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[size=+2]Red's Robotic Hall of Lame - Stock Edition[/size]
[size=+1]WARNING:[/size]
The robots in this thread may suck real balls. Don't point out the obvious.
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Here's the first of this showcase. Synapse.
(http://img514.imageshack.us/img514/2120/synapsesplash.png)
Additional Notes:
My strongest non-popup LW.
Breaking off the disc reveals a D:< face
Semi realistic. (Unsure if the razors clip the rear wheels)
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U should change the disk and put rotator bar and those same razor things :)
And why theres an other razor next to other , no need's for that dude :)
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U should change the disk and put rotator bar and those same razor things :)
And why theres an other razor next to other , no need's for that dude :)
Well, I wondered about the rotator bar... think I decided to go for the disc for lower weapons. And more of them.
But the extra razor on this disc is intended.
Without it, the bot's stuck upside down. With it, it can spin back on it's wheels.
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For rotator bar put 1 angle connector (45*) on each tip and add a razor , it gives more low hittings (Y) :)
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Kristjanq, you probably shouldn't give advice untill you know a little more about RA2. I'm not trying to swat you hare, but some people don't like it.
As for the bot, it's chassis is a little large. Maybe you should stick the HPZ on a snapper, it'll increase the speed, and you can shrink your chassis to get some weight for more weapons.
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@Kristjanq: NO.
@Redline: I don't like that unbalanced weapon on a HS. If you reduce the chassis size, you can get rid of that vertical razor and change to irons. Or maces.
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FOR KRIST SAKE NO NOOB ADVICE PLZ.
might be better with a smaller disc and irons instead of razors, so the disc isn't hit as easily and doesn't fall off as much. plus the weapons will have more HP. no srimech though.. but HS don't really need it as much as other bots.
EDIT: i hope someone gets my little play on words..
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Try to skinnify the chassis a bit. Also, Kristjanq, that would make it overweight.
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@Kristjanq: please don't give bad advice.
@Redline: I like the idea, but that off-center razor worries me.
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I think that if you manage to get extra weight, use it on putting a razor on the opposite side for stability.
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@Redline: I like the idea, but that off-center razor worries me.
The bot is actually very stable. Well, yeah, it does sort of do a slight floor humping motion, but it keeps to the floor in it's current state. Within LW bounds, ofcourse.
Guys, I'll see what can be done. For now, I'll get another bot in this showcase sometime.
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Good news, OK news, and technically bad news.
The good news is that I finally found the connection point under the tribar, making it tilt inwards rather then outwards. Finally. That took 4 years.
The technically bad news is that I might be able to have lower weaponed Tribars now, but I have no bloody clue what to do with them.
The OK news is that I'm dumping 5 minute bot splashes into here. Let me see the hate!
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(http://img37.imageshack.us/img37/1418/heavymetalheroc.png)
(http://img190.imageshack.us/img190/9004/chaostheorycopyc.png)
(http://img188.imageshack.us/img188/1702/enterbotnamep.png)
Yes, the splashes are a bit bigger then they could be. Deal with it. :|
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HMH - A black is definitely enough for that. And the usual blah - squeeze in some more, add more spikes with the extra weight blah.
CT - You can chip off the front corners, but I dunno what to do with the free weight.
EBN - A black is also enough for that, and I think you can add a snapper wedge if you remove the casters and squeeze the parts in some more.
[Edit] I think you might want to try SCv4 right now. :P
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[Edit] I think you might want to try SCv4 right now. :P
I gotta move up to SC3. Only on SC2. SC2 doesn't even use DSA... there's bots that use saws.. and some of them are even pretty much forced to be uninvertible.
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What Pwn said excepted that 1 black is not a lot on a HW with 4WD HPZ drive.
get shinies on HMH and more weapons.
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i like the way your pictured your bots , even the worse one has something pleasant.
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Heavy Metal Hero: It's wider than it should be. You can make it skinnier and cut off some of the back chassis since you don't need that Nifty. The Slippers aren't needed either because that means you made your chassis too high. You should save a lot of weight from doing that to add more weapons.
