gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Somebody on June 19, 2008, 04:44:55 PM

Title: Somebody's Showcase
Post by: Somebody on June 19, 2008, 04:44:55 PM
This is one of my first robots, it is named Atomic. I know, I know, there are too many batteries and airtanks, but it never runs out, which is good.
(https://gametechmods.com/uploads/images/53635screenshot_2.jpg)
(https://gametechmods.com/uploads/images/47822screenshot_3.jpg)
Good: Relatively fast, powerful weapon, can turn easily, if I am stuck on a component from another bot, the weapons moves me enough to get me off of it, never runs out of battery or air
 
Bad:Not invertible, no side or back protection
Title: Somebody's Showcase
Post by: Somebody on June 19, 2008, 07:33:29 PM
Here are some Battleshots:
(https://gametechmods.com/uploads/images/47462screenshot_37.jpg)
(https://gametechmods.com/uploads/images/94210screenshot_40.jpg)
(https://gametechmods.com/uploads/images/82388screenshot_41.jpg)
Title: Somebody's Showcase
Post by: Sage on June 19, 2008, 07:44:50 PM
golden rule of RA2- make a chassis the fits the components, not put components in a random chassis.
Title: Somebody's Showcase
Post by: Somebody on June 19, 2008, 07:51:31 PM
This is the first robot I ever built that even drove straight, and my first one that could win a fight, so I have just decided to not mess with it. It owns against all but sometimes EMERGENCY


Edit:Is there really even any reason for changing it? There is no room for anything else inside of it anyway, and it still does great.
Title: Somebody's Showcase
Post by: Somebody on June 19, 2008, 08:29:23 PM
Is there a way that I can make the chassis smaller Without deleting all of the components on the inside, because I would if I knew how, but I don't want to rebuild all of my robots a bunch of times just to try and get the size of the chassis right to save a couple pounds. Especially if it already works fine, such as Atomic
Title: Somebody's Showcase
Post by: R0B0SH4RK on June 19, 2008, 09:01:45 PM
Go to the Beetlebros website. Read ALL of the techniques they suggest, and gradually try to incorporate them into your bots. And download Starcore V1.0 (not 3. You're not ready for that yet).

Quote from: Somebody
Is there really even any reason for changing it? There is no room for anything else inside of it anyway, and it still does great.


It can always be improved. No matter what design. That for most here is reason enough.
Title: Somebody's Showcase
Post by: Clickbeetle on June 19, 2008, 10:22:54 PM
As long as you're fighting stock AI you really don't have any incentive to minimize your chassis and maximize efficiency and whatnot.  For stock AI, the overloaded piston rammer is a classic and effective design.  Once you can beat up the stock AI easily and you start getting bored with them, then you might try getting some better AI and improving your bots.
Title: Somebody's Showcase
Post by: Cooker on June 19, 2008, 11:01:33 PM
Ohlala. This bot is overloaded.
You can put several weapons on one piston with some extender working. I suggest to use ironspikes they have twice the amount of hitpoints.
I think two pistons with four spikes each, would do for the same effect. So you would need only one big airtank.
You can get rid of two of the black batteries aswell. One is enough for two hp-ztecs. Make the chassis just high enough to fit the z-tecs. Form the chassis airtight around the components. Use shiny hub wheels they are just big enough to get an invertible bot with ztecs (if your chassis has the correct height) but they weight less. If you do all this, your bot will probably end up to be a MW with the same power.

Ah, and btw, yes you have to build your bot again from scrach, if you want to change the chassis size. You will get habit to this. I build most of my bots about fife times, to finally get it the way I want.
Title: Somebody's Showcase
Post by: Naryar on June 20, 2008, 02:44:13 AM
Oh, and when you build the next chassis, use DSA (double strength alu).

It is a glitch that simply consists of ignoring the armor tab. You don't select on anything when creating a new chassis.
The game puts a default armor that is recognized as aluminium, has the same weight but is actually stronger than steel. It is an important thing to save weight.

To check if there is DSA on a bot, paint it all black and watch it. If the chassis doesn't reflects light then it has DSA.
Title: Somebody's Showcase
Post by: Venko on June 20, 2008, 06:11:56 AM
And one small advice from me too...
Use JPEG files for your bot pics, not a BMP.
THANKS... :biggrin:
Title: Somebody's Showcase
Post by: Somebody on June 20, 2008, 06:13:31 AM
I am going to rebuild it and post the new one soon. I know abour all of those glitches like DSA now, but I didn't know about them when I built this bot.
As soon as DSL 2.1 comes out, I'm downloading it, and I probably will get Starcore's at some point too. You should see the rebuild by tomorrow at the most.
Title: Somebody's Showcase
Post by: Somebody on June 20, 2008, 04:02:45 PM
Here is my new, tiny Atomic rebuild, it is so different, that I named it Nuclear. It is a middleweight with DSA and it is 5 or 6 pixels high. It has regular Z-tek drive, one small air tank, and one black battery. There are 2 pistons, with 3 spikes on each.
(https://gametechmods.com/uploads/images/35183screenshot_11.jpg)
(https://gametechmods.com/uploads/images/42688screenshot_10.jpg)
And here is it next to its predecessor, Atomic
(https://gametechmods.com/uploads/images/35525screenshot_7.jpg)
 
I hope that this makes everybody happy:biggrin:
Title: Somebody's Showcase
Post by: pyscolone on June 20, 2008, 04:26:37 PM
upgrade to HPs and get rid of all the pinks.
Title: Somebody's Showcase
Post by: Flying_Chao on June 20, 2008, 04:32:24 PM
You have enough weight to upgrade the motors to hp zteks.
Title: Somebody's Showcase
Post by: Somebody on June 20, 2008, 04:35:05 PM
There isn't enough room inside the bot for HP-Zteks, the black, back part on them is longer than the regular Z-teks, and I don't know how to stack stuff besides using servos and burst motors
Title: Somebody's Showcase
Post by: Scrap Daddy on June 20, 2008, 04:41:19 PM
Get rid of the pinks, use round extenders instead of square,upgrade to HP Z teks, use shiny hubs, and finally add more spikes. You have the weight.

Your getting better.
Title: Somebody's Showcase
Post by: Somebody on June 20, 2008, 04:44:33 PM
Here is a picture of Nuclear against the best bot (in my opinion) of each weight class.
Berserker:
(https://gametechmods.com/uploads/images/81217screenshot_16.jpg)
Tornado:
(https://gametechmods.com/uploads/images/34063screenshot.jpg)
EMERGENCY:
(https://gametechmods.com/uploads/images/74818screenshot_5.jpg)
I beat EMERGENCY with a MW.
Title: Somebody's Showcase
Post by: Naryar on June 20, 2008, 05:26:45 PM
As SD said, you're better. Beating EMERGENCY with a MW proves it.

Oh, and don't forget to get the minimal chassis height for HP Zteks if you intend to use shinies.
Title: Somebody's Showcase
Post by: pyscolone on June 20, 2008, 05:39:41 PM
How could HP zteks not fit in there.. how about you TRY.
Title: Somebody's Showcase
Post by: R0B0SH4RK on June 20, 2008, 10:20:56 PM
You definately have enough room for HPZ's. the wheels will just poke out a little. You will find that the increased speed also increases your damage. You also don't need the pink batteries at all. Just take those out. You also have around 50 KG's to play with. Use this weight to add more spikes somewhere or something.
Title: Somebody's Showcase
Post by: ACAMS on June 20, 2008, 11:36:07 PM
Quote from: venko;9852
And one small advice from me too...
Use JPEG files for your bot pics, not a BMP.
THANKS... :biggrin:

 
I find myself having to agree with venko.......so you messsed up real bad!
Title: Somebody's Showcase
Post by: Somebody on June 21, 2008, 06:01:39 AM
Sorry, I'm new here. Cooker and Trovaner helped me learn how to take screenshots in the game, and I'm lucky that these pics are even up here on the website. I'd rather focus more on building better bots with my time then trying to learn how to turn the filesinto JPEGs. What is the problem with BMP's anyways?
Title: Somebody's Showcase
Post by: Somebody on June 21, 2008, 06:21:39 AM
Here is Nuke 2. I made the chassis a little wider so I could have more room for the wheels to be inside the bot for protection, and to have more room on the front for spikes. there are now 8 Iron Spikes, and 2 50cm Pole Spikes on 2 80cm air pistons (sorry Venko and ACAMS, but for now, I am sticking with BMPs)
Here is Nuke 2:
(https://gametechmods.com/uploads/images/5710screenshot_8.jpg)
The insides of it:
(https://gametechmods.com/uploads/images/25190screenshot_9.jpg)
Here is it beating up on EMERGENCY
(https://gametechmods.com/uploads/images/91436screenshot_4.jpg)
And here it is with Atomic on left and Nuclear on the right:
(https://gametechmods.com/uploads/images/37072screenshot_12.jpg)
I was controlling all three with different configurations on the keyboard, and I accidentally got Nuclear counted out.
Title: Somebody's Showcase
Post by: Naryar on June 21, 2008, 06:26:37 AM
BMP files are way bigger than JPEG files, so they take more time to load and it is a little annoying for us. (And ImageShack takes more time to upload them too) So simply save them as JPEGs rather than BMPs and use JPEGs there.

Ah, by the way, if you want to put HP Zteks on this bot, you could use it also as a rammer (basically charging your opponent to make more damage). I would suggest, in that case, finding a way to protecting the sides (using plows or ramplates like in some of the bots there, you could look at Sage's HW VS in the Sage ad Inf's bot contest, or the MW VS in my showcase. It is very useful because if an opponent reach your side, you can't drive as easily AND worse, you risk losing a wheel)

EDIT: Hey, Nuke is pretty good! At least seriously better than the previous ones. I'll try to make that bot better myself, rather than giving you advices. It should be better.
Title: Somebody's Showcase
Post by: Somebody on June 21, 2008, 07:12:48 AM
Nuke 2 is one of the fastest bots I have ever driven. The fastest was when i shoved 4 HP-Zteks in a MW. Nuke 2 works great as a rammer too.
Title: Somebody's Showcase
Post by: Somebody on June 21, 2008, 08:28:27 AM
Here is a pic of that MW with the 4 HP Z-Teks, It is called Fallout. This bot was not a bot built to fight that much, just to see if a MW with 4 HP-Zteks was controllable. It is almost impossible to drive.
(https://gametechmods.com/uploads/images/36608screenshot_13.jpg)
(https://gametechmods.com/uploads/images/58812screenshot_14.jpg)
Title: Somebody's Showcase
Post by: R0B0SH4RK on June 21, 2008, 11:20:37 AM
I would have liked to see you put nuke 2's setup in Nuclear's body. That would have saved you some more weight for more spikes and things. It's better though.
Title: Somebody's Showcase
Post by: Somebody on June 21, 2008, 01:30:29 PM
Robosh4rk, I decided to try and put everything from the inside of Nuke 2, inside of nuclear. Nuke 2 is actually a little bit longer and wider than Nuclear, so everything fit besides the spikes on the front, because the front was only wide enough for six spikes, plus one, static, ramming spike. The snapshot of it is still of Nuclear, because I forgot to change it.
I named it Nuke 1.5:
(https://gametechmods.com/uploads/images/29861screenshot_18.jpg)
(https://gametechmods.com/uploads/images/51669screenshot_19.jpg)
Title: Somebody's Showcase
Post by: Scrap Daddy on June 21, 2008, 02:51:52 PM
Attach the spikes using the side attachment of an extender instead of t connecters. Like this: (https://gametechmods.com/uploads/images/52114somebody.jpg)
Title: Somebody's Showcase
Post by: ACAMS on June 21, 2008, 05:48:18 PM
Quote from: Somebody;9934
I'd rather focus more on building better bots with my time then trying to learn how to turn the filesinto JPEGs. That is the problem with BMP's anyways?

 
BMP's are very large files and take a long time to load and use up too much space......no forum alows large BMP's and you need to start converting them or I will disable BMP's entirely.
Title: Somebody's Showcase
Post by: ACAMS on June 21, 2008, 07:08:13 PM
Quote from: Somebody;9935
(sorry Venko and ACAMS, but for now, I am sticking with BMPs)

 
NO, You WILL start converting like everybody else or lose posting privileges.
 
I converted your other images so the pages and forum will load quicker.
 
 
BMP= 1,441,792 bytes
JPG= 80,297 bytes
Title: Somebody's Showcase
Post by: Somebody on June 23, 2008, 02:45:19 PM
Okay ACAMS, I will try to convert my pics into JPEGS from now on.
Title: Somebody's Showcase
Post by: Venko on June 24, 2008, 02:58:59 AM
"Try" ?..... WTF
Did you know that even miserable program like 'paint' can do it ?
Just copy your screenshot in paint and save it as JPG...
I cant think of more easy way to make a JPG...
And keep working and improving your bots as well ...
:biggrin:
Title: Somebody's Showcase
Post by: Somebody on June 29, 2008, 06:43:34 PM
Ok, thanks for the tellin me how Venko
Title: Somebody's Showcase
Post by: Somebody on June 30, 2008, 11:10:27 AM
Here is my relatively new bot, Bone Breaker. These pictures are .JPGs.
(https://gametechmods.com/uploads/images/15567Bone Breaker.JPG)
(https://gametechmods.com/uploads/images/35457Inside Bone Breaker.JPG)

Good:Very hard to flip because of spinners, Powerful weapon, wheel guards, Spinners hit from all sides, Turns quickly because of wide wheelbase
Bad:Kind of Slow, Centrifugal Force turns bot at start of match, Hard to get wedge under other bots
Title: Somebody's Showcase
Post by: Sage on June 30, 2008, 11:27:33 AM
wheelguards are useless.
Title: Somebody's Showcase
Post by: R0B0SH4RK on June 30, 2008, 12:31:29 PM
If you want to get under bots easier, put a small wedge on a burst motor as your wedge.
Title: Somebody's Showcase
Post by: Venko on June 30, 2008, 01:39:33 PM
1. THANKS for using jpg`s.
2. Dont worry in notime you will become good builder, here is THE place for this.
3. Guys dont give to hungry a fish, teach him to fishing. This mean instead of giving advices for this bot ( ohhh for this will be a tons of advices :D ) we must give you the tricks of building, so you to can build your bots by yourself not by helping from others...
4. Very carefully lurn and experiment with glitches from here :
http://beetlebros.gametechmods.com/ra2techs.htm
In this site you can also lurn some important statistics about all components...
5. Remember that there is no perfect robot design. And to build great bot you need more imagination then skills... ;)
6. Put a wedge as R0B0SH4RK sayed, pur for example a ramplate for protection for wheels, you dont have a chance if you dont use glitches that are explained in the link i put in 4. , never use ballasts, allways fit the weight to maximum, dont leave the bot in 654,8, try to amke it cloase to 799,9, use more powerfull motors for drive, 2 redbirds are not enouth for HW bot, components are not balanced = some are just way better that others and we dont use them, lurn which one are better in the site i give you, watch more bots in others people here showcases to lurn more, allways use minimal chassis posible, dont just made huge chasis and put things in him, someone must explain to you the minimal hights of chasis for diferent components, i can continue like this to tommorow so i will stop to here...
But i must tell that you are going UP in building bro...
Title: Somebody's Showcase
Post by: TorrFac on June 30, 2008, 02:51:49 PM
actually HW's can be made exactly weight to 800...
Title: Somebody's Showcase
Post by: Naryar on June 30, 2008, 03:08:07 PM
Venko, it is "Give a man a fish, you'll feed him once. Learn a man to fish, you'll feed him for all this life". But I do love that expression.

You have some good points there.

-As Venko said, build to the maximum weight and don't use ballasts.

-Same, use a ramplate or a snowplow (but the snowplow will be trickier to position correctly without interfering with the bot's driving) rather than these wheel guards.

-Change the drive to HP Z-teks and put rubber wheels on. You'll have nearly no ground clearance, very good for the wedge. You'll have to make the frontal wedge steeper to put Z-Teks.

