gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: RedAce on October 15, 2010, 08:56:17 PM

Title: RedAce's Stock Showcase
Post by: RedAce on October 15, 2010, 08:56:17 PM
Update: 10-31-18: I should stress any post from here to early-ish 2011 is completely different from how I am nowadays.  A lot of this showcase was me trying to find a style, or at least get myself better at building in general.  So time has not been nice to me and if you would like a more accurate representation of my building style gradually getting more and more refined nowadays,  then go to page 34.  I will leave the older posts here, however, most of my posts for a few pages are pretty much me doing some sparingly used cheaty methods, refusing to improve some bots, sounding completely bafflingly strange or just cringeworthy, so be warned.  They do tell how far I improved from the last eight years on GTM, so that's one thing I suppose.  Everything else in this is completely unchanged aside from this edit.

ORIGINAL POST:
------------------------------------------------------
So I decided to make a showcase so my first bot is an antweight Mini-Macer.
(https://gametechmods.com/uploads/images/89427Splash1.jpg)
Title: Re: RedAce Annilators
Post by: Natef on October 15, 2010, 08:58:47 PM
Where is it?
Title: Re: RedAce Annilators
Post by: Naryar on October 15, 2010, 09:08:11 PM
Not bad.

Insides ?
Title: Re: RedAce Annilators
Post by: RedAce on October 15, 2010, 09:17:23 PM
you wanted it, you got it, but I can't stay up for very long, maybe I'll post some more tommorow.
(https://gametechmods.com/uploads/images/45452MiniMacerInsides.jpg)
Title: Re: RedAce Annilators
Post by: Doomkiller on October 15, 2010, 11:00:07 PM
Starcraft robotics? Joeblos gonna love you.
Title: Re: RedAce Annilators
Post by: JoeBlo on October 16, 2010, 12:29:51 AM
*bursts through the door*

did someone say Starcraft?  :gawe:
Title: Re: RedAce Annilators
Post by: Jonzu95 on October 16, 2010, 03:50:59 AM
Nope. :approve:
Title: Re: RedAce Annilators
Post by: Naryar on October 16, 2010, 03:59:34 AM
You stacked 2 batteries, I take it ?

Anyways, pretty good for a newcomer.
Title: Re: RedAce Annilators
Post by: RedAce on October 16, 2010, 04:55:23 AM
Yeah Naryar here's the thing, If I did stack a battery like that, I'd be overweight. Any way I built a Creepy Crawler (sorta). It's  Name is Rampage, a MiddleWeight.


(https://gametechmods.com/uploads/images/51124Splash2.jpg)
Title: Re: RedAce Annilators
Post by: Naryar on October 16, 2010, 04:57:36 AM
A single nifty is enough, rather than spamming pinks.

Also make the chassis smaller.
Title: Re: RedAce Annilators
Post by: Stagfish on October 16, 2010, 04:59:41 AM
Everyone uses Ianh0's AW chassis now.
Title: Re: RedAce Annihilators
Post by: G.K. on October 16, 2010, 05:23:10 AM
Because it is the best chassis.
Title: Re: RedAce Annihilators
Post by: Pwnator on October 16, 2010, 05:25:38 AM
Because it is the best chassis.

Ian made another chassis that's better. :P
Title: Re: RedAce Annihilators
Post by: G.K. on October 16, 2010, 05:30:50 AM
I know, but Ian's chassis in general are what I am referring to.
Title: Re: RedAce Annihilators
Post by: RedAce on October 16, 2010, 05:42:04 AM
How did you know? This next bot is Snowball, Another Antweight .

(https://gametechmods.com/uploads/images/35363Splash3.jpg)
Title: Re: RedAce Annihilators
Post by: Naryar on October 16, 2010, 06:07:06 AM
I fixed your picture.

Looking good, if generic.
Title: Re: RedAce Annihilators
Post by: Pwnator on October 16, 2010, 06:08:01 AM
That is the ODDEST stack I have ever seen in stock. O_O
Title: Re: RedAce Annihilators
Post by: Naryar on October 16, 2010, 06:08:41 AM
*did not noticed the stack*

owait... is this even possible without BFE/AAM ?
Title: Re: RedAce Annihilators
Post by: Pwnator on October 16, 2010, 06:10:27 AM
I once stacked a CB into a large air tank before, but this is something I never thought of. XD
Title: Re: RedAce Annihilators
Post by: Gazea2 on October 16, 2010, 06:24:16 AM
Is the weird stack the RAD in the nifty?

Other than that, you're looking good. You kno what weapons, wheels and batteries to use. are you using DSA or plastic?
Title: Re: RedAce Annihilators
Post by: JoeBlo on October 16, 2010, 06:33:03 AM
owait... is this even possible without BFE/AAM ?

I could tell you if I have the original bot file but looks like it could be legit since the Nifty isnt in the same place as the pink
Title: Re: RedAce Annihilators
Post by: NFX on October 16, 2010, 06:50:57 AM
That is one heck of a stack. Nice work on that front.

Chassis weight is 14.8 by my calculations, so I'm guessing it's DSA.
Title: Re: RedAce Annihilators
Post by: RedAce on October 16, 2010, 08:14:58 AM
It's actually plastic just so you guys know. But I thought it wasn't possible to do that either. So I created a rebuild of Epic Stacking two SuperVolts. (https://gametechmods.com/uploads/images/12458Splash4.JPG)
Title: Re: RedAce Annihilators
Post by: Naryar on October 16, 2010, 08:37:06 AM
Use IMG tags please. That's the last time I mod if for you !

About the bot... well you obviously have done your lurking very well :O
Title: Re: RedAce Annihilators
Post by: RedAce on October 16, 2010, 12:01:48 PM
Alright I can live with that. So this next bot is a hybrid. (https://gametechmods.com/uploads/images/45542Splash5.JPG)
Title: Re: RedAce Annihilators
Post by: J on October 16, 2010, 12:12:06 PM
VERY nice use of Snappers =D
Title: Re: RedAce Annihilators
Post by: Somebody on October 16, 2010, 12:14:53 PM
Haha he's gotten better and nobodys really giving him advice. Nice bots you're on your way.

On the subject of Team Chuzzle, you are WhamettNuht's new friend too (if he even c the showcases anymore...)
Title: Re: RedAce Annihilators
Post by: NFX on October 16, 2010, 12:16:23 PM
These look very promising. How long have you been lurking?
Title: Re: RedAce Annihilators
Post by: martymidget on October 16, 2010, 12:26:49 PM
I spy an ACAMS inspired bot. :P

Title: Re: RedAce Annihilators
Post by: Naryar on October 16, 2010, 12:59:08 PM
Yeah, it's pretty much 2 Sinister MKII...
Title: Re: RedAce Annihilators
Post by: RedAce on October 16, 2010, 08:12:43 PM
Probably the reason It looks like 2 Sinister MK 2 is because I made a axe head wall is because i had some extra weight available. So this is my last post for tonight called True Lies. (https://gametechmods.com/uploads/images/4772Splash6.JPG)
Title: Re: RedAce Annihilators
Post by: Natef on October 16, 2010, 08:29:00 PM
Shrink the chassis a bit and replace the snapperII's with snapper2's.
Title: Re: RedAce Annihilators
Post by: RedAce on October 17, 2010, 07:07:40 AM
I don't see how that's possible without keeping the ramplates, the DDT, and It's speed. But this next bot is another rebuild of another bot, Blood Leech.(https://gametechmods.com/uploads/images/16604Splash7.JPG)
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 17, 2010, 07:12:57 AM
DSA I presume?
Good LW HS
Title: Re: RedAce Annihilators
Post by: Naryar on October 17, 2010, 07:15:13 AM
You could send it to Starcore for SCv4.
Title: Re: RedAce Annihilators
Post by: RedAce on October 17, 2010, 07:57:23 AM
You really think I'm ready for SCAIv4, If I send my bot?
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 17, 2010, 07:58:40 AM
Well, that bot is good enough
@ Anyone with txt file knowledge: isn't a Nifty enough for this?
Title: Re: RedAce Annihilators
Post by: G.K. on October 17, 2010, 07:58:47 AM
Armour?
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 17, 2010, 07:59:30 AM
Armour?
I was thinking DSA until I saw the Supervolt.
Title: Re: RedAce Annihilators
Post by: RedAce on October 17, 2010, 08:06:53 AM
It's DSA, But I'll send on one condition, I get the pack when It's AI'ed.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 17, 2010, 08:10:25 AM
^I'm not quite getting this^
Title: Re: RedAce Annihilators
Post by: NFX on October 17, 2010, 08:32:45 AM
Why do you want Starcore V4 so badly? V3's still as good as ever. Is the bot invertible?
Title: Re: RedAce Annihilators
Post by: Naryar on October 17, 2010, 08:36:26 AM
It's DSA, But I'll send on one condition, I get the pack when It's AI'ed.

You will get it when it will be released. Do not presume Starcore will automatically send it to you.
Title: Re: RedAce Annihilators
Post by: Somebody on October 17, 2010, 10:02:15 AM
Keep building in 3 for a bit. You can't jump up to the top level just yet, you have to prove yourself (because V4 is a big jump from v3)
Title: Re: RedAce Annihilators
Post by: Virus Bomb on October 17, 2010, 10:40:05 AM
I don't see how that's possible without keeping the ramplates, the DDT, and It's speed.

it's possible, just try.
Title: Re: RedAce Annihilators
Post by: Badnik96 on October 17, 2010, 10:45:07 AM
You're not bad. I hope you stay :D
Title: Re: RedAce Annihilators
Post by: RedAce on October 18, 2010, 04:52:12 AM
Alright I'll keep what I got for now. And sorry if I confused you about my last bot, I got a little carried away. Anyway here are two more light weight popups, One of them is a rebuild of Zenith, and the other is my own bot, Bag of Marbles.(https://gametechmods.com/uploads/images/65453Splash8.JPG)(https://gametechmods.com/uploads/images/45561Splash9.JPG)
Title: Re: RedAce Annihilators
Post by: Pwnator on October 18, 2010, 05:10:44 AM
I think it's about time you learn how to snapper load. :D

https://gametechmods.com/forums/index.php/topic,4512.0.html (https://gametechmods.com/forums/index.php/topic,4512.0.html)

Snapper loading really helps especially on your second bot. Shrinking your chassis and snapper loading your wedge burst can give you enough weight to upgrade to Z-Tek drive (minus a few razors).

And 5 razors seems overkill for a LW, but both are quite nice. They remind me of my first LW popups hahahahaha
Title: Re: RedAce Annihilators
Post by: RedAce on October 20, 2010, 05:42:02 PM
So I decided to take a try to fix True Lies, (https://gametechmods.com/uploads/images/46864Splash11.JPG)
and Bag of Marbles. (https://gametechmods.com/uploads/images/93853Splash10.JPG)
Title: Re: RedAce Annihilators
Post by: Pwnator on October 20, 2010, 11:10:28 PM
Both are excellent! But you should try eFFeing the razors so all of them hit at the same time.
Title: Re: RedAce Annihilators
Post by: NFX on October 20, 2010, 11:24:15 PM
Bag Of Marbles looks a lot better now it's got the Z-Teks on. Where did those edge lines in the back of the chassis come from, though?

One thing I'd do, personally, is use two 20cm extenders attached with the side attach points to try and get the wedge at a bit of a shallower angle. Something like I used on Blizzard 2 (I think) somewhere in my showcase.
Title: Re: RedAce Annihilators
Post by: RedAce on October 23, 2010, 03:24:22 PM
I used the edge lines to line up the motors evenly to have it drive straight so it doesn't have flaws, unfortunately It didn't work out as well than I thought. The next bot is another rebuild for Cyclone, The weapon's replaced with Iron Spikes and the armor is now titanium instead of plastic.(https://gametechmods.com/uploads/images/64851Splash12.JPG)
Title: Re: RedAce Annihilators
Post by: Naryar on October 23, 2010, 03:35:28 PM
Isn't Cyclone already like this in SCv4 ?

Anyways, you do build well. If only you could be interested in DSL...
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 23, 2010, 03:37:42 PM
Titanium Armour? Use DSA
Title: Re: RedAce Annihilators
Post by: NFX on October 23, 2010, 07:14:00 PM
Straight driving has more to do with weight distribution in the bot, rather than motor positioning. Crab Salad 2, for instance, had its CB mounted on the far right hand side, and since it was a very compact LW, it tended to spear to the right quite violently. If the weight balances out down the center of the bot, then it should drive fairly straight.
Title: Re: RedAce Annihilators
Post by: Somebody on October 23, 2010, 08:27:18 PM
Usually a single motor spinning up to speed hinders straight driving though, especially at the lightweight level.
Title: Re: RedAce Annihilators
Post by: RedAce on October 23, 2010, 08:39:45 PM
I was only replying why there were edge lines on the back Bag of Marbles, not to be reminded about the component weight. Alright now, this next bot is Aggresive Mutt It's not the best bot I built, but it was worth a try, I think.(https://gametechmods.com/uploads/images/93731Splash13.JPG)
Title: Re: RedAce Annihilators
Post by: Pwnator on October 24, 2010, 02:06:18 AM
Not exactly satisfied with that. You can burst your drive as well (so that means you can get more weapons and having a smaller chassis while having the same weight). Kinda like this:

(https://gametechmods.com/uploads/images/85674screenshot_26.png)

Hopefully yours won't havok as much as that. :D
Title: Re: RedAce Annihilators
Post by: RedAce on October 24, 2010, 11:45:40 AM
Thanks for the idea for an upgrade. But It's not exactly the best rammer, but it's better than the last one I made. (https://gametechmods.com/uploads/images/99408Splash14.JPG)
Title: Re: RedAce Annihilators
Post by: Naryar on October 24, 2010, 11:48:37 AM
Square extenders = instant fail. Use round ones, or just change your chassis and attach HPZs directly to baseplate anchors.
Title: Re: RedAce Annihilators
Post by: RedAce on October 24, 2010, 12:56:35 PM
So I fixed Aggressive Mutt again. I also fixed the name, but didn't make a splash this time, But that's the last time I fix Aggressive Mutt!(https://gametechmods.com/uploads/images/47595sreenshot_296.JPG)
Title: Re: RedAce Annihilators
Post by: RedAce on October 25, 2010, 07:40:39 PM
Was I a bit rough on my last post? Sorry, anyway these next bots are two more designs, Starting with Pitbull, a lightweight HS.
(https://gametechmods.com/uploads/images/9082Splash16.JPG)
But what If you cross Singer and Alter Ego II, (It's usually Singer Ego II) but in the Team of Dawgs, Junkyard Dog. I'll retype the name later.
(https://gametechmods.com/uploads/images/96904Splash17.JPG)
Title: Re: RedAce Annihilators
Post by: Pwnator on October 25, 2010, 09:58:32 PM
Sweeeeeeeet MW.
Title: Re: RedAce Annihilators
Post by: The Ounce on October 25, 2010, 10:07:10 PM
^^agreed^^

On the LW, you could definitely improve on extender work, namely by swapping the T-connector for a round extender to gain weight for a 6th razor tip.  The extender setup won't be centered with the chassis, but on a design like this it won't matter.
Title: Re: RedAce Annihilators
Post by: NFX on October 26, 2010, 02:48:46 AM
That's actually quite a good MW. How's it for steering?
Title: Re: RedAce Annihilators
Post by: Naryar on October 26, 2010, 03:26:01 AM
That's actually quite a good MW. How's it for steering?

I bet it's horrible
Title: Re: RedAce Annihilators
Post by: RedAce on October 26, 2010, 05:10:58 AM
Yeah It may be because of the weapons. But I replaced the side T-extenders to make it lighter on Pitbull. Now I may have built my strongest bot that I built so far. The only Achilles but heel is the plastic armor, for those who can get to it. The victims in the splash didn't get to it.(https://gametechmods.com/uploads/images/2508Splash18.JPG)

Title: Re: RedAce Annihilators
Post by: G.K. on October 26, 2010, 05:39:39 AM
No NFX, that isn't a sledgehammer. :P
Title: Re: RedAce Annihilators
Post by: Pwnator on October 26, 2010, 05:53:17 AM
No NFX, that isn't a sledgehammer. :P

HAHAHAHAHAHA
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 26, 2010, 05:59:48 AM
I still think that chassis is stupidly small. Accidental Zero G? or easy stack game?
Title: Re: RedAce Annihilators
Post by: Pwnator on October 26, 2010, 06:03:22 AM
I got 3 anchors and a CB into a Nifty once (one of the anchors is in a useless position, though).
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on October 26, 2010, 06:07:46 AM
Off topic: How can you tell if it is legal?
On topic: Cool bot.
Title: Re: RedAce Annihilators
Post by: Scrap Daddy on October 26, 2010, 09:12:10 PM
ahhhh venkos famous bot!
Title: Re: RedAce Annihilators
Post by: NFX on October 27, 2010, 02:39:20 AM
No NFX, that isn't a sledgehammer. :P

I see what u did there.  :gawe:
 
On the bot, I'd say it could stand to be a little more compact, once you learn your way around snapper loading. There's still that T connector in the middle that's bugging me. I reckon it could easily have DSA if you lessen the extender work a bit.
Title: Re: RedAce Annihilators
Post by: Pwnator on October 27, 2010, 03:25:22 AM
On the bot, I'd say it could stand to be a little more compact, once you learn your way around snapper loading.

At this setup, it couldn't. Unless you know how to stack a Snapper II into a Nifty. :P
Title: Re: RedAce Annihilators
Post by: NFX on October 27, 2010, 04:01:46 AM
On the bot, I'd say it could stand to be a little more compact, once you learn your way around snapper loading.

At this setup, it couldn't. Unless you know how to stack a Snapper II into a Nifty. :P

I've stacked a SnapperII into a Supervolt before. A bit. I just don't like bots that have too much exposed extender work. If anything hits that T connector, he will be done for.
Title: Re: RedAce Annihilators
Post by: Scorpion on October 27, 2010, 06:13:04 AM
I may never play stock...but surely he could just get rid of the t-connector in exchange for another 20cm
Title: Re: RedAce Annihilators
Post by: RedAce on October 28, 2010, 03:16:30 PM
Got bored so I made rebuilds for Interceptor and Black Bull. Though they fight good, but not as good to me. ;)
(https://gametechmods.com/uploads/images/51287Splash19.JPG)
(https://gametechmods.com/uploads/images/17457Splash20.JPG)
Title: Re: RedAce Annihilators
Post by: GameKing3 on October 28, 2010, 07:09:39 PM
You're doing exceptionally well. Your improvement is remarkable.
Title: Re: RedAce Annihilators
Post by: Pwnator on October 28, 2010, 10:59:44 PM
Nicely done!

2 HPZs can still run fine on a Nifty or 2 pinks, so you can even increase your weapon count. :P
Title: Re: RedAce Annihilators
Post by: RedAce on October 29, 2010, 05:05:04 AM
I'll fix Interceptor later cause I need time, but for now checkout Mad Dawg. If you want me to do the same thing I'm gonna do with Interceptor, I'll do that later.(https://gametechmods.com/uploads/images/64979Splash21.JPG)
Title: Re: RedAce Annihilators
Post by: Pwnator on October 29, 2010, 05:19:11 AM
Dude, did you use BFE on that? I don't think you can stack all those maces cleanly like that.
Title: Re: RedAce Annihilators
Post by: Naryar on October 29, 2010, 05:30:55 AM
Is 2 RAD drive even enough for a good LW stock popup ? I don't think so.
Title: Re: RedAce Annihilators
Post by: RedAce on October 30, 2010, 02:32:51 PM
Well I did said I was gonna work on Mad Mutt and I did, I also worked on Black Bull. I didn't make a splash really.(https://gametechmods.com/uploads/images/37560SplashA.JPG)
I also made another bot called Mutant Snowman. (Mostly like It would be Mantanca 3, I think.)(https://gametechmods.com/uploads/images/83692Splash22.JPG)
Well I didn't make a lot of mauled bots with Aerial HK.(https://gametechmods.com/uploads/images/87188Splash25.JPG)
My first posted Beetleweight.(https://gametechmods.com/uploads/images/45259Splash24.JPG)
And my favorite bot from this post, Tentacle Attack went from a harmless flipper, to a Dangerous Popup.(https://gametechmods.com/uploads/images/12790Splash23.JPG)
Title: Re: RedAce Annihilators
Post by: Naryar on October 30, 2010, 04:24:05 PM
Tentacle Attack is a weaponed flipper and should stay like that, NOT a popup.

While most of them are top builder's material for sure, I was already disappointed at the lack of robot type variation in Restocked AI. We don't need Starcore AI to be even less varied.
Title: Re: RedAce Annihilators
Post by: RedAce on October 30, 2010, 07:23:04 PM
I'm starting to feel Criticized.
Firstly The First Tentacle Attack is real not a good bot but my first rebuild really isn't a good bot, that's why I wanted to switch It from a Weaponed Flipper to a Popup.
Secondly, I just like to make rebuilds.
No offense though.
Title: Re: RedAce Annihilators
Post by: NFX on October 30, 2010, 07:29:26 PM
I'm starting to feel Criticized.

Here, you dropped this. =P
 
(http://www.legaljuice.com/one%20penny%20picture%20british%20cent.jpg)
Title: Re: RedAce Annihilators
Post by: RedAce on October 30, 2010, 07:37:05 PM
Thanks but what's that all about?
Title: Re: RedAce Annihilators
Post by: Clickbeetle on October 30, 2010, 09:40:10 PM
Dude, did you use BFE on that? I don't think you can stack all those maces cleanly like that.


^I still want to know the answer to this.^  It's fine if you did use BFE, since I see you switched to irons, but if you stacked all those maces without it, that is amazing.


Black Bull is awesome, very neat and clean build, and Tentacle Attack is good too, though it should be a standalone bot and not a rebuild of Tentacle Attack, since the two have very little in common.
Title: Re: RedAce Annihilators
Post by: Starcore on October 31, 2010, 01:50:48 AM
Tentacle Attack is a weaponed flipper and should stay like that, NOT a popup.

While most of them are top builder's material for sure, I was already disappointed at the lack of robot type variation in Restocked AI. We don't need Starcore AI to be even less varied.

I concur that Tentacle Attack was conceived as a Weaponed Flipper and given a choice would be best if rebuilt as a modern Weaponed Flipper. A much more challenging task to be effective than building it as another Popup. Many did not understand one of the goals of the Starcore packs was showing a wide range of building styles and types. I fully support that by today's standards the Tentacle Attack of 2004 is behind today's building curve and would value updates that maximize current building understandings while keeping to the range of building types.
 
Starcore
Title: Re: RedAce Annihilators
Post by: RedAce on October 31, 2010, 10:23:36 AM
Alright I'll take your advice Clickbeetle and Starcore. I took the challenge of making Tentacle Attack better (without making it a popup) and It's much better now. Althought the ram plates can get this bot on his head. but it's side protection. (https://gametechmods.com/uploads/images/17508Splash27.JPG)
And I made the Popup Tentacle Attack and gave It a new paint job, a new Splash, and a New Name.(https://gametechmods.com/uploads/images/89701Splash26.JPG)
Title: Re: RedAce Annihilators
Post by: madman3 on October 31, 2010, 10:35:56 AM
You know the Psyc Pop-up Challenge? To get a DDT wedge and what you've there. Try to get that.
Title: Re: RedAce Annihilators
Post by: Badnik96 on October 31, 2010, 10:42:16 AM
Both of those bots are really quite nice.
Title: Re: RedAce Annihilators
Post by: Naryar on October 31, 2010, 10:43:53 AM
Tentacle Attack probably needs a wedge though
Title: Re: RedAce Annihilators
Post by: RedAce on November 01, 2010, 12:39:38 PM
I'm not sure If I'll put a wedge on Tentacle Attack or not. But on the Brighter side, two newer bots are created though.
Chaos Control(https://gametechmods.com/uploads/images/98997Splash28.JPG)
And 6PAK.(https://gametechmods.com/uploads/images/16367Splash29.JPG)

Title: Re: RedAce Annihilators
Post by: NFX on November 01, 2010, 12:50:25 PM
IIRC Psycolone Popup Challenge is 2 Supervolts, 2 HP Z-Teks with Rubbers, 3 DDTs, 8 razors and DSA. It's a pretty good exercise in chassis space management, in my view. If you're not familiar with Snapper Loading.
 
Chaos Control, I think, needs some defense on it, the chassis's probably not going to last too long against some decent hits. 6Pak, I really like the look of, I'm not entirely sure whether it could be powered by a Nifty, though. Might give you some more weight for casters on the bottom.
Title: Re: RedAce Annihilators
Post by: J on November 01, 2010, 02:24:33 PM
6Pack looks really hilarious.
I take it that it just flops around the arena and the opponent just gradually auto-dies from trying to attack it, right?
Title: Re: RedAce Annihilators
Post by: NFX on November 01, 2010, 02:32:48 PM
It looks like a sort of angled crawler to me. A bit like Volatile Partisan without wheels.
Title: Re: RedAce Annihilators
Post by: J on November 01, 2010, 02:35:02 PM
It looks like a sort of angled crawler to me. A bit like Volatile Partisan without wheels.
Possibly, but whats with the castors anyway?
Title: Re: RedAce Annihilators
Post by: NFX on November 01, 2010, 02:44:55 PM
I'm guessing some degree of protection againts rammers and the like. They're not going to reach the chassis with that amount of caster sticking out the front.
Title: Re: RedAce Annihilators
Post by: RedAce on November 01, 2010, 08:51:22 PM
The casters are protection, though 6PAK looks nothing like Volatile Partisan. Volatile Partisan is much different Than the crawler(red font to represent it) that flops around all day. I might know what your thinking, I tried to take The Psycolone Popup Challenge but the bot isn't what I thought it would be. But I'm gonna be fixed soon.
(https://gametechmods.com/uploads/images/59154Splash30.JPG)
In the meantime I made Tag Team Ultimatum. Though the rebuilds of Epic Jr. and Synergy aren't much, just an upgrade on the weapons.
(https://gametechmods.com/uploads/images/65116SplashC.JPG)
Title: Re: RedAce Annihilators
Post by: Somebody on November 01, 2010, 09:01:56 PM
You're learning fast.
Title: Re: RedAce Annihilators
Post by: Scrap Daddy on November 01, 2010, 09:07:28 PM
It looks like a sort of angled crawler to me. A bit like Volatile Partisan without wheels.
ORRRRR
https://gametechmods.com/RA2wiki/index.php?title=Stand_Still_For_A_Moment (https://gametechmods.com/RA2wiki/index.php?title=Stand_Still_For_A_Moment)
Title: Re: RedAce Annihilators
Post by: RedAce on November 02, 2010, 11:09:03 AM
Well Stand Still for a moment gave me the idea of building 6PAK. Next is two more heavyweights.
Snowjob,(https://gametechmods.com/uploads/images/83105Splash31.JPG)
And an upgrade of Kraken.(https://gametechmods.com/uploads/images/28138Splash32.JPG)
Title: Re: RedAce Annihilators
Post by: RedAce on November 02, 2010, 02:01:39 PM
Also I made Red Dragon of what it should've been. (https://gametechmods.com/uploads/images/8626Splash33.JPG)
Title: Re: RedAce Annihilators
Post by: Sage on November 02, 2010, 06:14:34 PM
Yay pysc popup challenge!

Your splashes are great but really low quality. I wonder if theres a way to keep the quality of the original screenshot?
Title: Re: RedAce Annihilators
Post by: Naryar on November 03, 2010, 03:52:13 AM
I prefered Kraken as a chicken drill personally
Title: Re: RedAce Annihilators
Post by: RedAce on November 03, 2010, 04:55:00 AM
Sorry If They are low quality but I just like to make splashes though. But I did take a Screenshot of Tag Team Ultimatum. AI'ed!(https://gametechmods.com/uploads/images/74528SplashD.JPG)
Though here's another rebuild of which is mostly the eFFE to make this rebuild of Intruder Alert.(https://gametechmods.com/uploads/images/21972Splash34.JPG)
But I don't see the difference between a chicken drill and a poker.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 03, 2010, 08:49:41 AM
Random pole spike is random
Title: Re: RedAce Annihilators
Post by: G.K. on November 03, 2010, 08:51:07 AM
wat
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 03, 2010, 08:56:43 AM
Top left arm on the top right pic has a pole spike not a mace.
Maybe he used those then BFE'd them into maces
 :eek:
Title: Re: RedAce Annihilators
Post by: G.K. on November 03, 2010, 09:03:54 AM
You are right, I think.
Title: Re: RedAce Annihilators
Post by: Naryar on November 03, 2010, 09:09:27 AM
Random pole spike is random

More like :fail:-y ?
Title: Re: RedAce Annihilators
Post by: G.K. on November 03, 2010, 09:22:16 AM
More like:

Top left arm on the top right pic has a pole spike not a mace.
Maybe he used those then BFE'd them into maces
 :eek:
Title: Re: RedAce Annihilators
Post by: Vertigo on November 03, 2010, 12:33:03 PM
How dare he! How dare he use BFE!
Title: Re: RedAce Annihilators
Post by: RedAce on November 03, 2010, 03:18:02 PM
First of all the random pole spike is there because if I attach another mace where the pole spike is, it'd be overweight.
Second of all you might think I used BFE, But I didn't. I used the eFFe Glitch, I'm not lying!
Title: Re: RedAce Annihilators
Post by: 090901 on November 05, 2010, 02:22:41 PM
Top left arm on the top right pic has a pole spike not a mace.
Maybe he used those then BFE'd them into maces
 :eek:
you can put maces on without eFFe. That's how I build Bonebreaker and the first version of Cool whip
Title: Re: RedAce Annihilators
Post by: NFX on November 05, 2010, 04:12:26 PM
Yay pysc popup challenge!

Your splashes are great but really low quality. I wonder if theres a way to keep the quality of the original screenshot?

He's saving his splashes as JPEGs at the minute, which only really works for photographs. If he saves them as .PNG files, he should maintain the quality of the images and stay at roughly the same bandwidth as the jpgs.
 
Also, on Intruder Alert, you really need more battery power, a Nifty isn't going to last very long in a match at all, in my view.
Title: Re: RedAce Annihilators
Post by: RedAce on November 05, 2010, 08:28:13 PM
If you say nifty batteries aren't enough, well I'll take that. So thanks and I also just fixed Intruder Alert.(https://gametechmods.com/uploads/images/2757Splash34.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on November 05, 2010, 08:39:43 PM
That's a pretty interesting wheel placement there. How's it for invertibility?
Title: Re: RedAce Annihilators
Post by: RedAce on November 06, 2010, 07:25:29 AM
I don't know if it's invertible. But I made a rebuild of Click Me.(https://gametechmods.com/uploads/images/79171Splash36.PNG)
Title: Re: RedAce Annihilators
Post by: RedAce on November 06, 2010, 08:18:33 PM
Also I made Black Hole. a very simalar bot to Whirlpool in SCAI v4. (https://gametechmods.com/uploads/images/12286Splash37.PNG)
Though there are two differences for you that can find it.
Title: Re: RedAce Annihilators
Post by: Sage on November 06, 2010, 08:38:22 PM
Both are pretty good! You can clone designs pretty well. You've got the basic skills down, try being innovative as well.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on November 07, 2010, 01:21:24 AM
Ah, the good old days when a million battleshots were a prerequisite to posting any bot.  Kids these days can't even be bothered to test bots before posting them.


The splash for Click Me made me feel all nostalgic for the SC2/SC3 era when Jimxorb, need4speed, clutch, foolishevil, and Metal Virus were around.  As long as you ignore the Snapper II...
Title: Re: RedAce Annihilators
Post by: RedAce on November 07, 2010, 08:49:05 AM
Okay so maybe I posted to many bots for Click Me to fight. So I reduced some victories for the next bot, Ancient Sacrifice.(https://gametechmods.com/uploads/images/91680Splash38.PNG)
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 07, 2010, 08:57:30 AM
How many weapons?
Title: Re: RedAce Annihilators
Post by: NFX on November 07, 2010, 09:04:04 AM
Looks like 36 to me.
 
That looks like an excellent machine. I'd suggest inverting two of the weapon motors, to make it a bit more balanced either way up. My only concerns would be the drive motors getting knocked off, a slight lack of power, and weak armour. Mathematically, you must have used a single Supervolt and plastic armour on this bot. But try putting it up against Seism 13 in BBEANS AI and see what happens.
Title: Re: RedAce Annihilators
Post by: RedAce on November 07, 2010, 09:18:37 AM
Ancient Sacrifice has 33 weapons,caster armor, a CB Stacked in 2 Supervolts, and DSA. But now that you mentioned it, I'm going to get the BBEANS AI Pack.
Title: Re: RedAce Annihilators
Post by: NFX on November 07, 2010, 09:20:33 AM
Okay, I must have got it a bit wrong, then. I didn't know casters were only 4kg.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 07, 2010, 01:14:13 PM
They aren't are they?
Title: Re: RedAce Annihilators
Post by: sageindisguise on November 07, 2010, 01:24:42 PM
They're 6 kgs.
Title: Re: RedAce Annihilators
Post by: Badnik96 on November 07, 2010, 01:37:15 PM
SAGE WHY ARE YOU MULTIACCOUNTING AGAIN
Title: Re: RedAce Annihilators
Post by: NFX on November 07, 2010, 01:39:16 PM
Doesn't mean he is. Someone could come along as badnikindisguise. =P We know Mr. TEST is ACAMS, and SergeBot is Serge, but we can't be certain about much else.
Title: Re: RedAce Annihilators
Post by: G.K. on November 07, 2010, 01:46:31 PM
Sparkey is FROST
Title: Re: RedAce Annihilators
Post by: sageindisguise on November 07, 2010, 01:50:47 PM
You don't know it's me. I'm in disguise.
Title: Re: RedAce Annihilators
Post by: Badnik96 on November 07, 2010, 01:52:38 PM
NFX, you make a valid point.