Chaos Theory: Hmm... I can't really find any major flaws on it, but you might be able to stack that Baseplate Anchor and Control Board inside that Nifty for extra weight.
Enter Bot Name: One Black is enough, and having those Slippers means your chassis is too high, use Shinnies. Those Castors on the bottom won't save you from a gut ripper since there is still a lot of the chassis still exposed. I would remove them and with all the weight saved, I would add (a) wedge(s).
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Chaos Theory...thats really coincidental that Vertigo002 had a bot just like that named Chaos Theory. Not Accusing! Just funny.
All of your bots are solid.
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(http://img41.imageshack.us/img41/1453/thamperizer.png)
I think it had to be done.
Reminds me of what I did with Big Flip and Double Damage. I made it smaller, light enough to be in the weight class below, yet nearly miles better.
Also, first ever competent VS!
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If the HPZ's were skinned black then that would be the coolest bot i've seen in a while.
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nice looking, glad to see bright pink wasn't chosen
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If the HPZ's were skinned black then that would be the coolest bot i've seen in a while.
(http://img26.imageshack.us/img26/4663/thamperizer2.png)
Eh? Eeeeh?
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Ah and you need to get the tribars black too.
:mrgreen:
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Hmm, that might be going overboard. Not sure. Oh well. I'll try it some other time.
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Why use a snapper when you can use a baseplate anchor? I mean burst enhancing, but if you change it you will be able to get HPZ drive on. And I love the black HPZs.
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(https://gametechmods.com/uploads/images/4831screenshot_120.jpg)
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^^
*MATERIAL_AMBIENT 0xFFFFFF
*MATERIAL_DIFFUSE 0xFFFFFF
*MATERIAL_SPECULAR 0xFFFFFF
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(https://gametechmods.com/uploads/images/4831screenshot_120.jpg)
That looks cool. Better then I thought it would. Can we have a GMF download link or something?
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That looks cool. Better then I thought it would. Can we have a GMF download link or something?
Yep, after I finish my skin pack. I finally have the time to do it. A few weeks should be plenty. Everything will be cleaned up and everything will look good.
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On that bot red tribars would look better IMHO.
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everyone should build a thumperizer!
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everyone should build a thumperizer!
Lulz HW Thumperizer tourney. *Could enter Thamperizer as a MW multibot and continue his Multibot-only tourney record*
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Here's a new concept bot.
(https://gametechmods.com/uploads/images/10808conceptbot.png)
It's still in the works. Only 650kg. Need to find a way to fit air tanks in there and stuff.
Yes I know it's overpowered.
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dont the plows get in the way of the actual ram.
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dont the plows get in the way of the actual ram.
So far, no. (Tested on SC2 Maelstrom, though maybe I should try a indirect positioned HS)
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Red, IMO you're good enough to get SC3 now.
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Red, IMO you're good enough to get SC3 now.
Hmm, you think so? Last time I did.. Big Flip was the only bot I had that was strong enough to defeat a bot in it's own weightclass in SC3. And look where that's led us. (Big Flip's Revenge)
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There's no point to having Rubbers unless you have wedges, and you can save weight from not using those T connecters. Instead, use one extender sticking straight out and then attach connecters to the side of it.
The bot should use 6 wheel drive if you want it to compete at the HW level. 2 wheel drive is for a LW, and 4 wheel drive is for a MW.
Your choice to keep the plows but I recommend to not use them as then you'll have a VERY limited amount of weapons with the pistons, (plows,) 6 wheel drive, batteries, and air tanks. However, if you do choose to keep the plows, then I recommend not using 4 pistons. Instead, you should use 2 baseplate anchors for ramming, and 2 pistons for poking.
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The bot should use 6 wheel drive if you want it to compete at the HW level. 2 wheel drive is for a LW, and 4 wheel drive is for a MW.
rly?
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ya rly. :P
That's pretty much how I always viewed it as.
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I've built MW rammers with 2WD and HW rammers with 4 Wheel drive that have been some of my best bots.