-Theorically, using some extender work, you could use dual razor tip/iron spike spinner head, using the side attachment points of two 20cm extenders with each head (that makes 6 20cm extenders, 3 razors and. There are some examples of this on the forum. This will add 99kg on your bot, if i counted well.

-You can reduce slightly the width of you bot, because your spinner Z-Teks could be closer to each other and same for the drive Z-teks .

-You could add some batts if you use 5 HP Zteks, its too much for a single black batt.

It will be tricky to add all this, but i still do think it can be done.
Title: Somebody's Showcase
Post by: Sage on June 30, 2008, 03:59:02 PM
actually its "teach a man to fish"
Title: Somebody's Showcase
Post by: kill343gs on June 30, 2008, 07:14:36 PM
The phrase is actually a quote from I believe Marx.

"Sell a man a fish and he will eat for a day. Teach a man to fish and you have lost a wonderful business oppurtunity."
Title: Somebody's Showcase
Post by: Sage on June 30, 2008, 07:25:43 PM
Quote from: kill343gs;10309
The phrase is actually a quote from I believe Marx.

"Sell a man a fish and he will eat for a day. Teach a man to fish and you have lost a wonderful business oppurtunity."

thats was stolen from the original. i also have used that line before in the old forum, in my signature, under quote of the week.
Title: Somebody's Showcase
Post by: Scrap Daddy on June 30, 2008, 08:28:09 PM
You should do those again. They were funny.
Title: Somebody's Showcase
Post by: Sage on June 30, 2008, 10:42:16 PM
ok

check em out!
Title: Somebody's Showcase
Post by: Somebody on July 01, 2008, 07:12:26 AM
Here is the new bone breaker 2. I have used the Axle Loading glitch for the wheel guards, and I doubled the extenders on the end of the tri-bars for twice the damage.
(https://gametechmods.com/uploads/images/9531Bone Breaker 2.JPG)
(https://gametechmods.com/uploads/images/88611Inside Bone Breaker 2.JPG)
I have noticed one problem with it though, it doesn't matter if the spinners are turning or not, when I tell it to drive straight, at always turns to the left.

Edit: It doesn't spin it just seems that one motor is a little less powerful than the other, so it gradually turns.
Title: Somebody's Showcase
Post by: Somebody on July 01, 2008, 07:34:43 AM
Here is it kicking EMERGENCY's butt in 14 seconds.
(https://gametechmods.com/uploads/images/45587Bone Breaker 2 vs. EMERGENCY.JPG)
Title: Somebody's Showcase
Post by: Venko on July 01, 2008, 07:38:47 AM
Well, this is a lot better now...
You did it and you will become good builder in no time ;) ...
Nice axel glitch...
Now try this more : ...
Since you have free weight to 800 and must be not like this try to add the wedge on snapper we mentioned,or try to put ramplates on anchors on the front of the bot like this : [ATTACH]107[/ATTACH] , or try to make the double iron spikes to triple, see how here : [ATTACH]106[/ATTACH]
Export the bot chassis pic outside of game and edit it with some graphic editor program for more cool chassis and then import in back in RA2...
About your steering problem... If you are sure that the bot is wired properly, then must be ramplate touching the ground or try to make the spiners to spin at diferent direction cos if they rotate all in one direction the inertia power will steer your bot... If no matter what you try and did not prevent this steering you can send this bot to me to look at him and to tell you what the problem is...
Dont forget to have Starcore 1 or 2 pack installed and to test your bot vs all bots in his class...
Good job anyway...
Title: Somebody's Showcase
Post by: Somebody on July 01, 2008, 07:55:40 AM
The wedge in the back gets under everyone because of the tires, but it sometimes gets stuck going up hills, so it loses only when that happens. I have tried it against many bots, and it owns against ALL.

Venko:I will check to see if the ramplate is touching
Title: Somebody's Showcase
Post by: Sage on July 01, 2008, 09:10:06 AM
Quote from: Somebody;10345
The wedge in the back gets under everyone because of the tires, but it sometimes gets stuch going up hills, so it loses only when that happens. I have tried it against many bots, and it owns against ALL.

Venko:I will check to see if the ramplate is touching

i think you should download starcore version 1. it will be more of a challenge, but won't overpower you too bad. i learned that lesson when i went from stock to starcore 3 :eek:.

DOWNLOAD IT HERE.
 (https://gametechmods.com/?do=RA2_AIpacks)
Title: Somebody's Showcase
Post by: Naryar on July 01, 2008, 10:00:59 AM
Yea. You improved seriously. This one could withstand some of Starcore V1 bots. Oh, you could build some other bot types too.

I'd suggest building popups and rams, or a VS or hammer if you want.

_____

For the turning problem (is common on 2WDs), you should try :

-make the bot symmetrical as much as possible, for having the same weight distribution on each wheel.

- as Venko said, make sure no ramplate touches the ground (highly unprobable because of the extremely low ground clearance, if one ramplate was touching the ground you couldn't go forward at all, or even worse, couldn't move at all). but you could always check it.

- I suppose it is already like that, but put the ramplate at the same height, i think two steps from the baseplate are enough.

-Most importantly, make sure the drive z-teks are aligned horizontally.

-This bot is seriously overpowered, but it's not much of a problem because like that it has more total power (so works efficiently for much longer), and it is symmetrical with these two supervolts.

-Again, you can fill it to 800 kgs.
Title: Somebody's Showcase
Post by: Scrap Daddy on July 01, 2008, 10:26:03 AM
The turning problem is probobly because you(most likely) have the outside spinners spinner inward and the middle one spinning on way. The power of that middle spinner is making turn.

You might want to get rid of that wedge in the back. I would add another spinner to the front and put snowplows in the front instead of ramplates at the side. Stacking the batt would help shrink the chassis. Getting Starcore V1 is definatly a good idea. Stock is way to easy.
Title: Somebody's Showcase
Post by: Sage on July 01, 2008, 10:29:09 AM
Naryar, it is definitely NOT overpowered. 2 blacks for 5 HPZ-teks. "seriously overpowered?" ahahaha.
Title: Somebody's Showcase
Post by: Naryar on July 01, 2008, 10:41:29 AM
And what about the BeetleBros's tutorial on power input and output? According to him, a black can support 4 HP Z-teks.
Title: Somebody's Showcase
Post by: Somebody on July 01, 2008, 10:44:35 AM
I already checked the ram plates, and they are not touching the ground.
I am working on a rammer with a ton of spikes on the front. I need to find a place to get WinRar that doesn't cost 29 bucks.
Edit: also, the fight would never go 3 minutes anyway, because it kills everything quickly.
Title: Somebody's Showcase
Post by: Sage on July 01, 2008, 10:47:22 AM
Quote from: Naryar;10369
And what about the BeetleBros's tutorial on power input and output? According to him, a black can support 4 HP Z-teks.

Supervolt 12V Battery [/COLOR]HP Z-Tek Motor really? i see it supports 2...
[/COLOR][/FONT]
Title: Somebody's Showcase
Post by: Somebody on July 01, 2008, 10:54:31 AM
Either way it supports all of the HPZ-Teks
(https://gametechmods.com/uploads/images/95079screenshot.JPG)
The clock says 1:52 left, so it lasted long enough to kill 3 EMERGENCYs.
It got flipped once, but the parts of the tri-bars that stick out of the top spun and flipped it back over.

Edit: I also learned that it works fine when some spikes fall off.
Title: Somebody's Showcase
Post by: TorrFac on July 01, 2008, 11:03:31 AM
Quote from: Somebody;10370
I need to find a place to get WinRar that doesn't cost 29 bucks.


http://www.win-rar.com/download.html   keep this in secret and not to breathe a word!
Title: Somebody's Showcase
Post by: Naryar on July 01, 2008, 11:15:31 AM
Quote from: The RA2 Wizard;10371
Supervolt 12V Battery
  • Output 800
[/COLOR]HP Z-Tek Motor
  • Input -400
really? i see it supports 2...
[/COLOR][/FONT]


I was thinking that too three months before, but...

"The following are the exact numbers for the amount of electricity batteries can put out and motors consume. For maximum power to your components, the batteries' output should be equal to or greater than the motors' input. If you are only using spin motors, however (no burst motors), you can easily get by with output being only half of input."

Just before the part you quoted.
Title: Somebody's Showcase
Post by: Somebody on July 01, 2008, 11:24:58 AM
TorrFac: Thanks
My new rambot will be up soon.

Edit: TorrFac: why should I keep it a secret?
Title: Somebody's Showcase
Post by: Somebody on July 02, 2008, 08:10:06 AM
Here is my new HW rammer (792.4). There are 15 iron spikes and 4 single sided pickaxes. It runs on only 1 black battery, with 4 HPZ-Teks for drive, but somehow it lasts. It also has 1 spike at the back that is used to keep the bot from getting stuck.
(https://gametechmods.com/uploads/images/2652Spike Again 3.JPG)
(https://gametechmods.com/uploads/images/73542Inside Spike Again 3.JPG)
Title: Somebody's Showcase
Post by: Naryar on July 02, 2008, 08:58:53 AM
This one must be seriously destructive. Not bad.

But:

-This chassis is too high. You can build it flatter like you did on Nuke 2, reducing seriously the height and using some shinies rather than these thin wheels. I bet this can save at least 40 kg.

-With this wheel setup, you could reduce your chassis size in length and in width. Same, will save you perhaps 50kg.

-It is a little annoying to set up properly, but try to use round extenders. You can exactly save 36 kg on that.

-Use iron spikes rather than these single picks. That'll make for some more side protection.

-Is this DSA with the titanium skin?
Title: Somebody's Showcase
Post by: Venko on July 02, 2008, 11:05:40 AM
Good job...
Guys give to him link to some tutorials how must be the max high of chasis for diferent components... Like for example 5 pixel from bottom of the slider for HPztecs and so...
Nary is right, use small wheels after making chassis lower...
Since DSA is strongest and very light armor you must use it ALLWAYS. Guys explain to him how to do DSA, im lazy :biggrin: ...
You can put spike on each side to not be stucked...
With all my and Nary advices you will get lot weight and you can put a lot more iron spikes... Guys explain to him how to rotate iron spikes so to put 2 very close to each other, i see that he have free slot on extenders for spikes between spikes. And even he can add one more extender on the end cos now all parts conected are 6, so it can be 7...
Somebody... I think its time for you to start to try some battery satcking... Guys give to him tutorial...
Do you have now Starcore 1? Need link?
You are geting better...
One last advice... Dont listen what bot types Nary say to you to build... So dont build some girly popups,rammers,vertical spinners... "Come to the dark side friend... Build only horizontal spiners..." Hehehe ...
Joking...
Title: Somebody's Showcase
Post by: Somebody on July 02, 2008, 12:24:04 PM
I found this bot in my "Import Bot" Folder. I don't even remember building it, but I have never downloaded any. I know how to use DSA, but not battery stacking. It is Titanium, and the wheels are the large wheels because the I wanted the bot to be invertible, which it is. I will rebuild it with DSA though, make it thinner, use the iron spikes, but the wheels will probably be something like N-12's or Slipperbottoms so it will be able to climb hills without getting stuck

Edit: I will get Starcore soon, but I will probably get 3 just to remember the good old days when you would build an 800 pound bot that can't beat a LW
Title: Somebody's Showcase
Post by: duh102 on July 02, 2008, 12:24:33 PM
To fill in the gaps that venko has graciously left you, here (http://beetlebros.gametechmods.com/ra2techs.htm)'s the link to the Beetlebros building tips.
And again because venko was lazy, here (http://starcore.gametechmods.com/)'s the link to all the Starcore AI packs.
Title: Somebody's Showcase
Post by: Flying_Chao on July 02, 2008, 12:28:21 PM
I recommend the Slipperbottom wheels over N-12's, just so you know. Your bot is kind of similar to one I have in that it is a rammer with one battery that has a "tail" in the back. It will be in my new showcase soon.
Title: Somebody's Showcase
Post by: Somebody on July 02, 2008, 12:28:37 PM
Thanks duh102 (venko=Lazy:biggrin:), I will probably download Starcore 3 within the week
Title: Somebody's Showcase
Post by: Naryar on July 02, 2008, 01:22:40 PM
Quote from: Somebody;10432
I found this bot in my "Import Bot" Folder. I don't even remember building it, but I have never downloaded any.


LOL.

Battery stacking is a PitA, excepted for some and Venko who sorta cheats because his game is buggy and allows him to stack easily. But it is on the BeetleBros webiste in RA2 tutorials. And all you need to know, by the way.

Yeah, if you can't put something on an attachment point, try rotating it in the same attachment point.

Begin by Starcore 1... because i don't think you're ready for S3. Then go Starcore 2, and when you feel really at ease go finally 3. The three has some awesome bots like Neglected Waterbug, Rabid Pit Bull and Little Darling.

One last advice... read VERY VERY CAREFULLY the beetlebros tutorials... that was an awesome Venkoism.

And dont listen to Venko that tolds you to stick with HS'ers... you'll see that a ram is VERY useful when fighting an horizontal spinner, and as perhaps 20% of all Starcore bots are horizontal spinners (that is, they are everywhere)...
Title: Somebody's Showcase
Post by: Somebody on July 02, 2008, 04:03:10 PM
Here is my new incarnation of my bot Talon, Talon 4 Talon one had only the middle hammer with a square extender, Talon2 had all three, but they launched from straight up in the air, Talon 3 put the hammers where the are now, and Talon 4 changed the motors to HP-ZTeks and made the hammer arms circular.
(https://gametechmods.com/uploads/images/47063Talon 4.JPG)
(https://gametechmods.com/uploads/images/24226Talon 4 Inside.JPG)
(https://gametechmods.com/uploads/images/54161Talon 4 hammer test.JPG)
Good:Large damage from hammer, hammers act as a srimech, fast, maneuverable, side spikes to keep from getting stuck
Bad:hammer lifts front when launched, back is unprotected.

Naryar: I probably will download Starcore 1 first, get really used to it, then download Starcore 3 over it. One question, when I download Starcore 3 after Starcore 1 or 2, are all of my Starcore 1 or 2 bot deleted?

Flying_Chao:I am working on Spike Again 4.
Title: Somebody's Showcase
Post by: Scrap Daddy on July 02, 2008, 04:26:04 PM
I dont know if this bot could beat Starcore 3 bots.


Well.....you have a lot of weight left so beef up those hammers with razors/irons and put some armor at the front. That fronts pretty exposed.
Title: Somebody's Showcase
Post by: Somebody on July 02, 2008, 08:45:56 PM
SA4 and Talon 5 will be done soon. They would be much better if someone taught me how to stack batteries.:x

50th post for me:biggrin:
Title: Somebody's Showcase
Post by: Sage on July 02, 2008, 10:15:11 PM
you cant be taught how to stack. its a skill you have to learn by practice and perseverance.
Title: Somebody's Showcase
Post by: R0B0SH4RK on July 03, 2008, 01:09:20 AM
Talon's chassis is way too big, and you could fit 4 axe heads on 2 DDT's to increase damage and save weight. Also, wedges don't work well for hammers, as opponents tend to slide up onto the extenders, too close for the weapons to hit. Also, don't be afraid to put your wheels outside your chassis. Having them inside is a colossal waste of space and weight. You could probably make that bot a middleweight just from making the chassis smaller.
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 08:05:59 AM
I am completely rebuilding Talon. The wedge has always worked out right because the hammer arms were never too long. I put a ramplate for protection on the wedge, and the hammers could never reach the other bot. I ended up turning Talon into a rammer for that fight because the hammer didn't reach far enough. Talon 5 is iin the works, and Spike Again 4 is coming along.

By the way ROBOSH4RK, congratulations about Fuerza.
Title: Somebody's Showcase
Post by: Sage on July 03, 2008, 09:16:48 AM
i use wedges on my hammers.
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 09:35:06 AM
Here is Talon 5, the newest Talon.
(https://gametechmods.com/uploads/images/16628Talon 5.JPG)
(https://gametechmods.com/uploads/images/85945Talon 5 Inside.JPG)
Yes, I still use a wedge.
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 09:40:06 AM
And here is the new Spike Again, Spike Again 4 There are 44 spikes on the front. It has 2-wheel drive because when it had 4-wheel drive, it would half tip-over, and only 2 wheels would touch. Because of this, I got 8 more spikes and a Nifty battery on this bot.
(https://gametechmods.com/uploads/images/26750Spike Again 4.JPG)
(https://gametechmods.com/uploads/images/22589Spike Again 4 Inside.JPG)
(https://gametechmods.com/uploads/images/53751Spike Again 4 Spikes.JPG)
Title: Somebody's Showcase
Post by: Naryar on July 03, 2008, 10:30:16 AM
This is too slow to be a heavyweight rammer/pusher. Stick to the 4WD. And you've got much empty space.

