Author Topic: R01's Showcase Thread  (Read 21766 times)

Offline Badger

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Re: R01's Showcase Thread
« Reply #60 on: July 24, 2016, 03:48:39 PM »
I mean nobody can tell if you BFE/RA2CF to stack blacks. The rules really mean "Don't do stuff that's only possible with RA2CF or BFE etc", such as tiny invincible chassis with battery armour etc
Component order in the bor file was the generally how you could tell if someone was using bfe
How? Back when I couldn't stack blacks I just stacked two anchors and then changed the component.
Bots that have heavy snapper loading usually have a few "spots" in the build order when batteries can't be placed. As long as you're not dumb it's almost untraceable.

Unless you can see the battery flash, try not to spend more than 15 seconds in one camera position. Go to another tab, zoom and then try again. Blacks are also one of the items that rotating does help, so rotating it 180 gives you another position to try.
Still a waste of time tho :D
also lol at most toxic guy around calling others out on this sh**
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Offline R01

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Re: R01's Showcase Thread
« Reply #61 on: July 24, 2016, 04:16:51 PM »
This thread sure got a lot of replies(on a time where RW was live and after that discussed), sadly most of them aren't about the bots itself :P
I mean nobody can tell if you BFE/RA2CF to stack blacks. The rules really mean "Don't do stuff that's only possible with RA2CF or BFE etc", such as tiny invincible chassis with battery armour etc
Component order in the bor file was the generally how you could tell if someone was using bfe
How? Back when I couldn't stack blacks I just stacked two anchors and then changed the component.

c'mon guys
movepixel for life
Was thinking about that, but would it really help/wouldn't a certain camera angle be required? Instead of downloading movepixel I was trying to get numlock mouse to work, but haven't looked how to activate that yet.
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https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Thrackerzod

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Re: R01's Showcase Thread
« Reply #62 on: July 24, 2016, 04:38:02 PM »
This thread sure got a lot of replies(on a time where RW was live and after that discussed), sadly most of them aren't about the bots itself :P
I mean nobody can tell if you BFE/RA2CF to stack blacks. The rules really mean "Don't do stuff that's only possible with RA2CF or BFE etc", such as tiny invincible chassis with battery armour etc
Component order in the bor file was the generally how you could tell if someone was using bfe
How? Back when I couldn't stack blacks I just stacked two anchors and then changed the component.

c'mon guys
movepixel for life
Was thinking about that, but would it really help/wouldn't a certain camera angle be required? Instead of downloading movepixel I was trying to get numlock mouse to work, but haven't looked how to activate that yet.

it helps so much

usually me trying to stack things is "wiggle mouse forever, oh there it is-whoops moved the mouse" but with movepixel it's "lemme just move back and forth in an orderly fashion and there we go".  i highly recommend

Offline Hi5er

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Re: R01's Showcase Thread
« Reply #63 on: July 25, 2016, 03:18:31 AM »
From experience I can confirm rotating the camera does help and getting the "super zoom" by going to the overview tab, zooming in as if you're taking a picture and going back to the components tab.

If all else fails, resort to movepixel as it makes it even easier.

Cool bots by the way!
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Offline R01

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Re: R01's Showcase Thread
« Reply #64 on: July 25, 2016, 05:55:19 AM »
From experience I can confirm rotating the camera does help and getting the "super zoom" by going to the overview tab, zooming in as if you're taking a picture and going back to the components tab.

If all else fails, resort to movepixel as it makes it even easier.

Cool bots by the way!
Thanks friend.
I'm using the rotate camera/zoom in glitch all the time but even with that it has been a hard, guess I'll just use movepixel.

Any comments on how I could make the HS better/how to stack motors(on Snapper II's) so that they overlap similar to what Hercules' bot Messsynesss from the December LW Tournament did?
Don't worry, I don't plan on entering it much in tournaments, it will be a replacement/last second bot just like a certain rammer bot that I plan on creating.
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https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Hi5er

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Re: R01's Showcase Thread
« Reply #65 on: July 25, 2016, 07:41:08 AM »
The eFFe glitch is your friend for getting the overlap.

Mount an extender on the snapper and hover another extender over an attachment point on that extender, fire the snapper and the extender that was hovering should still be black. Attach it "in mid air" and you should be able to fit a Ztek on both floating extenders, then when you test the bot and go back everything should have reset and the motors should be overlapping.

There's a really good tutorial on Click Beetles site for this:
http://beetlebros.gametechmods.com/ra2techs.htm#effe

Then you should be able to reduce the size of the chassis and maximise weapons.
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Offline R01

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Re: R01's Showcase Thread
« Reply #66 on: July 25, 2016, 07:49:33 AM »
The eFFe glitch is your friend for getting the overlap.