Someone IP check this guy and unmask him.
Title: Re: RedAce Annihilators
Post by: RedAce on November 09, 2010, 05:16:00 AM
This next bot is a Rebuild of Praetorian. Though it looks the same the SCAI v4 Praetorian but it has a squeezed chassis, more caster armor, 1 super volt, and Samurai Swords. (https://gametechmods.com/uploads/images/95904Splash39.PNG)
Title: Re: RedAce Annihilators
Post by: RedAce on November 09, 2010, 06:26:02 PM
Also I made a rebuild of Ultimate Spammer.(https://gametechmods.com/uploads/images/63236Splash40.PNG)
Title: Re: RedAce Annihilators
Post by: Sage on November 09, 2010, 06:27:45 PM
Every bot you get better, which is how it should be. Keep it up!
Title: Re: RedAce Annihilators
Post by: NFX on November 09, 2010, 06:46:30 PM
Excellent work on Ultimate Spammer. D'you not mean 796.6kg?

You might want to take a look at incorporating Stacking and the eFFe glitch, both of them can really improve the setup of your bots somewhat, and cut down on chassis size, giving you more weight to play with for components.
Title: Re: RedAce Annihilators
Post by: Somebody on November 09, 2010, 07:50:18 PM
In this application you probably wouldn't benefit much from a stack, but he's right.

And ballasts. :O
Don't let Nary see you ;)
Title: Re: RedAce Annihilators
Post by: Naryar on November 10, 2010, 01:55:04 AM
"Ultamate Spammer" ?

And ballasts. :O
Don't let Nary see you ;)

BUT I SAW YOUR POST.

*turns to RedAce with glowing red eyes*
Title: Re: RedAce Annihilators
Post by: RedAce on November 10, 2010, 04:45:12 AM
D'you not mean 796.6kg?
Good point. but I fixed it so that mistake over.
though I forgot to fix the name on the splash, but you know what it is.
But I am inspired by Naryar's Pack, so that's why I made a bot like this in stock.(https://gametechmods.com/uploads/images/32407Splash41.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on November 10, 2010, 06:08:36 AM
For one thing, I really like the look of that bot, and the setup as well, but on the whole you're not supposed to put extra weight, such as ramplates, on your wedges. But if it serves you well in a wedge-to-wedge situation, then maybe you should keep it as is. I'm just wondering if the weapon arms are a bit long. Nice work.
Title: Re: RedAce Annihilators
Post by: Naryar on November 10, 2010, 06:12:05 AM
I'm just wondering if the weapon arms are a bit long.

I'm thinking the exact same thing.
Title: Re: RedAce Annihilators
Post by: madman3 on November 10, 2010, 11:38:26 AM
Maybe you should try a different AI pack to test on since most of the bots there are super outdated, R4 is especially outdated, but well done on beating it with a MW.
Title: Re: RedAce Annihilators
Post by: J on November 10, 2010, 03:24:23 PM
@Above bot:
......You mounted the DDTs on Snapper IIs? Nice.
Does it havok at all? Ive tried weird designs like that, and the bot always just havoks itself to death >___>
Title: Re: RedAce Annihilators
Post by: RedAce on November 10, 2010, 06:14:50 PM
@Above bot:
......You mounted the DDTs on Snapper IIs? Nice.
Does it havok at all? Ive tried weird designs like that, and the bot always just havoks itself to death >___>
Probably Not. but maybe that was luck.
Maybe you should try a different AI pack to test on since most of the bots there are super outdated.
If you think that where can I find an AI Pack that's strong? No I'm not asking fo SCAI v4.
Title: Re: RedAce Annihilators
Post by: Sage on November 10, 2010, 06:22:33 PM
NFX, you make a valid point.

Someone IP check this guy and unmask him.

Honestly??? I would have thought the name SAGE IN DISGUISE would have been the first clue...
Title: Re: RedAce Annihilators
Post by: RedAce on November 11, 2010, 04:39:24 AM
Okay I just finished building Time Paradox, another MW Popup. I know I'm still using outdated bots. (https://gametechmods.com/uploads/images/13388Splash42.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on November 11, 2010, 08:41:35 AM
Very nice work, especially with the chassis space management. I like the multicoloured edging too. I'd be slightly concerned about the lack of frontal protection, an HS like Fury might have some fun with it.
Title: Re: RedAce Annihilators
Post by: J on November 11, 2010, 11:13:13 AM
@Previous robot:
This might be just me, but the front seems like you could fit a ram plate in their, provided, it had enough weight for it.
Regardless, its a very nice design.
Title: Re: RedAce Annihilators
Post by: RedAce on November 12, 2010, 08:15:37 PM
@J:
I did that but I'm not gonna show it right now. though I am gonna show my rebuild of Shreddar, It's not much It's a bot with the chassis shrunken down a little and now the razors hit the same rate. (https://gametechmods.com/uploads/images/64581Splash43.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on November 12, 2010, 08:18:19 PM
With the extra weight you have left over, you could replace one razor on each arm with a mace.
Title: Re: RedAce Annihilators
Post by: RedAce on November 12, 2010, 09:00:17 PM
Though that gave me another idea, I put 6 maces on and 3 razors to make it much stonger. though It has Plastic Armor. (https://gametechmods.com/uploads/images/21548SplashF.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on November 12, 2010, 09:31:06 PM
Pretty nice looking robot. I'm slightly worried about its defensive capabilities, though, a good rammer might KO it in a few hits.
Title: Re: RedAce Annihilators
Post by: Reier on November 12, 2010, 11:16:24 PM
Better watch out, Sage. ;]
Title: Re: RedAce Annihilators
Post by: Sage on November 13, 2010, 12:00:06 AM
Better watch out, Sage. ;]

?
Title: Re: RedAce Annihilators
Post by: Pwnator on November 13, 2010, 12:32:52 AM
One thing you can do to make up for the plastic armor is to point your razors down. Not sure if the razors will touch the ground, though.
Title: Re: RedAce Annihilators
Post by: Naryar on November 13, 2010, 07:01:04 AM
Just use 6 extenders and BFE to get DSA.
Title: Re: RedAce Annihilators
Post by: Stagfish on November 13, 2010, 08:26:20 AM
Why do I think i've seen that bot before...
Title: Re: RedAce Annihilators
Post by: Somebody on November 13, 2010, 09:46:23 AM
"Rebuild of Shreddar"

https://gametechmods.com/RA2wiki/index.php?title=Shreddar (https://gametechmods.com/RA2wiki/index.php?title=Shreddar)
Title: Re: RedAce Annihilators
Post by: Virus Bomb on November 13, 2010, 05:27:39 PM
for the one with the maces, drop 3 extenders and do 2 maces per extender for dsa.
Title: Re: RedAce Annihilators
Post by: RedAce on November 13, 2010, 07:46:21 PM
Those are a lot of suggestions to fix my Shreddar rebuild. Though I made a rebuild of 1337: Breakdown a few weeks ago.(https://gametechmods.com/uploads/images/40451Splash44.PNG)
Also I was thinking of building Ronin a few days ago, but I was trying to think how I was going to do it. And I finally figured out how I was going to do it. so I did it with 5 razors on each DDT. (https://gametechmods.com/uploads/images/12447Splash45.PNG)
Though I am still really bored a little, I think It's the outdated pack I'm using. is there a pack that's stronger?
Title: Re: RedAce Annihilators
Post by: NFX on November 13, 2010, 07:50:56 PM
There is Psycolone's AI, IIRC, that's meant to be quite hard. It really depends if you're giving these bots an AI line, or if you're driving them yourself.

Also, on Ronin, the extender setup could be improved. If you attach the extenders perpendicularly, like this:

DDT
|____

You could attach 5 razors on using only 3 extenders. Saving 4 kg on each one, 8kg in total, you could use the weight to upgrade to a DDT Wedge. Or lose a couple of razors and add some frontal protection.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on November 13, 2010, 07:56:13 PM
Though I am still really bored a little, I think It's the outdated pack I'm using. is there a pack that's stronger?


Infiniteinertia AI and Pyscolone AI are both very tough.


And Ronin looks really cool, I like the way you did the chassis.  And 10 razors  :eek:
Title: Re: RedAce Annihilators
Post by: RedAce on November 13, 2010, 08:05:33 PM
I'll take Infiniteinertia AI, But where can i find it?
Title: Re: RedAce Annihilators
Post by: Clickbeetle on November 13, 2010, 08:08:40 PM
Here


https://gametechmods.com/forums/index.php/topic,2565.0.html (https://gametechmods.com/forums/index.php/topic,2565.0.html)
Title: Re: RedAce Annihilators
Post by: RedAce on November 14, 2010, 04:17:45 PM
I was gonna test against Inf's pack, But I found SCAI v4 Alpha by Surprise, though I first thought I needed a lot more practice, but It turns out I a lot good designs that can beat some tough bots. This is one of those good designs. (https://gametechmods.com/uploads/images/43742Splash46.PNG)
Though thanks for the Pack Click, Because once I get bored with the pack, I can have Infiniteinertia's Pack to test my bots against them.
Title: Re: RedAce Annihilators
Post by: Sage on November 14, 2010, 04:22:20 PM
Nice chassis management! Small wedge > Ewedge tho
Title: Re: RedAce Annihilators
Post by: Enigm@ on November 14, 2010, 04:29:34 PM
I like.  :gawe:
Title: Re: RedAce Annihilators
Post by: Badnik96 on November 14, 2010, 04:30:45 PM
Yeah, use a small wedge.
Title: Re: RedAce Annihilators
Post by: NFX on November 14, 2010, 05:05:55 PM
Very good job with the chassis space. But yeah, use a small wedge instead.
Title: Re: RedAce Annihilators
Post by: Somebody on November 14, 2010, 06:11:23 PM
And use up that weight one way or another. Thats enough for another razor tip.
Title: Re: RedAce Annihilators
Post by: Pwnator on November 14, 2010, 08:08:15 PM
Nice chassis management! Small wedge > Ewedge tho

Well, you can't help that as it is a rebuild of a bot in a theme (which are E-wedges). :P
Title: Re: RedAce Annihilators
Post by: J on November 15, 2010, 10:50:51 AM
....Am I the only one who noticed the above bot has 2 E-Wedges on it?
No seriously, the stripped design on the wedge is all off-centered-like, and that only happens if you stick 2 of the same part in the same place.
Title: Re: RedAce Annihilators
Post by: SteveM4 on November 15, 2010, 12:30:34 PM
I think thats a resizing in the splash.
Title: Re: RedAce Annihilators
Post by: J on November 15, 2010, 03:21:03 PM
I think thats a resizing in the splash.
But it looks the same as every other screenshot ive seen >___>
Title: Re: RedAce Annihilators
Post by: SteveM4 on November 15, 2010, 03:37:28 PM
I see no way there can be another wedge.
Title: Re: RedAce Annihilators
Post by: NFX on November 15, 2010, 03:46:42 PM
Unless he used a very odd setup. But there should only be one wedge there, I acn see no point of there being two.
Title: Re: RedAce Annihilators
Post by: Pwnator on November 15, 2010, 08:25:41 PM
Check his extender work instead of his wedge. There aren't any adjacent extenders present, so he only has one wedge.
Title: Re: RedAce Annihilators
Post by: NFX on November 15, 2010, 09:04:22 PM
It could be hidden behind the DDT with the camera angle.
Title: Re: RedAce Annihilators
Post by: Somebody on November 15, 2010, 09:20:19 PM
There is only one.
Title: Re: RedAce Annihilators
Post by: NFX on November 15, 2010, 09:22:33 PM
...so how's it ended up with the grainy texture?
Title: Re: RedAce Annihilators
Post by: Somebody on November 15, 2010, 09:25:54 PM
Bad quality pictures.
Title: Re: RedAce Annihilators
Post by: RedAce on November 16, 2010, 03:35:39 PM
There is only one wedge, I don't know If it is possible to have a second wedge that easily. So I made a rebuild of Orcus.(https://gametechmods.com/uploads/images/24832Splash47.PNG)
Title: Re: RedAce Annihilators
Post by: Sage on November 16, 2010, 03:36:59 PM
looks exactly like my rebuild of orcus....
Title: Re: RedAce Annihilators
Post by: G.K. on November 16, 2010, 03:39:30 PM
Pole spikes on sides are useless.
Title: Re: RedAce Annihilators
Post by: NFX on November 16, 2010, 03:42:30 PM
^^^^ Agreed. Swap them for some RAZORS.
Title: Re: RedAce Annihilators
Post by: RedAce on November 17, 2010, 04:52:56 AM
looks exactly like my rebuild of orcus....
Looks like it doesn't it? But there are some differences. One of them is that all the pole spikes has been removed for razors.(https://gametechmods.com/uploads/images/50193SplashG.PNG)
Title: Re: RedAce Annihilators
Post by: Naryar on November 17, 2010, 04:59:42 AM
I prefer the all-axe one
Title: Re: RedAce Annihilators
Post by: kill343gs on November 17, 2010, 11:39:00 AM
Looks like another bot I can think of than nobody would remember =P In any case it's a pretty generic MW rammer.
Title: Re: RedAce Annihilators
Post by: Sage on November 18, 2010, 06:01:43 PM
Haha yep yours is better.
Title: Re: RedAce Annihilators
Post by: RedAce on November 19, 2010, 08:07:47 PM
Thanks, But There's one problem I'm having. :frown:
Title: Re: RedAce Annihilators
Post by: Pwnator on November 19, 2010, 08:15:58 PM
Thanks, But There's one problem I'm having. :frown:

What seems to be the problem?

*insert therapist pic*
Title: Re: RedAce Annihilators
Post by: RedAce on November 19, 2010, 08:22:12 PM
The problem is that I'm having a real tough time building a bot. Though I have thought What I'm gonna build during my spare time, but when I build it It's not as good as I thought. I can't seem to think of an idea for a bot. Any suggestions?
Title: Re: RedAce Annihilators
Post by: Pwnator on November 19, 2010, 08:41:35 PM
You could always showcase your fail bot. After a few tweaks, it won't be as bad as you expected it to be.
Title: Re: RedAce Annihilators
Post by: RedAce on November 19, 2010, 10:05:20 PM
Well I didn't say It was just one failed idea. Though I finally figured an idea. A rebuild of XZAI 2.(https://gametechmods.com/uploads/images/27158Splash48.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on November 19, 2010, 10:11:12 PM
Technically, that would be XZAI 3. :P

Anyway, how many pinks does it pack? Because 4(?) ain't much for 2 HPZs and a DDT with 6(?) razors.
Title: Re: RedAce Annihilators
Post by: Naryar on November 20, 2010, 04:45:27 AM
Pinks ? Is that a goddamn joke ? I mean, PINKS ? What fool uses pinks on MW popups ?
Title: Re: RedAce Annihilators
Post by: NFX on November 20, 2010, 07:39:21 AM
Lovely skin, weapon extender setup could be improved, but PINKS ARE FAIL. This thing needs a Blackvolt at least.
Title: Re: RedAce Annihilators
Post by: RedAce on November 20, 2010, 09:20:24 PM
I'm still having some trouble with XZAI 4, But I'ts gonna be showcased soon. But I made this Bot in the mean time. A Pwnator inspired bot.(https://gametechmods.com/uploads/images/40808Splash49.PNG)
Here's Eye Impaler, 798.0 KG.
Title: Re: RedAce Annihilators
Post by: NFX on November 20, 2010, 09:43:49 PM
Not too bad, I think, apart from the T connectors. Kinda of a waste of weight, though I can't see much else you could use the spare 12kg for. Maybe swap the icepicks for irons instead?
Title: Re: RedAce Annihilators
Post by: Ben Purse on November 20, 2010, 09:53:11 PM
Dude... Your Awesome
Title: Re: RedAce Annihilators
Post by: madman3 on November 21, 2010, 01:34:41 AM
I can't see what to replace the T connectors with.
And why is it only me who can never seem to beat Clockwork Hydra
Title: Re: RedAce Annihilators
Post by: Pwnator on November 21, 2010, 02:09:44 AM
Daaayuum my bot is ooollldd XD

@mm3 - CH is pretty much a hit-or-miss when using non-wedged rammers/pokers, so you're probably using a handicapped bot type.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 21, 2010, 02:18:12 AM
Now are the middle Irons connected?
Its probably really obvious.
Title: Re: RedAce Annihilators
Post by: Pwnator on November 21, 2010, 02:25:50 AM
Now are the middle Irons connected?
Its probably really obvious.

Pausing, yo. It's like eFFeing, but with pistons.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 21, 2010, 02:35:20 AM
Now are the middle Irons connected?
Its probably really obvious.

Pausing, yo. It's like eFFeing, but with pistons.
But what are they attached to?
They look like they are stuck to the edge of the T connectors.
Title: Re: RedAce Annihilators
Post by: Pwnator on November 21, 2010, 02:38:35 AM
I can see 6-8 black pixels between the connectors meaning there are extenders on the other side. Don't be such a skeptic, dude. :P
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on November 21, 2010, 02:41:26 AM
*Facepalm*
I thought it would be obvious but I couldn't tell at the time.
Title: Re: RedAce Annihilators
Post by: NFX on November 21, 2010, 09:04:43 AM
Why not just use round extenders straight from the pistons and save himself 12kg?
Title: Re: RedAce Annihilators
Post by: RedAce on November 22, 2010, 04:53:39 AM
I don't know. But next time I try that, I'll figure out why I should've done that or not. Meet my newest killer design. Unidentified Ripping Object.(https://gametechmods.com/uploads/images/25716Splash50.PNG)799.9 KG with 2 Blackvolts, Castor armor, 36 maces, DSA, It's also invertible.
Title: Re: RedAce Annihilators
Post by: Scorpion on November 22, 2010, 10:56:26 AM
Why's nobody commented yet! I am dissapointed.
Anyway, cool to see a 36 HS  :bigsmile:
Can't really give any good advice though myself  :(
Title: Re: RedAce Annihilators
Post by: NFX on November 22, 2010, 11:00:50 AM
Looks a bit like Absolute Chaos to me. Nice work on the setup, though. How's it for mobility? I tried something like this and it wasn't too controllable.
Title: Re: RedAce Annihilators
Post by: Scorpion on November 22, 2010, 11:04:18 AM
Well my latest, half-finished stock bot has basically the same chassis shape as that and it's fine.
Although mine only has two HPZ's ATM.
Title: Re: RedAce Annihilators
Post by: Sage on November 22, 2010, 06:29:41 PM
Meh. Setup could be more original. But hey, you built a 36HS. Nice work. Looks effective too;  lot of 36HS designs are too havoky.
Title: Re: RedAce Annihilators
Post by: madman3 on November 23, 2010, 11:56:46 AM
Its got maces! Sign of a better spinner.
Title: Re: RedAce Annihilators
Post by: RedAce on November 23, 2010, 06:41:12 PM
I just made two rebuilds of two rammers, but I can't show it right now. :frown: But I just finished the rebuild of Rebel 2. (It's really called Rebel 2.3.)(https://gametechmods.com/uploads/images/22190Splash51.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on November 24, 2010, 02:25:21 AM
From this angle, that razor placement actually looks sexy. lolz

NOW REBUILD LOCUTUS OF BORG
Title: Re: RedAce Annihilators
Post by: RedAce on November 24, 2010, 07:16:20 PM
I'm working on that rebuild. But In the meantime, I made this clone.(https://gametechmods.com/uploads/images/16923Splash52.PNG)
Title: Re: RedAce Annihilators
Post by: Somebody on November 24, 2010, 07:18:09 PM
Looks good.
Title: Re: RedAce Annihilators
Post by: Enigm@ on November 24, 2010, 07:19:03 PM
MOAR RAZORS!!!!
Title: Re: RedAce Annihilators
Post by: Naryar on November 24, 2010, 07:58:54 PM
Enigma if you continue to spam showcases with that same exact sentence... posts will start to disappear or be magically edited.

See what i mean ?
Title: Re: RedAce Annihilators
Post by: Enigm@ on November 24, 2010, 08:00:23 PM
I love magic. :D
I kid, I kid.
And ya need to capitalize that I. ;)
Title: Re: RedAce Annihilators
Post by: NFX on November 24, 2010, 08:02:16 PM
Looks like quite an effective design, if a little slow. I like how you've used the razors as well.
Title: Re: RedAce Annihilators
Post by: Pwnator on November 25, 2010, 03:14:46 AM
if a little slow.

That's pretty much the average speed for a maced HS nowadays. It's fine, unless it's underpowered.

Would've been better if it was invertible, though. Is it?
Title: Re: RedAce Annihilators
Post by: RedAce on November 27, 2010, 01:39:01 PM
Yeah it would be. But I had this one sitting in the lab for a while.(https://gametechmods.com/uploads/images/87096Splash53.PNG)
Title: Re: RedAce Annihilators
Post by: Naryar on November 27, 2010, 07:19:23 PM
Drone ? Bah, it's too exposed. I hope you don't get hit by some upwards placed HS.
Title: Re: RedAce Annihilators
Post by: NFX on November 27, 2010, 07:50:31 PM
Did someone say Death By Purple 3? :gawe:

But yeah, I'd attempt to make the razors more evenly spaced vertically.
Title: Re: RedAce Annihilators
Post by: RedAce on November 29, 2010, 06:55:48 PM
Did someone say Death By Purple 3? :gawe:
No But This next bot is similar to it.(https://gametechmods.com/uploads/images/57427Splash54.PNG)
This is my rebuild of Reaper. But I call it a :fail: bot

Because due to some battles with it havoks till it's upside down,(It's much less effective inverted.) I wouldn't officially call it a rebuild of Reaper.
Your probably wondering about the bout with two Beetleweights, (Big Knat Bite and Get away Car) It's supposed to be lightweight vs a middleweight fight.  Some examples are in some of my previous splashes with BBEANS AI (But those are my middleweights vs some heavyweights, this is just a light weight vs an underweight middleweight cluster).

I wouldn't call it a rebuild until I can think of suggestions on how to fix it.

Any suggestions?
Title: Re: RedAce Annihilators
Post by: Pwnator on November 29, 2010, 07:13:58 PM
Well, to rebuild it will just make it more generic. The only way to remove the havoky drive is to attach them onto the baseplate, so either genericness or coolness. XD
Title: Re: RedAce Annihilators
Post by: Clickbeetle on December 01, 2010, 12:29:36 AM
Well you can try rotating the Snapper axle backwards and getting rid of that first 20cm extender... I can't guarantee it will fix the Havok, but I can guarantee it will save 2 kgs.  Then you'll have 6 extra kgs total, which you can, um,... do something... with.   Use 2 extenders per tribar arm maybe?
Title: Re: RedAce Annihilators
Post by: RedAce on December 01, 2010, 04:43:22 PM
Well I am working  on my rebuild of reaper. unfortunately, It's still have some holes to tweak. But in the meantime, I made this rebuild this morning.(https://gametechmods.com/uploads/images/35918Splash55.PNG)
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on December 01, 2010, 04:46:21 PM
Wouldn't a nifty fit in there?
Title: Re: RedAce Annihilators
Post by: NFX on December 01, 2010, 04:46:31 PM
Doesn't look too bad. Pink batteries are rubbish though, I would try getting at least a Nifty. And I'd advise you just add normal text to your splashes, it's extremely hard to make out that it says Poptart, and I can't even tell what the weight is.
Title: Re: RedAce Annihilators
Post by: RedAce on December 01, 2010, 04:59:01 PM
Sorry about that. I'm trying to make my splashes cooler. and the weight is 248.3. So if I did put a nifty in there, It be a little underweight.
Title: Re: RedAce Annihilators
Post by: NFX on December 01, 2010, 07:02:15 PM
You could add another razor if you tweaked your extender setup a little.
Title: Re: RedAce Annihilators
Post by: Naryar on December 02, 2010, 01:37:15 AM
I'm trying to make my splashes cooler.

You know, it's mostly useless to make a cool looking splash in showcases... you are using your time and people will mostly not care.
Title: Re: RedAce Annihilators
Post by: J on December 02, 2010, 02:26:24 PM
@Above bot: Snapper IIs make for decent flippers huh....
*has an idea for something*
Also, is the back end pretty much air-tight? It would be interesting if it had HPs, but that might just over do it xD
Title: Re: RedAce Annihilators
Post by: RedAce on December 02, 2010, 02:56:51 PM
HPz's would be nice, (But i can't fit it in there.) but i did fix poptart. (https://gametechmods.com/uploads/images/6300Splash57.PNG)
And I also made this one last night. (https://gametechmods.com/uploads/images/97727Splash56.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on December 03, 2010, 03:13:26 AM
Damn Shogun reminds me of the day I built Trojan Horse. I was obsessed with Y connectors back then. XD
Title: Re: RedAce Annihilators
Post by: Naryar on December 03, 2010, 05:54:05 AM
Shogun should be a wammer !
Title: Re: RedAce Annihilators
Post by: Jonzu95 on December 03, 2010, 06:59:28 AM
Poptart looks awesome ! :gawe:
Title: Re: RedAce Annihilators
Post by: RedAce on December 03, 2010, 03:34:53 PM
Damn Shogun reminds me of the day I built Trojan Horse. I was obsessed with Y connectors back then. XD
Still a good design on my view .
Shogun should be a wammer !
You made your shogun a popup, so that inspired me to build mine. But yours is still awesome.
But why a wammer anyway?
Title: Re: RedAce Annihilators
Post by: RedAce on December 03, 2010, 07:31:57 PM
*double post*
This might be a planned BOTM entry but it's not complete yet. I'm gonna update it soon.(https://gametechmods.com/uploads/images/79088Splash58.PNG)
Title: Re: RedAce Annihilators
Post by: RedAce on December 04, 2010, 08:42:16 PM
I just updated it. I'm describing most things with excitement  details to make it more interesting. (Don't ask why.) The reason the razors are in the wedges extenders is if the wedges fall of (or If the bot flips over) It's good for ramming of course. I wonder if that's disqualification.(https://gametechmods.com/uploads/images/62804SplashBOTM1.PNG)
I also made this clone.(https://gametechmods.com/uploads/images/50389Splash59.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on December 04, 2010, 08:51:53 PM
Side hammer's fine (ramming rack isn't main weapon), BUT WHY THE COMIC SANS? D:

Kinda overkill on maces, though. You could try putting some of them onto the ramming rack (as irons).

And nicely done on the Ultimate Sacrifice clone. You could try spacing the casters out a bit more (horizontally). SnSes might get a sneaky hit on the edges.
Title: Re: RedAce Annihilators
Post by: RedAce on December 04, 2010, 09:23:46 PM
I did say it isn't a side hammer with an additional (of course) ramming rack.
Yeah your right I went too far with the maces you know.
Maybe for the clone I could do that horizontal caster spacing.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on December 04, 2010, 10:17:35 PM
You know BOTM bots are supposed to be secret, right?  Don't showcase anything you plan on entering.


And Eclipse has a lot of razors. :O  Heroic Sacrifice only has 8... but it has one more battery, and more casters.


The new Poptart looks great; very efficient space management.
Title: Re: RedAce Annihilators
Post by: Naryar on December 04, 2010, 10:34:42 PM
Pah ! You call that "a lot" ? Mine has 14 :p
Title: Re: RedAce Annihilators
Post by: Pwnator on December 04, 2010, 10:46:04 PM
Pah ! You call that "a lot" ? Mine has 14 :p

The clone has 14 razors too. :P
Title: Re: RedAce Annihilators
Post by: RedAce on December 05, 2010, 07:55:14 AM
You know BOTM bots are supposed to be secret, right?  Don't showcase anything you plan on entering.
Darn! No I didn't. :frown: Next when I plan an entry for another BOTM, I'll follow your advice .
Title: Re: RedAce Annihilators
Post by: NFX on December 05, 2010, 08:23:07 AM
Don't worry. I made the same mistake on my first BOTM entry when the team name in the battleshot was "NFX.exe" =D

The Side Hammer's actually quite a decent side hammer. Seems to be a kinda standard design, though. But well executed.
Title: Re: RedAce Annihilators
Post by: RedAce on December 05, 2010, 06:31:30 PM
So I thought my bot Executioner (If you don't know what is Executioner is check page 7) needed an upgrade.(https://gametechmods.com/uploads/images/30765Splash60.PNG)
The upgrades are rubbers instead shinys. 8 razors instead of 6. And DSA.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on December 06, 2010, 12:15:45 AM
Almost a Pyscolone popup!


The chassis looks pretty darn airtight, though... I wonder where the 8 kgs you need for a DDT wedge went.


Probably not worth rebuilding just to make it a true Pys popup though.  It looks good enough as is.


Weird how the Executioner skin seems to always look good no matter what you put it on. :bigsmile:
Title: Re: RedAce Annihilators
Post by: RedAce on December 07, 2010, 05:10:49 AM
Though I wasn't planning for that to be a Psycolone Popup. But Red Dragon is.
(https://gametechmods.com/uploads/images/43800Splash63.PNG)
I also made this rebuild of Mini Karnage.
(https://gametechmods.com/uploads/images/67676Splash62.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on December 07, 2010, 05:16:22 AM
I think the HS rebuilds are more appropriate if they use the same weapons as they did before. Otherwise everything's just maces. :P
Title: Re: RedAce Annihilators
Post by: NFX on December 07, 2010, 05:21:02 AM
True. And the Psycolone Popup has exactly the same setup as EVERY other Psycolone Popup in existence. Besides Sage's. But nice work, it's an good exercise in Chassis space management.

As for the spinner, I'd be inclined to agree with Pwn on this one. If every spinner had maces, and a kinda "dark" paintjob, the game would be quite dull. I don't particularly want to see the death of razors or irons on spinners.
Title: Re: RedAce Annihilators
Post by: Pwnator on December 07, 2010, 05:23:50 AM
Actually, the Pys popup challenge was just a test in space management, just like the 36HS challenge nowadays. XD


[Edit] And you totally deserve a wiki page. But maybe you'll get one during Xmas break. :D
Title: Re: RedAce Annihilators
Post by: Sage on December 07, 2010, 03:12:50 PM
True. And the Psycolone Popup has exactly the same setup as EVERY other Psycolone Popup in existence. Besides Sage's.

<3
Title: Re: RedAce Annihilators
Post by: RedAce on December 08, 2010, 05:12:09 AM
Okay If you say so. I took an upgrade on my Mini Karnage rebuild.(https://gametechmods.com/uploads/images/52082Splash64.PNG)
Title: Re: RedAce Annihilators
Post by: Clickbeetle on December 11, 2010, 09:34:17 PM

Nice bots.

I think the HS rebuilds are more appropriate if they use the same weapons as they did before. Otherwise everything's just maces. :P


Even if they used sledgehammers before? :P
Title: Re: RedAce Annihilators
Post by: RedAce on December 13, 2010, 05:20:58 AM
 Though I had this Idea for sometime. I made this Rebuild of 3-2-1 Blastoff.(https://gametechmods.com/uploads/images/46918Splash65.PNG)

Title: Re: RedAce Annihilators
Post by: Pwnator on December 13, 2010, 05:36:36 AM
It would be a more appropriate rebuild if the drive's bursted. That seems like a good upgrade for Rebel II, though.
Title: Re: RedAce Annihilators
Post by: Naryar on December 13, 2010, 05:39:12 AM
Logically, if you consider weight distro, the wedges should be better if the drive is in a line at the back of the bot...
Title: Re: RedAce Annihilators
Post by: NFX on December 13, 2010, 08:13:14 AM
When has RA2 ever followed logic, though?

Looks fairly decent, in my view. Somewhat generic, but not too bad. How many razors do you have on each DDT?
Title: Re: RedAce Annihilators
Post by: RedAce on December 13, 2010, 09:31:52 AM
There's 3 DDTs Powering The weapons, in the enter one there's 5 razors, (I had some extra weight available)
and 7 razors on the side DDTs. That's 19 all together with DSA and 2 Blackvolts.