You could counterbalance the half-tipping problem by putting a wedge on the front (to support all the spike's weight). But not a wedge body, a small wedge on a snapper facing the front, like if you wanted to go under your opponent (BeetleBros building techniques).

Play with the snapper's starting position and you should find a position were you should be able to drive on 4WD correctly.
Title: Somebody's Showcase
Post by: Venko on July 03, 2008, 11:31:17 AM
And use smaller wheels please... ;)
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 01:48:28 PM
Here is Spike Again 5,. with 36 iron spikes, 1 70 cm pole spike, 4-wheel HPZ-tek drive, and smaller, lighter, SlipperBottom wheels.
(https://gametechmods.com/uploads/images/95288Spike Again 5.JPG)
(https://gametechmods.com/uploads/images/85423Spike Again 5 inside.JPG)

Edit: The pointy tip spike below the other spikes is attached to the Snapper. I decided to put a spike on instead of a wedge. Thanks for the idea Naryar:biggrin:
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 03:15:47 PM
This was probably the easiest battle EVER!:biggrin::biggrin::biggrin::biggrin::biggrin::biggrin:
(https://gametechmods.com/uploads/images/34253BS SA5 vs. EMERGENCY.JPG)

Edit: This bot also has DSA , just with Titanium Skin.
Title: Somebody's Showcase
Post by: Naryar on July 03, 2008, 03:29:53 PM
You're getting good.

But if you want to go Starcore, stick to the small wedge. It would provide a little protection against wedge type bots.

And I bet that you could go under Emergency... at least jam his flippers between your irons and your single pole spike.
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 03:50:49 PM
Naryar: 3 Things,
1. I probably will switch back to the small wedge when I get Starcore
2. The Flippers on EMERGENCY were off in 2 hits, and the bot is invertible anyways
3. The pole spike is at the back.

Also, I have learned to not hit one of the bumped up places on the sides of the moving Tabletop arena, because I accidentaly ran into one, and the whole bottom row of spikes (It broke off at the T-Connector), plus the spike and extender on the Snapper, all broke off in ONE HIT:shock:. I was so lucky that it was the championship.
Title: Somebody's Showcase
Post by: Venko on July 03, 2008, 04:06:02 PM
I want to see a inside pick for the back side of the bot...
This stacking the anchor (is the back spike on anchor?) inside of black is very good stacking for begginers like you. Congarts...
Title: Somebody's Showcase
Post by: Somebody on July 03, 2008, 04:34:28 PM
Sorry Venko, it is not stacked, it just looks like it. The anchor is under the black battery.
(https://gametechmods.com/uploads/images/67558Spike Again 5 Back.JPG)
Title: Somebody's Showcase
Post by: man manu on July 04, 2008, 01:45:57 PM
i have been looking through your showcase form start to finish tonight and you have improved so much from the first bot you posted! well done! i think that that bots hight is 5 pixels? if it is then you can make it invertable with shiny hubs rather than slipperbottoms which will save you weight to add more spikes or something. or you could make that extender off the snapper a little longer and put a wedge on the end of it to make bots go up the wedge and into your spikes for more defense from wedges and more destruction! Again well done in your improvement. you could be a top builder one day if you keep going like this. try starcore 1.0 as that will also improve your bot building.

man manu:-D:approve::):(:neutral::bigsmile::gawe::shock::biggrin::baby_smily::ermm::-(:smile:[8(]:redface:
Title: Somebody's Showcase
Post by: Somebody on July 04, 2008, 02:10:54 PM
man manu: I usually don't use the shiny hubs, because it is very easy to get both sides of the bot stuck on a hill, and I will download Starcore 1 soon.

P.S.Thanks
Title: Somebody's Showcase
Post by: Somebody on July 06, 2008, 03:06:34 PM
Do you guys think that if I dowloaded DSL 2, I would also become a better bot builder, because I watched some Youtube videos on it, and I really want to try it.
Title: Somebody's Showcase
Post by: Clickbeetle on July 06, 2008, 04:37:19 PM
Playing DSL won't make you better at stock RA2.  They have completely different styles.  However, I think that for a beginning player it would be easier to learn DSL and get good at it since you don't need to know all sorts of advanced glitches and stacking techniques to make a good bot.  Veterans of stock RA2 often have a hard time adjusting to DSL because they're used to making bots with weapons in quantity, while DSL makes a few quality weapons possible.

You're getting good at stock RA2 though.  Spike Again 4 could be better, but not much.  Any improvements I could suggest now would mostly just be nitpicking.  The biggest one is that you could shrink the chassis to put the wheels outside the bot and save a few kgs you could use on more weapons.  But again, mostly nitpicky, and I kind of like the aesthetic of the inside-chassis wheels.
Title: Somebody's Showcase
Post by: Somebody on July 06, 2008, 08:14:04 PM
Thanks Click, that means alot to a new builder like me. I downloaded DSL 2.0, so just I might be able to compete in the next BBEANS.
Title: Somebody's Showcase
Post by: Somebody on July 10, 2008, 07:22:48 AM
Here is my new bot, Drumbo Reborn 4. It is the 8th version of my original drum bot, and the 4th version on this rebuild. These pics were taken in DSL, because that bot was in my game when I downloaded DSL, but I needed a little extra battery, so I stuck another battery (a DSL one) into the bot.
(https://gametechmods.com/uploads/images/39624Drumbo Reborn 4.JPG)
(https://gametechmods.com/uploads/images/53692Drumbo Reborn 4 Inside.JPG)
(https://gametechmods.com/uploads/images/67817Drumbo Reborn 4 srimech.JPG)
I know this bot could be made better, such as steel extenders, I just wanted to see what everybody thought.
Title: Somebody's Showcase
Post by: Somebody on July 10, 2008, 07:27:07 AM
I also just wanted to show this battleshot
(https://gametechmods.com/uploads/images/26114BS Bone Breaker 2 Beating CE.bmp)
Also, my BBEANS bot can throw the car in the bot lab and make it do a barrel roll.
Title: Somebody's Showcase
Post by: Flying_Chao on July 10, 2008, 09:13:10 AM
Do a barrel roll!
Title: Somebody's Showcase
Post by: Somebody on July 10, 2008, 10:53:04 AM
It was a flipper bot with a saw at the back, but I realised that it had about 4 fatal weaknesses, so I built another, it is different.
Title: Somebody's Showcase
Post by: Flying_Chao on July 10, 2008, 11:52:59 AM
So, is the bot pictured above stock or DSL? (Besides the Battery)
Title: Somebody's Showcase
Post by: Somebody on July 10, 2008, 03:37:34 PM
It is all stock (besides the battery)
Title: Somebody's Showcase
Post by: Sage on July 10, 2008, 04:07:30 PM
steel extenders ><. srimech that eats way too much weight ><. HUGE chassis ><. heavy wheels ><.
Title: Somebody's Showcase
Post by: Somebody on July 10, 2008, 04:19:00 PM
I built this about 6 months ago, with just minor changes since. I built the original with the drum outside the chassis and it tipped over, so after 3 more renditions, I tried to rebuild it. I chose this chassis shape because I had no other ideas for the shape. I built the first version when I saw Drumblebee on Click's site.
Title: Somebody's Showcase
Post by: Sage on July 10, 2008, 04:25:26 PM
ok, so why did you post a 6 month old bot, if you just are going to use that fact as an excuse to why it's bad?
Title: Somebody's Showcase
Post by: Somebody on July 11, 2008, 12:19:03 PM
I'll Build a new one then :mad:
Title: Somebody's Showcase
Post by: Somebody on July 11, 2008, 04:14:27 PM
Okay, here is the Drumbo Reborn rebuild it is called Relivening of Drumbo
(https://gametechmods.com/uploads/images/22285Relivening of Drumbo.JPG)
(https://gametechmods.com/uploads/images/6112Relivening of Drumbo Inside.JPG)
Title: Somebody's Showcase
Post by: Sage on July 11, 2008, 04:19:30 PM
make the wedges longer. they wont do anything if the chassis is in the way. put some armor on the front. nice idea with the totally invertible wedge, but its been done before.

i have to say, MUCH better than the last one.
Title: Somebody's Showcase
Post by: Somebody on July 12, 2008, 05:46:12 AM
I made the wedges longer. Only one problem though, now it sometimes gets stuck on the wedges, with the drum facing down, and there is nothing it can do. It probably won't be a problem in battle though because the AI will always be ramming you.
(https://gametechmods.com/uploads/images/4691Relivening of Drumbo new wedges.JPG)

Sage: I know that the double wedge thing has been used, because I stole the idea from Backlash in season 5
Title: Somebody's Showcase
Post by: infiniteinertia on July 12, 2008, 08:21:21 AM
how will that do any damage...
Title: Somebody's Showcase
Post by: pyscolone on July 12, 2008, 10:43:53 AM
:?
Title: Somebody's Showcase
Post by: infiniteinertia on July 12, 2008, 11:58:48 AM
lol :?:
Title: Somebody's Showcase
Post by: R0B0SH4RK on July 12, 2008, 05:55:45 PM
Haven't we told you about making your HW's as close to 800 kg's as possible..?

Also, those wedges tend not to get under opponents at all.

Add more razor tips too, because you have the weight.
Title: Somebody's Showcase
Post by: Somebody on July 13, 2008, 08:00:19 AM
I added 8 more razor tips, and exported it to DSL.
ROBOSH4RK: Yes, the wedges DO get under the opponents, and I had the armor as DSA in stock, but in DSL, it is 3mm Titanium.

II: I hope that you are joking, because if you aren't, then you are the most oblivious person in the world

Here is Relivening of Drumbo 2
(https://gametechmods.com/uploads/images/59510Relivening Drumbo 2 Drum.JPG)
(https://gametechmods.com/uploads/images/66251Relivening Drumbo 2 Inside.JPG)
Title: Somebody's Showcase
Post by: pyscolone on July 13, 2008, 10:55:59 AM
why would you upload it into DSL.
Title: Somebody's Showcase
Post by: Somebody on July 14, 2008, 07:40:52 AM
I wanted to see how good it was against the DSL Bots, and it beat CE
Title: Somebody's Showcase
Post by: infiniteinertia on July 14, 2008, 09:10:01 AM
theres absolutely 0% chance that bot beats CE without at least 10 tries first.
Title: Somebody's Showcase
Post by: Somebody on July 14, 2008, 09:53:11 AM
Try #1
(https://gametechmods.com/uploads/images/41567BS ROD 2 vs. CE.JPG)
Title: Somebody's Showcase
Post by: Somebody on July 14, 2008, 12:52:37 PM
Here is my BBEANS entry, Ripterra
(https://gametechmods.com/uploads/images/90711Ripterra.JPG)
(https://gametechmods.com/uploads/images/39165BS Ripterra vs. Mako.JPG)

Edit: Mako is on its side because of a havoc explosion, but the wheel was already off.
Title: Somebody's Showcase
Post by: Dragonfire on July 14, 2008, 02:03:17 PM
are you telling me that you can win against a HW wid a MW, and it's your BBEANS entry? I am sooo doomed...
Title: Somebody's Showcase
Post by: infiniteinertia on July 14, 2008, 02:07:36 PM
cool... You beat a DSL bot with differentiated stock parts with different HP and only by points......so very impressive.

Try fighting vortex CE in a stock game and tell me how you do.
Title: Somebody's Showcase
Post by: somestrangeguy on July 14, 2008, 03:13:48 PM
Did you get the idea of beating BBEANS2 champions by looking at my showcase? :D
Its very good indeed. Mine can beat Smashbox2 but it has trouble with Mako.
Title: Somebody's Showcase
Post by: Madiaba on July 14, 2008, 03:29:58 PM
Wow, Somebody..... your MW beat Mako? That's impressive. Can it consistently do that?
Title: Somebody's Showcase
Post by: Somebody on July 14, 2008, 03:35:07 PM
If Ripterra goes head on to Mako (like what AI would do) it gets killed, but if I drive it around to hit the wheels and sides, it is easy

Somestrangeguy:No I didn't steal the idea from you, and it isn't very good against Smashbox 2 and Shebeast

Infiniteinertia:What is "vortex CE"
Title: Somebody's Showcase
Post by: Madiaba on July 14, 2008, 03:43:51 PM
OK, that makes sense.  
BTW: Your BBEANS entry will be AI-ed....
Title: Somebody's Showcase
Post by: Somebody on July 14, 2008, 03:48:12 PM
Thats why I am not so confident about this BBEANS
Title: Somebody's Showcase
Post by: Madiaba on July 14, 2008, 04:00:43 PM
Well keep trying.  And as Sage mentioned elsewhere, Rookies HAVE won BBEANS before...
Title: Somebody's Showcase
Post by: Somebody on July 14, 2008, 04:36:14 PM
Here are a few more shots of Ripterra beating Smashbox 2 (I got really lucky because it got flipped by the spikes), getting Sir K to land on its side, KOing  the mighty Tornado Mer
(https://gametechmods.com/uploads/images/66119BS Ripterra vs. Smashbox 2.JPG)
(https://gametechmods.com/uploads/images/98827BS Ripterra vs. Sir Killalot.JPG)
(https://gametechmods.com/uploads/images/54065BS Ripterra vs. Tornado Mer.JPG)

Edit: I looked on the BBEANS site, and everyone who has won the tournament, it has been in there first try.
Title: Somebody's Showcase
Post by: Somebody on July 19, 2008, 08:17:18 AM
This should probably be in tech support, but I need help. I want to make a bot for August BOTM, but after I make the picture, I don't know how to shrink it without cutting anything off.
Title: Somebody's Showcase
Post by: Madiaba on July 19, 2008, 08:45:00 AM
SB, this is the one I use most. It does many things like resize, or convert to many different formats like jpg. To resize, just go under menu 'Image' and select 'Resize/..' there. Make sure 'Preserve Aspect Ratio' (height/width) is selected.
IrfanView (http://www.madiaba.gametechmods.com/iview399.rar)]IrfanView (http://www.madiaba.gametechmods.com/iview399.rar)[/URL]
Title: Somebody's Showcase
Post by: Somebody on July 19, 2008, 09:45:40 AM
Where do copy the file to?
Title: Somebody's Showcase
Post by: Flying_Chao on July 19, 2008, 11:00:41 AM
Quote from: madiaba;11159
SB, this is the one I use most. It does many things like resize, or convert to many different formats like jpg. To resize, just go under menu 'Image' and select 'Resize/..' there. Make sure 'Preserve Aspect Ratio' (height/width) is selected.
IrfanView (http://www.madiaba.gametechmods.com/iview399.rar)]IrfanView (http://www.madiaba.gametechmods.com/iview399.rar)[/URL]


I use IrfanView too, to convert things to pcx's. It works pretty well.
Title: Somebody's Showcase
Post by: Madiaba on July 19, 2008, 11:36:38 AM
Quote from: Somebody;11160
Where do copy the file to?
Could you expound on/clarify your question a bit...
Title: Somebody's Showcase
Post by: Somebody on July 19, 2008, 01:00:58 PM
Never mind, it is fixed, thanks for the download.
Title: Somebody's Showcase
Post by: Somebody on July 19, 2008, 02:15:35 PM
My DSL showcase is up, check it out.
Title: Somebody's Showcase
Post by: Somebody on July 23, 2008, 07:52:48 AM
Here is one that I made to make the biggest VS I have ever made.
(https://gametechmods.com/uploads/images/24617Bot o' Pain.jpg)
(https://gametechmods.com/uploads/images/34462Bot o' Pain inside.jpg)

It has DSA, I changed it for DSL, but I can't remember to what. The side extenders are for stability, and they work remarkably well. They don't get knocked off all that much, and they keep the bot from tipping. The bot always self-rights because of the hammers and the fact that it is impossible to land on its side. And there are 2 chickening drills at the back as a backup weapon, but I haven't needed to use them yet.