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There's no point to having Rubbers unless you have wedges, and you can save weight from not using those T connecters. Instead, use one extender sticking straight out and then attach connecters to the side of it.
The bot should use 6 wheel drive if you want it to compete at the HW level. 2 wheel drive is for a LW, and 4 wheel drive is for a MW.
Your choice to keep the plows but I recommend to not use them as then you'll have a VERY limited amount of weapons with the pistons, (plows,) 6 wheel drive, batteries, and air tanks. However, if you do choose to keep the plows, then I recommend not using 4 pistons. Instead, you should use 2 baseplate anchors for ramming, and 2 pistons for poking.
This whole paragraph makes me laugh my effin' ass off. Please, do not listen to this.
And yeah, SC3 is a must for you. You're solid.
I also love the aesthetics of even your most simple splashes.
But for advice, 4wd should be the ninimum requirement on this one. I would definitely just use 2 pistons, 4wd + airtanks. Also, Pysc is 1086% right about the plows.
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This whole paragraph makes me laugh my effin' ass off. Please, do not listen to this.
Orly?
https://gametechmods.com/forums/showthread.php?t=845&page=32
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(http://images.cheezburger.com/completestore/2009/6/11/128892119760072956.jpg)
Anyways for me 4WD HPZ on a HW poker is fine.
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The way that bot was built, it needed 6wd. I have bots like this, heavily weaponed/armored, with 4wd that do fine.
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See: Slamboni. One of my old piston rammers. HW with 4wd.
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Can we have a pic? I've been trying to find it.
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(http://img196.imageshack.us/img196/286/slamboni.png)
Please remember this bot was from a different time period, thats why it is so outdated.
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So that is the legendary Slamboni?
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Orly?
https://gametechmods.com/forums/showthread.php?t=845&page=32
please leve this guy allone
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why? It was just that Inf said something then that contradicts what he said now.
Thanks for the though though :mrgreen:
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(http://img196.imageshack.us/img196/286/slamboni.png)
Please remember this bot was from a different time period, thats why it is so outdated.
I remember you pwning my butt with that online one time
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No matter what "Life Robot Arena 2" (possibly meant to be LIVE?) just tried and failed at, I have some updates.
(http://img223.imageshack.us/img223/9675/faileddesign.png)
That poker design I had going in the last couple of pages failed. Couldn't get it working so well, and attaching the snowplows to the burst pistons.. doesn't really provide the side protection it was meant to be.
However...
(http://img190.imageshack.us/img190/461/crowdcontrol.png)
This was more along the lines of what I was attempting at the very start. Though I guess you could say Slamboni there being passed around in this thread gave some inspiration.
It could be improved. But what should be done?
(Yes, I haven't downloaded SC3 yet)
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It's already quite good. Try attaching the drive to 2 Snapper IIs and use the secret attachment point to attach the plows instead. That way you can turn the tank 90 degrees and you can have a smaller chassis.
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It's already quite good. Try attaching the drive to 2 Snapper IIs and use the secret attachment point to attach the plows instead. That way you can turn the tank 90 degrees and you can have a smaller chassis.
Took about 5 minutes to work out how you was meant to use the secret connection point (Knew about it, used it before, but it's just that for some reason I thought it acts like a 90 degree angle extender) On paper I'm not sure how much it'd change.
The Z-teks are about 3 pixels seperated from eachother, and putting the air tank in the gap in place of the black batt is will result in only having enough space for small batts.
Excluding tweaks to pretty much shrink-wrap the chassis, the layout seems to be in it's most effective form.
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Here's my original Doomed Bots entry. Yes, it looks a lot like BFR. No, it's not meant to be.
(https://gametechmods.com/uploads/images/78943bloodlustsplash.png)
It's meant to look dull and grimy.. because, well, it's Doomed Bots. Looking for heck's finest. Would there really be a pink bot down there?
The entry I changed to.. you'll find out what it is when the tourney splash is released.