Now just what could I enter for BTTB 3? I just need to enter something similar to my bot on my signature. Any ideas?
Title: Re: RedAce Annihilators
Post by: G.K. on December 13, 2010, 10:53:19 AM
No you don't. You need to rebuild Kidney Stone (Sparkey's flipper). Any kind of flipper will be fine.
Title: Re: RedAce Annihilators
Post by: RedAce on December 17, 2010, 09:54:18 PM
I just finished my BTTB 3 Entry. Even though G.K. said I had to build a flipper, I got news that Sparkey got kicked out and got The Ounce's bot Stiletto untouched. So I decided to do the poker instead. It's got 796.9 KG If your even wondering.
(https://gametechmods.com/uploads/images/1224Splash66.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on December 17, 2010, 10:02:54 PM
I had no idea everything just fits so perfectly. O_O
Title: Re: RedAce Annihilators
Post by: RedAce on December 17, 2010, 10:14:18 PM
Yeah I had that idea for sometime. Though I just don't know how to send it. Or I could just lend it on the exchange.
Title: Re: RedAce Annihilators
Post by: The Ounce on December 17, 2010, 11:34:34 PM
<--- is proud

This reminds me: I have to get working on my entry!
Title: Re: RedAce Annihilators
Post by: RedAce on December 19, 2010, 05:42:39 PM
Wish you best of luck The Ounce! In the meantime, I was just playing with Unidentified Ripping Object's chassis and made another 36-HS. This time I added SYD Snow Plows and more caster armor.
(https://gametechmods.com/uploads/images/9148Splash67.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on December 19, 2010, 05:52:03 PM
Doesn't look too bad at first sight. I'm quite interested in how many batteries it has, and what armour's on there.
Title: Re: RedAce Annihilators
Post by: Pwnator on December 19, 2010, 07:48:25 PM
DSA and two blacks. Pretty much an amalgam of T-800 Terminator and AC (like I did way back then). I think his setup's cleaner than mine. XD
Title: Re: RedAce Annihilators
Post by: Naryar on December 19, 2010, 07:52:13 PM
3 months and that skill already ?
Title: Re: RedAce Annihilators
Post by: NFX on December 20, 2010, 03:17:11 AM
He is coming along extremely well. He must have been lurking around showcases for a bit. Is the turning affected by there only being 3 spinners at all?
Title: Re: RedAce Annihilators
Post by: Pwnator on December 20, 2010, 03:20:40 AM
Is the turning affected by there only being 3 spinners at all?

Based on mine, not so much. But that doesn't really matter since it's an uber-HS. :P
Title: Re: RedAce Annihilators
Post by: Naryar on December 20, 2010, 11:44:22 AM
Is the turning affected by there only being 3 spinners at all?

Based on mine, not so much. But that doesn't really matter since it's an uber-HS. :P

Technically it should, but yeah. It's stock and you have no wedges, and movement is secondary on a HS, so yeah.
Title: Re: RedAce Annihilators
Post by: RedAce on December 22, 2010, 07:00:53 PM
Yeah it does, but that's just a minor weakness. Anyway This is another rebuild. Mutiny II.(https://gametechmods.com/uploads/images/49854Splash68.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on December 22, 2010, 08:24:06 PM
Kewl.

Now rebuild some harder stuff, like Predator or Ancient Leviathan. :P
Title: Re: RedAce Annihilators
Post by: madman3 on December 23, 2010, 05:13:12 AM
How many razors? And does it have two blacks?
Title: Re: RedAce Annihilators
Post by: RedAce on December 26, 2010, 09:41:05 PM
@Pwn I'm still working on those two rebuilds.
@madman3 It 8 razors and yes it does have two blacks.
I really haven't made lightweights as often. So I built some more, starting with a rebuild of Ninja.(https://gametechmods.com/uploads/images/55125Splash69.PNG)
And Accidental Purpose. 2 pinks :(, and you know the rest.(https://gametechmods.com/uploads/images/65921Splash70.PNG)
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 26, 2010, 09:57:20 PM
True. And the Psycolone Popup has exactly the same setup as EVERY other Psycolone Popup in existence. Besides Sage's. But nice work, it's an good exercise in Chassis space management.

As for the spinner, I'd be inclined to agree with Pwn on this one. If every spinner had maces, and a kinda "dark" paintjob, the game would be quite dull. I don't particularly want to see the death of razors or irons on spinners.
Bear claws and swords  :beer:
Title: Re: RedAce Annihilators
Post by: The Ounce on December 26, 2010, 10:02:16 PM
I like the Ninja rebuild, but would it be possible to angle the blades farther outward?  It would help to increase stability I think.

Accidental Purpose: I'm pretty sure it's a clone of one of Pwn's bots (Sabot I think it was called), but I like it nonetheless, because mace rammers are awesome!
Title: Re: RedAce Annihilators
Post by: Clickbeetle on December 26, 2010, 11:34:31 PM
2 pinks are perfectly fine on 2-motor bots.


The Ninja rebuild looks great, kind of like ZodiaK.
Title: Re: RedAce Annihilators
Post by: G.K. on December 27, 2010, 06:51:56 AM
Bear claws and swords  :beer:

Swords fail on HS, just ask SM.
Title: Re: RedAce Annihilators
Post by: RedAce on December 27, 2010, 09:22:44 AM
@The Ounce: Correct! Accidental Purpose is a Sabot clone, but don't you mean mace poker?
@Click: I didn't know 2 pinks would be just fine for only 2 RADs. And the Ninja rebuild has Zodiak's chassis.
This next bot is another fix of my Popup True Lies.
(https://gametechmods.com/uploads/images/66777Splash71.PNG)
@Pwn I'm still working on those two rebuilds.
I got one of those rebuilds done.
(https://gametechmods.com/uploads/images/89305SplashH.PNG)
Title: Re: RedAce Annihilators
Post by: Badnik96 on December 27, 2010, 09:26:14 AM
That looks sick. I would get rid of the axe heads on the hammers and put 2 razors on both, but I know absolutely nothing about Stock :P
Title: Re: RedAce Annihilators
Post by: Virus Bomb on December 27, 2010, 05:21:18 PM
AL reminds me of one of my sidehammers. How many blacks? I would replace the axeheads on the arms with irons and make the wedge a bit longer and wider but that's just me.
Title: Re: RedAce Annihilators
Post by: Jonzu95 on December 27, 2010, 07:29:07 PM
Holy... O_O
Title: Re: RedAce Annihilators
Post by: NFX on December 27, 2010, 07:50:36 PM
I might lose some of the inner maces on those arms. They're not going to hit the opponent past the ramming rack on the front.
Title: Re: RedAce Annihilators
Post by: Scrap Daddy on December 27, 2010, 08:12:54 PM
Nice bots and can I just say you're one of the best members we have gotten in a while since you haven't fallin for the trap that we call DSL.

KEEP IT UP
Title: Re: RedAce Annihilators
Post by: Pwnator on December 27, 2010, 09:58:13 PM
BOTH BOTS LOOK FANTASTIC

What are the stats on the AL rebuild?
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 10:12:12 PM
Both bots look great, but I wanna see insides on the 2nd bot, and i'm pretty sure the 2nd bot would be a lot better with 4WD.
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 27, 2010, 10:15:32 PM
I think if NFX, SD, Pwn, VB, and badnik all posted here and didn't say it needed 4wd, it doesn't.
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 10:48:33 PM
Well, do YOU have any other advice?
Title: Re: RedAce Annihilators
Post by: Pwnator on December 27, 2010, 10:48:56 PM
If you want to rebuild, you want to make it as better as possible without changing too much parts. Which is why Alien Queen still has the dual VS bursted by a servo even if that's unstable, and also why Vortex CE still has that tall overcutting stance even if it's terribly vulnerable.
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 27, 2010, 10:54:02 PM
Well, do YOU have any other advice?
No, it needs none  :yaya)
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 11:00:07 PM
Sypher, every bot can be improved in some way, shape or form.

Apart from SFTW. That bot is absolutely perfect.
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 27, 2010, 11:01:10 PM
Because NWBs wedges can be better amirite?
Title: Re: RedAce Annihilators
Post by: Pwnator on December 27, 2010, 11:04:13 PM
Sypher, every bot can be improved in some way, shape or form.

And improving an aspect means sacrificing another, especially when your bot's extremely optimized. Ancient Leviathan's building approach is to have a slow but terribly hulky stance. If you want to make it faster and give it less weapons, give your bot another name.
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 11:07:16 PM
Well, in my opinion, RedAce needs to start making more original bots of his own instead of improving ones that have been allready made.
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 27, 2010, 11:07:59 PM
IMO he's an awsome builder. Leave him alone.
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 11:10:21 PM
I know he's an awesome builder, I've allready got that in my head. I just think that if he mixed his awesomeness with some originality, he could be as good as Virus or Scrap.
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 27, 2010, 11:11:05 PM
He's gotta start somewere for gods sake......................why don't you go play some stock?
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 11:12:37 PM
He's allready started, and his snowball of awesomeness is tumblin', but if he doesn't make some original bots, he'll just stay at this level forever... and isn't the point of a showcase to improve?
Title: Re: RedAce Annihilators
Post by: Pwnator on December 27, 2010, 11:20:05 PM
You gotta start somewhere. I learned to build better by cloning SC bots. Trojan Horse was an Ultimate Spammer semi-clone. Building originally without a solid foundation of RA2 knowledge gives you lackluster-performing bots. If RedAce were a tenured builder like Sage and started to build clones, then you can feel underwhelmed by the result. RedAce is a newbie, and you should respect his style since his bots are eons better than yours even when he started later than you.
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 27, 2010, 11:21:58 PM
Fine, fine, i'm just saying that I think he's ready to start making bots of his own, no need to insult me.
Title: Re: RedAce Annihilators
Post by: Sage on December 27, 2010, 11:48:02 PM
Best way to learn is to copy. After you copy, you should strive to copy others' bots, but then also improve them. Once you can improve on others' designs, then you become your own builder. It's what I did... (InfiniteInertia and Pyscolone noob-whacked me constantly for cloning :P) but in then end it worked out.

Actually FOTEPX, you could get some pointers from RedAce. He's improved faster than anyone I've ever seen. (Besides maybe Pwnator)
Title: Re: RedAce Annihilators
Post by: RedAce on December 28, 2010, 11:25:39 AM
Well my Rebuild of AC is a work in progress. So I made this bot during my time.
(https://gametechmods.com/uploads/images/94546Splash72.PNG)
Title: Re: RedAce Annihilators
Post by: FOTEPX on December 28, 2010, 11:54:58 AM
The bot would be better if you snapper loaded the Z-Tek inside the chassis, but it's fine as it is.
Title: Re: RedAce Annihilators
Post by: Sparkey98 on December 28, 2010, 12:29:07 PM
How so?
Title: Re: RedAce Annihilators
Post by: Badnik96 on December 28, 2010, 12:30:45 PM
OH GOD ANOTHER ALTER EGO
Title: Re: RedAce Annihilators
Post by: Naryar on December 28, 2010, 12:35:56 PM
The bot would be better if you snapper loaded the Z-Tek inside the chassis, but it's fine as it is.

Indeed, but then it would be an Alter Ego clone. What was that about you ranting about originality ?
Title: Re: RedAce Annihilators
Post by: G.K. on December 28, 2010, 12:39:18 PM
OH GOD ANOTHER ALTER EGO

No it isn't.
Title: Re: RedAce Annihilators
Post by: Badnik96 on December 28, 2010, 12:49:09 PM
its a snapper boosted 9 mace LW HS AKA an Alter Ego.
Title: Re: RedAce Annihilators
Post by: G.K. on December 28, 2010, 12:51:21 PM
There's no snapper.

EDIT: owaitthereis
Title: Re: RedAce Annihilators
Post by: Sage on December 28, 2010, 06:44:31 PM
And are you sure Alter Ego was the first one that was made?
Title: Re: RedAce Annihilators
Post by: NFX on December 28, 2010, 06:58:10 PM
The bot would be better if you snapper loaded the Z-Tek inside the chassis, but it's fine as it is.

Indeed, but then it would be an Alter Ego clone. What was that about you ranting about originality ?

I believe it was. Oh the irony. In my view, it could use a bit of external defense.
Title: Re: RedAce Annihilators
Post by: RedAce on December 28, 2010, 10:07:56 PM
Okay, maybe Living Dead was a similar clone to Alter Ego II. So I made it less of a clone now. It also has DSA now.
(https://gametechmods.com/uploads/images/21932Splash73.PNG)
Title: Re: RedAce Annihilators
Post by: RedAce on January 01, 2011, 03:05:57 PM
Also I made this clone.
(https://gametechmods.com/uploads/images/32702Splash74.PNG)
Title: Re: RedAce Annihilators
Post by: J on January 01, 2011, 03:15:37 PM
@Red Ace: Even though I cant see the drive, I'll just assume its HP. Right?
Title: Re: RedAce Annihilators
Post by: Ben Purse on January 01, 2011, 03:29:16 PM
J it is.
Title: Re: RedAce Annihilators
Post by: Stagfish on January 01, 2011, 03:56:26 PM
Maybe another caster to protect the front?
Title: Re: RedAce Annihilators
Post by: Somebody on January 01, 2011, 03:58:46 PM
Drive is RADs. Looks good.
Title: Re: RedAce Annihilators
Post by: RedAce on January 05, 2011, 03:07:55 PM
I decided to rebuild my crawler Rampage.
(https://gametechmods.com/uploads/images/27205SplashI.PNG)
Title: Re: RedAce Annihilators
Post by: J on January 05, 2011, 03:38:56 PM
DANG YOU REDACE! AND YOUR ABILITY TO STACK CIRCUIT BOARDS.
Though I'm curious as to how it preforms. The middle seems a little exposed.
Title: Re: RedAce Annihilators
Post by: madman3 on January 05, 2011, 03:46:25 PM
Also I made this clone.
(https://gametechmods.com/uploads/images/32702Splash74.PNG)
Damn that 4 in the score on the top right picture
Title: Re: RedAce Annihilators
Post by: Scorpion on January 05, 2011, 04:31:49 PM
DANG YOU REDACE! AND YOUR ABILITY TO STACK CIRCUIT BOARDS.
Though I'm curious as to how it preforms. The middle seems a little exposed.
I'd be more worried about the exposed motors there.
Title: Re: RedAce Annihilators
Post by: NFX on January 05, 2011, 04:51:10 PM
I'm guessing the crawler can only spin. Looks quite good, though.
Title: Re: RedAce Annihilators
Post by: Sage on January 05, 2011, 09:35:24 PM
Crawler is pretty much A for Abstract...

Nice job on the control board stack though.
Title: Re: RedAce Annihilators
Post by: RedAce on January 07, 2011, 09:24:37 PM
Oh, I thought It was a Gyre clone. Anyways I made another clone.
(https://gametechmods.com/uploads/images/64380Splash75.PNG)
Title: Re: RedAce Annihilators
Post by: Sage on January 07, 2011, 09:40:55 PM
They were both built by me. Gyre was just A for Abstract with a round chassis for a BOTM or something.
Title: Re: RedAce Annihilators
Post by: G.K. on January 08, 2011, 06:11:46 AM
What is that a clone of?
Title: Re: RedAce Annihilators
Post by: Pwnator on January 08, 2011, 06:16:57 AM
Surge 2, I think.

And that is one very tight chassis. Me likey.
Title: Re: RedAce Annihilators
Post by: Stagfish on January 08, 2011, 06:21:20 AM
This makes me feel sh** at stock.
Title: Re: RedAce Annihilators
Post by: NFX on January 08, 2011, 06:34:52 AM
Weapon setup reminds me of Snap!Happy 3. Nice work, though.
Title: Re: RedAce Annihilators
Post by: RedAce on January 12, 2011, 05:45:27 PM
Here's a new poker. It's kinda like Sabot's big Brother.
(https://gametechmods.com/uploads/images/55274Splash76.PNG)
Title: Re: RedAce Annihilators
Post by: Scrap Daddy on January 12, 2011, 07:29:00 PM
Looks nice! I just built something pretty similar.

Only suggestion I have is find a better setup so the maces are higher so it fights HS better.
Title: Re: RedAce Annihilators
Post by: Pwnator on January 13, 2011, 02:53:16 AM
Yeah, what Scrap said.

Maybe a setup like Ouncey's poker will make it better. :D
Title: Re: RedAce Annihilators
Post by: RedAce on January 15, 2011, 09:28:13 PM
I'm still doing that one. But for now, here's a middleweight team I made.
(https://gametechmods.com/uploads/images/35549Splash77.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on January 15, 2011, 09:31:48 PM
2nd HS's razor isn't rotated properly. D:

What's the first HS mounted on (18-mace setup is awesome as well)?
Title: Re: RedAce Annihilators
Post by: Sage on January 15, 2011, 10:55:57 PM
2nd HS's razor isn't rotated properly. D:

What's the first HS mounted on (18-mace setup is awesome as well)?

Its mounted on an inward facing axle mount, either slightly offset from center with a 20cm attached sideways, or more likely a t connector.
Title: Re: RedAce Annihilators
Post by: Naryar on January 16, 2011, 01:55:16 AM
For some reason I am thinking Y-connector
Title: Re: RedAce Annihilators
Post by: Sparkey98 on January 16, 2011, 02:00:19 AM
Looks to me like he stacked a snapper in the nifty and used a T connector.
Title: Re: RedAce Annihilators
Post by: Pwnator on January 16, 2011, 02:16:05 AM
Looks to me like he stacked a snapper in the nifty and used a T connector.

You can't. Stacking a pink into a snapper might be possible, but you can't stack a nifty into a snapper with such an airtight chassis.
Title: Re: RedAce Annihilators
Post by: NFX on January 16, 2011, 04:21:18 AM
My guess is Axle Mount as well. Or Baseplate.

I should really do some work on Snap!Happy soon.
Title: Re: RedAce Annihilators
Post by: Sage on January 16, 2011, 12:40:44 PM
2nd HS's razor isn't rotated properly. D:

What's the first HS mounted on (18-mace setup is awesome as well)?

Its mounted on an inward facing axle mount, either slightly offset from center with a 20cm attached sideways, or more likely a t connector.
Title: Re: RedAce Annihilators
Post by: RedAce on January 19, 2011, 05:13:08 AM
It's a 20cm. So here's a new bot!
(https://gametechmods.com/uploads/images/71280Splash78.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on January 19, 2011, 05:15:50 AM
holy crap that looks eerily similar to my old juggler o_o

Can you lower the motors? Or will that interfere with the rule of 7?
Title: Re: RedAce Annihilators
Post by: NFX on January 19, 2011, 05:29:09 AM
Wow...that thing looks fantastic. Is there any reason why the plows aren't aligned at the back?
Title: Re: RedAce Annihilators
Post by: Pwnator on January 19, 2011, 05:31:33 AM
The snappers are just flexing from the impact.
Title: Re: RedAce Annihilators
Post by: Naryar on January 19, 2011, 08:25:15 AM
Black Dawn ?
Title: Re: RedAce Annihilators
Post by: Sparkey98 on January 19, 2011, 09:11:56 AM
He needs to be an advanced user now!
Title: Re: RedAce Annihilators
Post by: RedAce on January 20, 2011, 06:53:33 PM
I'm definitely gonna need to improve Black Dawn. (Since it's not as well as I planned. :( ) But I did fix Brutal Kindness. Though I'm gonna fix it again, but I have an idea how I'm gonna do it.
(https://gametechmods.com/uploads/images/91913Splash79.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on January 20, 2011, 07:22:33 PM
That looks pretty nice. I'm not sure it'd be too well balanced with the setup to one side, personally. I'd probably suggest standard Z-Tek drive, or possibly swapping the iron for a second plow. Not sure about that, though.
Title: Re: RedAce Annihilators
Post by: Scrap Daddy on January 20, 2011, 07:26:03 PM
loooking good, keep it up.
Title: Re: RedAce Annihilators
Post by: Pwnator on January 21, 2011, 01:59:51 AM
You can add a caster with the free weight. :P

You can also swap the iron and use 2 razors as well if you want to. XD
Title: Re: RedAce Annihilators
Post by: RedAce on January 22, 2011, 05:37:31 AM
I'll fix it later, when I have some time. But now, I've my first team.
(https://gametechmods.com/uploads/images/53704SplashJ.PNG)
If you don't recognize Tough Love, It's really my 3-2-1 Blastoff clone with a different skin. It can get some 1-hit KO's pretty quickly. 
Title: Re: RedAce Annihilators
Post by: RedAce on January 23, 2011, 05:57:49 PM
So here's the new Brutal Kindness!
(https://gametechmods.com/uploads/images/1034Splash80.PNG)
Title: Re: RedAce Annihilators
Post by: Somebody on January 23, 2011, 06:22:54 PM
Lookin Good.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on January 24, 2011, 02:23:40 AM
Hahaha I like the paradoxical names.
Title: Re: RedAce Annihilators
Post by: RedAce on January 24, 2011, 05:05:59 PM
Thanks, The team name is Oxy Morons if any of you are wondering. (Probably not though)
Anyways this has been in my bot lab for a long time.
(https://gametechmods.com/uploads/images/95917SplashK.PNG)
Mayhem Droid is the name. (I had nothing else to name it.) 7 Casters, and you see the rest.
Title: Re: RedAce Annihilators
Post by: Sage on January 24, 2011, 05:52:48 PM
Looks almost exactly like Inf's bot Exs or whatever. He entered it in RAW
Title: Re: RedAce Annihilators
Post by: Pwnator on January 25, 2011, 03:11:58 AM
I think RA's one has an extra caster, though. Couldn't recall. XD
Title: Re: RedAce Annihilators
Post by: RedAce on January 27, 2011, 07:18:46 PM
Looks almost exactly like Inf's bot Exs or whatever. He entered it in RAW
Well this next bot looks way more exact. except this has a 7th caster. (like Mayhem Droid), and also DSA.
(https://gametechmods.com/uploads/images/13753Splash81.PNG)
Title: Re: RedAce Annihilators
Post by: Sage on January 27, 2011, 08:22:12 PM
Nice.
Title: Re: RedAce Annihilators
Post by: J on January 27, 2011, 11:23:07 PM
Funny how you got 18,000 while on top of Medium 2.
Title: Re: RedAce Annihilators
Post by: Pwnator on January 28, 2011, 03:03:47 AM
Funny how you got 18,000 while on top of Medium 2.

I think he got at least 9k of those from hopelessly whacking at the caster armor. XD
Title: Re: RedAce Annihilators
Post by: Badnik96 on January 28, 2011, 08:47:07 AM
Just wow. This is one of the best constantly updated stock showcases.
Title: Re: RedAce Annihilators
Post by: Reier on January 28, 2011, 11:11:31 AM
Wow I've like never seen this showcase and there's this really good new guy here ;O
Title: Re: RedAce Annihilators
Post by: Scrap Daddy on January 28, 2011, 02:10:58 PM
You remind me of Virus Bomb, who reminds me of myself. FFUFUUUUU *explodes*
Title: Re: RedAce Annihilators
Post by: Scorpion on January 28, 2011, 04:12:47 PM
Triple accounting now SD?
You must have set a new record.
Title: Re: RedAce Annihilators
Post by: Badnik96 on January 28, 2011, 06:50:34 PM
BAHAHAHAHAHA

ZOMG it's true... Scrap is taking over Stock XD
Title: Re: RedAce Annihilators
Post by: RedAce on January 30, 2011, 02:34:23 PM
It was a bit challenging to build like that, and Mayhem Droid was a much less of a challenging way. But here's a new bot.
(https://gametechmods.com/uploads/images/31963Splash82.PNG)
Title: Re: RedAce Annihilators
Post by: Virus Bomb on January 30, 2011, 02:36:24 PM
Looks nice, reminds me of Severe a little bit.
Title: Re: RedAce Annihilators
Post by: kill343gs on January 30, 2011, 08:52:12 PM
You are so talented it's not even funny...
Title: Re: RedAce Annihilators
Post by: J on January 30, 2011, 10:14:06 PM
You are so talented it's not even funny...
Hes so talented that he can show the frontal-section of a robot and assume we all know what the insides are.
...........
Wait a minute.....
Title: Re: RedAce Annihilators
Post by: Pwnator on January 31, 2011, 12:48:21 AM
THAT LOOKS SO DAMN CLEAN IT'S AWESOME

And I haven't seen a Snapper II-wedged bot that wedgy since Wipeout.
Title: Re: RedAce Annihilators
Post by: Naryar on January 31, 2011, 03:41:12 AM
So, who is this multiaccount ?
Title: Re: RedAce Annihilators
Post by: Somebody on January 31, 2011, 03:00:38 PM
It's like PiTA 8 but less suck  :heart_smiley:

Title: Re: RedAce Annihilators
Post by: Scorpion on January 31, 2011, 03:12:09 PM
Well you're speaking the truth somebody, that's probably why Nar's calling for a multi-account XD
Title: Re: RedAce Annihilators
Post by: RedAce on February 02, 2011, 09:40:09 AM
I'm not multiaccounting. I'm just make clones. And here's another bot.
(https://gametechmods.com/uploads/images/58834Splash83.PNG)
10 razors, 2 blacks, and DSA.
Title: Re: RedAce Annihilators
Post by: madman3 on February 02, 2011, 11:04:02 AM
Needs some frontal protection. Couple of ramplates should do.
Title: Re: RedAce Annihilators
Post by: martymidget on February 02, 2011, 11:06:58 AM
Annd how is he to get the weight for them?
Title: Re: RedAce Annihilators
Post by: 090901 on February 02, 2011, 11:08:52 AM
Needs some frontal protection. Couple of ramplates should do.
Not true.
Title: Re: RedAce Annihilators
Post by: NFX on February 02, 2011, 11:26:22 AM
10 razors on a single DDT is a bit much. I think there was a discussion somewhere and we came up with 8 as the absolute maximum for a DDT. I'd probably lose two or three razors from there. That should free up some weight for a small amount of caster armour on each side.
Title: Re: RedAce Annihilators
Post by: J on February 02, 2011, 12:10:50 PM
Annd how is he to get the weight for them?
Shinies? lolno

10 razors on a single DDT is a bit much
Aside from the fact I have no real idea how he got 10 on there, his bot seems to be doing fine with the 10 O,o
Title: Re: RedAce Annihilators
Post by: RedAce on February 05, 2011, 01:24:50 PM
Here's another clone.
(https://gametechmods.com/uploads/images/75461Splash84.PNG)
Title: Re: RedAce Annihilators
Post by: madman3 on February 05, 2011, 03:17:08 PM
Looks good. Can't really say much about LWs as I suck at them but it looks decent.
Title: Re: RedAce Annihilators
Post by: Badnik96 on February 05, 2011, 06:44:45 PM
Reminds me of one of my unshowcased bots.
Title: Re: RedAce Annihilators
Post by: Pwnator on February 05, 2011, 10:59:18 PM
Schweeeet. Can it self-right consistently?
Title: Re: RedAce Annihilators
Post by: RedAce on February 06, 2011, 10:56:40 AM
Not really good at self-righting. But I made this bot.
(https://gametechmods.com/uploads/images/59500Splash85.PNG)
Title: Re: RedAce Annihilators
Post by: Vertigo on February 06, 2011, 10:58:08 AM
How many razors?
Title: Re: RedAce Annihilators
Post by: RedAce on February 06, 2011, 11:00:38 AM
18 razors.
Title: Re: RedAce Annihilators
Post by: RedAce on February 09, 2011, 03:38:27 PM
*owl hoots*
Not impressed eh? Well I made this.
(https://gametechmods.com/uploads/images/95820Splash86.PNG)
Title: Re: RedAce Annihilators
Post by: G.K. on February 09, 2011, 03:40:00 PM
<3
Title: Re: RedAce Annihilators
Post by: Sage on February 09, 2011, 03:42:58 PM
Nice!
Title: Re: RedAce Annihilators
Post by: freeziez on February 09, 2011, 06:40:02 PM
Needs moar fighting-Seism-13. :)
Title: Re: RedAce Annihilators
Post by: Pwnator on February 10, 2011, 03:00:04 AM
It's so cute :3
Title: Re: RedAce Annihilators
Post by: Jack Daniels on February 10, 2011, 04:20:59 AM
I don't think the blade covers over the extenders are doing much help there (other than wasting weight).  Ditch them and maybe find a way to protect the wheels a bit?
Title: Re: RedAce Annihilators
Post by: Vertigo on February 10, 2011, 11:19:03 AM
:O you cloned my snapper setup XD
Title: Re: RedAce Annihilators
Post by: J on February 10, 2011, 11:27:51 AM
It's so cute :3
That, that it is.
....And I'm still trying to figure out how he managed the chassis set-up O,o
Title: Re: RedAce Annihilators
Post by: RedAce on February 10, 2011, 02:56:31 PM
Wow, I didn't think that Darkness would be that cool. But it's not as cool as this.
(https://gametechmods.com/uploads/images/26044Splash87.PNG)
Title: Re: RedAce Annihilators
Post by: FOTEPX on February 10, 2011, 02:58:40 PM
It's like Darkness...

BUT EPICLY MANLY <<<<<<333333
Title: Re: RedAce Annihilators
Post by: J on February 10, 2011, 05:19:10 PM
I swear that bot has nine thousaand razors on it.

BUT EPICLY MANLY
But it doesnt have Kamina glasses :O
Title: Re: RedAce Annihilators
Post by: Naryar on February 11, 2011, 12:25:42 AM
BUT EPICLY MANLY
But it doesnt have Kamina glasses :O

Then put a fitting logo on it, like this

(http://static.desktopnexus.com/thumbnails/442407-bigthumbnail.jpg)

And call it WTHDYTIA.
Title: Re: RedAce Annihilators
Post by: ianh05 on February 11, 2011, 02:30:50 AM
So I decided to make a showcase so my first bot is an antweight Mini-Macer.
(https://gametechmods.com/uploads/images/89427Splash1.jpg)
well i tried, probably could be better and the paint job was tough to get right.

(https://gametechmods.com/forums/../uploads/images/76637Mini%20AC.jpg)

couldn't help but notice this, if your extenders weren't exposed they could pass as twins :) good to see my AW chassis is getting some use if that's what you used.
Title: Re: RedAce Annihilators
Post by: RedAce on February 13, 2011, 02:20:57 PM
Well Ocean Wrath was just more basic than Darkness. But I made another Clone.
(https://gametechmods.com/uploads/images/32959Splash88.PNG)
Title: Re: RedAce Annihilators
Post by: FOTEPX on February 13, 2011, 02:21:59 PM
Ooh, me likey.
Title: Re: RedAce Annihilators
Post by: Pwnator on February 13, 2011, 06:58:39 PM
YAY
Title: Re: RedAce Annihilators
Post by: Preytor_4 on February 13, 2011, 07:11:46 PM
Oh, i remember when i beat that in Metal Mayhem
Title: Re: RedAce Annihilators
Post by: Clickbeetle on February 13, 2011, 08:56:15 PM
Nope, Pwn's bot had razors and longer reach.  RedAce's has irons... which probably makes it BETTER.
Title: Re: RedAce Annihilators
Post by: Preytor_4 on February 13, 2011, 09:34:07 PM
I meant i remember when i beat Pwn's bot, not RedAce's.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on February 18, 2011, 09:31:56 PM
:O I just noticed that bot has 2 axle mounts.  I thought it had 4 angle motors at first.


Are the axle mounts as good as angle motors?
Title: Re: RedAce Annihilators
Post by: madman3 on February 19, 2011, 02:21:12 AM
:O I just noticed that bot has 2 axle mounts.  I thought it had 4 angle motors at first.


Are the axle mounts as good as angle motors?
123 found that they were just as good for damage. Has none of the other pros of motors for a Snsns though.
Title: Re: RedAce Annihilators
Post by: RedAce on February 19, 2011, 07:10:54 PM
This may not be an epic win but check it. Plus I just felt like posting this.
(https://gametechmods.com/uploads/images/99924SplashL.PNG)
Title: Re: RedAce Annihilators
Post by: madman3 on February 20, 2011, 06:54:15 AM
It looked fine to me. May not be the most destructive, but it looked good.
Title: Re: RedAce Annihilators
Post by: RedAce on February 21, 2011, 01:28:06 PM
Here's another 36HS. The insides are like ULTIMATUM, but snappers are rotated.
(https://gametechmods.com/uploads/images/38671Splash89.PNG)
Title: Re: RedAce Annihilators
Post by: Sage on February 21, 2011, 01:49:21 PM
Sick. Nicely done.
Title: Re: RedAce Annihilators
Post by: NFX on February 21, 2011, 02:01:33 PM
Holy crap, that is nice.
Title: Re: RedAce Annihilators
Post by: Scorpion on February 21, 2011, 02:05:03 PM
Yes, very impressive indeed.
Title: Re: RedAce Annihilators
Post by: FOTEPX on February 21, 2011, 02:11:48 PM
Son...

I am proud.
Title: Re: RedAce Annihilators
Post by: J on February 21, 2011, 03:55:49 PM
ITLOOKSTOTALLYAWESOMEFFFFFFFFFFFFFFFFFFFFFF-

.....Nice of how its exactly 800 ;)
Title: Re: RedAce Annihilators
Post by: RedAce on February 25, 2011, 03:25:31 PM
Remember this?
(https://gametechmods.com/uploads/images/71280Splash78.PNG)
Well here's the overdue updated version.
(https://gametechmods.com/uploads/images/25988Splash90.PNG)
Title: Re: RedAce Annihilators
Post by: Scorpion on February 25, 2011, 03:32:29 PM
Love it, solid update aswell.
You're very impressive in your stock skills, just out of interest, why haven't you started a dsl showcase?
Title: Re: RedAce Annihilators
Post by: ianh05 on February 25, 2011, 08:37:52 PM
Love it, solid update aswell.
You're very impressive in your stock skills, just out of interest, why haven't you started showcasing more antweights?

Fixed :P more people are needed building the lighter weight classes.
Title: Re: RedAce Annihilators
Post by: NFX on February 25, 2011, 10:09:40 PM
Looks absolutely brilliant. You're turning into a seriously strong builder. I'm just wondering if the weapons could be angled forwards a bit more, just to make it easier for wedges to get up on top of them.
Title: Re: RedAce Annihilators
Post by: Sage on February 25, 2011, 10:22:35 PM
mehhh looks messy. to0 scrunched together I think... I'm sure it fights good though! and a good build too.
Title: Re: RedAce Annihilators
Post by: freeziez on February 26, 2011, 08:09:44 AM
Looks sick. :D
Title: Re: RedAce Annihilators
Post by: RedAce on February 26, 2011, 01:42:49 PM
This was difficult to accomplish but here's another clone.
(https://gametechmods.com/uploads/images/62173Splash91.PNG)
Title: Re: RedAce Annihilators
Post by: G.K. on February 26, 2011, 01:46:54 PM
How havoky?
Title: Re: RedAce Annihilators
Post by: NFX on February 26, 2011, 01:51:39 PM
That looks very impressive. Have you stacked two SnapperII's together there?

Slightly concerned about the batteries there, but if there's two pinks in there, I reckon it could be okay. Still very nicely done there.
Title: Re: RedAce Annihilators
Post by: RedAce on February 26, 2011, 01:55:18 PM
@G.K.: Somewhat havoky but not very.

@NFX: Yes It does have two stacked snappers, and it does have two pinks.
Title: Re: RedAce Annihilators
Post by: Clickbeetle on February 26, 2011, 10:18:37 PM
That's a lot of maces.  18?
Title: Re: RedAce Annihilators
Post by: RedAce on February 27, 2011, 05:15:05 PM
No, I think 16.

Anyways, here's a quick clone.
(https://gametechmods.com/uploads/images/69969Splash92.PNG)
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on February 28, 2011, 10:18:55 AM
How many maces?
Title: Re: RedAce Annihilators
Post by: ianh05 on February 28, 2011, 10:20:39 AM
looks like 12 would be the answer for that extender setup.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on February 28, 2011, 10:24:42 AM
OK, I'm sure you can use those 8 kg somewhere.
Title: Re: RedAce Annihilators
Post by: Sage on February 28, 2011, 05:06:23 PM
random castor on the front somewhere?
Title: Re: RedAce Annihilators
Post by: 090901 on February 28, 2011, 08:58:47 PM
random castor on the front somewhere?
Why not 2 :P
Title: Re: RedAce Annihilators
Post by: RedAce on March 01, 2011, 05:57:34 AM
There's 15 maces, and I don't know how I can put a random caster I the front And I can't insert 2 either.

Anyway, here's something I made last night.
(https://gametechmods.com/uploads/images/23435Splash93.PNG)
Title: Re: RedAce Annihilators
Post by: Enigm@ on March 01, 2011, 06:23:24 AM
Are the RAZORZ supposed to keep it stable?
Title: Re: RedAce Annihilators
Post by: Pwnator on March 01, 2011, 06:26:56 AM
Additional weapons, of course. If he wanted stability, he would've gone for casters.
Title: Re: RedAce Annihilators
Post by: Enigm@ on March 01, 2011, 06:29:15 AM
Ah, I couldn't really tell.
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 01, 2011, 06:41:26 AM
I'm pretty sure by shrinking the chassis somehow or by simply not using the SnpperII at all and mounting the Ztek inside the chassis you can get 9 maces, or 12 razors.
Title: Re: RedAce Annihilators
Post by: Pwnator on March 01, 2011, 06:42:18 AM
I'm pretty sure by shrinking the chassis somehow or by simply not using the SnpperII at all and mounting the Ztek inside the chassis you can get 9 maces, or 12 razors.

And I thought you were against him being a total cloner and all that.
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 01, 2011, 06:45:44 AM
I'm not against him, don't get me wrong, I like originality, it's just that that's the only combat-efficient solution I can think of.

Anyways, I'll talk to you all later, gotta go do some French with the worst teacher in the world. >_<
Title: Re: RedAce Annihilators
Post by: Pwnator on March 01, 2011, 07:00:38 AM
it's just that that's the only combat-efficient solution I can think of.



(https://gametechmods.com/uploads/images/87188Splash25.JPG)
(https://gametechmods.com/uploads/images/98997Splash28.JPG)
(https://gametechmods.com/uploads/images/21548SplashF.PNG)


And I have a version with 12 razors.


That's only for non-bursted setups. If that's truly the ONLY solution you can think of, then...  :trollface
Title: Re: RedAce Annihilators
Post by: RedAce on March 01, 2011, 06:58:12 PM
Here's something I just made.
(https://gametechmods.com/uploads/images/4669Splash94.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on March 02, 2011, 03:03:35 AM
That is one lucky stack you got there.

And that was one lucky match against Patrol as well. O_O
Title: Re: RedAce Annihilators
Post by: Sage on March 02, 2011, 03:04:26 PM
rammers can be combat effective??
Title: Re: RedAce Annihilators
Post by: Scorpion on March 02, 2011, 03:16:22 PM
It seems LW ones can, not sure that weapon setup would be replicaple on heavier weight classes to the same effect against wedges though hopefullly i'll be proven wrong there ;P
Wouldn't it be better to have the drive mounted internally though?
Title: Re: RedAce Annihilators
Post by: madman3 on March 02, 2011, 04:46:32 PM
He'd lose a ton of weight from what he can use, he would have to increase his chassis size quite drastically.
Title: Re: RedAce Annihilators
Post by: Reier on March 02, 2011, 08:46:13 PM
rammers can be combat effective??

duh
Title: Re: RedAce Annihilators
Post by: NFX on March 02, 2011, 09:33:53 PM
I don't think he'd have the weight for internal drive motors. Chassis comes to 18kg at the moment, by my calculations, and mounting them drive internally would at least double that.
Title: Re: RedAce Annihilators
Post by: Stagfish on March 03, 2011, 01:46:26 AM
That looks exactly the same as a bot that was in ROBONOVA, except blue.
Title: Re: RedAce Annihilators
Post by: Pwnator on March 03, 2011, 02:29:45 AM
That looks exactly the same as a bot that was in ROBONOVA, except blue.

That was my bot lolz.

His drive anchor was stacked into the Nifty though, which is why he had weight for a caster in the front.
Title: Re: RedAce Annihilators
Post by: RedAce on March 04, 2011, 11:04:42 AM
Here's another team I made.
(https://gametechmods.com/uploads/images/69064SplashM.PNG)
Title: Re: RedAce Annihilators
Post by: ianh05 on March 04, 2011, 11:47:31 AM
if Inf and Venko had a baby his name would be RedAce :P all look good but generic, i like to see the designs and it seems like you have the skills to be able to pull off some great unique designs.
Title: Re: RedAce Annihilators
Post by: RedAce on March 05, 2011, 01:22:36 PM
Here's another quick one.
(https://gametechmods.com/uploads/images/82742Splash95.PNG)
Title: Re: RedAce Annihilators
Post by: The Ounce on March 05, 2011, 01:24:03 PM
Kewl!
Title: Re: RedAce Annihilators
Post by: Reier on March 05, 2011, 01:44:11 PM
How is this guy so good
Title: Re: RedAce Annihilators
Post by: ianh05 on March 05, 2011, 01:56:30 PM
How is this guy so good

if Inf and Venko had a baby his name would be RedAce :P

he stacks like venko and builds bots like INF and even uses INF AI and INF style splashes.
Title: Re: RedAce Annihilators
Post by: J on March 05, 2011, 02:04:47 PM
How is this guy so good

if Inf and Venko had a baby his name would be RedAce :P

he stacks like venko and builds bots like INF and even uses INF AI and INF style splashes.
Ian... are you hinting that Venk and Inf met up with eachother IRL, and are are sharing the RedAce account? O,o
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 05, 2011, 02:06:00 PM
How is this guy so good

if Inf and Venko had a baby his name would be RedAce :P

he stacks like venko and builds bots like INF and even uses INF AI and INF style splashes.
Ian... are you hinting that Venk and Inf met up with eachother IRL, and are are sharing the RedAce account? O,o

If so, VENK HAVE MERCY ON MY SOUL FOR COPYING YOUR AXLE IDEA
Title: Re: RedAce Annihilators
Post by: ianh05 on March 05, 2011, 02:09:31 PM
lol if inf and venko met up only 1 would return alive :P but i have really no idea what to think about this guy.. he's either:

1. INF or Venko in disguise.
2. their lovechild.

either way i don't mind as long as we get to see more epic bots.
Title: Re: RedAce Annihilators
Post by: ty4er on March 05, 2011, 02:12:45 PM
2. their lovechild.
*Shudder*

Anyway, i wanna see MOAR EPICAL BOTZ
Title: Re: RedAce Annihilators
Post by: Pwnator on March 05, 2011, 08:46:34 PM
holycrapthatswaybetterthanmymwcasterpopup
Title: Re: RedAce Annihilators
Post by: RedAce on March 06, 2011, 09:03:31 AM
I am NOT Inf or Venko, I'm just experienced because I've been lurking for a long time. But here's something I just made.
(https://gametechmods.com/uploads/images/19145Splash96.PNG)
Title: Re: RedAce Annihilators
Post by: Preytor_4 on March 06, 2011, 09:03:41 AM
Epic
Title: Re: RedAce Annihilators
Post by: Sage on March 06, 2011, 10:39:38 AM
Neat setup.
Title: Re: RedAce Annihilators
Post by: infiniteinertia on March 06, 2011, 11:39:44 AM
This is the reason this forum is a complete embarrassment.

I just LOLed so hard at this showcase. There is such an overwhelming lack of originality, or anything that proves itself to be a deign that was never anyone elses (there are so many AI clones in this showcase from my bots and from Starcore) and everyone appreciates it as ability and originality. WTF happened here? Has this place become overridden with n00b drones and horrific opinions?

It's about some one came back to dish out the opinions, because this forum/showcase is embarrassing compared to previous standards.
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on March 06, 2011, 11:42:46 AM
Test 1: Inf is still Inf
Result: True

Anyway, as many of us have said, this guy has proven himself to have the ability to make good bots but has yet to apply this to being original.
Title: Re: RedAce Annihilators
Post by: NFX on March 06, 2011, 11:47:01 AM
Inf does have a point. The setups are excellent, and I'm pretty sure they'll be great in combat, but there is a definite lack of originality here, most of the stuff here is either cloned or quite heavily inspired by stuff from InfAI, I imagine. Trouble is, originality does sometimes come at the cost of combat effectiveness, but maybe that's a good thing. If everything was built to be the ultimate fighting machine, then this forum would become boring quite quickly, especially with the level of building we're at now. I reckon you might want to consider branching out into DSL, there's more of an opportunity for originality there, I think.
 
Nice to see Inf popping by, though, even if it is just one post. Shows there's still some of the old guard around here.
Title: Re: RedAce Annihilators
Post by: Sage on March 06, 2011, 11:51:51 AM
This is the reason this forum is a complete embarrassment.

I just LOLed so hard at this showcase. There is such an overwhelming lack of originality, or anything that proves itself to be a deign that was never anyone elses (there are so many AI clones in this showcase from my bots and from Starcore) and everyone appreciates it as ability and originality. WTF happened here? Has this place become overridden with n00b drones and horrific opinions?

It's about some one came back to dish out the opinions, because this forum/showcase is embarrassing compared to previous standards.

I MISSED YOU
Title: Re: RedAce Annihilators
Post by: infiniteinertia on March 06, 2011, 11:52:28 AM
The old guard is taking a stand, and I'm not even old. I was just really good when I was younger.

I'm just confused, because so many of these bots are blatant clones. I guess I have to remind peole what bots I have with some updates.
Title: Re: RedAce Annihilators
Post by: ianh05 on March 06, 2011, 12:05:35 PM
people think original designs will fail in combat but that's only because people need time to perfect new designs. We have seen the perfect horizontal spinner, possibly seen the perfect popup etc. the only reason stock is fading is because people are letting it >.>
Title: Re: RedAce Annihilators
Post by: freeziez on March 06, 2011, 12:28:38 PM
people think original designs will fail in combat but that's only because people need time to perfect new designs. We have seen the perfect horizontal spinner, possibly seen the perfect popup etc. the only reason stock is fading is because people are letting it >.>

And you made it f**king awesome for me again.  :mrgreen:
Title: Re: RedAce Annihilators
Post by: The Ounce on March 06, 2011, 04:14:24 PM
Test 1: Inf is still a douche
Result: True
fixed

I kinda like the LW, though it does seem familiar.  What's with the random extender in the front?
Title: Re: RedAce Annihilators
Post by: 090901 on March 06, 2011, 05:09:55 PM
I like where this is going.
That LW looks just like one of r0b0's bots.


(https://gametechmods.com/uploads/images/45903tinyHS.png)

Title: Re: RedAce Annihilators
Post by: Virus Bomb on March 06, 2011, 05:12:59 PM
actually it looks like

yay generic hs

(https://gametechmods.com/uploads/images/36537blackbubblegum.png)

Black Bubblegum. 248.2 (I think), plastic, invertible. And since it's drive's bursted, it's havok-y. D:
Title: Re: RedAce Annihilators
Post by: infiniteinertia on March 06, 2011, 06:36:26 PM
oh look some of the shmoozers have still survived. anyway, generic is an underwhelming misstatement. because copying other builders is now trendy.
Title: Re: RedAce Annihilators
Post by: Somebody on March 06, 2011, 06:46:34 PM
Well when he starts being original, it'll be better, but he still has good skills.
Title: Re: RedAce Annihilators
Post by: freeziez on March 06, 2011, 06:54:10 PM
because copying other builders is now trendy.

Douche. There's barely any original ideas to come up with.
Title: Re: RedAce Annihilators
Post by: 090901 on March 06, 2011, 06:57:03 PM
because copying other builders is now trendy.

Douche. There's barely any original ideas to come up with.
freeziez, can you please stop trying to cause trouble now?
There is plenty of original ideas/setups out there that have yet to be discovered.
Title: Re: RedAce Annihilators
Post by: J on March 06, 2011, 11:03:32 PM
because copying other builders is now trendy.

Douche. There's barely any original ideas to come up with.
Correction, there are barely any original ideas that work.
Title: Re: RedAce Annihilators
Post by: Starcore on March 07, 2011, 02:34:47 AM
I have watched people settle into a couple camps over the years. Usually Pop-ups and HS. Seems people forget that optimized for one type of combat means likely vulnerable to other types of combat.
 
Pop-ups generally attack under or front while most HS rely on attacking sides and ripping off opponents components.
 
I made Warmachine to show that Rammers have room for innovation and can do well with Caster Armor for side and under defense.
 
If I can find the time will pull out my Scorpion design to show off Ram Plate Trap with over-the-top damage.
 
For variation in HS I showed off my T-800 Update awhile back with multi Ram Plate front grid.
 
And I still think bots like Alien Queen have lots of room for combat effectiveness knocking opponents up and away.
 
Think out of the box.
 
As for thinking out of the box, nothing wrong with tournaments in Arenas with No Sides, Low Sides, Center Pit(s), variable ground clearance and/or Poles to greatly shake up what is effective and what is not.
 
Starcore
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 07, 2011, 02:41:18 AM
That's why I like DSL, more people are likely to design different and interesting designs.
Title: Re: RedAce Annihilators
Post by: Naryar on March 07, 2011, 02:50:52 AM
Test 1: Inf is still a Principles Zealot
Result: True
fixed
Fixed again
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 07, 2011, 02:54:10 AM
Test 1: Inf is still a big fat bowl of fruity pebbles
Result: True
fixed
Fixed again
Fixed yet again
Title: Re: RedAce Annihilators
Post by: R0B0SH4RK on March 07, 2011, 07:07:14 PM
The old guard is taking a stand, and I'm not even old. I was just really good when I was younger.

I'm just confused, because so many of these bots are blatant clones. I guess I have to remind peole what bots I have with some updates.

Glad you're back, but have you forgotten how good builders progress? I'm pretty sure we all started out with clones. I know I did. I'm pretty sure Scrap, Pwnator and others did too. Originality and creativity comes largely from experience with the game, knowing the boundaries that you can push and how to exploit glitches and techniques that can push them.
 
Are RedAce's bots original? No, they're not. You're right. But he deserves some applause for being able to flat out build. Say what you will, but it's been quite a while since someone's come along and been able to clone bots from you, Starcore and others and make them as well as the originals. His originality will come in due time.
 
---
 
Also, for the rest of you guys, Inf + Venko = NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.
Title: Re: RedAce Annihilators
Post by: System32 on March 07, 2011, 07:25:05 PM
I think he's saying he's done enough cloning and should try to get his own style of building.
Title: Re: RedAce Annihilators
Post by: Pwnator on March 07, 2011, 07:40:15 PM
I think he's saying he's done enough cloning and should try to get his own style of building.

Yay.
Title: Re: RedAce Annihilators
Post by: RedAce on March 09, 2011, 04:58:56 AM
Here's a new bot I made.
(https://gametechmods.com/uploads/images/18326Splash97.PNG)
Title: Re: RedAce Annihilators
Post by: NFX on March 09, 2011, 05:37:59 AM
Nice setup.
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 09, 2011, 09:45:22 AM
Here's a new bot I made.
(https://gametechmods.com/uploads/images/18326Splash97.PNG)

I believe Inf said it best, needs moar original.
Title: Re: RedAce Annihilators
Post by: Reier on March 09, 2011, 10:22:42 AM
I like it.
Title: Re: RedAce Annihilators
Post by: J on March 09, 2011, 11:51:09 AM
Here's a new bot I made.
(https://gametechmods.com/uploads/images/18326Splash97.PNG)

I believe Inf said it best, needs moar original.
You mean like Sweet Poppin' Corns original?
Title: Re: RedAce Annihilators
Post by: Sage on March 09, 2011, 02:58:33 PM
Nice! Looks cool. And it really is fairly original, I don't know many popups that look like that.
Title: Re: RedAce Annihilators
Post by: NFX on March 09, 2011, 04:05:38 PM
How many razors does it have on it, just out of interest?
Title: Re: RedAce Annihilators
Post by: Virus Bomb on March 09, 2011, 04:39:10 PM
nice, although it's really just like that popup pwn made out of Helix 2's chassis awhile back.
Title: Re: RedAce Annihilators
Post by: R0B0SH4RK on March 09, 2011, 04:39:57 PM
Looks like something Pwn would build. Good job.
Title: Re: RedAce Annihilators
Post by: RedAce on March 14, 2011, 04:41:00 AM
Here's two new bots I made.

A MW HS,
(https://gametechmods.com/uploads/images/14197Splash98.PNG)
and a LW HS.
(https://gametechmods.com/uploads/images/13371Splash99.PNG)
Title: Re: RedAce Annihilators
Post by: Pwnator on March 14, 2011, 04:42:39 AM
Cool LW!
Title: Re: RedAce Annihilators
Post by: Sage on March 14, 2011, 10:13:56 AM
LW is totally not a copy of my MW tornado >.>

Title: Re: RedAce Annihilators
Post by: SKBT on March 14, 2011, 04:15:41 PM
LW is totally not a copy of my MW tornado

Well duh it's a LW and yours is MW. :P

Its probably closer to younger brother than anything else.

Title: Re: RedAce Annihilators
Post by: NFX on March 14, 2011, 10:22:11 PM
MW looks pretty nice. LW seems havoky at first, but it is a lot like Sage's Tornado. Very good setups, though.
Title: Re: RedAce Annihilators
Post by: RedAce on March 16, 2011, 04:59:15 AM
Well I didn't think the lightweight would be a smaller version of Sage's Tornado. So Here's another quick one.
(https://gametechmods.com/uploads/images/52205Splash100.PNG)
The reason I didn't show the insides is because it's Lava Razor's insides,(from page 32.) And It still has DSA. :gawe:
Title: Re: RedAce Annihilators
Post by: RedAce on March 23, 2011, 03:17:42 PM
I also practiced my stacking, and I stacked 3 nifties.
(https://gametechmods.com/uploads/images/46183SplashN.PNG)
Title: Re: RedAce Annihilators
Post by: FOTEPX on March 23, 2011, 03:19:02 PM
Ehh. Not interested.
Title: Re: RedAce Annihilators
Post by: Vertigo on March 23, 2011, 03:19:51 PM
Well I didn't think the lightweight would be a smaller version of Sage's Tornado. So Here's another quick one.
(https://gametechmods.com/uploads/images/52205Splash100.PNG)
The reason I didn't show the insides is because it's Lava Razor's insides,(from page 32.) And It still has DSA. :gawe:
I'd prefer a snowplow to 3 maces TBH
Title: Re: RedAce Annihilators
Post by: Somebody on March 23, 2011, 03:29:25 PM
I can't even stack two niftys...
Title: Re: RedAce Annihilators
Post by: freeziez on March 23, 2011, 04:04:51 PM
Ehh. Not interested.

(http://www.markstivers.com/cartoons/Stivers%2012-12-02%20Knowledge%20is%20power.gif)
Title: Re: RedAce Annihilators
Post by: J on March 23, 2011, 05:39:01 PM
I can't even stack
This ;-;
Title: Re: RedAce Annihilators
Post by: Squirrel_Monkey on March 24, 2011, 11:31:40 AM
Well I didn't think the lightweight would be a smaller version of Sage's Tornado. So Here's another quick one.
(https://gametechmods.com/uploads/images/52205Splash100.PNG)
The reason I didn't show the insides is because it's Lava Razor's insides,(from page 32.) And It still has DSA. :gawe:
I'd prefer a snowplow to 3 maces TBH
16kg for plow/30kg for maces...
What to do with 14 kg?
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 23, 2013, 11:51:53 AM
Warning: this topic has not been posted in for at least 180 days.

It's been a long time since I updated this thread, so I might as well bring this back starting with this:

(https://gametechmods.com/uploads/images/11316darkmatter.png)

398.0, DSA, 1 Supervolt, 4 Regular Z-teks.

Now I haven't played stock in 2 years and this bot is about that same age along with the other bots in my bot lab that I may showcase.


Edit: I have actually made some new bots and they will be shown starting with page 29.
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on November 23, 2013, 07:43:53 PM
yay! stock!
bot looks well-built, if generic. are the RADs on a snapper or the baseplate?
Title: Re: RedAce's Stock Showcase
Post by: Scrap Daddy on November 24, 2013, 12:44:02 PM
Looks good.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 26, 2013, 06:19:47 PM
Two more old designs:

(https://gametechmods.com/uploads/images/98772notquark.png)

a LW HS,

(https://gametechmods.com/uploads/images/28822newronin.png)

and a MW Popup.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on December 29, 2013, 11:30:27 AM
Two more bots,

a LW "HS" I built a long time ago:

(https://gametechmods.com/uploads/images/14692breakdancintroll.png)

And a IRL MW I decided to enter in RWS9:

(https://gametechmods.com/uploads/images/25319kingofevil.png)
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on December 29, 2013, 01:29:12 PM
How does the LW win matches...?
Title: Re: RedAce's Stock Showcase
Post by: Philippa on December 29, 2013, 02:27:50 PM
And a IRL MW I decided to enter in RWS9:

(https://gametechmods.com/uploads/images/25319kingofevil.png)
That's what I tried to make then gave up.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 12, 2014, 01:58:19 PM
Two more bots,

A MW HS I don't even know when it was built:

(https://gametechmods.com/uploads/images/64864blackice.png)

And a LW HS cleverly but not so cleverly named Botulism:

(https://gametechmods.com/uploads/images/49203botulism.png)
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 28, 2014, 06:15:37 PM
Two more:

An HS I decided to enter in Mechanido's tourney:

(https://gametechmods.com/uploads/images/74770meltdown.png)

And a popup I originally planned to enter with the above HS, but I decided not to:

(https://gametechmods.com/uploads/images/57205bloodreaper.png)
Title: Re: RedAce's Stock Showcase
Post by: Mecha on January 28, 2014, 07:03:35 PM
Nice Entry, it's a major contender to win. :)
Title: Re: RedAce's Stock Showcase
Post by: KOS on January 30, 2014, 01:29:06 PM
Woah they look nice, probably gonna beat my popup if we face each other. Good building though :D
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 09, 2014, 06:57:44 PM
Two Popups:

(https://gametechmods.com/uploads/images/3810greenvirus.png)

DSA, Two Blacks (I think), and 6 razors.

(https://gametechmods.com/uploads/images/38745ultraviolet.png)

DSA, Two Blacks, and 5 razors? eh, whatever.
Title: Re: RedAce's Stock Showcase
Post by: Virus Bomb on February 09, 2014, 09:02:09 PM
second popup looks almost exactly like dolce motre from pys ai

you're good at building and all but i know you can be more creative than that
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on February 10, 2014, 02:09:55 PM
2nd popup doesn't need two blacks either. If you removed it the bot would have more room for creativity.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on February 11, 2014, 06:04:19 AM
Angle the second one's ramplates so it looks cooler

and yeah no need for 2 blacks.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 12, 2014, 06:55:49 PM
Hang on, *checks popup* Oops, I derped, it actually has one black.

Anyway, one bot this time:

(https://gametechmods.com/uploads/images/59318tempest.png)

Originally, It only had maces for weapons but I switched it so it wouldn't be dull, also rule of seven prevents me from adding anything else for the weapons.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on April 09, 2014, 05:35:02 PM
DP

One bot this time aswell:

(https://gametechmods.com/uploads/images/27420deathstorm.png)
Title: Re: RedAce's Stock Showcase
Post by: Sage on April 09, 2014, 05:59:41 PM
Nice! How's the spinup time and spin speed? I know sometimes even HPzs can't handle too much weight.
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on April 09, 2014, 06:11:26 PM
Fairly old bot but the first bot that I managed to get a CB in two blacks. DSA, 2 blacks, 36 maces, 2 casters and ramplates 798. Based off T800 and MiDF ][
(https://gametechmods.com/uploads/images/9751gend.png)
wooo

But yeah, it's a good build. How well does it drive?
Title: Re: RedAce's Stock Showcase
Post by: RedAce on April 19, 2014, 01:44:17 PM
Two generic HW popups:

(https://gametechmods.com/uploads/images/44723anarchy.png)

DSA, two blacks, 14 razors.

(https://gametechmods.com/uploads/images/64311tyrant.png)

DSA, three blacks, 14 razors as well.
Title: Re: RedAce's Stock Showcase
Post by: Clickbeetle on April 19, 2014, 09:51:40 PM
So are they basically the same except one has an extra battery?  Why keep the first one around then?  I don't think those blade guards are doing much on such short wedges.

Good build though, looks very solid.  I would rotate the wedge DDTs on the second bot 180 degrees, just to make the wedges slightly wider.
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on April 19, 2014, 09:54:40 PM
Keep the first one, take off the wedge protectors, add another ramplate.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on April 20, 2014, 09:19:24 AM
Two more bots:

An older bot:

(https://gametechmods.com/uploads/images/33941bearcub.png)

DSA

And something I built recently:

(https://gametechmods.com/uploads/images/78025smoker.png)

Two pinks, DSA as well.
Title: Re: RedAce's Stock Showcase
Post by: Lemonism on April 20, 2014, 09:27:44 AM
The poker looks very nice :)
Title: Re: RedAce's Stock Showcase
Post by: Naryar on April 20, 2014, 02:20:31 PM
bearclaws = scrap approves
Title: Re: RedAce's Stock Showcase
Post by: RedAce on April 23, 2014, 03:18:32 PM
Planned entry for Super Smash Bots to see if Mr. AS accepts it:

(https://gametechmods.com/uploads/images/98247blackdawnssb.png)

This will look very familiar to those who kept up with my showcase about 3 years ago.

Main changes are that the maces are replaced with razors hopefully giving more reach, the middle caster has been removed because I thought it was useless putting it there and the wedges now reach out a little more out to the sides but less reach on it's front. I also got a third black in there. If that isn't needed, then what do you recommend?

So yeah, I'm pretty damn lazy.
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on April 23, 2014, 03:32:46 PM
I would just take out the third black and add more casters. Does it gutrip well? I wouldn't imagine the weapons getting under much when it's that compact.

Everything seems to be in order in terms of being legal though.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on April 24, 2014, 03:28:05 PM
I tested it and thought about it and I don't think the juggler can even hold up a fight.

So I would be entering this instead:

(https://gametechmods.com/uploads/images/45373bloodshed.png)

DSA, 3 blacks, 12 razors.

Yeah, I know it's underweight, but honestly I cannot figure out what to do with the leftover weight. I could get a fourth black there but I don't know how patient I am or if it's possible or not. Looks like I've gotta rebuild the chassis to do that. So that's why I'm not entering it until I can solve the weight issue that's in the rules.
Title: Re: RedAce's Stock Showcase
Post by: Jonzu95 on April 24, 2014, 03:34:09 PM
Man that looks sweet...
Title: Re: RedAce's Stock Showcase
Post by: Wacky Bob on April 24, 2014, 04:30:27 PM
Give it wheelguards? You wouldn't be able to get very heavy ones, but it would be something.
Title: Re: RedAce's Stock Showcase
Post by: Sage on April 24, 2014, 05:36:37 PM
IIRC 4 razors on each DDT is the best. 6 slows it down too much. Could be wrong here though.

If you did switch to 4, you could add some battle axes to the sides to make it really wide >:D

Title: Re: RedAce's Stock Showcase
Post by: RedAce on April 24, 2014, 06:55:09 PM
I attached some plow wheelguards. they may not work, but they helped with the weight problem.

(https://gametechmods.com/uploads/images/45297bloodshed2.png)

Now it has 10 razors but nothing else has changed.

It looks a bit ugly, but I can't really do much with the space I have. So I had to use the attachment points from the ram plate attach points as shown in the upper right corner.
Title: Re: RedAce's Stock Showcase
Post by: Sage on April 24, 2014, 11:54:56 PM
looks good. cept for the extenders
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 02, 2014, 02:11:14 PM
Generic lil' LW for Natster's tourney:

(https://gametechmods.com/uploads/images/92339bloo.png)

DSA, 3 razors.
Title: Re: RedAce's Stock Showcase
Post by: nicsan2009 on July 02, 2014, 02:13:03 PM
Looks nice but I thought Nates tourney was MW.
Title: Re: RedAce's Stock Showcase
Post by: Natster-104 on July 02, 2014, 02:14:01 PM
You do realise it's supposed to be a MW, Nicsan is right.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 02, 2014, 02:16:24 PM
Whoops, I wasn't paying attention. Thanks for pointing that out nicsan.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 17, 2014, 02:50:30 PM
So yeah, I'll be entering with this guy instead:


Anyway, 3 bots, all generic:


(https://gametechmods.com/uploads/images/769561rock.png)
(https://gametechmods.com/uploads/images/274202paper.png)
(https://gametechmods.com/uploads/images/675733scissors.png)


All have DSA except for the last one.


Their purpose? you'll see...
Title: Re: RedAce's Stock Showcase
Post by: KOS on July 18, 2014, 09:37:08 AM
Looking good, does the first one have 12 razors? On the second one surely the ice picks should be grazing the ground, not 4 irons (unless it's just the angle) the last one looks very solid :D mine has DSA :mrgreen:
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 18, 2014, 09:45:59 AM
Looking good, does the first one have 12 razors? Actually it has 9 razors.

On the second one surely the ice picks should be grazing the ground, not 4 irons (unless it's just the angle) The picks don't touch the ground.
Hopefully this answers your questions.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 25, 2014, 03:50:26 PM
An attempt to clone Mr. AS's Micro somehow turned into this:


(https://gametechmods.com/uploads/images/27444crabmeat.png)
Title: Re: RedAce's Stock Showcase
Post by: KOS on July 25, 2014, 06:56:41 PM
looks pretty good dude :D
Title: Re: RedAce's Stock Showcase
Post by: 090901 on July 25, 2014, 07:20:43 PM
Maybe remove the top middle caster and switch a razor on each side for a mace?
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on July 25, 2014, 10:50:22 PM
i feel like it might swing too slow with maces but i could be wrong
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 26, 2014, 01:45:18 PM
(https://gametechmods.com/uploads/images/54113slicer.png)

DSA and the works. If the razors were facing the opposite direction, they would touch the ground.
Title: Re: RedAce's Stock Showcase
Post by: KOS on July 26, 2014, 08:20:51 PM
Interesting design, does it work?
Title: Re: RedAce's Stock Showcase
Post by: Mecha on July 26, 2014, 10:30:48 PM
How did you get Cyborg?
Title: Re: RedAce's Stock Showcase
Post by: 090901 on July 26, 2014, 10:35:05 PM
How did you get Cyborg?
It's in the ARBBC AI pack.
Title: Re: RedAce's Stock Showcase
Post by: ianh05 on July 27, 2014, 06:14:29 AM
Neat little bot, I remember someone else building a bot like that but I can't remember who. :confused:
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 27, 2014, 02:53:28 PM
3 bots. two of these are for KOS's tournament including the previous one.

(https://gametechmods.com/uploads/images/89963jawz.png)
(https://gametechmods.com/uploads/images/1604asteron.png)
(https://gametechmods.com/uploads/images/8042shellcracker.png)

All have DSA and the last one has two stacked blacks.
Title: Re: RedAce's Stock Showcase
Post by: Lemonism on July 27, 2014, 02:57:12 PM
All look very good to me.
What does the front of the HW look like?
Title: Re: RedAce's Stock Showcase
Post by: 090901 on July 27, 2014, 03:56:44 PM
OH GOD NOT MORE SNS  :rage
Title: Re: RedAce's Stock Showcase
Post by: RedAce on July 31, 2014, 09:47:47 AM
Advanced stacking? Advanced stacking.


(https://gametechmods.com/uploads/images/30803sorrow.png)
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 06, 2014, 05:44:43 AM
(https://gametechmods.com/uploads/images/81743piranha.png)
Title: Re: RedAce's Stock Showcase
Post by: RpJk on August 06, 2014, 06:09:12 AM
Damn! I was going to build something that after I come back from a walk.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 06, 2014, 10:13:54 AM
(https://gametechmods.com/uploads/images/36959hammerhead.png)

I have no idea what to do with the extra weight I have.

Also I haven't built an AW in a while sooo...

(https://gametechmods.com/uploads/images/78300sharkstooth.png)
Title: Re: RedAce's Stock Showcase
Post by: 090901 on August 06, 2014, 11:22:26 AM
You could probably shove a caster in between the BAs on the lightweight
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 07, 2014, 11:14:47 AM
You could probably shove a caster in between the BAs on the lightweight
Hmm, I haven't thought of that, so I got the caster on the front along with two more generic LWs.


(https://gametechmods.com/uploads/images/41655redmenace.png)


I had no idea what else to do with the extra weight, so that's why I slapped on the razor.


(https://gametechmods.com/uploads/images/51390hotshot.png)


Unfortunately, this thing loves to have havok seizures. DSA as well.
Title: Re: RedAce's Stock Showcase
Post by: Mecha on August 07, 2014, 11:17:02 AM
Unfortunately, this thing loves to have havok seizures.
I believe they have medication for that. :P
Anyway, couldn't you get redbirds on that VS somehow?
Title: Re: RedAce's Stock Showcase
Post by: Naryar on August 07, 2014, 11:25:46 AM
mini hybrids
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 10, 2014, 09:24:21 AM
(https://gametechmods.com/uploads/images/55366redrobin.png)
Title: Re: RedAce's Stock Showcase
Post by: KOS on August 10, 2014, 04:30:01 PM
Looks pretty solid to me :D
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 11, 2014, 08:58:29 PM
(https://gametechmods.com/uploads/images/9296porcupuffer.png)
Title: Re: RedAce's Stock Showcase
Post by: Scrap Daddy on August 11, 2014, 09:25:10 PM
Try again ;) mine has hp teks
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 12, 2014, 05:19:14 AM
Try again ;) mine has hp teks
If I gave it HPZ's, I'd ave to sacrifice the DSA.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 12, 2014, 07:02:55 PM
(https://gametechmods.com/uploads/images/88964redblood.png)


Plastic, and 2 pinks.
Title: Re: Some Generic Guy's Stock Showcase
Post by: RedAce on August 16, 2014, 07:28:45 AM
(https://gametechmods.com/uploads/images/32709tigershark.png)
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 18, 2014, 09:50:45 PM
Using Facehugger's chassis in Starcore V4 helped me get this:


(https://gametechmods.com/uploads/images/8770catfish.png)
Title: Re: RedAce's Stock Showcase
Post by: Sage on August 18, 2014, 10:45:11 PM
There has to be a more efficient way to make that chassis. If you were KOS i would just say exostack the anchors :P
Title: Re: RedAce's Stock Showcase
Post by: Mecha on August 19, 2014, 07:51:52 AM
There has to be a more efficient way to make that chassis. If you were KOS i would just say exostack the anchors :P
Exo-stacking anchors ain't that hard. Even I can do it. xD
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 19, 2014, 11:35:41 AM
There has to be a more efficient way to make that chassis. If you were KOS i would just say exostack the anchors :P
I guess I'll try that, but if that fails, I have a backup plan.


Anyway, I now ask you challenge me naming the bot type and I'll build it.
Title: Re: RedAce's Stock Showcase
Post by: Virus Bomb on August 19, 2014, 11:36:15 AM
bottom spinner
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 19, 2014, 12:19:25 PM
bottom spinner
Like this?


(https://gametechmods.com/uploads/images/76480underscore.png)
Title: Re: RedAce's Stock Showcase
Post by: KOS on August 19, 2014, 12:24:48 PM
(https://gametechmods.com/uploads/images/23413....png)
They're brothers now :D
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on August 19, 2014, 12:31:26 PM
This is a bottom spinner:

(https://gametechmods.com/uploads/images/85253updatedhemorrhage.PNG)

They kind of suck. The challenge is to make them not suck.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 19, 2014, 04:14:33 PM
So I tried to make a bottom spinner with some originality and this was the result:

(https://gametechmods.com/uploads/images/12071bbod.png)


What I was going for was that before the match started, the human player lowers the servos so it says up and then lowers itself when the opponent was under it. I don't care if it's efficient or not, it was meant to suck hard, but It's actually not worthless. It can get a few wins if you try hard enough.

I think this is my first original design.  :eek:
Title: Re: RedAce's Stock Showcase
Post by: Wacky Bob on August 19, 2014, 04:27:16 PM
I really like the idea. Maybe I'll try making one.
Title: Re: RedAce's Stock Showcase
Post by: yugitom on August 19, 2014, 05:27:36 PM
Ha ha, that's thing's cool.
Title: Re: RedAce's Stock Showcase
Post by: Sage on August 19, 2014, 05:58:15 PM
ACTUATORS FTW
Title: Re: RedAce's Stock Showcase
Post by: Naryar on August 20, 2014, 10:23:04 AM
intredasting

must suck a lot though
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 29, 2014, 08:09:14 PM
Quick generic LW:


(https://gametechmods.com/uploads/images/83062pillaroffireripoff.png)


247.3. This thing is also a ticking timebomb when at full spinning speed.
Title: Re: RedAce's Stock Showcase
Post by: Lemonism on August 30, 2014, 06:14:39 AM
Looks good to me, one question: what is the benefit of using buzzard wheels here? Is it to do with making it invertible, or is it to keep the razors off the ground when it spins?
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 05, 2014, 06:43:09 PM
Looks good to me, one question: what is the benefit of using buzzard wheels here? Is it to do with making it invertible, or is it to keep the razors off the ground when it spins?
Probably nothing, but I had some extra weight.

Anyway, Naryar, will multibots be allowed for Mutations 2?

(https://gametechmods.com/uploads/images/16076blackandblue.png)

Both have the same chassis, 1 black, DSA, and all that jazz.
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on September 05, 2014, 06:57:22 PM
hey kid

(http://i.imgur.com/11Xc2dr.jpg)

(http://i.imgur.com/3RdKcDt.jpg)

But yeah, it's at least more original than some of your other bots. Try to angle the ramming racks like I did so you can pin bots better.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 06, 2014, 09:37:45 PM
3 bots now.

(https://gametechmods.com/uploads/images/32985technicolor.png)

Inspired by Click's Elan, just with less power.

(https://gametechmods.com/uploads/images/30570monochrome.png)

Inspired by Nale, another one of Click's bots. Nothing too special 'cept for the snapper2s.

(https://gametechmods.com/uploads/images/84013traumatizer.png)

I've finally took the time and actually got a nifty + axle + CB stack, even though many other people have done that stack and many others so I probably shouldn't be bragging. The bot itself is inspired by NFX's Mutant Tricycle.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 07, 2014, 05:04:54 PM
DP (I'm a baaaad man.)


Another not-so-awesome n' stuff bot.

(https://gametechmods.com/uploads/images/64270bolt.png)

Stole the chassis from that advaced chassis bot to make a BW version with irons. The name itself kinda reminds me of the High Voltage team.

Speaking of which, Is there any robot left to make for ReStocked that I could make?
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on September 07, 2014, 05:33:46 PM
Speaking of which, Is there any robot left to make for ReStocked that I could make?
Here's a text file Scrap sent me (http://pastebin.com/uUBwkdS4), fairly it was posted in the restocked thread too. It's pretty dated though, aka stuff like BEAR which was already redone by sage.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on September 07, 2014, 05:37:00 PM
Looks good to me, one question: what is the benefit of using buzzard wheels here? Is it to do with making it invertible, or is it to keep the razors off the ground when it spins?
Probably nothing, but I had some extra weight.

Anyway, Naryar, will multibots be allowed for Mutations 2?

(https://gametechmods.com/uploads/images/16076blackandblue.png)

Both have the same chassis, 1 black, DSA, and all that jazz.

I was going to say "not allowed" but then I don't see why should I ban them. I suppose they are allowed, though I need to work moar on the rules.
Title: Re: RedAce's Stock Showcase
Post by: Sage on September 07, 2014, 06:57:43 PM
I have the new list somewhere... it really is almost done.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 08, 2014, 06:15:27 PM
(https://gametechmods.com/uploads/images/25595sloth.png)


398.1, DSA, terrible wedges.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 11, 2014, 05:45:29 PM
(https://gametechmods.com/uploads/images/80441greed.png)


174.7, plastic, 1 pink.
Title: Re: RedAce's Stock Showcase
Post by: KOS on September 11, 2014, 05:47:59 PM
does it...work?
Title: Re: RedAce's Stock Showcase
Post by: Jonzu95 on September 12, 2014, 01:25:18 AM
Beauty <3
Title: Re: RedAce's Stock Showcase
Post by: Squirrel_Monkey on September 12, 2014, 04:42:27 AM
Awww.....
So cute
Title: Re: RedAce's Stock Showcase
Post by: Saint8Blaze on September 12, 2014, 10:18:19 AM
That is o cool!
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 12, 2014, 03:20:14 PM
Hey Mr. AS, are you willing to accept teams for ASAI from the community? If so, then here's the first of my 8 possible teams I have made.

(https://gametechmods.com/uploads/images/40321deadlysins.png)

(https://gametechmods.com/uploads/images/475600.png)

Bot0: Envy
Strengths: Deadly weapons
Weaknesses: Exposed motors
Notes: I intended for this to be an angled spinner bot like but I accidentally had the rotor bars on the opposite attach point, so I just went with that instead.

(https://gametechmods.com/uploads/images/8999801.png)

Bot1: Sloth (Will be upgraded or replaced)
Strengths: Fast
Weaknesses: Bad Wedges
Notes: I don't like this bot at all because the wedges are just not helpful and the hammer weapon keeps falling off. Would making the drive static help much?

(https://gametechmods.com/uploads/images/3759802.png)

Bot2: Pride (Will possibly be rebuilt)

Strengths: Very fast weapons
Weaknesses: Can't self right
Notes: It's a Quell2 clone. This is untested in battle and I was pissed when I couldn't get the weight for side plows, maybe I'll rebuild it just to get those.

(https://gametechmods.com/uploads/images/1823303.png)

Bot3: Greed (Will be upgraded of replaced)

Strengths: It's an overhead poker
Weakness: Everything else
Notes: I wanted to see if it was possible to make a BW overhead poker and still work. the result: it doesn't.

(https://gametechmods.com/uploads/images/6491504.png)

Bot4: Lust

Strengths: Fast and destructive
Weaknesses: Unstable
Notes: Not much to say here except it has some extra weight left.

(https://gametechmods.com/uploads/images/4224805.png)

Bot5: Wrath

Strengths: Fast
Weaknesses: Plastic armor
Notes: Again, not much to say here, It's your typical Sns, with maces. This may also be seen against a certain someone if a certain something does happen.  ;)

If not, then that's fine.
Title: Re: RedAce's Stock Showcase
Post by: 090901 on September 12, 2014, 03:41:04 PM
For the hammer you should flip the plows since it would trap better then and wouldn't let bots go up and over into the hammer.
Title: Re: RedAce's Stock Showcase
Post by: Mr. AS on September 12, 2014, 05:16:59 PM
I mean, ASAI isn't cancelled or anything because of my hard drive issues. If my sh**ty laptop does goes into the trash, though, I'll just restart the building from the v0.0 release and throw in any of my bots I have lying around in my PM box.

But yeah, I'll accept teams sometime in the future, I'll probably do something like ARBCC and add some of the better built teams to ASAI.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 13, 2014, 07:10:42 AM
(https://gametechmods.com/uploads/images/97024improvedsloth.png)


This is the upgraded Sloth and has it improved? For the most part it has, but it still loses the weapon to a very formidable opponent (mostly HS) but it now has 3 razors instead of 4 to get the ice picks on along with the static drive. It's much more controlled with static drive and I did take 090901's suggestion with the plows and it does work better with it (Thanks man). Overall, it's about as good as a hammer would get.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 16, 2014, 04:42:19 PM
(https://gametechmods.com/uploads/images/82048woodcutter.png)

Really wished I gotten some protection for this thing.

inb4 quotes out of context thread
Title: Re: RedAce's Stock Showcase
Post by: Naryar on September 16, 2014, 05:08:57 PM
this deadly sin team icon reminds me of some NAR AI team icon... specifically the pentacle with a goat's head in it
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 19, 2014, 08:54:53 PM
Anyone know Merciless/SpyGuy in INF AI? Well I cloned it. Sorry.

(https://gametechmods.com/uploads/images/12800missingno.png)

The only difference is I made two versions to primarily handle popups and HS's, assuming that they aren't armored in some way.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on September 20, 2014, 02:37:37 AM
unsure if these dual extenders are worth it
Title: Re: RedAce's Stock Showcase
Post by: KOS on September 22, 2014, 10:10:07 AM
What Nar said, you can position those maces almost identically with just 1 extender.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 22, 2014, 11:04:09 AM
I could do that, but then I'd have about 12kgs of excess weight that I have no idea what to do with it.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 28, 2014, 11:51:01 AM
Once again since I'm low on ideas, I would like you to offer suggestions on what I would do next. Something you think is funny, hard, or just something you want me to build. You name it.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on September 28, 2014, 12:53:19 PM
HW or SHW triple hybrid
Title: Re: RedAce's Stock Showcase
Post by: Thrackerzod on September 29, 2014, 04:35:28 AM
Rebuild my team from Trios of Terror such that they're actually effective.
Title: Re: RedAce's Stock Showcase
Post by: Wacky Bob on September 29, 2014, 07:11:49 AM
Juggler/poker hybrid
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 30, 2014, 03:36:18 PM
I know this isn't one of the bots you guys suggested, but I saw helloface's "King of the Iron Fist Tournament" "Ray Rice the Tournament" and I figured, hey why not.

(https://gametechmods.com/uploads/images/56498skullfister.png)

396.4, DSA, 2 pinks and air tanks.

I'm for some reason thinking of Tekken.[size]

Title: Re: RedAce's Stock Showcase
Post by: Lemonism on September 30, 2014, 04:13:43 PM
Another robot that will easily beat my entry :P Looks really good to me
Title: Re: RedAce's Stock Showcase
Post by: RedAce on October 12, 2014, 03:43:57 PM
HW or SHW triple hybrid
Done:

(https://gametechmods.com/uploads/images/73815cataclysm.png)

Would the rack of spikes count for a third weapon type? DSA, 4 Blacks, the rest should be visible.
Title: Re: RedAce's Stock Showcase
Post by: KOS on October 12, 2014, 04:20:59 PM
Looks pretty cool
Title: Re: RedAce's Stock Showcase
Post by: Mecha on October 12, 2014, 04:47:44 PM
Looks awesome
Title: Re: RedAce's Stock Showcase
Post by: Naryar on October 14, 2014, 08:39:30 AM
oui oui

It's a double hybrid alright... but the rack of spikes seems to be doing alright considering you have no chassis wedge.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on October 15, 2014, 03:22:02 PM
I'll get to the other suggestions eventually, in the meantime, BW:


(https://gametechmods.com/uploads/images/11159littlemac.png)


DSA, 1 pink.
Title: Re: RedAce's Stock Showcase
Post by: Bubbleman on October 16, 2014, 05:05:23 PM
Looks good.

Name requires fists though :P
Title: Re: RedAce's Stock Showcase
Post by: RedAce on October 31, 2014, 05:34:36 AM
(https://gametechmods.com/uploads/images/32001icicle.png)

174.2, DSA, 2 pinks, Redbird drive.

It also has a weird problem where it when I try to turn left, it turns right, and vice versa, but when I drive forwards and turn left, it turns left and when I turn right, it turns right. Anyone know why this is happening?
Title: Re: RedAce's Stock Showcase
Post by: Lemonism on October 31, 2014, 06:08:02 AM
Looks really nice to me, shame about the drive issues. No idea what might be doing that.
Title: Re: RedAce's Stock Showcase
Post by: KOS on October 31, 2014, 07:29:27 AM
The drive issues may be due to the odd snapper setup, you could probably make it lighter and that may fix it. Looks really good though :)
Title: Re: RedAce's Stock Showcase
Post by: Naryar on October 31, 2014, 08:54:21 AM
It's kinda cute.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on October 31, 2014, 04:03:25 PM
I'll try to figure out why later. Anyway, I've got a lot of recently built bots in my bot lab right now, mostly AW's and BW's. Like this one:

(https://gametechmods.com/uploads/images/93595katana.png)
Title: Re: RedAce's Stock Showcase
Post by: KOS on October 31, 2014, 04:17:30 PM
What does that square extender do? I think 1 katana is light enough to retract by itself, I may be wrong though.
Title: Re: RedAce's Stock Showcase
Post by: 090901 on October 31, 2014, 04:42:39 PM
What does that square extender do? I think 1 katana is light enough to retract by itself, I may be wrong though.
1. no use for the extra weight
2. so it doesn't flip onto its back as easily
Title: Re: RedAce's Stock Showcase
Post by: FOTEPX on October 31, 2014, 06:44:16 PM
It could self right with the extender as well, surely?
Title: Re: RedAce's Stock Showcase
Post by: Naryar on November 02, 2014, 03:37:07 AM
selfrighting, yes

maybe
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 13, 2014, 05:08:43 AM
When's the last time I made a crawler again?

(https://gametechmods.com/uploads/images/76549gheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeey.png)

The motors are attached to an axle mount with the smallest disc if you're wondering. DSA, 4 casters underneath.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on November 13, 2014, 06:05:49 AM
errr well

other than the fact it's a crawler (and therefore is unmanly), i kinda like it

especially that dual anchor ramplate stack
Title: Re: RedAce's Stock Showcase
Post by: toAst on November 20, 2014, 11:02:18 PM
hows them motors there
Title: Re: RedAce's Stock Showcase
Post by: Badnik96 on November 21, 2014, 07:00:14 AM
hows them motors there

there's an axle mount under the anchors that the motors are mounted to.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on December 14, 2014, 08:37:41 AM
What happened to stock guys?

(https://gametechmods.com/uploads/images/45396slicer2.png)
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on December 14, 2014, 11:53:05 PM
i feel like thats just forcing the whole hybrid thing. like either of those weapons systems individually would work better
Title: Re: RedAce's Stock Showcase
Post by: Naryar on December 15, 2014, 02:52:34 AM
i feel like thats just forcing the whole hybrid thing

Of course you realize, this means war !

like either of those weapons systems individually would work better

that is kinda true however.

i need to build me one of those to see how it actually works

also obligatory oui oui post
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on December 15, 2014, 03:04:56 PM
i feel like thats just forcing the whole hybrid thing

Of course you realize, this means war !

hybrid war?
Title: Re: RedAce's Stock Showcase
Post by: Naryar on December 15, 2014, 05:35:20 PM
i feel like thats just forcing the whole hybrid thing

Of course you realize, this means war !

hybrid war?

sureletsgowiththat.jpg
Title: Re: RedAce's Stock Showcase
Post by: RedAce on December 27, 2014, 01:37:30 PM
Meh bot:


(https://gametechmods.com/uploads/images/65339mutant.png)

Reg Z-tek Drive, 12 claws, and yes. There is a buzzard for one side of the wheels.

Cookie for anyone who can figure out the name. ;)
Title: Re: RedAce's Stock Showcase
Post by: Thrackerzod on December 27, 2014, 02:09:07 PM
Dangit, I was gonna name something that.  Looks pretty cool though.  Anything special about the buzzard wheels, or are they just for looks?
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 01, 2015, 11:03:34 PM
(https://gametechmods.com/uploads/images/79141silverbullet.png)

DSA, 3 pinks, Snapper2 wedges, and the rest should be visible.
Title: Re: RedAce's Stock Showcase
Post by: MassimoV on January 01, 2015, 11:27:20 PM
That looks pretty nice.
Title: Re: RedAce's Stock Showcase
Post by: I Like Tacos on January 01, 2015, 11:46:27 PM
I like it. Is that a piston at the back?
Title: Re: RedAce's Stock Showcase
Post by: Naryar on January 02, 2015, 12:40:25 PM
i want this bot with me in my bed
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 02, 2015, 01:11:26 PM
i want this bot with me in my bed
Eh, why not? Have fun with it.


https://gametechmods.com/Robot_Exchange/MW/RedAce_Silver%20Bullet.bot (https://gametechmods.com/Robot_Exchange/MW/RedAce_Silver%20Bullet.bot)
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 07, 2015, 05:44:32 PM
You know, as I look back at this showcase and it's older posts, I feel this isn't as great of a showcase as I wanted it to be. I feel that I've still been making blatant clones and unoriginal designs, while completely ignoring new concepts and innovative ideas. It's been about four years and I don't think I have found my true calling in the showcase. With that in mind, I'm gonna try to fill this showcase with as many hybrids as possible or even completely new bot types. No matter how crazy or simple, I'll try to make this as innovative as possible. Starting with this:


(https://gametechmods.com/uploads/images/47544notnamed.png)


Don't have a name for this yet. Got any ideas for it? DSA, 398.9. Yes, It's using Fury IV's chassis. I know it's a simple one, but it's only a start of things to come...


Edit: Nevermind, got a name for it.
Title: Re: RedAce's Stock Showcase
Post by: 090901 on January 07, 2015, 06:38:37 PM
Needs more drive imo.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on January 08, 2015, 04:41:48 AM
it's a hybrid => i automatically love it

maybe put the maces inside the rack instead of outside the rack so you can trap things better ? idk
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 10, 2015, 06:22:32 PM
Juggler/Wammer hybrid:


(https://gametechmods.com/uploads/images/3570scrapcompactor.png)


DSA, 2 blacks, untested.
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on January 10, 2015, 06:26:18 PM
gotta protect them extenders
Title: Re: RedAce's Stock Showcase
Post by: Naryar on January 10, 2015, 08:12:57 PM
<3 <3 <3
Title: Re: RedAce's Stock Showcase
Post by: Wacky Bob on January 11, 2015, 07:17:23 AM
Nice job. You probably pulled it off better than I did.
Title: Re: RedAce's Stock Showcase
Post by: Sage on January 11, 2015, 04:02:41 PM
Doesn't look effective at all.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 22, 2015, 06:01:22 AM
(https://gametechmods.com/uploads/images/15711metalmuncher.png)
Title: Re: RedAce's Stock Showcase
Post by: Avalanche on January 22, 2015, 06:22:24 AM
How will that work? Surely the spinners will knock it away fromthe FS's? If it spins downwards then it gets stuck on the bot and is lessuseful. But it looks cool.
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on January 22, 2015, 11:32:54 PM
if the vs motors arent fully up to speed they will actually juggle instead of launch bots. only tribar vs are prone to actually sending bots across the room
Title: Re: RedAce's Stock Showcase
Post by: Naryar on January 23, 2015, 03:04:07 AM
it's also good for pinning, so yeah, it works.

i, of course, like it
Title: Re: RedAce's Stock Showcase
Post by: cephalopod on January 23, 2015, 03:23:17 AM
i, of course, like it

oui oui

looks awesome, and I don't stock.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 01, 2015, 05:58:38 PM
No amazing hybrid this time, but I do have a few bots to make a stock dump.

(https://gametechmods.com/uploads/images/8170bloodbrothers.png)

Mechadino should recognize this (or these). 2 blacks, six razors, etc.

(https://gametechmods.com/uploads/images/98100bloodbath.png)

DSA, not much else to say about this one.

(https://gametechmods.com/TournamentFiles/botm/2015/02/RedAce_asplash.png)

This is so far one of my better BOTM entries. Probably would've done better with easier to read text from your perspective. >.<


Also, using it's chassis, I made a more boring LW popup.

(https://gametechmods.com/uploads/images/38736monochrome2.png)

1 Black DSA, everything else should be visible. It's wedge originally suffered from AGOD, but it was easily curable.
Title: Re: RedAce's Stock Showcase
Post by: Avalanche on February 02, 2015, 03:25:17 AM
I really liked Young R4.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 02, 2015, 02:50:27 PM
Actual hybrid this time:

(https://gametechmods.com/uploads/images/41824serialkiller.png)

4 pinks, 2 air tanks. It takes a long time to load.
Title: Re: RedAce's Stock Showcase
Post by: Naryar on February 02, 2015, 03:05:19 PM
oui ! oui ! very much oui

it looks like something built by Foolishevil that makes it even more awesome !
Title: Re: RedAce's Stock Showcase
Post by: Wacky Bob on February 02, 2015, 03:55:57 PM
Looks good, too bad you had to use pinks. Metal Muncher is cool too.
Title: Re: RedAce's Stock Showcase
Post by: Natef on February 02, 2015, 04:01:53 PM
im loving the young r4. it was my favorite bbeans 5 bot back when it took place.
Title: Re: RedAce's Stock Showcase, I have standards, You know?
Post by: RedAce on February 02, 2015, 05:43:26 PM
(https://gametechmods.com/uploads/images/7977torment.png)


DSA, Nifty, 2 tanks, etc.
Title: Re: RedAce's Stock Showcase
Post by: Tibsy on February 02, 2015, 05:46:52 PM
Maybe making my own stock showcase was a mistake.
These bots are just... Wow. I'm taken aback...
Title: Re: RedAce's Stock Showcase
Post by: 090901 on February 02, 2015, 05:48:37 PM
flamethrowers yessssssssssssssssssssssssssss
Title: Re: RedAce's Stock Showcase
Post by: Naryar on February 02, 2015, 06:01:24 PM
hmm i do believe you can make these extenders holding the flamers smaller.
Title: Re: RedAce's Stock Showcase
Post by: Scrap Daddy on February 02, 2015, 07:31:35 PM
Can you move the pistons on the poker back? I think pokers are better when they have room to reach full extension, instead of resting right inside the axe rack.

nice bots on the past few pages btw.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 02, 2015, 07:47:46 PM
hmm i do believe you can make these extenders holding the flamers smaller.
No, I cannot. The damn flamethrowers have a stupid collision mesh which makes it impossible to move the flamethrowers in any closer. That and considering the average size of a middleweight, I wouldn't say it matters too much.

Can you move the pistons on the poker back? I think pokers are better when they have room to reach full extension, instead of resting right inside the axe rack.
Probably, it was tricky for me to attach the anchors to where they had enough space. I could try though.

Also, cheers for the comments guys.  :smile:
Title: Re: RedAce's Stock Market
Post by: RedAce on February 07, 2015, 08:32:03 AM
Has anyone made a TRFBD in stock?

(https://gametechmods.com/uploads/images/89619wheelinthesky.png)

If you haven't, then well... don't.
Title: Re: RedAce's Stock Market
Post by: Avalanche on February 07, 2015, 10:41:03 AM
Could you not use slim wheels?
Title: Re: RedAce's Stock Market
Post by: 090901 on February 07, 2015, 11:12:07 AM
Could you not use slim wheels?
Pretty sure TRFBD do not work with wheels
Title: Re: RedAce's Stock Market
Post by: Philippa on February 07, 2015, 11:24:03 AM
Nice pun.

Guessing that it's pretty inefficient.
Title: Re: RedAce's Stock Market
Post by: J on February 07, 2015, 11:30:46 AM
Actually if you put little connectors on the disk to act as miniature feet, you can give it some traction.
Wonky traction, but traction nonetheless.
Title: Re: RedAce's Stock Market
Post by: Dynamo on February 07, 2015, 02:25:46 PM
that is wonderful!
Title: Re: RedAce's Stock Market
Post by: Mr. AS on February 07, 2015, 02:39:47 PM
The problem with TRFBS in stock is that all extenders have 100HP. As in, a single hit to one of those gigantic extenders and your bot is done. You might have a better chance if it was a HW and you put plows over your extenders to protect it.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on February 07, 2015, 06:34:34 PM
Could you not use slim wheels?
Too mainstream
Title: Re: RedAce's Stock Market
Post by: RedAce on February 07, 2015, 06:44:57 PM
Could you not use slim wheels?
Too mainstream
Not even mainstream. Those discs are the largest wheel I can make because TRFBDs rely on their height to attack.


The problem with TRFBS in stock is that all extenders have 100HP. As in, a single hit to one of those gigantic extenders and your bot is done. You might have a better chance if it was a HW and you put plows over your extenders to protect it.
That doesn't sound too bad to try to make it effective, but then again, I was more-so going for the proof of concept design for innovation and for the fact it was wroth a try. I know it's gonna suck.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on February 07, 2015, 07:08:53 PM
Please, I hope you don't mind me asking, what is a TRFBD? I've never heard of one.
Title: Re: RedAce's Stock Market
Post by: Philippa on February 07, 2015, 07:31:29 PM
Please, I hope you don't mind me asking, what is a TRFBD? I've never heard of one.
Torque Reaction Full Body Drum.
Title: Re: RedAce's Stock Market
Post by: Naryar on February 08, 2015, 01:19:33 PM
Please, I hope you don't mind me asking, what is a TRFBD? I've never heard of one.

It's been invented by madman3. It's a gay design that flails at the top of bots.

Somehow like a crawler hybrided with a full-body vertical spinner.

I believe there is a wiki page about that.
Title: Re: RedAce's Stock Market
Post by: rnifnuf on February 08, 2015, 03:18:53 PM
Please, I hope you don't mind me asking, what is a TRFBD? I've never heard of one.

It's been invented by madman3. It's a gay design that flails at the top of bots.

Somehow like a crawler hybrided with a full-body vertical spinner.

I believe there is a wiki page about that.
I just checked and there is no dedicated page for TRFBDs; the closest thing is the page for "Full Body Drum (https://wiki.gametechmods.com/index.php?title=Full_Body_Drum)."
Title: Re: RedAce's Stock Showcase
Post by: Mecha on February 08, 2015, 04:29:26 PM
(https://gametechmods.com/uploads/images/8170bloodbrothers.png)

Mechadino should recognize this (or these). 2 blacks, six razors, etc.
Ah yes, I do...  :ouch:

Anyway, I like Torment, because it's rare to see a combat effective bot with cheatbot2 components.
Title: Re: RedAce's Stock Market
Post by: Naryar on February 09, 2015, 04:14:18 AM
Flamethrowers should be made legal in stock RA2.

There's no reason they shouldn't be allowed : they are not game-breaking at all. Big, unwieldy to use, and not very powerful.
Title: Re: RedAce's Stock Market
Post by: RedAce on February 09, 2015, 06:56:13 PM
(https://gametechmods.com/uploads/images/13683cRazEdSAniY.png)

DSA, 1 pink, and 2 exostacked anchors stacked into each other. Why that name? Because the two hours building it to where that was successful build drove me nuts.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on February 10, 2015, 04:44:14 AM
Funny, I'm looking at this in Business Studies
(Stock Market, Business  :yaya) I'm lonely  :embarr

simply love it. I really like that. Good job.
Title: Re: RedAce's Stock Market
Post by: RedAce on February 19, 2015, 08:42:50 PM
Yo Nar, when's Mutations 2 anyways?

(https://gametechmods.com/uploads/images/85717kingcobra.png)


DSA, 2 blacks, and a 180 cm wedge.
Title: Re: RedAce's Stock Market
Post by: Naryar on February 20, 2015, 08:43:06 AM
oh right, mutations 2... i should be able to open it now
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on February 20, 2015, 09:22:53 AM
it looks brill
Title: Re: RedAce's Stock Market
Post by: RedAce on February 20, 2015, 12:04:01 PM
#yolo

(https://gametechmods.com/uploads/images/56058speed.png)

DSA, 1 Black, Reg Z-tek for weapon. Debating on taking off 2 maces of for HPZ Drive.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on February 20, 2015, 02:42:34 PM
Do the wedges lift?
It does look mint.
Title: Re: RedAce's Stock Market
Post by: Sage on February 20, 2015, 02:50:50 PM
don't the maces cause it to bounce a bit?
Title: Re: RedAce's Stock Market
Post by: Virus Bomb on February 20, 2015, 07:02:04 PM
flip the plow over so it has an easier time gut ripping imo
Title: Re: RedAce's Stock Market
Post by: Mr. AS on February 20, 2015, 07:18:42 PM
I'm pretty sure 4 regular Zteks have the same drive power as 2 HP zteks (http://beetlebros.gametechmods.com/ra2stats.htm), and 4 zteks are 64+ kg heavier than just 2 HPZ.
Title: Re: RedAce's Stock Market
Post by: Pwnator on February 20, 2015, 10:25:00 PM
SO CUTE
Title: Re: RedAce's Stock Market
Post by: RedAce on February 23, 2015, 07:30:08 PM
I've been trying to build this thing but everytime I try to build it, I gives me AGOD.


(https://gametechmods.com/uploads/images/74191fuagod.png)


 :rage  Seriously, I've tried so many setups and still gives me AGOD.
Title: Re: RedAce's Stock Market
Post by: Virus Bomb on February 23, 2015, 07:40:45 PM
doesnt look that bad; do the tribars/wheel wobble a lot?

and 1wd = (http://otbva.com/forum/images/smilies/gay.gif)
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on February 24, 2015, 02:06:21 AM
How did you stack the ztek into the wheel? Or was it bfe?
I don't know. I doubt I'm making sense :(
Title: Re: RedAce's Stock Market
Post by: Squirrel_Monkey on February 24, 2015, 08:33:52 AM
I've been trying to build this thing but everytime I try to build it, I gives me AGOD.


(https://gametechmods.com/uploads/images/74191fuagod.png)


 :rage  Seriously, I've tried so many setups and still gives me AGOD.
1WD=V.Cool
I would try to get that all in with a snapper instead of the axle but I don't think there is the weight.
Can I get another angle?

EDIT: Apparently I only comment on 1WD bots these days lol
Title: Re: RedAce's Stock Market
Post by: RedAce on March 03, 2015, 05:04:50 PM
Well here's my fleet for Maximum Overkill 2:


*Spoiler'd for ease of viewing since the images are huge.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on March 03, 2015, 05:12:39 PM
I believe you'll do well.
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on March 03, 2015, 06:08:07 PM
Well, looks like I'm gonna get stomped.
Title: Re: RedAce's Crack Shack
Post by: RedAce on March 07, 2015, 08:40:48 PM
Kids, don't smoke boredom. Those drugs will get you this:


(https://gametechmods.com/uploads/images/30514wheeeeeeeeeeeeeee.png)
Title: Re: RedAce's Stock Market
Post by: 090901 on March 07, 2015, 08:52:23 PM
DA DISCO FEVAH
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on March 08, 2015, 03:53:48 AM
"crack shack" - I lol'd
Anyway, if the BOTM was stock I'd definitely choose that. It's hilarious.
Title: Re: RedAce's Stock Market
Post by: RedAce on March 09, 2015, 08:09:42 PM
I've got another hybrid in my head right now, but right now, clone:

(https://gametechmods.com/uploads/images/3934volatileactions.png)

Volatile Actions (Try guess what it's cloning. :dumb) ) 247.9, DSA, and the axle isn't stacked in the nifty. It would perform pretty well...
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on March 11, 2015, 05:42:03 PM
I've never had that problem.
Title: Re: RedAce's Stock Market
Post by: Mr. AS on March 11, 2015, 08:24:10 PM
I've never had that problem.
I've also taken a look at your showcase and I have some serious doubt that you've built an entire robot off of a single axle like on this robot.

Heads up redace, it's usually a very bad idea to put your drive on an axle in any instance that isn't an NCR glitch SnS (and even those can be finicky). If you don't just havok OOTA you're going to have a hard time driving. I would suggest using two anchors underneath the nifty.

mini cyclone is probably one of the worst AWs in ASAI btw
Title: Re: RedAce's Stock Market
Post by: RedAce on March 12, 2015, 09:48:42 PM
I've also taken a look at your showcase and I have some serious doubt that you've built an entire robot off of a single axle like on this robot. Actually yes, there is an axle on there for the entire setup. I now regret using it since it havoks in a near instance. I just wanted to show my pain for some odd reason.

Heads up redace, it's usually a very bad idea to put your drive on an axle in any instance that isn't an NCR glitch SnS (and even those can be finicky). If you don't just havok OOTA you're going to have a hard time driving. I would suggest using two anchors underneath the nifty. I very much agree with you. I just barely mess around with the NCR Glitch, so I was trying to mess around with it on a bot that had an easy to understand setup. I.E: Volatile Partisan. I also tried messing with a BW SnS with the drive motors on an axle to save weight, but as expected, It didn't work. it was worth trying though.

mini cyclone is probably one of the worst AWs in ASAI btw I've already posted in the thing in battleshots, so I'm not gonna fire any more shots. I really just wanted some filler for just a bot that was meant to be funny.

Also, pulling a Naryar right now, but I want to be challenged again. This time with Stock hybrids. No limits. Go nuts. I'll try my hardest to make them.
Title: Re: RedAce's Stock Market
Post by: Wacky Bob on March 13, 2015, 08:00:48 AM
Poker/juggler
Title: Re: RedAce's Stock Market
Post by: RedAce on March 15, 2015, 01:56:36 PM
Poker/juggler
Oh right. I forgot about that. I certainly will build that hybrid though. I've got a few drafts in my head and I haven't tried them yet.


Speaking of hybrids...

(https://gametechmods.com/uploads/images/49298roboticcentuar.png)

Robotic Centaur, a Rammer/Poker/VS. 2 blacks, DSA, Yes, it's overweight by about 47 kgs, but that was intentional for the poker part. Some of you may know why. ;)

Gonna rename it though, I just researched it and a centuar is only two combonations and I wanted to  give it a name with three combonations.


Also, proof of concept thing that's been in my bot lab for a while.


(https://gametechmods.com/uploads/images/37502perilouspendulum.png)

Perilous Pendulum, A BW Flying Guillotine. 2 pinks, Plastic IIRC. Not as bad as the BW OP (Overhead Poker which needs that acronym), but it comes pretty close. FG's are pretty much better in DSL since the axle doesn't fling 360° and completely miss the opponent.
Title: Re: RedAce's Stock Market
Post by: Naryar on March 15, 2015, 02:08:15 PM
this bot, it looks so great, i wish I had the patience to be a more than average stock builder like you guys

also FS/HS/VS/rammer. try HW.

Gonna rename it though, I just researched it and a centuar is only two combonations and I wanted to  give it a name with three combonations.

Chimeras have three combinations. Classically it is lion/goat/snake but i've also seen lion/goat/dragon.
Title: Re: RedAce's Stock Market
Post by: Scrap Daddy on March 16, 2015, 01:41:46 PM
The first bot looks great even tho its overweight.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on March 16, 2015, 01:47:30 PM
what even???
How do I even???
The second????
Title: Re: RedAce's Stock Market
Post by: RedAce on March 16, 2015, 03:22:46 PM
The first bot looks great even tho its overweight.
Yes, it's overweight by about 47 kgs, but that was intentional for the poker part. Some of you may know why. ;)

Anyway...
also FS/HS/VS/rammer. try HW.

Done:

(https://gametechmods.com/uploads/images/32544xiv.png)

Actually, I'm quite happy with the result. It looks and performs like one of those old-school RAD HS's, and I like that. The wedges are to help get under anything and help destroy almost anything with a wedge. They can help it self-right as well. Yes, I know the rammer part could be useless, but if the FS discs can come off from time to time which then give it some use. Close enough I guess. But is it good?

(https://gametechmods.com/uploads/images/34208lame.png)

Surprisingly yes. These wedges are very useful for this bot. If this gets under you, there's no escape. However, they aren't amazing. For one thing, certain bots, like Crusade 2 and DeOxide 2, can outwedge it and at that point, it's defenseless. I mean, Dynaster BARLEY lost to it. Secondly, Any HS like Mega Mole and Maple can take off the weapons and XIV can kiss it's chances goodbye.
Title: Re: RedAce's Stock Market
Post by: RedAce on March 17, 2015, 04:29:31 PM
Poker/juggler
Done: (Finally!)

(https://gametechmods.com/uploads/images/43923liquidcrack.png)

I took a bit of inspiration by Pwn's side poker setup so that the juggler portion doesn't get pushed off by a straight-forward poker setup.

Also, second ASAI team:

(https://gametechmods.com/uploads/images/15862oxymoronsteam.png)

Yep, this is a team I made that is about 4 years old. And some bots have gone through some upgrades and some are completely new. Most of them you will see in Maximum Overkill 2.


Simple Complexity: It can be vicious if it stays stable. Kinda a glass cannon since it has plastic.
True Lies III: While it suffers from Bounty Hunter syndrome, it's mostly an HS killer.
Tough Love 2: Revised with more armor and less weapons.
Crazed Sanity: You've seen it before. While it's slow, it's purely a giant wall. No AW is gonna break off the ramplate.
Major Minorities: A BW Le\/eL. It's pretty vicious.
Black D4wn: It's gone through several changes and is gone through a heavy change from it's caster portion. Wedges aren't amazing, but I love driving it.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on March 17, 2015, 04:40:19 PM
(https://gametechmods.com/uploads/images/25396Description+when+ever+with+a+kid+and+can+t+tell+if_03450d_4944360.gif)


What, no chance of losing.
Title: Re: RedAce's Stock Market
Post by: Naryar on March 18, 2015, 11:22:00 AM
>le sideways poker face

actually i'm not too sure about that sideways poker. the gap between both pokers looks too narrow although i think you couldn't make it bigger without sacrificing something important.

i would do a short gutripping poker, angled upwards.

also, obligatory "hybrids oui oui" post
Title: Re: RedAce's Stock Market
Post by: RedAce on March 27, 2015, 09:40:21 PM
I now wanna see If I can build this in stock.
Well, I did it.

(https://gametechmods.com/uploads/images/23607slicerjr.png)

Took Slicer's chassis and made this. DSA, 1 Nifty, RAD spins CCW, blah blah blah. When I first tested this, I thought it sucked since the weapons break off too often and can trip and slightly fall off balance when driving forward. Then I thought "BW hybrids are cool, but can't fight crap." However, I tested it more, it suddenly fought pretty well. Slicer Jr. just needs to pin it's opponents and then it can get lucky to win. Can't say I didn't try.
PS: Mr. AS, It's supposed to be spelled "Asteroid", not "Astroid". Just pointing that out there.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on March 28, 2015, 06:57:57 AM
Looking swaggy
Title: Re: RedAce's Stock Market
Post by: Wacky Bob on March 28, 2015, 02:58:25 PM
Well, if it works, it works.
Title: Re: RedAce's Stock Market
Post by: RedAce on April 02, 2015, 11:05:48 AM
Speaking of the Slicer...

(https://gametechmods.com/uploads/images/5500Slic3r.png)

DSA, 1 Nifty etc. I'm not exactly satisfied with this one. This version actually uses a SnapperII opposed to the static setups of the previous incarnations. As a result, it either suffers from:

A) Reverse Turning Syndrome
B) The Quark Disease (aka havoking and bumbling like a spaz on cocaine facing any LW with a set up on a SnapperII)

I'm not calling quits on it yet. I will find a better setup for this and fix it eventually.
Title: Re: RedAce's Stock Market
Post by: Scrap Daddy on April 02, 2015, 11:10:39 AM
I like it, but I think the maces might be too small. I feel like the plows gonna get ripped off first before the maces really do anything and then your extenders are gonna get ripped off.

Maybe irons or 4 razors might protect the plow even better.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on April 02, 2015, 01:31:05 PM
I think it would be better with the scoop only. I like it, however.
Title: Re: RedAce's Stock Market
Post by: TheUnknownRobotics on April 02, 2015, 09:30:37 PM
I think it would be better with the scoop only. I like it, however.
What the hell is a single scoop going to do?
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on April 06, 2015, 02:44:20 PM
ram into things, I thought it would look better.
Title: Re: RedAce's Stock Market
Post by: yugitom on April 06, 2015, 02:53:48 PM
look better.
You do know this is a stock showcase, right? It's not about presentation, more about combat effectiveness.
Title: Re: RedAce's Stock Market
Post by: TheUnknownRobotics on April 06, 2015, 03:08:08 PM
ram into things, I thought it would look better.
Just as Godot said (Yugitom).
Looking cool is for DSL, just so ya' know
Title: Re: RedAce's Stock Market
Post by: RedAce on April 06, 2015, 05:21:08 PM
look better.
You do know this is a stock showcase, right? It's not about presentation, more about combat effectiveness.
QFT

Looking cool is for DSL, just so ya' know
More-so IRL than competitive DSL-S.


Oh yeah, stock. Uhh... suffering from builders block again. Give me hybrid ideas again.
Title: Re: RedAce's Stock Market
Post by: Naryar on April 07, 2015, 04:47:56 AM
look better.
You do know this is a stock showcase, right? It's not about presentation, more about combat effectiveness.

I'm gonna just barge in and say this is BS. Stock can be about presentation or combat effectiveness about equally.

It's just that we are wired to think "stock=maximum efficiency" due to the main stock building style.
Title: Re: RedAce's Stock Market
Post by: yugitom on April 07, 2015, 05:46:15 AM
look better.
You do know this is a stock showcase, right? It's not about presentation, more about combat effectiveness.

I'm gonna just barge in and say this is BS. Stock can be about presentation or combat effectiveness about equally.

It's just that we are wired to think "stock=maximum efficiency" due to the main stock building style.
You're right but I said 'more about' combat effectiveness. I wasn't saying that's the only thing people should strive for, just that DSL does presentation much better. Plus, it was obvious that RedAce was striving for combat effectiveness.
Title: Re: RedAce's Stock Market
Post by: RedAce on April 07, 2015, 10:18:38 AM
Thanks for helping me with a hybrid idea guys.

(https://gametechmods.com/uploads/images/64050Amnesia.png)

Obvious clone is obvious. :P 396.0, 1 Black, Plastic Armor. Not exactly happy about that last feature. I probably could rebuild the chassis to shrink to be airtight so I can attach DSA, but I doubt it would work though.

Edit: I just realized the razors on it's left tribar are facing the wrong way. I will fix that.
Title: Re: RedAce's Stock Market
Post by: Mecha on April 07, 2015, 04:24:05 PM
omygod i just made that klone last night. :P
Title: Re: RedAce's Stock Market
Post by: RedAce on April 13, 2015, 02:32:15 PM
Pics please? I'd like to see what you did differently if better or worse.


Anyway, two bots using Amnesia's chassis:

(https://gametechmods.com/uploads/images/70915bots.png)

Left: Rebuilt that Tick clone from a few pages back, but now it's improved. DSA? Check. HPZ's? Check. A Black? Check. Forklift for armor since I had weight. Hmm... I got a bad feeling about that.
Right: I made another hybrid out of it. Generic, but I at least filled the hybrid quota I was aiming for. DSA and the works.
Title: Re: RedAce's Stock Market
Post by: Jaydee99 on April 13, 2015, 02:39:17 PM
I like the look of the right robot. Its weaponry looks super.
Title: Re: RedAce's Stock Market
Post by: Paranoia on April 13, 2015, 06:21:32 PM
what's the extender setup like for the one on the right?
Title: Re: RedAce's Stock Market
Post by: Mecha on April 13, 2015, 06:37:27 PM
Pics please? I'd like to see what you did differently if better or worse.
You'll see it in MO2 but whatever. :P
Title: Re: RedAce's Stock Market
Post by: RedAce on April 20, 2015, 04:23:20 PM
4/20 national stock bot building day
And no stock bots have been showcased for this holiday. I must fix this. Too bad I only have two generic bots for this though.

(https://gametechmods.com/uploads/images/82948massacre.png)

Massacre. 398.0 kg, DSA, 1 Black. Originally I had razors instead of claws, but I had a couple kg to eat up so I slapped them on and they do just fine.

(https://gametechmods.com/uploads/images/23510one.png)

One. 248.7 kg, DSA, 1 Nifty. I wanted to see if I can make a bot like Le\/eL while having all redbirds. Seems I did well enough although I can't make it invertible which I'm not as bummed out as I should be.

what's the extender setup like for the one on the right?
Something like this:

(https://gametechmods.com/uploads/images/57474guts.png)


And I just realized I could probably make the T connector a 20 cm and upgrade the claws to irons. Hmm... Maybe I'll try that.
Title: Re: RedAce's Stock Market
Post by: Naryar on April 21, 2015, 02:26:42 AM
HS/rammer <3
Title: Re: RedAce's Stock Market
Post by: RedAce on April 27, 2015, 07:01:09 PM
(https://gametechmods.com/uploads/images/59274pandemic.png)

2 pinks, DSA, blah blah blah. Meant to be an HS killing machine and it beat Slasher no problem, so I guess it gets the job done.
Title: Re: RedAce's Stock Market
Post by: Badnik96 on April 27, 2015, 07:43:51 PM
Surprised you got weight for all those weapons. Looks pretty good. However, maybe it would work slightly better if you angled the razors upward a bit? I know not all HS have their weapons that low.
Title: Re: RedAce's Stock Market
Post by: RedAce on April 30, 2015, 04:25:00 PM
Hmm, I could try that, then again, the poker system provides that.


Anyway, Not-so-cool hybrid:

(https://gametechmods.com/uploads/images/6993holes.png)

Got the idea from AS's Mole SnS from a year or two back.
Title: Re: RedAce's Stock Market
Post by: Badnik96 on April 30, 2015, 07:32:38 PM
...

you could at least have not ripped off my name style, cmon man.
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on April 30, 2015, 07:38:54 PM
Whats with the wheels?
Title: Re: RedAce's Stock Market
Post by: RedAce on April 30, 2015, 08:02:41 PM
you could at least have not ripped off my name style, cmon man.
True. I'm just surprised you didn't make a HW version of Astraphobia and Lilasaphobia earlier. I was mostly building it with the name in mind since google gave me disgusting and freaky images when I searched it from curiosity.

Whats with the wheels?
It's just extra weight for the rubbers. Couldn't really do much else with 10 kg.
Title: Re: RedAce's Stock Market
Post by: RedAce on May 03, 2015, 03:30:31 PM
BOTM is over, so I'll show my entry since it lost by three votes.

(https://gametechmods.com/uploads/images/42796RedAce_Imsomnia_Splash_Finished_Product.png)

Yeah, I was going for a dark tone with this and I felt to keep things simple this time so it could look like a professional splash this time and it worked. This is my best BOTM entry by far.

Actually, this isn't it's first version that was built. The first version looked like this:

#1 Good design, but not interesting enough. Seems like Redace.
How'd you guess that? O_o

One more thing to say. I'm out of ideas, again. Any ideas on what I can build next?
Title: Re: RedAce's Stock Market
Post by: Mecha on May 03, 2015, 06:49:11 PM
YAS I WAS RIGHT :D

I knew because:
1. It seemed like the kind of bot you would make.
2. The text in the splash looked like the text you use to present your other robots.
3. The use of ASAI. Most of your battleshots for other robots in your showcase use this pack.
4. The way you talked about it. For whatever reason, it just seemed fishy. Especially the last bit.
:P

#1: Not bad at all. The splash seems pretty ominous though. Dunno who made it though
Title: Re: RedAce's Stock Market
Post by: RedAce on May 03, 2015, 06:59:10 PM
4. The way you talked about it. For whatever reason, it just seemed fishy. Especially the last bit.
:P
#1: Not bad at all. The splash seems pretty ominous though. Dunno who made it though
Well I had to disguise myself somehow. :P
Title: Re: RedAce's Stock Market
Post by: Trovaner on May 03, 2015, 08:21:22 PM
You very nearly won BOTM. It was a tie game until the very last day of voting.
Title: Re: RedAce's Stock Market
Post by: Wacky Bob on May 04, 2015, 04:03:50 PM
Really cool. How do the Snapper2 wedges hold up against other HWs?

Any ideas on what I can build next?
Go for a FS/Drum
Title: Re: RedAce's Stock Market
Post by: RedAce on May 05, 2015, 06:35:02 PM
Any ideas on what I can build next?
Go for a FS/Drum
Done:

(https://gametechmods.com/uploads/images/76064imoncrack.png)

798, DSA, 2 Blacks. I'm not as pleased with this one. Maybe I could rebuild it as a SHW and see how that goes.


Anymore ideas? Keep em comin.'
Title: Re: RedAce's Stock Market
Post by: rnifnuf on May 05, 2015, 08:24:33 PM
Try an FS/Hammer for the frontal destruction of an FS with the downward crash of a hammer.

I really like the FS/Drum. I think you should rebuild it as a SHW.
Title: Re: RedAce's Stock Market
Post by: RedAce on June 22, 2015, 05:29:55 PM
Oh right. I had a thing to do. But first, BTTB V entry:

(https://gametechmods.com/uploads/images/45334atomicwedgie.png)

I know this isn't very much like the original, but if I were to try to go to a style of the original Atomic, I might as well have re-entered Stiletto.

798.2, DSA, 2 niftys, 1 Mega-Tank. DDT wedges. Can't self right. If you face this and you have good wedges, you will win good sir.
Title: Re: RedAce's Stock Market
Post by: G.K. on June 22, 2015, 05:35:06 PM
Dayum, that is good looking.
Title: Re: RedAce's Stock Market
Post by: Reier on June 22, 2015, 06:03:04 PM
is 2 nifties enough?
Title: Re: RedAce's Stock Market
Post by: Somebody on June 22, 2015, 06:13:18 PM
COOL
Title: Re: RedAce's Stock Market
Post by: RedAce on June 22, 2015, 06:22:26 PM
is 2 nifties enough?
Probably. I believe at least one gives enough power for about two motors, double that amount and it should be good. It really needs power to drive.
Title: Re: RedAce's Stock Market
Post by: Naryar on June 23, 2015, 01:09:40 AM
why 2 nifties instead of one black
Title: Re: RedAce's Stock Market
Post by: kill343gs on June 23, 2015, 03:24:11 AM
Likely just fit the chassis design better at the cost of a mere 2kg.

Also this is probably sort of what I would have come up with had I done sages wedged poker instead of the ridiculous hybrid, albeit way better done here
Title: Re: RedAce's Stock Market
Post by: Naryar on June 23, 2015, 01:20:18 PM
a hybrid is never ridiculous, it is actually awesome but it is just you that perceive it as ridiculous
Title: Re: RedAce's Stock Market
Post by: RedAce on August 01, 2015, 03:28:03 PM
BOTM bot:

(https://gametechmods.com/uploads/images/87305RedAce_asdfghjkl.png)

As soon as I saw the other entrants, I knew it was over.
Title: Re: RedAce's Stock Market
Post by: Reier on August 01, 2015, 03:29:57 PM
nice tacky font
good bot though
Title: Re: RedAce's Stock Market
Post by: G.K. on August 01, 2015, 03:47:46 PM
Yeah, nice bot, though the splash was a bit of a turnoff. was sure you'd built 3 tho...
Title: Re: RedAce's Stock Market
Post by: RedAce on September 13, 2015, 03:37:38 PM
A month and 13 days?  Let's fix that.

(https://gametechmods.com/uploads/images/23344reddevil.png)

It's a Popup/Wammer hybrid.  I hope I can still stock.  HPZs, DSA, 3 Razors on the DDT, one black, and the rest should be visible.
Title: Re: RedAce's Stock Market
Post by: Sage on September 13, 2015, 03:47:33 PM
Make sure all of your razors are facing the same way. I typically like the flat side to be what hits the opponent, but others like the edge. idk up to you. Looks good though, but you really need to get a new skin for those black extenders, the red one you put on there is pretty ugly.
Title: Re: RedAce's Stock Market
Post by: G.K. on September 13, 2015, 04:26:21 PM
Looks decent. As Sage says make all of the razors share a rotation.

How does it fare vs HS?
Title: Re: RedAce's Stock Market
Post by: Virus Bomb on September 13, 2015, 04:35:23 PM
its probably a static rack so there's nothing he can do about the razors
Title: Re: RedAce's Stock Market
Post by: Sage on September 14, 2015, 02:24:36 AM
its probably a static rack so there's nothing he can do about the razors

oh i was confused, didn't realize it was a wammer.
Title: Re: RedAce's Stock Market
Post by: RedAce on September 23, 2015, 06:49:09 PM
I've been playing RA2 for nearly 11 years.  I've been building some great bots from my and your standards.  I've dedicated myself to build some crazy hybrids for one of those years to make my life a whole lot more interesting.  But now... it is time to bring my best hybrid to date.  No hybrid in my stock showcase has come close what I have just created.  With that said, this will separate the men from the boys.  You have been warned.  But now, (Ladies and) Gentlemen, it is time I present to you...


And that will be the last time I ever try to make anything epic sounding again.  For real right now, thoughts on it?
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on September 23, 2015, 07:08:19 PM
Looks impressive.  Is it any good in combat?
Title: Re: RedAce's Stock Market
Post by: Pwnator on September 23, 2015, 08:53:54 PM
I would probably argue that the HS could be angled and the FS could be a bit further back, but that still looks nasty. Not sure if the popup and hammer do anything, though.
Title: Re: RedAce's Stock Market
Post by: Reier on September 23, 2015, 09:10:44 PM
you could always be lazy and say a design like this (https://gametechmods.com/uploads/images/80455NL4.png) is a HS/VS/FS :P

but yeah i already explowded i couldnt handle it
Title: Re: RedAce's Stock Market
Post by: Silverfish on September 23, 2015, 09:16:49 PM
welp. i have no response.  :rage
Title: Re: RedAce's Stock Market
Post by: Virus Bomb on September 23, 2015, 09:35:14 PM
Not sure if the popup and hammer do anything, though.

dunno about the popup part but the hammer should work if it's long enough. cant tell if it is from the pictures though
Title: Re: RedAce's Stock Market
Post by: HurricaneAndrew on September 23, 2015, 10:09:31 PM
Holy sh**, you built something besides a clone of someone else's bot. Way to go.
Title: Re: RedAce's Stock Market
Post by: Virus Bomb on September 23, 2015, 10:35:16 PM
Holy sh**, you built something besides a clone of someone else's bot. Way to go.

not really (http://img403.imageshack.us/img403/1806/sabivgn8.jpg)
Title: Re: RedAce's Stock Market
Post by: G.K. on September 24, 2015, 02:09:54 AM
I'm in love with the asymmetricality of this bot
Title: Re: RedAce's Stock Market
Post by: RedAce on October 16, 2015, 01:09:17 PM
Anyone familiar with Deathwatch 8:15 (https://gametechmods.com/uploads/images/75325deathwatchthingy.png)?  (I'm not going to search everywhere in the archive thread for the original photo by the way.  That would take ages for me.)  You know?  Clickbeetle's series of MW VS?  I would expect some of you to, mainly those hardcore vets, but I wouldn't imagine many new members to remember.  But anyway, this bot in particular is a favorite of mine.  Why?  Well, if you look at the smart zone and the Snapper2, they serve the purpose having the vertical discs attack any bot that gets underneath it.  So if you haven't figured the primary focus out yet, it counter-attacks popups, or whatever other type that usually takes advantage of it.  How come people haven't caught on to this yet?  It's brilliant.

Wait, where am I going with this?  Oh right, I wanted to make one of these into a lightweight.

(https://gametechmods.com/uploads/images/73198dohickey.png)

248.0 kg, DSA, 1 Nifty, the rest should be visible.

The result?  From my testing with ASAI, it works rather well.  Sure, it's unstable and flops like a drunk guy with a giant head (cookie for who can come up with a better analogy than this one) when the snapper2 fires, but it eats popups like nothing else and sine Popups in the LW class usually have next to no external armor, it makes mincemeat of them.

No this isn't my DDDDD entry.  Just to answer those who are curious.
Title: Re: RedAce's Stock Market
Post by: Mecha on October 17, 2015, 02:06:45 PM
wow looks awesome
Title: Re: RedAce's Stock Market
Post by: Naryar on October 23, 2015, 06:09:15 AM
...pyscolone ?
Title: Re: RedAce's Stock Market
Post by: RedAce on October 30, 2015, 01:57:34 PM
Try an FS/Hammer for the frontal destruction of an FS with the downward crash of a hammer.
I promised that I would do this hybrid, but I never got around to doing it.  I finally decided that I would build this one since this idea has been floating around my head for quite a while.  Better late than never I suppose, but here it is:


(https://gametechmods.com/uploads/images/86148goldminer.png)

796.7 kg, 2 SuperVolts, DSA, decent wedges.  Now I just wish there were some tourney around right now to enter this in.
Title: Re: RedAce's Stock Market
Post by: Sage on October 30, 2015, 02:01:50 PM
Awesome idea. Slap some razors on the hammer instead of irons and youre good to go.
Title: Re: RedAce's Stock Market
Post by: RedAce on November 06, 2015, 07:20:46 AM
Got bored last night, so I made a hammer.

(https://gametechmods.com/uploads/images/85323hamham.png)

Some of you in the Skype chat seen this, but I thought I should show the rest with some victories.  I thought it wasn't that good at first, but I'm pretty surprised by how much it works.  The wedges are pretty meh, but it's still pretty good otherwise.
Title: Re: RedAce's Stock Market
Post by: Reier on November 06, 2015, 10:31:40 AM
if i remember right bracket wedge has the same weight but more hp as E-wedge

got a good look to it
Title: Re: RedAce's Stock Market
Post by: RedAce on November 06, 2015, 10:45:06 AM
if i remember right bracket wedge has the same weight but more hp as E-wedge
The Bracket wedge weighs 16 kg but is stronger than the E-Wedge.  So no, I can't use it sadly.
Title: Re: RedAce's Stock Market
Post by: Sage on November 06, 2015, 11:12:04 AM
Don't need 4 razors, 3 is fine. With extra weight you can use bracket wedge or even another plow cause you'll have a few more kgs you can use to add an extender
Title: Re: RedAce's Stock Market
Post by: RedAce on November 06, 2015, 07:26:46 PM
I've had such a fascination with hammers lately.

(https://gametechmods.com/uploads/images/22654wasteoftime.png)

Unfortunately, it isn't very good.  The hammer breaks off too often and can't really reach far enough for the chassis.  Might use a 140cm extender and change the maces to razors to extend the hammer.  It's pretty stable as it is though.
Title: Re: RedAce's Stock Market
Post by: Pwnator on November 07, 2015, 01:08:57 AM
If reach is an issue, just use 140cms and make an L-shaped arm instead of a J-curve with shorter extenders.
Title: Re: RedAce's Stock Market
Post by: RedAce on December 01, 2015, 05:38:04 PM
(https://gametechmods.com/uploads/images/19147devilremake.png)

Nothing too spectacular, just some MW Poker/Wammer thing here.  It's not horrible, but its weapons break off very easily.

Cookie for anyone who can figure out what it's inspired by.  ;)

Also, Skype chat challenge mess:

(https://gametechmods.com/uploads/images/7912agodmess.png)

It's supposed to be a Shell Spinner/Clamp hybrid.  I had to improvise for the Clamp since I had weight issues and the Rule of Seven getting the way.  How much does it suck?


It also needs a name.  Fire away.
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on December 01, 2015, 05:39:51 PM
Crippled Disaster 2: Electric Boogaloo
Title: Re: RedAce's Stock Market
Post by: Hercules on December 01, 2015, 06:12:33 PM
it looks like devil, staph with those IF is enough
Title: Re: RedAce's Stock Market
Post by: Sage on December 01, 2015, 08:44:31 PM
long single wedge wins fights
Title: Re: RedAce's Stock Market
Post by: Silverfish on December 01, 2015, 09:17:16 PM
name idea: Trouble and Strife RMX
Title: Re: RedAce's Stock Market
Post by: RedAce on December 31, 2015, 08:12:20 AM
nothing worse than a hybrid which weapons do not synergize well with each other.
am i doin it rite

(https://gametechmods.com/uploads/images/54117rootbeer.png)

It's alright, I mean the wedges are good.  It manages to beat Rabid Pit Bull and Neglected Waterbug if that means anything.

(https://gametechmods.com/uploads/images/60787silverdigger.png)

Well, I thought since hammers are pretty much dead against VS, I thought I should combine the two (Please tell me someone hasn't done this before).  They work together rather nicely, but sometimes they are counter intuitive.  Real fun to drive around.  I just wish I entered this with the Hammer/FS Hybrid in RA2 League.  Ah well.  Can't complain about much really.

Both have DSA and two blacks for the curious.
Title: Re: RedAce's Stock Market
Post by: Naryar on December 31, 2015, 08:26:50 AM
the second one is a bit less efficient, maybe. although fs shouldn't lift the other bot too much so the hammers should still have enough swing to be good.

although there is this element of uncertainty about where the hammer is going to strike.

but thats just me being difficult as always. I still like it <3

am i doin it rite

(https://gametechmods.com/uploads/images/54117rootbeer.png)

oui oui
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on December 31, 2015, 09:14:15 AM
Cool designs.  Can I have the bot file for the second one?  I want to see how Sealion Hammersmith does against it.
Title: Re: RedAce's Stock Market
Post by: RedAce on December 31, 2015, 09:22:46 AM
Can I have the bot file for the second one?  I want to see how Sealion Hammersmith does against it.
Sure.  Here you go.

https://gametechmods.com/Robot_Exchange/HW/RedAce_Silver%20Digger.bot (https://gametechmods.com/Robot_Exchange/HW/RedAce_Silver%20Digger.bot)
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on December 31, 2015, 10:12:03 AM
Title: Re: RedAce's Stock Market
Post by: RedAce on December 31, 2015, 10:22:29 AM
Well, I would've put that in the battleshots thread, but I guess it's relevant to the bots strengths and weaknesses, so I don't mind.

Title: Re: RedAce's Stock Market
Post by: RedAce on January 07, 2016, 08:42:58 PM
(https://gametechmods.com/uploads/images/64402Fusion_Bomb_Splash_001.png)

The bot itself is really nothing too spectacular.  I mean, it's MAXIMUM mixed with Solstice.  And I haven't tested it much, so I have no idea on actual combat.  But knowing my luck, it probably will suck.

I'm honestly shocked that it actually won.  In fact, I never really intended it to win.  I was more-so trying to go for an RA1 style splash as I've had that idea for a while.  As for the splash itself, the Falcon with a box on it's head was supposed to disguise me since RA1 gave the "builders" an actual portrait, that and for some comedic value.  In case you haven't found the pun from the competitor name, take a wild guess on what it is, and why I included it.  (It isn't that hard.)

