gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Sage on May 11, 2008, 02:09:41 PM

Title: Sage's Showcase
Post by: Sage on May 11, 2008, 02:09:41 PM
meh. mind as well make a new one. starting out with letter "I" of my alphabet.

(https://gametechmods.com/uploads/images/86523Untitled-TrueColor-01.jpg)

I for Insidious, here meaning "operating or proceeding in an inconspicuous or seemingly harmless way but actually with grave effect."

DSA, 791.9, 4 razors on each ddt, 4 batts (courtesy of infiniteinertia, master of stacking) 4 hpz drive.

good luck figuring out how i put the drive on.

P.S. about the battleshot, i had the red blinking light, and the other bot had full health. to say the least, i was not doing too good. but then, i got a one hit kill, and won the battle.
Title: Sage's Showcase
Post by: Naryar on May 11, 2008, 02:37:21 PM
I cant believe that! Its awesome!

...Wait! The four DDTs are only weapon ones. So you effe glitched 4 razors on each... two stacked (so actually each visible extender and razor put on the DDT is in fact two). But a thing I don't understand is that this violates the rule of 7 (that makes 8 parts, so 4 20cm extenders and 4 razors, on each DDT...)

I suppose you made the same thing with the HPZteks, so actually there are 2 HPZteks in one. Andso the wheels are exactly at the same place too... Because between the 2 Zteks there are 2 extenders visible, so actually 3 in reality (one within another). This stacking must be repeated for the other pair of Zteks, staked like the first, so 6 extenders on 2. (not stacked, but you turned the snappers holding them so that they overlap)

But then you need at least 2 snappers to effe glitch all these motors... I guess its Snapper II's...

Seeing the wedge and ramplate position, the only thing I can think of is that you stacked 2 Snapper II's in each battery, perhaps even stacked them together, and then used 2 for the drive and the other 2 for the ramplates and wedge. Two are pointing to the front (parallel), and the other ones are pointing to the left for one, and to the right for the other.

 I dont think there are only 2 snappers, so one in each battery, because this will violate the rule of seven.

*gets an aspirin*
Title: Sage's Showcase
Post by: Sage on May 11, 2008, 02:48:14 PM
:D

lemme explain the part about razors. the way you think about it, i attach one extender to each extender before it, making 8, breaking the rule of 7. but you fail to notice that i can actually attach 2 extenders to the one coming off the ddt, and attach an extender off one of those 2. i did not break the rule of seven. and about the drive, ill give u a clue. i only used 2 snappers total.
Title: Sage's Showcase
Post by: Naryar on May 11, 2008, 03:44:50 PM
That still mades 8 components on each DDT... but I dont understand really this rule of 7.

Well if you say so, for the 2 snappers, you can have put the wedge part one AP and the drive part on another. that still makes for the problemwhen you want to move the position of the angled thing for the snapper, rotating the extenders for effeing all the mess, the current design make that this rotating can get out the wedge part off the bot but not the drive one, and no effeing for the drive then.

The ONLY thing I can think of is that you put the two snappers in the rear corners, facing each other (so aligned in the left right axis) and put a straight extender directly to the 2 ones that support the drive, then put another straight, on the other snapper AP, but shorter, and make a right angle with another extender, and this right angle leads to wedge/ramplate. Then the two parts are fixed on the same snapper. And same thing with the other. And if you rotate the snapper and put all the thing out of the chassis, you can barely put the wedge/ramplate thingy (short extender, short distance to the chassis).

And so it makes 7 parts (long extender, 20cmextender, another one, two Zteks and two rubber wheels) for the drive thing and at least 6 for the wedge and ramplate.

But the problem is that the two extenders (in fact 6) between the Zteks are in the middle of the battery's width, so if you see the snapper II's size it will be a problem to stack him with this design, even if you put the drive on the servo reacting AP (rear) and the ramplate/wedge on the burst reacting AP (angled thingy).

I guess I'm not "sage" (wise) enough to figure that... you guys could give a try too.
Title: Sage's Showcase
Post by: Sage on May 11, 2008, 03:59:55 PM
u are getting way too complicated. and u are right about the rule of 7. it means there can only be 7 connection points connecting in a row. lemme explain again.

i take the ddt. i put one extender on it. i effe another extdner on it, moving the second one out of the way. then i go back to the original extender that comes off the ddt, and effe a third extender on it. so now i have three. on the second extender, i place another (number four) extender on it. watch.

DDT + extender one + extender two + extender four + razor = 5 connection points in a row. not even close to the 7 limit.

i will have to show a picture with its guts ripped out i guess. that is unless someone can figure it out. thanks naryar for showing interst. i love the sage joke.
Title: Sage's Showcase
Post by: infiniteinertia on May 11, 2008, 07:59:26 PM
just listen to him naryyyy.
Title: Sage's Showcase
Post by: infiniteinertia on May 11, 2008, 08:13:04 PM
just listen to him naryyyy.
Title: Sage's Showcase
Post by: Scrap Daddy on May 11, 2008, 08:38:36 PM
Thats reaaaaly nice sage.
Title: Sage's Showcase
Post by: Scrap Daddy on May 11, 2008, 10:24:32 PM
Weird.....I cant edit my post.....Oh well I get exactly how its put together. Btw, is it me or are the razors too far back?
Title: Sage's Showcase
Post by: Cooker on May 12, 2008, 05:06:00 AM
I like it. It's very compact. However, I did not get it, how you did it. I don't even know, if it is possible to stack batteries and then to stack another component inside. I would say no, but I will make some tests. If it works it is certainly tricky to use.
Title: Sage's Showcase
Post by: somestrangeguy on May 12, 2008, 12:04:24 PM
Easy, the Snapper IIs are inside the drive motors and I can also see that the motors are a bit off from eachother. The wedges are on 2, 20cm extenders and one of them has attacmentpoints upwards and then there is an angle connector to wich the ramplate is connected to.

I like the way its setup, nice and compact. If im not too wrong, it would take me about 2 days to make that, due to my impatience.
Title: Sage's Showcase
Post by: Sage on May 13, 2008, 10:01:30 PM
(EDIT: upurs.us and GTM image uploader not working. for now i have a small picture (thumbnail))
(http://img254.imageshack.us/img254/8505/89344729bh6.th.jpg) (http://img254.imageshack.us/my.php?image=89344729bh6.jpg)

not insane, original, or even that good. just wanted to build a LW for once.

J for Jitterbug (it likes to dance sometimes) DSA, weapons wedged so it picks up bots and hits the bottom. it had beaten the V4 tempus fugit.
Title: Sage's Showcase
Post by: Cooker on May 14, 2008, 06:59:24 AM
I don't know, but did you try what's the performance, when you put only razors? IMO it is possible, since the iron spikes are much longer, they get in contact first and the razors don' have much chance to do damage with this set up.
Title: Sage's Showcase
Post by: Sage on May 14, 2008, 06:33:51 PM
almost everytime i battle, the razors get knocked off first.
Title: Sage's Showcase
Post by: Naryar on May 15, 2008, 03:12:45 AM
Well i do not like razors just because they half the half of the other component's HP. But sometimes i must use them (weight problem in LWs essentially)
Title: Sage's Showcase
Post by: Sage on May 29, 2008, 05:26:14 PM
i was too lazy to nake a splash earlier. heres a new bot.

(https://gametechmods.com/uploads/images/12374Untitled-TrueColor-01.jpg)

this is a challenge bot me and inf did. when hes ready we'll post in our topic.
Title: Sage's Showcase
Post by: Naryar on May 29, 2008, 05:44:07 PM
Pretty nice. I thought to this weapon ztek stacking on Tribute to Mayhem VI, cuase it saves perhaps a little more than 10 kg.

Im not fond of fast heavyweight VS, cause i think the wedges are a little less efficient with 4WD. but the snowplows must balance laterally the bot pretty well.

If I see well all the front plows and wedges are connected to snappers.... but how the HELL did you connected four of them to the rotating attachement point ? Cause these attachements are in the other snappers... stacked, you see.
Title: Sage's Showcase
Post by: infiniteinertia on May 29, 2008, 07:33:02 PM
Quote from: Naryar;8748

...cause i think the wedges are a little less efficient with 4WD.see.


That was a really dumb statement.
Title: Sage's Showcase
Post by: Meganerdbomb on May 29, 2008, 08:07:33 PM
I don't think catastrophe starts with K, but you probably knew that. The bot looks good, but not original. But it is hard to make an original VS, unless you're Lugicia..
Title: Sage's Showcase
Post by: R0B0SH4RK on May 29, 2008, 08:20:56 PM
Quote from: Naryar;8748
Im not fond of fast heavyweight VS, cause i think the wedges are a little less efficient with 4WD.


You ever battled Neglected Waterbug or Rabid Pit Bull? Getting under those bots is a b!tch D:<
Title: Sage's Showcase
Post by: Madiaba on May 29, 2008, 09:00:17 PM
Nice bot Sage.  Looks tuff.  Is this a potential Tourney bot?
How does it Self-Right, .. very well?... very quickly?  What about on its side?
Looks effective...
Title: Sage's Showcase
Post by: kill343gs on May 29, 2008, 09:32:01 PM
I'm not a big fan of sideplows because you can make up for the lack of side protection with smart driving. On the other hand, VSers (Especially HWs) are very tipsy and hard to maneuver, so I guess it's not a total waste.
Title: Sage's Showcase
Post by: Sage on May 29, 2008, 09:43:53 PM
they wouldn't be there if i didnt need stability. originally i had 4 in front, but it tipped. As for madiabas question, it can self right by spinning backwards, and it wont fall on its side because of the plow setup.
Title: Sage's Showcase
Post by: Sage on June 01, 2008, 05:42:24 PM
(https://gametechmods.com/uploads/images/66115Untitled-TrueColor-02.jpg)

L for Lick (here meaning: "to hit or beat, esp. as a punishment; thrash; whip."  
OR: "to overcome or defeat, as in a fight, game, or contest."  )
evrythings on the splash, except that there's 4 snowplows and 3 ramplates.

me and inf will be posting a lot of bots in the challenge showcase in a bit. look out!
Title: Sage's Showcase
Post by: R0B0SH4RK on June 01, 2008, 06:47:46 PM
A hammer bot? Don't see too many of those too often...

Anyways, how stable is it, and how does it fair against HS and VS's?
Title: Sage's Showcase
Post by: Meganerdbomb on June 01, 2008, 08:05:14 PM
Now that is really nice! Great job!
Title: Sage's Showcase
Post by: kill343gs on June 01, 2008, 10:23:57 PM
Hopefully this is a bit better than you Jabberwock rebuild...

Are some of the plows connected off the other sides of the snappers that hold the wedges or no?
Title: Sage's Showcase
Post by: Naryar on June 02, 2008, 05:23:23 AM
Lice one... eer, sorry, nice one.

These are 3 stacked ramplates, or more?

But for the name I would have put "Lamentation"
Title: Sage's Showcase
Post by: Cooker on June 02, 2008, 08:39:41 AM
I like the idea to use blades to protect the exposed extenders of the wedges. What are the red extenders for? If it was sombody else's bot I would suppose it is a decoration. But since it's yours, I think there must be another reason for that.
Title: Sage's Showcase
Post by: Flying_Chao on June 02, 2008, 02:10:12 PM
Quote from: Cooker;8974
I like the idea to use blades to protect the exposed extenders of the wedges. What are the red extenders for? If it was sombody else's bot I would suppose it is a decoration. But since it's yours, I think there must be another reason for that.


Sri-mech?
Title: Sage's Showcase
Post by: Sage on June 02, 2008, 09:05:56 PM
cooker it is so that i can self right when i get turned upside down. i dont do decoration.
as for the name, i try to use something that fits the robot. lamenation sounds cool, but doesn't fit the description. and to kill343's question, yes it is much better than my jabberwock (you have to remember thats the very first hammer bot ive ever made) and no all the plows are connected to the middle snapper. scrap daddy, it sucks against HS and VS, but hammer bots usually do.

more coming soon...
Title: Sage's Showcase
Post by: Sage on June 03, 2008, 07:40:18 PM
(https://gametechmods.com/uploads/images/68262screenshot_111.jpg)

same specs, but no axes. now it has 4WD, which helps more than you might think.

along with 2 sinister, it has beaten (first try, and these are the SCv4 versions of the bots): Obital delivery vehicle, 3-2-1 BLASTOFF, T-800 Terminator, Billy Goat Gruffiest, and of course, jabberwocky.

if you want any battleshots, just say so.

Credit to Pyscolone for the curved hammer idea. works amazingly.

 another bot is in the works... :)
Title: Sage's Showcase
Post by: R0B0SH4RK on June 03, 2008, 09:07:55 PM
How do the srimechs on the snappers work? From my experience, they're too weak to self-right a HW, unless they are static. This version looks so much better than the last.
Title: Sage's Showcase
Post by: Clickbeetle on June 07, 2008, 09:07:28 PM
That's a great hammer bot.  I like the idea of using a high plow to protect the hammer extenders.  Seems like common sense, but you don't see it done often.

I also want to know how it can self-right with those long red extenders, or if those only keep it from being flipped.
Title: Sage's Showcase
Post by: Sage on June 08, 2008, 10:17:35 AM
because it doesnt get flipped too often, i just wanted a little protection against it instead of wasting weight and time on a srimech. they extenders are static, and do help.
Title: Sage's Showcase
Post by: Sage on June 08, 2008, 12:51:20 PM
new bot!
(https://gametechmods.com/uploads/images/68224Untitled-TrueColor-01.jpg)
(https://gametechmods.com/uploads/images/44059screenshot_117.jpg)

OMG! that was the only time i ever beat that bot. with anything. and i only beat it once  out of ten tries. (ultimatum is AIed)

M for Macerate (here meaning: to seperate into parts)
Title: Sage's Showcase
Post by: R0B0SH4RK on June 08, 2008, 04:18:17 PM
Basically an upgraded Rabid Pit Bull. Nice.
Title: Sage's Showcase
Post by: Sage on June 10, 2008, 07:59:03 PM
well, the forum sure is slow this week...

(https://gametechmods.com/uploads/images/48827Untitled-TrueColor-01.jpg)

the red and black snappers are just a hint of whats to come in my new skin pack. they are the same thing as the blue one, just a different color.

this robot was started trying to upgrade The Troll from Scv4, and i got carried away....
Title: Sage's Showcase
Post by: R0B0SH4RK on June 10, 2008, 11:56:33 PM
That would be a damn good upgrade. The only thing is that those extenders on the drums look like pretty easy targets, so it might be easily disarmed. I don't know of course, because I DON'T SEE ANY BATTLESHOTS *hint, hint*
Title: Sage's Showcase
Post by: Naryar on June 11, 2008, 07:10:15 AM
Yeah. He's really good.

By the way, how did you attached the 4WD? I mean, you used the rear connection point of the two black snappers, the one which acts like a servo, for attaching your bursted HPZTEK 4WD, but how did you placed the extenders? I'm relaying on this drive type on my fast heavyweights too but its pretty difficult to build a precise and symmetrical one.
Title: Sage's Showcase
Post by: Sage on June 11, 2008, 09:35:03 AM
@ ROBOSH4RK: thanks for thinking that. it did own the old one. but i have a big problem right now with my Ra2. suddenly, it wont let me do anything without my disc, which i haven't  used in a YEAR. i don't even think i have it anymore. i tried reapplying the 1.3 patch (didn't help) and such. so, no battleshots for now, and this might be my last bot for a while. but in most of the fights, the extenders didn't break. they might look exposed, but the maces have a weird collision mesh that makes them larger than they appear.


@Naryar: ??? first you ask how i did it, then you explain it. if you mean how i got the extenders on, i put them on first then axle glitched them outta the way so i could put the red snapper in for the weapon motors. not that difficult if you get the hang of it.
Title: Sage's Showcase
Post by: Naryar on June 13, 2008, 05:48:45 PM
O for... lets see... Oblivion, Oppression, Obscure, Occultist, Odious... there are plenty...

I'm trying to figure out that snapper loading glitch... but looks pretty messed up.

EDIT: it is indeed messed up. I give up.
Title: Sage's Showcase
Post by: Clickbeetle on June 15, 2008, 09:59:06 PM
I don't know if M for Macerate is an "upgraded" Rabid Pit Bull.  It looks pretty much the same, just with an extra top plow and wedgy weapons, but without the nice V shape for trapping spinners.

N for Narcissism ("Narcissism" has 3 s's, by the way) looks great.  Reminds me of a certain bot in Pyscolone's AI pack, but I think that one had stacked weapon motors.  Yours has more weapons.  Nice stacking job.
Title: Sage's Showcase
Post by: Sage on June 15, 2008, 10:25:15 PM
it was never meant to be an upgraded pitbull. i was just trying out the snapper loading glitch on things other than HS. speaking of snapper loading...

(https://gametechmods.com/uploads/images/29223Untitled-TrueColor-01.jpg)

if anyone remembers, i built a full hs with only one snapper a while back in my old showcase. it was ugly. really ugly. so i tried again. nightmare trying to get the drive symmetrical, but it worked out in the end.

i give 10 bucks to the person who figures out the setup.
Title: Sage's Showcase
Post by: R0B0SH4RK on June 16, 2008, 12:58:41 AM
My god sage... I'm not even gonna try. I can only assume that thats one sh!tload of snapper and eFFe glitching on there. It's...uhh...nice?
Title: Sage's Showcase
Post by: Venko on June 16, 2008, 04:45:17 AM
I have something old like that but better...
Anyway you will see it soon after some rebuilding to get even better ;) ...
Its called "Uber spin" and its amazing...A big PROUD for me... I will submit it for S4 in my spiner team...
Title: Sage's Showcase
Post by: Sage on June 16, 2008, 08:53:22 AM
Quote from: R0B0SH4RK;9590
My god sage... I'm not even gonna try. I can only assume that thats one sh!tload of snapper and eFFe glitching on there. It's...uhh...nice?


it was really just a test of how well i could make it with one snapper. its kinda asymmetrical, but it very, very good in combat. it beat my ULTIMATUM every time cept a couple where either we both lost a wheel, or i lost both wheels. (ULTIMATUM was AI)

its not that hard if you look at the basics of a HS. to get double or triple spikes, you can only have one extender connecting the motor to the snapper. with that clue, see if you can get it. i understand if the drive is perplexing though.

to venko: your bot might (possibly, however much i doubt it) be better, but is it built with one snapper? that was my goal. i know AC could probably beat it, but... you get the idea.
Title: Sage's Showcase
Post by: Naryar on June 16, 2008, 09:01:31 AM
Nope. Venko's amazing-very-unique-bot-that-wins-vs-100%-starcore has two snappers.
Title: Sage's Showcase
Post by: Venko on June 16, 2008, 01:24:51 PM
Yes but have 2 hpztecs for drive and 10 hpztecs stacked in just one for weapons, and they hit at the same time... :)
Title: Sage's Showcase
Post by: Sage on June 16, 2008, 04:40:43 PM
Quote from: venko;9615
Yes but have 2 hpztecs for drive and 10 hpztecs stacked in just one for weapons, and they hit at the same time... :)


how do they hit at the same time. on a tribar only 1/3 hit at one time, so only 1/3 of your weapons will. and with 10 hpz, must be razors, which will be torn apart by my spikes and maces.
Title: Sage's Showcase
Post by: Venko on June 16, 2008, 05:53:32 PM
Hahahaha... You have tribars too. They hit 1/3 too...
Title: Sage's Showcase
Post by: R0B0SH4RK on June 17, 2008, 12:44:32 AM
I think I got the setup!

Black rectangle = 20cm extender
Green = connection point
Red Circle = HPZtek for weapon
Red rounded rectangles = HPZtek for drive
Dark Grey = wheels
Blue+Grey = Snapper

(https://gametechmods.com/upURS/image/4765.jpeg) (https://gametechmods.com/upURS/view/4765)

Did I get it right?
Title: Sage's Showcase
Post by: Sage on June 17, 2008, 10:10:37 AM
WOW! that could be the setup. it weighs less then mine. that one is probably better. but mine is different. your way might not be symmetrical actually, the way my snapper is positioned. you got everything but the drive.

mine has a 20cm on its side connecting to the only open connection point (the one on the 20cm with the 2  HPZs facing inward) and then another 20cm sideways attached to that, which points backward into the snapper. off that oone i have a T connector on which both drive motors are on.

yours is 5 kgs lighter, but the left motor is too far right.
Title: Sage's Showcase
Post by: Scrap Daddy on June 17, 2008, 10:32:52 PM
I remember seeing those 1 snapper bots. I liked the really ugly one with slim wheels.

On the bot itself is it 3 maces or 2?
Title: Sage's Showcase
Post by: Sage on June 18, 2008, 08:38:38 AM
Quote from: Scrap Daddy;9698
I remember seeing those 1 snapper bots. I liked the really ugly one with slim wheels.

On the bot itself is it 3 maces or 2?


hahaah. that was my only one.

the bot has 27 maces and 9 irons. (9 on each tribar.)
Title: Sage's Showcase
Post by: Cooker on June 18, 2008, 04:32:29 PM
Robosh4rk:
Don't forget to send your bank details to Sage. Just for the wire of the 10 bucks. :biggrin:
Title: Sage's Showcase
Post by: Sage on June 18, 2008, 04:41:07 PM
Quote from: Cooker;9735
Robosh4rk:
Don't forget to send your bank details to Sage. Just for the wire of the 10 bucks. :biggrin:



but he didn't get it perfectly. so he doesn't get 10 bucks.
Title: Sage's Showcase
Post by: R0B0SH4RK on June 18, 2008, 07:07:33 PM
I think I should get at least 5 for that ... :P
Title: Sage's Showcase
Post by: man manu on June 19, 2008, 10:52:26 AM
i think i should get the other 5 because i'm cool
Title: Sage's Showcase
Post by: Sage on June 20, 2008, 09:20:58 AM
i saw infiniteinertia's video, and tried to make the chassis even smaller for the CB. i did, and then i tried stacking the nifty, which i got too. so then i tried putting an anchor in, and low and behold, i got that too. i tried to make a bot out of it, and i have one more after this.

(https://gametechmods.com/uploads/images/57902screenshot_166.jpg)
Title: Sage's Showcase
Post by: Flying_Chao on June 20, 2008, 10:00:42 AM
Intriguing design....
Title: Sage's Showcase
Post by: R0B0SH4RK on June 20, 2008, 03:20:50 PM
OMFG CHEATERR U GTFO NOW B4 WE PWN U

It is indeed odd. Can it turn at all?
Title: Sage's Showcase
Post by: Sage on June 20, 2008, 08:13:40 PM
nope.
Title: Sage's Showcase
Post by: Venko on June 21, 2008, 02:50:17 AM
You CHEATER !!! You use cheats in this bot. Show us immediately a video proof. Or i will make a video that will proof you are Hitler... Sorry i cant resist this joke Sage... Nice bot anyway :lol:
Title: Sage's Showcase
Post by: Naryar on June 21, 2008, 03:48:50 AM
What's up with you and Hitler, Venko?

Nice Venkobot, Sage. But i suppose this is essentially for showing. Because against a ram this bot is seriously vulnerable.
Title: Sage's Showcase
Post by: Cooker on June 21, 2008, 03:55:34 AM
Quote from: The RA2 Wizard;9904
nope.


So what is it good for, when it runs only foreward and backward? I did several vertical chassis, but they can turn. When your base plate is in absolute upright position it can't. It must be tilted at least a little bit.
Title: Sage's Showcase
Post by: Venko on June 21, 2008, 03:56:06 AM
I dont think a AIed Ram will be that strong vs AI bots like this...
Title: Sage's Showcase
Post by: Sage on June 21, 2008, 08:49:37 AM
i didnt notice it couldn't turn till after i posted it. too bad.
Title: Sage's Showcase
Post by: Sage on June 29, 2008, 03:34:00 PM
im gonna try some video showcase. i didnt really do the best job with the filming, but i'll get better. now that i have video software, ill make a tourney after BBEANS.

i made this bot to rival pysc's.

P for Plucky
 (http://www.veoh.com/videos/v14586299RP6kK32x)  
great quality now. watch it again!
Title: Sage's Showcase
Post by: R0B0SH4RK on June 29, 2008, 07:21:06 PM
Nice! Now make it better...somehow...
Title: Sage's Showcase
Post by: Sage on June 30, 2008, 01:29:37 PM
much better quality now, but some ads... 30 seconds wont kill you.
Title: Sage's Showcase
Post by: Sage on July 22, 2008, 05:36:43 PM
(https://gametechmods.com/uploads/images/15007screenshot_191 copy.jpg)

Q for Quiddity (here meaning "the true nature of something that makes it different then anything else [i couldn't find anything, i just put something that sounded cool]")
1 black. snapper bursted motors.
Title: Sage's Showcase
Post by: TorrFac on July 23, 2008, 04:55:57 AM
first time then i was builded bot like that it was nothing special (had Hpz-tek's for drive and z-teks's for weapon, except instead rotatation bars there was discs with razors ) and there wasn't snappers only baseplate anchors... for weapons u use HPz-teks?
Title: Sage's Showcase
Post by: Sage on July 23, 2008, 10:45:15 AM
yea they just cool looking. its in my skin pack if anyone wants it.
Title: Sage's Showcase
Post by: Scrap Daddy on July 23, 2008, 11:36:31 AM
Looks like a mw version of the new Alien Queen. Very nice
Title: Sage's Showcase
Post by: infiniteinertia on July 23, 2008, 11:52:49 AM
ha.

hahahaha.


lmao.

:]
Title: Sage's Showcase
Post by: Clickbeetle on July 23, 2008, 07:10:37 PM
Quote from: infiniteinertia;11382
ha.

hahahaha.


lmao.

:]


?

Anyways, that looks like a great bot.  You would be hard pressed to make it any better.  I certainly can't think of any ways to improve it.  Except maybe lowering that caster so it protects the chassis and the drive motors more.  It seems to me that gap between the plows is more likely to get hit (say, by a rammer) than the upper chassis and the weapon motors.
Title: Sage's Showcase
Post by: infiniteinertia on July 23, 2008, 08:37:52 PM
only sage understands :]
Title: Sage's Showcase
Post by: Somebody on July 23, 2008, 09:24:12 PM
If a rammer got REEEEEEEEALLY lucky, It could hit the motors. But it probably wouldn't happen. Nice bot.
Title: Sage's Showcase
Post by: Sage on September 12, 2008, 11:17:04 PM
alright guys. im building a new HW HS. i know its like "ohh a HS. what else is new." but LISTEN. this has never been done before. its a 4 motor 36 weapon HS built on SERVOS. those are 9 kgs havier each then the snapper II's. and i think i broke a record with the chassis. its 19.9 kgs. anyone built a HW with a 19.9 kgs chassis? (no .bot editting)

well anyways, im waiting for inf to stack the 2 blacks and CB so i can finish the bot. everyone should start a slow clap for him. hes awesome.

this is just so you know its no ordinary HS.

that is all.
Title: Sage's Showcase
Post by: R0B0SH4RK on September 13, 2008, 01:16:40 AM
I'm looking forward to seeing how you do this. I know how I would build a bot like it.

Can't wait to face it online (:<
Title: Sage's Showcase
Post by: Somebody on September 13, 2008, 06:30:22 AM
Have fun in the uncharted territory. RA2 is running out of uncharted territory to discover...
Title: Sage's Showcase
Post by: Sage on September 27, 2008, 05:20:00 PM
(https://gametechmods.com/uploads/images/49252Untitled-1.jpg)

796.4
DSA
4 Blacks
4 ddts 2 razors each.

raze means to destroy, daze means to confuse.
Title: Sage's Showcase
Post by: Scrap Daddy on September 27, 2008, 05:33:57 PM
O.O
Title: Sage's Showcase
Post by: somestrangeguy on September 27, 2008, 06:07:59 PM
SD that was my line.
Title: Sage's Showcase
Post by: R0B0SH4RK on September 27, 2008, 09:29:54 PM
Snapper wedges eh? You've learned from fighting me online :P

On another note, it looks one heck of a lot like the MW I sent to Gigafrost.

Some very, very nice snapper loading there. But, it's frontal armour looks a bit flimsy when dealing with HS. 4 DDT's are hecka strong though, so it might not be a problem. I don't really know, unless you post some battleshots of it against Ultimatum or something.
Title: Sage's Showcase
Post by: Sage on September 27, 2008, 10:11:37 PM
Quote from: R0B0SH4RK;15752
Snapper wedges eh? You've learned from fighting me online :P

On another note, it looks one heck of a lot like the MW I sent to Gigafrost.

Some very, very nice snapper loading there. But, it's frontal armour looks a bit flimsy when dealing with HS. 4 DDT's are hecka strong though, so it might not be a problem. I don't really know, unless you post some battleshots of it against Ultimatum or something.


you're one to be talking, considering our online fights. look at the armor of YOUR bot.
Title: Sage's Showcase
Post by: R0B0SH4RK on September 27, 2008, 10:22:59 PM
...and against HS, it gets chewed up pretty damn good xD

And mine has 2.5x the razors!

I still like it.

EDIT: By the way, you know where I can get the SCv4 beta?
Title: Sage's Showcase
Post by: infiniteinertia on September 28, 2008, 12:04:41 AM
LOOOOOOOVE

bots that define you: Ultimatum, Macerate, RazzlEDazzzzlE (Raze and Daze) :]
Title: Sage's Showcase
Post by: Sage on September 28, 2008, 12:21:34 AM
Quote from: R0B0SH4RK;15764
...and against HS, it gets chewed up pretty damn good xD

And mine has 2.5x the razors!

I still like it.

EDIT: By the way, you know where I can get the SCv4 beta?

talk to me on AIM. ill get it to you. its a hard link to find.
Title: Sage's Showcase
Post by: Naryar on September 28, 2008, 06:33:23 AM
Real sweet, but i dont get how did you put these snapper II's because ther'e overlapping with the blacks.

Did you put the DDT's on an extender attached to the secret AP (side) of the Snappers?

Love the name too.
Title: Sage's Showcase
Post by: tourdeforce on October 02, 2008, 11:36:59 AM
wow...these bots ROCK!!!!!!!! If i ever make bots 1/1000000000000 as good as these, i'll be happy!
Title: Sage's Showcase
Post by: andrewm0304 on October 02, 2008, 11:49:43 AM
:withstupid:

Well anyways, great bot Sage, good job!
Title: Sage's Showcase
Post by: Sage on October 09, 2008, 03:53:46 PM
Oh well... Inf is having troubles stacking the batteries with the control board, so ill show the version with normal ztek drive. Just FYI, it IS possible, i did all the math. i just needed a chassis under 20 kgs... which i got, but i had to lower the height. So, until inf can stack the batts (he got it once but his game crashed ><) here is what it will look like. Ill do a cool splash when the final version comes along.

BTW: this is new guys. no one (besides me) has ever done this before. hope you like it. took long enough...

(https://gametechmods.com/uploads/images/76019screenshot_264.jpg)

798.6
DSA.
2 servos, 24 irons, 12 maces.
2 blacks.
2 Ztek drive.
Title: Sage's Showcase
Post by: Naryar on October 09, 2008, 04:12:38 PM
One of the few über-stacked HW HS that do look really cool. The color setup is neat.
Title: Sage's Showcase
Post by: man manu on October 10, 2008, 11:48:50 AM
nice....
Title: Sage's Showcase
Post by: R0B0SH4RK on October 10, 2008, 12:21:34 PM
What he said ^
Title: Sage's Showcase
Post by: Sage on October 10, 2008, 05:00:07 PM
(https://gametechmods.com/uploads/images/88220Untitled-1.jpg)
 
i vote this for BOTM.
 
3 Blacks
DSA
6 plows
2 ramplates
 
BIG THANKS TO INF FOR AN AWESOME SKIN!!!!
 
I will redo the splash for BOTM, because i really didnt try this time.
Title: Sage's Showcase
Post by: Flying_Chao on October 10, 2008, 07:58:46 PM
It is beautiful. *wipes away tear*
Title: Sage's Showcase
Post by: Somebody on October 11, 2008, 08:46:12 AM
I'm not sure that the maces will do much,  maybe replace them with axe heads.
Title: Sage's Showcase
Post by: Naryar on October 11, 2008, 10:25:21 AM
ZOMG, Rabid Pit Bull wedges !!1!

I personally don't like fast hammers and these weapons look frail. But still solid work.
Title: Sage's Showcase
Post by: Sage on October 11, 2008, 10:50:35 AM
Quote from: Naryar;16897
ZOMG, Rabid Pit Bull wedges !!1!

I personally don't like fast hammers and these weapons look frail. But still solid work.

name 2 other fast hammers please.

basically, i wanted a bot that could KO ultimatum that wasnt HS(absolute chaos) , Popup (ideal tyrant 2), or rammer (fatal emergency)

the weapons are frail, but hit very hard. theres not much i can do xtender armor though. the maces help alot.
Title: Sage's Showcase
Post by: Naryar on October 11, 2008, 10:56:42 AM
Quote from: Sage;16901
name 2 other fast hammers please.


Lick 2, Jabberwock?

But you know more than us if it's a good bot...
Title: Sage's Showcase
Post by: infiniteinertia on October 11, 2008, 02:52:15 PM
Poor presentation of that bot Sage...

*my hard work made that beautiful skin*
Title: Sage's Showcase
Post by: Sage on October 11, 2008, 06:18:40 PM
Quote from: Naryar;16905
Lick 2, Jabberwock?
 
But you know more than us if it's a good bot...

sorry if i sounded mean. lemme rephrase that:
 
there not too many fast hammers (jabberwock isnt fast) and its hard to judge them with so few.
 
And thanks to Inf for a beautiful skin! i didnt do that great of a splash, which shamed it.
Title: Sage's Showcase
Post by: Sage on November 03, 2008, 09:47:50 PM
MUHAHAHAHAHHA
(https://gametechmods.com/uploads/images/40577screenshot_55.jpg)

^first try^

I'll get a splash of the bot after a few final tweaks. Probably tomorrow.
Title: Sage's Showcase
Post by: Somebody on November 04, 2008, 05:18:07 AM
I am guessing that we are now aware of the power of Fatal Encounter.
Title: Sage's Showcase
Post by: Naryar on November 04, 2008, 05:43:03 AM
Looks like this bot has more razors than Fatal Encounter...
Title: Sage's Showcase
Post by: Somebody on November 04, 2008, 06:11:46 AM
Same razors, I just don't see the maces.
Title: Sage's Showcase
Post by: Sage on November 04, 2008, 07:06:09 AM
completely different bot....
Title: Sage's Showcase
Post by: Sage on November 04, 2008, 07:33:39 AM
Some past FAILs ive made. the FS is alright, but not as good as i hoped. the MW HS with the HPZ drive has HPZ weapon motors too. pretty nasty, except it cant drive worth crap it's so havoky. the popup was sposed to be I for Insidious 2, cept 2 of the drive motors AGOD-ed (axle glitch of death-ed). I bet if i rebuilt it it would work. Piston popup just doesnt work well. I need to make a wedge of the front for anything to work right on that one. others are just not good.

(https://gametechmods.com/uploads/images/49842Untitled-1.jpg)
Title: Sage's Showcase
Post by: Reier on November 04, 2008, 09:50:43 AM
What's wrong with the poker at the bottom?
Title: Sage's Showcase
Post by: somestrangeguy on November 04, 2008, 10:28:24 AM
I think its too exposed for attacks, or prehaps it likes to havoc 24/7?
Title: Sage's Showcase
Post by: Reier on November 04, 2008, 10:52:23 AM
I like the looks of all of them. Too bad they didn't work.
Title: Sage's Showcase
Post by: Sage on November 04, 2008, 03:26:35 PM
the poker just lost its weapons too easily. the idea was for it to kill HS, and since it didnt work, it was a fail.
Title: Sage's Showcase
Post by: Naryar on November 04, 2008, 03:28:47 PM
I might say something obvious, but this poker is WAY too vulnerable against side attacks to be a good HS killer.
Title: Sage's Showcase
Post by: Clickbeetle on November 05, 2008, 10:45:00 PM
The 4wd HS/rammer hybrid looks at least decent.  What went wrong there?
Title: Sage's Showcase
Post by: king mager on November 06, 2008, 10:48:38 PM
wooah i for insidious is the coolest bot ive seen so far :O i like the skin u got sum serious buildings skills. care to teach me? hehe
Title: Whaaaghh?
Post by: Drunken Sage on November 06, 2008, 11:21:06 PM
HS, FP MS, MW?  FS?   Wow.  I'm lost.  And I thought I knew how to glitch the placement of components.  You all are placing Items inside themselves, etc.  How does that work?  Note I'm using Stock RB2
Title: Sage's Showcase
Post by: Sage on November 06, 2008, 11:36:01 PM
Quote from: Drunken Sage;20466
HS, FP MS, MW?  FS?   Wow.  I'm lost.  And I thought I knew how to glitch the placement of components.  You all are placing Items inside themselves, etc.  How does that work?  Note I'm using Stock RB2

there are many glitches in the stock RA2 game that are exploited for bot building.