When I downloaded DSL, I just copy/pasted my stock game, so now all of my stock bots are in DSL
Title: Somebody's Showcase
Post by: System32 on July 23, 2008, 10:00:50 AM
Sweet. The sledgehammer spinners are a little old, no?
Title: Somebody's Showcase
Post by: infiniteinertia on July 23, 2008, 10:12:37 AM
Your the second idiot I have seen to do this.

THE HPS OF WEAPONS THAT ARE STOCK CHANGE IN DSL.
Title: Somebody's Showcase
Post by: System32 on July 23, 2008, 10:25:27 AM
I didn't know that.

Oh, and capslock is for morons.
Title: Somebody's Showcase
Post by: infiniteinertia on July 23, 2008, 10:27:28 AM
since when was i talking to you?
Title: Somebody's Showcase
Post by: System32 on July 23, 2008, 10:41:33 AM
Oh, you were talking to sombody then?
Title: Somebody's Showcase
Post by: infiniteinertia on July 23, 2008, 10:57:23 AM
the builder?
Title: Somebody's Showcase
Post by: System32 on July 23, 2008, 11:56:37 AM
Ah.
Title: Somebody's Showcase
Post by: Somebody on July 23, 2008, 03:48:31 PM
I never said that I USE it. I just felt like taking the pics in DSL. I just import the bot, take the pics, and then get rid of it. I didn't make it in DSL!:tongue:
Title: Somebody's Showcase
Post by: Sage on July 23, 2008, 04:06:10 PM
and why the heck would you do that. theres no point whatsoever.
Title: Somebody's Showcase
Post by: Somebody on July 23, 2008, 09:21:23 PM
No point to what.

Just because everyone is making an argument out of an absolutely pointless topic, I will now take pics of my stock bots in my stock game. That way the world won't end!
Title: Somebody's Showcase
Post by: Somebody on July 27, 2008, 07:40:43 AM
Here is the bot I mentioned on Venko's Showcase, Caterpillar 4. It will also be my BBEANS 5 entry. It is old, but I have always kept it because It was very different, and fun to drive. I barely remember building it. It will be my BBEANS 5 entry. I will do a rebuild soon, but not now, because I will be away from my computer until August 2nd.
(https://gametechmods.com/uploads/images/23065Caterpillar 4.jpg)
(https://gametechmods.com/uploads/images/27526Caterpillar 4 inside.jpg)

Good: Good Weapon, Can easily work while missing some "legs" off of the wheels, wheels act as weapons, if getting pushed, It will climb on top of a robot, with practice, you can learn to use the wheels as a weapon if pinned vertically against the wall, side extenders to make sure that it doesn't get stuck on its side, invertible.

Bad: Susceptible to hammers, prone to being pushed, weapon does not work while inverted
Title: Somebody's Showcase
Post by: Flying_Chao on July 27, 2008, 09:21:55 AM
I'm not so sure about the choice of motors....
Title: Somebody's Showcase
Post by: Somebody on July 27, 2008, 09:32:48 AM
Z-Teks make it uncontrollable, and besides, it goes fast enough to be perfectly controllable, and it barely fits under the weight limit.
Title: Somebody's Showcase
Post by: Flying_Chao on July 27, 2008, 09:45:30 AM
I have a bot like this with about 6 Z-Tek drive, but it uses maces instead of ramplates on extenders. BTW, does that spinning weapon in the front actually do good damage? I am just wondering if the weight would be better spent elsewhere....
Title: Somebody's Showcase
Post by: Madiaba on July 27, 2008, 11:31:45 AM
Quote from: Somebody;11631
It will also be my BBEANS 5 entry.... with practice, you can learn to use the wheels as a weapon....
[/COLOR]
SB, Don't forget that your bot will be AI-ed in touneys, and not User controlled.
Title: Somebody's Showcase
Post by: Sage on July 27, 2008, 11:32:52 AM
thats gonna be the spinner from the west for BBEANS 5.
Title: Somebody's Showcase
Post by: pyscolone on July 27, 2008, 12:01:09 PM
qft^
Title: Somebody's Showcase
Post by: System32 on July 27, 2008, 03:22:27 PM
Those motors you use are good. They don't take up much weight, they are light, fast and my own favorite choice of stock.
Title: Somebody's Showcase
Post by: infiniteinertia on July 27, 2008, 08:06:31 PM
sorry, that bot would do next to nothing.
Title: Somebody's Showcase
Post by: Madiaba on July 27, 2008, 08:57:42 PM
SB, Inf is being more frank than me. Your bot will not last long in a tourney.
The 'wheels' will get quickly removed, there's way too much wasted space in the bot, your weapons system is very weak and will be disabled promptly(3 arrow tips:shock:), .....
But you've got time to work on it before BBEANS5....
Title: Somebody's Showcase
Post by: System32 on July 28, 2008, 03:38:17 AM
After hearing the replys, I'm dying to post that BBEANS 5 pic of venko's.
Title: Somebody's Showcase
Post by: pyscolone on July 28, 2008, 09:09:10 AM
I doubt more than 2 people would enter a bot of the sort, idiot. People build 36 weaponed spinners to see if they can take a challenge, not to enter them into a tournament. Be innovative, not an asshole. kthxbai!
Title: Somebody's Showcase
Post by: Somebody on August 02, 2008, 11:53:04 AM
Yes, I am planning to enter it as the Spinner from the West of BBEANS 5. I might rebuild it once or twice.

Flying_Chao: It gets about 500+ hits with the weapon.
Madiaba: I know it will be AIed, and it works perfectly fine without even two arms on one of the wheels.

It will get re-built and reposted.
Title: Somebody's Showcase
Post by: System32 on August 02, 2008, 12:26:09 PM
Quote from: pyscolone;11673
I doubt more than 2 people would enter a bot of the sort, idiot. People build 36 weaponed spinners to see if they can take a challenge, not to enter them into a tournament. Be innovative, not an asshole. kthxbai!


All I am saying as it, like Spinner from the west, Won't even last one match. Got that?
Title: Somebody's Showcase
Post by: TorrFac on August 03, 2008, 05:31:17 PM
u a dang right!!!...36 weaponted HS...there is a challenge and chance to perfection to all people.. and if no one don't build HS(in past and now) pop-up's or other style bots will be poor nowadays
Soon i will open my showcase and u will see my 38 weaponted HS... challenge to everyone...
Title: Somebody's Showcase
Post by: Somebody on August 07, 2008, 10:42:08 AM
Okay, I downloaded Starcore 1, and the first fights went pretty well.
(https://gametechmods.com/uploads/images/86652BS BB2 vs Borg Queen Starcore 1.jpg)
(https://gametechmods.com/uploads/images/80565BS Caterpillar 4 vs. Borg Queen Starcore 1.jpg)
(https://gametechmods.com/uploads/images/73368BS ROD 4 vs. Alien Queen Starcore 1.jpg)

Yes, that is the same Caterpillar 4 that was shown earlier in the showcase, which proves that it is NOT a spinner from the west, and that it can fight well in a battle
Title: Somebody's Showcase
Post by: Venko on August 08, 2008, 08:32:57 AM
If you fell that you crush badly Starcore 1 its time for you to move on to 3...
Title: Somebody's Showcase
Post by: Somebody on August 08, 2008, 09:46:25 AM
Yes, I have 3 now.
Title: HELP ME!!!
Post by: Somebody on August 10, 2008, 08:41:06 AM
I need tips: I want to build a popup(I have never built one before) but I don't know how.
Title: Somebody's Showcase
Post by: infiniteinertia on August 10, 2008, 10:29:41 AM
just look at some of the sh** pyscolone has built. ive decided to be nice and i'll send you a PM of my two best MW popups if you really dont know how they are built.
Title: Somebody's Showcase
Post by: Somebody on August 10, 2008, 10:34:06 AM
thanks
Title: Somebody's Showcase
Post by: Somebody on August 14, 2008, 11:32:22 AM
Here is my first try at a popup, in its second revision, called Brutality 2
(https://gametechmods.com/uploads/images/48119Brutality 2.jpg)
(https://gametechmods.com/uploads/images/28569Brutality 2 Inside.jpg)

It has DSA
Title: Somebody's Showcase
Post by: pyscolone on August 14, 2008, 11:47:39 AM
why is it so tall
Title: Somebody's Showcase
Post by: Somebody on August 14, 2008, 11:55:04 AM
The change from Brutality to Brutality 2 was only internal. Brutality 3 is a complete rebuild.
Title: Somebody's Showcase
Post by: Venko on August 14, 2008, 01:37:35 PM
Small the high, make the front more sharp, try to put the ramplate more low and ...
Try some custom skining... After seeing this "paint job" i will have nightmares at least for a week...
Title: Somebody's Showcase
Post by: Somebody on August 14, 2008, 09:18:18 PM
Brutality 3 is alot better, with a (bad) skin, and it is a Heavyweight. I will showcase it soon.
Title: Somebody's Showcase
Post by: Somebody on August 18, 2008, 06:40:01 PM
I decided to change its name to Brutalization, and it can beat all bots in Starcore 3 except for :All SHW's, The Possessed Bee, Ultimate Spammer, Mome Rath.
(https://gametechmods.com/uploads/images/27710Brutalization.jpg)
(https://gametechmods.com/uploads/images/97066Brutalization Inside.jpg)
Title: Somebody's Showcase
Post by: infiniteinertia on August 18, 2008, 08:10:46 PM
hmmm.

well the hw is weird.
Title: Somebody's Showcase
Post by: R0B0SH4RK on August 18, 2008, 11:22:26 PM
Add some more popup spikes. You have the weight.
Title: Somebody's Showcase
Post by: Somebody on August 19, 2008, 07:31:55 AM
Robosh4rk:I will

3 things I forgot to mention
1.The snappers for the plows fire when I am stuck on the back part of the bot to get me back on my wheels

2.Do you guys like the skin?

3. 2 funny stories

1. Against a MW in the team "The Mafia" (I can't remember which), my spikes fell off, so (he had no wheels left) I backed up against him and fired the plows 3 times, and all three were hits that made the outside of the bot get zappy (when the control board was breaking.)

2. I beat tommy gun because I accidentely fired the snapper 2s in the air, the spikes got stuck in the drum, landing me on my wheels behind him, and flipping him.
Title: Somebody's Showcase
Post by: Clickbeetle on August 21, 2008, 09:53:38 PM
Well, your efforts at trying to use the sledgehammers effectively are admirable.  Though there are more weight-efficient components you could use for that, like lawnmower blades or double sided ice picks.

Speaking of weight efficiency, if you made the chassis just a bit wider you could put 4WD in line in the back.  Just overlap the inner wheels in the outer motors with the axle loading glitch.  HW popups are 16 billion times better with 4WD.

I like the overall design though, with that clever self-righting system that doubles as a rear weapon.
Title: Somebody's Showcase
Post by: Somebody on August 22, 2008, 08:34:06 AM
Thanks
I might do that later, as I am working on bulking up the spikes.
Title: Somebody's Showcase
Post by: Somebody on August 27, 2008, 03:05:26 PM
(https://gametechmods.com/uploads/images/50337Brutalization 2.jpg)

I have a complete rebuild in the works with many changes, such as 4wd and lawnmower blades.
Title: Somebody's Showcase
Post by: Venko on August 28, 2008, 07:37:55 AM
Ahhhhh... Some inside pics ?
Title: Somebody's Showcase
Post by: pyscolone on August 28, 2008, 12:22:43 PM
5 irons on a DDT?
Title: Somebody's Showcase
Post by: Naryar on August 29, 2008, 11:24:50 AM
Brutality 2 is very nice for your first popup, especially for a middleweight.

But to be honest, I find Brutalization pretty... ugly. Not too bad, but not too cool-looking, too.
Title: Somebody's Showcase
Post by: Somebody on August 29, 2008, 02:57:30 PM
Naryar: It was originally supposed to be a MW, but I couldn't get it under 450 kgs, so I just added a bunch a junk to it.

Venko: The inside is exactly the same, and the only change was to mackes instead of Iron spikes on the plows, and the extra spikes.
Title: Somebody's Showcase
Post by: Somebody on September 01, 2008, 10:22:31 AM
After putting off starting the rebuild until now, I realized that Brutalization is as wide as a chassis can get in the game.
Title: Somebody's Showcase
Post by: Somebody on September 27, 2008, 06:58:37 AM
A bot my little sister built

It has Titanium Armor
(https://gametechmods.com/uploads/images/35785Fuzzy Bear 2.jpg)
(https://gametechmods.com/uploads/images/57313Fuzzy Bear 2 Inside.jpg)
Title: Somebody's Showcase
Post by: Naryar on September 27, 2008, 07:15:46 AM
...How old are she?
Title: Somebody's Showcase
Post by: Somebody on September 27, 2008, 07:16:08 AM
More than 1, less than 100
Title: Somebody's Showcase
Post by: Somebody on October 10, 2008, 08:16:56 AM
New bot, it is Go Red Sox!!
(https://gametechmods.com/uploads/images/25704Go Red Sox!!.jpg)
(https://gametechmods.com/uploads/images/44971Go Red Sox!! inside.jpg)
(https://gametechmods.com/uploads/images/37539BS Go Red Sox!! vs. Vortex CE.jpg)

That used to be Vortex CE
Title: Somebody's Showcase
Post by: Somebody on October 11, 2008, 09:35:04 AM
Some more battleshots:
(https://gametechmods.com/uploads/images/69116BS Go Red Sox!! vs. Texas Twister.jpg)
(https://gametechmods.com/uploads/images/18864BS Go Red Sox!! vs. Alien Predator.jpg)
(https://gametechmods.com/uploads/images/9364BS Go Red Sox!! vs. Void.jpg)
(https://gametechmods.com/uploads/images/655BS Go Red Sox!! vs. Rebel II.jpg)

Comments Welcome!:-D
Title: Somebody's Showcase
Post by: Urjak on October 11, 2008, 10:21:58 AM
Wow, looks powerful. You can definatly cut down on empty space, and maybe use DDTs instead of snappers.
Title: Somebody's Showcase
Post by: Naryar on October 11, 2008, 10:37:23 AM
I'm impressed you won against 4WD heavies and Vortex CE. Although it can be done with that ground clearance.

But:

-Urjak's right
-You need a wedge

Otherwise, decent bot.

EDIT: and i bet that with managing space, you could put these rubbers in the chassis. These definitely need protection.
Title: Somebody's Showcase
Post by: Somebody on October 11, 2008, 06:14:25 PM
I left weight over for improvements. It can still sometimes get under bots with wedges.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 06:27:33 AM
(https://gametechmods.com/uploads/images/1011BS Go Red Sox!! 2 vs. Neglected Waterbug.jpg)

Go Red Sox!! 2 beat NWB Easy, And I beat him like an AIed bot. Its just when I stopped, thats how he fell off my wedge. You can see the lumped up metal in the front anyways.
Title: Somebody's Showcase
Post by: infiniteinertia on October 12, 2008, 09:21:21 AM
hah what bots did you beat? and you defintely didnt beat NW head on, but okay.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 09:22:25 AM
Here is Go Red Sox!! 2
(https://gametechmods.com/uploads/images/1652Go Red Sox!! 2.jpg)
(https://gametechmods.com/uploads/images/90455Go Red Sox!! 2 Inside.jpg)

What should I do with the extra weight?
Title: Somebody's Showcase
Post by: Urjak on October 12, 2008, 10:04:30 AM
Throw in some iron spikes maybe.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 10:20:40 AM
I will prove it Inf, and btw, it will be using Go Red Sox!!! 3. GRS 2's weapons, for some reason, were way weaker than the Snappers, so GRS 3 uses the same snapper setup (+ wedge) as GRS 1

Edit: Ha HA!
(https://gametechmods.com/uploads/images/78963BS Go Red Sox!! 3 vs. NWB.jpg)

It took 4 minutes
Title: Somebody's Showcase
Post by: Naryar on October 12, 2008, 10:46:58 AM
Quote from: Urjak;17034
Throw in some iron spikes maybe.