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You know you can put the black err... red between the drive and still make the chassis shorter for more casters. :P
And why is the Rupting flipper a disadvantage? If it's for self-righting, maybe you could use the DDTs. :D
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Probably could of. Was lazy, probably. Or just saw the BFR style chassis as a good way to keep the wheels protected. I'm not sure if the anti-HS Caster armor will ever be effective on this design, but it is on my actual entry. Or atleast, in testing.
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Bot dump!
(http://img44.imageshack.us/img44/8831/secretrawbot.png)
Splash of my RAW2 most likely entry, but screwed up for my amusement and your despair! (I'll say it might be my toughest MW yet though..)
(http://img195.imageshack.us/img195/1374/beetleweight.png)
Another Beetleweight rammer, just with the stronger iron spikes and caster armour! (Plastic armour)
(http://img195.imageshack.us/img195/8058/middleweightpoker.png)
Random middleweight poker with frontal caster armour!
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Like the BW, planning for RRR2 are we? :mrgreen: Like the MW too, but at least switch to a nifty.
>=O on the RAW bot. =P
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RRR2? That's BWs?
I didn't know at all, heh. :| No, that thing was made ages ago. I wanted to upload just the RAW "splash" but without the 2 supporting bots it makes the post slightly useless.
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Yes it is, my good Red.
(https://gametechmods.com/uploads/images/92611RRR2teaser2.png)
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How much does the MW poker weigh? I have been experimenting with designs similar but with a nifty and a wider front to protect the sides.
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I believe it was somewhere around 391kg
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What's with the rubbers O_o and give it a nifty (the MW).
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What's with the rubbers O_o and give it a nifty (the MW).
Tried to but it wouldn't fit.
Also, the rubbers are because I'm cool.
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Then you rebuild the chassis... :|
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Very few people are that determined to perfect bots.
I smell an axe on your RAW bot...
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Very few people are that determined to perfect bots.
I'm too lazy.
I smell an axe on your RAW bot...
I'll tell you that's a total negative. I twirled the picture 999% before adding other effects. Also remember my chassis baseplate texture is red-ish too.
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What program did you use to twirl it so much?
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What program did you use to twirl it so much?
Photoshop 7.0.
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Oh. I was comparing the shades of grey...
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Oh. I was comparing the shades of grey...
Oh,I thought you was on about a fire axe.. oh well, still a total negative.
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Wait, Axes ARE lighter.
My next guess will have to be a razor or something.
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Heh, razors are a popular choice enough for me not to give you a real answer.
Axe heads aren't so popular ya'know.
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I'm such an asshole. RAW bot scare time!
(http://img10.imageshack.us/img10/4391/secretbotscare.png)
The bot was IMPROVED since then, and the AI fixed!
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You're more than ready for SCv4. :P
Hmmm... is one of them an upgraded BFR? XD
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popup :P
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How'd ya make the preview all funky on the Match ending?
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How can you be so sure? It could be a fake.. or just have it's ways to avoid damage..
How'd ya make the preview all funky on the Match ending?
Photoshop.
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I meant how'd ya get it in the game.
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I meant how'd ya get it in the game.
There's a BOT editing program that allows you to change the skin and the snapshot. If it's not GTM then it'll probably be on RFSHQ.
But I didn't use that, because I took a screenshot and Photoshopped it.
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Where did you find it?? I need it. =P
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Where did you find it?? I need it. =P
https://gametechmods.com/?do=Tools
Bot Editor.
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Hey, I already have that...duh on my part! XO
Sorry and thanks.
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Wedgy, popup.
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Wedgy, popup.
Meh, if you say so...
Anyway, SC4 might be bit too much of a step-up. I still can't do a very competitive HS. (Or can I?)
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I have a new bot to showcase. It's unlike any other.
(http://img5.imageshack.us/img5/8324/punchbag.png)
Punchbag.
230.7kg. RAD 4WD, but only 2 are used for forward/reverse movement. 4 casters for stability, but can deflect some underside attacks if required. Supervolt for power. Plastic armor.