HERE IS EVERYTHING YOU NEED (CLICK) (http://beetlebros.gametechmods.com/ra2techs.htm)
Title: Sage's Showcase
Post by: Drunken Sage on November 07, 2008, 12:01:32 AM
Nice.  That chaining spinning motors is ridiculous.  I thought the square extenders would be stronger, and also, I never used to horizontal side of extenders.  Appreciate the share of the knowledge.  I'll be a force to be reckoned with in no time.  
     Hey Sage, where or when are good oppertunities to just battle with folks without the long and drawn on tournament route?  I need to find a group of people who are up to battle on a spontaneous note.  It would definetely keep me ambitious to know of where or who to go to, to set up a game.
Title: Sage's Showcase
Post by: R0B0SH4RK on November 07, 2008, 12:23:24 AM
Download hamachi, and join RA2 United if you can. From what I know, basically anyone who plays online is there. I haven't logged on in a while though, so I'm not sure anymore.
Title: Sage's Showcase
Post by: Drunken Sage on November 07, 2008, 12:28:00 AM
Thanks
Title: Sage's Showcase
Post by: king mager on November 10, 2008, 02:43:50 PM
wow sage...u build like the best bots :O especially " i for insidious". u got any tips on how i could make a pop up that actually works? hehe
Title: Sage's Showcase
Post by: Somebody on November 10, 2008, 02:49:47 PM
Make the bot a wedge.
Get low ground clearance (preferably Rubber wheels on HP Z-Teks)
Put a small wedge on a Snapper II or Snapper 2 on the front of your bot.
Put burst motors inside your bot with multiple weapons on each the "popup" out of the wedge when a bot is on top of it.
Title: Sage's Showcase
Post by: Naryar on November 10, 2008, 02:56:25 PM
Just have a look at the showcases.
Title: Sage's Showcase
Post by: Sage on November 10, 2008, 03:41:04 PM
Quote from: king mager;20987
wow sage...u build like the best bots :O especially " i for insidious". u got any tips on how i could make a pop up that actually works? hehe

Thanks.

im not an expert on popups (more of an HS builder) but basically all you need for a good popup is lots of frontal armor, some razors on DDT motors, and good wedges. strong drive is also a plus.
Title: Sage's Showcase
Post by: king mager on November 10, 2008, 03:44:01 PM
oh ok thanks somebody and sage :D i amde one its pretty cool thanks to u guys
Title: Sage's Showcase
Post by: Sage on November 21, 2008, 07:28:17 PM
(https://gametechmods.com/uploads/images/68697Final%20Destination.jpg)

3 blacks. DSA. 16 kgs i don't know what to do with.

4 pictures of it beating Ultimatum. one of Maelstrom, one of SHW- Locutus of Borg. (this is SCv4 Beta)
Title: Sage's Showcase
Post by: Somebody on November 21, 2008, 08:45:59 PM
Maybe add a 2 more razors on the hammers. otherwise great bot.
Title: Sage's Showcase
Post by: Sage on November 22, 2008, 10:29:23 PM
i guess the hammer bots are getting boring. usually i get more than one comment in a day.

ill try to make something new next time.
Title: Sage's Showcase
Post by: Clickbeetle on November 22, 2008, 11:18:54 PM
Great bot.  Hammers are a tough breed to make really good.

Hint: Since chassis weight is calculated by surface area, you're much better off making a chassis like this

._____
|.......|
|.......|
.\___/

than one like this

._____
|.......|
|..__..|
|_| |_|

Also with the 16 kgs, you can add razor tips sticking up on the front plow extenders.  Might work as a small preventative measure to keep bots from climbing up the plows.
Title: Sage's Showcase
Post by: Somebody on November 23, 2008, 07:17:36 AM
Quote from: Sage;21010
more of an HS And Awesome curved hammer builder


qft
Title: Sage's Showcase
Post by: Sage on November 23, 2008, 08:42:19 AM
oh. forgot to mention this was the bot in the sreenshot back on page 11 of my showcase.
Title: Sage's Showcase
Post by: Sage on December 18, 2008, 04:53:58 PM
Random side hammer i made. Probably not not as good as Click's frag beetle, but hey, it still looks cool.

(https://gametechmods.com/uploads/images/79439screenshot_105.jpg)

since the bot isn't amazing, i didn't feel like doing an awesome splash.
Title: Sage's Showcase
Post by: Somebody on December 18, 2008, 05:21:44 PM
Alot of open space.
Title: Sage's Showcase
Post by: System32 on December 18, 2008, 05:22:57 PM
cut down on surface area.
Title: Sage's Showcase
Post by: Sage on December 18, 2008, 05:37:22 PM
to both of you: the empty space isn't as much as you think. the DDTs have weird collision meshes that are kinda big. If i were to minimize, i might get MAYBE 3 kgs. can you tell me what i should do with that? It's probably better this way because larger chassis have more health.
Title: Sage's Showcase
Post by: Naryar on December 18, 2008, 05:47:15 PM
It has a big chassis because a wedged bot is MORE efficient (less wobbly) when not having it's drive and everything on snappers.

Personally, I would invert the maces and pointy tips weapons because the maces should be more efficient at the end of the weapon arm.
Title: Sage's Showcase
Post by: Suzaku on December 18, 2008, 06:31:03 PM
Why not turn it into a rammer/side hammer?
Title: Sage's Showcase
Post by: infiniteinertia on December 18, 2008, 08:18:16 PM
^^^Proof newbs around here know nothing about the art of RA2.

suzaku's advice isnt BAD...but everyone else...
Title: Sage's Showcase
Post by: Somebody on December 18, 2008, 08:29:48 PM
I see. How does it fare against hammers?
Title: Sage's Showcase
Post by: R0B0SH4RK on December 18, 2008, 09:59:55 PM
You would gain more weight if that U-shaped rear part of the chassis was just a box with empty space in. Remember: the weight is calculated by surface area, not volume, so to save weight, you could move the rear two HPzteks inwards and shave down the perimiter of the chassis. Also, I like Suzaku's idea. More weapons = more damage to other bots weapons = weaker parts for the hammers to, well, hammer.
Title: Sage's Showcase
Post by: Suzaku on December 18, 2008, 10:53:04 PM
Caster armor from my experience are generally most effective on pop-up bots, replacing the casters with razors would make an interesting ramming/side hammer bot and if controlled correctly a person could use the inertia from the ramming attack combined with the burst motors to deal some pretty nasty damage.

P.S. Stack the batteries too.
Title: Sage's Showcase
Post by: Sage on December 18, 2008, 11:05:41 PM
Quote from: Suzaku;24900
Caster armor from my experience are generally most effective on pop-up bots, replacing the casters with razors would make an interesting ramming/side hammer bot and if controlled correctly a person could use the inertia from the ramming attack combined with the burst motors to deal some pretty nasty damage.

P.S. Stack the batteries too.
 
theres three. ever tried stacking three? well i cant.
Title: Sage's Showcase
Post by: Suzaku on December 18, 2008, 11:40:40 PM
I've stacked 4 before. :)
 Just keep on trying and eventually they'll fall into place.
Title: Sage's Showcase
Post by: Somebody on December 19, 2008, 07:42:57 AM
how long did that take?
Title: Sage's Showcase
Post by: Suzaku on December 19, 2008, 07:14:03 PM
bout 2 hours, takes about half an hour to stack the first two, sometimes longer after that. I couldn't get the fifth one in no matter how hard I tried.
Title: Sage's Showcase
Post by: Sage on December 19, 2008, 07:31:43 PM
Quote from: Suzaku;24955
bout 2 hours, takes about half an hour to stack the first two, sometimes longer after that. I couldn't get the fifth one in no matter how hard I tried.

well, ive never tried really. I don't feel like spending 2 hours stacking batts anymore. The novelty of it has dissapeared in my eyes.
Title: Sage's Showcase
Post by: Suzaku on December 19, 2008, 07:57:10 PM
I was downloading stuff and it was a boring afternoon. =P
Title: Sage's Showcase
Post by: Naryar on December 19, 2008, 08:52:30 PM
I'm working on a stock stack-bot actually. I mean, a thing just for stacking practice.

Just near-perfectly stacked 7 anchors.
Title: Sage's Showcase
Post by: Clickbeetle on December 21, 2008, 08:56:35 PM
The bot looks like it would be good against popups and rammers, definitely.

HS's... not so much.  Now if you used rows of spikes instead of casters, that would be a different story.  For bots with only horizontal weapons (pistons, HS's, side hammers) I've noticed that you need the extra damage from spikes in front in order to punch through HS's.

Hammers will always be a problem for that design, not much you can do about it.
Title: Sage's Showcase
Post by: Sage on December 21, 2008, 09:43:55 PM
Quote from: Clickbeetle;25118
The bot looks like it would be good against popups and rammers, definitely.

HS's... not so much.  Now if you used rows of spikes instead of casters, that would be a different story.  For bots with only horizontal weapons (pistons, HS's, side hammers) I've noticed that you need the extra damage from spikes in front in order to punch through HS's.

Hammers will always be a problem for that design, not much you can do about it.

too bad I'm pretty much the only person who builds (good) stock hammers anymore.

I'm gonna actually work on this bot, now that i have some ideas. If anyone noticed, this is just fatal encounter with the DDTs turned around. I was just seeing what i could do. Plus i wanted to use purple maces.
Title: Sage's Showcase
Post by: Sage on December 22, 2008, 10:01:54 AM
(https://gametechmods.com/uploads/images/9912ninja.jpg)

yes, that is the NEW tempus fugit I beat in that picture. Yes, my bot is a VS.

anyways, this is the Ninja remake for Inf's summer thingy. (Well, winter now.) It's pretty good. I tried to keep it as original to the old on as i could, which had 2 VS motors with tiny weapons on them.
Title: Sage's Showcase
Post by: Scrap Daddy on December 25, 2008, 01:18:47 PM
Looks nice. You could probably stack the cb into the black to get some weight and do something if you have any weight left...
Title: Sage's Showcase
Post by: Naryar on December 26, 2008, 02:23:52 AM
Isn't that weak against HS?
Title: Sage's Showcase
Post by: Sage on December 26, 2008, 10:51:42 AM
Quote from: Naryar;25374
Isn't that weak against HS?


Yes, very much so. But nothing can be done about that. HS has almost always trumped VS.
Title: Sage's Showcase
Post by: R0B0SH4RK on December 31, 2008, 12:54:53 AM
I like it. It's nice to see something different (any good stock VS) for a change.
Title: Sage's Showcase
Post by: Sage on January 02, 2009, 01:32:18 PM
(https://gametechmods.com/uploads/images/72854Untitled-1.jpg) (https://gametechmods.com/forums/../uploads/images/72854Untitled-1.jpg)



My BOTM. Turns out it's fricking awesome (i hadn't tested before i posted my botm picture.)

this thing can take out HWs in SCv4. That is insane for a LW. It beat Scv4 tempus fugit, which is an amzing bot. It beat aerial HK, which is another of the best LWs ever. Destroyed sentinel observer. so yea. Its pretty good.
Title: Sage's Showcase
Post by: Naryar on January 02, 2009, 01:48:44 PM
Yep. Trinity SnS like that kick ass. I've one hit killed several Starcore heavyweights with my (old as heck) Dark Sun 3.

Two weeks ago, i rebuilt one very close to that (but with 4 anchors and 2 maces rather than 2 axes) but it teleported OOTA every time i fought with it.
Title: Sage's Showcase
Post by: Clickbeetle on January 02, 2009, 08:38:34 PM
Wedges aren't as much of a necessity on LW's as on the other classes.  I think Silent Death is one case where you would be much better off with no wedge.  Instead, use the weight for front armor so you can take on HS's better.  Even just a few frontal ramming spikes would work wonders for both stability and defense.

And how did you arrange the extenders on the spinners so they're perfectly balanced?  I can't figure it out...

Tiny Trinity looks great.  No suggestions for that one.  Are there any LW's it can't beat?
Title: Sage's Showcase
Post by: Zirikki on January 02, 2009, 10:26:26 PM
I think those are reskinned t-extenders.
Title: Sage's Showcase
Post by: Sage on January 02, 2009, 11:51:05 PM
Quote from: Clickbeetle;26052
Wedges aren't as much of a necessity on LW's as on the other classes.  I think Silent Death is one case where you would be much better off with no wedge.  Instead, use the weight for front armor so you can take on HS's better.  Even just a few frontal ramming spikes would work wonders for both stability and defense.

And how did you arrange the extenders on the spinners so they're perfectly balanced?  I can't figure it out...

Tiny Trinity looks great.  No suggestions for that one.  Are there any LW's it can't beat?

#1- good idea. the wedge sucks anyway.

#2- i reskinned the T connectors so they are black.

#3- yes, there are. Drone from SCv4 tears it apart because even tiny trinity cant spin up that fast. And tempus fugit gives it troubles from time to time.
Title: Sage's Showcase
Post by: infiniteinertia on January 04, 2009, 12:46:22 PM
Switch pole spikes to pointy tips. IMO, i like pointy tips on all of my trinity spinners. My LW TSnS sports 8 or 9 of them i think...but its a Blade Runner type TSnS.
Title: Sage's Showcase
Post by: DuckRA2 on January 09, 2009, 06:50:12 PM
are those the longest pistons you could get? or not enough max sphere
Title: Sage's Showcase
Post by: Sage on January 09, 2009, 09:06:07 PM
Quote from: DuckRA2;26419
are those the longest pistons you could get? or not enough max sphere

they are the second longest. The longest ones were too much for the game to handle and would piston glitch, making my bot disappear the moment it hits the ground.
Title: Sage's Showcase
Post by: Sage on January 14, 2009, 09:48:42 PM
(https://gametechmods.com/uploads/images/77923Untitled-1.jpg)


I was inspired by Click's Frag Beetle 2. I believe it is improved a bit though. Better trapping design, longer wedge, one more black battery, smaller chassis. The only bad things are: not invertible (couldn't without destroying the trapping feature), one less mace per swinging arm (although, that means mine swings faster.)

It beats neglected waterbug and rapid pit bull easily enough (not AI though, dunno if that would change anything.) And can beat HS decently. A picture of it beating Ultimatum in my splash (top right) The one picture that's covered up (beneath the lower left picture of my bot) is a battleshot vs Spin Doctor.

The maces are normal, just cooler looking.

The name is pronounced 'Vice.' That may make more sense to you. A vice is actually a bad habit. Vise is a heavy duty clamp.

My Feb BOTM.
Title: Sage's Showcase
Post by: Scrap Daddy on January 15, 2009, 08:38:45 AM
amazing bot.
Title: Sage's Showcase
Post by: Sage on January 15, 2009, 07:25:03 PM
http://www.youtube.com/watch?v=uFTVIaSqKnc

check out this video of it owning neglected waterbug.
Title: Sage's Showcase
Post by: R0B0SH4RK on January 16, 2009, 01:01:22 AM
Very nice indeed. With each new design guys like you and Click produce, I start to think more and more that the BBEANS 5 champ will not be an HS.
Title: Sage's Showcase
Post by: Somebody on January 16, 2009, 06:39:31 PM
^^ditto^^
Title: Sage's Showcase
Post by: infiniteinertia on January 17, 2009, 11:39:07 AM
Very Nice Sagey, thank god you can finally skin nicely :].

I was unsure about that wedge setup, until I saw the video. Very Nice indeed.
Title: Sage's Showcase
Post by: king mager on January 17, 2009, 12:07:48 PM
how do you get all those maces on there? i tried but it didnt quite work...
Title: Sage's Showcase
Post by: Zirikki on January 17, 2009, 03:56:20 PM
Quote from: king mager;26903
how do you get all those maces on there? i tried but it didnt quite work...

Use the eFFe glitch. You can read about it here. (http://beetlebros.gametechmods.com/ra2techs.htm)
Title: Sage's Showcase
Post by: Clickbeetle on January 19, 2009, 12:49:47 PM
Awesome bot.  It's definitely better than your other horizontal hammer made out of Fatal Encounter's chassis.  Might be better than my Frag Beetle too.

Let's see...

Things Frag Beetle has over Vise:
-Invertible
-More spikes in front
-Curved claws designed to wrap around bots and hit the sides
-Better extender protection on the back of the claws
-2 more maces
-Some wheel protection

Things Vise has over Frag Beetle:
-Longer wedge
-More battery
-Faster claws
-Arguably better trapping ability
-In-line maces might do more damage
-Chrome maces look cooler than red ones

Which one is better?  Probably depends on what bot you're fighting.  Vise might edge out Frag Beetle purely by virtue of its wedge... but I think Frag Beetle is close behind, if so.
Title: Sage's Showcase
Post by: Starcore on February 05, 2009, 01:07:03 AM
Quote from: Sage;22525
(https://gametechmods.com/uploads/images/68697Final%20Destination.jpg)

3 blacks. DSA. 16 kgs i don't know what to do with.

4 pictures of it beating Ultimatum. one of Maelstrom, one of SHW- Locutus of Borg. (this is SCv4 Beta)


This looks like a good candidate for replacing Jabberwock. The other I looked at was Slaying Mantis but not sure if Clickbeetle wants to submit that one.

Would you like to submit this one or any others for selective enhancement of the Starcore V4 pack?

I know you and others have done lots of great work in the last year.

Starcore
Title: Sage's Showcase
Post by: kill343gs on February 05, 2009, 01:44:07 PM
Slaying Mantis is nice but it doesn't seem very jabberwock-ish. FD looks like a better candidate.
Title: Sage's Showcase
Post by: Sage on February 05, 2009, 03:16:49 PM
Quote from: Starcore;28199
This looks like a good candidate for replacing Jabberwock. The other I looked at was Slaying Mantis but not sure if Clickbeetle wants to submit that one.

Would you like to submit this one or any others for selective enhancement of the Starcore V4 pack?

I know you and others have done lots of great work in the last year.

Starcore

yea ok. ever since my failed jabberwock attempt a while back most of my new bots have been hammers, so im getting a lot better at them.

As for final destination, i have a few things i want to tweak to make it just a little better against HS. (adding a center plow, making the wedges closer together) and maybe one more razor each on the arms. i dunno know. ill send this version in and then see if the tweaks make it any better.
Title: Sage's Showcase
Post by: Somebody on February 05, 2009, 04:17:15 PM
Stacking the blacks could probably save you some weight.
Title: Sage's Showcase
Post by: Reier on February 05, 2009, 04:43:01 PM
I think he has 3 in there. 1 by itself, 2 stacked.
Title: Sage's Showcase
Post by: Somebody on February 05, 2009, 04:49:40 PM
Oh your right.
Title: Sage's Showcase
Post by: Sage on February 12, 2009, 07:39:15 PM
(https://gametechmods.com/uploads/images/49762Untitled-1.jpg)


AHAHAHAHAHAHAHAH!


Just me playing around with a concept. Nigh impossible to do in stock with the small max sphere, and as you can see, it means its no very good. Can only beat rammers, piston bots, and some popups.

Im gonna do it in DSL and then it should be amazing.
Title: Sage's Showcase
Post by: Reier on February 12, 2009, 07:45:21 PM
Lawl. MW I'm guessing?
I saw a bot like that on the old forum once.
Title: Sage's Showcase
Post by: Madiaba on February 12, 2009, 08:04:10 PM
Cool, Sage.  If possible, a short vid would be nice.
Title: Sage's Showcase
Post by: infiniteinertia on February 13, 2009, 10:37:17 AM
Luigica :P

miss ya bud, ill let ya know when i get my laptop charger...
Title: Sage's Showcase
Post by: Sage on February 15, 2009, 01:49:41 AM
Quote from: infiniteinertia;28684
Luigica :P

miss ya bud, ill let ya know when i get my laptop charger...


miss you too man.


(https://gametechmods.com/uploads/images/12619Untitled-1.jpg)


I wanted my own caster front popup :P  not upside-down like click\'s heroic sacrifice, so HS stand a lot more of a chance.

Not the best bot I\'ve ever built, but still pretty darn good. Wedges are fine, get under NWB most of the time.

4 Blacks, 8 razors. Lots of castors.
Title: Sage's Showcase
Post by: R0B0SH4RK on February 15, 2009, 02:09:01 AM
Wasn't Hades an old-school MW popup?
Title: Sage's Showcase
Post by: Naryar on February 15, 2009, 03:01:37 AM
That drive remembers me of something.

Anyways, getting under NWB with that = *bows*
Title: Sage's Showcase
Post by: System32 on February 15, 2009, 05:07:21 AM
Venko already made Ha Ha. But the Idea of a piston crusher...
Title: Sage's Showcase
Post by: Sage on February 15, 2009, 01:06:01 PM
Quote from: R0B0SH4RK;28887
Wasn't Hades an old-school MW popup?

no idea. I'm not an old school guy.
Title: Sage's Showcase
Post by: Reier on February 15, 2009, 01:08:14 PM
I do have a pic of Hades from the old forum, I'll try to dig it up.
Title: Sage's Showcase
Post by: Sage on February 15, 2009, 01:49:32 PM
oh guys, just asking... hows the skin? I was thinking of using it for more bots.
Title: Sage's Showcase
Post by: DuckRA2 on February 15, 2009, 04:29:14 PM
its pretty nice, shifting the hue to blue will make it look better in my opinion. needs some words, or decals.
Title: Sage's Showcase
Post by: Sage on February 15, 2009, 05:08:21 PM
i have a bkue and a green one too. three different teams.
Title: Sage's Showcase
Post by: DuckRA2 on February 15, 2009, 05:36:58 PM
maybe make it more neon also and the dark parts of the skin more dark
Title: Sage's Showcase
Post by: Sage on February 15, 2009, 10:01:56 PM
(https://gametechmods.com/uploads/images/64559Untitled-1.jpg)

4 different skins im using for my bots from now on. cause im too lazy to make any skins, i thought id just make a few really cool ones and be done with it.
Title: Sage's Showcase
Post by: infiniteinertia on February 16, 2009, 11:56:26 AM
Bravo Senor, bravo.

Skins are looking great as well!
Title: Sage's Showcase
Post by: Scrap Daddy on February 16, 2009, 11:58:55 AM
Yup, nice bot and some nice textures. I especially like the green one.
Title: Sage's Showcase
Post by: Sage on February 16, 2009, 12:08:07 PM
(https://gametechmods.com/uploads/images/70338screenshot_66.jpg)

just a quick image of some changes im doing to final destination. i moved the plows more together to trap better in the middle, and farther back so the castors take more of the damage.

next im redoing the curved hammers so they are more curved.
Title: Sage's Showcase
Post by: Sage on February 27, 2009, 10:37:54 AM
I was really disappointed when people couldn't figure out what Gyre (my botm) actually does. I was really pissed actually.

So heres a video showing what it does.

http://www.youtube.com/watch?v=64_a1OTvmhM

as for the picture...

(https://gametechmods.com/TournamentFiles/botm/march09/2.jpg)
Title: Sage's Showcase
Post by: Kristjanq on February 27, 2009, 10:44:20 AM
Lol it says This video is private.
Title: Sage's Showcase
Post by: Sage on February 27, 2009, 10:48:37 AM
fixed
Title: Sage's Showcase
Post by: Kristjanq on February 27, 2009, 10:51:34 AM
This bot pwnz :D
Title: Sage's Showcase
Post by: Naryar on February 27, 2009, 11:50:53 AM
You built that one in a rush, eh?
Title: Sage's Showcase
Post by: System32 on February 27, 2009, 03:08:00 PM
I knew it was a Crawler/SnS hybrid! Otherwise it may not be able to move far.
Title: Sage's Showcase
Post by: Naryar on February 27, 2009, 03:57:35 PM
That's not a SnS.
Title: Sage's Showcase
Post by: System32 on February 27, 2009, 04:00:49 PM
Well it isn't a thwacker!
Title: Sage's Showcase
Post by: Naryar on February 27, 2009, 04:20:37 PM
Agreed. It's just a crawler...
Title: Sage's Showcase
Post by: System32 on February 27, 2009, 04:29:25 PM
That's main form of attack is not driving directly over the opposition, but dancing in a circle while waiting for said opponent to attack, like a SnS?
Title: Sage's Showcase
Post by: Somebody on February 27, 2009, 05:45:44 PM
But it is different from the norm for SnSs. It should have a new class for it.
Title: Sage's Showcase
Post by: Condor33 on February 28, 2009, 07:42:48 AM
Sit-n-Crawler?
Title: Sage's Showcase
Post by: Pwnator on February 28, 2009, 07:52:33 AM
Or Crawl-n-Spinner? XD
Title: Sage's Showcase
Post by: System32 on February 28, 2009, 09:35:55 AM
I think is should be a subclass of the Crawler design, as that is the main basis for it. I suggest a Dancing Crawler.

(Hey, with all these subclasses, We should to a family tree of bot types.)
Title: Sage's Showcase
Post by: Urjak on February 28, 2009, 10:58:42 AM
Yes maybe... but it is hard to trully trace the origin of bot types.
Title: Sage's Showcase
Post by: Naryar on February 28, 2009, 11:26:24 AM
You guys are just overdoing it... There is no point dancing in circles intentionally with that design. Just a 2WD crawler (2 weapon drive crawler)

Quote from: System32;29927
(Hey, with all these subclasses, We should to a family tree of bot types.)

Now that's a good idea.
Title: Sage's Showcase
Post by: Sage on February 28, 2009, 11:31:52 AM
That's the most comments i've had on a bot in a long time...

I'd just call it a Dancer.
Title: Sage's Showcase
Post by: R0B0SH4RK on March 01, 2009, 02:29:48 AM
I believe designs like those were referred to as "bumble balls" or something a while back.
Title: Sage's Showcase
Post by: System32 on March 01, 2009, 07:14:57 AM
No, Bumble balls have stationary weapons and an extender on a motor, making it bump about the arena. It's basically a bot that maulers everywhere.
Title: Sage's Showcase
Post by: Clickbeetle on March 01, 2009, 03:44:39 PM
I would have never expected that bot to beat Fury with such an exposed chassis and motors.  It spins pretty fast for a crawler.

And 20 iron spikes plus 2 razors on a MW.... that would even be good on a rammer.

You may want to make a new version after BOTM with a square chassis, and put the Z-teks on the baseplate, so it's harder to knock off one whole side of your weapon at once.  The discs are less vulnerable than the motors.

Out of curiosity, what were your other 2 bots that failed because one couldn't drive and the other AGOD'd?
Title: Sage's Showcase
Post by: Sage on March 05, 2009, 08:05:09 PM
(https://gametechmods.com/uploads/images/25819Untitled-1.jpg)

Power- 2 Black Batteries, 40 iron spikes, 8 Razors.

Attack- 1 Black Battery, 48 Iron Spikes all facing downward., 1 Castor on bottom.

Defense- 1 Black Battery, 48 Iron Spikes (32 downward, 16 facing outwards for defense)


All have controlled movement, as shown here:

http://raw.gametechmods.com/vids/Bumble%20Bee.wmv (http://raw.gametechmods.com/vids/Bumble%20Bee.wmv)
Title: Sage's Showcase
Post by: Sage on March 06, 2009, 05:19:47 PM
Totally speechless. To be expected i guess. There are no words for bots this cool.


:D

jk.
Title: Sage's Showcase
Post by: Somebody on March 06, 2009, 05:21:08 PM
I think that the Defense one is the best.
Title: Sage's Showcase
Post by: Sage on March 06, 2009, 05:45:08 PM
Quote from: Somebody;30335
I think that the Defense one is the best.

it is, but i prefer the power because it isnt that much worse and can last the whole match with decent power the whole time. makes it spin faster too, having 2 black batts instead of one.
Title: Sage's Showcase
Post by: Darksrtipe on March 22, 2009, 11:36:51 AM
Sweet bot, but my Devil can probably beat it
Title: Sage's Showcase
Post by: infiniteinertia on March 22, 2009, 11:40:00 AM
Quote from: Darksrtipe;31563
Sweet bot, but my Devil can probably beat it


No it wont bud.
Title: Sage's Showcase
Post by: Naryar on March 22, 2009, 12:06:11 PM
Quote from: Darksrtipe;31563
Sweet bot, but my Devil can probably beat it

Show us that bot first.
Title: Sage's Showcase
Post by: R1885 on March 22, 2009, 01:41:08 PM
Quote from: Darksrtipe;31563
Sweet bot, but my Devil can probably beat it


No.
Title: Sage's Showcase
Post by: R0B0SH4RK on March 22, 2009, 02:11:57 PM
Quote from: Darksrtipe;31563
Sweet bot, but my Devil can probably beat it


Okay, prove it. That's an awfully cocky thing to be saying in your first post.
Title: Sage's Showcase
Post by: Somebody on March 22, 2009, 08:17:41 PM
DarkSrtipe, start yourself a showcase and lets see your devil. I will give it a 782.91-1 chance of your bot having a chance against Sage's bot.
Title: Sage's Showcase
Post by: JoeBlo on March 24, 2009, 08:13:43 AM
that is an awesome set of bots Sage visually they look great and by the look of it can dish out the damage as well
Title: Sage's Showcase
Post by: Sage on March 24, 2009, 04:47:07 PM
(https://gametechmods.com/uploads/images/12307Untitled-1.jpg)

didnt feel like doing a good job on the splash :P the text should be a lot better but i waz lazy.

remake of an old bot i never showcased. it works ok, but definitely not my best bot. still, i havent seen any FS/rammer hybrids before, so that aspect is cool.
Title: Sage's Showcase
Post by: Madiaba on March 24, 2009, 05:01:43 PM
Looks nice, Sage.  What AI.py did you use to run it?
I have a couple FS/Rammers, but they do not have the time invested in them like this bot does.  Got vid?
 
.
Title: Sage's Showcase
Post by: infiniteinertia on March 24, 2009, 05:03:37 PM
servos? cmon...but nice. just wish it was w i d e r.
Title: Sage's Showcase
Post by: Sage on March 24, 2009, 05:05:25 PM
Quote from: infiniteinertia;31797
servos? cmon...but nice. just wish it was w i d e r.


i used the chassis and setup from the old bot... this thing is like a year old and i just redid the weaponry haha.

yea wider would be better.
Title: Sage's Showcase
Post by: Sage on March 24, 2009, 05:42:32 PM
Quote from: Madiaba;31796
Looks nice, Sage.  What AI.py did you use to run it?
I have a couple FS/Rammers, but they do not have the time invested in them like this bot does.  Got vid?
 
.

No AI, i suspect i would use omni or omniram though.


ill make a vid if you'd like.
Title: Sage's Showcase
Post by: Scrap Daddy on March 24, 2009, 06:19:31 PM
you definatly showcased something like that before. I remember.
Title: Sage's Showcase
Post by: Somebody on March 24, 2009, 07:14:29 PM
That Black better be stacked.
Title: Sage's Showcase
Post by: Sage on March 24, 2009, 07:20:26 PM
Quote from: Somebody;31819
That Black better be stacked.

do you honestly think it isnt?
Title: Sage's Showcase
Post by: Somebody on March 24, 2009, 07:26:02 PM
Just making sure. Is it 2 or 3?
Title: Sage's Showcase
Post by: Sage on March 24, 2009, 07:29:13 PM
2.
Title: Sage's Showcase
Post by: Clickbeetle on March 26, 2009, 11:43:38 PM
Nice bot.  Hey inf, if you're still looking for a Backyard Ripper for your AI pack, Mincemeat is a good choice.  There aren't many good bots with angled discs like that.
Title: Sage's Showcase
Post by: infiniteinertia on March 28, 2009, 11:26:42 AM
Quote from: Clickbeetle;31990
Nice bot.  Hey inf, if you're still looking for a Backyard Ripper for your AI pack, Mincemeat is a good choice.  There aren't many good bots with angled discs like that.


Well you would be happy to know we were already working in collaboration for using either this or another one of his for Backyard Ripper!
Title: Sage's Showcase
Post by: Sage on March 28, 2009, 02:12:27 PM
random LW popup i made. looks like crap but its actually pretty darn good. even beat tempus fugit scV4 once or twice.

(https://gametechmods.com/uploads/images/32881screenshot_40.jpg)
Title: Sage's Showcase
Post by: Naryar on March 28, 2009, 02:22:32 PM
Can this drive straight?
Title: Sage's Showcase
Post by: Sage on March 28, 2009, 02:39:39 PM
Quote from: Naryar;32109
Can this drive straight?

perfectly. its just the wedge isnt in the center.
Title: Sage's Showcase
Post by: Somebody on March 28, 2009, 05:11:47 PM
Wow, beating a wedgless HS with a popup. Must be real good.

It probably is good, but try a bot with a wedge to beat.

And weren't you just complaining at System32 for having a popup with RADs?
Title: Sage's Showcase
Post by: Naryar on March 28, 2009, 05:18:40 PM
Did you ever battled Tempus Fugit SCv4 with a popup ??
Title: Sage's Showcase
Post by: System32 on March 28, 2009, 05:36:15 PM
That's it! When nar gets that RA2 duel thingy up I challenge you, LW popup to LW popup! Best of 2 out of three.
Title: Sage's Showcase
Post by: Sage on March 28, 2009, 05:44:50 PM
Quote from: Somebody;32128
Wow, beating a wedgless HS with a popup. Must be real good.

It probably is good, but try a bot with a wedge to beat.

And weren't you just complaining at System32 for having a popup with RADs?


Go beat tempus fugit SCv4 with a LW popup. right now.

Also, when i first saw S32's bot, i thought it was a MW.

S32- Yours would win because it has a better wedge (almost positive it does)

I built mine so it would have a little front protection.
Title: Sage's Showcase
Post by: System32 on March 28, 2009, 05:49:18 PM
I'm not that sure, I put a small amount of pressure, to get under the Gigafrost MW's and SCv3 LW popups.

I think if you angle the Ramplate you'll get a better wedge.
Title: Sage's Showcase
Post by: Scrap Daddy on March 28, 2009, 06:37:19 PM
It looks too thin to me. I bet its hard to get a good wedge on faster bots.
Title: Sage's Showcase
Post by: Clickbeetle on March 28, 2009, 08:31:18 PM
Well the front is pretty steep and RAD isn't fast enough to get you under enhanced HS's in my experience, but all the stuff you crammed on there is pretty impressive.  A DDT, 3 razors, a Supervolt, a ram plate, and a wedge--the only thing it lacks is good drive.

You know what it looks like, though?  An improved Bio Quad.  Switch the DDT's start and end points and you could call it Bio Quad 2 :mrgreen:
Title: Sage's Showcase
Post by: Sage on March 29, 2009, 10:50:14 AM
(https://gametechmods.com/uploads/images/90035birthday.jpg)
Title: Sage's Showcase
Post by: Flying_Chao on March 29, 2009, 10:57:45 AM
^ Happy Birthday ^
Title: Sage's Showcase
Post by: ianh05 on March 29, 2009, 11:02:16 AM
happy birthday, pretty good builder for 15 O.o
Title: Sage's Showcase
Post by: Sage on March 29, 2009, 03:45:23 PM
Quote from: ianh05;32201
happy birthday, pretty good builder for 15 O.o

thanks :P

actually, i joined the old forum on my 13th birthday. this is the 2 year anniversary for me.
Title: Sage's Showcase
Post by: R0B0SH4RK on March 29, 2009, 11:38:43 PM
Happy Birthday, kid :P
Title: Sage's Showcase
Post by: Naryar on March 30, 2009, 03:10:53 AM
Happy birthday youngling.

*totally not forced*
Title: Sage's Showcase
Post by: Scrap Daddy on March 30, 2009, 08:27:47 AM
Im a day late! Yes!

Happy birthday.
Title: Sage's Showcase
Post by: Urjak on March 30, 2009, 10:18:38 AM
Happy (late) Birthday!
Title: Sage's Showcase
Post by: kill343gs on March 30, 2009, 01:34:17 PM
Hey man happy birthday, you've come a long way :)
Title: Sage's Showcase
Post by: System32 on March 30, 2009, 04:33:05 PM
Happy belated Birthday!
Title: Sage's Showcase
Post by: Somebody on March 31, 2009, 06:24:33 AM
Happy Birthday!
Title: Sage's Showcase
Post by: Condor33 on March 31, 2009, 04:06:57 PM
To you!
Title: Sage's Showcase
Post by: Sage on April 25, 2009, 09:47:13 PM
(https://gametechmods.com/uploads/images/31539screenshot_80.jpg)


Uhhhh....


Final Destination with 6wd. No where near as good as the 4wd version, but I thought i would give it a try. Doesn't deserve a cool splash. 3 blacks.
Title: Sage's Showcase
Post by: Sage on April 28, 2009, 04:35:54 PM
(https://gametechmods.com/uploads/images/84318Untitled-1.jpg)

This was really fun and challenging to design and build, but it just doesn't perform very well. 2 blacks, 796.9. Wobbles a bit.
Title: Sage's Showcase
Post by: System32 on April 28, 2009, 04:49:59 PM
That Vs looks good, too bad it's not good.
Title: Sage's Showcase
Post by: kill343gs on April 28, 2009, 07:54:19 PM
You're really starting to earn my respect for trying out new designs in stock, one of the few people left who do so.
Title: Sage's Showcase
Post by: Scrap Daddy on April 28, 2009, 08:04:23 PM
Cool bot. How many spikes is that?
Title: Sage's Showcase
Post by: Sage on April 28, 2009, 09:11:42 PM
Quote from: Scrap Daddy;35788
Cool bot. How many spikes is that?


8 spikes, 8 razors.
Title: Sage's Showcase
Post by: Jack Daniels on April 28, 2009, 09:30:56 PM
Hey wow, I was seriously just working on a mw bot very similar to that... but none of the attached wedges/weapons extended from the front like that.  Very nifty idea.  I was thinking though... could you somehow angle it so that the discs would shoot upward? I can only imagine that it would spell certain death if the discs were spinning up high and then retracted when a bot is wedge-scooped below.  Instead of firing the weapon at the bot... let the weapon retract down onto the bot and grind away the commonly exposed topside.
Title: Sage's Showcase
Post by: Somebody on April 29, 2009, 07:29:00 AM
Kind of like That darn dustpan?
Title: Sage's Showcase
Post by: Naryar on April 29, 2009, 08:24:22 AM
nothing like TDD. TDD uses a servo and a saw. More like Clockwork Hydra.

anyways i like it.
Title: Sage's Showcase
Post by: Sage on May 02, 2009, 06:39:27 PM
(https://gametechmods.com/uploads/images/22534screenshot_83.jpg)

Really pissed at this one. It looks great, but is a little buggy. It's not that buggy, but just enough to put it below par of what i want. Freaking hard to build too (I know it doesn't look like it, but i had to snapper load EVERYTHING you see, and in a specific order, and without going to the test garage once.)

