain noob-newbies, that can only clone, will pretend to be a top stock builders and beat me.
fact : They were planning to beat me and even mock me, thanks to my innovations, after I release them.
fact : These are only the bots, built after my last return, most of these bots are not showcased, which means - GOOD bots :
(https://gametechmods.com/uploads/images/66454new_era_bots.gif)
fact : Also, my win against the NF's wedges is even a bigger win, considering, I did it with a MW, snapper2 wedges, and mostly, NF is a cheaty (BFE-ed or Trov-glitch-ed) bot :
(https://gametechmods.com/uploads/images/75688NF.png)
fact : Yep, everyone can download it and go to "structure desgin", to check this ^ out.
fact : I was about to expose the Geice's love for BFE too, but it dosen't matter anymore.
fact : Basically, I was already generally annoyed.
fact : The last "building styles incident" was just another reason, but it was the last water drop to overflow the glass.
fact : Nary pretty much nailed it :
You are aware that being an arrogant bastard is a-OK here if you have the skills to back it up ?
Unless you're called Venko for some reason.
fact : All the time it's like : If someone else do something - it's OK, but if I do it - it becomes a problem.
fact : Everyone can say "thanks" to the folowing members, which also have some certain % of participation in my leaving :
fact : The guy, that calls people "broken record", "old grandpa in coma", and mocks, all this - unprovoked, he even claims, that he is trying to warn the GTM community about Venko - being the ultimate evil around or something.
fact : Also, he is "accidently" +rep-ing the exact swearing members, just to support/encourage their hate vs a certain member.
fact : After some actions, he still uses the same mocking and bite-ish arrogant posting style for me, he even dared to pulled out the "I'm absolutely innocent and pure, and I don't support the hate in the other members" card.
fact : My English dictionary don't have any suitable word that low, to be used for a name-calling of such a worm.
fact : Some other guy said, that he have nothing personal against me, just he don't like some of my "arrogant" posts.
fact : Then, the very same guy posted "f*** you" in Skype for me, unprovoked, then he wrote "I just want friends here" in the "I'm bored" thread.
fact : People like this, usually are called hypocrites.
fact : Other guy is thinking, that he is some kind of a SCP alien or whatever.
fact : Also, he is so smart, that he got muted for spamming his own showcase.
fact : Another guy swear vets like crazy, ever since he registered.
fact : Instead of commenting the last 2 guys, I will just use one post from Inf :
dudes, meth labs that way --->
fact : The above 4 guys believe, that I'm some kind of an ultimate trouble maker/evil/annoyer in GTM, and I even do it on purpose.
fact : Which is strange, considering, that I'm not banned/muted/warned by the staff, and the most part of my -rep is from the same 4 guys.
fact : And add the fact, that I "smoothed the things" with some members, which shows, that I can change if I'm the wrong one, which I can't say for some others.
fact : Trov can speak about my tries to fix the things.
fact : Even some "neutral about me" members fell into the trap of the intriguers (successful intriguer is successful intriguer).
fact : Also, It's not the first time, when some members are wrong about me :
venko. no matter what you build, none of your bots will ever be compared to the known veterans who are active and lurk considering i've never seen you online, nor enter tournaments.
fact : I can also add, that some poeple didn't belived me for other stuff as well.
fact : The crossed blacks, the anchor in the Nifty bot, and so on...
fact : The bias/prejudice against me is accumulating fast, so I don't plan to stay in such a hostile environment.
fact : The only thing, that I regret, but sadly I cannot change, is that I entered NvsF, I just wanted more entrants.
fact : I want to apologize to Mechadino, he is a good builder and deserved to win.
fact : Also, I'm on a good terms with the "coloured accounts" members, and the problems usually come from an arrogant newbies.
fact : As for the problematic roboteer members, they must know, that my father is an electrician, and I built myself my first real bot in the early 90's (ordering parts was imposible back then), when most of them wasn't even born.
fact : All I wanted lately, was a more strick rules for the trouble makers.
fact : There are some other reasons for my leaving too, like, the pretty dead stock, the lack of some old members, and so.
fact : You all saw this coming, did you.
fact : In the end, I want to say a big "thanks" to ACAMS and Trov, for runing this place.
fact : I also had some good moments in here, and I don't regret my last return, as a whole.
fact : And I have new and old friends around.
fact : But instead to send a PM at any of them, and tell them how great they are, I will just post/wish you guys : everything good, be healthy, and mostly - succes in IRL.
fact : So, here is my final wish/curse upon every GTM member : For everyone (member) that is good, I wish him everything that is good, as for everyone else, I wish everything else.
fact : Everything from the above facts is documented, and can be checked out anytime.
fact : A new record : The biggest post from Venko ever, without even a single smilie/meme.