Nope. I thought the same when i was a beginner in popups, but razors are better.

Why? They do more damage, are lighter (so you can put more, and more importantly the weapon is faster than irons) and shorter (you do need short weapons on popups)

'Like hammers. You don't need many hitpoints on hidden/out of the way weapons that will strike from under your bot/over your bot.
Title: Somebody's Showcase
Post by: Urjak on October 12, 2008, 11:00:38 AM
Quote from: Naryar;17037
Nope. I thought the same when i was a beginner in popups, but razors are better.

Why? They do more damage, are lighter (so you can put more, and more importantly the weapon is faster than irons) and shorter (you do need short weapons on popups)

'Like hammers. You don't need many hitpoints on hidden/out of the way weapons that will strike from under your bot/over your bot.


Ah, okay then.
Title: Somebody's Showcase
Post by: infiniteinertia on October 12, 2008, 12:32:19 PM
no, it did not take 4 minutes. that popup would get raped by any HW popup.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 12:37:14 PM
Look at the time between the edit and the post. THAT IS WHEN I FOUGHT THE BOT.
Title: Somebody's Showcase
Post by: infiniteinertia on October 12, 2008, 12:39:23 PM
no, because it takes more than half that time to find the screenshots after taking them and going to a website where you have to wait and upload them and then paste them.

but its okay that you just waited 4 minutes to upload a screenshot you had already took and uploaded.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 01:46:33 PM
I upload them on GTM, and they go very quick. ACAMS or Goose, do you have any upload records? If so, look for a pic titled "BS Go Red Sox!! 3 vs. NWB" That is that picture.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 02:20:37 PM
Now I guess that there are no HW Popups in S3, and they are now a new class called "Non-popups"
(https://gametechmods.com/uploads/images/94935BS Go Red Sox!! 3 vs. 3-2-1 Blastoff.jpg)
(https://gametechmods.com/uploads/images/50396BS Go Red Sox!! 3 vs. Anti-Epic.jpg)
(https://gametechmods.com/uploads/images/57247BS Go Red Sox!! 3 vs. Epic.jpg)
(https://gametechmods.com/uploads/images/59034BS Go Red Sox!! 3 vs. Fatal Incision.jpg)
(https://gametechmods.com/uploads/images/73051BS Go Red Sox!! 3 vs. Rebel 2.jpg)
(https://gametechmods.com/uploads/images/70076BS Go Red Sox!! 3 vs. Ultimate Spammer.jpg)


Edit:Weird, the pic for Spaminator 2 won't show up. Oh well, it is deleted, and I will make another later.

Edit 2: And of Hunter-Killer Tank
Title: Somebody's Showcase
Post by: Clickbeetle on October 12, 2008, 05:41:09 PM
Well it's cool that you made a MW popup with 3 Snappers.  I don't remember seeing that before.  How much damage does it do on average?

But there's no way a bot like that can get under NW exactly head-on.  You would need to steer a little to one side, so the wedges collide, and hope your wedge is better.
Title: Somebody's Showcase
Post by: Somebody on October 12, 2008, 05:46:10 PM
It averages about 550-900.
I fight all my matches in the combat zone, and the bots turn around the spikes that my bot goes behind. When it hits the ground it always turns a little.
Title: Somebody's Showcase
Post by: Somebody on December 30, 2008, 06:16:41 PM
Wow. Been a while.
anyway, this bot is O for OMG I DID IT!!!!!!! (yes sage, I know it is like your names)
Kudos to anyone who figures out what I OMG DID.
(https://gametechmods.com/uploads/images/73471OMG.jpg)
Title: Somebody's Showcase
Post by: Reier on December 30, 2008, 07:00:53 PM
Stacked 2 batts.
Title: Somebody's Showcase
Post by: Somebody on December 30, 2008, 07:04:16 PM
Ding ding ding ding we have a winner!

You win...Nothing!
And yes I did.
Title: Somebody's Showcase
Post by: Scrap Daddy on December 30, 2008, 07:07:46 PM
messssssayy

whats the whole reason behind the ramplates being on snappers
Title: Somebody's Showcase
Post by: Sage on December 30, 2008, 07:10:37 PM
really messy. Stacking blacks isn't as cool if the bot itself ruins it. And my names usually are real words pertaining to the bot. Wasn't it you who just recently bashed a noob for using IM speak?
Title: Somebody's Showcase
Post by: Somebody on December 30, 2008, 07:42:24 PM
Yes I know, but I couldn't think of another name. I also know that the bot is bad, and just wanted to showcase that I got the batteries stacked. and the ramplates on snappers is a srimech.

I am going to rebuild it, I just wanted to showcase it before I deleted it.
Title: Somebody's Showcase
Post by: Urjak on December 30, 2008, 07:56:22 PM
I hate stacking Black Batts. Good job on the achievement, though the bot could be better, as you know.
Title: Somebody's Showcase
Post by: Naryar on December 30, 2008, 07:59:04 PM
WTF factor : At least 100.

Anyways i bet there is much empty space into this, plus grannies.
Title: Somebody's Showcase
Post by: R0B0SH4RK on December 31, 2008, 01:07:22 AM
Good job on the batteries.

Everything else is messy as Sage and SD said.
Title: Somebody's Showcase
Post by: Somebody on December 31, 2008, 06:52:56 AM
I actually was going to make that a popup, but it always came out around 550 or so, so I just made it a hammer and added a bunch of stuff to use up weight.
Title: Somebody's Showcase
Post by: Somebody on January 20, 2009, 07:23:08 PM
Here is a bot that is a possible BBEANS 5 entry. Popup named Melter. It can one hit KO Little Darling and many other non-wedged bots, but has some trouble with the wedges.
(https://gametechmods.com/uploads/images/83920Melter.jpg)

The wedges are mounted two each on two DDT's, that also act as Srimechs. It seems that two of the wedges are good and two of them, well, suck.
Title: Somebody's Showcase
Post by: R1885 on January 20, 2009, 07:32:38 PM
Speed might be its downfall. Other that that, its good.
Title: Somebody's Showcase
Post by: Sage on January 20, 2009, 07:39:22 PM
well, get rid of the two sucky wedges.
Title: Somebody's Showcase
Post by: Naryar on January 20, 2009, 07:40:30 PM
Slow bot and poor side protection means that you will get raped by any modern day HS.
Title: Somebody's Showcase
Post by: Sage on January 20, 2009, 07:47:11 PM
Quote from: Naryar;27149
Slow bot and poor side protection means that you will get raped by any modern day HS.


will you ever learn that HS rarely hit from the side...
Title: Somebody's Showcase
Post by: Naryar on January 20, 2009, 08:05:48 PM
I mean the two front corners, near the ramplates.
Title: Somebody's Showcase
Post by: Sage on January 20, 2009, 08:07:11 PM
Quote from: Naryar;27151
I mean the two front corners, near the ramplates.


thats exactly why the ramplate is there.
Title: Somebody's Showcase
Post by: Somebody on January 20, 2009, 08:11:16 PM
precisely Sage, and Naryar, if you read the post, it can KO Little Darling 9/10 times.
Title: Somebody's Showcase
Post by: Sage on January 20, 2009, 08:29:56 PM
SCv3 = 3 years old. Little Darling = Not modern Day.

but the thing about SCv3, the really good bots are pretty much modern day. Little darling is a decent HS.
Title: Somebody's Showcase
Post by: Somebody on January 21, 2009, 06:24:23 AM
I would test it against SCv4 if I could, but I don't have access to it.
Title: Somebody's Showcase
Post by: Scrap Daddy on January 21, 2009, 02:17:12 PM
Quote from: Somebody;27166
...but I don't have access to it.


YOUR NOT TRYING HARD ENOUGH
Title: Somebody's Showcase
Post by: Somebody on January 21, 2009, 02:45:19 PM
You either mean:
I am not trying hard enough at building

OR

I am not trying hard enough to get it.
I would like it if someone could send me the pack.
Title: Somebody's Showcase
Post by: Sage on January 21, 2009, 03:32:44 PM
https://gametechmods.com/uploads/files/StarcoreV4Alpha2.zip (https://gametechmods.com/forums/../uploads/files/StarcoreV4Alpha2.zip)
Title: Somebody's Showcase
Post by: Reier on January 21, 2009, 03:41:10 PM
Thankyouthankyouthankyou
Title: Somebody's Showcase
Post by: Sage on January 21, 2009, 03:43:11 PM
Quote from: Reier;27200
Thankyouthankyouthankyou


umm... sure. perhaps i should put it in my sig.
Title: Somebody's Showcase
Post by: Somebody on January 21, 2009, 04:10:05 PM
Is starcore okay with you releasing that?

Also, Are there any problems with the AIing and stuff such as bots not working and other things that we should know about before we download it?
Title: Somebody's Showcase
Post by: Sage on January 21, 2009, 04:13:35 PM
Quote from: Somebody;27202
Is starcore okay with you releasing that?

Also, Are there any problems with the AIing and stuff such as bots not working and other things that we should know about before we download it?



umm starcore should be fine with it. its been out for almost a year now...

and all the bots work fine.
Title: Somebody's Showcase
Post by: R1885 on January 21, 2009, 05:16:30 PM
Yes. (http://www.youtube.com/watch?v=ZiapRKY9rpY)
Title: Somebody's Showcase
Post by: Reier on January 21, 2009, 07:56:30 PM
Uhh...K...
Title: Somebody's Showcase
Post by: Somebody on January 31, 2009, 06:25:21 AM
SCv4 way harder, but I've got a gooooood BBEANS bot
(https://gametechmods.com/uploads/images/27177(IBNH) Mk. 3 vs. 3-2-1 Blastoff! times 3.jpg)


But you can't see it, it is super secret :biggrin:
Title: Somebody's Showcase
Post by: Naryar on January 31, 2009, 06:55:25 AM
Quote from: Somebody;27843


But you can't see it, it is super secret :biggrin:


Venko anyone?

Plus, do that fight in AI now.
Title: Somebody's Showcase
Post by: Somebody on January 31, 2009, 01:46:25 PM
Isn't much to AI in that fight. Lost a wheel at 2:47 and just spun in circles like any AI bot would do for the rest of the match.
Title: Somebody's Showcase
Post by: Scrap Daddy on January 31, 2009, 01:54:20 PM
3-2-1 Blastoff! isn't that good in V4...The smartzone is way too far foward.
Title: Somebody's Showcase
Post by: Somebody on January 31, 2009, 02:56:05 PM
Ya, I think that with a few upgrades, the SCv3 one could have been better than this one.
Title: Somebody's Showcase
Post by: infiniteinertia on January 31, 2009, 09:58:34 PM
I hope you mean that its not a well AIED bot and not that it is NOT WELL BUILT...
Title: Somebody's Showcase
Post by: Somebody on February 01, 2009, 05:55:22 AM
I mean neither of them. It IS well built, I was driving it, and it lost a wheel. We all know that the AI drives in circles when that happens. The wheel-losing happened early in the match.

Edit: I decided to change the name AGAIN, and just got fed up with not likeing each name after a day or two (its already had 7 names), so I just named it: Bot of 1000 Names. Its from a FIRST Lego League competition i was in a few years back.
Title: Somebody's Showcase
Post by: Reier on February 01, 2009, 12:59:47 PM
Cool, I was in a FIRST like lego event with a bot named Brain-Freeze. It was a Sumo bot.
Title: Somebody's Showcase
Post by: System32 on February 01, 2009, 02:59:01 PM
Was it the one with the hoops and rings? Somebody I know was in a FIRST event before.

(God, I want to participate in an event like that...)
Title: Somebody's Showcase
Post by: Somebody on February 01, 2009, 03:35:38 PM
It was two years ago, and it was Power Puzzle.

And I said LEGO League. The Middle School version.
Title: Somebody's Showcase
Post by: Somebody on February 07, 2009, 06:06:36 PM
(https://gametechmods.com/uploads/images/32812Fatal Incision 2.jpg)

My rebuild (if accepted), of Fatal Incision. Has more spikes, 3 blacks (front one is stacked), and good wedges. The wedge on the right in the pic is better that 3-2-1 Blastoff!'s wedges, and it looks kinda weird when they hit because they get stuck together, and are kind of twisted. Then the weapons are launched and 3-2-1 goes on top. The ramplate is a wonderful wedge catcher, making it easy to lop off any wedge that isn't the actual chassis.
Title: Somebody's Showcase
Post by: Naryar on February 08, 2009, 12:43:46 AM
Make the razors pointing in the same way. Probably more damage.

(as Y-Y---Y-Y, this being an upper view of your weapons)
Title: Somebody's Showcase
Post by: Somebody on February 08, 2009, 09:04:41 AM
I'll try that, I'm gonna redo the left wedge to make it like the one on the right.
Title: Somebody's Showcase
Post by: Somebody on February 28, 2009, 06:42:08 PM
Does anyone have any tips for stacking Snapper IIs?
Title: Somebody's Showcase
Post by: Sage on February 28, 2009, 08:02:00 PM
Quote from: Somebody;29969
Does anyone have any tips for stacking Snapper IIs?

rotate, choose different angles.
Title: Somebody's Showcase
Post by: Somebody on March 02, 2009, 08:13:16 AM
I'm talking about the way it is on your bot P for Plucky. Is what you said for that kind of Snapper II stacking?
Title: Somebody's Showcase
Post by: Sage on March 02, 2009, 03:36:51 PM
Quote from: Somebody;30052
I'm talking about the way it is on your bot P for Plucky. Is what you said for that kind of Snapper II stacking?

haha umm no. the key to stacking anything is in the angle of view. keep rotating the camera, and it will work eventually.
Title: Somebody's Showcase
Post by: Somebody on March 07, 2009, 07:38:08 PM
Oh well, gave up on the stacking the Snappers.

Here are my probable RAW 2 bots:

Hadron
(https://gametechmods.com/uploads/images/18194Hadron.jpg)
Stacked Black batteries
DSA
393.1 Kgs (with sz)

Collider
(https://gametechmods.com/uploads/images/2965Collider.jpg)
CB stacked in Black Battery
DSA
396.7 Kgs

They are named after the Large Hadron Collider in Switzerland and France.

A total of 789.8kgs.
Title: Somebody's Showcase
Post by: R1885 on March 07, 2009, 07:42:22 PM
Hadon looks like a bad re-do of 3-2-1 Blast off. The look ok.
Title: Somebody's Showcase
Post by: Naryar on March 07, 2009, 07:52:13 PM
On Collider, Grannies and casters are worthless when you can use shinies.
Title: Somebody's Showcase
Post by: Somebody on March 08, 2009, 08:10:18 AM
The shinies, something about them makes the robot absolutely unable to drive in a straight line. Much like New Catfish 3 from BBEANS 3. Just watch those vids to get a good idea of how collider drives with shinies.
Title: Somebody's Showcase
Post by: Naryar on March 08, 2009, 08:34:54 AM
Quote from: Somebody;30450
The shinies, something about them makes the robot absolutely unable to drive in a straight line.


Probably the tip of your HPZ's touching the ground. You need to put them like that:

.._..
/...\
\._/.    => Z-tek
_____ => Ground

In other terms, make one side of the hexagon parallel to the ground, like on most of my bots.
Title: Somebody's Showcase
Post by: Somebody on March 08, 2009, 09:40:38 AM
It was originally 4WD, but I took out two, and never switched the motors because... Idk.

The casters protect the all-important T-Connector, so the shall stay.

Quote from: R1885;30432
Hadon looks like a bad re-do of 3-2-1 Blast off. The look ok.

Mm hmm
(https://gametechmods.com/uploads/images/13495Hadron vs. 321B.jpg)

AIed First try.

EDIT:
I just tried to fix the motors, and, um, they can't be fixed the way they are attached
(https://gametechmods.com/uploads/images/96829Collider Motor.jpg)

Only 1 side AP
Title: Somebody's Showcase
Post by: Naryar on March 08, 2009, 10:45:34 AM
And you're on the forums since nearly 10 months ?