I'm not without a few back up designs though. And by testing this i have learned a few things about FS.
Title: Sage's Showcase
Post by: 40757 on May 02, 2009, 07:07:55 PM
Yeah I'm having troubles building mine too. Mostly because I can't decide with what I want on it. What's buggy about it though, it looks perfectly fine.
Title: Sage's Showcase
Post by: somestrangeguy on May 02, 2009, 07:16:40 PM
Well atleast it looks good, but I think the razors dont reach out enough.

Quote from: Sage;36414
[IMG]Freaking hard to build too (I know it doesn't look like it, but i had to snapper load EVERYTHING you see, and in a specific order, and without going to the test garage once.)

I know what youre talking about, remember that 12WD rammer I posted some time ago? I had to do the same thing fot it too.
Title: Sage's Showcase
Post by: R1885 on May 02, 2009, 07:24:55 PM
I know how you feel Sage, my bot is built off one snapper, wedge, drive, weapons, snow plow.
Title: Sage's Showcase
Post by: Sage on May 02, 2009, 09:18:55 PM
Quote from: somestrangeguy;36430
Well atleast it looks good, but I think the razors dont reach out enough.



I know what youre talking about, remember that 12WD rammer I posted some time ago? I had to do the same thing fot it too.

they reach out above the plow, and the razors hit the bottom of the other bot. so they dont need to reach forward.


as for why it's buggy, i don't know. It doesn't turn left while going forwards (but will turn left when stopped). It's just a little jumpy too. Not stable enough.


Oh, i forgot to mention, the srimech works perfectly, which is another reason im pissed the other aspects don't work.
Title: Sage's Showcase
Post by: Clickbeetle on May 04, 2009, 09:00:31 PM
Another otherwise great bot ruined by chronic instability...

Going back to the 6WD Final Destination, could you perhaps give it just one hammer, along the lines of my bot Cheshire Cat?  You could fit more total razors on the weapon, and also have a bit of extra weight for armor.  It would be cool to see a 6WD hammer bot that was effective.
Title: Sage's Showcase
Post by: Sage on May 12, 2009, 07:24:44 PM
@ Click- That's a fine idea. I might try it later.

(https://gametechmods.com/uploads/images/69549Krome.jpg)


Just kinda felt like building an HS. 799.7, DSA, 36 maces, 2 blacks, 1 more mace for front protection, one lawn mower blade for front protection.
Title: Sage's Showcase
Post by: infiniteinertia on May 12, 2009, 07:45:18 PM
<33333333
Title: Sage's Showcase
Post by: Somebody on May 12, 2009, 07:45:53 PM
wo wo wowowowowowowo. An HS with protection????

EDIT: oh, just realized that it was only three extenders per tribar. Does that work better than the normal, 6 extender to a tribar way?
Title: Sage's Showcase
Post by: Sage on May 12, 2009, 07:47:23 PM
Quote from: Somebody;38630
wo wo wowowowowowowo. An HS with protection????

EDIT: oh, just realized that it was only three extenders per tribar. Does that work better than the normal, 6 extender to a tribar way?

It works on par, but saves 24 kgs :P
Title: Sage's Showcase
Post by: 40757 on May 12, 2009, 07:48:56 PM
Yeah I went crazy when I saw the protection until I saw that it had 3 extenders per tribar. Either way it's not like I can building something better anytime soon :p

And yeah SB I think it's better that way with maces since maces are so large.
Title: Sage's Showcase
Post by: Scrap Daddy on May 12, 2009, 07:55:05 PM
Nice bot Sage.

Same setup I used for my first version of WormHole. :3
Title: Sage's Showcase
Post by: Sage on May 12, 2009, 07:58:01 PM
is it? i didn't know.
Title: Sage's Showcase
Post by: Sage on May 27, 2009, 08:53:19 PM
(https://gametechmods.com/uploads/images/66753X.jpg)
Title: Sage's Showcase
Post by: 40757 on May 27, 2009, 09:10:26 PM
Does the wedge wobble up and down a little?
Title: Sage's Showcase
Post by: Pwnator on May 27, 2009, 09:11:35 PM
I don't think so. The plows give it stability, I think.

And the skin kinda look's like Inside The Clock. XD
Title: Sage's Showcase
Post by: 40757 on May 27, 2009, 09:14:42 PM
Well it would wobble with all the weight back, instead of farther forward. Mine was wobbling when I placed my HPZ at about the same spot his is in. I'm curious if the plows helped it in any way (even though it probably did).
Title: Sage's Showcase
Post by: pyscolone on May 27, 2009, 09:16:59 PM
Why would it wobble? Learn how to correctly make a VS ><
Title: Sage's Showcase
Post by: infiniteinertia on May 27, 2009, 10:11:27 PM
What Slump?
Title: Sage's Showcase
Post by: somestrangeguy on May 28, 2009, 05:20:04 AM
Thats a nice VS, but whats the name? Oh wait, its that X isnt it? It blended in with the backgound too much.
Title: Sage's Showcase
Post by: R1885 on May 28, 2009, 08:41:35 PM
That will be fighting me?

Well, it will be fun to watch.
Title: Sage's Showcase
Post by: Sage on June 21, 2009, 08:42:06 AM
(https://gametechmods.com/uploads/images/34154Untitled-1.jpg)


Not my best bot, but wedges are better than NWB most of the time.
Title: Sage's Showcase
Post by: Reier on June 21, 2009, 09:27:15 AM
Cool bot.

BTW, I have a question. Is the Youtube Photoshop you use legal? I just wanted to know.
Title: Sage's Showcase
Post by: Sage on June 21, 2009, 12:11:00 PM
Quote from: Reier;45621
Cool bot.

BTW, I have a question. Is the Youtube Photoshop you use legal? I just wanted to know.

It's just as legal as, say, limewire. So probably not. =D
Title: Sage's Showcase
Post by: Reier on June 21, 2009, 12:46:47 PM
Hmm...I better stop using it then... ><
Title: Sage's Showcase
Post by: Sage on June 21, 2009, 12:48:33 PM
Quote from: Reier;45656
Hmm...I better stop using it then... ><

If you already have it then theres no problem. They can't do anything about it.
Title: Sage's Showcase
Post by: Reier on June 21, 2009, 12:50:38 PM
Well still, I mean it'd cost - what $400 if I bought it? It's pirating.
Title: Sage's Showcase
Post by: pyscolone on June 21, 2009, 02:00:02 PM
They will come to your house, sue you, and take your soul with them, also you might save wieght by making the back of the bot one straight point.
Title: Sage's Showcase
Post by: HurricaneAndrew on July 01, 2009, 04:08:56 AM
Quote from: Sage;45657
If you already have it then theres no problem. They can't do anything about it.

I'm pretty sure that the only way they can do anything about it is if you are using it for commercial use. I think businesses using softwares such as Photoshop have to keep some proof of purchase.
 
How can they prove you didn't pay for it?
Title: Sage's Showcase
Post by: Sage on July 06, 2009, 05:41:04 PM
(https://gametechmods.com/uploads/images/92730screenshot_151.jpg)

I have a few ideas what to do, but I want to know what you guys think the extra weight should be used for.
Title: Sage's Showcase
Post by: 40757 on July 06, 2009, 06:39:38 PM
I like it, in fact I was thinking of building something like that earlier.
Title: Sage's Showcase
Post by: Pwnator on July 07, 2009, 03:44:34 AM
Maybe DDT wedges, rubbers and a snowplow?
Title: Sage's Showcase
Post by: JoeBlo on July 07, 2009, 03:51:02 AM
does that happen to be the same chassis as your BOTM winner ? its a similar setup anyway I think the front area between the ram pates looks a little bit exposed
Title: Sage's Showcase
Post by: Naryar on July 07, 2009, 03:58:46 AM
Make it 4WD.
Title: Sage's Showcase
Post by: Sage on July 07, 2009, 08:57:03 AM
Quote from: Pwnator;49475
Maybe DDT wedges, rubbers and a snowplow?


Would make it worse, would make the razors hit the ground, and perhaps. maybe bracket wedges again.
Title: Sage's Showcase
Post by: Trovaner on July 07, 2009, 09:35:49 AM
I would upgrade the wheels to Slipperbottoms (because shinies on baseplate mounted Z-TEKs don't touch the ground when the opponent gets under your wedge) and upgrade all the weapons to irons. Then, if possible, I would rotate the Snappers being used for the wedges so that they are horizontal (you would need to use the axle loading glitch to get the wheels out of the way first) and stack a baseplate anchor in the current ones so that you can add some side protection with the remaining weight (it might be wide enough that you don't really need side protection, though).
Title: Sage's Showcase
Post by: Sage on July 12, 2009, 01:58:06 PM
(https://gametechmods.com/uploads/images/68545screenshot_92.jpg)

bot for brawl of the builders.

Note: beating tempus fugit scv4 does not happen all the time, only sometimes.
Title: Sage's Showcase
Post by: roboman2444 on July 12, 2009, 02:24:55 PM
invertible?
Title: Sage's Showcase
Post by: Reier on July 12, 2009, 02:25:36 PM
You kiddin'?! Nice bot, Sage.
Title: Sage's Showcase
Post by: Naryar on July 12, 2009, 02:40:38 PM
Plastic i guess.
Title: Sage's Showcase
Post by: Sage on July 12, 2009, 02:44:10 PM
Quote from: Naryar;50940
Plastic i guess.

It was either DSA or Plastic with a castor. I went with plastic and a castor.

Its hard to see the castor though.
Title: Sage's Showcase
Post by: JoeBlo on July 12, 2009, 07:41:17 PM
looks like I miniature mammoth in stock.. looks nice sage
Title: Sage's Showcase
Post by: 40757 on July 12, 2009, 08:52:55 PM
The Z-Tek is too exposed for my taste :/
Title: Sage's Showcase
Post by: Sage on July 12, 2009, 09:05:14 PM
Quote from: 40757;51031
The Z-Tek is too exposed for my taste :/

Tell that to tempus.
Title: Sage's Showcase
Post by: 40757 on July 12, 2009, 09:06:23 PM
It didn't get knocked off at all when testing it?
Title: Sage's Showcase
Post by: Sage on July 12, 2009, 09:10:47 PM
Sure it did. But not that much. Everything that can happen will happen.
Title: Sage's Showcase
Post by: Somebody on July 15, 2009, 02:45:35 PM
Quote from: Sage;49404
(https://gametechmods.com/uploads/images/92730screenshot_151.jpg)

I have a few ideas what to do, but I want to know what you guys think the extra weight should be used for.

I would maybe use a snowplow or some bracket wedges over the top of the spinners. I have tried designs like this before (not real serious bots, just proof of concept stuff, but now I really wanna go build a serious one), and what I have found works well is to have the stuff on top, and have the spinners spinning so it is pulling up in the middle, and it gut-rips them alot. Although this might work well spinning the other way, because the spinners are angled, and they are hitting the spinner on the outside, so it could pull them up on.
Title: Sage's Showcase
Post by: pyscolone on July 15, 2009, 04:50:27 PM
Try adding a rack of spikes in the middle so the bot can't move :D
Title: Sage's Showcase
Post by: Sage on July 29, 2009, 12:14:58 AM
So as most of you know my computer is dead. However, I dug out my old desktop from the garage, dusted it off, and started up my OLD version of RA2 :D. Skimming through my old bots, I found a nice bit of nostalgia...

Introducing, the very first 36HS ever built!

(https://gametechmods.com/uploads/images/77166screenshot_9.jpg)

As you can see, the setup is more commonly known on the bot Absolute Chaos. This bot was built the day before... Just a plain box chassis, unlike Inf's airtight one on AC.

Anyway, I might do some building now that I have RA2 back online. My skin pack is put on hiatus though until I can rip the stuff off my laptop hard drive or get it fixed.

Catch ya later.
Title: Sage's Showcase
Post by: R0B0SH4RK on July 29, 2009, 12:46:23 AM
Wasn't it called F5 or something? I seem to remember you and Inf talking about something like that, but never actually revealing it to the public.
Title: Sage's Showcase
Post by: Sage on July 29, 2009, 02:44:06 AM
Quote from: R0B0SH4RK;55461
Wasn't it called F5 or something? I seem to remember you and Inf talking about something like that, but never actually revealing it to the public.


Nah... I actually called this Infinity when I built it.

F5 (actually called category 5) was a bot inf built a while later that was a 36HS SnS with grannies. I don't know if he ever got it to work right, but it looked hecka cool.
Title: Sage's Showcase
Post by: Sage on August 05, 2009, 12:58:40 PM
I NEEDED to build SOMETHING. Didn't care much what, but I just needed to build. Here's what came out.


(https://gametechmods.com/uploads/images/46690Untitled-1.jpg)

3 blacks, DSA.


No battleshots cause I haven't installed any AI packs yet.
Title: Sage's Showcase
Post by: infiniteinertia on August 05, 2009, 01:59:44 PM
Did you lose all of your bots
Title: Sage's Showcase
Post by: Somebody on August 05, 2009, 02:00:06 PM
Honestly I don't think its very good.
Title: Sage's Showcase
Post by: Sage on August 05, 2009, 03:21:07 PM
Quote from: Somebody;57833
Honestly I don't think its very good.

Neither do I! I built it in 20 minutes, and 5 of those was stacking the batt.

I promise the next bot will be thought out, tested, retested, rebuilt, tested, skinnned, and then splashed to perfection.


Inf- yes, but not for long :P i think i have a way to get every single one of them back.
Title: Sage's Showcase
Post by: pyscolone on August 05, 2009, 05:00:29 PM
Looks like that jugglar I posted awhile back, but different. I don't rebuild bots nowadays lol
Title: Sage's Showcase
Post by: kill343gs on August 05, 2009, 05:59:00 PM
I think the ice picks would be your biggest problem.
Title: Sage's Showcase
Post by: Sage on August 09, 2009, 06:24:08 PM
(https://gametechmods.com/uploads/images/94287Untitled-1.jpg)

4 Blacks, DSA, 8 Razors.


This is the Re-stocked AI pack btw. Not the original stock bots lol.
Title: Sage's Showcase
Post by: The Ounce on August 09, 2009, 06:33:01 PM
Looks cool, and original.
Has something like that been done before?
Title: Sage's Showcase
Post by: Reier on August 09, 2009, 06:34:13 PM
That's funnnnkeeeee.
Title: Sage's Showcase
Post by: DuckRA2 on August 09, 2009, 06:42:12 PM
I like it
Title: Sage's Showcase
Post by: pyscolone on August 09, 2009, 07:41:02 PM
Looks good but, is 4 black batts really necessary?
Title: Sage's Showcase
Post by: Sage on August 09, 2009, 07:55:17 PM
Quote from: pyscolone;58692
Looks good but, is 4 black batts really necessary?

The DDT's have a lot of weight on them and the longer extender (40cm) makes it harder to fire. They need to be able to fling bots for more than the first two shots. The more battery the more power the DDT's have, up to a point.

Ounce- No I don't think so

Reier- yep

Duck- thanks
Title: Sage's Showcase
Post by: Clickbeetle on August 09, 2009, 08:08:58 PM
And you say I'm the only original builder left on the forums.  Nice work Sage.  I've seen attempts at sideways popups before (there's one in the PYS AI I believe, Step Off 2), but never done that effectively.  Also, all the sideways popups I've seen fire in just one direction, not with a forward throwing action like that.
Title: Sage's Showcase
Post by: The Ounce on August 09, 2009, 08:17:11 PM
I have now lost complete faith in my stock building.

When I post a generic bot, people object to it.  When I post a non-generic bot trying to make up for my lack of originality, people still object to it and (you) tell me not to worry about originality, and yet you took the time to post an original bot in your showcase.

So if I can't build generic or non-generic bots without someone having a problem with it, what the heck am I supposed to do?![8(]

I still like the bot, though, and I'm sorry Sage if it seemed like I offended you.
Title: Sage's Showcase
Post by: Scrap Daddy on August 09, 2009, 08:22:47 PM
VERY cool bot Sage.
Title: Sage's Showcase
Post by: pyscolone on August 09, 2009, 08:46:00 PM
Quote from: The Ounce;58707

So if I can't build generic or non-generic bots without someone having a problem with it, what the heck am I supposed to do?![8(]


Think outside the box, imagine a design but twist it around alil bit.
Title: Sage's Showcase
Post by: infiniteinertia on August 09, 2009, 10:20:32 PM
<3... move the outside sets of casters on the bottom all the way towards the outside.
Title: Sage's Showcase
Post by: Sage on August 09, 2009, 11:07:11 PM
Quote from: infiniteinertia;58732
<3... move the outside sets of casters on the bottom all the way towards the outside.

Cant... the base plate anchors holding the snapper2s get in the way.
Title: Sage's Showcase
Post by: Pwnator on August 10, 2009, 04:25:55 AM
GAH. YOU BEAT RONIN. :O

Which reminds me. I forgot to make Nary's Seppuku in stock. XD
Title: Sage's Showcase
Post by: infiniteinertia on August 10, 2009, 07:30:29 AM
Ahh tits. But awesome Sage.
Title: Sage's Showcase
Post by: pyscolone on August 10, 2009, 06:44:56 PM
Can it self-right?
Title: Sage's Showcase
Post by: Sage on August 10, 2009, 06:48:17 PM
Quote from: pyscolone;58841
Can it self-right?

uhhh... haven't tried. but i'm thinking not. :/ i'll have to make a new one where it does.
Title: Sage's Showcase
Post by: pyscolone on August 10, 2009, 06:58:47 PM
Possible upgrades? Take off all the frontal armor, engineer a way for 4 battle axes to protect the front, and alittle to the sides. Than switch the Snapper2s for DDTs
Title: Sage's Showcase
Post by: Reier on August 13, 2009, 03:34:53 PM
Battle Axes? Really?
Title: Sage's Showcase
Post by: DuckRA2 on August 13, 2009, 07:12:10 PM
whats wrong with battle axes?
Title: Sage's Showcase
Post by: Reier on August 13, 2009, 08:24:13 PM
Oh, I thought we were just supposed to treat them like the plague. =P
Title: Sage's Showcase
Post by: takatsukiyayoi on August 13, 2009, 08:45:07 PM
That would be sledgehammers Reier.
Title: Sage's Showcase
Post by: pyscolone on August 13, 2009, 08:46:08 PM
sledgehammers are the best weapons.. L2Ra2
Title: Sage's Showcase
Post by: Sage on August 22, 2009, 12:09:20 AM
(https://gametechmods.com/uploads/images/61611Untitled-1.jpg)


^ what happens when sage is bored and tired. Basically, i made the box the size of the grid and tried to do something with it.

Funny thing, it kicks some major HS butt. Owned MR. BEAR (restocked version). Havnt tried it with other HS but bear is pretty gnarly.
Title: Sage's Showcase
Post by: Pwnator on August 22, 2009, 12:10:58 AM
Aiming at Seism 13, eh? :P

And Bear's castered, right (come to think of it, my popup 2HKOed Maelstrom)? :O

Kinda reminds me of Ultimate Sacrifice. Awesome. XD
Title: Sage's Showcase
Post by: Sage on August 22, 2009, 12:23:33 AM
Yea castor armor doesnt do much on the bottom. in the front of the bot it works really well.

Just beat Maelstrom, Ultimatum got killed, Spin doctor was ruined, terminator thing was 1 hit koed, borg queen was beaten, and locutus of borg had all its popup defenses destroyed and THEN was killed.

YAY N00BOT!
Title: Sage's Showcase
Post by: R0B0SH4RK on August 22, 2009, 01:22:09 AM
You took out BEAR with that? Jeez, R4 can't do that...
Title: Sage's Showcase
Post by: Sage on August 23, 2009, 12:55:14 PM
Quote from: R0B0SH4RK;60944
You took out BEAR with that? Jeez, R4 can\'t do that...


(https://gametechmods.com/uploads/images/43793screenshot_49.jpg)
Title: Sage's Showcase
Post by: infiniteinertia on August 23, 2009, 04:39:38 PM
Long flat popups are not bad
Title: Sage's Showcase
Post by: Clickbeetle on August 23, 2009, 06:15:14 PM
^ Major understatement.

With a wedge that shallow, you hardly need any extra armor at all.

That is anything but a N00B bot.  Aside from the fact that you just made a chassis and filled it with components.  But the end product makes it look like you made the chassis around the components, like everyone around here always says to do.

How good are the wedges?  I like how you got 3 of them on there.
Title: Sage's Showcase
Post by: Sage on August 23, 2009, 06:54:17 PM
Quote from: Clickbeetle;61406
^ Major understatement.

With a wedge that shallow, you hardly need any extra armor at all.

That is anything but a N00B bot.  Aside from the fact that you just made a chassis and filled it with components.  But the end product makes it look like you made the chassis around the components, like everyone around here always says to do.

How good are the wedges?  I like how you got 3 of them on there.

Yea I was surprised how well everything fit.  

As for the shallow chassis thing, I've been wanting to try it forever, but never got around to it. The idea came to me when me and some other guys challenged S32 (I think) to beat LW tempus Fugit scv4 with a popup. He did it because the popup he made, albeit nooby, had a very shallow wedge and didnt get hit by the spinning razors.

As for the wedges, they are alright. With so much weight in the back of the bot, the frontal weight needed to make a good wedge is almost non-existent.
Title: Sage's Showcase
Post by: Sage on August 29, 2009, 10:07:56 PM
(https://gametechmods.com/uploads/images/29093Untitled-1.jpg)

A cool little mw side popup. couple things make it not worthy.

 399.9 kgs. perfect for RAW (mario and luigi team) but not if i want to have a mw for later. has plastic armor. wedge isnt very good. burst motors are semi exposed. S2's are not very powerful.

I thought it looked pretty cool though :D
Title: Sage's Showcase
Post by: Scrap Daddy on August 29, 2009, 10:38:35 PM
You should try and get the snappers inside somehow.

Stack two anchors in the middle and try and get them to attach inside. Oh yeah, i would also segment the wedge and get HPs
Title: Sage's Showcase
Post by: 40757 on August 30, 2009, 12:58:45 AM
You're better off with just 2 ramplates if the wedge sucks with all that forward weight. It's probably how you placed it, not all the forward weight like I did with Seism 16 to get a very good wedge.
Title: Sage's Showcase
Post by: Somebody on August 30, 2009, 04:13:41 PM
Quote from: Sage;61411
The idea came to me when me and some other guys challenged S32 (I think)


Nope it was me.

Really like Noobot.
Title: Sage's Showcase
Post by: Sage on August 31, 2009, 11:29:21 AM
(https://gametechmods.com/uploads/images/89632screenshot_59.jpg)

Havoks when it turns too sharply. 393.3. DSA. Snapperloading<3


Everyone was building these 4 rad spinnerz i just had to build my own.
Title: Sage's Showcase
Post by: Reier on August 31, 2009, 12:14:20 PM
Nice bot.
Off topic: how did you make/what are those letters-font on the top that say Taboo?
Title: Sage's Showcase
Post by: Sage on August 31, 2009, 12:18:16 PM
Uh. i thyink the font is pulse sans virgin.

i used it on my bot pulse.
Title: Sage's Showcase
Post by: infiniteinertia on August 31, 2009, 03:39:00 PM
i have a font like that called Feedback, which I like better
Title: Sage's Showcase
Post by: R0B0SH4RK on August 31, 2009, 04:39:05 PM
Schweet, except for the havoking.
Title: Sage's Showcase
Post by: Sage on September 23, 2009, 08:53:56 PM
(https://gametechmods.com/uploads/images/3254Warren Peece.jpg)

Tee hee. My RAW team.
Title: Sage's Showcase
Post by: Scrap Daddy on September 23, 2009, 09:07:12 PM
Ooo I like the look of the second one (it better replace BGG! :angry:)

Insides of the second ?
Title: Sage's Showcase
Post by: Sage on September 23, 2009, 09:26:07 PM
Quote from: Scrap Daddy;68171
Ooo I like the look of the second one (it better replace BGG! :angry:)

Insides of the second ?


Same as BBG. Different extender setup.
Title: Sage's Showcase
Post by: 40757 on September 23, 2009, 10:44:07 PM
The second one is so much better.
Title: Sage's Showcase
Post by: trumpetguy on September 24, 2009, 09:02:12 AM
I guess if you angle the Eteks up a few degrees on the second one, it might become a juggler-ish bot.
Title: Sage's Showcase
Post by: Flying_Chao on September 24, 2009, 01:54:05 PM
What is that symbol on War?
Title: Sage's Showcase
Post by: Sage on September 24, 2009, 06:43:13 PM
Quote from: 40757;68175
The second one is so much better.


But the first is invertible, which really helps in killing nasty popups. And the first one I built a LONG time ago.

Quote from: trumpetguy;68205
I guess if you angle the Eteks up a few degrees on the second one, it might become a juggler-ish bot.


No.

Quote from: Flying_Chao;68241
What is that symbol on War?


http://happyvalleynews.wordpress.com/2009/03/25/white-house-replaces-war-on-terror-with-symbol/ (http://happyvalleynews.wordpress.com/2009/03/25/white-house-replaces-war-on-terror-with-symbol/)
Title: Sage's Showcase
Post by: Clickbeetle on September 26, 2009, 09:58:05 PM
Nice bots.  And nice names.  Names that go together like "War and Peace" or "Trial and Error" make the bots 10X better than bots with totally unrelated names!

Weird, that splash looks more like one of my splashes than one of yours... I think it's the glowing colored edges.

Quote from: Sage;68278
http://happyvalleynews.wordpress.com/2009/03/25/white-house-replaces-war-on-terror-with-symbol/ (http://happyvalleynews.wordpress.com/2009/03/25/white-house-replaces-war-on-terror-with-symbol/)


Wha...?
Title: Sage's Showcase
Post by: Sage on October 16, 2009, 03:37:27 PM
(https://gametechmods.com/uploads/images/12338screenshot_3.jpg)


Built off 1 SII. 2 Blacks. 3 Ramplates. 12 Iron spikes, 18 Maces, 6 razors (pointing down for popup defense).


Thought I would give the 1 Snapper HS another try. I wanted to make it more symmetrical. I need to redo the weapons, they are set up inefficiently and the razors scrape the ground a bit, slowing them down. Enjoy for now.
Title: Sage's Showcase
Post by: roboman2444 on October 16, 2009, 03:40:04 PM
cool! extender setup?
the chassis is exactly like oo5, oota, and crylic
Title: Sage's Showcase
Post by: Scrap Daddy on October 16, 2009, 04:08:27 PM
Quote from: roboman2444;73233

the chassis is exactly like oo5, oota, and crylic


Stop saying that.

and i dont want to even begin to guess the setup sage :D but i will try anyway.

OKAY.

(https://gametechmods.com/uploads/images/85324SETUP.PNG)

Green dots are attachment points. You should get what everything else is.

I honestly have no clue how you attached those motors and i dont even think my setup follows the rule of 7
Title: Sage's Showcase
Post by: Sage on October 16, 2009, 04:45:11 PM
Very nice Scrap! You pretty much got everything but the drive motors.

EDIT: yes to the below post.
Title: Sage's Showcase
Post by: Scrap Daddy on October 16, 2009, 04:52:22 PM
Quote from: Sage;73254
Very nice Scrap! You pretty much got everything but the drive motors.


Then an extender on the back attachment point of the extender on the on the non-visible attachment point of the snapper?
Title: Sage's Showcase
Post by: Clickbeetle on October 16, 2009, 10:18:05 PM
Angle the extenders on the tribars 40 or 50 degrees.  It will keep the razors from scraping the ground, and also make it easier to hit stuff that's not under you.

Otherwise, amazing bot.  Kind of like an upgrade to Starcore's T-800 Terminator.
Title: Sage's Showcase
Post by: Sage on October 20, 2009, 05:25:36 PM
(https://gametechmods.com/uploads/images/10426Untitled-1.jpg)

4 Blacks. I didn't stack them normally because i wanted more ballast in front. DSA. 14 razors. 6WD.
Title: Sage's Showcase
Post by: Virus Bomb on October 20, 2009, 07:57:54 PM
I'm guessing this is going in the Restocked pack? I don't see 6WD popups alot...

How good are the wedges?
Title: Sage's Showcase
Post by: Sage on October 20, 2009, 08:09:42 PM
decent considering most of the weight is in the back.
Title: Sage's Showcase
Post by: JoeBlo on October 20, 2009, 08:30:42 PM
are angled wedges good ? I always though there wernt to great?
Title: Sage's Showcase
Post by: Sage on October 20, 2009, 08:36:37 PM
Quote from: JoeBlo;74100
are angled wedges good ? I always though there wernt to great?


Clickbeetle likes them.
Title: Sage's Showcase
Post by: JoeBlo on October 20, 2009, 08:49:48 PM
Quote from: Sage;74102
Clickbeetle likes them.


:idea2: oh.. I love them, I use them all the time... they are.. great lol
Title: Sage's Showcase
Post by: Jack Daniels on October 20, 2009, 09:01:37 PM
Quote from: JoeBlo;74103
:idea2: oh.. I love them, I use them all the time... they are.. great lol


I would call you a brown-noser... but that would make you a dung beetle.

hehe j/k
Title: Sage's Showcase
Post by: kill343gs on October 20, 2009, 09:58:24 PM
I've used angled wedges before, they can be a little iffy. Constellation used them before i extended them out more.
Title: Sage's Showcase
Post by: Pwnator on October 21, 2009, 04:49:05 AM
Yay a poopup! XD

How heavy are the ballasts?

@ JD: Win. :D
Title: Sage's Showcase
Post by: Naryar on October 21, 2009, 04:50:40 AM
@Pwn: 30kg.

And honestly they are useless. I think casters act like ballasts as well... im pretty sure Pysc said this once and i had good results with PitA 7 and 8's wedges.

Is it good with 6WD ?
Title: Sage's Showcase
Post by: Sage on October 21, 2009, 03:18:34 PM
Nope. I made it 6WD to make a 6WD popup. I knew it was never going to be as good as 4WD, because it basicially kills itself against rammers and makes it harder to time when to fire the weapon. The added speed just makes it cool :D

Ballasts are NOT useless. I have proven that.
Title: Sage's Showcase
Post by: Clickbeetle on October 23, 2009, 11:19:15 PM
Quote from: Naryar;74148
i had good results with PitA 7 and 8's wedges.


*cough* (http://beetlebros.gametechmods.com/bbeans/matches/5/InsultInjury_PitA.wmv)


...Aaanyways, that bot is pretty cool Sage.  I don't know if I've ever seen a 6WD popup.  I would use less razors though and try to get a bit of armor on there.  Also, if you haven't already you should play around with the ballast and find out how much is really necessary for a good wedge.  Or perhaps if you need more.

As far as angled wedges go, they're really not much (if any) better than straight ones.  I just like the look of them.
Title: Sage's Showcase
Post by: JoeBlo on October 23, 2009, 11:40:55 PM
Quote from: Clickbeetle;74620
*cough* (http://beetlebros.gametechmods.com/bbeans/matches/5/InsultInjury_PitA.wmv)


haha, anyone notice how much that robot lived to its name ?
Title: Sage's Showcase
Post by: R0B0SH4RK on October 24, 2009, 12:46:22 AM
Quote from: Clickbeetle;74620

...Aaanyways, that bot is pretty cool Sage. I don't know if I've ever seen a 6WD popup.


I had one a while back that I called a "poopup" when fighting Scrap Daddy online. I think Pwnator referenced it on the previous page...

Cool bot though. Aren't 7 razors per DDT a little much though? Other than that, I like it.
Title: Sage's Showcase
Post by: Naryar on October 24, 2009, 05:28:45 AM
Quote from: Clickbeetle;74620
*cough* (http://beetlebros.gametechmods.com/bbeans/matches/5/InsultInjury_PitA.wmv)

That was some dumb ass glitch and you said it yourself !

And the fault of your arena as well. In the hazardless Combat Arena, PitA's wedges do beat ItI's with no problem !

/rawr
Title: Sage's Showcase
Post by: System32 on October 24, 2009, 08:13:53 AM
That, and ballasts.
Title: Sage's Showcase
Post by: Somebody on October 24, 2009, 08:23:01 AM
Quote from: Naryar;74651
That was some dumb ass glitch and you said it yourself !

And the fault of your arena as well. In the hazardless Combat Arena, PitA's wedges do beat ItI's with no problem !

/rawr


Just let it go...

breath in...

breath out...
Title: Sage's Showcase
Post by: Sage on October 24, 2009, 05:37:11 PM
Thanks for all the feedback guys. I spose i could take out the ballast and maybe 4 razors so i could put a few ramplates on there. we'll see.
Title: Sage's Showcase
Post by: trumpetguy on October 24, 2009, 11:57:20 PM
Quote from: Clickbeetle;74620
*cough* (http://beetlebros.gametechmods.com/bbeans/matches/5/InsultInjury_PitA.wmv)


There was somebody who posted that on youtube and a person commented how Nar's bot failed sooooo much.
Title: Sage's Showcase
Post by: Sage on October 25, 2009, 01:00:16 AM
(https://gametechmods.com/uploads/images/44203screenshot_14.jpg)
Title: Sage's Showcase
Post by: kill343gs on October 25, 2009, 10:51:52 AM
Looks like it may have issues with invertibility...
Title: Sage's Showcase
Post by: ACAMS on October 25, 2009, 11:11:17 AM
Must have used the axle loading glitch for the drive (something I need to work on)
Looks nice, I assume it is MW, I wish I knew how the drive is mounted.
Title: Sage's Showcase
Post by: Sage on October 25, 2009, 11:29:06 AM
Quote from: ACAMS;74942
Must have used the axle loading glitch for the drive (something I need to work on)
Looks nice, I assume it is MW, I wish I knew how the drive is mounted.



Axle loading is different than snapper loading. I was pretty tricky with the drive :P I'll show the setup when i can make it invertible.

And kill, i haven't tested it, but you're probably right. I have an idea though.

It's a MW, 398.8

And I finished it at 1AM :D
Title: Sage's Showcase
Post by: Reier on October 25, 2009, 12:49:01 PM
Why do your parents even allow you up at 1 AM...
Title: Sage's Showcase
Post by: Scrap Daddy on October 25, 2009, 01:54:50 PM
CLONE :P
https://gametechmods.com/uploads/images/29996screenshot_05.JPG

Looks like you have a better weapon rack though

Not my bot BTW.
Title: Sage's Showcase
Post by: DuckRA2 on October 25, 2009, 01:58:48 PM
very similar^ there are a couple changes though, like having the battery in the front, the motors don't stick out of the plow...
Title: Sage's Showcase
Post by: Sage on October 25, 2009, 02:36:30 PM
Quote from: Reier;74951
Why do your parents even allow you up at 1 AM...


Usually they don't. I was sneaky.


As for the clone thing, O: !!

It's not a clone if I didn't know about that bot :P
Title: Sage's Showcase
Post by: System32 on October 25, 2009, 02:51:51 PM
there are countless designs like that.
Title: Sage's Showcase
Post by: Sage on October 25, 2009, 03:01:06 PM
Quote from: System32;74967
there are countless designs like that.


But mines the best. :D

anyways, heres another version of it.

(https://gametechmods.com/uploads/images/80065screenshot_17.jpg)

DSA. 2 plows.


and the setup. Still hard to figure out even with the picture. Theres a 20 cm inside of another.

(https://gametechmods.com/uploads/images/88050screenshot_19.jpg)
Title: Sage's Showcase
Post by: DuckRA2 on October 25, 2009, 11:21:20 PM
ok I get it, but don't get how you placed the T-connecter inside the snapper
Title: Sage's Showcase
Post by: Naryar on October 26, 2009, 02:47:10 AM
I never liked the inwards-spinning HS - might do for some Starcore VS Trovaner in Team Tag Contest..
Title: Sage's Showcase
Post by: Pwnator on October 26, 2009, 03:29:58 AM
Quote from: Scrap Daddy;74959
CLONE :P
https://gametechmods.com/uploads/images/29996screenshot_05.JPG

Looks like you have a better weapon rack though

Not my bot BTW.


Powl. =))

Never tried a setup like this before, it looks quite nice. :D

@Duck - hardcore snapper loading. \m/
Title: Sage's Showcase
Post by: Trovaner on October 26, 2009, 09:18:02 PM
Quote from: Naryar;75064
I never liked the inwards-spinning HS - might do for some Starcore VS Trovaner in Team Tag Contest..

That match was actually closer than it seemed... In the first battle, my tribar was broken off after Fury randomly bounced off the ground. Then in the second battle, my motor was broken off when Fury jumped again while trying to drive toward the action... The third battle was really close but Fury and Death Warrant performed the most friendly fire to each other (mostly dealing damage to each others weapons). If I can remember correctly, when I tested my bot against replicas of Fury and Death Warrent one on one, my bot won a majority of the time but it was always close and rarely was my tribar or motor ripped off before the weapons.  I might have defeated Fury if not for the fact that I turned too fast with only one weapon arm left... Nothing to complain about though because I knew we were going to lose overall.