And Trov, please, perma ban me by IP (don't make me to make you (Noodle style)), to avoid any speculations, that I'll return, using a new account or something.

Peace out.

Venko is gone forever.
Title: Re: Venko's showcase
Post by: Merrick on July 01, 2013, 08:39:17 PM
Trying to work out which one of those points was about me.

I expect one of them was.
Title: Re: Venko's showcase
Post by: 123savethewhales on July 01, 2013, 08:50:18 PM
People don't respond because you don't show anything.  If you want to keep everything you find to yourself and make a showcase that doesn't show, what do you expect people to say?

But you are probably right about the "whole forum is against you" thing.
Title: Re: Venko's showcase
Post by: Badnik96 on July 01, 2013, 09:06:48 PM
So you leave by stirring up more controversy about the stupid PICMaz thing and lying to us about the bot pack. Amazing.

Kinda sad to see you go with so much unseen innovation in Stock though...
Title: Re: Venko's showcase
Post by: Merrick on July 01, 2013, 09:07:58 PM
Actually, I started on him because he was stupid enough to say 'don't build IRL, build a real robot instead'.

Which is a really stupid post.
Title: Re: Venko's showcase
Post by: Virus Bomb on July 01, 2013, 09:09:14 PM
People don't respond because you don't show anything.  If you want to keep everything you find to yourself and make a showcase that doesn't show, don't expect anyone to care.  I thought that should be obvious.

This. i don't see the point in taking pictures of censored bots getting under nuclear fallout as if it is something groundbreaking. might as well actually show the bot so some people could be inspired by it

and another thing about nuclear fallout...


(https://gametechmods.com/uploads/images/49752nuclearfalloutbaseplate.png)


come on dude anyone can do this lol, you can try it yourself.


a couple of other things even if you already left:


-why not release your bots? the majority of people here(myself included) would greatly appreciate it.


-how did you know that geice uses bfe on his builds?


-did you know you could have put some of those guys that pissed you off on ignore?



anyways, it's been real
Title: Re: Venko's showcase
Post by: Kossokei on July 01, 2013, 09:42:48 PM
-Also, it's not a fact saying "no one cares for my work", cause I like your stuff.
didn't see that in there.

I like what you do, I just don't like the attitude you put forth outside of doing what you do.

And, same thing with Maz. I usually rise up and white knight irl whenever I can, and so taking such a stance against it like that... usually won't end nicely.

That being said, this kosspicmazbbb stuff doesn't mean I wish ill of you. Take care.
Title: Re: Venko's showcase
Post by: MassimoV on July 01, 2013, 09:47:03 PM
-Also, it's not a fact saying "no one cares for my work", cause I like your stuff.
didn't see that in there.
fact : No one cares for my work - not a problem at all, I don't care to release the stuff either, and I'm not the one that will lose something, since I already have it.
Title: Re: Venko's showcase
Post by: Sage on July 02, 2013, 02:41:07 AM
Venko we all like your insane stuff.
Title: Re: Venko's showcase
Post by: Conraaa on July 02, 2013, 05:41:49 AM
While I feel you should probably look up the definition of the word "fact" once more, I have nothing but respect for what you've done with the game, it's just how you've conducted yourself at times which has ground my gears. And once more, for what it's worth, "MiPCaz" or whatever never existed. It was just some pasty white kids behind computers all acting separately of one another in expressing their dislike of your manner at times. And BBB was just being Japanese. All the +rep and stuff wasn't me trying to gather people for a rebellion, more a slightly petty was of saying "I don't agree with you".

Have fun with whatever you do and I do wish we weren't at each others throats for the tenure of your limited return.
Title: Re: Venko's showcase
Post by: Jonzu95 on July 02, 2013, 06:04:24 AM
It's always sad that known member leaves, unless you're a Noodle who spams and posts s**t...


I liked Venko. Shame it ended like this...
Title: Re: Venko's showcase
Post by: Mystic2000 on July 02, 2013, 06:08:16 AM
Venko we all like your overkill-inovative-insane stuff, you went one of the rare members are that IMO still builld innovative things
but hiding your builds was exactly what made the interst for this showcase decreasing
So, yeah you might already left GTM and don't care about this

But Venko, we like you