Also, if this technically counts, since December didn't have, then I won two back-to-back BOTM polls.  Again, thanks for all the votes.  :)
Title: Re: RedAce's Stock Market
Post by: Sage on January 07, 2016, 08:52:27 PM
seems kinda silly not to try and protect the weapons DDTs more
Title: Re: RedAce's Stock Market
Post by: RedAce on January 10, 2016, 06:24:07 PM
Here was my bot that I used in the challenge against Silverfish:

(https://gametechmods.com/uploads/images/67356codered.png)

Yeah, I kinda cloned Click's Red Sky, but it seemed like a good counter-move for whatever Silverfish might throw at me.  It counters hammers, FSes, rammers, and even HSes (at least when I'm driving it).  It was average around popups, which I didn't think he'd use with the rules in place.  Maybe if I'd enter this in an actual tournament with every bot type out there, then maybe I'll see what it's really made off.
Title: Re: RedAce's Stock Market
Post by: Reier on January 10, 2016, 06:48:25 PM
i think the reason it counters those robots is because they're too distracted that your robot isnt wearing a bra
Title: Re: RedAce's Stock Market
Post by: 090901 on January 15, 2016, 05:05:04 PM
prank: made a 3wd bot
Title: redace is very slow at making friends
Post by: RedAce on January 17, 2016, 11:40:20 AM
prank: made a 3wd bot
Would this be legal for the 3WD challenge 09?

(https://gametechmods.com/uploads/images/44023bandw.png)

It's kinda sluggish when moving forward, and it turns like crazy... as expected.  The smartzone placement is changed from that screenshot.  DSA and all that jazz.
Title: Re: RedAce's Stock Market
Post by: 090901 on January 17, 2016, 12:39:10 PM
i really really like this bot
(that means yes)
Title: Re: RedAce's Stock Market
Post by: RedAce on January 21, 2016, 09:11:50 PM
So I guess with N00B WARZ V hype going on around, I might as well, show off my (possible) entrant.

I went through several copies of RA2 and I can't seem to find my oldest bots, but I had to make an estimate, it would look a little like this:

(https://gametechmods.com/uploads/images/41633fvvv.jpg)

I hope it ain't tryhard. I tried to make it as n00b-like as possible.  I apologize if I have offended some newbies around this forum.

Title: Re: RedAce's Stock Market
Post by: RedAce on February 04, 2016, 07:08:19 AM
Old bot that I never posted:

(https://gametechmods.com/uploads/images/23718grouchomarx.png)

Basically, my take on a LW side popup challenge.  It's not bad overall, but I for some reason can't drive it.  I also had some leftover weight which is why the random anchor with two extenders are there.
Title: Re: RedAce's Stock Market
Post by: Reier on February 04, 2016, 08:22:20 AM
couldnt you just make a slightly bigger chassis since the anchor will almost certainly get in the way
Title: Re: RedAce's Stock Market
Post by: Mecha on February 04, 2016, 08:29:40 AM
couldnt you just make a slightly bigger chassis since the anchor will almost certainly get in the way
yeah, seems like the anchor will harm your wedge's efficiency
Title: Re: RedAce's Stock Market
Post by: RedAce on February 04, 2016, 09:04:23 AM
couldnt you just make a slightly bigger chassis since the anchor will almost certainly get in the way
yeah, seems like the anchor will harm your wedge's efficiency
I agree.  It would be better, I just didn't feel like rebuilding it at the time.  But now I did feel like doing it.

(https://gametechmods.com/uploads/images/68435grouchomarz.png)

It performs much better against HS now that it has some extra speed to boot.  Thanks for the comments to encourage me to do this guys.
Title: Re: RedAce's Stock Market
Post by: RedAce on February 18, 2016, 04:38:27 PM
I guess to celebrate RA2's 13th anniversary, I have a couple retro style ideas for Back to the Roots once that gets off the ground.

(https://gametechmods.com/uploads/images/87497bttr.png)

Middle: A Hammer/Wammer hybrid.  I'm trying not to abuse rules.  I'm just trying to do a design inspired by Rampant Puppy Love.
Left: An HS that uses "servo loading" or whatever snapper loading is replaced by.  This is an older design made waaay back before I lost patience from stock.
Right: A Harsca style rammer as I would call it.  It's alright, just hard to control.

I ain't trying to look tryhard for the tournament, I'm just trying to make something that fits the theme for the tournament from my memory.

Title: Re: RedAce's Stock Market
Post by: 09090901 on February 18, 2016, 05:48:01 PM
I'm pretty sure the hs would be illegal since you need to effe the zteks on the y-connector

Quote
Have a rule where a popup can use razors only if there is a limit to four or something like that, and you can't use external wedges.  I remember a good number of bots back then that have done that.
i agree, though instead of a razor limit, how about a rule that popups can only use y-connectors for their weapons
Title: Re: RedAce's Stock Market
Post by: Mystic2000 on February 19, 2016, 11:04:01 AM
i agree with geice on the hs, unless you actually didn't need effe the zteks somehow, that popup rule is an interesting suggestion, i'll see about that

those bots are nice, that rampant puppy love design is scary, that ram s'lack of control may cause him some trouble
Title: Re: RedAce's Stock Market
Post by: RedAce on March 13, 2016, 11:37:26 AM
Oh yeah, I never did show off my Ironbot Jr. entry, did I?

(https://gametechmods.com/uploads/images/2388mjolnir.png)

DSA, 1 Nifty, the rest should be visible.

I think this is one of my favorite bots I've ever built.  Why?  Well, I'm really a sucker for hammers and some other things.
Title: Re: RedAce's Stock Market
Post by: Sage on March 13, 2016, 12:02:00 PM
heh

EDIT: oh nvm im dumb. i thought ironbot jr = thrackerzods tourney and your bot = 090901 hammer bot that looks exactly the same.


ummm at any rate, nice bot
Title: Re: RedAce's Stock Market
Post by: RedAce on April 01, 2016, 08:48:11 PM
Nothing special.  Two bots have been showcased by with some slight alterations

(https://gametechmods.com/uploads/images/66070mjolnirwithmaces.png)

Basically, it's Mjolnir but with maces instead of razors and a caster, and black extenders.  Everything else is the same though.

(https://gametechmods.com/uploads/images/57160oldbutnewfs.png)

Used Metal Muncher's chassis and other things to make an FS with all irons.  It's not too bad.

(https://gametechmods.com/uploads/images/43777somethingnew.png)

Found an old chassis and made this wammer.  I haven't tested this yet, but it could do well bear in mind the wedge works and doesn't get the bot halted by the weapons.

Title: Re: RedAce's Stock Market
Post by: 09090901 on April 01, 2016, 08:53:58 PM
jackpot, coal miner, lil dog

pretty sure robo's coal miner is the same but with weaker weapon motors for side katanas. I think yours would probably be the better of the two though.
Title: Re: RedAce's Stock Market
Post by: DeadGenocide on April 01, 2016, 08:57:43 PM
(https://gametechmods.com/uploads/images/66070mjolnirwithmaces.png)

Basically, it's Mjolnir but with maces instead of razors and a caster, and black extenders.  Everything else is the same though.

[Insert Team Spark's JACKPOT bot joke here]
Title: Re: RedAce's Stock Market
Post by: Fracture on April 01, 2016, 09:07:27 PM
Kinda out of the loop here, is Reforged just ReStocked v2 with completely different bots? Also not sure which remakes are already done, but I propose M.A.D. or Civil Disobedience for #3.

Love #1 so much! Possible to make reach a little better? #2 looks a little plain and possibly long enough to have flank problems. The weapon-breaker/extender protectors on #3 are really interesting but it seems underweaponed; maybe try snapper setup or 2 pinks?
Title: Re: RedAce's Stock Market
Post by: RedAce on April 01, 2016, 09:32:24 PM
jackpot, coal miner, lil dog

pretty sure robo's coal miner is the same but with weaker weapon motors for side katanas. I think yours would probably be the better of the two though.
Damn you're good.  And I think the swords on R0B0's version were used for catching bots, but I don't exactly remember.  Might look it up later.

Kinda out of the loop here, is Reforged just ReStocked v2 with completely different bots?
Pretty much, but I think it has enough differences to stick out on it's own merits. Hell, I guess you could also call NAR AI 3.1 "Restocked v3 with slightly different bots."  But I digress.

Love #1 so much! Possible to make reach a little better? #2 looks a little plain and possibly long enough to have flank problems. The weapon-breaker/extender protectors on #3 are really interesting but it seems underweaponed; maybe try snapper setup or 2 pinks?
Jackpot is quite scrunched on weight, so that might be tough.  I was thinking of using pinks for Lil' Dog, but I also wanted to get the wedge to help the bot self right and have some power when it's around the two minute mark.
Title: Re: RedAce's Stock Market
Post by: Mecha on April 01, 2016, 09:34:26 PM
Lil dog seems like the weakest of the bunch, still solid builds though.
Title: Re: RedAce's Stock Market
Post by: Clickbeetle on April 01, 2016, 10:05:32 PM
(https://gametechmods.com/uploads/images/43777somethingnew.png)

Found an old chassis and made this wammer.  I haven't tested this yet, but it could do well bear in mind the wedge works and doesn't get the bot halted by the weapons.

Having built LW wammers before, I can tell you right now that those extenders will fall off faster than Sewer Snake's wheels.  Axes are much more reliable if you have the weight, because they cover the extenders better.

I do like the look of it though.  The others look nice too.
Title: Re: RedAce's Stock Market
Post by: Gauche Suede on April 01, 2016, 10:06:54 PM
Are DDT wedges really nessecary for Coal Miner ? IMO if you switch to Snapper2 wedges you can get rubbers and upgrade the bottom spinners to HPZs.

And Lil Dog doesn't need a wedge shaped chassis since if the irons go down it's screwed anyway, with the weight gained you can probably get a longer wedge.
Title: Re: RedAce's Stock Market
Post by: Lightning S. on April 01, 2016, 10:08:24 PM
good stuff. how stable is #2?
Title: Re: RedAce's Stock Market
Post by: RedAce on April 06, 2016, 11:09:07 AM
I guess now that BOTM is over, I might a well post my entry.

(https://gametechmods.com/uploads/images/58336Tri-Mera Splash.png)

It's nothing spectacular, yet it managed to earn the second place within votes.  I was actually kinda proud with how the splash turned out, with the exception of the text as I wish I went back and made the edges smoother and fix the text on where it was placed as it feels kinda unbalanced.  I wasn't  expecting to win,  but when it was going up against a clever Pokemon replica which made a good use of the cheatbot2 parts, I kinda felt like I can't make good things anymore and part of my brain shut down.   :(  I'm just not sure on how to win the audience now as there is a tough balance with making a bot that's cool or meme-like.  Okay off-topic salt and depression aside, I'm fine with the winner.  Well deserved victory.

Fun fact: I was originally going to name and skin the bot that was inspired by this (http://www.youtube.com/watch?v=ql7uY36-LwA) with that style in the splash.  I... don't think that would've went well during the voting process.
Title: Re: RedAce's Stock Market
Post by: Fracture on April 06, 2016, 11:19:04 AM
A unique+well-built bot with a nice splash will always beat the meme entries. Combat effectiveness too, albeit appearing to be strong rather than actually being strong.

First off, dual flamethrowers would've looked nicer for the symmetry, and people always like snapper setups rather than baseplate ones (havok doesn't matter). Also, axes are ugly unless you skin them.

I fully believe this exact bot would've won if it had a better name and splash (background is way too colourful, gradients to fill text look awful, no battleshots), a nicer paintjob, and components skinned to fit whatever the theme is (if there is none, all-black or dark colours are pretty safe)
Title: Re: RedAce's Stock Market
Post by: Conraaa on April 06, 2016, 11:27:43 AM
BOTM is an odd one. You can enter a great robot (https://gametechmods.com/forums/index.php?topic=13807.0), not win, and then someone can take the exact same idea only worse and win not once (https://gametechmods.com/TournamentFiles/botm/2015/12/Thrackerzod_winterbones_botm.png) but twice with it. (https://gametechmods.com/TournamentFiles/botm/2016/02/Thrackerzod_bonemera%20angled%20internal%20shot.png)

[/Salt]

I've put days of effort into BOTM robots before and it really is disheartening to not see the effort reciprocated in a win or even a high standing. All I can suggest is just disregarding the voting aspect of it entirely and just take the brief as a challenge, as something to do. If you submit something then you've already won, anything else is a bonus.
Title: Re: RedAce's Stock Market
Post by: Naryar on April 07, 2016, 04:11:36 AM
off topic : what's up with the obvious clickbeetle propaganda in this botm ?

And yes, botm is always hit or miss.

/off topic

I liked this bot best of all. Mostly because it wasn't a LOL MEMEBOT, it was well built, it was a triple hybrid, and it had a flamethrower.

Grats for entering into this !

now for the flaws... The splash is indeed a bit colorful, and I feel the extender work could have been made a little bit less messy. But i'm being a nitpick.

Title: Re: RedAce's Stock Market
Post by: Thrackerzod on April 07, 2016, 08:13:14 AM
CAPTAIN MEMEBOT SWOOPS IN TO COMMENT

I liked yours.  The weird pixellyness of the text was a turnoff, though.  I didn't mind the colors too much.  Heck, I enjoy a colorful entry (see: Bonemera) and I liked the hybrid design.  I was expecting this to be a full-artbot month, since the cheatbot parts are so clunky and unhelpful, so your actual-combat design was neat to see.
Title: Re: RedAce's Stock Market
Post by: Clickbeetle on April 09, 2016, 12:06:59 AM
I actually voted for this because I thought the asymmetrical weapons were cool.  Pin bots with the ramming axes, wear them down with the flamethrower, and finish them with the spinner (in theory).

090901's bot is almost certainly better but I just liked the hybrid factor here.  The only thing I don't like is the crooked wheels.

BOTM is an odd one. You can enter a great robot (https://gametechmods.com/forums/index.php?topic=13807.0), not win, and then someone can take the exact same idea only worse and win not once (https://gametechmods.com/TournamentFiles/botm/2015/12/Thrackerzod_winterbones_botm.png) but twice with it. (https://gametechmods.com/TournamentFiles/botm/2016/02/Thrackerzod_bonemera%20angled%20internal%20shot.png)

[/Salt]

I've put days of effort into BOTM robots before and it really is disheartening to not see the effort reciprocated in a win or even a high standing. All I can suggest is just disregarding the voting aspect of it entirely and just take the brief as a challenge, as something to do. If you submit something then you've already won, anything else is a bonus.

Also how many votes you get in BOTM has A LOT to do with what other people enter.  That May 2013 BOTM you linked to was filled with lots of really good bots.  By contrast, Mr. Bones won December 2015 by default for being the only entry, and Bonemera won with just 2 other bots to choose from.

But yeah, taking it as a building challenge is a good idea.
Title: Re: RedAce's Stock Market
Post by: Mr. AS on April 09, 2016, 12:16:34 AM
I personally didn't vote for your bot because it's just this robot:

(https://gametechmods.com/uploads/images/7977torment.png)


DSA, Nifty, 2 tanks, etc.

with a few components moved around.
Title: Re: RedAce's Stock Market
Post by: RedAce on July 13, 2016, 04:58:46 PM
Oh man, it's been a while.

(https://gametechmods.com/uploads/images/24571fives.png)

This is my entry for Thrackerzod's Tricycle Takedown tournament.  DSA, 3 supervolt batteries, 2 air tanks.  Yes, it is a five part hybrid, a HS/Poker/VS/Hammer/Flamer hybrid to be more specific.  There's a lot of pairs of five references.  If you can find them all, then props to you my friend.  No, I'm not taking this seriously.  Who said I can't have fun making something in stock for once?
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on July 13, 2016, 05:01:37 PM
I love it
Title: Re: RedAce's Stock Market
Post by: WeN on July 13, 2016, 07:14:55 PM
 :surprised: OMG! Cool Bots!
Title: Re: RedAce's Stock Market
Post by: Hi5er on July 14, 2016, 03:02:26 AM
Insane design lol!

Its like Alien Queen sneezed while attacking a pile of random parts and morphed into one mash up of everything.
Title: Re: RedAce's Stock Market
Post by: Naryar on July 14, 2016, 07:39:53 AM
 :thumbup :thumbup
Title: Re: RedAce's Stock Market
Post by: R01 on July 22, 2016, 02:41:38 PM
A bit late, probably should've checked this thread sooner.

Looks like Trimera is F.I.V.E.S little brother, liking it.

By the time I joined GTM that bot of the month was already over, definitely would've voted for that, sadly the other bot was a almost 1:1 pokemon replica and since it looked so close more people probably voted for it. Maybe the font and gradient used for them(using top bright bottom dark) would've helped it a bit, then again it was up against a pokemon bot.

Also like others mentioned it seems very similar to an earlier bot you built, sadly probably the only way to do such designs.
Don't let your hopes get down, and if possible I'd highly suggest entering it again.

Pin bots with the ramming axes, wear them down with the flamethrower, and finish them with the spinner (in theory)
Clickbeetle pretty much summed up F.I.V.E.S fights, the flamethrowers did epic damage and the other weapons finished the bots off.

Was hoping for it to win. Only negative things about the bot are how it can't move much after the front supports are gone, but that's common for stock angled VS spinner and how the game just had to ruin the texture mapping(seriously RA2? No idea why it looks fine in the components tab, personally I've started making my own ruler(similar to what Starcore v3? has, or doesn't, because it isn't in my dl'd V3) with certain set heights and those don't seem to cause that issue.

I guess you know the "Flamethrower glitch"(how RA2 only sets the range of a flamethrower once you activate it and only updates it once you deactivate it again), normally you'd only be able to use the flamethrowers for a very limited time, also unlike what the wiki and a few other sources say, they do need a bit of battery power to fire.

I've seen some of your earlier bots, gotta say that they were really good, I can understand how you want to be more unique, but your updated bots were good as well and you shouldn't feel bad for that, a bit of your own design and a new skin, boom, new bot.

I know, not the right place to ask but is there anything which helps with stacking(other than having a big screen size+zooming so you get more precise movement)? For me it's been mostly random so far and stacking Co2 bottles looks like a lot of trouble.

Title: Re: RedAce's Stock Market
Post by: RedAce on July 22, 2016, 03:33:18 PM
Hey thanks man.  I appreciate that.  To answer some individual parts:

(long mega quote post.  sorry.)

Looks like Trimera is F.I.V.E.S little brother, liking it.
Wasn't intentional, but now I can't unsee that connection.  Thanks for that.

Also like others mentioned it seems very similar to an earlier bot you built, sadly probably the only way to do such designs.
Don't let your hopes get down, and if possible I'd highly suggest entering it again.
Yeah, I lok at it now and think I could have done a lot better with the splash.  It was just one of those "dangit why didn't I think of doing that beforehand" sort-of scenarios.  And I ain't pulling a Mr. Bones for the latter.  I'd like to keep things fresh as possible.

Was hoping for it to win. Only negative things about the bot are how it can't move much after the front supports are gone, but that's common for stock angled VS spinner and how the game just had to ruin the texture mapping(seriously RA2? No idea why it looks fine in the components tab, personally I've started making my own ruler(similar to what Starcore v3? has, or doesn't, because it isn't in my dl'd V3) with certain set heights and those don't seem to cause that issue.
It was either that or making it a box with wedges, and I know my luck with wedge wars.

I know, not the right place to ask but is there anything which helps with stacking(other than having a big screen size+zooming so you get more precise movement)? For me it's been mostly random so far and stacking Co2 bottles looks like a lot of trouble.
Having a lot of patience helps.  Stock is one of those games where you need to be accurate and precise as possible.  Also, give yourself some room in the chassis to make it fit easier.
Title: Re: RedAce's Stock Market
Post by: 090901 on July 22, 2016, 06:09:31 PM
absolute madman alert
Title: Re: RedAce's Stock Market
Post by: R01 on July 23, 2016, 02:22:41 PM
(long mega quote post.  sorry.)
More my fault for making such a big post to begin with.

Quote
Yeah, I lok at it now and think I could have done a lot better with the splash.  It was just one of those "dangit why didn't I think of doing that beforehand" sort-of scenarios.  And I ain't pulling a Mr. Bones for the latter.  I'd like to keep things fresh as possible.
At least you didn't do what I did with my last second bot(the wild thing like one).

Quote
Having a lot of patience helps.  Stock is one of those games where you need to be accurate and precise as possible.  Also, give yourself some room in the chassis to make it fit easier.
Yeah, also I might have found something out that makes it easier. Still can't fully understand why stacking is possible(I thought it had something to do with a component hitbox fully fitting into a different one, but since you can place components half clipping, that isn't really true).

Any plans on new Flamethrower bots?
Title: Re: RedAce's Stock Market
Post by: RedAce on July 23, 2016, 02:32:13 PM
Any plans on new Flamethrower bots?
Actually, that doesn't sound like a bad idea.

Somebody (not that Somebody) toss up a bot type I should build with a flamethrower, and I'll present the attempt bot.  Please.
Title: Re: RedAce's Stock Market
Post by: R01 on July 23, 2016, 02:34:09 PM
Any plans on new Flamethrower bots?
Actually, that doesn't sound like a bad idea.

Somebody (not that Somebody) toss up a bot type I should build with a flamethrower, and I'll present the attempt bot.  Please.
Flame Spinner/SnS? I haven't really seen too much bots with flames, but having something with a huge flame ring and a few spikes to finish off battles would sure be nice to see, then again maybe that's common?
Title: Re: RedAce's Stock Market
Post by: Badger on July 23, 2016, 02:37:06 PM
Flame juggler
Flame/side hammer
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on July 28, 2016, 08:47:38 PM
Any plans on new Flamethrower bots?
Actually, that doesn't sound like a bad idea.

Somebody (not that Somebody) toss up a bot type I should build with a flamethrower, and I'll present the attempt bot.  Please.

Flamethrower/Hammer.  Make Blacksmith.
Title: Re: RedAce's Stock Market
Post by: RedAce on August 18, 2016, 03:22:49 PM
Flamethrower/Hammer.
Okay (also snuck in a rammer thing if that's okay).

(https://gametechmods.com/uploads/images/46543redherring.png)

DSA, 2 Supervolts, Somewhat okay wedges, etc.

If anyone can guess the actual full name of this bot, then no joke, I'll +1 you for getting it (or at least close enough).
Title: Re: RedAce's Stock Market
Post by: Fracture on August 18, 2016, 04:01:12 PM
is it...red herring


i would personally like to see more hammer and less rammer, like replacing the weapon rack with two snowplows and upgrading to ddts with more weapons
Title: Re: RedAce's Stock Market
Post by: Mecha on August 18, 2016, 04:07:39 PM
is it...red herring
lol that's the first thing i did, check the picture filename
anyway i like how compact the bot is
Title: Re: RedAce's Stock Market
Post by: RedAce on August 18, 2016, 04:15:55 PM
is it...red herring
lol that's the first thing i did, check the picture filename
No but good try.  I put that there on purpose to throw you off, hence, red herring.

i would personally like to see more hammer and less rammer, like replacing the weapon rack with two snowplows and upgrading to ddts with more weapons
I'd do that too, but DDT's won't fit because I don't have much room from where the anchors are placed.  Even then if I could move them, I don't think I could fit the anchors in from where the ones holding the bracket wedges will get in the way.
Title: Re: RedAce's Stock Market
Post by: Mecha on August 18, 2016, 04:30:24 PM
is it...red herring
lol that's the first thing i did, check the picture filename
No but good try.  I put that there on purpose to throw you off, hence, red herring.
Well I knew you wouldn't have put the real name in the file name, but I had to try anyway. :P
Title: Re: RedAce's Stock Market
Post by: Silverfish on August 18, 2016, 05:32:04 PM
I dunno, scorpion?
Looks cool though.
Title: Re: RedAce's Stock Market
Post by: R01 on August 18, 2016, 07:11:42 PM
Was going to comment on it before, inb4 it's called Red Scorpion(because that's the name one of my currently unfinished bots is going to get). Looks great, how good are the Snapper 2 hammers and do they retract well? I like it and the brackets add some nice hammer protection as well. Think some space could be saved by stacking two small Co2 tanks(not really sure how that is with the weight), then again it's better to have drive wide like that and it's going to be like that anyways, thanks to the supervolt.

Looking at it now, Dark/Shadow/black Scorpion seems to fit more.
Title: Re: RedAce's Stock Market
Post by: RedAce on August 18, 2016, 07:24:41 PM
They don't retract as well as DDT's, since they can carry three and retract with lightning speed, compared to the Snapper2, where only two razors work better.

And I don't feel like making smaller chassis for 20 kg of thin components compared to a 14 kg part which nearly the same width as the supervolt.  Flamethrowers can only spit fire for so long.
Title: Re: RedAce's Stock Market
Post by: RedAce on September 12, 2016, 06:56:33 AM
Eh.

(https://gametechmods.com/uploads/images/25896svljajbvvsbonobvoasbabvbsovba.png)

I don't think there's much to go over here.  It's fun to drive and mess around with.  It's also pretty good at fighting HS or just things that don't have a wedge in general, so I guess there's that.

Oh and if you're wondering about the name, have a guess at what means.


Edit: Oh yeah I haven't shown off my Stock Scramble entrant, so why not.

(https://gametechmods.com/uploads/images/488Stock_Tornado.png)

This thing ain't too bad actually.  The weapons spin in one direction to be authentic like the original Tornado, and to make sure that it doesn't get caught in anything.  It doesn't have much for protection, so I need to keep it safe as possible.
Title: Re: RedAce's Stock Market
Post by: RedAce on September 29, 2016, 08:40:49 PM
triple post bump seriously help

(https://gametechmods.com/uploads/images/60088BloodShed2.png)

Guess what this is cloning, I dare you.  Seriously, that bot is one of my all time favorites.  I love how the wedges adapt to the opponent it's facing and how many times it's faced it to learn from previous matches.  The wedges on this thing are actually pretty good, surprisingly.  Some matches here did take a few tries (AI'd by the way), but overall, better luck than I thought I had.
Title: Re: RedAce's Stock Market
Post by: Thrackerzod on September 29, 2016, 08:43:27 PM
Guess what this is cloning, I dare you.

Obwalden Overlord!

Looks cool though.  Can it figure out how to wedge the first time it fights something, or does it have to fight multiple times?  Also how does it know how much to wedge?
Title: Re: RedAce's Stock Market
Post by: Sage on September 29, 2016, 09:13:07 PM
does it improve on the original at all?
Title: Re: RedAce's Stock Market
Post by: Pwnator on September 29, 2016, 10:01:17 PM
I remember having a clone like that but with the drive on the actuators as well. I also remember there's something wrong with it, but I forgot what. kek

Tornado looks pretty badass, though.

[Edit] : Oh right, mine can't drive straight :V
Title: Re: RedAce's Stock Market
Post by: RedAce on June 17, 2018, 08:15:02 PM
Wait I build in stock?  When did this happen?

(https://i.imgur.com/PebHnsa.png)

DSA, 2 Supervolts, and my wedges are most likely still terrible.

Edit: Swapped out the useless razors to get two rubber wheels in.  It's probably better, but still very untested.

(https://i.imgur.com/6864vNW.png)
Title: Re: RedAce's Stock Market
Post by: Dreamcast on June 17, 2018, 09:45:02 PM
That's nice looking stock. :thumbup
Title: Re: RedAce's Stock Market
Post by: Reier on June 17, 2018, 11:13:20 PM
lawnmower blades are neat for the cool factor but wouldn't ramplates help out more in that situation? neither protects the zteks really. I mean it wouldn't change that much but still

you may be able to get some motor protection on if you sacrifice like 2 irons from each weapon but its your call. I do kinda worry about the weapon getting amputated.

other than that, very solid imo
Title: Re: RedAce's Stock Market
Post by: RedAce on August 16, 2018, 09:30:26 PM
So stock is still a thing?  I feel like a normie trying to use trash/dead memes to sound hip and cool at times with this.

(https://i.imgur.com/z6S4cYS.png)

DSA, SnapperII mounted, 1 Supervolt.  Haven't tested it much, but it goes wildly out of control due to AGOD on the lower spinner rack, so it might just win matches by trolldancing like a spaz.  Actually now I got a new name for it.

Also fun fact, this uses a old bot's chassis.  Like... really, really old:

(https://gametechmods.com/uploads/images/13753Splash81.PNG)

Damn I made a crapton of clones back when I was a teenager, I also had a lot more free time and patience as well in Stock, so I guess there is something I miss from my early days.
Title: Re: RedAce's Stock Market
Post by: Reier on August 16, 2018, 09:41:28 PM
surely you have enough weight to get 18? maybe im senile. mine may have been plastic. clean build either way.
i would definitely spin both weapons the same way though, otherwise you'll be having a harder time getting the surface area for big hits.
Title: Re: RedAce's Stock Market
Post by: Scrap Daddy on August 16, 2018, 10:55:43 PM
This is v good. If you can figure out the agod even better.
Title: Re: RedAce's Stock Market
Post by: RedAce on August 17, 2018, 11:43:58 PM
i would definitely spin both weapons the same way though, otherwise you'll be having a harder time getting the surface area for big hits.
I did test that and it was actually worse for me since it lost even more control and can't even really do anything.

I think the AGOD at this point might be a result of the vertical snapper setup.  So that I'll have to experiment with that to see if i can get a better setup for anything.

Also, I think I got an addiction to stock again, if that even means anything, cause I've been screwing around lately, and after some experimenting later...

(https://i.imgur.com/BBVXdEG.png)

So this is pretty cool, but I was disappointed that I couldn't get DSA without being 3.5 kg overweight, so I took some suggestions, and one was to stack the birds together.  So I tested that, and then...

(https://i.imgur.com/awGUAHZ.png)

"Wait, I actually did it? " I thought.  Then I thought I was on to something, so...

(https://i.imgur.com/cHww5JS.png)

I made it again, with DSA!  :D.  No seriously, this is a bot I'm actually kinda proud of since this is my first bot I probably have done with a bird stack so that's pretty nice.  Haven't tested this much, but I remember turning actually not being as bad as I feared so I hope it can actually beat Tempus Fugit again.
Title: Re: RedAce's Stock Market
Post by: Dreamcast on August 18, 2018, 11:48:38 AM
Dat stovepipe chassis.
(https://cdn.discordapp.com/emojis/363025412105830420.png?v=1)
Title: Re: RedAce's Stock Market
Post by: Clickbeetle on August 18, 2018, 05:54:16 PM
Have to admit, that might be an improvement over my Black Box 2.  It couldn't do SnS mode but the wheels are more protected which is probably more important.

I would have made an octagon chassis with the wheels in the middle and the battery in the back, to improve turning and protect the wheels even more.  But I'm sure it would be a bloody pain to do that Redbird stack again, not to mention the Nifty+control board (which I still struggle with).
Title: Re: RedAce's Stock Market
Post by: kill343gs on August 18, 2018, 09:54:00 PM
I can't reliably do.. well.. any stack these days, really. Looking really good.
Title: Re: RedAce's Stock Market
Post by: RedAce on August 19, 2018, 11:50:02 AM
I'm sure it would be a bloody pain to do that Redbird stack again, not to mention the Nifty+control board (which I still struggle with).
Surprisingly, I managed to make another bot with both stacks again, so it must've not taken that long, haha.

(https://i.imgur.com/R4iMzd2.png)

I feel I probably coulda trimmed the chassis to maybe squeeze for a second mace or somethin, but I don't trust myself to get that stack again this quickly.
Title: Re: RedAce's Stock Market
Post by: Clickbeetle on August 19, 2018, 03:43:41 PM
Looking good.  I see you implemented the octagon chassis setup, only on a different bot.

2WD rammers can get by on 2 small battery packs for power, so you could theoretically get a much smaller chassis.  Might have weight to upgrade the razors then, certainly if you replaced the T connector with an extender.
Title: Re: RedAce's Stock Market
Post by: Dreamcast on August 21, 2018, 08:41:53 AM
2WD rammers can get by on 2 small battery packs for power, so you could theoretically get a much smaller chassis.  Might have weight to upgrade the razors then, certainly if you replaced the T connector with an extender.

Don't give RedAce any ideas that could scare small children.
Title: Re: RedAce's Stock Market
Post by: Xaltotun on August 23, 2018, 01:00:44 PM
The stacked Redbird motif is used really well on these LWs. The HS is as good as it gets without exostacking the baseplate and switching out for two maces (which I don't know if the stack's even viable, and might look sort of dumb even if you'd gain 1000 HP from the 6 kgs).

The rammer is also really really good. You could use pole spikes or something, but the maces have way more coverage. I think the T-connecter is nice here, symmetrical and compact. maybe angle the maces down to cover the root extender? At that point you'd basically be optimizing against specific opponents.

If you use a pink battery and four maces you could build around a 140 cm Snapper II (2?) wedge, which may or may not be an effective variation. With 60 kg of maces on a LW, pop-ups might be your only weakness. If you add a wedge with that frontheavy weapon setup you'll end up with Lethal Force syndrome, where your only problem is that you'll get under everything all of the time.
Title: Re: RedAce's Stock Market
Post by: RedAce on August 28, 2018, 03:03:22 PM
So I can make things that are actually somewhat original in stock?  Nah, that timeline is dead.