Yes, it's terrible in every way. If you hadn't seen the bot, only the name... well, who would put their money on a bot called Punchbag?
It is a bot only COID could lose to.
But it does have it's purpose. It's a punching bag. Maybe we can see how fast a bot can destroy it. It shouldn't be too hard.
(http://img193.imageshack.us/img193/4694/punchbagsplash.png)
.... What the...
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The top irons should've hit the part above the casters. O_O
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The top irons should've hit the part above the casters. O_O
It did that for a whole 3 minutes. Only Spin Doctor had problems, where one of the irons would hit the casters while Punchbag was toppled over, and since they're all on a single extender and not seperately powered, all of them are stopped and the LW's just knocked away.
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And it's still standing upright after the match lol
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And it's still standing upright after the match lol
Heh, that's just lucky.About half of the time it was getting smashed around on it's side.
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So, after making something apparently indestructable like Punchbag... anyone would want to know it's limits.
Well... meet a custom bot I made in 5 minutes.
- - This was built to destroy, not for showcase. If it was, then ofcourse it's in the wrong place. I'm just showing you the insides so you know what's there. - -
(http://img44.imageshack.us/img44/9677/lightsabrebot.png)
- - This was built to destroy, not for showcase. If it was, then ofcourse it's in the wrong place. I'm just showing you the insides so you know what's there. - -
3 lightsabres on Fridgey HP motors. One of the strongest weapons up for download on one of the fastest motors up for download. It does about 5000 on a LIGHT BRUSH with the spinning weapons.
Surely this can KO Punchbag?
(http://img4.imageshack.us/img4/7624/lightsabrelose.png)
... It can't. OK. Hmm.
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Use HPZ drive. Maybe it'll get a KO this time. Well, it SHOULD. :P
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Use HPZ drive. Maybe it'll get a KO this time. Well, it SHOULD. :P
I'm using Click's rocket wheels. Which are said to power HWs on RADs.
This bot weighs about about... 230, 260kg.
To put it briefly - It's FAST. NPC Fast motors with Techno Destructo wheels kind of fast.
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Are you going to explain or what?
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yeah no one quiteeeeee understands
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You mean how Punchbag works?
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no how the earth revolves around the sun...
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... Right. :|
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So, Fess up. Ultra armour? Castor glitch?
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Haha, who said I had to say? The Rupt glitch was kept under raps until it was found by someone a little less secretive.
But yeah, don't expect this level of protection on any of my legit bots.
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Obviously he just figured out how to .bot edit stronger armor.
Firebeetle made a bot like Punchbag called "Barney Block" or something like that. It was just a huge box painted with pictures of Barney the Dinosaur on all sides, with 4WD angle motors, and here's the catch: an unbalanced spinner in the middle of the chassis so it could keep bouncing to avoid immobility. Oh, and near-invincible armor, of course.
Then he found some online game with a couple of newbies, joined with the username " " (just a single space) so no one could see him, and took it out, saying nothing. Each person thought the other one was using the Barney Block. It was pretty funny. Little did they know there was a ghost in their midst.
And then they had to deal with this invincible, un-immobilizable (is that a word?) Barney Block running around :D
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Obviously he just figured out how to .bot edit stronger armor.
Well, I'm bored now and it'd be far too obvious if I released the bot, if it wasn't already. You're half there. Didn't edit the BOT file.
It WOULD be something to check for in a tourney though. Making sure plastic armor is actually plastic armor and so on. Wouldn't want "super DSA" to run amok - light as plastic, strong as DSA - or better.
Would be useful if used legally though. Maybe you just want your bot to have a different chassis shine. Say like, the orangey-red of Plastic, but on a bot that should have (and actually can fit) DSA armor.
Nice story there.
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You're half there. Didn't edit the BOT file.
Custom armor then, applied in the bot lab. Same difference.
Would be useful if used legally though. Maybe you just want your bot to have a different chassis shine. Say like, the orangey-red of Plastic, but on a bot that should have (and actually can fit) DSA armor.