Anyways, in regards to 1AM:
1. Mount the snapper on its side so that it takes up less room (your not using the attachment point on top anyways so it won't impact your current setup)
2. The rounded weapon rack in the front looks like it could be done better. The way it is now, a maximum of two weapons (on the rack) can hit at the same time which is good in real life (less weapon surface area = more puncture) but bad in RA2 due to the way damage is calculated (more weapons = more damage). IMO, even changing the pole spikes to razors would be better than the current setup... Although in my head, I think using 4 maces would work best in the front and possibly 2 razors on the sides (even though, I don't think you can get the razors to stick out of the plow unless the weight gained from suggestion 1 is enough)
3. Nice setup... although, I wouldn't call it the best... :p
Title: Sage's Showcase
Post by: Sage on October 26, 2009, 09:23:30 PM
it wont save that much weight... maybe 1 kg, max 2. Not enough for impact. It will also be much more difficult to build.
Title: Sage's Showcase
Post by: kill343gs on October 26, 2009, 10:19:57 PM
too bad you're good at difficult :)
Title: Sage's Showcase
Post by: Sage on October 26, 2009, 10:33:02 PM
Damn it. Now I have to build it. I hate you Kill.
Title: Sage's Showcase
Post by: Sage on November 07, 2009, 05:21:38 PM
Pulse 1

(https://gametechmods.com/uploads/images/94287Untitled-1.jpg)

Quote from: pyscolone;58849
Possible upgrades? Take off all the frontal armor, engineer a way for 4 battle axes to protect the front, and alittle to the sides. Than switch the Snapper2s for DDTs

(https://gametechmods.com/uploads/images/66290screenshot_79.jpg)

(https://gametechmods.com/uploads/images/22001Untitled-1.jpg)

That\'s a 1-hit KO against Diamond 4.

Insides are basically same as Pulse 1.

IMPROVEMENTS-

Pushed the weapon DDTs forward, making a bigger hit.
Armor better protects middle and looks cooler. Holds bot up better for a cleaner hit.
Switched the Snapper2 wedges for DDT wedges, making them better. Also allows it to self-right now.
Battle axes are slightly inside the wedge extenders, so bots with wedges slide up easier.
Rotated razors to protect extenders better.

Probably my favorite bot I have built. :D
Title: Sage's Showcase
Post by: Reier on November 07, 2009, 05:32:25 PM
Nice. I know this is better but IDK which one I like in terms of looks though...
BTW that middle blade's asymmetry is driving me nuts, but I don't see how you can fix it so oh well.

Thumz up bro
Title: Sage's Showcase
Post by: Virus Bomb on November 07, 2009, 05:54:02 PM
Nothing he can do about about the middle blade's symmetry I think. I'm guessing the mace spinner in the splash is Pandemonium?

Original and effective. I love it.
Title: Sage's Showcase
Post by: Naryar on November 07, 2009, 06:01:38 PM
It looks really cool, but wouldn't it be better if you just spam ramplates on that front?
Title: Sage's Showcase
Post by: Sage on November 07, 2009, 06:25:06 PM
Quote from: Naryar;77766
It looks really cool, but wouldn't it be better if you just spam ramplates on that front?



No. The way the axes are places allows bots to slide up really easy. The middle one also holds the other bot in place as is hits the underside. And yes, it looks cooler too.


VB- that's Absolute Chaos :D
Title: Sage's Showcase
Post by: Sage on November 08, 2009, 10:58:02 AM
(https://gametechmods.com/uploads/images/41358Untitled-1.jpg)

4 Blacks, 8 Razors.


I thought a kick-ass bot deserved a kick-ass splash.
Title: Sage's Showcase
Post by: Reier on November 08, 2009, 12:50:04 PM
Heh. You forgot to alpha channel the space between the razors on the bottom left pic. :P
Nice splash man.
Title: Sage's Showcase
Post by: TriTon on November 08, 2009, 01:30:46 PM
(https://gametechmods.com/uploads/images/196683307Robosmiley.png)
Title: Sage's Showcase
Post by: DuckRA2 on November 09, 2009, 08:22:59 PM
the front castors, are they a bit useless?
Title: Sage's Showcase
Post by: Sage on November 09, 2009, 08:39:06 PM
Quote from: DuckRA2;78159
the front castors, are they a bit useless?


What would you recommend using the weight for?
Title: Sage's Showcase
Post by: DuckRA2 on November 09, 2009, 08:50:36 PM
ya I was trying to think on that, maybe ballasts? idk if castors have a weight that counts
Title: Sage's Showcase
Post by: Sage on November 09, 2009, 09:29:24 PM
Quote from: DuckRA2;78163
ya I was trying to think on that, maybe ballasts? idk if castors have a weight that counts


That's the reason I put them there. For ballast and possible protection from (really) low cutting HS.
Title: Sage's Showcase
Post by: Reier on November 10, 2009, 08:18:57 AM
MOAR RAZORZZ!!!11!
Title: Sage's Showcase
Post by: Naryar on November 10, 2009, 08:20:49 AM
^^ He won't have enough weight with 12kg to spare.

More armor maybe...
Title: Sage's Showcase
Post by: Reier on November 10, 2009, 08:22:12 AM
Well you might be able to put on 2. :P
Title: Sage's Showcase
Post by: Sage on November 10, 2009, 04:03:50 PM
Because of the elongated extenders (40cms), the DDTS already have trouble getting a hard hit off, and adding another razors would make it worse.
Title: Sage's Showcase
Post by: DuckRA2 on November 10, 2009, 07:51:01 PM
duplicate the bot with shiney wheels, and then go one on one in the combat arena straight driving about 5-12 times(versing the one with grey wheels), and check if the wheels are helping. They probably do work better with the grey wheels, but hey- give it try
Title: Sage's Showcase
Post by: Clickbeetle on November 14, 2009, 10:07:42 PM
Quote from: Reier;77755
IDK which one I like in terms of looks though...

Pulse 2 looks cooler by far.  Battle axe armor FTW.

So it can 1HKO bots eh?  I guess sideways popups are no longer just a novelty design.

With the extra weight:  counterweights on the DDT's?
Title: Sage's Showcase
Post by: Sage on November 14, 2009, 10:25:17 PM
Quote from: Clickbeetle;78992
Pulse 2 looks cooler by far.  Battle axe armor FTW.

So it can 1HKO bots eh?  I guess sideways popups are no longer just a novelty design.

With the extra weight:  counterweights on the DDT's?


OOOO that sounds cool. I've never experimented with counterweights... how would I go about that for this bot?
Title: Sage's Showcase
Post by: Clickbeetle on November 21, 2009, 12:28:06 AM
Quote from: Sage;78995
OOOO that sounds cool. I've never experimented with counterweights... how would I go about that for this bot?

Rupt the DDTs, or axle load or something, so you can put an extender going backwards off of

Code: [Select]
________________
|              |DDT
|______________|
|this one | <right here
|_________|
|    |
|    |
|    |
|____|

so it will poke out the back of the DDT, and then attach something heavy there.  Or just make the extender long.  If the counterweight is long enough, it doesn't need to be very heavy because leverage will make up for it.
Title: Sage's Showcase
Post by: infiniteinertia on November 21, 2009, 01:37:45 PM
Quote from: Reier;78219
MOAR RAZORZZ!!!11!


It doesn't need razors.
Title: Sage's Showcase
Post by: Reier on November 21, 2009, 02:03:58 PM
Have you heard of something called a joke?
Title: Sage's Showcase
Post by: Sage on November 21, 2009, 02:31:09 PM
Quote from: Reier;79897
Have you heard of something called a joke?


Aren't jokes supposed to be funny though? :P
Title: Sage's Showcase
Post by: Reier on November 21, 2009, 02:35:47 PM
Quote from: Sage;79902
Aren't jokes supposed to be funny though? :P


Yeah they should be huh? ^^ :P
Title: Sage's Showcase
Post by: trumpetguy on November 21, 2009, 03:52:00 PM
nyuk nyuk nyuk
Title: Re: Sage's Showcase
Post by: Sage on December 16, 2009, 04:36:41 PM
OK, so, in the Joke's thread, I promised a 48 maces HS. I have 2 (maybe) 3 different versions, but first I need to build it.

I just pulled some serious sh** while building version 1. Ever tried stacking something on the baseplate into something that wasn't on the baseplate? And that wasn't even the insane part xD Anyways, once I get the black stacked and get the serious effeing and loading done that I have to do, you will have 3 new bots to gawk at.

Be excited? :D
Title: Re: Sage's Showcase
Post by: TriTon on December 16, 2009, 04:41:24 PM
I kind of doubt that anyone would be able to fit all that within the weight limit, unless you know something that we don't...
Title: Re: Sage's Showcase
Post by: Jack Daniels on December 16, 2009, 05:03:32 PM
oooooo... this should be interesting. Can't wait to see the results.

I am wondering if Sage will make the bot some sort of one-wheeled job or a crawler... hmmm.
Title: Re: Sage's Showcase
Post by: Sage on December 16, 2009, 11:03:04 PM
(https://gametechmods.com/uploads/images/76805screenshot_41.jpg)

OK, so, it turns out that too much of a good thing is a bad thing. Especially since I don't have a pause button. Anyways, it has 48 maces that are spinning, like I promised. 2 Blacks. Plastic. 796.8.

The other two versions went like this:

Same setup, 1 Black, HPZ drive, DSA.

1 Snapper setup, bad weapon extender setup, weird chassis, 2 blacks, DSA, Ztek drive.


All three are useless, because 278 kgs per weapon motor is just too much for the snapper to handle, too much for the spin motor to handle, and too slow to do damage. But hey, I did it!

Title: Re: Sage's Showcase
Post by: Madiaba on December 16, 2009, 11:15:40 PM
Looks cool!  Too bad it's not practical. Nice try anyway, Sage. You don't know until you try...
Title: Re: Sage's Showcase
Post by: JoeBlo on December 17, 2009, 07:51:18 AM
Especially since I don't have a pause button.

lol :P

still great to see you give it a try, so 36 is really the limits of HS robots (not including Pwn's 37)
Title: Re: Sage's Showcase
Post by: Jack Daniels on December 17, 2009, 01:49:16 PM
Bravo! That is impressive regardless.
Title: Re: Sage's Showcase
Post by: DuckRA2 on December 17, 2009, 06:05:55 PM
nice try Sage! maybe try a 60 razor HS, I wanna see that =D
Title: Re: Sage's Showcase
Post by: Pwnator on December 18, 2009, 07:43:03 AM
Arrowhead has 63 or 64 razors (I lost count). LD
Title: Re: Sage's Showcase
Post by: Sage on December 18, 2009, 03:43:45 PM
Whose bot is that? I didn't see it in your showcase...
Title: Re: Sage's Showcase
Post by: System32 on December 18, 2009, 03:47:44 PM
Madibas. it's in BBEANS AI.
Title: Re: Sage's Showcase
Post by: Naryar on December 18, 2009, 06:12:12 PM
It has even a special .py that i should use for my HS :P
Title: Re: Sage's Showcase
Post by: System32 on December 18, 2009, 06:19:18 PM
What does it do???
Title: Re: Sage's Showcase
Post by: Naryar on December 18, 2009, 06:23:26 PM
If i remember well it drives backwards when a bot gets in a certain smartzone - and the smartzone in question is under the bot...

Anti-gut-ripper tactic - while i love it, that might or might not work because it's not easy to pull off a correct backwards drive when on a wedge...
Title: Re: Sage's Showcase
Post by: trumpetguy on December 18, 2009, 06:24:36 PM
I found the drive is reversed sometimes if you are on a bot.
Title: Re: Sage's Showcase
Post by: Sage on January 02, 2010, 12:35:31 PM
(https://gametechmods.com/uploads/images/90667screenshot_44.jpg)

A fail. Would have been awesome if the drive didn't havok. I had plans for all the other weapons, but I didn't want to waste my time putting them on a bot that didn't function.

Will try again with baseplate mounted drive.
Title: Re: Sage's Showcase
Post by: Urjak on January 02, 2010, 01:12:38 PM
Too bad it havoked. That bot looked like it could have been very cool.
Title: Re: Sage's Showcase
Post by: Pwnator on January 02, 2010, 09:15:34 PM
None of my bursted SnSes Havok like that. The worst they did was act like a spinning coin. o_O
Title: Re: Sage's Showcase
Post by: Sage on January 02, 2010, 11:25:06 PM
Guess I'm just unlucky... :/
Title: Re: Sage's Showcase
Post by: Pwnator on January 02, 2010, 11:31:26 PM
Well, actually a milder version of that happens to most of my Snapper II-bursted versions. But none of my Snapper2 versions suffer that kind of Havoks. o_o
Title: Re: Sage's Showcase
Post by: JoeBlo on January 02, 2010, 11:33:01 PM
stame it didnt work, could always try changing the set up a bit ? I had a robot that havoked becasue of just one simple weapon ? once removed it worked fine (yeah very strange)
 
or you could always finish off and send your CC3 entry :P
Title: Re: Sage's Showcase
Post by: Madiaba on January 03, 2010, 01:35:42 AM
Back from vacation...
Sage, I've been testing havoky bots to see if they act differently on different comps.  Could you send me this 'Havok-itis' bot for researching this....
Title: Re: Sage's Showcase
Post by: DuckRA2 on January 03, 2010, 01:58:09 AM
well, the havok is never the same? Sometimes a bot havoks once, and rarely again
Title: Re: Sage's Showcase
Post by: infiniteinertia on January 03, 2010, 11:34:19 AM
I don't think it would be that great even if it did not havok, I am sure that you, especially, could find a better way to make it effective.
Title: Re: Sage's Showcase
Post by: Sage on January 03, 2010, 12:04:00 PM
Someone needs to go on AIM...
Title: Re: Sage's Showcase
Post by: Sage on January 09, 2010, 01:15:29 AM
(https://gametechmods.com/uploads/images/59317Untitled-1.jpg)

Yea. Built for that one team I did for Inf, but never showcased the actual bot. Pretty cool IMO. DSA, 3 razors, and such.
Title: Re: Sage's Showcase
Post by: Doomkiller on January 09, 2010, 01:18:52 AM
3 razors just doesn't seem alot for me....

looks cool nonetheless :)
Title: Re: Sage's Showcase
Post by: Pwnator on January 09, 2010, 02:01:31 AM
You killed Fury thrice. :))

Maybe you could replace the irons with razors, and replace the red extender with an iron or a mace as active protection. :D


[Edit] Eyeglasses fail D:
Title: Re: Sage's Showcase
Post by: Doomkiller on January 09, 2010, 02:09:11 AM
You killed Fury twice. :))

He has actaully killed it 3 times  :mrgreen:
Title: Re: Sage's Showcase
Post by: System32 on January 09, 2010, 06:51:13 AM
Hah, I was wondering why that red extender is so exposed!

Funny sage, pretty funny.
Title: Re: Sage's Showcase
Post by: Reier on January 09, 2010, 09:44:08 AM
Dang that looks unstable. Kinda cool though.
Title: Re: Sage's Showcase
Post by: Sage on January 09, 2010, 10:36:25 AM
Nope, very stable. Just doesn't have a good wedge, which is why it is an HS killer. I think PWNs hammer is better suited at killing other types of bots.

The red extender was just an idea I had when i saw I still had some weight left. I could try the razors idea, Pwn, but i liked the way the irons protected the wedges. We'll see.
Title: Re: Sage's Showcase
Post by: Naryar on January 10, 2010, 06:51:44 AM
Irons on wedges? Cool !
Title: Re: Sage's Showcase
Post by: Clickbeetle on January 12, 2010, 10:22:54 PM
Cool bot.  Probably the wedges aren't so good because you have so much stuff loaded on the Snappers.


Reminds me of a MW version of my Cheshire Cat.  Kind of sort of not really.  I guess the only similarity is the single DDT hammer.
Title: Re: Sage's Showcase
Post by: Sage on January 12, 2010, 10:33:57 PM
Yea, and the high center of gravity. The wedges work great against HS though, which is what I was going for. I need to make a perfect wedge hammer one of these days though...
Title: Re: Sage's Showcase
Post by: Sage on January 20, 2010, 09:49:04 PM
(https://gametechmods.com/uploads/images/70980screenshot_54.jpg)

FRACTAL

DSA, 799.3, 2 Blacks, 4WD HPZ.


A prototype, not finished yet. Wanted to see what you guys thought, see if you have any ideas before I rebuild it. What I was going for:

Juggler with srimech (Works!)
Caster Protection that helps a lot (Doesn't work very well)
Superb wedge (Decent, but still mediocre to what I want)
Fast (Yes, it's fast)


So, any comments?
Title: Re: Sage's Showcase
Post by: TriTon on January 20, 2010, 10:03:24 PM
I think those DDT's can easily be ripped off by a poker/rammer or a good HS. I think you should move some casters if front of the DDT's so there more protected.
Title: Re: Sage's Showcase
Post by: Sage on January 20, 2010, 10:04:41 PM
I actually had some good protection on those, but then I ran out of weight for everything else O.o

The rebuild they will be much better protected.
Title: Re: Sage's Showcase
Post by: Virus Bomb on January 20, 2010, 10:25:02 PM
You could take off the two extenders attached to the sideways extenders on the DDTs and see if a longer wedge makes it wedgier, but I don't know. You could do a version with green snappers and see how it fares.
Title: Re: Sage's Showcase
Post by: Sage on January 23, 2010, 11:49:59 AM
(https://gametechmods.com/uploads/images/30085screenshot_63.jpg)

1 Black, 1 Large airtank, 4 pistons. DSA.

Wedges are fantastic, just has a really hard time killing things. There's a few things I wanna try (like moving all the pistons back so they aren't just pushing the other bot) but I think I may just use the chassis and build something else.

What do you guys think?
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on January 23, 2010, 11:54:33 AM
WOW.
Hard to see what's in it, can you clear that up please?
Title: Re: Sage's Showcase
Post by: Madiaba on January 23, 2010, 11:55:38 AM
Though I had a sneak preview, it looks really awesome with those weapons, Sage.

Which AI you going to use?
Any vids of it in action would be nice...
Title: Re: Sage's Showcase
Post by: Sage on January 23, 2010, 11:57:28 AM
Thanks!

I updated the post a bit to give some details.
Title: Re: Sage's Showcase
Post by: Stagfish on January 23, 2010, 12:04:14 PM
looks better than anything i could make!
but wont thin bots go inbetween the wedges and use their wedge to get under your awesome bot?
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on January 23, 2010, 12:07:24 PM
that's life
Title: Re: Sage's Showcase
Post by: Stagfish on January 23, 2010, 12:08:36 PM
yeah suppose
Title: Re: Sage's Showcase
Post by: Pwnator on January 23, 2010, 09:14:57 PM
I can't see it well, but is it 4WD?

Since all pistons weigh the same thing, you could probably use the longest piston (2nd longest if it Havoks) so it can pack a bigger punch instead of pushing around.
Title: Re: Sage's Showcase
Post by: Sage on January 23, 2010, 09:26:59 PM
No, it's 2WD.

i'll rebuild it with the pistons farther back.
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2010, 04:52:39 PM
Kewl.
Now if you can get it invertible it'd be UBER. :P


So far, I've only been able to do it using a Snapper. If G.K. makes a static invertible setup, now yeah, that would be UBER. XD

(https://gametechmods.com/uploads/images/32844screenshot_71.jpg)

398.7

(https://gametechmods.com/uploads/images/79946screenshot_65.jpg)(https://gametechmods.com/uploads/images/86193screenshot_68.jpg)


:D
Title: Re: Sage's Showcase
Post by: Reier on January 24, 2010, 04:53:58 PM
ewwwwwwwwwwwwwwwwwwwwwwwwww
Title: Re: Sage's Showcase
Post by: Virus Bomb on January 24, 2010, 05:18:25 PM
Reminds me of Bret Hart lol
Title: Re: Sage's Showcase
Post by: Jack Daniels on January 24, 2010, 07:52:40 PM
How come the maces are semi-transparent?
Title: Re: Sage's Showcase
Post by: russian roulette on January 24, 2010, 07:58:21 PM
Sage's skin pack. (In the downloads section)
They have the same properties tho.
Title: Re: Sage's Showcase
Post by: JoeBlo on January 24, 2010, 08:22:13 PM
needs black tribars
black zteks (HP ones with pink stripes)
and the center of the shiny hubs to be pink also

:D otherwise awesome
Title: Re: Sage's Showcase
Post by: Sparkey98 on January 24, 2010, 08:24:37 PM
ummmmmm I think sage is posesed by barbie :mrgreen:
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on January 24, 2010, 09:49:03 PM
Someone's trying to get into Barbie's pants :O
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2010, 11:35:07 PM
It just reminded me so much of a bot Barbie would make I had to name it P!NK xD

OK Joe, I can do that.
Title: Re: Sage's Showcase
Post by: Pwnator on January 25, 2010, 03:31:08 AM
And I thought Nary's Team Fagg3t hurts my eyes. XD

UBER. :D
Title: Re: Sage's Showcase
Post by: Naryar on January 25, 2010, 04:01:53 AM
AAAARGH *grabs eyes* MAKE ME UNSEE IT !
Title: Re: Sage's Showcase
Post by: lloopp D lloopp on January 25, 2010, 09:51:30 AM
So so what?,I'm still a rock star...
LOL.
Title: Re: Sage's Showcase
Post by: System32 on January 25, 2010, 04:52:40 PM
The transparency makes up for the gayness, but does it do better against a bursted bot of same design?
Title: Re: Sage's Showcase
Post by: Sage on February 06, 2010, 10:30:06 AM
(https://gametechmods.com/uploads/images/92699screenshot_77.jpg)

My bot for that one thing. Uses Backslash's chassis. 2 blacks, 4WD hpz. Green snapper wedges.
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on February 06, 2010, 10:36:15 AM
This means that a popup will definitely win.
Title: Re: Sage's Showcase
Post by: System32 on February 06, 2010, 10:40:34 AM
Someone's trying to get into Barbie's pants :O

I C WUT U DID THAR!
Title: Re: Sage's Showcase
Post by: Pwnator on February 06, 2010, 10:49:12 AM
P3rvySage strikes again. J/K. XD

That has to be one of the coolest popups I've ever seen. *drool*
Title: Re: Sage's Showcase
Post by: Sage on March 01, 2010, 10:57:01 PM
(https://gametechmods.com/uploads/images/59846screenshot_81.jpg)

Here's the insides. Nothing too special, but I like how everything fits pretty well in a chassis I didn't make. The CB is weird because realist rule says I can't stack it into anything :S
Title: Re: Sage's Showcase
Post by: Sage on March 02, 2010, 07:50:26 PM
(https://gametechmods.com/uploads/images/53368screenshot_125.jpg)

Probably the epitome of my extender wizardry. ONE snapper. 2 blacks. 2 ramplates. DSA. 36 maces.
Title: Re: Sage's Showcase
Post by: russian roulette on March 02, 2010, 07:54:58 PM
*Insert r0b0 Smiley Here*
Title: Re: Sage's Showcase
Post by: kill343gs on March 02, 2010, 08:32:00 PM
Possibly the only 36HS I actually like.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on March 02, 2010, 08:53:21 PM
I can see how you mounted the weapons, but I'm not sure about how you did the wheels. Very nicely done, although mabye there are other things that you could do with 40+ kg instead of the ramplates (castor armour perhaps?).
Title: Re: Sage's Showcase
Post by: Sage on March 02, 2010, 09:21:33 PM
That was a possibility, but i decided the ramplates would help more against HS than the castors would help against popups.

Can anyone figure out the setup? I was counting on you ROBO... :P
Title: Re: Sage's Showcase
Post by: kill343gs on March 02, 2010, 09:33:47 PM
If anything is getting to those ramplates you are in pretty good trouble anyways, I would go with castors i think.
Title: Re: Sage's Showcase
Post by: Clickbeetle on March 02, 2010, 11:41:12 PM
Very nice and neat build.  What's it called?  Absolute Good and Evil?  (you know, because it's black and white)
Title: Re: Sage's Showcase
Post by: Sage on March 03, 2010, 03:03:15 PM
I just called it RIDICULOUS when I was building it, and then when I finished I didn't have a name, so I just posted it :P
Title: Re: Sage's Showcase
Post by: Pwnator on March 06, 2010, 12:42:51 AM
Here's my attempt:

(https://gametechmods.com/uploads/images/54805RIDICULOUS.PNG)

I don't think I got the drive right, because mine isn't invertible.
Title: Re: Sage's Showcase
Post by: Reier on March 06, 2010, 10:07:26 AM
Well for one thing the snapper is the other way on yours, Pwn. XD
Title: Re: Sage's Showcase
Post by: JoeBlo on March 06, 2010, 10:32:20 AM
err Sage.. can I ask why you have 2 different super-volt skins? :P

great looking design though, I would have loved to have seen something a little more creative with the extra weight though.. we all have high expectations from you :P
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 11:01:25 AM
@ Pwn- What reier said. Plus, I only used one AP on the snapper, not two. Technically I could build it with a Snapper 2... hmm.. Maybe I should xD

@ Joe- Cause I was using the BETA Sage's skin pack version of RA2, which has 4 different supervolts. The ramplates, I thought, were the most effective use of the weight, but maybe I could do something a little cooler. We'll see :P
Title: Re: Sage's Showcase
Post by: Virus Bomb on March 06, 2010, 12:49:34 PM
I have no idea what the setup is. Pretty crazy.
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 06:21:35 PM
(https://gametechmods.com/uploads/images/59368screenshot_134.jpg)

:P ONE SNAPPER 2 :P

Title: Re: Sage's Showcase
Post by: Virus Bomb on March 06, 2010, 06:33:03 PM
Pretty damn crazy. why are the blue maces facing up though? Is it for popups when it's inverted?
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 06:39:25 PM
Naw, it gets under other HS if it's like that.
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 08:53:00 PM
(https://gametechmods.com/uploads/images/59368screenshot_134.jpg)

:P ONE SNAPPER 2 :P

For ease of viewing.
Title: Re: Sage's Showcase
Post by: Jack Daniels on March 06, 2010, 08:57:28 PM
We gotta work on a nice skin for Grannies... those are probably the most fugly wheels in RA2 (IMHO).  It is on my list of things to do, but out of habit I keep making that list longer and more complex every day.  :P

Wicked bot. In a weird way, it makes me feel small and insignificant.
Title: Re: Sage's Showcase
Post by: Sparkey98 on March 06, 2010, 09:03:41 PM
in RA2GE they Have a VERY good skin
Title: Re: Sage's Showcase
Post by: Pwnator on March 06, 2010, 10:38:19 PM
It's quite easy to guess the setup of the Snapper2 HS. I just can't get how you attached the drive and ramplates for the Snapper II one. x_x
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 10:58:18 PM
(https://gametechmods.com/uploads/images/66570screenshot_136.jpg)


This might help :P
Title: Re: Sage's Showcase
Post by: Pwnator on March 06, 2010, 11:04:57 PM
OH! So the ramplates are uneven. :))
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 11:06:01 PM
Yep, they are just a little bit. Doesn't make a difference in effectiveness.
Title: Re: Sage's Showcase
Post by: Reier on March 06, 2010, 11:33:34 PM
Ohhhh, I get it now.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on March 06, 2010, 11:39:45 PM
GAH the setup is so simple yet so confusing!! Nice job on this one though, looks like it took a lot of time with the snapper loading.

and I have a question: Are these HS still considered 36HS with the way the maces are attached? Without the extra extender on each arm of the tribar, it's a lot easier to build.
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2010, 11:42:44 PM
Yes, I believe so. We can make a 36HS challenge where you must use another extender, but these are still considered 36HS IMO.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on March 09, 2010, 01:00:22 PM
(https://gametechmods.com/uploads/images/66570screenshot_136.jpg)


This might help :P

Ah I see... I had the snapper on the baseplate with the attachment point facing up. I think I could make one that way, but I'll have to see when I get back home.

In other news, I'm currently in Prague in the Czech Republic. I bought a soviet red army helmet :D
Title: Re: Sage's Showcase
Post by: Sage on March 31, 2010, 11:17:58 PM
(https://gametechmods.com/uploads/images/84493screenshot_140.jpg)

A new project I'm working on. I mixed my piston rammer from a few pages back with Kill's HS killing VS in the Inspiration thread, and got this.

794.2, 2 blacks, DSA. Performs well, but needs to be better to meet my standards.

Any thoughts from you guys before I move on to some more of my ideas for this bot?
Title: Re: Sage's Showcase
Post by: Clickbeetle on March 31, 2010, 11:58:54 PM
Ummm, scoot the middle motors forward?  I can imagine HS's ripping off all the edge razors before the middle weapons see any action.


Awesome bot.  And disc skins.  It's actually a lot like RPB, weapon-wise.


Edit: Oh yeah and happy birthday!
Title: Re: Sage's Showcase
Post by: Sage on April 01, 2010, 03:10:13 PM
Ummm, scoot the middle motors forward?  I can imagine HS's ripping off all the edge razors before the middle weapons see any action.


Awesome bot.  And disc skins.  It's actually a lot like RPB, weapon-wise.


Edit: Oh yeah and happy birthday!

Impossible. The middle motors are actually static (yea, im magic like that xD) so i can't move those. I was thinking of putting the other two motors on top like a VS as well, because it might make it more effective.
Title: Re: Sage's Showcase
Post by: Naryar on April 02, 2010, 12:01:46 PM
The double FS external motors do look VERY close to the ground as well...
Title: Re: Sage's Showcase
Post by: Sage on April 03, 2010, 05:13:32 PM
Step-by-step on how I built Black and Blue (requested by Gazea2).

http://raw.gametechmods.com/Shhhh/BlackandBlue.wmv

Low quality because it was a big video. If you blow it up in Media Player you can see whats going on, even if it's a little fuzzy.
Title: Re: Sage's Showcase
Post by: Gazea2 on April 04, 2010, 01:37:45 AM
Thanks, Sage!
Title: Re: Sage's Showcase
Post by: Sage on April 13, 2010, 05:43:59 PM
(http://upurs.us/image/2338.jpeg)


Sage's first showcased bot.. <3

I searched the upURS picture gallery. There's a ton of cool stuff on there.
Title: Re: Sage's Showcase
Post by: Naryar on April 14, 2010, 02:41:32 AM
Sage's first showcased bot.. <3


I thought that was a quad FS with razors, like RPB but without wedges and with the Z-teks inside the chassis ?
Title: Re: Sage's Showcase
Post by: Sage on April 14, 2010, 03:35:22 PM
Nah, that was an upgrade I did later on.
 This was also on the first page (maybe the one you're thinking of?)
(http://upurs.us/image/2339.jpeg)

My first post had 3 bots I believe...
Title: Re: Sage's Showcase
Post by: Naryar on April 15, 2010, 03:36:35 AM
Yes. I remember 4 Zteks and no HS but oh well... that was a mere look at a picture 2+ years ago :P
Title: Re: Sage's Showcase
Post by: Reier on April 15, 2010, 09:27:31 AM
Wait...Nary was on the old forum? :O
Title: Re: Sage's Showcase
Post by: Naryar on April 15, 2010, 10:07:49 AM
Well yes i was, but i did not lurked enough on it  :mad:

I started to play RA2 in... was that October 2007 ?
Title: Re: Sage's Showcase
Post by: Sage on May 02, 2010, 10:38:11 AM
(https://gametechmods.com/uploads/images/14412screenshot_165.jpg)

OMG HAXORZ

If that's what you're thinking, you're wrong :) IT'S A HIDDEN EXTENDER O: It's the 140cm extender with only half of it showing (and only half of it colliding). I found it when messing around yesterday in the extenders, I was like "WOAH, why is there an extender7.gmf ??" So i just added it to the list, and the extender7.txt was already in the styles! So that's how I found it. However, it was 35 kgs (!) So I added a mass line the to txt to make it 14. Legal or not, discuss.

 I just built the popup to show it off, and the wedges suck. I can't make them un-suck, even using shorter extenders and stuff. Oh well.
6 razors each DDT, 2 Blacks. DSA.
Title: Re: Sage's Showcase
Post by: Gazea2 on May 02, 2010, 10:41:04 AM
Looks good. Nice and compact.

Did you really find that extender? Why would they hide that? Anyway I think its legal as long as someone can fill in the "space" where nothing is there.

Wait... I just looked in my red extender folder and its there as well! Creepy...
Title: Re: Sage's Showcase
Post by: Badnik96 on May 02, 2010, 10:41:25 AM
cool. 027 found a weird Redbird in his game. Hold on, I'll post it soon.
Title: Re: Sage's Showcase
Post by: Badnik96 on May 02, 2010, 10:56:27 AM
DP
Here's the weird Redbird:
(https://gametechmods.com/uploads/images/57334betabird.PNG)

GMF is called spinmotor1.
Title: Re: Sage's Showcase
Post by: Naryar on May 02, 2010, 10:57:56 AM
"Standard round extender" Riight :P

Anyways, illegal. No collision on nearly half on it is hax.

Plus it really makes ugly wedges...
Title: Re: Sage's Showcase
Post by: Sage on May 02, 2010, 11:00:31 AM
"Standard round extender" Riight :P

Anyways, illegal. No collision on nearly half on it is hax.

Plus it really makes ugly wedges...

It already had a description... If it came with the game, shouldn't it be legal? I mean, the snapper II wasn't meant to be used originally.
Title: Re: Sage's Showcase
Post by: Badnik96 on May 02, 2010, 11:02:37 AM
So that means, however bad it is, that my spinmotor1 can be used as well, seeing as it came with the game?

Yes, I intentionally typed "the game". So what?
Title: Re: Sage's Showcase
Post by: Naryar on May 02, 2010, 11:05:28 AM
the game


Title: Re: Sage's Showcase
Post by: Badnik96 on May 02, 2010, 11:08:50 AM
Yay! I'm the first person to say "The Game" without Nary ragetooning!

I feel so proud :P
Title: Re: Sage's Showcase
Post by: Naryar on May 02, 2010, 11:17:27 AM
I'm the first person to say "The Game" without Nary ragetooning!

Title: Re: Sage's Showcase
Post by: 090901 on May 02, 2010, 12:27:17 PM
There is also a 140 cm Square Extender.
Title: Re: Sage's Showcase
Post by: somestrangeguy on May 02, 2010, 03:09:10 PM
How come no-one ever noticed these until now?? They should have been noticed years ago since components folder has been modified more than alot in the past.
I think they shouldnt be considered as stock but as special parts that can be enabled for use in tournament rules if someone wants them to be used.
Title: Re: Sage's Showcase
Post by: 090901 on May 02, 2010, 03:11:18 PM
How come no-one ever noticed these until now?? They should have been noticed years ago since components folder has been modified more than alot in the past.
I think they shouldnt be considered as stock but as special parts that can be enabled for use in tournament rules if someone wants them to be used.
The thing badnik showed needs a .txt file.
Title: Re: Sage's Showcase
Post by: Naryar on May 02, 2010, 03:19:45 PM
How come no-one ever noticed these until now?? They should have been noticed years ago since components folder has been modified more than alot in the past.

I am also quite surprised.

I saw these gmf's, especially the second redbird, but did not really bothered about it.
Title: Re: Sage's Showcase
Post by: DuckRA2 on May 02, 2010, 04:05:06 PM
I saw that extender, but i didn't know how to count  guess, i thought there were seven in normal gameplay...
Title: Re: Sage's Showcase
Post by: 090901 on May 02, 2010, 04:07:29 PM
The Beta redbird is slower than a RAD and can't be attach to a baseplate anchor.
Anyway, I just released a CFZ with them in it.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on May 02, 2010, 06:01:32 PM
Since the 140 cm extender only has half of a collision mesh, if it is to be legal, it should be the 35 kg it comes as. Balance the invulnerability with lots of weight.
Title: Re: Sage's Showcase
Post by: Sage on May 02, 2010, 07:44:10 PM
That's a good idea ROBO. Everyone good with that?
Title: Re: Sage's Showcase
Post by: 090901 on May 02, 2010, 08:17:29 PM
yeah, sure.
I just discovered the 140cm Square Extender weighs 5kg and is not cut off!
Title: Re: Sage's Showcase
Post by: DuckRA2 on May 02, 2010, 10:46:45 PM
someone needs to sticky a topic like this
Title: Re: Sage's Showcase
Post by: Reier on May 02, 2010, 11:00:46 PM
Fine with me.
Title: Re: Sage's Showcase
Post by: Sage on May 15, 2010, 12:53:33 AM
(https://gametechmods.com/uploads/images/16179Untitled-1.jpg)

Really felt like building something intricate. Had an idea for a popup built off some snappers, and went ahead and did it. Took forever, much planning, and many snapper loads. When I finally finished... it was 770.3. It had two black batts. I had planned for 3. FFUUUUU-
So anyways, don't feel like rebuilding it quite yet just to shave off .4 kgs of weight on the chassis. Thought I'd show the awesomeness xD

4 DDTs with 3 razors on each, DDT wedges, 3 blacks, 799.9 6 ramplates, 4hpz drive. DSA.
Title: Re: Sage's Showcase
Post by: Gazea2 on May 15, 2010, 01:11:01 AM
*Jaw drops*

Wow. Just wow. That looks great. Nice skins too. :)

*Insert R0B0 smiley here*
Title: Re: Sage's Showcase
Post by: Pwnator on May 15, 2010, 02:44:29 AM
It looks better than Hot Wheels. *drools*

Oh, and the wedges aren't at the same height. D:
Title: Re: Sage's Showcase
Post by: Naryar on May 15, 2010, 03:47:31 AM
Oh, and the wedges aren't at the same height. D:

That happens all the time in stock
Title: Re: Sage's Showcase
Post by: Pwnator on May 15, 2010, 03:49:47 AM
That usually doesn't happen for Snapper II and DDT wedges. Snapper2 wedges are prone to this.
Title: Re: Sage's Showcase
Post by: 090901 on May 15, 2010, 10:31:29 AM
It seems that if the wedges are on the snapper2's they wobble around a lot and kill the wedge.
Title: Re: Sage's Showcase
Post by: NFX on May 15, 2010, 10:55:29 AM
Yeah, I've found that out myself. Nonetheless, looks like an awesome bot. :D
Title: Re: Sage's Showcase
Post by: Virus Bomb on May 15, 2010, 02:46:04 PM
That usually doesn't happen for Snapper II and DDT wedges. Snapper2 wedges are prone to this.

