Author Topic: TorrFac Design  (Read 7980 times)

Offline TorrFac

  • Antweight
  • Posts: 62
  • Rep: 0
  • ...the only Lithuanian
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #40 on: August 03, 2010, 01:57:41 PM »

Finally, I have become a Super Heavyweight

what is better? Much to post of nothing and become a SHW or -62! lol


maybie little bit arrogant...u have done much with this and i guess what u can more!
thanx bye


Umm...like I said...foreign asshat!
ok ok mistakes...again



Better quality imagine https://gametechmods.com/uploads/images/1386449424thunder.PNG

MW weight 395.9
2 Z-Tek fs/rammer
2 HP Z-Tek drive
1 black batt
DSA
« Last Edit: August 04, 2010, 01:14:59 PM by TorrFac »
see the smallest chassis fixed video click here overlapping, glitch, ex tutorials will be also fixed and added

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #41 on: August 03, 2010, 02:22:12 PM »
Man, those are some sick skins.

Offline Sage

  • *
  • Posts: 6179
  • Rep: 11
  • RA2 Wizard & GTM's Favorite Stock Builder 2015
  • Awards Sage's Favorite BOTM Winner
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #42 on: August 03, 2010, 02:32:59 PM »
Wish the image quality could be higher tho.
You got my vote for RA2 Wizard. Always and forever.

Offline FOTEPX

  • Your dad
  • Giga Heavyweight
  • Posts: 6790
  • Rep: 5
  • Thank you, meow.
    • Bamzookiman130
    • View Profile
    • Awards
  • Skype: f0tepx
  • Discord: Shima33 #9110
Re: TorrFac Design
« Reply #43 on: August 03, 2010, 02:34:45 PM »

Finally, I have become a Super Heavyweight

what is better? Much to post of nothing and become a SHW or -62! lol

Both are good and accepted in my books! Also, I have -63.


Currently listening to: Marblehead Johnson - The Bluetones

Offline Somebody

  • *
  • Posts: 7201
  • Rep: 13
  • CP: +2
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #44 on: August 04, 2010, 10:10:08 AM »
Save the image as a Png. Higher quality.
I built that big robot on that TV show that time


Offline TorrFac

  • Antweight
  • Posts: 62
  • Rep: 0
  • ...the only Lithuanian
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #45 on: August 04, 2010, 02:07:36 PM »
Quote from: Somebody link=topic=4468.msg186839#msg186839   date=1280934608
Save the image as a Png. Higher quality.
  ok i'll keep this on mind
 
  continue with old design...
 
 
  Weight: 794.3
  Power: 2 black
  Weapon: 2 HP Ztek's 8 razor tips, 16 spikes
  Drive: 4 HP ----
  DSA
see the smallest chassis fixed video click here overlapping, glitch, ex tutorials will be also fixed and added

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #46 on: August 04, 2010, 06:20:35 PM »
Sick bots, planning on entering a tourney?

Offline Sage

  • *
  • Posts: 6179
  • Rep: 11
  • RA2 Wizard & GTM's Favorite Stock Builder 2015
  • Awards Sage's Favorite BOTM Winner
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #47 on: August 04, 2010, 07:18:26 PM »
That's actually an interesting way to do a face spinner, adding another few weapons via more extenders. cool.
You got my vote for RA2 Wizard. Always and forever.

Offline Scrap Daddy

Re: TorrFac Design
« Reply #48 on: August 04, 2010, 09:04:27 PM »
That's actually an interesting way to do a face spinner, adding another few weapons via more extenders. cool.
have you never seen Disaster Transport?

Offline TorrFac

  • Antweight
  • Posts: 62
  • Rep: 0
  • ...the only Lithuanian
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #49 on: August 05, 2010, 02:43:37 AM »
That's actually an interesting way to do a face spinner, adding another few weapons via more extenders. cool.
have you never seen Disaster Transport?

a few months ago i was trying to build smaller fs spinner but i have some tech dificulties and drop this setup but will try it later maybe... DT have outward resemblance only
see the smallest chassis fixed video click here overlapping, glitch, ex tutorials will be also fixed and added

Offline 40757

  • Heavyweight
  • Posts: 655
  • Rep: 1
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #50 on: August 05, 2010, 06:28:09 PM »
Maces shouldn't be added to moving weaponry if it spins quickly, unless it's an HS. Wedges are too far in and the chassis is exposed too.


The MW doesn't need those Razors on the wedge. You should remove them and in turn make all the motors HP Z-Teks.

Offline TorrFac

  • Antweight
  • Posts: 62
  • Rep: 0
  • ...the only Lithuanian
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #51 on: August 06, 2010, 01:17:43 AM »
Maces shouldn't be added to moving weaponry if it spins quickly, unless it's an HS. Wedges are too far in and the chassis is exposed too.


The MW doesn't need those Razors on the wedge. You should remove them and in turn make all the motors HP Z-Teks.
this type HW works fine unless it's a little unstable...more wideness more chance to strike on a broad front thought
 
MW is an old design i'm too lazy to change something atm, but i'll do it later
see the smallest chassis fixed video click here overlapping, glitch, ex tutorials will be also fixed and added

Offline 40757

  • Heavyweight
  • Posts: 655
  • Rep: 1
    • View Profile
    • Awards
Re: TorrFac Design
« Reply #52 on: August 06, 2010, 02:14:06 AM »
It's unstable because of the maces...

The wedges need to stick out more and be widened up... You're wasting weight with the wedges so close together like that. Might as well have one then.