It's kind of hard to see in the BBEANS videos, but Firebeetle did that with Seism 13 and Blue Moon. Seism 13 has an orangey-red shine with DSA, and Blue Moon has a bluish shine with a reflection map, like a Shiny Hub wheel.
This is a legal form of bot file editing because the BBEANS rules say, "The only thing you can do to your bot outside the bot lab is skin (paint) it." Editing the armor shine is part of skinning.
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Huh. Oh well.Thought I was being original with the different shine thing. Oh well, this whole ordeal gave me a unique tourney idea, but I'm not that much of a host. Hmm. It needs moar planning.
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tellmetellmetellmetellmepleez?
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(https://gametechmods.com/uploads/images/60025armorhax.PNG)
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Armor hax by the pic name...?
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I have a new bot to showcase. It's unlike any other.
(http://img5.imageshack.us/img5/8324/punchbag.png)
Punchbag.
230.7kg. RAD 4WD, but only 2 are used for forward/reverse movement. 4 casters for stability, but can deflect some underside attacks if required. Supervolt for power. Plastic armor.
Yes, it's terrible in every way. If you hadn't seen the bot, only the name... well, who would put their money on a bot called Punchbag?
It is a bot only COID could lose to.
But it does have it's purpose. It's a punching bag. Maybe we can see how fast a bot can destroy it. It shouldn't be too hard.
(http://img193.imageshack.us/img193/4694/punchbagsplash.png)
.... What the...
LRA2 BOT PACK 2 version wouldent. Or would it?
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Something about armorhax.png
Uhh... OK?
LRA2: Depends. Will it immobilize itself just trying to drive?
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Na,Got the same weapon on ethery side of the shell so it is balanced.
OLSO,I put a switch on the CC2 C.O.I.D so i was DOOMED.
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You were doomed anyways.
Did you cheat on Punchbag Redline? (aka BFE, super armors, etc.)
Or did you just find a really cool glitch?
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I wish it was a cool glitch but it's just super armor. Had people guessing long enough though, it seems.
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Well, the RAW2 "Splash" is out so my messed up splash from before can be revealed -
(http://img257.imageshack.us/img257/1957/doomsdaydevicecopy.png)
The video doesn't really make it easy to look at certain bots does it?
- The casters could be better. They're not so good with "overcutting" ...
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My bot dies against that... >_<
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Does the snapper rupt? Cause that doesn't really look like a whole lotta fire power. But I love tha paintjob and style as always.
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Does the snapper rupt? Cause that doesn't really look like a whole lotta fire power. But I love tha paintjob and style as always.
Haven't actually used it in a while.. but.. don't remember it doing so.
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I saw the one in the video has one wedge...?
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I saw the one in the video has one wedge...?
... I.. eh.. I don't remember. Did play around with wedges. I.. MIGHT of changed the entry to a single wedge setup but didn't update the splash. Must of traded it for rubbers and maybe a extra razor.
They're both the same.
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Well.. I'm irritated over how everything in this era of stock spinner building looks the same. Hell, almost to the point it almost HAS to.
So... here I'll be recycling a tried-and-tested formula, with a recycled name you'll see in the very first bot in my showcase-
(http://img246.imageshack.us/img246/1291/synapsetwins.png)
Here's a pair that use the completely same setup and chassis - RAD drive, nifty and a snapper at the back. They manage to go upside down too - dunno how many others like this will.
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thats great.
i can never make multibots as i usually make my robots heavyweight.
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thats great.
i can never make multibots as i usually make my robots heavyweight.
Nah, they're not multibots.
They're just two different weight class bots using one setup.
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ahh
so sort of like my wipe-out series.
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Dunno about the Nifty for the MW... but they both look OK.
Why did you do the extenders the way you did for the weapon on the MW? Are they not more exposed that way?
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Dunno about the Nifty for the MW... but they both look OK.
Granted, they do have a bit of a power problem- but then that leaves blaring questions as to how Fury and Tempus get so much leftover weight. Well, Tempus does have plastic armor but that shouldn't save the required 14kg for a Supervolt.. because it sure moves more but loses less (power)
Why did you do the extenders the way you did for the weapon on the MW? Are they not more exposed that way?