One of the wedges seems to be too high up.

It looks cool, how are the wedges? Anytime I try to make something like this I just get a bunch of AGOD.
Title: Re: Sage's Showcase
Post by: Sage on May 15, 2010, 06:07:18 PM
Yea it was like 1 AM when I finished it... I don't blame myself for not getting the wedges right xD

Still has some problems (doesn't drive straight, for one) so I can't test the wedges and stuff.
One thing I really like about this design is that the chassis isn't wedged, so HS can't hit the chassis unless all the ramplates are gone :D
Title: Re: Sage's Showcase
Post by: Scrap Daddy on May 15, 2010, 08:33:19 PM
lookin coolio sagey, but might be too complicated for its own good.
Title: Re: Sage's Showcase
Post by: russian roulette on May 15, 2010, 11:29:20 PM
Still is probably the most innovative stock pop-up (next to Seism 13)
Title: Re: Sage's Showcase
Post by: JoeBlo on May 16, 2010, 12:18:00 AM
Still is probably the most innovative stock pop-up (next to Seism 13)

While its an awesome pop up, its not the most innovative.. especially when pwn showcased this a month ago..

Funny, it was fully invertible in the bot lab. Couldn't get it to drive straight in the arena. o_O

Anyway, the lame splash is done!

(https://gametechmods.com/forums/../uploads/images/55554iforinvincible.PNG)

So yeah, it's probably the best non-ballasted dual wedge ever. Again, 3 blacks, 12 razors on 2 DDTs, and the rest can be seen.
Title: Re: Sage's Showcase
Post by: Sage on May 16, 2010, 01:52:40 AM
Yea, but Pwn's is actually more generic, considering he uses baseplate anchors for the ramplates and has a chassis wedge. And has 2 ddts, not 4.

His has a better wedge though xD
Title: Re: Sage's Showcase
Post by: Naryar on May 16, 2010, 08:50:33 AM
What ? No chassis wedge on a stock popup ?
Title: Re: Sage's Showcase
Post by: Reier on May 16, 2010, 01:45:50 PM
Yea, but Pwn's is actually more generic, considering he uses baseplate anchors for the ramplates and has a chassis wedge. And has 2 ddts, not 4.

His has a better wedge though xD
And it's cooler. >:D
Title: Re: Sage's Showcase
Post by: Pwnator on May 16, 2010, 08:00:54 PM
What ? No chassis wedge on a stock popup ?


Why not? Ideal Tyrant and one of Ouncey's popups perform well without a chassis wedge. :P
Title: Re: Sage's Showcase
Post by: Naryar on May 17, 2010, 05:16:20 AM
Well, if you lose your armor against a HS with such a popup, you are positively screwed.

A chassis wedged popup, however...
Title: Re: Sage's Showcase
Post by: JoeBlo on May 17, 2010, 05:33:44 AM
Well, if you lose your armor against a HS with such a popup, you are positively screwed.

was might thought.. but I figured the "has lots of frontal Armour" card would be played in return
Title: Re: Sage's Showcase
Post by: Sage on June 01, 2010, 04:31:17 PM
BTTB bot. Loosely modeled after NFX's altitude.
(https://gametechmods.com/uploads/images/87691Untitled-1.jpg)

3 blacks, DSA, 3 razors per snapper.


Some battle shots

(https://gametechmods.com/uploads/images/75983screenshot_10.jpg)

and the most EPIC battleshot EVAR (1HKO)

(https://gametechmods.com/uploads/images/23132screenshot_2.jpg)
Title: Re: Sage's Showcase
Post by: Badnik96 on June 01, 2010, 05:18:52 PM
Stag is screwed.
Title: Re: Sage's Showcase
Post by: The Ounce on June 01, 2010, 06:11:51 PM
I've managed to 1HKO Se\/ere with a popup before, except I did it AIed.

Looks really good; if it can get under both Hot Wheels and PitA 8 then I'm screwed.
Title: Re: Sage's Showcase
Post by: Sage on June 01, 2010, 09:43:18 PM
It's like 50-50 with PITA. Honestly I think you have the better wedge Ounce, just by looking at your bot.
Title: Re: Sage's Showcase
Post by: Clickbeetle on June 04, 2010, 11:03:17 PM
Snapper powered weapons on a HW popup?  What blasphemy is this?


...Apparently rather effective blasphemy.
Title: Re: Sage's Showcase
Post by: Sage on June 10, 2010, 03:23:43 PM
(https://gametechmods.com/uploads/images/93601screenshot_22.jpg)

What might have been my BOTM until I realized it wasn't cool enough. It would look pretty decent with some nice candy, but wouldn't win.

Basically went against some basic stock rules here. Redbird drive on a HW, miniwheels, pinks... etc.

10 pinks. DSA. some weight thats close to 800. FS/Piston hybrid.
Title: Re: Sage's Showcase
Post by: System32 on June 10, 2010, 03:41:01 PM
Those aren't rules.
 
Reds: Good if you need the weight.
RADs: Look at HS killers, Don't see any Ztek there, do you?
Pinks: AW, BW, LW...
 
On HW's, it's a bad sign, but you bot looks cool with them...
Title: Re: Sage's Showcase
Post by: Sage on June 10, 2010, 03:51:54 PM
Well, they're rules for a HW xD

I gotta skin those mini wheels tho, they are gross.
Title: Re: Sage's Showcase
Post by: Sparkey98 on June 10, 2010, 03:54:49 PM
I like it!
Title: Re: Sage's Showcase
Post by: Somebody on June 11, 2010, 08:44:20 AM
Couldn't you axle load out each individual motor to put on like shiny hubs or rubber wheels or anything?
Title: Re: Sage's Showcase
Post by: Pwnator on June 11, 2010, 08:46:32 AM
Ground clearance.
Title: Re: Sage's Showcase
Post by: Sage on June 11, 2010, 01:28:33 PM
Couldn't you axle load out each individual motor to put on like shiny hubs or rubber wheels or anything?

I had to axle load the miniwheels on... and redbirds are surprisingly tricky to axle load O.o yea i wanted the super low ground clearance. Wanted to try something different like that.
Title: Re: Sage's Showcase
Post by: GameKing3 on June 11, 2010, 08:56:04 PM
Sage when you wake up in the morning do you piss excellence?
Title: Re: Sage's Showcase
Post by: Somebody on June 12, 2010, 10:54:05 AM
Shouldn't have been to hard to axle load. Attach an extender to get some space to put on the RAD. Speed the RAD up to full speed and then start doing the back and forth thing. When the axle is off and has space, remove the RAD and extender and attach the wheel. Or let the axle go back and have two of the wheels floating out in space so you don't have to axle load the third one. Simple really.
Title: Re: Sage's Showcase
Post by: Sage on June 12, 2010, 11:13:23 AM
You can't do that somebody. Remember, you are talking about Snapper loading (which isn't really snapper loading but its what we call it) and you can't connect anythingt to the axle, it goes back to the motor. Try it out, you'll see what i mean. I actually axle loaded the normal way, and it took awhile. I probably could have done it an easier way, but it was late :P
Title: Re: Sage's Showcase
Post by: G.K. on June 12, 2010, 11:20:13 AM
What is snapper loading then?
Title: Re: Sage's Showcase
Post by: Sage on June 12, 2010, 11:26:19 AM
Axle loading = Putting a motor on the bot, pausing the game, switching tabs, unpause, and repeat until all the axles on the bot fly off.
Snapper laoding = attaching a RAD to an axle and spinning the axle off by glitching the rad.
Title: Re: Sage's Showcase
Post by: Urjak on June 12, 2010, 11:33:08 AM
Man... I do not get why people never used my axle loading strategy. It is pretty easy, it just never caught on. Pity...
Title: Re: Sage's Showcase
Post by: Somebody on June 12, 2010, 11:34:45 AM
Oh I was talking about this:
(https://gametechmods.com/uploads/images/38787Loading%20Step%201.png)
Attach extender and RAD to Redbird

(https://gametechmods.com/uploads/images/58103Loading%20Step%202.png)
Snapper Load off the extender, axle, and RAD, using the RAD

(https://gametechmods.com/uploads/images/70635Loading Step 3.png)
Remove stuff from the axle

(https://gametechmods.com/uploads/images/88789Loading Step 4.png)
Attach wheel to axle

(https://gametechmods.com/uploads/images/28235Loading Step 5.png)
Hit the control for the redbird and the axle with wheel flies back. You could also hit the control for the redbird and have the axle fly back, then attach the tire, and have the tire way out to have space for the other tires.

@Urjak... I remember you mentioning that, what is it again?
Title: Re: Sage's Showcase
Post by: Urjak on June 12, 2010, 12:22:57 PM
This was it: https://gametechmods.com/forums/index.php?topic=1743.0 (https://gametechmods.com/forums/index.php?topic=1743.0)

Not a whole lot easier than the strategy you showed, but I personally like it better.
Title: Re: Sage's Showcase
Post by: Sage on June 12, 2010, 01:06:59 PM
Urjak, I tried yours and the redbird didnt spin fast enough.

@ Somebody: AHHH you can do that with redbirds?? You can't do that with Hp-zteks... unless my game just hates me?
Title: Re: Sage's Showcase
Post by: Somebody on June 12, 2010, 01:33:23 PM
With HPZs, when the motor has the axle glitched out and I remove the stuff, the wheel shows up over where it would on the motor is it was not snapper loaded when I place it over the axle. Then I click to place it, and it stays there until I use the control for the motor, and the wheel flies out to where the axle was, and the axle flies back to the motor.

My DSL is odd though because I can just attach a motor to another motor.
Title: Re: Sage's Showcase
Post by: NFX on June 12, 2010, 04:27:07 PM
I've always wondered how to do that glitch. Might give that a try tomorrow. =)
Title: Re: Sage's Showcase
Post by: Sage on June 22, 2010, 09:24:52 PM
I'm gonna go build a 36HS off of an axle. Um. The axle will probably break. No high expectations, K?
Title: Re: Sage's Showcase
Post by: Badnik96 on June 22, 2010, 09:29:30 PM
Sounds like fun!
Title: Re: Sage's Showcase
Post by: Sage on June 22, 2010, 11:12:03 PM
Well, its more of a work of art then a bot, but I got it done. I messed up the armor placement though, so I'll showcase tomorrow after I rebuild. Or thursday if I'm lazy xD
Title: Re: Sage's Showcase
Post by: JoeBlo on June 23, 2010, 01:01:52 AM
how is that other robot coming along Sage ?
Title: Re: Sage's Showcase
Post by: Pwnator on June 23, 2010, 02:39:14 AM
LOL

(https://gametechmods.com/uploads/images/34224extremist.PNG)

But if yours has armor, then I'm guessing 2 plows?
Title: Re: Sage's Showcase
Post by: Sage on June 23, 2010, 08:08:55 AM
a plow, a ramplate, and an iron spike. Oh, and the drive is mounted on the axle, which HASN'T been done.
Title: Re: Sage's Showcase
Post by: Pwnator on June 23, 2010, 08:10:39 AM
Lol I had one, but I deleted it since it havoks like Doomkiller encountering a giant razor tip. :P
Title: Re: Sage's Showcase
Post by: JoeBlo on June 23, 2010, 08:11:18 AM
drive on the axle.. I cant image that would work to well :S

@Pwn: lol
Title: Re: Sage's Showcase
Post by: Sage on June 23, 2010, 08:26:13 AM
Lol I had one, but I deleted it since it havoks like Doomkiller encountering a giant razor tip. :P

Dammit. Oh well, I'll finish it up anyways.

Title: Re: Sage's Showcase
Post by: Somebody on June 23, 2010, 08:47:07 AM
To me it sounds like it would work on the same principle as Volatile Partisan. I am interested to see how this turns out...
Title: Re: Sage's Showcase
Post by: Sage on June 24, 2010, 09:41:53 PM
9th attempt to get the set up right. GOOOOOO
Title: Re: Sage's Showcase
Post by: Sage on June 25, 2010, 09:10:28 PM
(https://gametechmods.com/uploads/images/53178screenshot_36.jpg)

Hell yes. 798.8, 2 blacks. you know, a 36HS. built off one axle mount.

:D

(P.S. Looks better at full resolution... stupid automatic image resizer >:O)
Title: Re: Sage's Showcase
Post by: Somebody on June 25, 2010, 09:22:55 PM
FFFFFFFFFFFUUUUUUUUU my phone will not show it. Could you post it as a link, I really wanna see it :D

All I can really ask at this point is how havoky is it?
Title: Re: Sage's Showcase
Post by: Sage on June 25, 2010, 09:46:52 PM
https://gametechmods.com/uploads/images/53178screenshot_36.jpg (https://gametechmods.com/uploads/images/53178screenshot_36.jpg)

It's havoky to the point where it's unusable. Just an art bot to show off my snapper loading skills and extender work and such.
Title: Re: Sage's Showcase
Post by: Virus Bomb on June 25, 2010, 09:48:02 PM
Looks great. Did you mount the axle vertically or horizonally?
Title: Re: Sage's Showcase
Post by: JoeBlo on June 25, 2010, 11:18:20 PM
looks even better with weapons :P (inside joke)
Title: Re: Sage's Showcase
Post by: Pwnator on June 26, 2010, 12:09:28 AM
Soo puuurrddyy...

Axles mounted that way is very annoying, though. I think that's more havok-y than Volatile Partisan, but you already know that. :P
Title: Re: Sage's Showcase
Post by: Somebody on June 26, 2010, 08:17:21 AM
Looks great Sage :D

On an off-topic-ish note, what page of your showcase has the 1 snapper HS on it?
Title: Re: Sage's Showcase
Post by: G.K. on June 26, 2010, 08:18:05 AM
Which one? Oh Snap 2? Black and Blue?
Title: Re: Sage's Showcase
Post by: Gazea2 on June 26, 2010, 08:18:34 AM
Looks great. Especially the mace skin. :D
Title: Re: Sage's Showcase
Post by: Somebody on June 26, 2010, 08:51:16 AM
@G.K. Black and Blue, but I found it.
Title: Re: Sage's Showcase
Post by: Badnik96 on June 26, 2010, 08:53:13 AM
0  0
  0
Title: Re: Sage's Showcase
Post by: Sage on July 26, 2010, 04:02:24 PM
(https://gametechmods.com/uploads/images/14456Untitled-1.jpg)

Great wedges. Those undercutting RADS are probably the best thing ever. They eat wedges and wheels for breakfast and then chew on the chassis for dinner :)

Those baseplate anchors that hold the pistons are stacked in the snappers O.o took forever to get them even. Sorry bout the poor picture quality, my photoshop messed up xD tell me if you cant see anything.
Title: Re: Sage's Showcase
Post by: NFX on July 26, 2010, 04:07:40 PM
That looks badass. Great work as always, Sage.

Also, I have that font. Cenobyte. =D
Title: Re: Sage's Showcase
Post by: G.K. on July 26, 2010, 04:11:56 PM
Looks real nice.
Title: Re: Sage's Showcase
Post by: Gazea2 on July 27, 2010, 03:38:52 AM
Looks sorta like something I was working on. (It's not showcased.) But as always, yours is way better. :P
Title: Re: Sage's Showcase
Post by: Pwnator on July 27, 2010, 03:53:46 AM
2 RADs can chew up HW chassis? o_O

I sense a hybrid revival right now. Kewl.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on July 27, 2010, 03:58:23 AM
Anything to revitalize Stock (though it's getting better recently) >.>

Cool looking bot, but I've never been too fond of pokers. And I have no idea what the name on the splash says xD
Title: Re: Sage's Showcase
Post by: Pwnator on July 27, 2010, 04:05:26 AM
Deicide. And that band's awsum. :P
Title: Re: Sage's Showcase
Post by: Sage on July 27, 2010, 07:12:59 AM
2 RADs can chew up HW chassis? o_O

I sense a hybrid revival right now. Kewl.

Well sorta. They definitely damage it and the pokers go in for the kill. Bot's pretty much worthless against HS though. Shame. My next bot will do better against them (already planning it :D)

And yea. If I ever have a lot of free weight on a popup or something I'll add those two RAD spinners.

Deicide = act of killing a god. thought it was a cool word.
Title: Re: Sage's Showcase
Post by: infiniteinertia on July 27, 2010, 04:59:41 PM
Anything to revitalize Stock (though it's getting better recently) >.>

Cool looking bot, but I've never been too fond of pokers. And I have no idea what the name on the splash says xD


Stock is still the best, DSL is corrupt so idk what youre talking about...


but sage... :D
Title: Re: Sage's Showcase
Post by: Scrap Daddy on July 27, 2010, 09:42:38 PM
Anything to revitalize Stock (though it's getting better recently) >.>

Cool looking bot, but I've never been too fond of pokers. And I have no idea what the name on the splash says xD
Stock is still the best, DSL is corrupt so idk what youre talking about...
Only real men like stock better than DSL.  :gawe:
 
but this forum is so full of dsl lovers that stock bots hardly get any comments anymore.
 
 
Very cool bot btw, sage.
Title: Re: Sage's Showcase
Post by: Clickbeetle on July 28, 2010, 12:31:51 AM
Nice rammer/poker/HS hybrid... never thought I'd see that combo be effective.


I'd like to see that popup/HS hybrid.... has anyone ever made an effective popup hybrid before?


Edit: Oh right Pwn's popup/VS that he just posted.
Title: Re: Sage's Showcase
Post by: G.K. on July 28, 2010, 01:04:19 AM
I really like stock and think the bots made by you lot are awesome, but I can't build in it well myself to save my life.
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2010, 02:16:43 AM
(https://gametechmods.com/uploads/images/32241Untitle-2.jpg)


Thought I would take the undercutting RADS a step further. I have to redo one of the motors because the tribar collision went weird and pushes the bot up a bit every time it spins around, so no testing as of now. I'm guessing it will be fairly good though. I know it looks a little messy but i couldn't get the tribars all the same direction and the drive motors would AGOD in any other position.

799.7, DSA, 8 RADs, 2 Blacks, and 17 casters (i think)

Enjoy :)


P.S. I thought you guys would enjoy seeing my new granny wheel skin... ;)
Title: Re: Sage's Showcase
Post by: Gazea2 on July 28, 2010, 02:19:42 AM
<33333 (especially the wheel skin... Could you send it to me for my skin pack, please?)

How well do you think it will stand up to wedges?
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2010, 02:21:46 AM
I decided to go with caster armor instead of wedges, so that should help a little. Also, the razors are very close to the ground, meaning they will eat a popups weapons and such (at least that's the plan)
Title: Re: Sage's Showcase
Post by: Gazea2 on July 28, 2010, 02:23:12 AM
Cool. :D

Also:

<33333 (especially the wheel skin... Could you send it to me for my skin pack, please?)

Or at least show me how you made it look so cool?
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2010, 02:24:38 AM
No no, that's for MY skin pack! But you can do something similar. I just found a cool wheel on google images, cut out the hub, and then found a better tire tread to use that matched the hub better.
Title: Re: Sage's Showcase
Post by: ianh05 on July 28, 2010, 02:24:59 AM
looks very nice, i would have thought a plow would have provided more protection in the middle and help against hammers.
Title: Re: Sage's Showcase
Post by: Gazea2 on July 28, 2010, 02:25:38 AM
No no, that's for MY skin pack! But you can do something similar. I just found a cool wheel on google images, cut out the hub, and then found a better tire tread to use that matched the hub better.

Ok, thanks. :D
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2010, 02:26:01 AM
Plows have low HP + destroy invertibility + hard to fit.
Title: Re: Sage's Showcase
Post by: ianh05 on July 28, 2010, 02:30:16 AM
I see, I'm just worried about it's top :)
Title: Re: Sage's Showcase
Post by: Pwnator on July 28, 2010, 02:51:20 AM
Ewww why use Reventon's rims for round-edged tires. X_X

And speaking of undercutting HSes, I just realized ReaXioN is very underweight. XD
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on July 28, 2010, 02:54:40 AM
Looks cool enough, but I don't like it. I tried something similar and did not get great results sans wedges.

Stock is still the best, DSL is corrupt so idk what youre talking about...

Problem is, there are increasingly few of us who think that way.
Title: Re: Sage's Showcase
Post by: System32 on July 28, 2010, 05:45:02 AM
Problem is, there are increasingly few of us who think that way.

There are about 40 weapons, and quite a few of you DSLfags only use 2. Yes, 2 weapons.
 
I even have a quote.
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2010, 09:41:46 AM
Ewww why use Reventon's rims for round-edged tires. X_X

And speaking of undercutting HSes, I just realized ReaXioN is very underweight. XD

Don't hate! Those look 100x better than the Granywheels, with their stupid gray color and no hub.
Title: Re: Sage's Showcase
Post by: Badnik96 on July 28, 2010, 10:24:35 AM
Sweet wheel skin, Sage!

Oh, and I like the bot too. XD
Title: Re: Sage's Showcase
Post by: ianh05 on July 28, 2010, 10:37:45 AM
i remember when i used to create my own custom skins :D i lost the pimp-my-ride style though :O
Title: Re: Sage's Showcase
Post by: Sparkey98 on July 28, 2010, 11:42:02 AM
I love that wheel skin, Maybe your best yet. Are you gonna put up a download?
Title: Re: Sage's Showcase
Post by: Scrap Daddy on July 28, 2010, 11:43:29 AM
My rebuilt Leech is bettter  :gawe:

But coolio
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2010, 12:39:34 PM
My rebuilt Leech is bettter  :gawe:

But coolio

It was my first time experimenting with such a design :P Plus leech is a little different concept.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on July 28, 2010, 03:13:36 PM
Problem is, there are increasingly few of us who think that way.

There are about 40 weapons, and quite a few of you DSLfags only use 2. Yes, 2 weapons.
 
I even have a quote.

Razor tips, beater bars, light teeth, the occasional 50, 60 and 70 kg hammers... and I'm out. I count six there :O
 
I'm still not sure if you prefer DSL, Stock, or hate everything and everyone.
Title: Re: Sage's Showcase
Post by: NFX on July 28, 2010, 03:33:13 PM
Being Scottish, I'd guess the latter.

I try using a few different weapons, hence why I suck. =D

Epic wheels are epic. I'm liking where you're going with this undercutter idea.
Title: Re: Sage's Showcase
Post by: Pwnator on July 29, 2010, 04:44:26 AM
Ewww why use Reventon's rims for round-edged tires. X_X

And speaking of undercutting HSes, I just realized ReaXioN is very underweight. XD

Don't hate! Those look 100x better than the Granywheels, with their stupid gray color and no hub.

Reventon's rims are for performance tires (Mud tires are the best template for that). IMO the reason yours didn't grow on me was because of the small rim diameter. Try to take it to the edge and it will probably look better (though I'm still not sure because I still hate the rounded edges. XD).

Also, how did the testing go?
Title: Re: Sage's Showcase
Post by: Gazea2 on July 29, 2010, 06:00:35 AM
 :FFFUUU

I just realised that the wheels that I made are exactly like yours!

Have you fixed the tri-bar problem yet?
Title: Re: Sage's Showcase
Post by: Sage on August 03, 2010, 02:33:08 AM
Haven't been this excited about a bot since Pulse 2. Maybe it's the battle axes...

(https://gametechmods.com/uploads/images/75059Untitled-1.jpg)

Popup/HS Hybrid :D

796.8, 3 blacks, DSA. Srimech works great.


I had this bot in my head all weekend, and I COULD NOT figure out a chassis setup for it. Finally got it this morning :)

the airtight chassis:
(https://gametechmods.com/uploads/images/99297screenshot_6.jpg)



Enjoy and comment!
Title: Re: Sage's Showcase
Post by: JoeBlo on August 03, 2010, 03:36:15 AM
awesome looking robot is awesome.

remember on msn I said you were awesome at hybrids ? I stand by that claim

did I mention awesome ?

how does it fair in battle (not that I really care about that part :P)
Title: Re: Sage's Showcase
Post by: Gazea2 on August 03, 2010, 05:20:50 AM
<333333 (As usual :P)

Like Joe asked, how does it do in battle?
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on August 03, 2010, 12:41:57 PM
(https://gametechmods.com/uploads/images/24375ubersmall.png)
Title: Re: Sage's Showcase
Post by: Virus Bomb on August 03, 2010, 12:44:28 PM
looks great, i love it.
Title: Re: Sage's Showcase
Post by: TorrFac on August 03, 2010, 05:28:38 PM
looks great...but is this bot don't lost all razors in a fight (for example vs. good HS) before do a damage thought
Title: Re: Sage's Showcase
Post by: Noodle on August 03, 2010, 05:55:14 PM
looks great...but is this bot don't lost all razors in a fight (for example vs. good HS) before do a damage thought

Has anyone really been far even as decided to use even go want to do look more like?
Title: Re: Sage's Showcase
Post by: Sage on August 03, 2010, 06:04:23 PM
It's not a bot that can beat everything. It can beat some HS, some it can't. It outwedges most things, some outwedge it. But it's a sturdy design that looks cool and has a hint of innovation.

(Beat Diamond 4, lost to AC, Infra ouwtwedges it, it out wedges ReaXion 2) <- just some examples.
Title: Re: Sage's Showcase
Post by: TorrFac on August 04, 2010, 02:01:49 AM
It's not a bot that can beat everything. It can beat some HS, some it can't. It outwedges most things, some outwedge it. But it's a sturdy design that looks cool and has a hint of innovation.

(Beat Diamond 4, lost to AC, Infra ouwtwedges it, it out wedges ReaXion 2) <- just some examples.
cool looking design i like it
Title: Re: Sage's Showcase
Post by: Pwnator on August 04, 2010, 03:52:53 AM
looks great...but is this bot don't lost all razors in a fight (for example vs. good HS) before do a damage thought

Has anyone really been far even as decided to use even go want to do look more like?

HAHAHAHAHAHAHA


[Edit] You do realize ReaXion 2 is underweight and uses blue snappers, right? :P
Title: Re: Sage's Showcase
Post by: Sage on August 04, 2010, 09:24:28 AM
looks great...but is this bot don't lost all razors in a fight (for example vs. good HS) before do a damage thought

Has anyone really been far even as decided to use even go want to do look more like?

HAHAHAHAHAHAHA


[Edit] You do realize ReaXion 2 is underweight and uses blue snappers, right? :P

Well, it depends on the arena. It can even get under wipeout sometimes in the Twiiisted arena, and get get under Lightkeeper in the combat arena.
Title: Re: Sage's Showcase
Post by: Clickbeetle on August 06, 2010, 11:54:33 PM
I think the spinners should be more undercutty, so the tribars/motors don't get hit by HS's.  But cool design.  I bet the name comes from the battle axe with the tribars coming out looking like a sun, right?
Title: Re: Sage's Showcase
Post by: Sage on August 07, 2010, 03:07:19 PM
I think the spinners should be more undercutty, so the tribars/motors don't get hit by HS's.  But cool design.  I bet the name comes from the battle axe with the tribars coming out looking like a sun, right?


Well, I was more going for a Leech-like effect + a popup. And yes, something like that :)
Title: Re: Sage's Showcase
Post by: 40757 on August 07, 2010, 05:13:14 PM
I actually did try to make an undercutty HS, which is how Nocturne came to be, except it just looks like another gut ripper :/
Title: Re: Sage's Showcase
Post by: TorrFac on August 09, 2010, 12:06:42 AM
whait a minute...CB is stacked together with 3 blacks?
Title: Re: Sage's Showcase
Post by: Pwnator on August 09, 2010, 12:13:44 AM
Yep. It's possible when you're patient enough. :P
Title: Re: Sage's Showcase
Post by: Sage on August 09, 2010, 12:24:34 AM
nope. cb is on top. just forgot to put it on in the insides pic xD
Title: Re: Sage's Showcase
Post by: Sage on August 09, 2010, 12:52:45 AM
:V

Someone translate for me...
Title: Re: Sage's Showcase
Post by: TorrFac on August 09, 2010, 01:43:03 AM
nope. cb is on top. just forgot to put it on in the insides pic xD

new stacking method thought! Nope do u mean is impossible 3 blacks+ stacked CB?
It is possible 2 blacks+CB?
edited...
Title: Re: Sage's Showcase
Post by: Sage on August 09, 2010, 12:23:21 PM
3 blacks + CB IS possible, like Pwnator said. Just a waste of life trying to do it.
Title: Re: Sage's Showcase
Post by: TorrFac on August 09, 2010, 03:49:57 PM
3 blacks + CB IS possible, like Pwnator said. Just a waste of life trying to do it.
i think so...i was stacked CB in 10 min but it was first try at all...need to try to stack in 3 blacks xD
has anyone a bot that is 2 blacks+CB?
Title: Re: Sage's Showcase
Post by: Sage on August 09, 2010, 03:55:58 PM
there's plenty of them. I'm sure Inf and Pwn have a few.
Title: Re: Sage's Showcase
Post by: Sage on August 15, 2010, 01:54:00 PM
(https://gametechmods.com/uploads/images/17265screenshot_11.jpg)

Pysc popup challenge w/ style and originality. Plus 2 casters :)

396.9

Saw three posts from different people of the same bot... had to change it up a bit.
Title: Re: Sage's Showcase
Post by: RedSawn on August 15, 2010, 01:57:53 PM
*Continued from cheese please showcase post* Ah, so there is.  :gawe:
Title: Re: Sage's Showcase
Post by: J on August 15, 2010, 02:08:02 PM
(https://gametechmods.com/uploads/images/17265screenshot_11.jpg)

Pysc popup challenge w/ style and originality. Plus 2 casters :)

396.9

Saw three posts from different people of the same bot... had to change it up a bit.
Redbirds or HPs?
Title: Re: Sage's Showcase
Post by: Sage on August 15, 2010, 02:15:58 PM
HP zteks, of course. Its the Pysc popup challenge.

EDIT:

(https://gametechmods.com/uploads/images/69969screenshot_12.jpg)

2 blacks, DSA, 8 razors. you can see the rest.
Title: Re: Sage's Showcase
Post by: Stagfish on August 15, 2010, 02:30:00 PM
looks...

Wonky.
Title: Re: Sage's Showcase
Post by: FOTEPX on August 15, 2010, 02:37:09 PM
looks...

Awesome.  :gawe:

Fix'd.
Title: Re: Sage's Showcase
Post by: Somebody on August 15, 2010, 02:37:31 PM
Are the weapon DDTs on the Snapper?
Title: Re: Sage's Showcase
Post by: Cheese please on August 15, 2010, 02:38:30 PM
*insert nerd rage comment here* sage always wins >:\
Title: Re: Sage's Showcase
Post by: Sage on August 15, 2010, 02:39:16 PM
@ Stag: It's not the prettiest bot, but that wasn't the point of me building it.

@ Somebody. Yes, everything is on the snapper except the wedge DDT.
Title: Re: Sage's Showcase
Post by: Gazea2 on August 15, 2010, 02:49:05 PM
Brilliant. Simply brilliant...

I have to build something like that! :P
Title: Re: Sage's Showcase
Post by: J on August 15, 2010, 02:53:11 PM
(https://gametechmods.com/uploads/images/69969screenshot_12.jpg)
lolAdvanced loading
Regardless, it turned out VERY nice.
I'm guessing the chassis is microscopic, as the whole insides look like its just the 1 motor and that 1 battery
Title: Re: Sage's Showcase
Post by: Sage on August 15, 2010, 05:52:52 PM
Nah chassis has the DDT holding the wedge as well. Look at the first piture, you see it has a chassis wedge as well as some casters in the front.
Title: Re: Sage's Showcase
Post by: J on August 15, 2010, 05:55:18 PM
Nah chassis has the DDT holding the wedge as well. Look at the first piture, you see it has a chassis wedge as well as some casters in the front.
Wait, the purple/green one?
Sure, lets go with that.
Title: Re: Sage's Showcase
Post by: Virus Bomb on August 15, 2010, 06:02:39 PM
Cool, it kinda reminds me of some of those earlier popups you made that were shown in the archives thread.
Title: Re: Sage's Showcase
Post by: Sage on August 15, 2010, 06:06:45 PM
Cool, it kinda reminds me of some of those earlier popups you made that were shown in the archives thread.

I know what you mean. B for Blowout I believe. Or something like that.
Title: Re: Sage's Showcase
Post by: Noodle on August 15, 2010, 06:44:28 PM
It looks really good.  Also, bonus points for the DDT wedge.

The only problem I see is that a decent HS or side hammer would prolly do a number on the DDTs.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on August 15, 2010, 07:03:45 PM
Omg wheel win. It looks much too thin to me, which makes for easy flankage. Try making a version where you have two DDT wedges and the razors in the middle. You'll probably have extra weight if you do it too.
Title: Re: Sage's Showcase
Post by: NFX on August 15, 2010, 07:55:58 PM
ASYMETTRICAL CHASSIS EPICNESS.

Nice job on finding another setup, but I'm worried about those DDT's sticking out the side, a decent HS'd probably have those off quite easily.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on August 15, 2010, 10:55:45 PM
looks good but but I don't see any battleshots.

I bet it blows. :P
Title: Re: Sage's Showcase
Post by: Sage on August 15, 2010, 11:23:56 PM
People miss the point >.>

The usual Pysc challenge bot is cloned more than Pinball. Just wanted something different xD

@ Scrap: Haven't even tested it, just snapped a pic. But I'm guessing it blows as well haha
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on August 16, 2010, 02:17:49 AM
Different is bad. We hate different here. Unless that different is Clickbeetle.
Title: Re: Sage's Showcase
Post by: Pwnator on August 16, 2010, 02:20:31 AM
^^^

lolololol

I semi-cloned your bot and was quite surprised at its performance. Splash to come later. XD
Title: Re: Sage's Showcase
Post by: G.K. on August 25, 2010, 10:46:27 AM
(https://gametechmods.com/uploads/images/69969screenshot_12.jpg)

I still don't get the setup. How did you get the 2 HPZ's and an extender for the DDT's on?

EDIT: *facepalm* I get it now. XD
Title: Re: Sage's Showcase
Post by: Daemon on August 25, 2010, 11:26:47 AM
HP zteks, of course. Its the Pysc popup challenge.

EDIT:

(https://gametechmods.com/uploads/images/69969screenshot_12.jpg)

2 blacks, DSA, 8 razors. you can see the rest.
Is it effective against HS, rammers?
Title: Re: Sage's Showcase
Post by: Naryar on August 25, 2010, 08:02:48 PM
I bet it fairs decently against rammers but fails against any good HS.
Title: Re: Sage's Showcase
Post by: Pwnator on August 26, 2010, 04:10:56 AM
If Kinetic can OHKO HSes, then Nike should as well.
Title: Re: Sage's Showcase
Post by: Sage on October 08, 2010, 05:20:16 PM
OMG I just came up with an idea for a bot while in english class.

Will build when time allows!


note: posted this only so i wont forget
Title: Re: Sage's Showcase
Post by: Scrap Daddy on October 09, 2010, 12:00:12 AM
Lol im thinking about scanning my notebooks onto my computer. My ENTIRE math binder is filled with bots.
Title: Re: Sage's Showcase
Post by: Pwnator on October 09, 2010, 12:12:45 AM
My ENTIRE math binder is filled with bots.

You know you're addicted to RA2 when...
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on October 09, 2010, 05:44:24 AM
My ENTIRE math binder is filled with bots.

You know you're addicted to RA2 when...
My design for E=MC^2 is in by chemistry book, I have several FSS designs in my homework planner and a design for a Stock LW SnS
Title: Re: Sage's Showcase
Post by: Badnik96 on October 09, 2010, 06:14:08 AM
I have a notepad filled with RA2 designs.
Title: Re: Sage's Showcase
Post by: G.K. on October 09, 2010, 06:17:01 AM
I keep my ideas in my head. I don't need to draw them.
Title: Re: Sage's Showcase
Post by: Somebody on October 09, 2010, 07:48:27 AM
My best designs come in mach class. It was the birthplace of SnSnSnSnS and angled wheels and weapons on my SnS.
Title: Re: Sage's Showcase
Post by: Badnik96 on October 09, 2010, 07:59:45 AM
Match Class?
Title: Re: Sage's Showcase
Post by: G.K. on October 09, 2010, 08:03:36 AM
Where SB learns how to be an arsonist.
Title: Re: Sage's Showcase
Post by: JoeBlo on October 09, 2010, 09:05:44 AM
Back on topic please...

take it to the general discussion thread if you want to keep talking about it
Title: Re: Sage's Showcase
Post by: Sage on October 09, 2010, 02:07:35 PM
(https://gametechmods.com/uploads/images/9560screenshot_46.jpg)

More pictures when I get home. Not the bot I was supposed to remember to build, but this one came to mind when I was thinking about what VB could do to improve his latest bot. Decided to just build my own :)
Title: Re: Sage's Showcase
Post by: Naryar on October 09, 2010, 03:59:30 PM
Why did you had to rape the contrast on that pic ?
Title: Re: Sage's Showcase
Post by: NFX on October 09, 2010, 04:07:42 PM
I'm in agreement with Nar, upping the Contrast on the pic was an uncharacteristically bad move from you. I can't make that much out of it. There's one caster in the middle, and I'm fairly sure that's a plow between the battleaxes...
Title: Re: Sage's Showcase
Post by: Naryar on October 09, 2010, 04:08:59 PM
There's one caster in the middle, and I'm fairly sure that's a plow between the battleaxes...

This and at least 8 razors on top. Unsure though.
Title: Re: Sage's Showcase
Post by: NFX on October 09, 2010, 04:10:43 PM
Are they razors? I that that was two DDT's, and it was some kind of odd true popup.
Title: Re: Sage's Showcase
Post by: Naryar on October 09, 2010, 04:13:31 PM
Are they razors? I that that was two DDT's, and it was some kind of odd true popup.

... I must admit defeat, looking at them in this way they are indeed DDT's.
Title: Re: Sage's Showcase
Post by: NFX on October 09, 2010, 04:16:49 PM
Perhaps Skism is intended to hit the top of bots rather than the front wedge or underside. Assuming this is a piston popup. If the pistons and DDTs fired at the same time, you'd maybe get a bit of Trinity, and hit the opponent with a lot more speed than a DDT would alone.
Title: Re: Sage's Showcase
Post by: Virus Bomb on October 09, 2010, 04:34:00 PM
Perhaps Skism is intended to hit the top of bots rather than the front wedge or underside. Assuming this is a piston popup.

if that's the case then it would be a piston hammer.

looks nice, how many razors does it have? how wedgy is it?
Title: Re: Sage's Showcase
Post by: Somebody on October 09, 2010, 05:36:35 PM
I'll tell you what I think of it when I can freaking see it. It looks cool and all, but you aren't supposed to be hiding it from us. XD
Title: Re: Sage's Showcase
Post by: Sage on October 09, 2010, 05:43:20 PM
Haha thought it looked cool. Like I said, more pictures when I got home. And I'm home. So more pictures.

(https://gametechmods.com/uploads/images/93287screenshot_46.jpg)

(https://gametechmods.com/uploads/images/86488screenshot_48.jpg)

(https://gametechmods.com/uploads/images/72412screenshot_47.jpg)

799.0, 2 blacks, 8 razors.
Title: Re: Sage's Showcase
Post by: Somebody on October 09, 2010, 05:45:28 PM
<3

What does it hit?
Title: Re: Sage's Showcase
Post by: Sage on October 09, 2010, 05:49:36 PM
quoted for ease of viewing

Haha thought it looked cool. Like I said, more pictures when I got home. And I'm home. So more pictures.

(https://gametechmods.com/uploads/images/93287screenshot_46.jpg)

(https://gametechmods.com/uploads/images/86488screenshot_48.jpg)

(https://gametechmods.com/uploads/images/72412screenshot_47.jpg)

799.0, 2 blacks, 8 razors.
Title: Re: Sage's Showcase
Post by: NFX on October 09, 2010, 05:56:08 PM
That's definitely a new way of doing a popup. At least one that I haven't seen. Though it's got the same weapon setup as the Spazzbot I came up with. Nice job.

I'm sure it's an optical illusion, but the back wheels appear to be angled inwards a little bit.
Title: Re: Sage's Showcase
Post by: Naryar on October 09, 2010, 05:59:36 PM
According to logic, it cannot be something else than an optical illusion.
Title: Re: Sage's Showcase
Post by: NFX on October 09, 2010, 06:03:32 PM
It could be a very small AGOD, Gazea2 had something similar happen to one of his bots. And it's affected me as well. Although I don't believe it is AGOD in this case.
Title: Re: Sage's Showcase
Post by: J on October 09, 2010, 09:07:14 PM
@Sage: Holy crap that looks badass
Title: Re: Sage's Showcase
Post by: Pwnator on October 09, 2010, 10:10:04 PM
Aaaaaaaaawwwweeeeeeeessssooooooooommmmmmmmeeeeeeee
Title: Re: Sage's Showcase
Post by: Somebody on October 09, 2010, 10:12:22 PM
Hey Sage like the new sig.

On the bot all the way to the left on the sig, you should move the motors back a bit, and attach the tribars with their top attachment point. That way a good portion of the tribar is under the battleaxes, but the razors are still out to attack. It protects the tribar.
Title: Re: Sage's Showcase
Post by: Reier on October 10, 2010, 12:02:16 AM
No offense, but it's ugly :P

Still, must be good (Just saying that cause I have no RA2 skill these days).
Title: Re: Sage's Showcase
Post by: Sage on October 10, 2010, 12:32:53 AM
who you calling ugly foo! :)

Sometimes I do a whole components reskin for a bot. This was not one of those times. So i'll take the "ugly but good" haha
Title: Re: Sage's Showcase
Post by: Vertigo on October 10, 2010, 02:12:11 AM
Looks awsome sage :D

How do you guys ensure that every wedge that you make gets under bots like Seism 13 & R4?
Most of mine only get under bounty hunter :S
Title: Re: Sage's Showcase
Post by: Pwnator on October 10, 2010, 02:18:27 AM
Looks awsome sage :D

How do you guys ensure that every wedge that you make gets under bots like Seism 13 & R4?
Most of mine only get under bounty hunter :S

DDT wedges and trial+error. If that doesn't work, either rebuild the bot or BALLAST :O
Title: Re: Sage's Showcase
Post by: Vertigo on October 10, 2010, 02:20:00 AM
OK, thanks
Title: Re: Sage's Showcase
Post by: Gazea2 on October 10, 2010, 02:34:23 AM
It could be a very small AGOD, Gazea2 had something similar happen to one of his bots. And it's affected me as well. Although I don't believe it is AGOD in this case.

That was on my Click-rammer clone, wasn't it?

Anyway, I <333 the bot. It looks very well-protected. How many batts and razors?

Oh, and I <333 the new sig (especially the bot in the top-right), even though it isn't GAZ'd. :P
Title: Re: Sage's Showcase
Post by: JoeBlo on October 10, 2010, 03:09:07 AM
sorry Sagey im with Reier.. my thoughts...

"ugly but good"

yeah that :D

with all these piston pop ups I want to find the one I made over a year ago somewhere  :gawe:
Title: Re: Sage's Showcase
Post by: Sage on November 01, 2010, 03:37:31 PM
(https://gametechmods.com/uploads/images/77163screenshot_65.jpg) (https://gametechmods.com/uploads/images/77163screenshot_65.jpg)

From the challenge thread. An interesting setup. Fitting 4wd plus 6DDTs plus 3 blacks plus armor was a challenge, but i was surprised the wedges turned out was well as they did.
Title: Re: Sage's Showcase
Post by: NFX on November 01, 2010, 03:53:40 PM
I really like that bot. Might be generic, but I like the idea of a small chassis crammed with stuff.
Title: Re: Sage's Showcase
Post by: Sparkey98 on November 01, 2010, 03:54:20 PM
I wouldn't call that generic.
Title: Re: Sage's Showcase
Post by: Scorpion on November 01, 2010, 03:58:29 PM
I wouldn't call that generic.
Shape is, weapons aren't really.
*runs away from stock again*
Title: Re: Sage's Showcase
Post by: NFX on November 01, 2010, 03:59:21 PM
It's a fairly standard snapper loaded popup, in my view, just with Sledgehammer weapons.
Title: Re: Sage's Showcase
Post by: Sage on November 01, 2010, 04:00:11 PM
It's actually not a generic shape/setup at all. It's just being called generic cause its a popup. Which there are far too many of.

Next bot = something interesting :)
Title: Re: Sage's Showcase
Post by: Scorpion on November 01, 2010, 04:03:21 PM
*runs back to stock showcases*
It looks an awfull lotlike a lot of other heavyweight stockbots i've seen, and i'm not talking about the insides, just the design seems VERY familliar.
Still, you're the sage, i'm just the guy who knows nothing about stock  :laughing
Title: Re: Sage's Showcase
Post by: Clickbeetle on November 07, 2010, 01:52:38 AM
I have to admit, a popup was the last thing I expected from you for that challenge.  I thought for sure the hammer weapon requirement was an invitation to build VS's.  And the hammers are so heavy and awkward to attach on popups.


Also, I wouldn't think the armor is necessary, since sledgehammer bots aren't going to be scoring one-hit KO's, or even 2 or 3-hit KO's.
Title: Re: Sage's Showcase
Post by: Sage on November 07, 2010, 10:10:54 AM
I have to admit, a popup was the last thing I expected from you for that challenge.  I thought for sure the hammer weapon requirement was an invitation to build VS's.  And the hammers are so heavy and awkward to attach on popups.


Also, I wouldn't think the armor is necessary, since sledgehammer bots aren't going to be scoring one-hit KO's, or even 2 or 3-hit KO's.

I knew a popup was an unconventional design for hammers, but I decided to go with it because it would be a challenging build. A hammer is so heavy it needs its own DDT, meaning I would need to fit 4 of them on there.

I was actually predicting an HS from you, hence the frontal armor.
Title: Re: Sage's Showcase
Post by: Sage on November 26, 2010, 11:36:53 AM
(https://gametechmods.com/uploads/images/57160screenshot_74.png)


2 blacks. 795. 4WD; 2 Hp 2 Reg Z-tek.

Due to a strange quirk in RA2 programming, a horizontal chassis will not turn. So, I had to find a way to keep the castors facing forward as well as being able to turn. The whole setup... was very difficult to figure out.

Enjoy.

EDIT: (In response to Scorpion's comment) The DDTs apply plenty of force to quickly flip the bot over at the start of the match.
Title: Re: Sage's Showcase
Post by: Scorpion on November 26, 2010, 11:42:43 AM
What but, err, that's madness!!
Anyway, I completely retract any complaints about stock not having enough room for innovation.

Does that not have trouble going the right/wrong way up though when the match begins?
Title: Re: Sage's Showcase
Post by: G.K. on November 26, 2010, 11:43:24 AM
How'd you get it to turn? I'm not sure.
Title: Re: Sage's Showcase
Post by: Sage on November 26, 2010, 11:44:47 AM
@Gk- I tilted the chassis.

(https://gametechmods.com/uploads/images/75559screenshot_77.png)
Title: Re: Sage's Showcase
Post by: Gazea2 on November 26, 2010, 12:00:45 PM
Simply amazing.
Title: Re: Sage's Showcase
Post by: NFX on November 26, 2010, 12:03:37 PM
Looks stunning. Is the turnspeed quite slow?
Title: Re: Sage's Showcase
Post by: Gazea2 on November 26, 2010, 12:04:41 PM
Is it 4 snowplows?
Title: Re: Sage's Showcase
Post by: Sage on November 26, 2010, 12:08:05 PM
4 plows, and yes the turning is slow. There's a driving technique I have to use where I quickly reverse to overcome the forward momentum and then spin to turn. Just got to make sure I don't get flanked.
Title: Re: Sage's Showcase
Post by: FOTEPX on November 26, 2010, 12:11:21 PM
How... the heck... Did you do that...?

Could really do with Hp's though.
Title: Re: Sage's Showcase
Post by: Naryar on November 26, 2010, 01:10:43 PM
It looks good.
Title: Re: Sage's Showcase
Post by: Virus Bomb on November 26, 2010, 05:28:28 PM
Looks cool, how does it fare in combat?
Title: Re: Sage's Showcase
Post by: Sage on November 26, 2010, 05:43:20 PM
It's not good, but it's better than I expected. Main reasons for failure are slow turning and small reach on the VS.

WEDGES ARE GREAT THO <3
Title: Re: Sage's Showcase
Post by: 090901 on November 26, 2010, 06:21:56 PM
I see It's named after a A7x song
Title: Re: Sage's Showcase
Post by: Sage on November 26, 2010, 07:14:27 PM
I see It's named after a A7x song

Yep. It was just the song that was playing when I finished and was thinking of a name. Sounds cool too
Title: Re: Sage's Showcase
Post by: Pwnator on November 26, 2010, 08:28:47 PM
aaaawwweeesoommeee

Are the HPZs static?
Title: Re: Sage's Showcase
Post by: Sage on November 26, 2010, 09:57:59 PM
@ Pwn: Yah the VS Hpz are static. It's kinda a pet peeve of mine to have bursted VS, cause its so bloody unstable.
Title: Re: Sage's Showcase
Post by: Clickbeetle on December 01, 2010, 01:03:44 AM
Chassis needs to be tilted more for optimum turnspeed, I think.  Right now it's hovering on the verge of turn-ability.


But it sure does look nice.
Title: Re: Sage's Showcase
Post by: Sage on December 06, 2010, 07:50:43 PM
Found some BOTM pictures that never made it into my showcase.

(https://gametechmods.com/uploads/images/3021xanthous.jpg)

(https://gametechmods.com/uploads/images/84503WINNARRR.jpg)
Title: Re: Sage's Showcase
Post by: Pwnator on December 07, 2010, 03:01:24 AM
I still can't believe Core Drill won that BOTM. XD

And where did you get that graphic for UnBEEtable's skin? :P
Title: Re: Sage's Showcase
Post by: Sage on December 07, 2010, 03:07:51 PM
i think i typed in "cartoon bee" and then typed in "purple texture" in google images :D
Title: Re: Sage's Showcase
Post by: JoeBlo on December 09, 2010, 05:39:40 AM
dont try too hard Sage? :P
Title: Re: Sage's Showcase
Post by: Pwnator on December 09, 2010, 06:01:31 AM
dont try too hard Sage? :P

If he doesn't, he'll just be lazy and just submit old bots to BOTM (ahemXahem). :P
Title: Re: Sage's Showcase
Post by: JoeBlo on December 09, 2010, 09:21:44 AM
sarcasm as he just smashed two google images together :P I spend hours producing some of my skins
Title: Re: Sage's Showcase
Post by: Sage on December 09, 2010, 05:38:25 PM
^which is probably why you win so many of them!
Title: Re: Sage's Showcase
Post by: 090901 on December 09, 2010, 06:10:02 PM
I know the "Cartoon Bee" is from a Dodge Super Bee
Title: Re: Sage's Showcase
Post by: J on December 09, 2010, 09:16:06 PM
sarcasm as he just smashed two google images together :P I spend hours producing some of my skins
I usually just google search things that are "shiny", and USUALLY something cool pops up.
That, or I expirement with decals and/or textures. Its fun ;)

^which is probably why you win so many of them!
Bot of the Month, in most cases, is more of an art form rather then a competition to see how 'destructive' something is.
Like how the current bot of the month is just a simple box with a hammer, but the Christmas parts that were used to make it are what made it a hilarious entry that eventually won. No seriously, its a rocket powered gumdrop hammer :3
Title: Re: Sage's Showcase
Post by: NFX on December 09, 2010, 09:42:53 PM
Bot of the Month, in most cases, is more of an art form rather then a competition to see how 'destructive' something is.
Like how the current bot of the month is just a simple box with a hammer, but the Christmas parts that were used to make it are what made it a hilarious entry that eventually won. No seriously, its a rocket powered gumdrop hammer :3
I'm going to disagree with you here. In my view, BOTM is a fairly good all-round competition to see what kind of skills a builder can bring to the table across various disciplines. I'd say building a different and original bot comes first, in the case of Dimension a few months ago, then a well laid-out and informative splash that should also be easy to read. Destructive capabilities of a bot don't really enter into the equation as much as originality and, to a lesser extend, aesthetics seem to do.
Title: Re: Sage's Showcase
Post by: JoeBlo on December 09, 2010, 11:09:16 PM
originality I find takes a lot of votes in over splash or skin.. it isnt a showcase, people dont really want to see some generic robot with flames and other google images (:P) pasted on the home page for a month..

but back on topic now
Title: Re: Sage's Showcase
Post by: Naryar on December 10, 2010, 03:20:45 AM
BOTM is all about the rule of cool anyways.
Title: Re: Sage's Showcase
Post by: Sage on January 02, 2011, 12:19:41 PM
Speaking of BOTM:

(https://gametechmods.com/uploads/images/13566screenshot_88.png)

Even though it didn't get many votes I still thought it was pretty cool. The idea was to rebuild Vise with caster armor, and it turned out quite nicely.

2 Blacks (1600 output, motors take in 1400 total), DSA, weapons and stuff.

And then my BTTB entry:

(https://gametechmods.com/uploads/images/99617screenshot_4.jpg)

Not quite as fancy as some of my other bots, but I wanted to do some different things for this one. For example, to give it more stability (instead of using a plow or something) I just extended the chassis and wedged it up, giving it kinda a olden days RA2 look. Then I tried angling the motors to protect the motors better, and that looks good too. All in all, was also a little bit of a rush job to get it in on time.

2 Blacks (difficult to stack >.>), 4wd (two of them are normal zteks for space/weight reasons), DSA, DDT wedges.

Enjoy and comment!
Title: Re: Sage's Showcase
Post by: Scorpion on January 02, 2011, 12:34:23 PM
I do really like the VS a lot, if I didn't have to face it first, I'd probably like it even more...

Raze is cool aswell, maybe if you'd skinned it to reference an internet meme or something it'd have done better ;P
Title: Re: Sage's Showcase
Post by: J on January 02, 2011, 12:48:59 PM
maybe if you'd skinned it to reference an internet meme or something it'd have done better ;P
Rename it to "Rage", "Raeg" or "Brooklyn Rage", and then put a picture of Joey Wheeler on it.
????????????
Profit?
Title: Re: Sage's Showcase
Post by: Vertigo on January 02, 2011, 01:05:45 PM
Or just put a BIG RED BUTTON SMILEY (FTW) on it XD

Electron looks awesome!
Title: Re: Sage's Showcase
Post by: Naryar on January 02, 2011, 01:07:23 PM
That's one heck of a big and heavy electron
Title: Re: Sage's Showcase
Post by: Pwnator on January 02, 2011, 10:47:51 PM
That's one heck of a big and heavy electron

At least it's not a photon. :P

Is Raze invertible?
Title: Re: Sage's Showcase
Post by: Sage on January 02, 2011, 10:55:36 PM
That's one heck of a big and heavy electron

At least it's not a photon. :P

Is Raze invertible?

No, but I believe the snapper can flip it back over.
Title: Re: Sage's Showcase
Post by: Sparkey98 on January 02, 2011, 10:56:54 PM
I like how you wedged the back. Don't see that too often. How good does it too? it seems like the blades are pretty low.
Title: Re: Sage's Showcase
Post by: Sage on January 02, 2011, 10:59:13 PM
I haven't tested it yet, seeing as I built it a 1am. I bet it will do fairly well, with decent wedges and probably lose against HS.
Title: Re: Sage's Showcase
Post by: JoeBlo on January 03, 2011, 01:03:28 AM
Raze is cool aswell, maybe if you'd skinned it to reference an internet meme or something it'd have done better ;P

yeah..

so many people complained about my wins being because of the splash. Then everyone turned hypocritical and voted on an internet meme  :rolleyes:

both robots are fairly basic to your normal standards Sage.. but at the same time pull off that professional look..
Title: Re: Sage's Showcase
Post by: Sage on January 03, 2011, 06:53:47 PM
Basic wins tournaments :P

I need to plan, then I'll do something ridiculous. Any hybrid ideas?
Title: Re: Sage's Showcase
Post by: Naryar on January 03, 2011, 06:58:17 PM
Basic wins tournaments :P

I need to plan, then I'll do something ridiculous. Any hybrid ideas?

HS/side hammer
Trinity side hammer
Pneumatic enhanced popup
Complex crawler
Flail side hammer
Inertial overhead hammer
Inertial flipper (see Click's)
Inertial side hamer
Title: Re: Sage's Showcase
Post by: J on January 03, 2011, 10:32:01 PM
Any hybrid ideas?
PISTON SPINNER
....Please?
Title: Re: Sage's Showcase
Post by: Sage on January 03, 2011, 10:33:58 PM
A trinity spinner? That's what happens when you spin pistons, J... :P
Title: Re: Sage's Showcase
Post by: JoeBlo on January 03, 2011, 11:46:42 PM
disc on an axle powered by the thrust of pistons ? :P
Title: Re: Sage's Showcase
Post by: Naryar on January 03, 2011, 11:49:26 PM
disc on an axle powered by the thrust of pistons ? :P

Uh, you mean a pneumatic powered spinner ?

Imma try. And probably fail.

Edit: Heh, it works, but badly. It accelerates very fast as long as the piston is firing out, then decelerates insanely fast and spins at roughly 20 rpm. Fail.
Title: Re: Sage's Showcase
Post by: JoeBlo on January 04, 2011, 12:26:09 AM
stupidly amusing though :P
Title: Re: Sage's Showcase
Post by: Clickbeetle on January 07, 2011, 12:01:45 AM
Raze is very good but I tend to vote more for originality in BOTM, and there were quite a few original bots this time around.


And yay for olden-days RA2 in Electron.  Nice work with the chassis.  (PROTIP: Z-teks are hexagonal, so you can put them in a sloped side of the chassis for almost the same weight as a flat-sided chassis, provided the slope is at a 60 degree angle.)
Title: Re: Sage's Showcase
Post by: J on January 07, 2011, 12:11:58 AM
Uh, you mean a pneumatic powered spinner ?

Imma try. And probably fail.

Edit: Heh, it works, but badly. It accelerates very fast as long as the piston is firing out, then decelerates insanely fast and spins at roughly 20 rpm. Fail.
Not the kid of spinner I was talking about.

A trinity spinner? That's what happens when you spin pistons, J... :P
Trinnity Spinners are the best. They can do somewhere around 1,000 to 3,000 damage.
But the trick to them, is that they can only last for about 20 seconds. Because, well, the piston effectively kills the robot.
Its hilarious nonetheless.

disc on an axle powered by the thrust of pistons ? :P
Clockwork Hydra is a VS thats on pistons O,o

stupidly amusing though :P
Indeed piston spinners are.
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2011, 02:47:08 AM
I'm very excited about this post :)

Alright, to start off, I redid Tiny Trinity's weapons so as to make it the new Flame Chopper; check it out:

(https://gametechmods.com/uploads/images/93093screenshot_1.png)

This thing beats some (mediocre) HWs. Amazing.

Next, I took Hell Hammer and replaced the sledge hammers with razors, which gave me weight for rubbers:

(https://gametechmods.com/uploads/images/35714screenshot_82.jpg)

Performs admirably. 4 bursted DDT's with 3 razors packs a lot of punch.


And finally, the bot I spent an unseemly amount of time on (like, I'm posting this at 2:45 AM and I built the first prototype at like 11AM yesterday...)

Enjoy the remake of Tornado!

(https://gametechmods.com/uploads/images/54842screenshot_7.png)

Plastic is the only downside. Yes, that axle is exo-stacked (that alone took me 2 hours to get perfect) and the chassis is more airtight than anything I've ever built (notice the weight... >.>). 18 Maces. No havok (cause the drive is mounted on the baseplate). Castor armor.

Also, axles are bitches.


Rate and comment :)
Title: Re: Sage's Showcase
Post by: Pwnator on January 24, 2011, 02:55:05 AM
NEW TORNADO IS OH SO AWESOME
Title: Re: Sage's Showcase
Post by: FOTEPX on January 24, 2011, 03:06:48 AM
(https://gametechmods.com/uploads/images/54842screenshot_7.png)

I JIZZED IN MY PANTS
Title: Re: Sage's Showcase
Post by: JoeBlo on January 24, 2011, 03:18:50 AM
Awesome Tornado Rebuild is Awesome
Title: Re: Sage's Showcase
Post by: Badnik96 on January 24, 2011, 07:15:30 AM
that new Tornado...

*head explodes from too much awesomeness*

I also like Hell Hammer's edit.

I thought you were going to send stuff for my 256 bot tourney?
Title: Re: Sage's Showcase
Post by: Naryar on January 24, 2011, 07:17:30 AM
What is the point of the axle exactly ? I see no extender work coming out from it. Caster-like armor ? Improving torque and maxspeed of the motors by some strange quirk of RA2 ?
Title: Re: Sage's Showcase
Post by: G.K. on January 24, 2011, 10:36:37 AM
*facepalm*
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2011, 12:24:22 PM
What is the point of the axle exactly ? I see no extender work coming out from it. Caster-like armor ? Improving torque and maxspeed of the motors by some strange quirk of RA2 ?

Oh you DSL noob! The Axle is snapperloaded from the axle mount when I attached the nifty. Attached to that axle is a 20cm on which the two motors are attached. The 20cm goes through the nifty. That's why you can't see it :P
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on January 24, 2011, 12:33:09 PM
Wait, how are two motors attached to one 20 cm extender?
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2011, 12:36:03 PM
Oops, I meant theres a 20cm coming off of it where one motor is attached (the one facing up) and then another 20cm attached to it that hold the motor facing down. But technically both motors are attached to the first 20cm, even if there's another extender.
Title: Re: Sage's Showcase
Post by: G.K. on January 24, 2011, 12:38:44 PM
I think I get it.

Is it like this?:

_{HPZ}
_{HPZ}_
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on January 24, 2011, 12:39:35 PM

@G.K. Wat?@ Sage OK, much easier to understand now.
Title: Re: Sage's Showcase
Post by: NFX on January 24, 2011, 12:40:48 PM
I think it's
 
(HPZ)<-v
(HPZ)<-^>(Axle)
 
The new Tornado looks unbelievable. I have got to try the axle thing you do.
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2011, 12:44:10 PM
NFX got it.
Title: Re: Sage's Showcase
Post by: Naryar on January 24, 2011, 12:46:32 PM
So basically the whole motor extender work starts outwards and is exposed to a hit ? 
Title: Re: Sage's Showcase
Post by: G.K. on January 24, 2011, 12:47:37 PM
It's attached to che chassis ergo invulnerable
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2011, 12:47:40 PM
So basically the whole motor extender work starts outwards and is exposed to a hit ? 

Um... no. all the extender work is INSIDE the nifty battery.

The axle is indestructible, but even if you could destroy is it's a very small target on the backside of the bot.
Title: Re: Sage's Showcase
Post by: Naryar on January 24, 2011, 12:58:09 PM
So basically the whole motor extender work starts outwards and is exposed to a hit ? 

Um... no. all the extender work is INSIDE the nifty battery.

The axle is indestructible, but even if you could destroy is it's a very small target on the backside of the bot.

...o wait. Do you mean the rear AP on the axle can attach both to the baseplate and to a multi-extender, like the snapper II, right ?
Title: Re: Sage's Showcase
Post by: Sage on January 24, 2011, 01:09:39 PM

(https://gametechmods.com/uploads/images/42720screenshot_13.jpg)


For Nary
Title: Re: Sage's Showcase
Post by: Scorpion on January 24, 2011, 01:15:40 PM
Yes, very nice bots there sage.
Title: Re: Sage's Showcase
Post by: Naryar on January 24, 2011, 01:51:06 PM
Ah, yes, okay. But your previous pic had the axle's axle was outside the bot, so I thought it was pointing outwards.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on January 24, 2011, 03:31:33 PM
:p all part of my brainstorming rampage that one night
Title: Re: Sage's Showcase
Post by: J on January 24, 2011, 03:39:17 PM
[Awesome robot]
Mind=blown.

Black battery, right?
Title: Re: Sage's Showcase
Post by: Somebody on January 24, 2011, 04:13:03 PM
nifty

nifty

nifty

Nice bots Sage
Title: Re: Sage's Showcase
Post by: Sage on February 02, 2011, 11:20:12 PM
(https://gametechmods.com/uploads/images/26646screenshot_88.jpg)

Couldn't let NFX 1-up me yet! DSA, 1 black, 42 maces + 1 icepick for frontal protection, HP Ztek drive, 799.9. Chassis is a little larger than needed cause I had extra weight and nothing to do with it. Bigger chassis = more HP = more chance of surviving that dangerous initial popup hit.

A little havoky, but still combat effective. Very slight AGOD on one wheel but that doesn't hinder performance. Usually invertible.

and

(https://gametechmods.com/uploads/images/20934screenshot_89.jpg)

has been beaten, 1st try.
Title: Re: Sage's Showcase
Post by: NFX on February 02, 2011, 11:34:42 PM
Nice work, Sage, as always. I can't think of much else to say about it, but I need some sleep now. |-)
Title: Re: Sage's Showcase
Post by: JoeBlo on February 02, 2011, 11:59:08 PM
Well thats picture proof the drawback lies with battery power

42-36 = 6 Mace difference.. yet you only have 2 left

I bet if you BFE'd some stuff and put in double the power into the supervolt of the 42 Mace HS you would be around 5-6 (Give or take) maces remaining..

Still looks pretty with all its gold and silver skins though  :gawe:
Title: Re: Sage's Showcase
Post by: Scorpion on February 03, 2011, 01:13:04 AM
Yep, I like it, it looks pretty, and is obviously awesome, good job.
Title: Re: Sage's Showcase
Post by: Sage on February 03, 2011, 07:26:56 AM
well actually Joe, I had 4 left, but then I havoked and 2 of them fell off from hitting the ground. Also, I wonder if theres a special AI py someone could make where the robot would stop spinning one of the tribars if all the weapons fall off of it?

Plus, I still mad my icepick if I needed to use it for ramming :D
Title: Re: Sage's Showcase
Post by: Sage on February 06, 2011, 02:52:45 PM
(https://gametechmods.com/uploads/images/65874screenshot_15.jpg)

err nothing special just attempted to put bracket wedge armor on Sentinel.
Title: Re: Sage's Showcase
Post by: Scorpion on February 06, 2011, 02:56:05 PM
Huh, I like the look of bracket wedge armour actually...it's different at the very least, suitable for the red zone actually.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on February 06, 2011, 03:00:04 PM
:]
Title: Re: Sage's Showcase
Post by: J on February 06, 2011, 03:07:55 PM
Love the frontal armor.
Hows it preform in combat? I'm Curious.
Title: Re: Sage's Showcase
Post by: Jack Daniels on February 06, 2011, 03:28:25 PM
Nice! I like that a lot.
Title: Re: Sage's Showcase
Post by: Naryar on February 06, 2011, 03:29:52 PM
Looking cool
Title: Re: Sage's Showcase
Post by: kill343gs on February 06, 2011, 11:14:34 PM
Inf used to hate me for bracket wedge armor :P
Title: Re: Sage's Showcase
Post by: Sage on March 05, 2011, 02:34:28 PM
(https://gametechmods.com/uploads/images/38344screenshot_93.jpg)

Even if it didn't win BOTM, it still is a good bot with a neat build/setup.
Title: Re: Sage's Showcase
Post by: FOTEPX on March 05, 2011, 02:35:23 PM
It should have won, IMO.
Title: Re: Sage's Showcase
Post by: J on March 05, 2011, 03:04:17 PM
I'm still a little confused as to how you got those pistons in there O,o
Title: Re: Sage's Showcase
Post by: Virus Bomb on March 05, 2011, 08:07:51 PM
voted for this, it looks beautiful. you don't mind putting it on the bot exchange do you?
Title: Re: Sage's Showcase
Post by: Pwnator on March 05, 2011, 08:47:21 PM
I'm still a little confused as to how you got those pistons in there O,o

Snapper loading, though this is more volatile as he's attaching pistons. XD
Title: Re: Sage's Showcase
Post by: J on March 05, 2011, 10:37:27 PM
I'm still a little confused as to how you got those pistons in there O,o

Snapper loading, though this is more volatile as he's attaching pistons. XD
....you can actually snapper load the piston rods?
Title: Re: Sage's Showcase
Post by: Pwnator on March 05, 2011, 10:41:54 PM
I'm still a little confused as to how you got those pistons in there O,o

Snapper loading, though this is more volatile as he's attaching pistons. XD
....you can actually snapper load the piston rods?

Yep. It's recommended that you use the pause button often as these tend to spaz out while you're flexing the snappers.
Title: Re: Sage's Showcase
Post by: J on March 06, 2011, 12:25:41 AM
I'm still a little confused as to how you got those pistons in there O,o

Snapper loading, though this is more volatile as he's attaching pistons. XD
....you can actually snapper load the piston rods?

Yep. It's recommended that you use the pause button often as these tend to spaz out while you're flexing the snappers.
Yea, I was wondering how he got those spikes and junk inside the batteries and what-not.
.....
Pause button?
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2011, 12:35:06 AM
I'm still a little confused as to how you got those pistons in there O,o

Snapper loading, though this is more volatile as he's attaching pistons. XD YOU HAVE NO IDEA
....you can actually snapper load the piston rods? Yes but what I had to do to attach the other weapons caused massive havok INSIDE the bot lab. most annoying thing >.>

Yep. It's recommended that you use the pause button often as these tend to spaz out while you're flexing the snappers.
Yea, I was wondering how he got those spikes and junk inside the batteries and what-not.
.....
Pause button? You can pause the game using the pause button on your keyboard, allowing cool things like attaching weapons to pistons


@ VB- yea i'll get it up there.
Title: Re: Sage's Showcase
Post by: J on March 06, 2011, 12:55:31 AM
Quote from: Sage link=topic=755.msg314912#msg314912
You can pause the game using the pause button on your keyboard, allowing cool things like attaching weapons to pistons
Oh so THATS how you get all those awesome connection-related shenanigans.
Title: Re: Sage's Showcase
Post by: Clickbeetle on March 06, 2011, 01:48:38 AM
Whoa, that totally dismantled Diamond 4?  With 16 razors??


I guess it's more effective than I thought.  How about AC though?
Title: Re: Sage's Showcase
Post by: Vertigo on March 06, 2011, 02:09:45 AM
Quote from: Sage link=topic=755.msg314912#msg314912
You can pause the game using the pause button on your keyboard, allowing cool things like attaching weapons to pistons
Oh so THATS how you get all those awesome connection-related shenanigans.
Hang on, you can always attatch weapons to pistons :P
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2011, 02:21:00 AM
Quote from: Sage link=topic=755.msg314912#msg314912
You can pause the game using the pause button on your keyboard, allowing cool things like attaching weapons to pistons
Oh so THATS how you get all those awesome connection-related shenanigans.
Hang on, you can always attatch weapons to pistons :P

Not in this case. The row of ice picks blocks attachment.

@click- Haven't tried. Lost to pandemonium though.
Title: Re: Sage's Showcase
Post by: Gazea2 on March 06, 2011, 02:48:25 AM
I missed BOTM but that is one awesome-looking bot. Is it invertible? It looks like those bracket wedges might stop it from being invertible.
Title: Re: Sage's Showcase
Post by: Pwnator on March 06, 2011, 04:10:54 AM
It has DDTs anyway. Self-righting shouldn't be a problem.
Title: Re: Sage's Showcase
Post by: Gazea2 on March 06, 2011, 09:20:42 AM
Ahh, I didn't notice that.
Title: Re: Sage's Showcase
Post by: Sage on March 06, 2011, 10:37:37 AM
Yea, the giant shark fin (the sword) also hinders invertibility. But as Pwn said, the DDTs can self right it, which is even better.
Title: Re: Sage's Showcase
Post by: infiniteinertia on March 06, 2011, 11:41:57 AM
Bruce = meh

Axle mounts for loading = questionable because of havok

Sentinel is looking bitchin'

Title: Re: Sage's Showcase
Post by: Badnik96 on March 06, 2011, 11:45:33 AM
INF :D
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on March 07, 2011, 06:42:07 PM
Bruce > Click's... thing that's currently on the homepage. I would have voted for that if I'd been around here while voting was on xD
Title: Re: Sage's Showcase
Post by: System32 on March 07, 2011, 07:37:36 PM
Shut up. It's Awesome.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on March 07, 2011, 11:58:26 PM
^ i c wut u did thar
Title: Re: Sage's Showcase
Post by: J on March 08, 2011, 10:10:33 AM
Bruce > Click's...
Ice Phoenix had like 20+ votes.
Every other robot only had like 3.
idgi
Title: Re: Sage's Showcase
Post by: Scorpion on March 08, 2011, 02:53:59 PM
Infiniteinertia!!!
Erm, yes...ahem....that was strange of me >_>

Bruce > Click's... thing that's currently on the homepage. I would have voted for that if I'd been around here while voting was on xD
I agree, building wise, though I prefer ice phoenix for looks, but bruce is the better bot overall IMO, and that should be what BOTM is all about, for obvious reasons.
Title: Re: Sage's Showcase
Post by: Sage on March 08, 2011, 03:04:33 PM
Bruce is on the bot exchange
Title: Re: Sage's Showcase
Post by: Mecha on March 24, 2011, 08:34:31 PM
Cool! i like your Tornado bot. bots like that are best because it's hard to get to them with the all around spinners.
Title: Re: Sage's Showcase
Post by: Pwnator on March 24, 2011, 09:20:43 PM
because it's hard to get to them with the all around spinners.

Above or under 'em. :P
Title: Re: Sage's Showcase
Post by: J on March 24, 2011, 09:25:48 PM
because it's hard to get to them with the all around spinners.