Mount an extender on the snapper and hover another extender over an attachment point on that extender, fire the snapper and the extender that was hovering should still be black. Attach it "in mid air" and you should be able to fit a Ztek on both floating extenders, then when you test the bot and go back everything should have reset and the motors should be overlapping.

There's a really good tutorial on Click Beetles site for this:
http://beetlebros.gametechmods.com/ra2techs.htm#effe

Then you should be able to reduce the size of the chassis and maximise weapons.
I already did that on the spinner(else that 6 motor setup wouldn't be possible like that), however the issue I have is attachment points, you wouldn't be able to put it on the same point if something is already attached(even if eFFe'd), right?
I built this one similar to maelstrom(minus the smaller chassis for batteries) except with 6 motors instead of plows. Let me get some other screenshots:

Should show more of the inside(only used end point instead of start point rotation, that's why the tribars were still in place) Only way to save space would be to make the part on the battery's side smaller(didn't want to make it too small for the stacking glitch), get the control board stacked(is that even possible with 2 batteries already stacked?) or move the batteries between the two baseplate anchors for the wheels(would most likely need to be a little wider).
« Last Edit: July 25, 2016, 08:12:30 AM by R01 »
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Offline 090901

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Re: R01's Showcase Thread
« Reply #67 on: July 25, 2016, 08:38:42 AM »
@Hi5er pretty sure you need to do snapper loading to fit all 3 Z-teks onto one extender

Anyways, if you rotate the snappers 90 degrees and mount the weapons motors all on one extender off the main snapper arm you can put another extender on the rear to mount the drive like so (Pretend the red extenders are z-teks):


And yeah, you can stack a control board into 2 black batteries, but its a pain. You always can try stacking the control board into one of the snappers as that is usually easier than trying to stack it into 2 blacks.

c'mon guys
movepixel for life

get a load of this guy, so bad at stock he needs to use a THIRD PARTY program to be GOOD

/s

Offline R01

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Re: R01's Showcase Thread
« Reply #68 on: July 25, 2016, 08:44:14 AM »
@Hi5er pretty sure you need to do snapper loading to fit all 3 Z-teks onto one extender

Anyways, if you rotate the snappers 90 degrees and mount the weapons motors all on one extender off the main snapper arm you can put another extender on the rear to mount the drive like so (Pretend the red extenders are z-teks):
(Image removed from quote.)

And yeah, you can stack a control board into 2 black batteries, but its a pain. You always can try stacking the control board into one of the snappers as that is usually easier than trying to stack it into 2 blacks.
Alright, thanks. While building this thing I wasn't exactly sure where I would put what, I know about the snapper glitch but couldn't decide on how to build that bot. Also what about clipping Snapper2's into Snapper2's?
Still wondering how this is done:


and how the insides of a 36HS usually look like.
Quote
c'mon guys
movepixel for life
(Image removed from quote.)
get a load of this guy, so bad at stock he needs to use a THIRD PARTY program to be GOOD

/s
Still a better story than BFE'ing them.
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https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Hi5er

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Re: R01's Showcase Thread
« Reply #69 on: July 25, 2016, 09:40:22 AM »
Wow I haven't seen messsymesss before... That thing sure is compact...!

@Hi5er pretty sure you need to do snapper loading to fit all 3 Z-teks onto one extender

Fair play, thanks for the correction. I'm still trying to remember the names of these again haha...

@R01, In case you're going to go down the legit route of battery/control board stacking, I've had the most success stacking the batteries first then raising the control panel to the level where it sits on top of the battery and clicking one notch down. For reference, when it clips inside the battery there should just be a couple of cylinders on the board and a small rectangular box sitting just above the battery and the rest of the board is "submerged" inside the supervolt - let me know if you find a better way. I normally give up to be honest, I've only managed it a couple of times with that technique.
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Offline 09090901

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Re: R01's Showcase Thread
« Reply #70 on: July 25, 2016, 01:17:54 PM »
don't even bother with 2 blacks and a cb. you save like 3 kgs at most and it takes forever even if you're really good at stacking.

And you should definitely learn snapper loading, makes bots a lot more compact and less messy and opens up more options in building. Messyness probably isn't the best example though as it isn't even symetric.
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Offline R01

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Re: R01's Showcase Thread
« Reply #71 on: July 25, 2016, 02:28:55 PM »
don't even bother with 2 blacks and a cb. you save like 3 kgs at most and it takes forever even if you're really good at stacking.