Like having plows raised one level of elevation for a level posture. Couldn't do that so a compromise was made. As for how effective the snowplow is exposed.. well... the MW hasn't lost yet, other then being out-weaponed (twice by Fury, nothing else)
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You can probably solve that by using maces instead. :D
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I'm not sure what your goal was, but those are very generic HSes that are quite obsolete looking.
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I'm not sure what your goal was, but those are very generic HSes that are quite obsolete looking.
So SC4 (and it's killers) is obsolete before it even came out?
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No? But there is a good amount of bots still in SC4 that are obselete and need upgrades, yes.
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I was going to enter a bot into Terror Twisters for the heck of it.
Not a new, striking design, not something that'd destroy all without actually making proper contact with the other bot, no.
Something for a laugh. Competence is a bonus. It is (well, kindof) on both counts.
One problem - TT isn't a MW tourney. Oh well.
(http://img96.imageshack.us/img96/5843/detergencysplash.png)
The name came from my concept Stock's Revenge tourney bot. Took the EMERGENCY chassis, made it better, and wanted to think of a name different but similar to EMERGENCY.
Along came DETERGENCY. It made sense as there are Detergents, that's where the sort-of cleaning theme comes in.
One google search later I found it was actually a real word. Go me.
So I made a MW version. Which is this.
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You can enter it as a multibot in TT.
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Heheh....so how does it do?
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@090901: Oh really now? I think I'll be looking at the rules again.
Heheh....so how does it do?
The wedges seem to be excellent, so that's a good bonus. Damage has gone up to 800 so far, which is... well, a little weak, but still an improvement from EMERGENCY ofcourse.
It naturally pales against modern day HSs though.
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Are multibots allowed ?
Yup.
And pwn,Check PMs.
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THAT explains why I couldn't see it. Alright, I'll get working on AI again.
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fight or flight style.. does it fire both at once or separate under AI ?
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Not Fight or Flight... more like the old Cranky Spanky.
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I'll be doing my RA2 homework.
Haven't actually AIed it yet but planning to have both go at once.
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(http://img266.imageshack.us/img266/9957/bigfliprevengerevengeco.png)
I HAVE to test this out against AC under BBEANS5 conditions. It was the only speedbump in my run, and unluckily it came twice.
Beating it would mean this tweaked BFR might just of won the whole damn thing.
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LOL I LOVE THE NAME
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:cool:
Realistically, :FFFUUU . Is name critique all I get now? Minus a freak post here and there but regardless.
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Well, how good it is compared to BFR? I am wondering how much those casters do.
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Well, how good it is compared to BFR? I am wondering how much those casters do.
Well, it still scores quite high, maybe a little less though (by 200?), and nullifies most of the HS attacks I've tried yet (SC4 Maelstrom and Fury, perhaps 75% head-on hits absorbed)
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I'm really worried about that wedge's wedginess. I feel like that extender work may hinder it. Otherwise, a great MW popup.
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Wedginess is to be tested, yeah. Was so focused on HSs I forgot about wedge tests.
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:cool:
Realistically, :FFFUUU . Is name critique all I get now? Minus a freak post here and there but regardless.
Don't take it personal. I think popups are just looking all the same to me now, not sure about anyone else.
You are still an excellent builder, but stock showcases in general are quiet because we are all running out of revolutionary ideas. I still think you make some of the best skins on bots though. <3
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You are still an excellent builder, but stock showcases in general are quiet because we are all running out of revolutionary ideas. I still think you make some of the best skins on bots though. <3
Ehe.. true.. but.. I just hate how both of my showcases aren't even looked at a few hours after a new bot post. I intently watch Who's Online.
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Stalker...
Nice bot btw
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I would nitpick at the setup but it looks so darn cool at this state.
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Aye.
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<3 the skin
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You are still an excellent builder, but stock showcases in general are quiet because we are all running out of revolutionary ideas. I still think you make some of the best skins on bots though. <3
Ehe.. true.. but.. I just hate how both of my showcases aren't even looked at a few hours after a new bot post. I intently watch Who's Online.
