gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Sakkahr on May 25, 2009, 11:06:26 AM

Title: Sakkahr's showcase
Post by: Sakkahr on May 25, 2009, 11:06:26 AM
Obviously I'm new to this forum. I'm kinda new to this game, but i have learned about some of the glitches and stuff. I'd like some advice. Here are a few of my heavyweights.

(https://gametechmods.com/uploads/images/89894sliceanddice.JPG)
(https://gametechmods.com/uploads/images/30723ghoul'sgrasp1.JPG)
(https://gametechmods.com/uploads/images/50779bloodysuccess1.JPG)
Title: Sakkahr's showcase
Post by: infiniteinertia on May 25, 2009, 11:17:29 AM
Not bad at all. Already have to avoid a lot of things we usually have to go over with new builders. Welcome!

Slice and Dice: The extenders with only a single weapon on it make the weapons even more brittle. You can just remove those extenders and attach the weapons either to larger disks or disks the same size. Also, that chassis is really tall. Try to find a way to put everything in a chassis that is as tall as your tallest component, which in this case is the green snapper at 7 notches tall.

Ghouls Grasp: Not much really to say here, other than that you need to learn to stack black batteries. also, are the weapon motors that are attached to the disks attached via Servo? if so, Learn to also use that blue snapper you used for the drive.

Bloody Success: Good as is. Rammers are all about what you are happy with.
Title: Sakkahr's showcase
Post by: Sage on May 25, 2009, 11:27:09 AM
INF- he stacked the blacks on bloody, so we know he can, and also you only need 6 pixels for the green snapper.
Title: Sakkahr's showcase
Post by: Sakkahr on May 25, 2009, 11:27:17 AM
Yeah blacks are hard to stack sometimes, i did it in my rammer, but i didn't feel like taking the time to do it again. And the motors are attached by servo. I had just installed the ai components, so I haven't been able to use the blue snapper too greatly yet.
Title: Sakkahr's showcase
Post by: Naryar on May 25, 2009, 11:30:05 AM
Nice rammer.

If you have 2 blacks you won't need a pink battery.
Title: Sakkahr's showcase
Post by: roboman2444 on May 25, 2009, 11:30:07 AM
uhhhhhh hes better than me!
Title: Sakkahr's showcase
Post by: somestrangeguy on May 25, 2009, 11:30:50 AM
Very nice stuff for a newbie. I was thinking "Lets see how many custom components this guy uses" when I first saw this.
Just keep up on improving your effe and snapper loading skills and youll be an eccelent builder in no time :D
Title: Sakkahr's showcase
Post by: Sakkahr on May 25, 2009, 11:35:36 AM
naryar - I wasn't sure what else to do with my extra weight, so i just stuck that battery in there haha.
Title: Sakkahr's showcase
Post by: Sakkahr on May 25, 2009, 12:28:33 PM
Here's another one. I made it awhile ago so i wasted a lot of weight using like 12 pinks instead of blacks.

(https://gametechmods.com/uploads/images/89100wingedphantom.JPG)
Title: Sakkahr's showcase
Post by: infiniteinertia on May 25, 2009, 12:34:29 PM
There are a lot of things you can do to make this better.
Cut down weight where you use too much of it(extender setups, snappers for stacking), switch to blacks, and get some wedges.
Title: Sakkahr's showcase
Post by: Sage on May 25, 2009, 02:06:34 PM
The left picture looks good but when you look from the back into the inside, it's totally crappy (compared to your others).
Title: Sakkahr's showcase
Post by: Sakkahr on May 30, 2009, 10:56:14 AM
This is the design I'm working on for Ghoul's Grasp. Servos probably need to be replaced with snapper 2s. But this one killed every heavyweight on Starcore v3 first try, most of them quite easily. Anybody that can give me a link for Starcore v4 beta or whatever?

(https://gametechmods.com/uploads/images/51277ghoul'sgrasp3.JPG)
Title: Sakkahr's showcase
Post by: System32 on May 30, 2009, 11:01:43 AM
heh, I like how it looks.
Title: Sakkahr's showcase
Post by: Sakkahr on May 30, 2009, 04:19:22 PM
Also my updated version of Slice and Dice. DSA, 2 blacks. Any advice on either robot?

(https://gametechmods.com/uploads/images/42035sliceanddice3.JPG)
Title: Sakkahr's showcase
Post by: Somebody on May 30, 2009, 05:11:34 PM
On slice & Dice and Ghoul's Grasp, show better inside pics (kinda hard to see), and show the weights.
Title: Sakkahr's showcase
Post by: Sakkahr on May 30, 2009, 05:38:14 PM
updated
Title: Sakkahr's showcase
Post by: Somebody on May 30, 2009, 06:33:06 PM
Wow. Very good.

How effective are the side things on Slice and Dice. Are they for stability?
Title: Sakkahr's showcase
Post by: Sakkahr on May 30, 2009, 06:37:55 PM
Yeah, and the ramplate on the back stabilizes too.
Title: Sakkahr's showcase
Post by: Somebody on May 30, 2009, 06:48:06 PM
On Ghoul's Grasp

Rotate the dual stacked spikes into a vertical position, so both hit at the same time.
Title: Sakkahr's showcase
Post by: kill343gs on May 30, 2009, 07:49:53 PM
Winged phantom: Try not to use angle extenders, they waste weight. I would also turn the plow around to catch spinners better.
Title: Sakkahr's showcase
Post by: Barbie on May 30, 2009, 08:20:19 PM
Hello sakkahr, on GG3 you'd save a shed load of weight stacking batteries, also, is it just the wheels in those side pods, if so, get rid of them, use the weight for more armour, but great job, you've got the concepts perfectly. on S&D3 you seem to be wasting quite a lot of space, and no real need for rear armour, try to minimilize your extender use and try to bulk up the side armour, you've got the stacking here to a t, good job sir
Title: Sakkahr's showcase
Post by: Sakkahr on May 31, 2009, 04:01:06 PM
@ Barbie - On GG3 thats not for the wheels, its for the servos that the weapon motors are on. I'm gonna be replacing the servos with blue snappers. On S&D3, everything barely fits in the chassis, except i could bring it in a bit more on the sides where the drive motors are. And i suppose if i didnt use all the baseplate anchors i could find a way to make it smaller.
Title: Sakkahr's showcase
Post by: Sakkahr on June 07, 2009, 05:14:26 PM
Alright obviously this robot is nowhere near completed, I made it in about 10 minutes just to experiment. Is it possible to make this design work well?