(https://gametechmods.com/uploads/images/77546examplerammer.JPG)

(I would be able to build better but that's just an example)

Shinies. Turns faster. No casters since the T connector is INSIDE the chassis.

Surprised me by driving perfectly straight forward and backward.
Title: Somebody's Showcase
Post by: Somebody on March 08, 2009, 07:11:27 PM
*Slaps self in forehead*

I watched the Tag Team Tournament final, and have a new bot that beats Collider easily, along with many bots Collider couldn't beat, but it is in the revision stages.
Title: Somebody's Showcase
Post by: Somebody on March 13, 2009, 04:57:00 PM
Does anybody have a 36 mace HS that they could send me so I could test my BBEANS 5 bot against it?
Title: Somebody's Showcase
Post by: Sage on March 13, 2009, 05:17:58 PM
Quote from: Somebody;30809
Does anybody have a 36 mace HS that they could send me so I could test my BBEANS 5 bot against it?

i have ultimatum AIed if you would like that? not as much of a challenge as the mace HS, but still it's ultimatum.
Title: Somebody's Showcase
Post by: Naryar on March 13, 2009, 05:41:16 PM
I want it too!
Title: Somebody's Showcase
Post by: Sage on March 13, 2009, 05:49:48 PM
https://gametechmods.com/uploads/files/ULTIMATUM AI.rar
Title: Somebody's Showcase
Post by: Somebody on March 14, 2009, 06:49:35 AM
Thanks!
Title: Somebody's Showcase
Post by: Clickbeetle on March 14, 2009, 04:59:40 PM
Quote from: Naryar;30461
And you're on the forums since nearly 10 months ?

(picture of rammer)

(I would be able to build better but that's just an example)

Shinies. Turns faster. No casters since the T connector is INSIDE the chassis.

Surprised me by driving perfectly straight forward and backward.


If you're going to do that then there's not even any point of the Snapper II's.  Just use baseplate anchors.
Title: Somebody's Showcase
Post by: Naryar on March 14, 2009, 05:03:33 PM
It's faster with snappers.

But you're right i could just use one snapper - just wanted to improve SB's design.
Title: Somebody's Showcase
Post by: infiniteinertia on March 15, 2009, 12:55:40 PM
you still suck
Title: Somebody's Showcase
Post by: Somebody on March 15, 2009, 04:51:49 PM
A few BBEANS 5 fails. Can't stand up to my bot.
Although I am rethinking Melter 2
(https://gametechmods.com/uploads/images/46535Melter 2 vs. ULTIMATUM.jpg)

(Insert Bot Name Here) Mk. 2
(https://gametechmods.com/uploads/images/58979(IBNH) Mk. 2 vs. ULTIMATUM.jpg)

Hey Inf, can you send me Absolute Chaos 2, I want to try my bots against it.

EDIT: I guess I never tested Melter 2 that much. One hit KO

(https://gametechmods.com/uploads/images/60484Melter 2 vs. ULTIMATUM 1HKO.jpg)
Title: Somebody's Showcase
Post by: Sage on March 15, 2009, 05:32:52 PM
Like i think i said, ultimatum is probably the worst 36 iron out there. The only special thing was it was the second ever made and it didnt use snapper loading.
Title: Somebody's Showcase
Post by: Reier on March 15, 2009, 05:45:03 PM
Melter 2 looks good, but it's speed is a little lacking.
Title: Somebody's Showcase
Post by: Somebody on March 28, 2009, 05:59:23 PM
Quote from: Sage;32133
Go beat tempus fugit SCv4 with a LW popup. right now.

Quote from: Naryar;32131
Did you ever battled Tempus Fugit SCv4 with a popup ??

Okay, and yes.
A 10-minute epic build.
An absolute crap LW popup:
(https://gametechmods.com/uploads/images/80968Random Bot.jpg)
3 pinks
2 Redbird drive
1 Snapper 2
3 razor tips
Grannies after run-in with AUBB pack (accidentally put it on wrong game)

And what it does
(https://gametechmods.com/uploads/images/64185Random Bot vs. Tempus Fugit.jpg)

A 10-minute epic build is whenever I have an idea for a bot, so I get on RA2, and just build it. That is what the Haunt series came from. That is what Screaming Death, and the Hawk series came from. Also many other unshowcased bots.
Title: Somebody's Showcase
Post by: Sage on March 28, 2009, 06:08:09 PM
AHHHAHAHAHA that's so ironic. you built a crap but, but because you used pink batteries its low enough to dodge tempus's razors.  

funny.
Title: Somebody's Showcase
Post by: System32 on March 28, 2009, 06:08:36 PM
Exposed motors, wasteful wheels, can use a better chassis, BLAH BLAH BLAH.....

Kidding, It's nice.

Sage: There is an exeption to every rule in RA2.
Title: Somebody's Showcase
Post by: Somebody on March 28, 2009, 06:12:34 PM
No, its not low enough. Its good/bad enough.

Quote
Exposed motors, wasteful wheels, can use a better chassis, BLAH BLAH BLAH.....

Amen
Title: Somebody's Showcase
Post by: Scrap Daddy on March 28, 2009, 06:40:26 PM
that is just awful.
Title: Somebody's Showcase
Post by: Condor33 on March 31, 2009, 04:10:46 PM
I think it's good

(This coming from someone who's never built a popup successfully in his life, of course)

Use rubber wheels though
Title: Somebody's Showcase
Post by: Somebody on March 31, 2009, 07:32:05 PM
Its not really a serious popup, but I may try some different things with it.
Title: Somebody's Showcase
Post by: infiniteinertia on March 31, 2009, 07:43:29 PM
Quote from: Scrap Daddy;32144
that is just awful.


why don't I ever talk to you not on the forum? <3
Title: Somebody's Showcase
Post by: Somebody on April 05, 2009, 06:44:34 AM
(https://gametechmods.com/uploads/images/6675436 Irons.jpg)

My 36 weapon HS-er. Not entered in BBEANS though.
Title: Somebody's Showcase
Post by: Naryar on April 05, 2009, 07:51:51 AM
Not bad.

Can't you directly attach your drive HPZ's to your Snappers rather than an extender, and save 4 kgs?
Title: Somebody's Showcase
Post by: ShadowArts on April 05, 2009, 08:23:03 AM
I think it would conflict with the side of the chassis.
Title: Somebody's Showcase
Post by: Somebody on April 05, 2009, 09:10:44 AM
Yes, it would sadly. Also, I'm not sure what those 4kgs could be used for anyways.
Title: Somebody's Showcase
Post by: Clickbeetle on April 05, 2009, 02:42:03 PM
Quote from: Somebody;33050
Not entered in BBEANS though.


Are you sure?  That looks exactly like your BBEANS bot just with iron spikes instead of maces.

Also, you can put the drive motors directly on the Snappers if you move the Snappers as close to the edge of the chassis as possible.  I did it on New Look! Same Great Taste! pretty easily.

Besides getting 4 kgs, the main advantage of doing that is to make your wheels less exposed.
Title: Somebody's Showcase
Post by: System32 on April 05, 2009, 03:24:31 PM
He could have attached the Extenders from the side one:
Code: [Select]

-------    &quot;
snapper|&quot; &quot;- <--- Extender
-------   &quot;-
           &quot;
           &quot;
        ------   |
        |Ztek|&quot; &quot;| <--- Wheel
        ------   |

&quot; = Connection point
Title: Somebody's Showcase
Post by: Somebody on April 05, 2009, 05:42:28 PM
Quote from: Clickbeetle;33138
Are you sure?  That looks exactly like your BBEANS bot just with iron spikes instead of maces.


shhhhh!!

ha ha ha just kidding. It is.

I might have just figured out a way to make the drive motors possibly go directly onto the back of the snapper as is with no extenders, need to test it though.

If it works Click, expect a resend possibly.
Title: Somebody's Showcase
Post by: infiniteinertia on April 05, 2009, 06:58:40 PM
strangely looks exactly like the old AC
Title: Somebody's Showcase
Post by: Somebody on April 06, 2009, 02:26:09 PM
no, this is a product of 3 failed attempts and a very boring math class.
Title: Somebody's Showcase
Post by: Somebody on April 18, 2009, 08:14:26 AM
Venko's bot Anti-Pacman has an... interesting attachment point for his HP Z-Tek
(https://gametechmods.com/uploads/images/87864Antipcman.jpg)

Venko, please explain to me how you attached this Z-Tek.

For those who don't know what to look at, it is just an extender off of the Snapper2 , with the Z-Tek floating under it.
Title: Somebody's Showcase
Post by: ianh05 on April 18, 2009, 08:42:59 AM
lol it uses the bottom attachment point for the z-tek:

(https://gametechmods.com/uploads/images/83364screenshot_138.JPG)

the top attachment point just has an extender coming off it.
Title: Somebody's Showcase
Post by: System32 on April 18, 2009, 10:14:41 AM
Nice idea. Extender armour.
Title: Somebody's Showcase
Post by: Somebody on April 18, 2009, 10:59:26 AM
(https://gametechmods.com/uploads/images/903783app.jpg)

OMG 3rd attachment point!
Title: Somebody's Showcase
Post by: System32 on April 18, 2009, 11:34:53 AM
... Everyone knows that. Attachment Fail.
Title: Somebody's Showcase
Post by: Urjak on April 18, 2009, 11:42:04 AM
Wait, you didn't know that?
Title: Somebody's Showcase
Post by: Naryar on April 18, 2009, 12:13:12 PM
Hell, i knew you're really not quick in learning Stock bot building,  Somebody, but i never thought you would be that ignorant...
Title: Somebody's Showcase
Post by: Somebody on April 18, 2009, 12:50:19 PM
Fine, but you guys didn't have to make me feel so bad about it :(
Title: Somebody's Showcase
Post by: System32 on April 18, 2009, 01:24:02 PM
Naryar makes everyone feel bad about their showcase, it's just him.

...

HAHA YOU DIDN'T KNOW! NA NA NAA NA NAH!

Kidding.
Title: Somebody's Showcase
Post by: Venko on April 18, 2009, 04:13:23 PM
[ATTACH]305[/ATTACH]

I will recommend this setup for your HS, since its possible and will make your chassis significantly smaller...

My showcase have good things in it, but too badly its spammed a lot, so everyone don't have much interest to look at it...
Title: Somebody's Showcase
Post by: infiniteinertia on April 18, 2009, 04:43:43 PM
...WOW
Title: Somebody's Showcase
Post by: Somebody on April 19, 2009, 05:42:43 AM
I actually tried that setup before, but I just couldn't get the Snapper2 stacked in it. And it all fit perfectly too...
Title: Somebody's Showcase
Post by: Urjak on April 19, 2009, 11:08:58 AM
I didn't mean to make you feel bad Somebody, I was actually wondering whether you were refering to a whole other attachment point I had not idea about.
Title: Somebody's Showcase
Post by: Somebody on April 25, 2009, 12:23:10 PM
Well I talked with Starcore about a team for SCv4, and he said that he would like different kinds of bots basically, and one thing included was flippers. I could do a Rupter, but that seems a bit to generic. I got to thinking how I could build a pure flipper, that would be effective. It took me a couple of days, but I got the design. After checking what Venko made which was that the DDTs can lift 320 each, I knew that I needed at least 4
I started building and this is what I got: Silo
DSA
4 black batteries
wedges that are as good as 321 Blastoffs
4 DDTs
4 HP Z-Teks

(https://gametechmods.com/uploads/images/89169Silo.jpg)
(https://gametechmods.com/uploads/images/1396Silo Inside.jpg)
(https://gametechmods.com/uploads/images/616Silo vs. BGG.jpg)
(https://gametechmods.com/uploads/images/25740Silo vs. Jwock.jpg)
(https://gametechmods.com/uploads/images/82927Silo vs. 321B.jpg)

And I have something to be showcased soon that involves my first bot (Atomic) and 3-2-1 Blastoff!
Title: Somebody's Showcase
Post by: System32 on April 25, 2009, 12:47:21 PM
I like it. Not sure if others will, due to the upside down wedge.
Title: Somebody's Showcase
Post by: Somebody on April 25, 2009, 12:56:42 PM
It has to be that way or it is too steep.
Title: Somebody's Showcase
Post by: System32 on April 25, 2009, 01:10:42 PM
I know.
Title: Somebody's Showcase
Post by: somestrangeguy on April 25, 2009, 02:59:16 PM
I like it, not too many pure flippers these days.
Might be because most matches are fought in Combat Arena and flippers arent much effective there.
Title: Somebody's Showcase
Post by: Somebody on April 25, 2009, 03:22:05 PM
Pending Starcore's approval, you can all face it. It isn't really meant to win that much, just because it is something different.
Title: Somebody's Showcase
Post by: System32 on April 25, 2009, 03:45:50 PM
SSG: I use the Octagon and Combat arena equally.

Somebody: Any other SCv4 bots?

I'm thinking of posting my possible team. Possible because I think they might not be good enough.
Title: Somebody's Showcase
Post by: Somebody on April 25, 2009, 03:47:25 PM
I have another but it is still being tweaked a bit. It is the sequel to Atomic (AKA Atomic 2 (AKA a piston rammer))
Title: Somebody's Showcase
Post by: somestrangeguy on April 25, 2009, 04:19:00 PM
Quote from: Somebody;35333
I have another but it is still being tweaked a bit. It is the sequel to Atomic (AKA Atomic 2 (AKA a piston rammer))


That reminded me of one of my best early bots, NUKE(lava paint all over and nucelar decals) it had 12 pistons wiht 1 iron on each :D
I later on upgraded it but guess what? The upgraded one was the weaker one, even if the weapon setup was similiar to Spearhead. I removed long ago, might aswell have another go at it.
Title: Somebody's Showcase
Post by: infiniteinertia on April 25, 2009, 04:29:14 PM
HSes?
Title: Somebody's Showcase
Post by: Somebody on April 25, 2009, 04:50:12 PM
I might have one or two. Starcore said that he probably had enough HSs though so I am trying to stay away from them.
Title: Somebody's Showcase
Post by: ianh05 on April 25, 2009, 05:24:18 PM
that could be the next emergency xD annoy the heck out of anything that's not invertible ha!
Title: Somebody's Showcase
Post by: Somebody on April 26, 2009, 07:15:03 PM
Atomic 3 is completed!

(https://gametechmods.com/uploads/images/5181A3.jpg)

Battleshots!

3-2-1 Blastoff!
(https://gametechmods.com/uploads/images/4687A3 vs. 321B.jpg)

1337 Speek 2.0
(https://gametechmods.com/uploads/images/15401A3 vs. 1337 Speek 2.0.jpg)

Clockwork Hydra
(https://gametechmods.com/uploads/images/29785A3 vs. CH.jpg)

Now for what I mentioned about Atomic:
(https://gametechmods.com/uploads/images/99611Atomic vs. 321B.jpg)

Its better than I thought. First Try. In further testing though, the main downfall of Atomic is slow turning, which allows 321 to flank it.
Title: Somebody's Showcase
Post by: Urjak on April 26, 2009, 07:25:21 PM
Atomic 3 looks much nicer, and a lot more compact. How does it fair against HSs?
Title: Somebody's Showcase
Post by: Scrap Daddy on April 26, 2009, 07:25:28 PM
I hope you plan to repaint these...They are REALLY ugly.
Title: Somebody's Showcase
Post by: Somebody on April 26, 2009, 07:29:26 PM
I am going with the skin of Atomic, and variations of it because Atomic started that with me, and its skin is the red plastic skin with the notches and Radiation decals.