^^^QFT^^^
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Heh, same here. When i post in my DSL showcase i barely get any comments...
Still there's again that "no comments, good comments" thing Pys said, but it is sad that a lot of members here care more about the chatterbox part than the showcases.
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<3 the skin
You could of voted it in BBEANS5 :p
Heh, same here. When i post in my DSL showcase i barely get any comments...
Still there's again that "no comments, good comments" thing Pys said, but it is sad that a lot of members here care more about the chatterbox part than the showcases.
That's true, however things change when it turns out you can't even see people going to view it, which means 0 comments are possible.
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I have 1 follower, G.K. and his range of responses are "Nice" or "Something Wrong".
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Could you swap the position of the batteries and the wedge DDT? You would use less extenders that way.
Also, that's a lot of razors for one DDT. But if it works, it works.
I think beating AC is still a bit ambitious (It took me over 20 tries to do it with The Ultimate Sacrifice, which is fully caster armored) but it will definitely be more resilient to spinners.
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That's true, it does have a slow swing. I'll see if those things can be done.
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I don't suppose anyone minds another 27 month bump. x)
(https://gametechmods.com/uploads/images/77917killbot.png)
Yes.
I made this for the March 2013 BOTM... back on the 5th. I forgot to send it off 20 days in a row. Sadly now it can't have the anonymous factor it would of. x)
Clearly it would of won the BOTM hands down.
(https://gametechmods.com/uploads/images/88292popup.png)
And here's something something to balance out the crap. It's a popup! It's probably the only modern stock design I am capable of with exception to a rammer.
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It feels like the only things I can make these days in stock are (sub-heavyweight) popups and rammers.
(https://gametechmods.com/uploads/images/48324BFRR.png)
I'll have to do Old vs. New sometime.
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Nice use of the rupt glitch. Looks good!
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Very nice sir
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Rupt popup? Way cool. Been a while since i saw anyone use the rupt glitch.
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probably doesnt rupt. cant stack those blacks?
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Maybe very minor rupting. It would explain why the force of the flip only occasionally causes the bot to strangely flip over by the front. But it doesn't rupt like we think of it.
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a rupting popup ? it works ?
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It would rupt better with 1-2 razors on each arm rather than 4.
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So everyone else is posting their BttR entries...
Can't say much about stock. I guess I like building with the old components as nostalgia, but building competitively (in the sense of Starcore level) sucks. So I won't.
(https://gametechmods.com/uploads/images/91142alien.png)
So here it is. Was going to enter the 'true' version but seeing Mystic's entry prompted me to add a wedge for the tourney. It's surprisingly effective at keeping opponents propped up, even if the damage sucks. It'll grind anything down but it requires a ram with the spikes to get CB damage.
(https://gametechmods.com/uploads/images/75807flyingsquirrel.png)
And something else, for fun. BFE'd the claws because they can't pass through the chassis. Extenders on the sides to prevent getting stuck on them. Might send it to Heap for his display tourney thing, but will probably rebuild it in RA3 regardless.
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Really nice skinning work there. The bots themselves are sort of meh but the skins make them look totally professional. Alien is especially cool.
You should be able to build Flying Squirrel without BFE (and without an ugly long extender sticking out) if you rotate the anchors 90 degrees and attach the bear claws on a 20cm extender coming off sideways from them. It would put you at 400kg but there's plenty of room to shave 1kg off the chassis. Not sure if the effort of reskinning is worth it though.
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Oh, certainly. They're not exactly going to be BBEANS entries or anything but all of the work stacking and glitching just tires me now. Probably should take this whole idea to DSL again but working with the old components feels fresh and should be a good warmup for RA3.
The Spike Strip is supposed to be a tail, but I suppose it's not as fitting as as it was for BattleRat and would save the weight needed for extenders. Anchors are packed in tight but yeah, didn't consider that way of adding the claws, will have to check it out.