(https://gametechmods.com/uploads/images/9981Egg Beater.JPG)
Title: Sakkahr's showcase
Post by: roboman2444 on June 07, 2009, 05:17:02 PM
maybe it would work better if you had those pistons on a burst motor. a lot of dls robots do that
Title: Sakkahr's showcase
Post by: Naryar on June 07, 2009, 05:43:10 PM
A LOT ??

There is only one Stock pneumatic enhanced hammer really known and this is Team SpaceStation's Meteor (I'm not talking of side hammers), and i did built a Meteor ripoff in DSL...

But yes it might.
Title: Sakkahr's showcase
Post by: Reier on June 07, 2009, 05:44:45 PM
Quote
a lot of dls robots do that

...dl? Who the heck is that.
Title: Sakkahr's showcase
Post by: Naryar on June 07, 2009, 05:53:35 PM
It's DSL... the newbie just typo'ed.
Title: Sakkahr's showcase
Post by: Sage on June 07, 2009, 05:59:04 PM
Quote from: Naryar;42946

There is only one Stock pneumatic enhanced hammer really known and this is Team SpaceStation's Meteor (I'm not talking of side hammers), and i did built a Meteor ripoff in DSL...


*ahem*

(https://gametechmods.com/uploads/images/49762Untitled-1.jpg)
Title: Sakkahr's showcase
Post by: kill343gs on June 07, 2009, 06:06:10 PM
Infinite or Pys had DDT enhanced piston hammers at some point i believe.
Title: Sakkahr's showcase
Post by: Naryar on June 07, 2009, 06:27:07 PM
@Sage: That is a poker, not a hammer. I'm talking about putting pistons on burst motors.

@Kill: Were these Meteor-style, or Pys's Toxicity and Little Metal Friend, eg Trinity side hammers ?
Title: Sakkahr's showcase
Post by: infiniteinertia on June 07, 2009, 06:34:19 PM
Nope,2 of mine are Hammer-Pistons (MW&HW) and I have one piston-popup (HW)
Title: Sakkahr's showcase
Post by: Reier on June 07, 2009, 07:06:13 PM
Piston popup?! =L
Title: Sakkahr's showcase
Post by: infiniteinertia on June 07, 2009, 10:08:54 PM
yehz. Powerful at the least.
Title: Sakkahr's showcase
Post by: Pwnator on June 07, 2009, 10:16:15 PM
Is it gonna be in one of your teams? :D

@ Sakkahr- I can see some potential in that bot. Use 2 pistons instead of 4 because you can attach a lot of weapons already with 2 pistons. And try to angle them a bit forward instead of directing them downward to you don't need the opponent to be that close. See Madiaba's Skinhead as an example. :D
Title: Sakkahr's showcase
Post by: pyscolone on June 07, 2009, 10:47:41 PM
Yeah I forgot I made that MW piston hammer, worked nice just couldnt work out the bugs.
Title: Sakkahr's showcase
Post by: tourdeforce on June 08, 2009, 02:40:33 PM
holy sh**. your better then me and i've had RA2 for 1 1/2 years now and only started experimenting with glitches in stock (done alot in dsl though lol)
Title: Sakkahr's showcase
Post by: Sakkahr on June 08, 2009, 09:23:23 PM
This is what I came up without working on the chassis at all. I would put more weapons and less burst pistons, but I'm running into the problem that you can only attach 7 things in a row.

(https://gametechmods.com/uploads/images/45088Egg Beater1.JPG)
Title: Sakkahr's showcase
Post by: Pwnator on June 08, 2009, 09:31:11 PM
Here's what I would do.

45 degree anchor > a long extender (you decide) > piston > 20 cm with the side AP facing left or right (then add a razor to the main AP) > another 20 cm attached to that side AP > 2 razors

And put the side plows and ramplates on 2 Snapper IIs.

And instead of samurai swords, just use the 2 ramplates you had from the Snapper IIs.

Then you can use the extra weight to add a rack of axes in front. :D
Title: Sakkahr's showcase
Post by: Sakkahr on June 08, 2009, 09:49:32 PM
Eh, I'll work on a design with the pistons angled, but my wedges cause the other robot to be up at a little bit of an angle, so the angled pistons might not be able to hit it well, just sorta scraping the top.
Title: Sakkahr's showcase
Post by: infiniteinertia on June 08, 2009, 10:08:59 PM
Servo + Piston = bad.
Title: Sakkahr's showcase
Post by: Sakkahr on June 08, 2009, 10:11:48 PM
Inf - Yeah, I was going to change that when I change the chassis.
Title: Sakkahr's showcase
Post by: RedSawn on June 09, 2009, 02:25:22 AM
Quote from: tourdeforce;43088
holy sh**. your better then me and i've had RA2 for 1 1/2 years now and only started experimenting with glitches in stock (done alot in dsl though lol)

Hah, you think that's bad, I've been around nearly since the beginning and I'm STILL trying to figure out how to make one of those large weapon count HSs.

Anyway, great bots.