And it fares okay against HS, but definetly isn't an HS killer.
Title: Somebody's Showcase
Post by: infiniteinertia on April 26, 2009, 07:53:14 PM
Effective Piston rammers that do not have wedges or armor need 6WD to compete at the heavyweight level.
Title: Somebody's Showcase
Post by: Somebody on April 27, 2009, 06:31:54 AM
I will see if I can add a wedge. I have an idea for where it could go.
Title: Chernobyl X2
Post by: Somebody on June 19, 2009, 01:08:01 PM
(https://gametechmods.com/uploads/images/32889CX2 vs. 321Blastoff.jpg)

(https://gametechmods.com/uploads/images/15919CX2 vs. Alien Queen.jpg)

(https://gametechmods.com/uploads/images/13745CX2 vs. Battlebox.jpg)

(https://gametechmods.com/uploads/images/79806CX2 vs. BGG.jpg)

(https://gametechmods.com/uploads/images/60281CX2 vs. Borg Queen.jpg)

(https://gametechmods.com/uploads/images/90585CX2 vs. Clockwork Hydra.jpg)

(https://gametechmods.com/uploads/images/7907CX2 vs. Insectoid.jpg)

(https://gametechmods.com/uploads/images/8807CX2 vs. Jabberwock.jpg)

(https://gametechmods.com/uploads/images/10849CX2 vs. Little Darling.jpg)

(https://gametechmods.com/uploads/images/10962CX2 vs. Maelstrom.jpg)

(https://gametechmods.com/uploads/images/86914CX2 vs. Mome Rath.jpg)

(https://gametechmods.com/uploads/images/92771CX2 vs. Neglected Waterbug.jpg)

(https://gametechmods.com/uploads/images/72413CX2 vs. Papa Roach.jpg)

(https://gametechmods.com/uploads/images/96989CX2 vs. RPB.jpg)

(https://gametechmods.com/uploads/images/40516CX2 vs. Spaminator.jpg)

(https://gametechmods.com/uploads/images/44767CX2 vs. Tommy Gun.jpg)

(https://gametechmods.com/uploads/images/77684CX2.jpg)


DSA
36 Maces
ALL Lined Up Perfectly (which is amazing seeing that I can't even make a VS with this game)
Perfectly invertible
Not a clue what to do with the extra weight (Weighs a bit over 786)


Starcore v4 just got alot harder...
Title: Somebody's Showcase
Post by: Sage on June 19, 2009, 01:13:43 PM
Nothing special, especially since you can't do anything with the weight. Is it not invertible with shinies?
Title: Somebody's Showcase
Post by: roboman2444 on June 19, 2009, 01:26:43 PM
hmm mabe you can put the weapons so they are lined up like oo3. you probly have to get rid of the grannies and try to squeeze the chassis more.
Title: Somebody's Showcase
Post by: kill343gs on June 19, 2009, 03:16:48 PM
i would turn the snappers so the weapons are more centered.
Title: Somebody's Showcase
Post by: Somebody on June 19, 2009, 03:44:25 PM
Quote from: Sage;45118
Nothing special, especially since you can't do anything with the weight. Is it not invertible with shinies?


It is invertible with shinies, just very inconsistent (sometimes it drives, sometimes it just spins in circles when upside down). My first idea for the weight was popup casters, which worked, but not enough and it made the bot tip badly.
Title: Somebody's Showcase
Post by: Somebody on June 19, 2009, 07:22:07 PM
(https://gametechmods.com/uploads/images/77046CX3.jpg)

Happy Now?!?!?!

No techniques, maces were perfect from the start, and are perfect in battle
Title: Somebody's Showcase
Post by: roboman2444 on June 19, 2009, 08:19:28 PM
nice!
Title: Somebody's Showcase
Post by: Somebody on June 20, 2009, 07:13:04 AM
I Present to you: Team Fallout

LW: Warhead
(https://gametechmods.com/uploads/images/6332Warhead.jpg)

A LW rammer with a trapper front. Body loosely based off of Interceptor. This was originally a TGTT LW entry with Reier. He helped tweak this bot and it is a very good rammer. I have to give Reier some credit in this bot.
It consistently beats Tempus Fugit.

(https://gametechmods.com/uploads/images/82706Warhead vs. Tempus Fugit.jpg)

MW: Bombshell
Formerly known as Hadron. All of you have probably seen it before. The name was changed to fit the theme.

(https://gametechmods.com/uploads/images/63502Bombshell.jpg)

(https://gametechmods.com/uploads/images/81906Bombshell vs. Fury.jpg)

HW: Atomic 5

It has 2 stacked blacks with a wedge also. The change from Atomic 4 is that the wheels are farther apart, with 2 now in the front and 2 in the back. It has a mace to protect the T-Connectors and angled down Half-Picks to provide some stability.

(https://gametechmods.com/uploads/images/68765Atomic 5.jpg)

(https://gametechmods.com/uploads/images/37232Atomic 5 vs. Little Darling.jpg)

Extra: HW: Silo 2
Main change over Silo is the wheels. I scrunched them together, which gave me the weight for Slipperbottoms on all wheels. They really help with self-righting

(https://gametechmods.com/uploads/images/67189Silo 2.jpg)

(https://gametechmods.com/uploads/images/65451Silo 2 vs. Little Darling.jpg)

Extra: HW: Chernobyl X3
The perfectly maced beast is on the team, and is ready to kiiiilllllll yoooouuuuu!!!!!

(https://gametechmods.com/uploads/images/60046Chernobyl X3.jpg)

(https://gametechmods.com/uploads/images/21740Chernobyl X3 vs. Spin Doctor.jpg)

Extra: SHW: Megaton

Look familiar?. It is a re-named Butterfly of Hell.

(https://gametechmods.com/uploads/images/57913SHW-Megaton.jpg)

(https://gametechmods.com/uploads/images/952SHW-Megaton vs. RPBx2.jpg)

I want this team to be the best that it can be, so constructive criticism is emphasized.
Title: Somebody's Showcase
Post by: Pwnator on June 20, 2009, 07:25:17 AM
Awesome bots. :D

Warhead looks awesome. Reminds me of the new Pandora's Box. XD

Got no idea on how to improve Atomic 5, but I do know it can, though.

Silo 2's my favorite. :D
Title: Somebody's Showcase
Post by: Somebody on June 20, 2009, 07:51:57 AM
The Grand Team Tournament was Andrewm0304's tournament. It has since been canceled.
You are thinking of Tag Team Challenge 2.
Title: Somebody's Showcase
Post by: Pwnator on June 20, 2009, 07:55:47 AM
Oh. My bad. Sorry. XD

Damn. Something's messing my head up. XD

Oh well, I'll build something along the lines of Atomic 5 when I have the time and see how it goes. :D
Title: Somebody's Showcase
Post by: Sage on June 20, 2009, 10:21:05 AM
why don't you have shinies on atomic 5? it should be invertible if you did it right. with the weight you can add more weapons and such.
Title: Somebody's Showcase
Post by: System32 on June 20, 2009, 03:26:13 PM
I think it is because of the snapper.
Title: Somebody's Showcase
Post by: Reier on June 20, 2009, 03:34:04 PM
It's possible to make a bot with a verticle snapper invertible with shinies... I should know, I've done it.
Title: Somebody's Showcase
Post by: System32 on June 20, 2009, 03:53:13 PM
Remember the time we realized he didn't know about the third connection point?

Yeah. That's right.
Title: Somebody's Showcase
Post by: doomaster543 on June 29, 2009, 07:32:59 AM
Quote from: Somebody;10268
Here is my relatively new bot, Bone Breaker. These pictures are .JPGs.
(https://gametechmods.com/uploads/images/15567Bone Breaker.JPG)
(https://gametechmods.com/uploads/images/35457Inside Bone Breaker.JPG)

Good:Very hard to flip because of spinners, Powerful weapon, wheel guards, Spinners hit from all sides, Turns quickly because of wide wheelbase
Bad:Kind of Slow, Centrifugal Force turns bot at start of match, Hard to get wedge under other bots


why not stack the irons to make it more powerful?
Title: Somebody's Showcase
Post by: Pwnator on June 29, 2009, 07:39:24 AM
Those are old bots. His latest bots have uber-stacked weapons.
Title: Somebody's Showcase
Post by: Naryar on June 29, 2009, 07:40:26 AM
Hey doomaster, do you know that the post you've been answering to has nearly 1 year ?
Title: Somebody's Showcase
Post by: Sage on June 29, 2009, 10:00:04 AM
Quote from: Naryar;47476
Hey doomaster, do you know that the post you've been answering to has nearly 1 year ?


He probably was just looking through his showcase and felt he needed to comment on a bot, without looking at the date.
Title: Somebody's Showcase
Post by: infiniteinertia on June 29, 2009, 11:07:40 AM
LEARN TO SKIN PLEASE.
Title: Somebody's Showcase
Post by: Somebody on July 21, 2009, 08:18:19 PM
This is a bot I like to call Neglected Wedgybeater. Take a guess on what it does...

(https://gametechmods.com/uploads/images/74756Neglected Wedgybeater.jpg)
Title: Somebody's Showcase
Post by: Urjak on July 21, 2009, 08:19:39 PM
Gets under things?
Title: Somebody's Showcase
Post by: Natef on July 21, 2009, 08:51:35 PM
Can we see a pic of the external parts of it?
Title: Somebody's Showcase
Post by: trumpetguy on July 21, 2009, 09:06:11 PM
Use ballasts?
Title: Somebody's Showcase
Post by: System32 on July 22, 2009, 03:48:38 AM
Weights help with the weight.

Ither than no way to attack, it's cool.
Title: Somebody's Showcase
Post by: Somebody on July 22, 2009, 07:43:04 AM
It does this:
(https://gametechmods.com/uploads/images/20757Neglected Winnah.jpg)

EVERY. SINGLE. TIME.
Title: Somebody's Showcase
Post by: System32 on July 22, 2009, 07:47:05 AM
Remove some of those ballasts to add weapons...
Title: Somebody's Showcase
Post by: Pwnator on July 22, 2009, 07:51:15 AM
WAHAHAHAHA. >:)

Now add some weapons. :P
Title: Somebody's Showcase
Post by: Somebody on July 22, 2009, 08:02:37 AM
lets hope it still works without some ballasts...
Title: Somebody's Showcase
Post by: Somebody on July 22, 2009, 09:45:38 AM
(https://gametechmods.com/uploads/images/63449NWB 2.jpg)
(https://gametechmods.com/uploads/images/19223NWB vs. NWB.jpg)

Added some weapons, but it was never meant to be a real serious bot

Now you may remember what Clickbeetle said along time ago, which is that when wheels turn, the only propulsion that actually happens is just pushing the chassis forwards, which is why wedges on a tipped up chassis suck.

So I figured that a tipped down chassis would have good wedges.
(https://gametechmods.com/uploads/images/75971Weird-up.jpg)

It has good wedges, but it is just too fragile to be good. I want to see other people try this, because I think that it could be a good, worthwhile bot.
Title: Somebody's Showcase
Post by: somestrangeguy on July 22, 2009, 09:56:10 AM
Yep, I made a wedge similiar to that last one for Make A Bot Using Dice, too fragile to be good, but definetly good wedge.
Title: Somebody's Showcase
Post by: System32 on July 22, 2009, 10:21:30 AM
Yeah, that super wedged popup really is Starcore material!
Title: Somebody's Showcase
Post by: Urjak on July 22, 2009, 12:09:20 PM
Sarcastic?
Title: Somebody's Showcase
Post by: Somebody on July 22, 2009, 02:19:39 PM
I don't know, it pwns 321 Blastoff...
Title: Somebody's Showcase
Post by: Reier on July 22, 2009, 02:21:17 PM
It's a little on the ugly side, sorry.
Title: Somebody's Showcase
Post by: System32 on July 22, 2009, 02:44:08 PM
I was talking about that uber wedgy bot with ballasts. I'll be good for wedge testing..
Title: Somebody's Showcase
Post by: Urjak on July 22, 2009, 03:06:48 PM
Very true.... it would be nice to test on as you said.
Title: Somebody's Showcase
Post by: Somebody on July 22, 2009, 03:21:13 PM
Do you guys think I should send it to starcore as a wedge tester?
Title: Somebody's Showcase
Post by: Urjak on July 22, 2009, 06:19:47 PM
Why not?
Title: Somebody's Showcase
Post by: Scrap Daddy on July 23, 2009, 03:04:44 PM
Don't. Sage did this a while ago. It was better and looks a heck of a lot nicer.
Title: Somebody's Showcase
Post by: Clickbeetle on July 23, 2009, 10:01:08 PM
This must be why Insult to Injury does so well with just a chassis wedge.  It has about 5 Supervolts or something (which affect weight distribution just like ballasts) as well as regular ballasts in the front of the wedge.

I never thought I'd hear the words "ballasts" and "useful" in the same sentence, but if you can make a bot that gets under NWB every time... ballasts may finally become useful.
Title: Somebody's Showcase
Post by: R1885 on July 23, 2009, 10:05:43 PM
Quote from: Clickbeetle;54267
This must be why Insult to Injury does so well with just a chassis wedge.  It has about 5 Supervolts or something (which affect weight distribution just like ballasts) as well as regular ballasts in the front of the wedge.


Holly crap.
Title: Somebody's Showcase
Post by: Urjak on July 23, 2009, 10:18:50 PM
Problem is, the more weight devoted to a wedge, the more vulnerable you become to bots which don't use wedges, like SnS and such...
Title: Somebody's Showcase
Post by: Scrap Daddy on July 23, 2009, 10:29:49 PM
Quote from: Clickbeetle;54267
This must be why Insult to Injury does so well with just a chassis wedge.  It has about 5 Supervolts or something (which affect weight distribution just like ballasts) as well as regular ballasts in the front of the wedge.


I could have sworn I heard the complete opposite. On the old forums I remember someone said that batteries don't effect weight distibution at all.
Title: Somebody's Showcase
Post by: kill343gs on July 23, 2009, 10:44:07 PM
(https://gametechmods.com/uploads/images/20263superwedge.JPG)

Thats with ballasts in the front.
Title: Somebody's Showcase
Post by: Clickbeetle on July 23, 2009, 10:59:26 PM
Quote from: Scrap Daddy;54277
I could have sworn I heard the complete opposite. On the old forums I remember someone said that batteries don't effect weight distibution at all.

Build a long hot dog chassis with 2 slim wheels in the middle, like a seesaw.  Put batteries in one end and see what happens compared to a balanced setup.

Also, I gotta try making a good ballast wedge bot.
Title: Somebody's Showcase
Post by: infiniteinertia on July 24, 2009, 11:40:35 AM
*Credit to Sage*...

He was the first one to say all of this.
Title: Somebody's Showcase
Post by: Somebody on August 15, 2009, 11:01:08 AM
(https://gametechmods.com/uploads/images/91245CMk4 For Inf.jpg)

Did this one just for Infy.
Yes, I can build something OTHER than an SnS.
Title: Somebody's Showcase
Post by: infiniteinertia on August 15, 2009, 06:00:34 PM
Is that Absolute Chaos...?...oh, its just a 36HS.
Title: Somebody's Showcase
Post by: Scrap Daddy on August 15, 2009, 07:57:02 PM
Not to mention using an exhausted setup just backwards so he didn't have to snapper load. How lazy.
Title: Somebody's Showcase
Post by: Somebody on August 16, 2009, 08:13:37 AM
Quote from: infiniteinertia;59844
Is that Absolute Chaos...?...oh, its just a 36HS.

With Perfect Maces. Does AC have Perfect Maces, I don't think so seeing those vids of it in BBEANS.
Title: Somebody's Showcase
Post by: System32 on August 16, 2009, 08:35:03 AM
I actually exected Inf to post that.

He is really predictable to flamebait.
Title: Somebody's Showcase
Post by: H@zm47 on August 16, 2009, 08:51:42 AM
Quote from: Somebody;59942
With Perfect Maces. Does AC have Perfect Maces, I don't think so seeing those vids of it in BBEANS.


wat?
Title: Somebody's Showcase
Post by: System32 on August 16, 2009, 08:53:56 AM
ha ha, back to DSL for you.
Title: Somebody's Showcase
Post by: infiniteinertia on August 16, 2009, 10:05:08 AM
It has perfect maces now? I wasnt going to even enter AC in BBEANS, but I ran out of time to make something new because I had no time to build.
Title: Somebody's Showcase
Post by: Urjak on August 16, 2009, 01:43:35 PM
What are perfect maces?
Title: Somebody's Showcase
Post by: Reier on August 16, 2009, 01:50:19 PM
Maces with the mesh actually lined up.
Title: Somebody's Showcase
Post by: System32 on August 16, 2009, 02:38:36 PM
Quote from: infiniteinertia;59969
It has perfect maces now? I wasnt going to even enter AC in BBEANS, but I ran out of time to make something new because I had no time to build.