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

DSA, 3 Supervolts (Might be overkill but eh), and actually good wedges (or at least good driving skills from me).  Tested against RPB and NW, and damn.  Once this thing gets under things, it can juggle, gut rip, and shred wedges.  I've actually had fun with this one, both building and driving.  :D
Title: Re: RedAce's Stock Market
Post by: Virus Bomb on August 28, 2018, 03:24:48 PM
looks like a combo of victimizer and deadlock
looks nice af too :thumbup :thumbup, you could probably triple stack the 3 batteries and turn them 90 degrees for a smaller chassis to see if you could get hp zteks for the vs part but i'm not sure if it's worth it
Title: Re: RedAce's Stock Market
Post by: FightingBotInformal on August 28, 2018, 06:24:14 PM
Okay, that is seriously sexy. :heart_smiley:
Title: Re: RedAce's Stock Market
Post by: Reier on August 28, 2018, 06:35:03 PM
redace the kids tell me stock bots can't be cool so that means youre cheating
Title: Re: RedAce's Stock Market
Post by: kill343gs on August 28, 2018, 06:36:29 PM
Super hot my dude. Looks like a really good balance of weapon placement.
Title: Re: RedAce's Stock Market
Post by: RedAce on August 29, 2018, 01:51:19 PM
looks nice af too :thumbup :thumbup, you could probably triple stack the 3 batteries and turn them 90 degrees for a smaller chassis to see if you could get hp zteks for the vs part but i'm not sure if it's worth it
Thanks, and that isn't a bad idea, tho I'm worried if it'll juggle too much or not.  That and I'm not sure if I got that much patience anymore.

redace the kids tell me stock bots can't be cool so that means youre cheating
You got me.  I've always been Venko this whole time.  Clearly.

Anyway, made a hammer since those are one of my favorite bot types to build:

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

2 Blacks, there were two things I wanted to do originally: Have actuators attached to wedges, ala Seism 13, but I didn't have weight for it.  Plan B was to have a weapon rack on the sides, which it did originally, but it didn't really help since they were way far out there.  This thing can potentially OHKO HS if I get a lucky shot, so I'm pretty proud of that notion.
Title: Re: RedAce's Stock Showcase
Post by: Dreamcast on August 29, 2018, 01:59:31 PM
Rename it to ":eggplant: :sweat_drops:" and I'd give it an 11/10.
Title: Re: RedAce's Stock Showcase
Post by: Reier on August 29, 2018, 03:12:23 PM
really good. great plow setup too.
Title: Re: RedAce's Stock Showcase
Post by: Pwnator on August 29, 2018, 06:32:54 PM
alright this is infinitely better than mine
Title: Re: RedAce's Stock Showcase
Post by: Sage on August 29, 2018, 08:25:49 PM
did someone finally build a better hammer?

how are the wedges
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 29, 2018, 09:58:54 PM
how are the wedges
Very meh-ish.  AGOD kinda screws with 'em so that doesn't help.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on August 31, 2018, 10:47:12 PM
 [ This attachment cannot be displayed inline in 'Print Page' view ]

Stock LW Hammers are kinda hard to make work, and I was trying to improve my old Ironbot Jr. Entrant, this thing (https://gametechmods.com/uploads/images/2388mjolnir.png), which kinda didn't work so well due to how narrow the plows were and they kinda didn't have much reach to do anything.  This version kinda takes a lot of inspiration from 09's bot, and I tried a number of things to get the best of everything needed as possible.  Messing with the weapon amount, how the plows would be angled, weapon reach, weapon power, really just a lot of things to try and make it tough against pretty much any HS it can come across, which make up 90% of the Stock LW meta.  It can do well against some rammers as well, haven't tested it much against anything else though.  Gotta be honest, even if it's slightly sloppy, I'm very satisfied with how it turned out.  If it traps anything, it can get some nasty hits, and could actually manage to kill in about 2-3 hits (DSA makes it slightly tougher but it still can get some hard hits in) as long as the hammer get knocked off in any way.  Might even kinda tinker around with it a little more so I can find a slightly less shaky setup.  It's the only thing I actually dislike about it overall.
Title: Re: RedAce's Stock Showcase
Post by: Pwnator on September 01, 2018, 12:37:49 AM
How many swings can it dish out? Mine can only muster around 4-5 before the arm fails to retract due to using 140 cms.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 03, 2018, 07:54:27 AM
How many swings can it dish out? Mine can only muster around 4-5 before the arm fails to retract due to using 140 cms.
I think around the same, but I think it swings faster with the shorter length from testing.

Also...

(https://cdn.discordapp.com/attachments/474360023678713856/484222167526146059/Bloodlines.png)
i regret not resizing the image before submitting >.<

Yeah.  It has been updated recently cause I read some of the responses in the voting thread, and it's got a few updates:

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

It seems to do a little bit better since the irons can catch bots and help gut-rip along the way.  Doesn't seem bad overall, though I'm still not sure if it's better or worse to use snowplows.
Title: Re: RedAce's Stock Showcase
Post by: Sage on September 03, 2018, 02:38:50 PM
ugly
Title: Re: RedAce's Stock Showcase
Post by: Virus Bomb on September 03, 2018, 02:54:13 PM
you should've stuck with the 4 weapon motors
Title: Re: RedAce's Stock Showcase
Post by: Reier on September 03, 2018, 03:38:55 PM
big improvement over the 4 zteks imo
Title: Re: RedAce's Stock Showcase
Post by: Dreamcast on September 03, 2018, 10:53:23 PM
I feel like the second is the better robot. I'm interested in hearing why number one is better. To me, it was like putting Bear Claws on Void.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 25, 2018, 01:37:15 PM
Okay, so a couple years back, I wanted to help get the door in helping with ReStocked.  An AI pack that is meant to upgrade the old Stock AI to a competitive meta.  Basically, the idea would to help reorganize and update bots from multiple builders at the time for the pack since I never liked how incomplete the original release or the update was.  Some bots were either reskins of other bots from other AI packs, or just not very good in general.  Later down the road, I kinda just lost interest in stock and kinda just let this project collect dust effectively.  Later on, after some inspiration came back, and sadly most bots I had ready to go were lost from file transferring.  So once the creative spark came back, I then decided to completely overhaul the AI pack, and rebuild every bot from scratch.  Most retain the original design of each bot originally in the Older ReStocked pack, while some I kinda had to take some creative liberties and kill two birds with one stone by giving a similar style while trying to give variety.  So with that in mind, here's pretty much the bots I have ready so far:

 [ This attachment cannot be displayed inline in 'Print Page' view ]

If you need a close up of any bot, then just let me know then.

Assuming y'all are cool with me doing this and would like to see this released, then I would love to hear that.  If so, then I gotta get myself to AI'ing everything and testing it as well.  This is probably going to be one of, if not, my last biggest projects for Stock in general, so I hope to at least give out a real swan song for stock, if that makes any sense.
Title: Re: RedAce's Stock Showcase
Post by: UberPyro on September 25, 2018, 02:03:15 PM
Wow that looks like it was a lot of work. Nice job, I'll definitely check that out when its released.
Title: Re: RedAce's Stock Showcase
Post by: Pwnator on September 25, 2018, 06:45:34 PM
The MW hammers feel kinda same-y, IMO. Would like to see one of them look like the old Iceberg (caster rack).

I like your take on the pokers, and BOT-CHOY looks absolutely amazing.
Title: Re: RedAce's Stock Showcase
Post by: Scrap Daddy on September 25, 2018, 08:11:44 PM
Agreed. They all look nice but I really like what you did with Lil Dog and Bot Choy.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 25, 2018, 09:06:06 PM
The MW hammers feel kinda same-y, IMO. Would like to see one of them look like the old Iceberg (caster rack).
That's fair.  I just wasn't sure how to get variety initially.  Wasn't sure which one to do initially since Iceberg was represented with the ice picks and awkward size, and Bushido for the sleeker design with swords.  Though I did find a way to incorporate it into C.R.U.S.H. so I hope I managed to get something good out of it:

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Now testing was kinda tough since I only tested against the newest Fury (the one with maces) and it one once out of like fifty-some matches.  Probably not even a fair competition at times, tho that might be the fact that the new Fury just kinda kicks the crap out of everything.  Hopefully it can take on bots like the new Tornado anyway.
Title: Re: RedAce's Stock Showcase
Post by: WeN on September 26, 2018, 02:06:38 AM
Look hot, I will definitely check it out when it released
wtf, you made my AI pack (WeNAI) look sh**
Title: Re: RedAce's Stock Showcase
Post by: RedAce on September 29, 2018, 04:32:19 PM
Oh wow, I made two bots by recycling the same chassis and just swapping a few parts to call it a new bot?  Who am I, infiniteinertia?
not gonna knock him as he was a great builder but seriously how has no one really pointed out that five lws use the same goddamn chassis

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

So yeah, same chassis, same wheel setup, and same power of two stacked nifties and a CB stack.  That one took a bit, but I'm proud of that, especially how airtight it is in there.

Slicer V: A must needed upgrade to my Slicer lineup, and I decided to go back to the roots.  This time, give it more power in exchange for plastic armor.  It's worth it though.  The face spinner comes into play way more that I ever thought it would, especially when the HS razors get knocked off more often than I'd like.

Blood Rain: A simple CPIV clone, but again, with two niftes, and I swear it's faster than CPIV at times.  It rocks against most LW's in SCv4 and the high tier LW's in BBEANS AI, but CPIV, ironically gives it the most trouble.  Sometimes as a mirror match to just luck.  Blood Rain does beat CPIV 9/10 times in the Epic Showdown arena though.   :really_makes_you_think:

Yeah.  Run of the mill builds, but feeling kinda minimalist and simple right now.  Not much else to say except I just wanna enter these in a LW tourney now.  These things are just awesome, and fun to drive as well.
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on September 29, 2018, 05:58:57 PM
The fact that you got 2 nifties into a CPIV is pretty sick dude
Title: Re: RedAce's Stock Showcase
Post by: RedAce on October 02, 2018, 05:21:26 PM
Woo.

(https://i.imgur.com/65fnA92.png)

Certainly not my cleanest build or splash, but hey, I think everything does fine.  The idea here came to my mind when I thought the weapon system on bots like Leech kinda looked like a spiderweb, then came the spark.  The original version was to try and use horizontal snapperII's for the setup, but that ended up with AGOD, and I'm not happy about that, so I just decided to go all static.  The wedges are decent, but could be better.  Might have to experiment with that at some point.  The splash looks fine, but not the best in my opinion.  I will one day make an artistic splash with deep integral meaning and no errors one day.  To be fair, I did make this on the very last possible day so I not everything is as visible as I hoped, hence some of the dead air on the splash.  But hey, at least I remembered to crop the image this time.  That's gotta be a good thing in this day and age, right?
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on October 02, 2018, 06:10:00 PM
If only it had more weapon tips
Title: Re: RedAce's Stock Showcase
Post by: Sage on October 02, 2018, 10:43:08 PM
lol love the old school splash style. favor transparent overlays and glow over being able to see the bot
Title: Re: RedAce's Stock Showcase
Post by: Redalert on October 17, 2018, 05:47:01 PM
You should submit an AI pack with all these rebooted Starcore bots. I bet it'll be the biggest hit!
Title: Re: RedAce's Stock Showcase
Post by: pokebro14 on October 20, 2018, 01:04:22 PM
You should submit an AI pack with all these rebooted Starcore bots. I bet it'll be the biggest hit!
Considering it's Stock it probably wont
Title: Re: RedAce's Stock Showcase
Post by: Team Code Red Robotics on October 20, 2018, 01:10:51 PM
You should submit an AI pack with all these rebooted Starcore bots. I bet it'll be the biggest hit!
Considering it's Stock it probably wont

true
Title: Re: RedAce's Stock Showcase
Post by: RedAce on October 20, 2018, 08:54:46 PM
I guess some sort of Halloween themed bot?

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

So this is an update to the two year old bot that is nearly identical to this (https://gametechmods.com/uploads/images/60088BloodShed2.png), but improved significantly from last time (or at least I hope so since I actually lost the bot file in the sands of time).  Much more proud of how it has an airtight chassis and blade guards this time.  Hell, it's almost a combination of version 1 and 2 looking back.  Seems to out-wedge Seism 13 and R4 from time to time, but still takes a few tries at times, but that's what the adjustable wedges are for.  Also the skin is rather cool looking.  Not gonna lie, the traditional red skin and blood edges were getting kinda generic.  Kinda wanted to make the theme of this series of bots, "Generic designs with a small twist", hopefully.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on October 23, 2018, 02:13:32 PM
Wow! that bot's smaller than Seism 13! I like how you added blades to the wedges and crammed everything in as tight as possible. Well done bot.

I also like how you added a different blood theme to the bot. The bloody drips style is kind of...well...old and repetitive.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 03, 2018, 05:42:58 AM
So with BOTM out of the way...

(https://cdn.discordapp.com/attachments/474359675241103376/505988845519634434/RedAce_NOV_BOTM_2018_Unrealistic.png)

Things I forgot to mention in splash: 2 Supervolts, 2 Airtanks, and 16 razors (I think?) total.

I mean, I certainly didn't expect to win it this time, due to how, well simple it looks.  This has certainly been done before (https://gametechmods.com/TournamentFiles/botm/july09/006.PNG), and I really thought I would be out of the running for this because of that.  I originally thought the poker part is slightly outclassed due to the popup weaponry, but to my surprise, it has come in handy from time to time.  The wedges seem to be rather well, and is slightly weak against spinners due to the armor.  I might make a newer version that has a smaller chassis, less razors (crazy idea right?) and a snapper setup to fit such.  And it might even look cooler.

Also...

 [ This attachment cannot be displayed inline in 'Print Page' view ]

For the challenge thing against Pip.  Wedges are surprisingly good.  Seems to out-wedge G4W from time to time and if it does get in a stalemate, then the razor cutters can cut the wedges or scoop the bot on the popup aspects.  Gotta love RAD Spinners :D.  It isn't too special, but it does look cool with the armor, so there's something I guess.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 03, 2018, 09:34:34 AM
Yow. Those are some devastating bots. I  should try HW popups with piston-powered razors.

Also, I think your spinner/popup hybrid is genius. See if you can add more batteries because DDTs and RADs combined require mass amounts of power to be able to deliver maximum damage.
Title: Re: RedAce's Stock Showcase
Post by: 090901 on November 04, 2018, 09:38:19 AM
you could probably just make the chassis wider and put the pistons inbetween the battery and hpz, doubt it would weigh more since you would be cutting out like 22kgs of snapper and extender work.

also your chassis wedges arent shallow enough and arent wide enough and it makes me want to hurt myself
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on November 04, 2018, 12:55:35 PM
Oh wow both of those are really cool and

less razors

where do you think we are?
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 05, 2018, 11:30:01 AM
Oh wow both of those are really cool and

less razors

where do you think we are?

The main objective of hardcore bot building is to give a bot as many weapons as possible.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 05, 2018, 03:20:52 PM
Hey, can you release the AI that you were fighting when you were rebuilding the Starcore bots? for instance- I'd like to fight "MagiKK" and "Wipeout."

Also, did you use the original stacking method to get motors to cross batteries?
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 05, 2018, 03:34:21 PM
less razors

where do you think we are?

Like I said:
(crazy idea right?)

Hey, can you release the AI that you were fighting when you were rebuilding the Starcore bots? for instance- I'd like to fight "MagiKK" and "Wipeout."
That was INF AI, and you can download it here: https://gametechmods.com/uploads/files/infiniteinertia%20AI%20v0.1.rar

Also I guess since you mentioned it, holy hell I don't even think most of my starcore rebuilds are even worth discussing  anymore.  This was back in a time where I didn't know any better.  Hell I don't even know if I'm any better now anymore.
You kids all outclass me in a lot of ways these days in more categories than one.  ._.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 06, 2018, 09:48:39 AM
Thanks!
You should also fight the PYS AI pack with your new bots.
Title: Re: RedAce's Stock Showcase
Post by: Sage on November 06, 2018, 09:28:33 PM
Also, I think your spinner/popup hybrid is genius.

:/

cool bots tho red!
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 07, 2018, 12:57:50 PM
Quote
Also I guess since you mentioned it, holy hell I don't even think most of my starcore rebuilds are even worth discussing  anymore.  This was back in a time where I didn't know any better.  Hell I don't even know if I'm any better now anymore.

You should create an AI pack with these bot designs, but rename and re-texture the bots so they don't look like you're copying the SCAI packs. Also, redesign the teams.
Title: Re: RedAce's Stock Showcase
Post by: FightingBotInformal on November 07, 2018, 02:50:23 PM
Quote
Also I guess since you mentioned it, holy hell I don't even think most of my starcore rebuilds are even worth discussing  anymore.  This was back in a time where I didn't know any better.  Hell I don't even know if I'm any better now anymore.

You should create an AI pack with these bot designs, but rename and re-texture the bots so they don't look like you're copying the SCAI packs. Also, redesign the teams.
do you control redace's life by any chance
btw that last part seemed like it was more of a demand than a suggestion
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 07, 2018, 03:20:51 PM
Quote
Also I guess since you mentioned it, holy hell I don't even think most of my starcore rebuilds are even worth discussing  anymore.  This was back in a time where I didn't know any better.  Hell I don't even know if I'm any better now anymore.

You should create an AI pack with these bot designs, but rename and re-texture the bots so they don't look like you're copying the SCAI packs. Also, redesign the teams.
do you control redace's life by any chance
btw that last part seemed like it was more of a demand than a suggestion

absolutely not.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 07, 2018, 03:41:00 PM
Quote
Also I guess since you mentioned it, holy hell I don't even think most of my starcore rebuilds are even worth discussing  anymore.  This was back in a time where I didn't know any better.  Hell I don't even know if I'm any better now anymore.

You should create an AI pack with these bot designs, but rename and re-texture the bots so they don't look like you're copying the SCAI packs. Also, redesign the teams.
First of all, I have made several AI packs in the past, and one is even in stock.  Second of all, for the Starcore bots?  Let's not at the moment.  I will state this until I die, pretty much 90% of my early bots are gone.  And even if I were to try to rebuild them all, I wouldn't be proud of it anyway.  It's kinda just a personal thing at this point, cause I built most of my Starcore inspired/rebuilds cause I didn't know better, and I felt I needed some starting ground for improvements.  You could say that I have been improving from that, but I still didn't quite get a personality for myself.  Let's just say I took that hiatus back then for a reason.  At this point, if I were to actually make Starcore AI remakes, it would be if he actually got the ball rolling again.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 07, 2018, 05:14:01 PM
Still I think you should make a starcore-like AI pack with bots you completely made up. You already built the ReStocked AI pack, which is really good, but the bots use pre-existing names.

I'm not forcing you to do it, but I think your creativity could show even more with another fully made-up AI pack.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 16, 2018, 12:10:23 AM
Okay now for an idea I had in my idea for maybe a week.

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Not bad, as it seems to pin down and war of attrition Maelstrom and Spin Doctor and seems to wreck both of those fine, but any kind of Mace HS boils down to luck.  Popups or anything else that can get under and gut-rip is kinda a crap-shoot as the caster armor occasionally protects it, but it seems to be okay the other times.  More or less a concept that I hope it would work, but it seems to, but kinda not as good as I hoped.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 17, 2018, 07:11:42 AM
I like it. Weapon stoppers and HS make a deadly mix.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on November 22, 2018, 12:54:01 PM
Happy (American) Thanksgiving GTM.  Here's a bot:

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A Stock MW Hammer.  Not many details to go over but I am rather satisfied of how well it turned out.  Really good at trapping and if it gets ahold, then the results just speak for themselves.  The only thing this isn't so good at is self righting which hasn't quite been a problem as it doesn't flip itself over as much as some of my older hammers.  Yeah, it's got the skin from Bandersnatch, as evident by the obviously, poorly cropped image I took from the old bot (I'll have to redo the skin eventually).
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 22, 2018, 02:08:07 PM
Thanks. I like your bot, too. LW hammers are a fun build.
Title: Re: RedAce's Stock Showcase
Post by: kill343gs on November 25, 2018, 12:00:44 PM
Yeah that looks about as good as a mw hammer can get
Title: Re: RedAce's Stock Showcase
Post by: Redalert on November 30, 2018, 02:21:14 PM
Try 2 hammers and 2 wedges.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on December 06, 2018, 11:04:03 AM
Oh right I forgot about this:

(https://cdn.discordapp.com/attachments/474359886151680022/517935430495371274/Unrealistic_Entrant_2018_FrostBite.png)

It's not the best, as the hammers are still quite slow on the return, and can get chewed off.  I tried a setup shortly after which uses counterweights, but it's still not the best.  I also am still trying to figure out a setup where I can make sure it's stable and doesn't flop over on it's head half the time, that seems to happen more times than I'd like.  IIRC there's about 3 supervolts in there, which I'm not sure if it's overkill, but I think it gets the job done.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on December 06, 2018, 11:33:36 AM
Nice build
Title: Re: RedAce's Stock Showcase
Post by: Reier on December 06, 2018, 11:48:19 AM
old school. looks great
Title: Re: RedAce's Stock Showcase
Post by: UberPyro on December 06, 2018, 03:28:42 PM
I mean the bot is great but holy krampus that intro text
Title: Re: RedAce's Stock Showcase
Post by: RedAce on January 23, 2019, 10:17:28 PM
Uhhhh.....

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This feels more like a proof of concept style of HS than anything really.  I guess this was a Mr. Hell bot from Starcore AI V3.  An undercutter 24HS.  Kinda wanted to keep that style and get the weapons to actually all hit and do some actual undercutting, and give stronger armor.  So it has some top and bottom armor, and the plows seem wide enough to not  easily expose the wheels.  Why this style of weapon formation?  Well, Geese actually did this kinda same style for a Bitter Box rebuild a year ago, and wanted to kinda keep the same style for the other bots in the team.  Also kinda gives the "Devil's Horns" kinda vibe as well, so I guess that's neat.  Also even if I did have the 24 kg, im not entirely sure what exactly I could use beyond at least maybe two casters.

Also side note, the extender work is something I'm kinda iffy on.  It took a while to come up with it and get it actually done, but I don't even know if this was my best work as well.
Title: Re: RedAce's Stock Showcase
Post by: Reier on January 23, 2019, 10:27:31 PM
great build. if only the ramplates were like 2px higher though to keep the weapon motors covered.
Title: Re: RedAce's Stock Showcase
Post by: Sage on January 23, 2019, 11:07:02 PM
undercutter HS really only work with razors in my experience. Looks alright but more a circa 2009 bot instead of a 2019 bot
Title: Re: RedAce's Stock Showcase
Post by: 09090901 on January 23, 2019, 11:51:56 PM
this the setup?
(https://cdn.discordapp.com/attachments/228400876497272832/537870683427045396/unknown.png)

24hs are cool tho. really should be the max allowed for a hw hs tbh.
Title: Re: RedAce's Stock Showcase
Post by: Redalert on January 24, 2019, 08:23:28 AM
Uhhhh.....

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This feels more like a proof of concept style of HS than anything really.  I guess this was a Mr. Hell bot from Starcore AI V3.  An undercutter 24HS.  Kinda wanted to keep that style and get the weapons to actually all hit and do some actual undercutting, and give stronger armor.  So it has some top and bottom armor, and the plows seem wide enough to not  easily expose the wheels.  Why this style of weapon formation?  Well, Geese actually did this kinda same style for a Bitter Box rebuild a year ago, and wanted to kinda keep the same style for the other bots in the team.  Also kinda gives the "Devil's Horns" kinda vibe as well, so I guess that's neat.  Also even if I did have the 24 kg, im not entirely sure what exactly I could use beyond at least maybe two casters.

Also side note, the extender work is something I'm kinda iffy on.  It took a while to come up with it and get it actually done, but I don't even know if this was my best work as well.
Looks like Super Tempest. Nice build.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 05, 2019, 05:25:48 PM
tfw you couldn't find your showcase originally but then you realize you forgot you became a vet

Well BOTM is over, and I think y'all know me by now so no point in not showing it I guess.

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Most certainly a joke-bot, but somehow it's actually kinda decent.  I kinda made a similar bot a few years back, but that was a SHW (https://gametechmods.com/uploads/images/86745manliness.png).  So I thought to find a way to scale it down to HW cause HW's are still quite fun.  I almost forgot I even made that thing looking back, and how awkward I was trying to relive the past as if I was actually there.  Being an adult kinda sucks, even If I'm not that old.  Anyway, so the bot is also kinda inspired by Click's Swiss Army Bot as well, but to a more wack degree cause of all the other bot types crammed in.  Some don't work as well as others and some are overridden due to the combinations, but it still kinda works.  Certainly kept myself on the theme of "do everything" which would explain why the skin is mostly using all the texture and edge selections, and why the splash has this magazine letter collage.  It's as strange as you would imagine, which was the goal.
Title: Re: RedAce's Stock Showcase
Post by: superbomb122 on February 05, 2019, 07:11:46 PM
I've always wondered how it feels to mix every drink from a McDonald's drink machine... Now I understand
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 19, 2019, 01:19:56 PM
Gonna celebrate RA2's 16th Anniversary a little late, but eh.  I didn't have much anyway, but I got a couple SCAI Inspired builds, although I'm not entirely sure if they could be completely fit to be full-on rebuilds, cause some I probably went a little too far off track with how the original build was.

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Kinda revealed this one yesterday, but I feel I should show it regardless.  As stated, it's most likely a good bot, but as a Spikefan bot, maybe not as much.  I did want to implement the spike wedge and Dual VS design.  At least I tried to keep it kinda unique.

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Time Pixie I took some liberties from the Piston-Sidehammer idea, but making a separate Poker/Sidehammer hybrid would be interesting, but I don't think it would help make a good design due to the counter-intuitiveness of it.  Not much else to say to be honest.

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Infernium is strange for me, but I think I implemented enough details from the original bot to feel it would be an appropriate rebuild.  2WD, VS with alternating weapons from the original, Ramplate armored front sloped wedge, the works.  But it feels too different at the same time.

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Kraken I feel kinda proud of, but out of all these, I feel this is the least inspired from the original idea.  Not entirely sure what I could do to make it better against non-HS at this point, which is what Pokers kinda suffer from.

At least they're kinda good on their own merits, so as a builder, that might be an accomplishment.
Title: Re: RedAce's Stock Showcase
Post by: 09090901 on February 19, 2019, 03:12:21 PM
piston side hammers work a lot better if they have air tanks

time pixie is probably the best aside from that.  maybe angle your spikes ups some more imo
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 23, 2019, 03:20:37 PM
Try a 5ztek, 45 claw HS..
I decided to give this a try as well.  Was Brainstorming the math at work and just did a simple setup to keep it easy for building.

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Doesn't do too bad actually.  I thought it might be mediocre or lose it's weapons due to the motors being half the power of HPZs, but seems to keep enough of its weapons for the war of attrition.  I might even get experimental and see if I can get maybe a 6 ZTek HS but only a 42 HS and see how far I can go with that.  Nothing too spectacular aside from that, but I guess I managed to do it so yay(?).

Title: Re: RedAce's Stock Showcase
Post by: Sage on February 23, 2019, 03:27:56 PM
I wonder why I didn't think it was possible with 2 snappers... maybe I was trying too hard for HPZ drive. Nice.
Title: Re: RedAce's Stock Showcase
Post by: 09090901 on February 23, 2019, 04:52:31 PM
the challenge comes from doing it with two extenders for weapons but it's still a nice build
Title: Re: RedAce's Stock Showcase
Post by: Sage on February 23, 2019, 05:03:42 PM
the challenge comes from doing it with two extenders for weapons but it's still a nice build

knew i was missing something. red ace you cheater
Title: Re: RedAce's Stock Showcase
Post by: Reier on February 23, 2019, 05:13:10 PM
sleek
Title: Re: RedAce's Stock Showcase
Post by: RedAce on February 23, 2019, 05:13:55 PM
the challenge comes from doing it with two extenders for weapons but it's still a nice build

knew i was missing something. red ace you cheater
that wasn't listed in the quota  :c

Also I was really scrunched for weight, as I was just off by 1 claw.  Not only that, but I had to find a way to make the chassis weigh like 17kg, and there was just no way I could squeeze that in with the setup I did.  Oh well.
Title: Re: RedAce's Stock Showcase
Post by: Starcore on March 11, 2019, 02:00:53 PM
Uhhhh.....

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This feels more like a proof of concept style of HS than anything really.  I guess this was a Mr. Hell bot from Starcore AI V3.  An undercutter 24HS.  Kinda wanted to keep that style and get the weapons to actually all hit and do some actual undercutting, and give stronger armor.  So it has some top and bottom armor, and the plows seem wide enough to not  easily expose the wheels.  Why this style of weapon formation?  Well, Geese actually did this kinda same style for a Bitter Box rebuild a year ago, and wanted to kinda keep the same style for the other bots in the team.  Also kinda gives the "Devil's Horns" kinda vibe as well, so I guess that's neat.  Also even if I did have the 24 kg, im not entirely sure what exactly I could use beyond at least maybe two casters.

Also side note, the extender work is something I'm kinda iffy on.  It took a while to come up with it and get it actually done, but I don't even know if this was my best work as well.

I regularly like what I see for Starcore rebuilds that people (yourself included) do. I know I had a PC failure that helped to cause failed attempt at a Starcore AI V4/5 a few years ago, and I am currently back from sick for weeks and then a 2 1/2 week stay at hospital (had 2 strokes) but when I can get going again I would like to try again to assemble all the good work and updates into an updated Starcore pack. You all are doing wonderful work and would be great to assemble into a full pack again.

Starcore
Title: Re: RedAce's Stock Showcase
Post by: RedAce on March 11, 2019, 05:00:09 PM
Uhhhh.....

 [ This attachment cannot be displayed inline in 'Print Page' view ]

This feels more like a proof of concept style of HS than anything really.  I guess this was a Mr. Hell bot from Starcore AI V3.  An undercutter 24HS.  Kinda wanted to keep that style and get the weapons to actually all hit and do some actual undercutting, and give stronger armor.  So it has some top and bottom armor, and the plows seem wide enough to not  easily expose the wheels.  Why this style of weapon formation?  Well, Geese actually did this kinda same style for a Bitter Box rebuild a year ago, and wanted to kinda keep the same style for the other bots in the team.  Also kinda gives the "Devil's Horns" kinda vibe as well, so I guess that's neat.  Also even if I did have the 24 kg, im not entirely sure what exactly I could use beyond at least maybe two casters.

Also side note, the extender work is something I'm kinda iffy on.  It took a while to come up with it and get it actually done, but I don't even know if this was my best work as well.

I regularly like what I see for Starcore rebuilds that people (yourself included) do. I know I had a PC failure that helped to cause failed attempt at a Starcore AI V4/5 a few years ago, and I am currently back from sick for weeks and then a 2 1/2 week stay at hospital (had 2 strokes) but when I can get going again I would like to try again to assemble all the good work and updates into an updated Starcore pack. You all are doing wonderful work and would be great to assemble into a full pack again.

Starcore
Hey, good to see ya back again man.  Sorry to hear about the illness, but here's hoping you feel better soon.  But yeah, as far as SCAI rebuilds, I do actually have a good amount of bots rebuilt, and even most of the submissions from the revival Google folders thing from 2-1/2 years ago, mostly to keep the V4 Alpha build pack I have currently up to date.  Some are alright from my testing, but others are rather good, but I would like to keep trying to give that spirit of the original bot back somehow.  I guess speaking of bots that I have rebuilt, here's the one that took this months Unrealistic section of BOTM:

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I recall Pwn building this one like a year ago, and recall him struggling, and I think the solution to making a good Vortex CE was to have a 4-SnapperII build, which is what I took for this approach.  Was a bitch and a half to get both snappers stacked in the exact rotation, and I think I lucked out I even got the two snappers stacked anyway, but I feel I could still rebuild this but with two static HPZ's stacked with ASAS, just to keep it stable.  Cause this is a 24HS, and damn is this thing crazy as hell.  Once this thing picks up speed, this is pure kinetic energy, and it's dangerous.  Kinda took the name into a pun for the bot, and I know CE is meant to be a modernized version of Vortex from SCAIv2, but ironically, Vortex CE has aged poorly, and either name could've worked, but I kinda liked the sound of "Vortex KE".  Still, this is a pretty good rebuild, one of the better ones I made if I recall correctly.
Title: Re: RedAce's Stock Showcase
Post by: RedAce on June 01, 2019, 03:58:32 PM
Well, might as well put these two in my showcase since I know I'll forget again.

(https://cdn.discordapp.com/attachments/474360078376501258/562139196630892554/stock_redd.png)

(https://i.imgur.com/c46xZ8T.png)

Basically my bots from the last two unrealistic BOTMs.  Both are fun gut-rippers, efficient, and that's more than I can think is enough to say.  Frankly, I feel I'm starting to lose my touch and inspiration with stock as a while now, so it was fun to go back for a slight bit, but it's time I call it now.  It was fun while it lasted, but I feel I ended on a rather high enough note.  I don't want to say I'll never touch stock again, but I feel with how inactive it is now and frankly no one even touching it and how everything has been just done over and over again, there's a good chance I think this will be the time for me to retire in stock.  I might just upload a ton of robots or make some sort of montage of builds, but chance of me even making that are looking slim.
Title: Re: RedAce's Stock Showcase
Post by: Virus Bomb on June 01, 2019, 04:20:25 PM
don't understand why you would announce that you're retiring from build in stock. just build whenever you feel like building something. like nothing is certain, and this is coming from someone who literally builds a stock bot once a year lol.