Above or under 'em. :P
Popups beat everything, hurr hurr hurr [/sarcasm]
Title: Re: Sage's Showcase
Post by: Sage on April 18, 2011, 07:36:31 AM
(https://gametechmods.com/uploads/images/83105screenshot_3.jpg)

what i entered into that dragon tournament thingy but Ounce beat me to it by 12 minutes...
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on April 18, 2011, 07:39:17 AM
I outweapon it anyway...
Title: Re: Sage's Showcase
Post by: NFX on April 18, 2011, 07:40:18 AM
It's Cheap Win 500! :gawe:

Looks like a pretty good setup, though. I like the use of blade armour here, it might have actually worked. Is it easy to stack a CB into a Nifty at all?
Title: Re: Sage's Showcase
Post by: Pwnator on April 18, 2011, 07:41:27 AM
LAWL YOU HATE THE RED EXTENDER SO MUCH YOU ACTUALLY COVERED IT HAHAHAHAHAHAHAHAHA
Title: Re: Sage's Showcase
Post by: J on April 18, 2011, 09:53:34 AM
LAWL YOU HATE THE RED EXTENDER SO MUCH YOU ACTUALLY COVERED IT HAHAHAHAHAHAHAHAHA
Actually, I think if he removed it and the blades he could upgrade to HPs
Yes, keep the red extender.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on April 18, 2011, 10:02:30 AM
ghey   sack, it looks nice
Title: Re: Sage's Showcase
Post by: Sage on April 18, 2011, 08:54:14 PM
hehehehehehe
Title: Re: Sage's Showcase
Post by: FOTEPX on April 18, 2011, 08:55:51 PM
(https://gametechmods.com/uploads/images/83105screenshot_3.jpg)

what i entered into that dragon tournament thingy but Ounce beat me to it by 12 minutes...

Eeeeeh. Don't like it, not that it's a bad build or anything, it's just those blades kinda irk me.
Title: Re: Sage's Showcase
Post by: Sage on April 18, 2011, 08:58:28 PM
(https://gametechmods.com/uploads/images/83105screenshot_3.jpg)

what i entered into that dragon tournament thingy but Ounce beat me to it by 12 minutes...

Eeeeeh. Don't like it, not that it's a bad build or anything, it's just those blades kinda irk me.

I had to cover up the red extender somehow...
Title: Re: Sage's Showcase
Post by: Jack Daniels on April 18, 2011, 09:16:34 PM
LAWL YOU HATE THE RED EXTENDER SO MUCH YOU ACTUALLY COVERED IT HAHAHAHAHAHAHAHAHA

XD
Title: Re: Sage's Showcase
Post by: Sage on April 22, 2011, 01:40:14 PM
(https://gametechmods.com/uploads/images/52529screenshot_10.jpg)

finally got around to building my trinity bot. yeah... its bursted. spins so fast you cant even see it spin its so fast

795.3, DSA. 4 pinks
Title: Re: Sage's Showcase
Post by: Scrap Daddy on April 22, 2011, 02:07:22 PM
lol nice


STILL GOING TO LOSE!! AHHAHAHA
Title: Re: Sage's Showcase
Post by: NFX on April 22, 2011, 03:39:20 PM
Looking suitably awesome.
Title: Re: Sage's Showcase
Post by: J on April 22, 2011, 05:05:13 PM
Lol the mouse is in the screenshot.

Sage, is that bot even stable?
Title: Re: Sage's Showcase
Post by: Sage on April 23, 2011, 01:42:50 AM
Lol the mouse is in the screenshot.

Sage, is that bot even stable?

Well, it flies without havoking if that's what you mean.
Title: Re: Sage's Showcase
Post by: Somebody on April 23, 2011, 05:31:46 PM
Define "stable" :trollface
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on April 25, 2011, 02:46:31 AM
Dude, that's like a slightly cleaner version of mine :/

AND I BUILT MINE AGES AGO. GET OUT OF MY HEEEAAAAADDD YOU IDEA STEALER YOU.
Title: Re: Sage's Showcase
Post by: Sage on April 25, 2011, 07:05:42 PM
Dude, that's like a slightly cleaner version of mine :/

AND I BUILT MINE AGES AGO. GET OUT OF MY HEEEAAAAADDD YOU IDEA STEALER YOU.

Well it seems everyone's built their respective trinity fliers.... CAN WE START?????????
Title: Re: Sage's Showcase
Post by: J on April 25, 2011, 10:35:13 PM
Dude, that's like a slightly cleaner version of mine :/

AND I BUILT MINE AGES AGO. GET OUT OF MY HEEEAAAAADDD YOU IDEA STEALER YOU.

Well it seems everyone's built their respective trinity fliers.... CAN WE START?????????
Mini-fads among bot designs are common, yo.
Like how Pwnator, Badnik, and myself, all made a 'Cheese' bot.
Title: Re: Sage's Showcase
Post by: Sage on April 25, 2011, 10:50:18 PM
Dude, that's like a slightly cleaner version of mine :/

AND I BUILT MINE AGES AGO. GET OUT OF MY HEEEAAAAADDD YOU IDEA STEALER YOU.

Well it seems everyone's built their respective trinity fliers.... CAN WE START?????????
Mini-fads among bot designs are common, yo.
Like how Pwnator, Badnik, and myself, all made a 'Cheese' bot.

we have a trinity flyer challenge...
Title: Re: Sage's Showcase
Post by: J on April 25, 2011, 10:53:22 PM
Dude, that's like a slightly cleaner version of mine :/

AND I BUILT MINE AGES AGO. GET OUT OF MY HEEEAAAAADDD YOU IDEA STEALER YOU.

Well it seems everyone's built their respective trinity fliers.... CAN WE START?????????
Mini-fads among bot designs are common, yo.
Like how Pwnator, Badnik, and myself, all made a 'Cheese' bot.

we have a trinity flyer challenge...
Yea, that too.
Trinity Flyers seem like fun to make.
Title: Re: Sage's Showcase
Post by: JoeBlo on April 25, 2011, 10:56:46 PM
Well it seems everyone's built their respective trinity fliers.... CAN WE START?????????

Just let me know and I will make an arena skin and apply the bounce :P
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on April 25, 2011, 10:58:22 PM
Do we have to AI them ourselves? I'm unsure how to AI NCR'ed Trinity flyers @.@
Title: Re: Sage's Showcase
Post by: JoeBlo on April 25, 2011, 11:02:11 PM
They just have to spin up then fire correct?..

Should be easy enough to do with some tweaking to FBS_1..
Title: Re: Sage's Showcase
Post by: Sage on June 12, 2011, 12:16:35 AM
(https://gametechmods.com/uploads/images/40665screenshot_17.jpg)

Meh, made this while experimenting more with axle designs. Destroys until the weapons get unbalanced, and then something weird happens where the motors spin one way and the tribar spins the other, resulting in no movement at all.

Coolest thing is the smexy stack I pulled off (Axle + Nifty + Control Board)

DSA, some weight with not much weight left, 12 maces, 6 bear claws
Title: Re: Sage's Showcase
Post by: Scorpion on June 12, 2011, 04:23:39 AM
I thought a stack like that was impossible and cheating ;P
Shame about the weapon unbalancing though, I really like the design.
Title: Re: Sage's Showcase
Post by: Pwnator on June 12, 2011, 04:26:15 AM
Lemme guess... you pulled off that stack with NC's tool? :P

Title: Re: Sage's Showcase
Post by: Sage on June 12, 2011, 02:08:00 PM
Lemme guess... you pulled off that stack with NC's tool? :P



Maybe...



Also, be afraid.

(https://gametechmods.com/uploads/images/98534screenshot_25.jpg)
(https://gametechmods.com/uploads/images/24235screenshot_97.jpg)


Be very afraid.

BLACK BEAR

coming to a Re-Stocked near you.
Title: Re: Sage's Showcase
Post by: NFX on June 12, 2011, 02:33:42 PM
HW is awesomeness in a box. I think the MW might work if the axle was pointing horizontal instead of vertical like it is now, that might help the wierd weapon stopping phenomena.
Title: Re: Sage's Showcase
Post by: Sage on June 12, 2011, 03:03:32 PM
I think the MW might work if the axle was pointing horizontal instead of vertical like it is now, that might help the wierd weapon stopping phenomena.

Thats what it was originally. it had worse AGOD than anything I've ever built before. I DONT KNOW WHY
Title: Re: Sage's Showcase
Post by: Somebody on June 12, 2011, 03:54:01 PM
the motors spin one way and the tribar spins the other, resulting in no movement at all.

warning: impending capslock...

VIDEO PLZ
Title: Re: Sage's Showcase
Post by: NFX on June 12, 2011, 04:12:20 PM
I think it might be the torque of the motors and the free-rotating axle. Since there'll be less force rotating the spinners in one direction due to the reduced mass of being unbalanced, the motor combination'll be turning due to the force of the other motor, and the axle won't be providing any resistance to stop it.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on June 12, 2011, 04:13:08 PM
black bear is the new AC son
Title: Re: Sage's Showcase
Post by: GoldenFox93 on June 12, 2011, 04:15:04 PM
black bear is the new AC son
And without that deformed bear face like on the original BEAR as well   :approve:
Title: Re: Sage's Showcase
Post by: Badnik96 on June 12, 2011, 04:49:39 PM
i am not scared, i has a popup :P
Title: Re: Sage's Showcase
Post by: Scorpion on June 12, 2011, 05:22:42 PM
Ouch, so bear claws really are good then if they can do THAT?
Title: Re: Sage's Showcase
Post by: madman3 on June 12, 2011, 05:29:01 PM
Ouch, so bear claws really are good then if they can do THAT?
Relatively large and pointy (XD) mesh and decent damage probably makes them good at taking out extenders.
Title: Re: Sage's Showcase
Post by: Naryar on June 12, 2011, 06:02:12 PM
Black Bear looks pretty badass, though... glass cannon !
Title: Re: Sage's Showcase
Post by: Pwnator on June 12, 2011, 08:36:13 PM
BLACK BEAR

(http://s3.amazonaws.com/kym-assets/entries/icons/square/000/002/135/sw50sw8sw578.gif?1293729577)

And yeah, I was quite surprised how effective ice picks and claws were at doing ninja stuff to the opponents' extenders.
Title: Re: Sage's Showcase
Post by: Jack Daniels on June 12, 2011, 08:39:18 PM
Nice!

So, uhm... is someone going to do one with samurai swords too?  Just to see how it fares?  :P
Title: Re: Sage's Showcase
Post by: G.K. on June 13, 2011, 02:06:13 AM
SM did already.
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on June 13, 2011, 07:35:31 AM
Yeah, ain't gonna work.
Title: Re: Sage's Showcase
Post by: Sage on June 29, 2011, 11:55:44 AM
One of the bots I came up with in my head during my canoe trip. Was trying to be obscure as possible... I think I succeeded.


Grizz

(https://gametechmods.com/uploads/images/71359Untitled-1.jpg)

DSA, 1 black, 4wd HPZ, rest you can see. 16 claws and 8 icepicks. 798.8.

I wanted to try using the chassis as support, instead of like a plow or something. Looks pretty badass IMO.


One more coming soon!
Title: Re: Sage's Showcase
Post by: Enigm@ on June 29, 2011, 11:56:57 AM
I like it. :D
Title: Re: Sage's Showcase
Post by: Conraaa on June 29, 2011, 11:58:12 AM
I personally think if you used a red extender to connect the wedge it's give a splash of colour and look cool.
Looks awesome.
Title: Re: Sage's Showcase
Post by: Sage on June 29, 2011, 12:12:13 PM
I personally think if you used a red extender to connect the wedge it's give a splash of colour and look cool.

NO.

One of the bots I came up with in my head during my canoe trip. Was trying to be obscure as possible... I think I succeeded.


Grizz

(https://gametechmods.com/uploads/images/71359Untitled-1.jpg)

DSA, 1 black, 4wd HPZ, rest you can see. 16 claws and 8 icepicks. 798.8.

I wanted to try using the chassis as support, instead of like a plow or something. Looks pretty badass IMO.


One more coming soon!


quoted for ease of viewing
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on June 29, 2011, 12:14:30 PM
You need to reskin the red bits on the HPzs
Title: Re: Sage's Showcase
Post by: Scrap Daddy on June 29, 2011, 12:14:59 PM
too bad the pics are blocked in quotes which doesnt really make it easier for viewing. :P

the bot looks nice and I like the idea of the tail.



ALSO RESTOCKED!!!
Title: Re: Sage's Showcase
Post by: J on June 29, 2011, 12:34:04 PM
Lol@How you gave it a tail.
And creative use with the bear claws, as you used them for a drum.
Title: Re: Sage's Showcase
Post by: Scorpion on June 29, 2011, 02:52:29 PM
Looks very VERY nice.
You should go on canoeing trips more often ;P
Title: Re: Sage's Showcase
Post by: Jonzu95 on June 29, 2011, 02:56:43 PM
Awesome work. <3
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on June 30, 2011, 02:47:52 AM
I dun liek it D:

Don't know why. Possibly because of the ice picks, awkward wedge, and caster spam. Really, do you need 16? 10 seems like more than enough. Maybe you'll have weight then to replace the ice picks with irons or maces or something for a little more defense.
Title: Re: Sage's Showcase
Post by: Pwnator on June 30, 2011, 04:24:45 AM
"It uses bear claws and ice picks. You've probably never heard of those."

lololololololololol

Lovin' the idea of that rear support, but the weapon setup does look kinda iffy.

MAKE A RAZORED VERSION.






Also, can't you do some epic axle loading stuff so the snapper can be where the anchor was?
Title: Re: Sage's Showcase
Post by: JoeBlo on June 30, 2011, 04:31:15 AM
I dun liek it D:

Don't know why. Possibly because of the ice picks, awkward wedge, and caster spam.

No point making my own post, this one sums it all up for me (sorry Sage)

too bad the pics are blocked in quotes which doesnt really make it easier for viewing. :P

still is easy viewing just click the (Image hidden, Click to view (https://gametechmods.com/forums/../uploads/images/71359Untitled-1.jpg).) and it loads up like normal
Title: Re: Sage's Showcase
Post by: Sage on June 30, 2011, 11:39:20 AM
Caster spam prevents wedges getting stuck in the casters. Snapper won't fit where anchor is because chassis isn't tall enough. Weapons look cool, cause the bots bouncy and sucks anyway so I mind as well go for a little candy.
Title: Re: Sage's Showcase
Post by: Badnik96 on June 30, 2011, 04:29:05 PM
*already exploded eyes explode again, this time taking a chunk of my skull*
Title: Re: Sage's Showcase
Post by: Sage on July 08, 2011, 01:00:20 PM
Introducing RONIN

(https://gametechmods.com/uploads/images/9839screenshot_2.png)
(https://gametechmods.com/uploads/images/75589screenshot_4.png)

Restocked coming soon.


Title: Re: Sage's Showcase
Post by: Jonzu95 on July 08, 2011, 01:02:10 PM
Awesomesauce. :approve:
Title: Re: Sage's Showcase
Post by: G.K. on July 08, 2011, 01:47:24 PM
Does it not bounce about due to maces on the VS?
Title: Re: Sage's Showcase
Post by: Sage on July 08, 2011, 02:46:23 PM
Nope, no bouncing. It's because it's a static VS.
Title: Re: Sage's Showcase
Post by: J on July 08, 2011, 04:37:41 PM
Nope, no bouncing. It's because it's a static VS.
Nah, I think its because of the wheels being on the Snapper.
I sometimes get weird "bouncing" bots(ones that aren't even VSs) because of HPs on Snappers.
Still, bot looks awesome. And what do you know, the bouncing might actually help it juggle things better.
Title: Re: Sage's Showcase
Post by: Sage on July 08, 2011, 04:54:08 PM
Nope, no bouncing. It's because it's a static VS.
Nah, I think its because of the wheels being on the Snapper.
I sometimes get weird "bouncing" bots(ones that aren't even VSs) because of HPs on Snappers.
Still, bot looks awesome. And what do you know, the bouncing might actually help it juggle things better.

It can't juggle anything if it's bouncing too much for the wedges to do anything.
Title: Re: Sage's Showcase
Post by: J on July 08, 2011, 05:09:16 PM
Nope, no bouncing. It's because it's a static VS.
Nah, I think its because of the wheels being on the Snapper.
I sometimes get weird "bouncing" bots(ones that aren't even VSs) because of HPs on Snappers.
Still, bot looks awesome. And what do you know, the bouncing might actually help it juggle things better.

It can't juggle anything if it's bouncing too much for the wedges to do anything.
FFFF- Yea, that's true >__>
You could try standing the Snapper up and place the T connection on the side attachment-point, and see what happens.
If that doesn't work, I give up then.
Title: Re: Sage's Showcase
Post by: Sage on July 08, 2011, 05:16:15 PM
J... It's not bouncing. No need to fix something that's not broken :)
Title: Re: Sage's Showcase
Post by: J on July 08, 2011, 05:17:50 PM
J... It's not bouncing. No need to fix something that's not broken :)
But you just said it was bouncing all over the place D:
Title: Re: Sage's Showcase
Post by: Sage on July 08, 2011, 05:24:47 PM
J... It's not bouncing. No need to fix something that's not broken :)
But you just said it was bouncing all over the place D:

When?
Title: Re: Sage's Showcase
Post by: J on July 08, 2011, 05:30:28 PM
J... It's not bouncing. No need to fix something that's not broken :)
But you just said it was bouncing all over the place D:

When?
I read "Nope, no bouncing. It's because it's a static VS." as "Nope. Bouncing because its a static VS".
........
My bad.
Title: Re: Sage's Showcase
Post by: Somebody on July 08, 2011, 08:00:08 PM
HAAAAAAAAAAAXXXXXXXXXXX

loljk nice bot.
Title: Re: Sage's Showcase
Post by: Pwnator on July 08, 2011, 08:20:02 PM
me gusta
Title: Re: Sage's Showcase
Post by: Sage on July 20, 2011, 03:03:21 PM
(https://gametechmods.com/uploads/images/9149screenshot_19.png)

The new Boxer.

ReStocked coming soon.
Title: Re: Sage's Showcase
Post by: G.K. on July 20, 2011, 03:04:52 PM
2 pinks?

Bot looks great.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on July 20, 2011, 03:06:20 PM
:)
Title: Re: Sage's Showcase
Post by: DuckRA2 on July 20, 2011, 03:11:40 PM
nice nice, lovely oldschool poker bot
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on July 20, 2011, 03:14:19 PM
I don't like it. Needs some more red somewhere.
Title: Re: Sage's Showcase
Post by: Conraaa on July 20, 2011, 03:15:05 PM
Why does it remind me of No face from Twisted metal black?
Regardless, I like it.
Title: Re: Sage's Showcase
Post by: NFX on July 20, 2011, 03:20:41 PM
I ldon't really like the look of that for some reason. It looks a bit too flimsy for my liking. But I really do like the arms/frontal protection of it.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on July 20, 2011, 03:44:45 PM
2 pinks?

Bot looks great.

 
A nifty, actually.
 
Trust me guys, this bot was a massive pain in the ass to build xD
Title: Re: Sage's Showcase
Post by: Scorpion on July 20, 2011, 05:27:29 PM
I wonna give it a hug....

And sage, you're becoming the biggest self advertiser on here, even more so than joeblo ;P
Title: Re: Sage's Showcase
Post by: J on July 20, 2011, 07:16:49 PM
I love how Sage can get away with using stock paint-jobs.

Regardless, Boxer should still have his trademark weapon(IMO), despite the fact its terrible.
Title: Re: Sage's Showcase
Post by: Sage on July 20, 2011, 10:06:17 PM
If we can't get the trademark weapon on, then we try to keep the spirit of the bot in-tact.

It's got a Nifty, 2 airtanks, DSA, and isn't flimsy.

(https://gametechmods.com/uploads/images/34733screenshot_21.png)
Title: Re: Sage's Showcase
Post by: J on July 20, 2011, 10:31:54 PM
If we can't get the trademark weapon on, then we try to keep the spirit of the bot in-tact.
Burst the piston -> Pause -> Place the fist on -> un-pause
??????
Profit?
Title: Re: Sage's Showcase
Post by: Sage on July 20, 2011, 10:39:28 PM
If we can't get the trademark weapon on, then we try to keep the spirit of the bot in-tact.
Burst the piston -> Pause -> Place the fist on -> un-pause
??????
Profit?

In this instance, the word "can't" refers to a moral incapability to using a crappy weapon.
Title: Re: Sage's Showcase
Post by: J on July 20, 2011, 11:33:42 PM
If we can't get the trademark weapon on, then we try to keep the spirit of the bot in-tact.
Burst the piston -> Pause -> Place the fist on -> un-pause
??????
Profit?

In this instance, the word "can't" refers to a moral incapability to using a crappy weapon.
RE-SKIN THE MACES!
Problem solved =D
Title: Re: Sage's Showcase
Post by: Pwnator on July 21, 2011, 04:32:41 AM
WHY DO YOU GUYS HAVE TO BUILD WHILE I'M STUDYING D:

Also, sendz me dem new botz
Title: Re: Sage's Showcase
Post by: Sage on July 25, 2011, 12:10:49 AM
(https://gametechmods.com/uploads/images/25469Untitled-1.png)

Iron Bot entry. Went with 36 claws and 6 razors (for protection against wedged bots), 2 blacks (would have been one, but if I made it to the final rounds I would have run out of power) 4 casters (wheel and chassis protection- if I'm eliminated because of wheel loss, I must prevent wheel loss.) DSA of course. Rubbers for invertibility and control. Absolutely no havok or AGOD... and one of the cleanest builds I've come up with. 798.9.

Skin sucks, 5 minute paintjob.
Title: Re: Sage's Showcase
Post by: DuckRA2 on July 25, 2011, 12:11:22 AM
that would really be cool with blue claws!
Title: Re: Sage's Showcase
Post by: Urjak on July 25, 2011, 12:15:43 AM
How effective are bear claws?
Title: Re: Sage's Showcase
Post by: Sage on July 25, 2011, 12:16:36 AM
(https://gametechmods.com/uploads/images/62388screenshot_28.png)

?
Title: Re: Sage's Showcase
Post by: DuckRA2 on July 25, 2011, 12:21:28 AM
Would blend nice with the whites of his eyes if the sharp claw part was white, but it is good
Title: Re: Sage's Showcase
Post by: Sage on July 25, 2011, 12:28:23 AM
How effective are bear claws?

(https://gametechmods.com/uploads/images/6815screenshot_100.png)

good enough.
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2011, 01:28:06 AM
(https://gametechmods.com/uploads/images/18725screenshot.png)


The new Bot-204. 248.9, DSA, Nifty, 17inch disc (for more tossing!) and very stable.
Title: Re: Sage's Showcase
Post by: G.K. on July 28, 2011, 04:12:11 AM
That's great
Title: Re: Sage's Showcase
Post by: Scrap Daddy on July 28, 2011, 12:19:09 PM
looks like crap :trollface
Title: Re: Sage's Showcase
Post by: NFX on July 28, 2011, 12:20:11 PM
Pretty nice. But swap the round extenders for red ones. :gawe:
Title: Re: Sage's Showcase
Post by: J on July 28, 2011, 12:35:18 PM
SAGE! POST THE INSIDES!

Pretty nice. But swap the round extenders for red ones. :gawe:
So it matches the HP motor :gawe:
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2011, 02:45:24 PM
(https://gametechmods.com/uploads/images/77122screenshot_37.png)


Nothing special
Title: Re: Sage's Showcase
Post by: That Robot is a Spy! on July 28, 2011, 02:49:34 PM
(https://gametechmods.com/uploads/images/77122screenshot_37.png)


Nothing special
Why's the disc at an angle?
Title: Re: Sage's Showcase
Post by: NFX on July 28, 2011, 02:50:42 PM
So it hits stuff in the middle.
Title: Re: Sage's Showcase
Post by: Naryar on July 28, 2011, 02:51:31 PM
needs moar red extenders
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2011, 02:57:20 PM
So it hits stuff in the middle.

It also protects the motor a bit
Title: Re: Sage's Showcase
Post by: NFX on July 28, 2011, 03:00:40 PM
Are the irons at that angle so they have a wider area with which to hit the opponent?
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2011, 03:02:21 PM
Are the irons at that angle so they have a wider area with which to hit the opponent?

No, it just looks cooler.
Title: Re: Sage's Showcase
Post by: J on July 28, 2011, 03:32:45 PM
For some reason, I thought Sage's BOT-204 had Redbird drive.

Are the irons at that angle so they have a wider area with which to hit the opponent?

No, it just looks 20% cooler.
That, that it does.
Title: Re: Sage's Showcase
Post by: 090901 on July 28, 2011, 06:18:37 PM
needs more red extender!
Title: Re: Sage's Showcase
Post by: Sage on July 28, 2011, 10:20:54 PM
(https://gametechmods.com/uploads/images/5889Untitled-2.png)


The new Iceberg. 395.5, DSA.




Restocked coming soon.
Title: Re: Sage's Showcase
Post by: J on July 28, 2011, 10:27:33 PM
Would love to suggest ice-picks, but you have a "thing" agenst terrible weapon choices.
That, or you could make the ends of the weapons like a fork, and put Irons on them.
Title: Re: Sage's Showcase
Post by: Pwnator on July 29, 2011, 06:28:29 AM
Slope the rear so it doesn't pull off some ballet stuff when it turns around (it has done that a lot of times in testing). :P
Title: Re: Sage's Showcase
Post by: NFX on July 29, 2011, 09:46:19 AM
Looks pretty good. Does it suffer from Bounty Hunter Syndrome at all?
Title: Re: Sage's Showcase
Post by: Pwnator on July 29, 2011, 08:03:10 PM
Does it suffer from Bounty Hunter Syndrome at all?

Yep. But it's not built to counter wedges anyway. :P
Title: Re: Sage's Showcase
Post by: Sage on July 29, 2011, 08:23:37 PM
Slope the rear so it doesn't pull off some ballet stuff when it turns around (it has done that a lot of times in testing). :P

good idea! too much work >.>
Title: Re: Sage's Showcase
Post by: J on July 29, 2011, 08:54:00 PM
Slope the rear so it doesn't pull off some ballet stuff when it turns around (it has done that a lot of times in testing). :P

good idea! too much work >.>
But then you would end up with less casters :O
Title: Re: Sage's Showcase
Post by: Pwnator on July 29, 2011, 09:17:53 PM
Uhh... he won't? He would be sloping the rear, not the front.
Title: Re: Sage's Showcase
Post by: Sage on July 29, 2011, 09:31:04 PM
yep and i think i have the weight to do it too.
Title: Re: Sage's Showcase
Post by: Sage on August 06, 2011, 07:43:45 PM
(https://gametechmods.com/uploads/images/15197Untitled-1.png)


DSA, 800.0, 2 blacks.


Comments?
Title: Re: Sage's Showcase
Post by: Scrap Daddy on August 06, 2011, 07:47:27 PM
looks good.

so good it looks like something I would build...




hahahahah :P
Title: Re: Sage's Showcase
Post by: Somebody on August 06, 2011, 07:49:09 PM
Random pointy tip is random.
Title: Re: Sage's Showcase
Post by: NFX on August 06, 2011, 07:56:16 PM
Cool. =) It's quite nicely built, but I don't like it that much for some reason. I wonder if it's the odd angle of the Face Spinners.
Title: Re: Sage's Showcase
Post by: Meganerdbomb on August 06, 2011, 08:38:48 PM
Face spinners make me happy.
Title: Re: Sage's Showcase
Post by: Pwnator on August 06, 2011, 08:42:06 PM
y'all are buildin' hybrids without me :(

Also, LAWL POINTY TIP
Title: Re: Sage's Showcase
Post by: Sage on August 06, 2011, 08:45:31 PM
pwnator come backkkk


@ pointy tip: i needed to reach 800.0 somehow...
Title: Re: Sage's Showcase
Post by: JoeBlo on August 06, 2011, 09:00:20 PM
Awesome robot is Awesome

(that robot skin is the same image I used as the splash background on "Cranium Kruncher" in the Skinning competition :P)
Title: Re: Sage's Showcase
Post by: FOTEPX on August 06, 2011, 09:13:52 PM
Ooof...
Title: Re: Sage's Showcase
Post by: russian roulette on August 06, 2011, 09:33:14 PM
Looks awesome.
Title: Re: Sage's Showcase
Post by: Naryar on August 06, 2011, 10:33:00 PM
looking pretty awsum
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on August 07, 2011, 01:49:11 AM
:D

Couldn't you have used a half ice pick instead of the pointy tip?

But still, :D
Title: Re: Sage's Showcase
Post by: Sage on August 07, 2011, 01:52:13 AM
probably, but the ice pick has a different AP. it doesn't really matter. just there for no reason other than to make me 800.0, cause i spent so much time perfecting the chassis.
Title: Re: Sage's Showcase
Post by: nightcracker on August 07, 2011, 03:44:52 AM
I'd suggest changing the pointy tip to a bear claw facing downwards to munch on long middle wedges.

Rest of the bot seems nice, but the VS motors are a tad exposed. I'm not so sure how effective the face spinners are, but consider dropping them for more defense.
Title: Re: Sage's Showcase
Post by: JoeBlo on August 07, 2011, 04:36:28 AM
Ruin a cool looking robot by making it more generic

I think thats what your trying to say, right? :P
Title: Re: Sage's Showcase
Post by: nightcracker on August 07, 2011, 04:41:36 AM
Not necessarily, but I can understand that you read in it.

Well, you decide, build for coolness or effectiveness. Sometimes in a bright spark you build a bot that has both, great, but sometimes you'll have to choose.
Title: Re: Sage's Showcase
Post by: JoeBlo on August 07, 2011, 04:50:15 AM
Well, you decide, build for coolness or effectiveness.

I have been building for coolness for nearly 3 years  :gawe:
Title: Re: Sage's Showcase
Post by: Scorpion on August 07, 2011, 06:09:51 AM
Smexy bot sage
Title: Re: Sage's Showcase
Post by: infiniteinertia on August 07, 2011, 08:54:07 AM
^^^ What he said :D
Title: Re: Sage's Showcase
Post by: J on August 07, 2011, 03:49:51 PM
Dity Bones looks really hardcore. Love the fact that its exactly 800.0

Well, you decide, build for coolness or effectiveness.

I have been building for coolness for nearly 3 years  :gawe:
JoeBlo - Making bots 20% cooler since 2008
Title: Re: Sage's Showcase
Post by: Sage on September 02, 2011, 12:47:43 PM
OKAY. I ANNOUNCE A CONTEST.

Whoever comes up with the best name for my next bot gets to name it. It's a tribute/rebuild of Barbed Obsidian.

GO
Title: Re: Sage's Showcase
Post by: G.K. on September 02, 2011, 12:49:28 PM
Unequivocal Despotism
Title: Re: Sage's Showcase
Post by: NFX on September 02, 2011, 12:55:32 PM
Vitreous Dark?
Title: Re: Sage's Showcase
Post by: russian roulette on September 02, 2011, 12:55:48 PM
Digital Decorum
Title: Re: Sage's Showcase
Post by: Scrap Daddy on September 02, 2011, 12:56:10 PM
Hanky Panky :trollface
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on September 02, 2011, 12:56:56 PM
"Rhyolitic lava flow"
Title: Re: Sage's Showcase
Post by: RpJk on September 02, 2011, 01:08:34 PM
Antidisesriplishmentdestroyingism
Title: Re: Sage's Showcase
Post by: Sage on September 02, 2011, 02:03:13 PM
(https://gametechmods.com/uploads/images/42957Untitled-1.png)


794.8 DSA 3 Blacks 6 razors


Wedges are fantastic.
Title: Re: Sage's Showcase
Post by: G.K. on September 02, 2011, 02:04:42 PM
Why so amazing.
Title: Re: Sage's Showcase
Post by: That Robot is a Spy! on September 02, 2011, 02:05:28 PM
Remove the side plows to get a few more razorz. Otherwise, no other faults.
Title: Re: Sage's Showcase
Post by: G.K. on September 02, 2011, 02:14:23 PM
Remove the side plows to get a few more razorz.

Why?
Title: Re: Sage's Showcase
Post by: NFX on September 02, 2011, 02:24:08 PM
Looks excellent. I'm not sure if the side Plows are for trapping opponents on the wedge, but they seem to protect the sides reasonably well.
Title: Re: Sage's Showcase
Post by: That Robot is a Spy! on September 02, 2011, 02:28:03 PM
Remove the side plows to get a few more razorz.

Why?

A) More Razorz = More Damage
B) Semi Usless, a robot would be lucky to get a hit there anyway. It could protect the rear wheels a bit better at least.
Title: Re: Sage's Showcase
Post by: Scrap Daddy on September 02, 2011, 02:31:08 PM
Remove the side plows to get a few more razorz.

Why?

A) More Razorz = More Damage
B) Semi Usless, a robot would be lucky to get a hit there anyway. It could protect the rear wheels a bit better at least.
no.
Title: Re: Sage's Showcase
Post by: nightcracker on September 02, 2011, 03:14:39 PM
Looks very very solid sage, nice job.

Not your fault, but this thing will be catfood for RPB-like FS's though.
Title: Re: Sage's Showcase
Post by: G.K. on September 02, 2011, 03:42:00 PM
Only if they outwedge it though.
Title: Re: Sage's Showcase
Post by: Sage on September 02, 2011, 03:46:41 PM
@TRIAS: No. Side plows help with trapping and stability and protection. More razors actually = LESS damage, because the DDTs would move slower with more weight, especially since these are firing UP, not down. You need as much KE as possible (while still having a good amount of damage) to lift bots and KO them.

@NC: Unlike any other bot besides HS? O.o
Like G.K. said, RPB has to outwedge me to do any damage.


(https://gametechmods.com/uploads/images/64818screenshot_90.png)


doubts?

Title: Re: Sage's Showcase
Post by: nightcracker on September 02, 2011, 04:27:26 PM
Ah, forgot that RPB's wedges are there to wedge (and thus can be outwedged), instead of mine's where they are so wide they usually slide under the opponents defense (ramplates, plows, etc).
Title: Re: Sage's Showcase
Post by: Sage on September 02, 2011, 04:47:01 PM
So what you are saying now is that bots with really, REALLY wide wedges will beat it?
Title: Re: Sage's Showcase
Post by: nightcracker on September 02, 2011, 04:58:39 PM
So what you are saying now is that bots with really, REALLY wide wedges will beat it?

I'm not sure, we could find out :D

Wanna do a HW challenge after this rumble with my Bug Bite FS vs your Hanky Panky?

If you do the only problem is that I won't be home most likely for two weeks due to my personal situation and I don't have it online (I think).
Title: Re: Sage's Showcase
Post by: Badnik96 on September 02, 2011, 05:30:55 PM
Awesome, especially the ramplates.
Title: Re: Sage's Showcase
Post by: infiniteinertia on September 02, 2011, 09:55:51 PM
YAY YAY

YAYA

(: but i will out do
Title: Re: Sage's Showcase
Post by: Sage on September 02, 2011, 10:53:24 PM
YAY YAY

YAYA

(: but i will out do

But for that.. you'd have to build something O:

:P
Title: Re: Sage's Showcase
Post by: J on September 03, 2011, 10:13:48 AM
Hank Panky goes from this:
(https://gametechmods.com/RA2wiki/images/0/0e/HankyPanky.JPG)
To something god-tier.

.....Incredible.
Title: Re: Sage's Showcase
Post by: kill343gs on September 03, 2011, 11:17:13 AM
cute
Title: Re: Sage's Showcase
Post by: Sage on September 03, 2011, 11:33:45 AM
cute
:FFFUUU
Title: Re: Sage's Showcase
Post by: smashysmashy on September 03, 2011, 12:16:08 PM
And to think that Hanky Panky beat me today and it was because Hanky was better...
Title: Re: Sage's Showcase
Post by: Suzaku on June 04, 2012, 02:25:24 PM
Found some BOTM pictures that never made it into my showcase.
(https://gametechmods.com/uploads/images/84503WINNARRR.jpg)

Lol, what.... Bumblebee now has the exact chassis shape as ASD. :P
Title: Re: Sage's Showcase
Post by: Badnik96 on June 04, 2012, 02:30:59 PM
oh hey, an oldie!
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on June 04, 2012, 05:08:01 PM
I saw a new post in Sage's showcase and I was like "YESSSS."

But then I entered and was sadly disappointed.

BY THE WAY, that version of Hanky Panky (on pg 68 here) is nowhere to be seen in ReStocked.
Title: Re: Sage's Showcase
Post by: Sage on June 04, 2012, 05:11:12 PM
Found some BOTM pictures that never made it into my showcase.
(https://gametechmods.com/uploads/images/84503WINNARRR.jpg)

Lol, what.... Bumblebee now has the exact chassis shape as ASD. :P

yes it does. somehow, i inadvertently cloned ASD without knowing. must have seen the pic once a few years previous... anyway, the design rocks!

also, sorry ROBO. I'll make something soon. But yeah, i forgot to put it in the pack.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on June 04, 2012, 05:28:59 PM
Is anyone the official "keeper" of all the bots? If not, we should definitely have someone do that. I just spent the past hour or so organizing everything that was in the pack.
Title: Re: Sage's Showcase
Post by: Sage on June 04, 2012, 11:26:05 PM
Seems like you'd be the perfect man for the job. It was my job, but I'm a very unorganized person.
Title: Re: Sage's Showcase
Post by: Gauche Suede on June 05, 2012, 10:01:09 AM
(https://gametechmods.com/uploads/images/42957Untitled-1.png)


794.8 DSA 3 Blacks 6 razors


Wedges are fantastic.
@ Sage
how do you overlap the snowplows and the ramplates using a BA? i tried to do that on Re_Birthday 2, but i can't because the wedge is at an odd angle.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on June 05, 2012, 11:40:44 AM
I'm fairly sure he mounted that whole front armor setup off of the blue snappers, so he did it with either some snapper loading or eFFe'ing.

Seems like you'd be the perfect man for the job. It was my job, but I'm a very unorganized person.

Sounds good.
Title: Re: Sage's Showcase
Post by: Sage on June 05, 2012, 03:24:19 PM
I put it on the bot exchange. R0B0, add it to the collection. Gauche, you can check out my setup.
Title: Re: Sage's Showcase
Post by: Gauche Suede on June 06, 2012, 07:57:57 AM
I put it on the bot exchange. R0B0, add it to the collection. Gauche, you can check out my setup.
and one more thing, which wedge is better? snapper2 wedge or DDT wedge?
Title: Re: Sage's Showcase
Post by: Pwnator on June 06, 2012, 08:02:29 AM
DDT wedges are consistently better than Snapper2 wedges, although there are occasions where Snapper2 wedges can be extremely wedgy.
Title: Re: Sage's Showcase
Post by: Gauche Suede on June 06, 2012, 08:36:01 AM
DDT wedges are consistently better than Snapper2 wedges, although there are occasions where Snapper2 wedges can be extremely wedgy.
then why does sage use an Snapper2 wedge on Hanky Panky? no space left?
Title: Re: Sage's Showcase
Post by: Pwnator on June 06, 2012, 08:53:26 AM
If it works, it works. He did say the wedges were fantastic.
Title: Re: Sage's Showcase
Post by: Mecha on June 06, 2012, 10:50:33 AM
The new Hanky Panky is amazing, i have never seen anything like it before.
Nice job.
Title: Re: Sage's Showcase
Post by: kill343gs on June 06, 2012, 11:35:57 AM
DDT wedges are consistently better than Snapper2 wedges, although there are occasions where Snapper2 wedges can be extremely wedgy.

My test results were kinda iffy, to be honest. Infinite still swears that Snapper2 wedges are the best. I would need to dive into it deeper to really figure out what's what.
Title: Re: Sage's Showcase
Post by: Sage on June 06, 2012, 11:43:11 AM
Well snapper 2 wedges have the axle closer to the ground, making the wedges a little less steep. They also have a little more give than DDTs, meaning you can "bend" them a bit more to put more pressure on the edge.

DDT wedges don't bend like, at all, meaning they won't really bounce if you hit something with your wedges dead on. This can also be very useful. All depends on what testing was like.
Title: Re: Sage's Showcase
Post by: R0B0SH4RK on June 06, 2012, 02:36:43 PM
In other words, "WE HAVE NO IDEA HOW WEDGES REALLY WORK."
Title: Re: Sage's Showcase
Post by: Sage on December 23, 2012, 01:59:35 AM
Sage hasn't showcased anything this year. :( Still gets a vote from me.

D:


(https://gametechmods.com/uploads/images/84782screenshot_92.png)


While not as weapon heavy as some other FS bots, it has better wedges than most. I used the weight that would normally go into weapons for baseplate mounting the drive and the wedges, which I've found provides better stability and better wedges.


lol but really i just saw fracture's post and built whatever came to mind. Don't judge me too harshly, haven't built in over a year...
Title: Re: Sage's Showcase
Post by: J on December 23, 2012, 02:39:12 AM
With the bottoms of those Snappers~
Were those axle-loaded?

I mean....

I could actually try and make something similar to it, since I can understand/know how the whole thing was put together.
Would be fairly easy to do, too O,o
Title: Re: Sage's Showcase
Post by: Mr. AS on December 23, 2012, 06:58:00 PM
ooo likelikelike

how much better do you think baseplate drive makes the wedges? because ive had bots with snapper'd drive that still have very good wedges iirc. is the ~20+ kg that goes into making the chassis large enough for the bulky HPZ worth it?
Title: Re: Sage's Showcase
Post by: Sage on December 23, 2012, 07:07:07 PM
With the bottoms of those Snappers~
Were those axle-loaded?

I mean....

I could actually try and make something similar to it, since I can understand/know how the whole thing was put together.
Would be fairly easy to do, too O,o

The bottom of the snappers were snapper-loaded.

Yea, it's not the most complex build, but getting everything to fit just right was a nightmare.
Title: Re: Sage's Showcase
Post by: 090901 on December 23, 2012, 07:12:24 PM
Looks nice.
Also,
(https://gametechmods.com/uploads/images/45492MAGIC.png)


DAT MAGICAL BEARD
Title: Re: Sage's Showcase
Post by: Virus Bomb on December 23, 2012, 08:05:10 PM
good to see you building again.
Title: Re: Sage's Showcase
Post by: Gauche Suede on December 23, 2012, 08:44:01 PM
With the bottoms of those Snappers~
Were those axle-loaded?

I mean....

I could actually try and make something similar to it, since I can understand/know how the whole thing was put together.
Would be fairly easy to do, too O,o

The bottom of the snappers were snapper-loaded.

Yea, it's not the most complex build, but getting everything to fit just right was a nightmare.
Yeah, the hardest part of snapper loading isn't doing it, but guessing which part goes where after the bot turns normal again.
Title: Re: Sage's Showcase
Post by: Venko on March 28, 2013, 04:22:19 PM
Hey, Sage...  :trollface

Title: Re: Sage's Showcase
Post by: Sage on March 28, 2013, 04:25:38 PM
It's funny cause my birthday isn't till tomorrow, but it's tomorrow wherever venko is from




ALSO I APOLOGIZE FOR POSTING HERE.
Title: Re: Sage's Showcase
Post by: ianh05 on March 28, 2013, 04:38:34 PM
Came here thinking sage posted a bot, leaving  :(


Also it's tomorrow here in Aus so happy birthday from the future!
Title: Re: Sage's Showcase
Post by: Venko on March 28, 2013, 04:44:37 PM
(https://gametechmods.com/uploads/images/33713hehe.gif)
Title: Re: Sage's Showcase
Post by: infiniteinertia on March 28, 2013, 06:58:15 PM
i was so excited...but anyway.........build soon college boi :3
Title: Re: Sage's Showcase
Post by: Sage on March 28, 2013, 07:02:20 PM
Building something fun for tomorrow, and then something a little more serious soon.
Title: Re: Sage's Showcase
Post by: Sage on March 28, 2013, 11:37:18 PM
Building something fun for tomorrow, and then something a little more serious soon.

SO I finished it today. I present the best robot I HAVE EVER BUILT.


IT EATS ALL THE ROBOTS


IT CAN'T BE STOPPED


IT IS




(https://gametechmods.com/uploads/images/6461screenshot_98.png)


the meticulously planned insides:


(https://gametechmods.com/uploads/images/4151screenshot_101.png)


2 blacks, rest you can see.

Title: Re: Sage's Showcase
Post by: 090901 on March 28, 2013, 11:38:45 PM
OH MY GOD I FAINTED WITH FEAR WHEN I SAW IT
Title: Re: Sage's Showcase
Post by: Pwnator on March 28, 2013, 11:45:45 PM
NEW COAL MINER PLS
Title: Re: Sage's Showcase
Post by: infiniteinertia on March 29, 2013, 09:57:03 AM
omfg..........this is amazing. how does it perform? with just razors? with your ugly emergency wedges :3?

anyways I SO HAPPY
Title: Re: Sage's Showcase
Post by: Naryar on March 29, 2013, 11:55:10 AM
...What

Title: Re: Sage's Showcase
Post by: Mr. AS on March 29, 2013, 01:33:00 PM
Building something fun for tomorrow, and then something a little more serious soon.

SO I finished it today. I present the best robot I HAVE EVER BUILT.


IT EATS ALL THE ROBOTS


IT CAN'T BE STOPPED


IT IS




(https://gametechmods.com/uploads/images/6461screenshot_98.png)


the meticulously planned insides:


(https://gametechmods.com/uploads/images/4151screenshot_101.png)


2 blacks, rest you can see.


damn son
Title: Re: Sage's Showcase
Post by: Venko on March 29, 2013, 02:22:28 PM
Congratulations Sage for two things :
1. Getting 19.
2. For making a bot with the right amounts of both effectiveness and art. I want to see a bots with this right balance every day. Keep building stock Sage, You are good at it...
 :claping
Title: Re: Sage's Showcase
Post by: Up_and_Down on April 09, 2013, 10:54:00 AM
Wow its amazing :D
Title: Re: Sage's Showcase
Post by: infiniteinertia on April 09, 2013, 08:25:11 PM
plz dont spam like this...consider it your first warning
Title: Re: Sage's Showcase
Post by: Sage on April 09, 2013, 10:30:34 PM
plz dont spam like this...consider it your first warning

but i like compliments D:
Title: Re: Sage's Showcase
Post by: Badnik96 on April 10, 2013, 08:07:13 AM
How is that spam? He was complimenting the bot, and it was on topic. Sure it was a week or two late but still.

I myself love the weapon setup :D
Title: Re: Sage's Showcase
Post by: infiniteinertia on April 10, 2013, 09:52:30 AM
dont argue. unnecessary bump
Title: Re: Sage's Showcase
Post by: Sage on March 10, 2014, 03:53:11 AM
(https://gametechmods.com/uploads/images/69600screenshot_104.png)


for kosflow tourney


the idea was since there were a lot of HS and SnS, i could use wide caster armor to protect myself. RAD sweepers are my favorite weapon, and i had some extra weight so i put some ramming weapons on there.


Probably sucks but i wasn't about to enter Bumble Bee Jr. or some random HS
Title: Re: Sage's Showcase
Post by: Naryar on March 10, 2014, 04:56:42 AM
so sexy

also imma go bugger kos to change a single extender to a red one
Title: Re: Sage's Showcase
Post by: Sage on March 10, 2014, 12:16:15 PM

also imma go bugger kos to change a single extender to a red one

you are the devil
Title: Re: Sage's Showcase
Post by: KOS on March 10, 2014, 12:58:32 PM
Looking good as usual Sage :mrgreen:, send it in when you're ready.
Title: Re: Sage's Showcase
Post by: Mr. AS on March 10, 2014, 03:23:40 PM
rad drive, lol.
Title: Re: Sage's Showcase
Post by: Sage on June 25, 2015, 01:43:41 AM
BTTB entry. What I had to work with:

(https://gametechmods.com/uploads/images/66061spinnydinner.png)

What I made:

(https://gametechmods.com/uploads/images/41134screenshot_2.png)

spike strips on axles look gross so i had to make the rest of the bot look sexy.

terribly tedious to build. Had to use ASAS (MR. AS Advanced Stacking) probably 200 times trying to stack those snappers (3 on each side). Then once i put one HPZ on there was no room for the control board so I had to individually use the original axle load glitch (using axle mounts on the chassis) for each motor to trigger the snapper load and move them out of the way. 2 Blacks, DSA, 795.7.
Title: Re: Sage's Showcase
Post by: Philippa on June 25, 2015, 01:59:32 AM
Damn that's tidy.
Title: Re: Sage's Showcase
Post by: Badnik96 on June 25, 2015, 03:11:57 AM
God dammit. Now I'm outclassed even in the HS department.
Title: Re: Sage's Showcase
Post by: Naryar on June 25, 2015, 03:48:36 AM
this is kinda ridiculous
Title: Re: Sage's Showcase
Post by: G.K. on June 25, 2015, 06:28:44 AM
<3 <3 <3
Title: Re: Sage's Showcase
Post by: Squirrel_Monkey on June 25, 2015, 06:34:33 AM
Wait, 3 snapper stack is legit? Wow I can make some crazy stuff now.
You got a link for how to do it?
Title: Re: Sage's Showcase
Post by: Pwnator on June 25, 2015, 06:43:32 AM
what happened to the movepixel dl link

i needed to stack 3 blacks :<
Title: Re: Sage's Showcase
Post by: G.K. on June 25, 2015, 06:46:13 AM
Pwn:

http://www.solidfiles.com/d/a384a6d301/movepixel_beta.rar (http://www.solidfiles.com/d/a384a6d301/movepixel_beta.rar)

I also included an edited version that uses the WASD keys instead of the defaults for laptops like mine that don't have the default END/DEL/PGDOWN/HOME setup.

e: Also there's this one sage made.
https://gametechmods.com/uploads/files/movepixelSAGEMOD.zip (https://gametechmods.com/uploads/files/movepixelSAGEMOD.zip)
For all of those who don't have any of the keys that NC is using (like, say, on an old macbook pro) i modded the file to use UHJK instead (which should be on everyones keyboard). Heres the commands:

ALT+Enter - click mouse button
SHIFT+H - rotate counter-clockwise
SHIFT+K - rotate clockwise
CTRL+U - move component up
CTRL+J - move component down
ALT+U - move cursor one pixel up
ALT+J - move cursor one pixel down
ALT+H - move cursor one pixel left
ALT+K - move cursor one pixel right
Title: Re: Sage's Showcase
Post by: Sage on June 25, 2015, 07:42:49 AM
what happened to the movepixel dl link

i needed to stack 3 blacks :<

only casuals use movepixel. I consider it cheating now (which i know goes against what I said years ago).

Wait, 3 snapper stack is legit? Wow I can make some crazy stuff now.
You got a link for how to do it?

Yeah. I saw Mr. AS video here: https://www.youtube.com/watch?feature=player_embedded&v=TZrwq0a_Fi0 (https://www.youtube.com/watch?feature=player_embedded&v=TZrwq0a_Fi0)

And then I was like hmmm I wonder if this works for snappers... So after a lot of testing I was able to do it and stack 3 of them. I learned all the tricks to this glitch too, and it's much simpler than all the random stuff Mr. AS does in the video lol. Just takes practice. If people use this more lets keep using the ASAS name.
Title: Re: Sage's Showcase
Post by: martymidget on June 25, 2015, 08:24:47 AM
oh my god
Title: Re: Sage's Showcase
Post by: RedAce on June 25, 2015, 10:12:39 AM
Oh Sage. You find ways to make your bot looks so cool from something so disgusting. Nice job you great wizard.
Title: Re: Sage's Showcase
Post by: Thrackerzod on June 25, 2015, 10:36:18 AM
Wow, that's beautiful.  I didn't give you a whole lot to work with there.
Title: Re: Sage's Showcase
Post by: Pwnator on June 25, 2015, 10:54:40 AM
It's kinda weird that the static HS has equal if not more reach than the flail HS

but screw that

you tried so hard to rotate the snapper arms to form a 'Y'

and the top-down image is too tantalizing
Title: Re: Sage's Showcase
Post by: infiniteinertia on June 25, 2015, 12:30:57 PM
so stock building is not as dead as i thought it would be

updates from you, pwn, k343, others...  :approve:

i guess i have no choice
Title: Re: Sage's Showcase
Post by: 090901 on June 25, 2015, 05:42:25 PM
God dammit. Now I'm outclassed even in the HS department.
IDK what you are talking about I mean a 36 HS should have no problem with it.
Title: Re: Sage's Showcase
Post by: Sage on June 25, 2015, 06:48:40 PM
God dammit. Now I'm outclassed even in the HS department.
IDK what you are talking about I mean a 36 HS should have no problem with it.

Yea spike strips on axles are really bad. I was thinking about replacing the top spike strip with an iron and then replacing all the razors with irons, but I didn't want to cop out of the "use the weapons from the old one" scheme. Can't believe badnik just gets to build a straight 36HS lmao

EDIT: Nvm, it sucks too much not to use the irons. New version: Still blows but maybe I won't lose to middleweights. NOW WITH PATENTED EXTENDER ARMOR
(https://gametechmods.com/uploads/images/17238screenshot_4.png)
Title: Re: Sage's Showcase
Post by: Badnik96 on June 25, 2015, 07:07:33 PM
But it looks so damn cool >.>
Title: Re: Sage's Showcase
Post by: Somebody on June 25, 2015, 08:24:30 PM
How much weight would you have leftover if you just built a generic 36HS off of that setup?
Title: Re: Sage's Showcase
Post by: 090901 on June 25, 2015, 08:27:49 PM
How much weight would you have leftover if you just built a generic 36HS off of that setup?
I'm not even sure if you could make a 36 HS off the setup because of the weight of the snappers.

edit: if my math is correct 360 (weapons)  + 78 (snappers) + 180(hpz) + 56(tribars) + 24 (if you just use one extender for 3 weapons) + 60 (batts) + 4 (cb) + 24 (wheels) = 786 kg leaves 14kg for chassis so i doubt it

Title: Re: Sage's Showcase
Post by: Sage on June 25, 2015, 08:38:52 PM
How much weight would you have leftover if you just built a generic 36HS off of that setup?
I'm not even sure if you could make a 36 HS off the setup because of the weight of the snappers.

edit: if my math is correct 360 (weapons)  + 78 (snappers) + 180(hpz) + 56(tribars) + 24 (if you just use one extender for 3 weapons) + 60 (batts) + 4 (cb) + 24 (wheels) = 786 kg leaves 14kg for chassis so i doubt it



Yeah I could do it with 4 snappers and using 2 extenders to mount the drive.
Title: Re: Sage's Showcase
Post by: Pwnator on June 26, 2015, 01:07:27 AM
rofl the original mw had more spike strips than yours

but yeah it's still in the spirit of the original so still p cool
Title: Re: Sage's Showcase
Post by: Sage on September 13, 2015, 02:27:51 AM
Well this was a waste of an afternoon.

(https://gametechmods.com/uploads/images/94023Untitled-1.png)

The idea was to take N00bot and make it even shallower... like as shallow as possible.

Cool idea but it doesn't make it any better against HS, and the wedges are absolute trash because all of the weight is so far back. Like sure it can OHKO bots that it gets under but it can't even get under EMERGENCY lol

Sad too cause it took me forever to stack three blacks
Title: Re: Sage's Showcase
Post by: madman3 on September 13, 2015, 04:42:46 AM
That specific wedge setup might be responsible too. Looks like a good build technically but yeah I can imagine it causing practical problems.
Title: Re: Sage's Showcase
Post by: Mecha on September 13, 2015, 02:11:24 PM
It looks awesome but i can see why it would have problems.
Title: Re: Sage's Showcase
Post by: Sage on September 25, 2015, 02:17:13 AM
http://www.twitch.tv/breau_/ (http://www.twitch.tv/breau_/)

streaming some RA2. Thought it'd be fun to give it a try. building a bot for RA2 league

EDIT: okay done. apparently i chose a bad time to do it lol. posting the bot I built in a bit
Title: Re: Sage's Showcase
Post by: Sage on September 25, 2015, 04:07:15 AM
Here's the stream recording if anyone wants to watch
https://www.youtube.com/watch?v=16r_rgogcDE&feature=youtu.be (https://www.youtube.com/watch?v=16r_rgogcDE&feature=youtu.be)

And the bot:
(https://gametechmods.com/uploads/images/36536screenshot_4.png)

I wanted to see if I could make a HS with 5 motors using bear claws. I spent most of my 5 hour car ride a few days ago mulling over different setups and math. Coulda used 2 HPz for drive but I couldn't make a chassis that was 18kg. Anyway, if you cant tell, the middle weapon motor is an HPztek, the rest are normal ztek. 2 blacks, 45 claws, DSA, 799.5. Watch the video for the setup.
Title: Re: Sage's Showcase
Post by: RedAce on September 25, 2015, 04:44:10 AM
I like it.  You don't see a HS with five motors every day.  Is is any good in battle?

And Sage, shoutouts for having that beard is still growing strong. :P
Title: Re: Sage's Showcase
Post by: Sage on September 27, 2015, 12:53:36 PM
(https://gametechmods.com/uploads/images/27987screenshot_6.png)
Title: Re: Sage's Showcase
Post by: rnifnuf on September 27, 2015, 01:01:31 PM
The chassis looks really neat. How did you do it?
Title: Re: Sage's Showcase
Post by: Virus Bomb on September 27, 2015, 01:01:46 PM
why not just add a little chassis space behind the battery and put the green snapper there?
Title: Re: Sage's Showcase
Post by: Sage on September 27, 2015, 01:07:34 PM
The chassis looks really neat. How did you do it?
Trovaner chassis glitch. You can look up the basics in my thread in the tutorials section.

why not just add a little chassis space behind the battery and put the green snapper there?

Because the entire point of the bot was to experiment with how to make wedges better. The idea was that if the rotation point of the wedge was farther back, all of the frontal weight would push down harder, create more force and outwedging everyone else.
Title: Re: Sage's Showcase
Post by: Virus Bomb on September 27, 2015, 01:14:02 PM
Because the entire point of the bot was to experiment with how to make wedges better. The idea was that if the rotation point of the wedge was farther back, all of the frontal weight would push down harder, create more force and outwedging everyone else.

are the wedges any better than other single wedged bots?
Title: Re: Sage's Showcase
Post by: Sage on September 27, 2015, 01:16:57 PM
Because the entire point of the bot was to experiment with how to make wedges better. The idea was that if the rotation point of the wedge was farther back, all of the frontal weight would push down harder, create more force and outwedging everyone else.

are the wedges any better than other single wedged bots?

From what I can tell they are much better. Going to try this on a duel wedge bot next.
Title: Re: Sage's Showcase
Post by: Sage on September 29, 2015, 06:46:09 AM
(https://gametechmods.com/uploads/images/2491screenshot_12.png)
3blacks DSA 795

Another day, another failed experiment. Was trying to see if vertical caster sides and a wedges middle would work, to be good against HS. Didn't really work. and the wedges blow. I'm wondering if wedges won't be good if you connect the extenders weird like I did... as if it puts the torque in a less than ideal angle. idk. looks hella cool tho

 
Title: Re: Sage's Showcase
Post by: Mr. AS on September 29, 2015, 09:25:33 AM
Why do you have 3 blacks for 4 HPZs and 2 DDTs? 400 + 1000 = 1400, each black is 800, 2 blacks should be enough.
Title: Re: Sage's Showcase
Post by: Sage on September 29, 2015, 10:05:03 AM
Why do you have 3 blacks for 4 HPZs and 2 DDTs? 400 + 1000 = 1400, each black is 800, 2 blacks should be enough.

Because, despite having enough power, overloading the amperage makes the DDTs more powerful. You can see this when trying to use the rupt glitch. At least that's what me and pyscolone thought was going on, could be wrong. Just a general rule I've always built by.
Title: Re: Sage's Showcase
Post by: Virus Bomb on September 29, 2015, 11:21:05 AM
yeah popups with 3-4 blacks seem to be more powerful than those with 2.
about the wedges, i remember 123 saying that offsetting the wedges from the ap makes them worse
Title: Re: Sage's Showcase
Post by: Sage on September 29, 2015, 12:10:34 PM
yeah popups with 3-4 blacks seem to be more powerful than those with 2.
about the wedges, i remember 123 saying that offsetting the wedges from the ap makes them worse

I feel like I knew this but convinced myself otherwise so that my bots could look better. alright attemtping making best popup ever round 3 lets go
Title: Re: Sage's Showcase
Post by: kill343gs on October 11, 2015, 09:59:58 AM
i saw dragonfly and was like oh that looks pretty run of the mill, dont know why sa- oh. oh. ohhhhh. gotcha
Title: Re: Sage's Showcase
Post by: Sage on November 03, 2015, 07:49:07 AM
One of the bots for RA2 League! (The other one is just Hanky Panky. Was too lazy to build 2)

(https://gametechmods.com/uploads/images/23411screenshot_13.png)

Almost every HS I've ever built was to make it look nice, have a cool setup, minimize extender work, etc.

This time I wanted to optimize its battle effectiveness. The wide wheel base helps prevent havoks (at least from what I've seen) and improves turn speed. Bear claws are very good against other HS, and also are light-weight enough to add some more weapons. There are 6 maces, 6 irons, and 30 bear claws. The irons knock away popups, and the maces hit the top of popups that don't get knocked away.

799 DSA 2 blacks
Title: Re: Sage's Showcase
Post by: Pwnator on November 03, 2015, 10:03:02 AM
ooooh that stack looks gooood
Title: Re: Sage's Showcase
Post by: Mystic2000 on November 03, 2015, 10:53:29 AM
This may actually make me stop thinking of 36HS as painfully annoying to build and get me to build some, good work

Title: Re: Sage's Showcase
Post by: MassimoV on November 05, 2015, 10:59:50 PM
Damn boy, nice.
Title: Re: Sage's Showcase
Post by: Scorpion on November 06, 2015, 06:24:23 AM
Snapper stack so sexy, Sage still showing skillz.
Title: Re: Sage's Showcase
Post by: RedAce on November 06, 2015, 06:43:51 AM
(The other one is just Hanky Panky. Was too lazy to build 2)
Did you name it "Dad" for this tournament?  :P

Anyway, that HS looks sexy.
Title: Re: Sage's Showcase
Post by: Sage on November 06, 2015, 07:22:04 AM
(The other one is just Hanky Panky. Was too lazy to build 2)
Did you name it "Dad" for this tournament?  :P

Anyway, that HS looks sexy.

Yep. Supreme DadLord to be more specific.
Title: Re: Sage's Showcase
Post by: martymidget on November 06, 2015, 07:55:08 AM
hnng
Title: Re: Sage's Showcase
Post by: Sage on November 22, 2015, 10:50:07 PM
Was trying to build a LW HS setup to show Boby in his showcase, ended up building this... thing

(https://gametechmods.com/uploads/images/97882screenshot_16.png)

248.9 (really tight chassis), invertible (hardest part). DSA
Title: Re: Sage's Showcase
Post by: Mecha on November 22, 2015, 11:02:51 PM
woah
That looks insane.
Does having that small of chassis give it any problems though?
Title: Re: Sage's Showcase
Post by: Sage on November 22, 2015, 11:11:43 PM
drives fine in the practice arena. seems to be more stable than a lot of similar bots.

EDIT: nevermind. in an actual fight it isnt stable at all.
Title: Re: Sage's Showcase
Post by: Pwnator on November 23, 2015, 01:59:39 AM
how the hell is that thing stable
Title: Re: Sage's Showcase
Post by: rnifnuf on November 23, 2015, 09:31:50 PM
EDIT: nevermind. in an actual fight it isnt stable at all.
And that's why Rude Bot doesn't have a minuscule chassis. This bot is still cool, though.
Title: Re: Sage's Showcase
Post by: Naryar on November 24, 2015, 06:34:36 AM
lol nasty pickle

it still looks neat tho although the upwards motors are bothering me for some reason.
Title: Re: Sage's Showcase
Post by: Sage on November 27, 2015, 09:39:34 AM
(https://gametechmods.com/uploads/images/17840butt.png)
DSA 248.7 black batt

my attempt at a stiltz bot

for that lw tourney going on
Title: Re: Sage's Showcase
Post by: 090901 on November 27, 2015, 12:24:37 PM
i hope we fight
Title: Re: Sage's Showcase
Post by: Naryar on November 27, 2015, 01:15:30 PM
it's kinda gay because it avoids stuff and it makes anything that isn't a HS (sometimes) or a VS irrelevant.

at the same time it is a hammer and it's done to kill the myriads of HS/popups that infect Stock LW, so... i am of two minds about this bot.
Title: Re: Sage's Showcase
Post by: Hercules on November 27, 2015, 04:07:06 PM
I'll have to rethink my entry
Title: Re: Sage's Showcase
Post by: Mecha on November 27, 2015, 04:39:23 PM
I'm lovin' it
now wtf am i gonna enter D:
Title: Re: Sage's Showcase
Post by: 090901 on November 27, 2015, 05:16:10 PM
I'll have to rethink my entry
I think that's the first time someone has ever said that because of a hammer bot.
Title: Re: Sage's Showcase
Post by: RedAce on November 27, 2015, 05:41:11 PM
Damn it, I could've tried that concept for Mjolnir for Ironbot Jr.  Probably would've gone worse, but innovation.

...Oh right.  The bot.  Yeah, it looks cool.
Title: Re: Sage's Showcase
Post by: Pwnator on November 27, 2015, 10:15:26 PM
Will rotating the horizontal bars forward and attaching the DDT upwards make it still drive well? Not sure if the chassis still needs more protection from stray popup hits or something.
Title: Re: Sage's Showcase
Post by: Sage on November 28, 2015, 12:46:25 AM
Will rotating the horizontal bars forward and attaching the DDT upwards make it still drive well? Not sure if the chassis still needs more protection from stray popup hits or something.

The beauty of it is that the chassis is too high for most popups to reach (especially if their smartzone is in a standard spot).
Title: Re: Sage's Showcase
Post by: Scorpion on November 28, 2015, 04:39:30 AM
I like it, it'll be a shame when it innevitably comes up against a spinner though
Title: Re: Sage's Showcase
Post by: Sage on November 28, 2015, 05:07:22 AM
Oh, if this bot wins 1 match I'll laugh.
Title: Re: Sage's Showcase
Post by: Sircreepalot2 on November 28, 2015, 12:35:02 PM
the beard majik will win it
Title: Re: Sage's Showcase
Post by: Sage on December 25, 2015, 02:52:05 AM
i hope we fight
Title: Re: Sage's Showcase
Post by: 090901 on December 25, 2015, 03:11:44 PM
i hope we fight
i have no regrets simply because i'm happy something other than a popup/hs won a lw tourney
Title: Re: Sage's Showcase
Post by: Sage on March 29, 2016, 12:26:12 AM
threw something together for geice's tourney

(https://gametechmods.com/uploads/images/3620screenshot_24.png)

2 nifties

really didn't put much thought into it.
Title: Re: Sage's Showcase
Post by: Gauche Suede on March 29, 2016, 12:59:22 AM
You do know that you only need 1 nifty right ?
Title: Re: Sage's Showcase
Post by: Sage on March 29, 2016, 01:48:28 AM
ehh the weapon is heavy and the motor isn't bursted so i want it to keep it at max power for a long time

plus i finished building it and had like 50kgs left so i put another battery and a few razors and ramplate on there

like i said i didn't think too hard on this one
Title: Re: Sage's Showcase
Post by: 09090901 on March 29, 2016, 01:57:44 AM
i like it, kinda reminds me of some of pys ai bots

and i think it's going to do alot better than you think

happy birthday btw
Title: Re: Sage's Showcase
Post by: Gauche Suede on March 29, 2016, 02:15:18 AM
Oh, almost forgot, happey birthday Sage, may your beard be eternal.
Title: Re: Sage's Showcase
Post by: Dexterhunter on March 29, 2016, 02:19:53 AM
Someone make a mod to make steel extenders the same weight as round extenders?
Title: Re: Sage's Showcase
Post by: Sage on March 29, 2016, 02:45:46 AM
Someone make a mod to make steel extenders the same weight as round extenders?

we found a hidden text file in the game that was a 140cm square extender weighing 5kg. considering it to be stock because it was in the files, it's been really useful for making long wedges and other things without spending too much weight on extenders. the other square extender lengths are still useless.
Title: Re: Sage's Showcase
Post by: Sage on April 01, 2016, 01:58:07 PM
Challenge from Clickbeetle: "Child's Play clone with ztek drive"

(https://gametechmods.com/uploads/images/76339screenshot_26.png)

247.3 DSA. If anyone can get the 0.3 kgs cut off the chassis so i can put another extender on there so it can be prettier you're my new favorite

here's the bot file

https://gametechmods.com/uploads/files/7831Pedophile.rar (https://gametechmods.com/uploads/files/7831Pedophile.rar)

probably could do it with baseplate anchors but then you'll also probably have to stack them into the nifty and i didnt want to do that
Title: Re: Sage's Showcase
Post by: Naryar on April 01, 2016, 02:56:31 PM
i dont think it is possible to shave 0.3 kg off that chassis
Title: Re: Sage's Showcase
Post by: Sage on April 01, 2016, 04:02:41 PM
i dont think it is possible to shave 0.3 kg off that chassis

there's an interesting exo-stack of the snapperII where a corner goes through an angled wall of the chassis that might make it possible. just wasn't patient enough to get it perfect
Title: Re: Sage's Showcase
Post by: RedAce on April 01, 2016, 04:16:10 PM
Was this Click asking you to do this as an indirect April Fools joke?

Well regardless, it looks fine.  Is it stable in the slightest and doesn't havok all over the place?
Title: Re: Sage's Showcase
Post by: Sage on April 01, 2016, 04:26:25 PM
Actually it's super weird. No havok, but it turns the opposite way it should. I had to reverse the wiring. never seen anything like it
Title: Re: Sage's Showcase
Post by: 09090901 on April 01, 2016, 07:17:31 PM
You could try stacking the snapper slightly inside the nifty.
Title: Re: Sage's Showcase
Post by: Sage on April 01, 2016, 07:32:58 PM
You could try stacking the snapper slightly inside the nifty.

you'd have to stack the battery after the snapper, and stack it into the CB and the snapper at the same time. Don't think its possible
Title: Re: Sage's Showcase
Post by: Clickbeetle on April 01, 2016, 10:10:43 PM
Holy carp you actually did it.  I wasn't sure it was possible.  I would have tried too hard to make it symmetrical.

Downloading .bot file now to see if it's as good as I thought it would be.
Title: Re: Sage's Showcase
Post by: 090901 on April 01, 2016, 10:19:01 PM
it's not truly a child's play clone if it doesnt have a black  :p

ALSO YOU ARE 3 YEARS LATE TO THE PUNCH MAN:
https://gametechmods.com/forums/index.php?topic=12954.msg595706#msg595706 (https://gametechmods.com/forums/index.php?topic=12954.msg595706#msg595706)


although your's is better since it has a lighter chassis.
Title: Re: Sage's Showcase
Post by: 09090901 on April 01, 2016, 10:31:07 PM
KOS built one with redbird weapon motors
i'm a little skeptical on it though
Title: Re: Sage's Showcase
Post by: Clickbeetle on April 01, 2016, 11:02:14 PM
Oh man I think I remember that thing.  It must have some insane stacking in there, and definitely plastic armor.

BTW, I tried the bot, and it works fine in the test garage... but it seems to Havok quite a lot in battle.  :(
Title: Re: Sage's Showcase
Post by: Meganerdbomb on April 01, 2016, 11:07:18 PM
You could try stacking the snapper slightly inside the nifty.

you'd have to stack the battery after the snapper, and stack it into the CB and the snapper at the same time. Don't think its possible
wat about with hax mode?
Title: Re: Sage's Showcase
Post by: Virus Bomb on April 01, 2016, 11:25:54 PM
was playing around with the chassis and lowered it a tiny bit, only to find out that the bbeans nifty can somehow fit yet the regular nifty can't...

but yeah your best bet is narrowing the front a bit and going for the exostack. looks cool though.

KOS built one with redbird weapon motors
i'm a little skeptical on it though

iah i'm skeptical on like half of his builds lol... i remember when you would get accused of bfe if you cross stacked blacks or did the 2 blacks + cb stack one too many times. things changed over time
Title: Re: Sage's Showcase
Post by: Sage on April 02, 2016, 02:24:02 AM
I think some people's games just have easier stacking. venko was the same way.
Title: Re: Sage's Showcase
Post by: Sage on September 03, 2016, 06:24:53 PM
(https://gametechmods.com/uploads/images/93110bear.png)

lol literally just old bear with wedges
Title: Re: Sage's Showcase
Post by: RedAce on September 03, 2016, 06:28:05 PM
Not bad.  Seems like it would utter destroy my entry.  What's the weight, and how are the wedges?
Title: Re: Sage's Showcase
Post by: Sage on September 03, 2016, 06:30:12 PM
796.1
Haven't actually tested it, but i would assume the wedges aren't too good considering they are on SnapperIIs. Making a good side hammer/hammer hybrid with such a heavy chassis wasn't gonna happen so i didn't put too much work into this one
Title: Re: Sage's Showcase
Post by: Mecha on September 03, 2016, 06:31:59 PM
wait, isn't this illegal?

-Wedges are not allowed (both small and e-wedges) unless they are a part of the original stock bot. For reference the only bot allowed to use wedges is EMERGENCY.

I really like it though
Title: Re: Sage's Showcase
Post by: Sage on September 03, 2016, 08:17:35 PM
wait, isn't this illegal?

-Wedges are not allowed (both small and e-wedges) unless they are a part of the original stock bot. For reference the only bot allowed to use wedges is EMERGENCY.

I really like it though

wow did not even notice that rule. I just read the robot specific rules... welp.

now that I think about it, whoever gets EMERGENCY basically wins, if no wedges are allowed.
Title: Re: Sage's Showcase
Post by: Mecha on September 03, 2016, 08:33:40 PM
now that I think about it, whoever gets EMERGENCY basically wins, if no wedges are allowed.
I was thinking that as well, I guess we'll find out soon enough. Maybe it's outrageously huge chassis will even things out a bit?
Title: Re: Sage's Showcase
Post by: Thrackerzod on September 03, 2016, 08:43:54 PM
now that I think about it, whoever gets EMERGENCY basically wins, if no wedges are allowed.
I was thinking that as well, I guess we'll find out soon enough. Maybe it's outrageously huge chassis will even things out a bit?
EMERGENCY isn't allowed to use any weapons though
Title: Re: Sage's Showcase
Post by: Mecha on September 03, 2016, 08:45:56 PM
now that I think about it, whoever gets EMERGENCY basically wins, if no wedges are allowed.
I was thinking that as well, I guess we'll find out soon enough. Maybe it's outrageously huge chassis will even things out a bit?
EMERGENCY isn't allowed to use any weapons though
I know?
Title: Re: Sage's Showcase
Post by: Sage on September 03, 2016, 08:48:19 PM
The RAW2 arena was made to give flippers and even pushers a chance to win. With only one bot having a wedge... well, I wouldn't be surprised if BigDog and Emergency are in the finals.
Title: Re: Sage's Showcase
Post by: Sage on April 01, 2020, 10:27:49 AM
oops
Title: Re: Sage's Showcase
Post by: Meganerdbomb on April 01, 2020, 10:45:30 AM
oops
Nice to see you still kickin
Title: Re: Sage's Showcase
Post by: Jaydee99 on April 01, 2020, 10:53:37 AM
oops
Hi