I thought you entered it to test it's supposed *Unbeatable* Status...
Title: Somebody's Showcase
Post by: infiniteinertia on August 16, 2009, 05:46:13 PM
I did enter it to see how it would do against other bots, and it did exactly as I hoped it would.
Title: Somebody's Showcase
Post by: Somebody on October 31, 2009, 08:45:38 AM
Been a while...

here is my RAW 2 Bot, Bunsen Burner 5.
FOR THE RECORD I AM NOT IN A TEAM WITH URJAK I AM BY MYSELF SAGE JUST SHOWED A PIC OF ONE BOT BECAUSE IT IS JUST TWO OF THAT SAME BOT.
Nevertheless I still think Urjak's bot is really cool and I hope it does well.

Anyways:
(https://gametechmods.com/uploads/images/52086Bunsen Burner 5.jpg)

Here is a pic of the CB stacked into the Supervolt in nearly 0 space. Took me about 4 hours over a span of 3 days to do this.
Supervolt:
(https://gametechmods.com/uploads/images/53767Bunsen Burner 5 Insides.jpg)


Stacking:
(https://gametechmods.com/uploads/images/54278Bunsen Burner 5 Stacking.jpg)

FYI the CB barely fits into the chassis WITHOUT the supervolt

And it spins quite quickly:
(https://gametechmods.com/uploads/images/32691Bunsen Burner 5 Wheels.jpg)

:mrgreen:
Title: Somebody's Showcase
Post by: Pwnator on October 31, 2009, 08:49:26 AM
With 2 pinks and a cleaner extender work, you could have shinies (or rubbers) and and more weapons. :D
Title: Somebody's Showcase
Post by: Naryar on October 31, 2009, 10:41:42 AM
Do what Pwn said, excepted for the 2 pinks - Use a nifty instead.
Title: Somebody's Showcase
Post by: Somebody on November 07, 2009, 06:18:40 AM
Nifty don't fit.
(https://gametechmods.com/uploads/images/9768Bunsen Burner 7.jpg)

New Bunsen Burner with 2 pinks, Bunsen Burner 7. Kinda dies at the end of the match but that could be expected. Its actually much better now.
Title: Re: Somebody's Showcase
Post by: Somebody on July 24, 2010, 08:55:57 AM
Damn its been a while in here.
Finally got around to posting Go Up Here 2

30 minute build right before the deadline
No stacking whatsoever
DSA
14 razor tips
(https://gametechmods.com/uploads/images/14972Go Up Here 2 Innards.png)

And here you can see the setup at the back with 3 black batteries, and my wedge DDTs with 140cm square extenders. And the drive which was mounted on the back attachment points of two Snapper IIs. Nothing was on the front. XD
(https://gametechmods.com/uploads/images/2655Go Up Here 2 Back.png)
Title: Re: Somebody's Showcase
Post by: JoeBlo on July 24, 2010, 09:02:56 AM
DDTs with 140cm square extenders.

cue the bitchfight :P

looks awesome though... I thought Go Up Here was Ouncy's robots?

are those ballasts I spy in the front ?
Title: Re: Somebody's Showcase
Post by: Somebody on July 24, 2010, 09:05:58 AM
It was the BTTB bot of mine. So yes it was based off of Ounceys first bot.

And yes there is 20kgs of ballast in the front.
Title: Re: Somebody's Showcase
Post by: JoeBlo on July 24, 2010, 09:10:02 AM
that would explain the confusion

does it perform as good as it looks ?
Title: Re: Somebody's Showcase
Post by: Somebody on July 24, 2010, 09:10:56 AM
Well it took runner up in BTTB so its pretty good. :mrgreen:

Definitely surprised me when it did though. Nearly won the whole damn thing.
Title: Re: Somebody's Showcase
Post by: JoeBlo on July 24, 2010, 09:29:04 AM
oh I thought this was a new version of that robot XD I should have watched more BTTB
Title: Re: Somebody's Showcase
Post by: Somebody on July 24, 2010, 09:30:00 AM
Nope just felt like posting that one XD
Title: Re: Somebody's Showcase
Post by: infiniteinertia on July 31, 2010, 07:22:32 PM
You say you can build but I haven't seen much more progress since I've disappeared. I would like to see what you're current skill is, however.
Title: Re: Somebody's Showcase
Post by: Somebody on August 01, 2010, 08:46:30 AM
OK Then. I've gotten much better at DSL at least (but you don't wanna hear that ;) )

What do you think I should build, I am taking suggestions.
Title: Re: Somebody's Showcase
Post by: Sage on August 01, 2010, 06:32:34 PM
VS is one of them most challenging designs to get right. You could try one of those.
Title: Re: Somebody's Showcase
Post by: ianh05 on August 01, 2010, 07:09:44 PM
better yet how about a SnS VS hybrid!  :bigsmile:
Title: Re: Somebody's Showcase
Post by: Somebody on August 01, 2010, 07:47:40 PM
OK I will try a VS.

@ianh05: No. Just no...

Edit: Oh god I need a few tips...
Title: Re: Somebody's Showcase
Post by: kill343gs on August 02, 2010, 06:42:20 PM
Maybe a VS is the way to go to get back into building.... I used to be pretty good at those back in the day.

Tip: Don't put the wedge and weapon motors off of the same burst motor. That causes the wedges to flop around like crazy.
Title: Re: Somebody's Showcase
Post by: Somebody on August 02, 2010, 07:36:42 PM
Good to know.. I actually have an ide that I am willing to try. Kind of a mix between R4 and Hunter-Killer Tank XD
Title: Re: Somebody's Showcase
Post by: Somebody on August 23, 2010, 08:40:55 PM
Finally got around to building the VS. Turned out to be a chained VS. The small discs give it a quick spin-up time, and it has sent bots to the ceiling of the Combat Zone. Good at gut-ripping... until its winning and then the motors both catastrophically fail by falling off nearly in tandem.

Vertical Uprising
(https://gametechmods.com/uploads/images/58472Vertical Uprising.png)
(https://gametechmods.com/uploads/images/20481Vertical Uprising Inside.png)

DSA, Stacked Blacks
Title: Re: Somebody's Showcase
Post by: NFX on August 23, 2010, 08:42:17 PM
Excellent weapon setup. =D *stolen*
Title: Re: Somebody's Showcase
Post by: MassimoV on August 23, 2010, 08:48:46 PM
That's really interesting (in a good way ;). Do the spikes coming off the side of the robot do any damage?
Title: Re: Somebody's Showcase
Post by: Somebody on August 23, 2010, 08:52:55 PM
I'm not sure. I hope so, but they are mostly there to protect the motors.
Title: Re: Somebody's Showcase
Post by: FOTEPX on August 23, 2010, 09:00:13 PM
Don't see what the sticking out Iron Spikes are for. Remove them, and then, IDK, Repllace with Ice Picks?
Title: Re: Somebody's Showcase
Post by: MassimoV on August 23, 2010, 09:01:20 PM
I thought ice picks have normals.
Title: Re: Somebody's Showcase
Post by: FOTEPX on August 23, 2010, 09:03:06 PM
I don't know, that's all I could think of.
Title: Re: Somebody's Showcase
Post by: MassimoV on August 23, 2010, 09:05:18 PM
I do understand why you want them. They stickout into the front. Also, I just read your latest post Somebody, and I get your point of veiw.
Title: Re: Somebody's Showcase
Post by: Somebody on August 23, 2010, 09:23:55 PM
Ice picks=bad idea
Title: Re: Somebody's Showcase
Post by: MassimoV on August 23, 2010, 09:28:47 PM
That's what I thought too, but I'm trying to avoid conflict for the first few months.
Title: Re: Somebody's Showcase
Post by: J on August 23, 2010, 10:51:55 PM
Vertical Uprising looks REALLY nice.
And I take it the long wedges are somewhat of a 'trap' gimmick, as they keep robots pinned on it(or something), right? O,o
Title: Re: Somebody's Showcase
Post by: NFX on August 24, 2010, 05:02:51 AM
Apparently long wedges are better than short ones, I'm guessing it's something to do with the angle, but I've never really liked long wedges, personally.
Title: Re: Somebody's Showcase
Post by: Pwnator on August 24, 2010, 05:12:13 AM
Not all long wedges are better than short ones. It's always about the weight distro.
Title: Re: Somebody's Showcase
Post by: Somebody on August 24, 2010, 08:11:33 AM
I used them because I didn't have much weight left (those the 140cm Square extenders), so they make a nice long wedge. They are SO FREAKING WEAK though.

Wedges don't seem to be terrible, but aren't great. There is also a 10kg ballast in the front. Anybody got any ideas for 10kg for this bot?

@MassimoV: You don't have to be too nice to people. Just stay on the site and don't be a complete idiot/know-it-all/jerk/n00b and you'll be fine.
Title: Re: Somebody's Showcase
Post by: Pwnator on August 24, 2010, 08:22:20 AM
If the plow isn't static, you could probably attach an iron on the topmost AP on the extender holding the plow to protect the motors.
Title: Re: Somebody's Showcase
Post by: Somebody on August 24, 2010, 09:15:22 AM
Well the plow is Static, but you just gave me an idea :D
Title: Re: Somebody's Showcase
Post by: Naryar on August 28, 2010, 04:39:22 AM
I would replace these side irons by maces, 1 - the collision mesh is better for protection, 2 - they have more concussion so they return more damage to other weapons, so are better for defense.
Title: Re: Somebody's Showcase
Post by: Cheese please on August 28, 2010, 11:36:14 PM
does it bounce?
Title: Re: Somebody's Showcase
Post by: Somebody on August 29, 2010, 05:15:25 PM
It is actually perfectly stable.

@Nary: I'll try that idea after dinner.
Title: Re: Somebody's Showcase
Post by: Somebody on December 18, 2010, 09:05:56 AM
Can I get some generic hammer tips plz?
Title: Re: Somebody's Showcase
Post by: Pwnator on December 18, 2010, 09:09:27 AM
If you want generic ones, clone Sage's hammers. If not, clone Click's. :P
Title: Re: Somebody's Showcase
Post by: Sage on December 19, 2010, 10:52:24 AM
If you want generic ones, clone Sage's hammers. If not, clone Click's. :P

Lies. There were no "generic" hammers before I made mine, cause they all sucked.


@Somebody- You want to trap the opponent, so a flat front is not advised. Try a V shaped chassis or a \_/ shape with plows. You don't need a lot of weapons because the hammer is really heavy, so you want it to move fast. I usually use 3 or 4 razors. They do plenty of damage. 4WD is recommended. A srimech really isn't needed as long as you can make it stable enough not to flip itself over.

Hope that helps :)
Title: Re: Somebody's Showcase
Post by: Somebody on December 19, 2010, 11:06:28 AM
Thanks
Title: Re: Somebody's Showcase
Post by: Scrap Daddy on December 19, 2010, 01:45:38 PM
If you want generic ones, clone Sage's hammers. If not, clone Click's. :P

Lies. There were no "generic" hammers before I made mine, cause they all sucked.


@Somebody- You want to trap the opponent, so a flat front is not advised. Try a V shaped chassis or a \_/ shape with plows. You don't need a lot of weapons because the hammer is really heavy, so you want it to move fast. I usually use 3 or 4 razors. They do plenty of damage. 4WD is recommended. A srimech really isn't needed as long as you can make it stable enough not to flip itself over.

Hope that helps :)
Ingor and Fallout were good :P
Title: Re: Somebody's Showcase
Post by: Somebody on January 01, 2011, 07:03:30 PM
(https://gametechmods.com/uploads/images/22453O_o_O.png)

(https://gametechmods.com/uploads/images/81057O_o_O Inside.png)

DSA
2 Blacks
2 RADS
7 Razor Tips
All 4 HPZs attached with a total of 2 extenders.
DDTs on same Snapper IIs as HPZs.
Front Snappers originally had 3 plows per arm, but weight restrictions dropped it to 1 per arm.

Tentative BTTB 3 bot.
Title: Re: Somebody's Showcase
Post by: Badnik96 on January 01, 2011, 07:17:52 PM
The square extenders make it look cool :D
Title: Re: Somebody's Showcase
Post by: NFX on January 01, 2011, 07:21:11 PM
That reminds me of a dentist's chair for some reason. It looks quite good for the bot you had to build, though. Excellent setup too, as always.
Title: Re: Somebody's Showcase
Post by: GoldenFox93 on January 01, 2011, 07:21:45 PM
Reminds me of Dead Metal from Series 2 of Robot Wars  :P
Title: Re: Somebody's Showcase
Post by: J on January 01, 2011, 07:24:28 PM
Whats with the 'Tail'?

That reminds me of a dentist's chair
This
Title: Re: Somebody's Showcase
Post by: Somebody on January 01, 2011, 07:24:34 PM
Lol a bad version of Dead Metal and a Dentist's Chair. Look out competition!
Title: Re: Somebody's Showcase
Post by: GoldenFox93 on January 01, 2011, 07:26:33 PM
Lol a bad version of Dead Metal and a Dentist's Chair. Look out competition!
Actually, Series 2 Dead Metal was pretty good. It's the Series 1 version that sucked.
Title: Re: Somebody's Showcase
Post by: Somebody on January 01, 2011, 07:30:43 PM
Still wasn't as good as all the other Dead Metals :P

@J: Without it, it pops a wheelie and flips over.
Title: Re: Somebody's Showcase
Post by: NFX on January 01, 2011, 07:31:25 PM
Its claws were hydraulic in Series 2, weren't they? And the saw didn't deal a terrific amount of damage, but there was lots of sparks, putting on a good show for the audience.

I think the bot is somewhat lacking in offensive weaponry, though. Not sure if there's any way to compensate for it, but that's just my view.
Title: Re: Somebody's Showcase
Post by: Pwnator on January 01, 2011, 08:55:47 PM
Use free axles instead of RADs. :P
Title: Re: Somebody's Showcase
Post by: Badnik96 on January 01, 2011, 08:57:28 PM
It needs to be part FS though.
Title: Re: Somebody's Showcase
Post by: Sage on January 01, 2011, 08:58:48 PM
It looks like it was made out of Legos xD
Title: Re: Somebody's Showcase
Post by: NFX on January 01, 2011, 08:59:07 PM
I'm not sure how the NCR Glitch works, but I think axles have something to do with it. If Sage is correct about the 4 razors being enough on a Stock HW Hammer, then it seems alright in my view. As long as the weapons are fast enough.
Title: Re: Somebody's Showcase
Post by: Sage on January 01, 2011, 09:00:40 PM
I'm not sure how the NCR Glitch works, but I think axles have something to do with it. If Sage is correct about the 4 razors being enough on a Stock HW Hammer, then it seems alright in my view. As long as the weapons are fast enough.

4 is meh. 6 or 8 is much much better.
Title: Re: Somebody's Showcase
Post by: Somebody on January 01, 2011, 09:11:55 PM
Well its got 7. Its original and different. :D
Title: Re: Somebody's Showcase
Post by: Somebody on January 18, 2016, 03:01:30 AM
First stock build in... years. This puppy was built in a couple hours because I'm a dick and made G.K. wait til the last second for my robot, which I still hadn't started building yet. The surprise star of BTTB 5, Crush?. 3rd place and Favorite Bot, who'd have guessed it.

C R U S H B O Y S

(https://gametechmods.com/uploads/images/41680Crush 1.png)

(https://gametechmods.com/uploads/images/94649Crush Inside.png)

DSA, 2 unstacked blacks, the blue snappers exist only to hold the RADs, while the green snappers are attached via baseplate anchors. Extra space between the drive motors, the combined armaments of about 2 LWs, and a pink battery stacked into the baseplate because I'm a super elite builder yo. It's bad, it's so bad.  Peep those misaligned ramplates. But it succeeds since it's stupid wide and the hybrid of these weapon types works really, really well. It can take out most of SCv4 as well.