And you should definitely learn snapper loading, makes bots a lot more compact and less messy and opens up more options in building. Messyness probably isn't the best example though as it isn't even symetric.
Oh it's only 3 kg? (that depends on chassis size I guess, need to do more testing) as for Snapper loading, I would have, but then there wouldn't be enough attach points?

Unless you mean the 3 motor per snapper setup, did it that way to not waste the white part of the snappers, think I might have to look into getting everything on one snapper(but how would I keep that symmetrical/what about the wheels?)

Messsynesss isn't symmetric but I still wonder how the motors overlap(I know they can overlap but what's the setup so that they're on the exact same height and position like that?)
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https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Hi5er

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Re: R01's Showcase Thread
« Reply #72 on: July 25, 2016, 02:39:13 PM »
This may be completely irrelevant but it's pretty easy to stack two SnapperII's, could experiment loading two that way?
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Offline R01

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Re: R01's Showcase Thread
« Reply #73 on: July 25, 2016, 02:52:35 PM »
This may be completely irrelevant but it's pretty easy to stack two SnapperII's, could experiment loading two that way?
Oh so they're one of the easier stackables(haven't messed around too much with stacking, a list of easier stackable stuff would sure be nice), only issue I see is that one end won't be useable unless you- that's it! clipping the white motor connection point inside and then loading it? however, you would need to load them without a motor attached, making it difficult.
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Offline Hi5er

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Re: R01's Showcase Thread
« Reply #74 on: July 27, 2016, 07:19:59 AM »
Oh so they're one of the easier stackables(haven't messed around too much with stacking, a list of easier stackable stuff would sure be nice), only issue I see is that one end won't be useable unless you- that's it! clipping the white motor connection point inside and then loading it? however, you would need to load them without a motor attached, making it difficult.

How's it going?
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Offline R01

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Re: R01's Showcase Thread
« Reply #75 on: July 27, 2016, 08:08:19 AM »
Oh so they're one of the easier stackables(haven't messed around too much with stacking, a list of easier stackable stuff would sure be nice), only issue I see is that one end won't be useable unless you- that's it! clipping the white motor connection point inside and then loading it? however, you would need to load them without a motor attached, making it difficult.

How's it going?
Haven't tried it out much yet. I do have ideas for other bots(a try at a LW bot didn't work) but before I do those I'll most likely upload some pictures, showing the evolution of the VS and maybe a few pictures of the recreations.

I will try to do more bots, now that I have holidays I should have enough time and I'd like to do some good bots. Don't get me wrong, my goal isn't to be popular or too well known(but I wouldn't have anything against that) but not just be a nobody on the forum. Of course that also means own creations, only building generic spinners or HS isn't going to change much.
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https://gametechmods.com/forums/index.php?topic=19197.0

Offline R01

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Re: R01's Showcase Thread
« Reply #76 on: July 27, 2016, 12:02:14 PM »
Bump(those should be allowed in the own showcase if I've read stuff correctly), some versions of Your Best Dream:

As you can see, it went through a lot of changes and those are only the more important versions, think it was rebuilt about 20 times total.(not from ground, chassis stayed the same for most of it).

Originally it had 4 tribars which you can see on the 3rd and 4th picture, quickly got the idea to add extra HS to jam the enemy as they were causing the robot to be unstable and didn't seem to hit with their shorter reach and less damage.
Later I tried out if a Alien Queen 4wd or extra weight would help, they didn't, putting the disc a bit back however did.
After that I did a complete rebuild(4th last), this time using Servos for stability and thought of different armor plate layouts, second last was the "anti hammer" loadout but I ended up adding plates under the extenders as I expected popups and HS to hit there and for hammers to be less trouble.
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https://gametechmods.com/forums/index.php?topic=19197.0

Offline Badger

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Re: R01's Showcase Thread
« Reply #77 on: July 27, 2016, 12:10:20 PM »
Oh my god that first version is SO cool
also lol at most toxic guy around calling others out on this sh**
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Offline R01

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Re: R01's Showcase Thread
« Reply #78 on: July 27, 2016, 12:57:24 PM »
Oh my god that first version is SO cool
Really? can't tell if sarcasm because it's using  normal extenders with useless spikes(even if there's a reason for that) and angle connectors(again part of the reason), second version was done a bit more efficient with the extenders helping with self righting(or would because omni.py never decided to spin the tribars in the other direction when upside down). Since the chassis was so steep I got to fight a lot with the max sphere(wasn't sure if using a modfied version of that would be allowed for contest entries) and the plows sadly go below the ground, so it gets stuck everywhere else that isn't the test garage.
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Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Badger

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Re: R01's Showcase Thread
« Reply #79 on: July 27, 2016, 01:00:57 PM »
The first and second yeah, I love how you did the hybrid. Shame they didn't work out.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots