gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Nate Tech on October 04, 2011, 08:17:23 AM

Title: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 08:17:23 AM
This is my Stock Showcase. Feel free to give suggestions and/or criticize.

Here is my classic bot: Techno FS
(https://gametechmods.com/uploads/images/63507screenshot.png)
(https://gametechmods.com/uploads/images/4908screenshot_1.png)
It has DSA armor and is invertible

Now here is my Triple Face Spinner:
(https://gametechmods.com/uploads/images/28627screenshot_10.png)
(https://gametechmods.com/uploads/images/89556screenshot_11.png)
It also has DSA and is invertible

Here's my favorite: Spinney-do
(https://gametechmods.com/uploads/images/76053screenshot.png)
(https://gametechmods.com/uploads/images/44389screenshot_1.png)
It, of course. has DSA and is not invertible, but it won't get flipped. Sorry it has so much empty space.

Here's my attempt at a Stock Juggler:
(https://gametechmods.com/uploads/images/56181screenshot_14.png)
(https://gametechmods.com/uploads/images/14737screenshot_15.png)

That's all for now, hope you like my bots!
Title: Re: Nate Tech's Showcase
Post by: The Ounce on October 04, 2011, 08:24:13 AM
Chassis space management is good, but you don't need that many batteries, and they need to be built to the weight limit.  Also, try to use shiny hub wheels as much as possible, and focus on just one weapon system at a time.
Title: Re: Nate Tech's Showcase
Post by: kill343gs on October 04, 2011, 08:32:28 AM
And he means that in the friendliest way possible.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 08:34:26 AM
Ok, thanks for the advice. The reason that I used slim wheels was that the shiny hubs wouldn't go on without the razors hitting the ground and damaging themselves and eventually falling off. I also ran out of room on the Face Spinners so I had to keep them at that weight.
Title: Re: Nate Tech's Showcase
Post by: Naryar on October 04, 2011, 09:02:21 AM
Hey there, new guy.

Try to save weight on your designs. Go and check the wiki for tutorials.
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 04, 2011, 09:22:59 AM
hey nate and sparky

Tri-fs could actually be rather good if you get rid of the back weapons, all those batteries and the wheels and replace them with shiny hubs and a black battery or something around there (lol i cant remember power management in stock)
Oh and shrink the chassis

Check the wiki and build to the weightlimit as has already been said
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 09:49:05 AM
Ok, here's why I don't use shiny hub wheels: THEY'RE NOT BIG ENOUGH. When I use shiny hubs then I can't make it invertible or the weapons hit against the ground and fall off. Also, when I shrink the chassis, then I run out of room and can't build to the weight limit.
Title: Re: Nate Tech's Showcase
Post by: Pwnator on October 04, 2011, 09:51:27 AM
There will always be a sweet spot, man. Somewhere at 5 notches upward. I would say it should still be invertible at 7 notches, although at that point it would only skid around somewhat uncontrollably.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 09:54:55 AM
I'm sorry, could someone tell me exactly how to make the bot invertible using HP Z-Teks and Shiny Hubs without the spinner weapons damaging themselves?
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 04, 2011, 10:05:57 AM
I've got a feeling this is Sparkey.
If it isn't, then I like your second bot, but you could increased it to 4 disc and remove the piston. Also, use Supervolts and only use pinks if you are desperate. Some protection wouldn't hurt either.
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 04, 2011, 10:20:38 AM
3 fs is fine.

You can make it invertible with shinies, even rubber wheels.
Just make the height slider all the way to teh bottom and go up by 5ish notches up
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 10:44:26 AM
How's This:
(https://gametechmods.com/uploads/images/86593screenshot_6.png)
(https://gametechmods.com/uploads/images/32446screenshot_7.png)

Also, who's Sparkey
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 04, 2011, 10:47:20 AM
Get rid of all the pink batteries and shrink the chassis that little bit more, put the motors on baseplate anchors and razors to get it down to mw if you have to.
Title: Re: Nate Tech's Showcase
Post by: smashysmashy on October 04, 2011, 10:58:29 AM
How's This:
(https://gametechmods.com/uploads/images/86593screenshot_6.png)
(https://gametechmods.com/uploads/images/32446screenshot_7.png)

Also, who's Sparkey
Sparkey is a huge n00b and is really annoying. He trolls often and can't build good bots. He's currently banned at the moment.
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 04, 2011, 11:06:10 AM
What armour are you using? DSA?
Have you read the Beetlebro guide?
And Sparkey's a troll who makes multiaccounts. I'm just curious, because there is a member he is friends with here (Natef) and your names sound similar and he could be framing him.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 11:12:03 AM
Yes, I use DSA. I can't make a mw triple face spinner, it always goes to hw when I put the supervolt in
I managed to do it using normal z-teks! Here it is:
(https://gametechmods.com/uploads/images/64746screenshot_10.png)
(https://gametechmods.com/uploads/images/16728screenshot_11.png)
Even though it has normal z-teks, it is equally unstoppable
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 04, 2011, 11:45:23 AM
Not awful, but HPZ are much more powerful.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 11:48:34 AM
If I used HP Z teks then it culdn't be a MW
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 04, 2011, 11:50:44 AM
If I used HP Z teks then it culdn't be a MW
Make the chassis 1/2 the size, one supervolt, DSA, control board, take out a Disc and you should be able to make it MW with HPZ. They spin up to twice as fast , which equals twice as damage potential.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 11:55:59 AM
Well then it wouldn't be a triple face spinner if i took out a disc. I think i'll keep it this way for now.
Title: Re: Nate Tech's Showcase
Post by: smashysmashy on October 04, 2011, 12:05:59 PM
Being stubborn won't get you far - I learnt that the hard way
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 12:13:50 PM
Ok, i'll make it have hp z tek weapons. Right after I have lunch.
Title: Re: Nate Tech's Showcase
Post by: Gazea2 on October 04, 2011, 12:36:27 PM
If I used HP Z teks then it culdn't be a MW
Make the chassis 1/2 the size, one supervolt, DSA, control board, take out a Disc and you should be able to make it MW with HPZ. They spin up to twice as fast , which equals twice as damage potential.

Instead of just telling him to do things, why not also tell him what he has done well?

Nate, you have used good batteries (although the pink is not needed) and have chosen good wheels and weapons. Your chassis space management is quite good, too. Keep it up. (:
Title: Re: Nate Tech's Showcase
Post by: smashysmashy on October 04, 2011, 12:51:21 PM
If I used HP Z teks then it culdn't be a MW
Make the chassis 1/2 the size, one supervolt, DSA, control board, take out a Disc and you should be able to make it MW with HPZ. They spin up to twice as fast , which equals twice as damage potential.

Instead of just telling him to do things, why not also tell him what he has done well?

Nate, you have used good batteries (although the pink is not needed) and have chosen good wheels and weapons. Your chassis space management is quite good, too. Keep it up. (:

There we go, thank you Gaz-the-peacekeeper =D

Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 04, 2011, 01:03:42 PM
Your Steam ID does not exist.
(http://2.bp.blogspot.com/_tReJTwrAnxE/TQdd35VFlaI/AAAAAAAABxo/lVossds31Jo/s1600/My-troll-sense-IS-TINGLING.jpg)
Title: Re: Nate Tech's Showcase
Post by: Gazea2 on October 04, 2011, 01:05:28 PM
If I used HP Z teks then it culdn't be a MW
Make the chassis 1/2 the size, one supervolt, DSA, control board, take out a Disc and you should be able to make it MW with HPZ. They spin up to twice as fast , which equals twice as damage potential.

Instead of just telling him to do things, why not also tell him what he has done well?

Nate, you have used good batteries (although the pink is not needed) and have chosen good wheels and weapons. Your chassis space management is quite good, too. Keep it up. (:

There we go, thank you Gaz-the-peacekeeper =D


Saving threads since 1998.

Damn Bent.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 01:12:50 PM
Your Steam ID does not exist.
(http://2.bp.blogspot.com/_tReJTwrAnxE/TQdd35VFlaI/AAAAAAAABxo/lVossds31Jo/s1600/My-troll-sense-IS-TINGLING.jpg)
yes it does, it's the_doolster
Title: Re: Nate Tech's Showcase
Post by: smashysmashy on October 04, 2011, 01:16:31 PM
Forgive me, but what do y'all think when I say what would happen if you decreased the chassis size and mounted the drive motors on extenders?
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 01:21:59 PM
I think that's a good idea, but it makes the motors vulnerable
Title: Re: Nate Tech's Showcase
Post by: smashysmashy on October 04, 2011, 01:25:15 PM
I think that's a good idea, but it makes the motors vulnerable
Correct, but I was just thinking whether it would be worth it.

I NEED SOMEONE MORE EXPERIENCED
Title: Re: Nate Tech's Showcase
Post by: FOTEPX on October 04, 2011, 01:29:57 PM
I think that's a good idea, but it makes the motors vulnerable
Correct, but I was just thinking whether it would be worth it.

I NEED SOMEONE MORE EXPERIENCED

Hi.

I don't think it's a good idea, because the extender work to get all 3 motors on w+ the baseplate will be heavier than the 3 baseplates.
Title: Re: Nate Tech's Showcase
Post by: Gazea2 on October 04, 2011, 01:34:22 PM
But remember, you save weight with a lighter chassis. Let's not start a discussion.
Title: Re: Nate Tech's Showcase
Post by: Squirrel_Monkey on October 04, 2011, 01:39:32 PM
We could just point him towards Minesweeper. That's where that bot seems to be heading...
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 04, 2011, 01:53:14 PM
You don't need that random pink battery.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 02:14:20 PM
Ok, here's the final version:
(https://gametechmods.com/uploads/images/28627screenshot_10.png)
(https://gametechmods.com/uploads/images/89556screenshot_11.png)
I had to remove 1 razor but now it's as powerful as the original
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 04, 2011, 02:21:14 PM
Ok, here's the final version:
A bot is never a "final version". There's always changes to be made/experimented with.
You could probably shink the chassis a -little bit- more to get those baseplate connectors to be squished in. Stacked blacks? NOAP
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 02:24:16 PM
I can't get blacks to stack, and is there any way to shrink the chassis without having to re do everything?
Title: Re: Nate Tech's Showcase
Post by: Somebody on October 04, 2011, 02:41:42 PM
Nope. And keep trying on the blacks. Make sure you have a little bit of space around them to work with.
Title: Re: Nate Tech's Showcase
Post by: Scrap Daddy on October 04, 2011, 03:06:48 PM
holy crap so much terrible advice.

I would check out, like what sm said, https://gametechmods.com/RA2wiki/index.php?title=Minesweeper (https://gametechmods.com/RA2wiki/index.php?title=Minesweeper) because thats pretty much what you are going to loook to do. If you shrink the chassis even more and if you want you could put the side motors on like minesweeper to maybe save more weight you should be able to get that last razor.

dont let them tell you how to build your bots either. If you want three face spinners, use 3 face spinners.
Title: Re: Nate Tech's Showcase
Post by: Natef on October 04, 2011, 03:39:36 PM
Sup Nate.

I'm Nate.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 04:40:47 PM
New Bot! Look in OP.
Title: Re: Nate Tech's Showcase
Post by: The Ounce on October 04, 2011, 05:04:53 PM
You could just make a new post rather than edit your original one.  Also, try to crop your pictures so only the bot (and weight) is shown.

Now for the new bot, you're still using too many batteries: this bot will function fine with a single Supervolt.  That rear trapper thing doesn't look too useful either, I would replace it with just a snowplow on an extender attached to the baseplate anchor.

Normally, I would complain about you having custom components in your game, but since you've done a good job not using them so far, I'll leave it alone for the most part.  Just remember that we have a separate section for bots with custom parts.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 05:20:12 PM
Normally, I would complain about you having custom components in your game, but since you've done a good job not using them so far, I'll leave it alone for the most part.  Just remember that we have a separate section for bots with custom parts.
I used to use them a lot, but now I'm better at building and never use them.
Also, improved Juggler:
(https://gametechmods.com/uploads/images/25404Capture.PNG)
(https://gametechmods.com/uploads/images/929512.PNG)
Now it has 3 Jugglers
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 04, 2011, 05:25:56 PM
Build to the weight limit. You could do this by:
Using HP-Z-teks instead of Redbirds & regular HP t-teks. (redbirds tend to be never a good idea in the HW class),
Using irons instead of razors,
Putting ram plates on your chassis wedge (put it on a base-plate anchor),
Up-grading to 4WD.
Title: Re: Nate Tech's Showcase
Post by: NFX on October 04, 2011, 05:36:22 PM
It's looking pretty good so far, you've got quite a few of the basics understood very well. If you lost the third spinner, and moved the drive motors alongside the battery, I reckon you could probably get this down to a MW if you used RADs for the spinner motors. inf is convinced that Snapper2 wedges are superior to DDT's, so you've appeased him. =) And you could also raise the Baseplate Anchor off the ground to reduce the weight spent on extenders.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 05:58:00 PM
Disc Juggler v3:
(https://gametechmods.com/uploads/images/76884screenshot_20.png)
(https://gametechmods.com/uploads/images/20670screenshot_21.png)
It's a MW now
Title: Re: Nate Tech's Showcase
Post by: J on October 04, 2011, 06:19:14 PM
Disc Juggler needs a way to hold things ontop of itself.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 04, 2011, 06:23:26 PM
It originally had a snowplow, but I wanted to make it a middleweight so I removed it and it keeps bots on top of it fine
Title: Re: Nate Tech's Showcase
Post by: J on October 04, 2011, 06:48:16 PM
It originally had a snowplow, but I wanted to make it a middleweight so I removed it and it keeps bots on top of it fine
I'll just assume your using the wall to pin things.
Title: Re: Nate Tech's Showcase
Post by: 090901 on October 04, 2011, 10:17:28 PM
Disc Juggler needs a way to hold things ontop of itself.
*cough*Windmill*cough*
Title: Re: Nate Tech's Showcase
Post by: Somebody on October 04, 2011, 11:25:00 PM
Try to shrink the chassis. You have space to save where you can scrunch together the components, and also cut out where the wheels go.

And I see a square extender! GAH!!! BLASPHEMY!!!! :P

Square extenders weigh a bunch more but aren't any tougher. If you look closely, the "round" extenders are actually six sided. find the side that the attachments are on and save some weight.
Title: Re: Nate Tech's Showcase
Post by: FOTEPX on October 05, 2011, 04:24:31 AM
That chassis needs to be thrown in the wash (AKA shrinked). All the other advice that I was gonna give someone else has already said so .-.
Title: Re: Nate Tech's Showcase
Post by: Naryar on October 05, 2011, 07:09:42 AM
It's OK for a first juggler.

You might want to try, reduce the chassis and get HPZs on there.

*grammar nazi mode*

(AKA shrinked-.

SHRUNK.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 05, 2011, 07:35:23 AM
Ok, I used the square extender because the round one wouldn't connect for some reason, ok i'll try to shrink the chassis and maybe get HPZ's in there.
Title: Re: Nate Tech's Showcase
Post by: Natef on October 05, 2011, 08:07:30 AM
Did you uncheck 'snap to grid'?
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 05, 2011, 08:18:22 AM
I can't make a smaller chassis with HPZteks, I can't even fit them in this one. I think i'll make it a HW.
Title: Re: Nate Tech's Showcase
Post by: FOTEPX on October 05, 2011, 08:55:38 AM
I can't make a smaller chassis with HPZteks, I can't even fit them in this one. I think i'll make it a HW.


NOOOO

I mean, no. Keep designing and redesigning until you find the perfect design. That's what all of us do, so, unless you're gonna build for fun/realism/insert excuse here, I guess you're gonna have to do it two. Three. Four. Five. Six. Seven. Eight. Nine. Ten. Not a number.
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 05, 2011, 10:31:34 AM
You've gotten better.
You don't need a trapping thing horribly if it's a MW.
Also, do you have Starcore?
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 05, 2011, 02:43:15 PM
I couldn't get Starcore to work.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 28, 2011, 07:20:44 PM
DP Bump.
I made a new robot and it's a popup. It has DSA and it's name is Undertaker.
(https://gametechmods.com/uploads/images/26324screenshot_4.png)
(https://gametechmods.com/uploads/images/6110screenshot_2.png)
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 28, 2011, 07:25:32 PM

You could probably fit 2 more razors on there somehow. You have the weight.
Also, I see T-connectors on there. :o
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 28, 2011, 07:32:14 PM
How would I fit more razors on there? Also the T-connectorwas needed as it needed to be that far away from the DDT and if I had used 2 extenders then the rule of 7 would have killed it
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 28, 2011, 07:39:57 PM
How would I fit more razors on there? You put a razor of the end of the extender, or you could upgrade some of the weapons on the juggler part, either way is fine Also the T-connector was needed as it needed to be that far away from the DDT and if I had used 2 extenders then the rule of 7 would have killed it I see.
Also, you might want to try stacking those black batteries.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 28, 2011, 07:45:58 PM
With that space I might be able to put like a motor and 1 juggler instead of 2 on axle mounts how does that sound?
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 28, 2011, 07:51:40 PM
With that space I might be able to put like a motor and 1 juggler instead of 2 on axle mounts, how does that sound?
Sounds good. A moving weapon tends to cause more damage than a unpowered weapon. Which is why pokers can do more damage than regular rammers.
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 03:33:31 AM
I would try and get motorised weapons on that design, even RAD's should be alrigh for that. It doesn't actually look too bad, you've definitely improved. I would also try to get the ramplates covering the edges of the front wedge slightly to protect against Horizontal Spinners.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 09:21:22 AM
Whenever I try to stack blacks, this happens:
(https://gametechmods.com/uploads/images/14547screenshot_5.png)
I can stack ants in DSL but not blacks in stock?
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 29, 2011, 09:25:34 AM
Whenever I try to stack blacks, this happens:
(https://gametechmods.com/uploads/images/14547screenshot_5.png)
I can stack ants in DSL but not blacks in stock?
Yeah. Smaller objects tend to stack better. Which is why ants/baseplate anchors are easy to stack.
You need to have a crap-load of patience to stack 2 blacks, and even more in you want to stack air tanks. or you could just AAM the black batts like i did.
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 09:32:15 AM
A top-down view is recommended (by me :gawe: ) for trying to stack Blackvolts in Stock. Also maximum zoom (In the Overview tab, then switch to Components to stay zoomed). Blackvolts are very tough to actually stack if you've not managed it before, but it is just a huge amount of trial and error, unfortunately. Normally it's exactly in line on one axis, and slightly out of line on the other.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 09:38:16 AM
Would you kill me if I AAM'd it on? /lol
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 09:44:46 AM
I imagine someone would. It is doable on its own, it just takes a steady hand and a <expletive>load of patience.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 09:49:23 AM
I'll try it some more
Title: Re: Nate Tech's Showcase
Post by: Squirrel_Monkey on October 29, 2011, 10:12:08 AM
Do I see square extenders?
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 10:35:45 AM
Yes, for 2 reasons:
1) The round ones always were a little off
2) BUILD TO THE WEIGHT LIMIT
Also here is the new Undertaker. I FINALLY got to stack the blacks. It took forever.
(https://gametechmods.com/uploads/images/50630screenshot_7.png)
(https://gametechmods.com/uploads/images/39110screenshot_8.png)
And what can I do to build to the weight limit I've got like 50 kgs to play with
Title: Re: Nate Tech's Showcase
Post by: Squirrel_Monkey on October 29, 2011, 10:37:46 AM
Yes, for 2 reasons:
1) The round ones always were a little off
2) BUILD TO THE WEIGHT LIMIT
1) Don't understand you
2) Yeah, but not by just adding heavier components that are of no benefit.
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 10:39:04 AM
I believe you do. Square extenders are a chronic waste of weight. They do the same job, but the Squares weigh two and a half times more than the Rounds. You just need a good eye, because they're actually hexagonal, rather than round. They also move in "clicks", rather than smoothly. Each "click" is a 10 degree increment, so nine of them would be right angles.
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 29, 2011, 10:40:24 AM
get rid of the square extenders for round ones even if they are off and add another spinner on top and a snowplow at the back to stop bots going over and it will be pretty good i think.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 10:44:04 AM
Whenever I try to use the round ones the AP is not lined up with the T connector no matter what I do like rotaing it 9 times makes it still be off by a small bit. HEY wait maybe I can switch the GMF's and use the round extenders with the square extender GMF and switch them back when I'm done how does that sound?
ty4er: There's no more room for a 2nd spinner or another baseplate anchor for the snowplow. But I'm sure someone will prove me wrong...
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 29, 2011, 10:45:16 AM
move the spinner to the corners :P

Or put them on snappers/servos
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 10:46:56 AM
I could do that, but it would require me having to stack the blacks again  :dead:
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 29, 2011, 10:48:18 AM
why?
just put them on normal baseplate anchors then or put one snapper in the middle with a t-connector or something
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 10:53:37 AM
But then it's too high, see
(https://gametechmods.com/uploads/images/94981screenshot_9.png)
 :confused:
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 29, 2011, 10:55:08 AM
put HP z-teks on and angle it if it is too big still
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 10:55:31 AM
You don't have to GMF swap anything, you just need to pay very close attention, and have a steady hand. Get the right camera angle, rotate it slowly, and you will see the "clicks". Count nine of them, and if it's off, then just try again. You need to learn patience and perseverance if you're going to be a good builder.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 11:21:13 AM
Introducing the new Undertaker:
(https://gametechmods.com/uploads/images/46304screenshot_10.png)
(https://gametechmods.com/uploads/images/13965screenshot_11.png)
It has a 97 kg juggler on a HPZ on a snapper and it's a bit unstable.
It eats Hammers for lunch
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 11:23:29 AM
That's looking quite good so far. I imagine it might be AGOD with the maces, and the HPZ being on a SnapperII causing the unstableness. Something I would do is move the oter ramplates further outwards, so that they hang over the side of the front wedge. That'll protect it better against horizontal spinners.

I don't really think you need the blade for protecting the extender either, the ramplate does that job well enough. That'll net you at least another 10kg to play with.
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 29, 2011, 11:25:00 AM
move the spinner back a bit.

Get rid of the razors on the end and swap the weapons on the spinner around
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 11:31:31 AM
I imagine it might be AGOD with the maces
What's AGOD? I've heard it before but I don't know what it is. Also what should I mount the HPZ on instead? It needs to be around that angle.
Title: Re: Nate Tech's Showcase
Post by: smashysmashy on October 29, 2011, 11:33:17 AM
I imagine it might be AGOD with the maces
What's AGOD? I've heard it before but I don't know what it is. Also what should I mount the HPZ on instead? It needs to be around that angle.
https://gametechmods.com/RA2wiki/index.php?title=AGOD (https://gametechmods.com/RA2wiki/index.php?title=AGOD)
Here ya go! =D
Title: Re: Nate Tech's Showcase
Post by: ty4er on October 29, 2011, 11:34:03 AM
Axle Glitch Of Death
Yea that link

And just move the motor back
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 11:34:42 AM
AGOD = Axle Glitch Of Death

It's basically when the display and collision meshes (press F12) of the component don't match up. It particularly happens on robots with spinning weapons, but it can happen on robots with burst wedges too. There is no way around it, unfortunately, so you just have to build it again. And you could use a 22.5 degree Baseplate Anchor to solve at least some of the instability. Use a 20cm round extender and trial and error to get the height right if you need to.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 11:43:59 AM
I imagine it might be AGOD with the maces
What's AGOD? I've heard it before but I don't know what it is. Also what should I mount the HPZ on instead? It needs to be around that angle.
https://gametechmods.com/RA2wiki/index.php?title=AGOD (https://gametechmods.com/RA2wiki/index.php?title=AGOD)
Here ya go! =D
Thanks NFX and Smashy. Will post the updates later, I have to eat lunch.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 12:07:59 PM
Here's the new Undertaker:
(https://gametechmods.com/uploads/images/49214screenshot_13.png)
(https://gametechmods.com/uploads/images/9247screenshot_12.png)
How can I waste use some more weight? Also NFX it does fine against HS with the new setup.
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 29, 2011, 12:11:21 PM
Maybe give it some moar drive (4wd). 2WD is terribly slow for a HW pop-up/FS.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 12:15:40 PM
I really can't stack HPZ... and the chassis is as big as it can be and if the wedge was any steeper, no bot would go onto it. It is still pretty fast though.
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on October 29, 2011, 12:19:00 PM
I really can't stack HPZ... and the chassis is as big as it can be and if the wedge was any steeper, no bot would go onto it. It is still pretty fast though.
Blue snappers are your friend.
you put the drive on the blue snapper, then you adjust it to be around the same height of the other drive.
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 29, 2011, 12:47:03 PM
Another Supervolt.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 12:57:51 PM
Another Supervolt.
You mean I should stack 3 supervolts? Gosh I'm not sure I can do that
Title: Re: Nate Tech's Showcase
Post by: NFX on October 29, 2011, 01:02:39 PM
Not necessarily. Again, it is doable, but it is very, VERY difficult to do. 2 Stacked and another one alongside should be alright.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on October 29, 2011, 01:31:29 PM
Undertaker X:
(https://gametechmods.com/uploads/images/25112screenshot_17.png)
(https://gametechmods.com/uploads/images/75904screenshot_16.png)
I don't think it will run out of battery before the match ends, but I do not know as the match rarely lasts more that 30 seconds. :)
Also it was too fast with 4WD HP Ztek drive so I used normal zteks for the ones on the Snapper.
Title: Re: Nate Tech's Showcase
Post by: That Robot is a Spy! on October 29, 2011, 02:28:09 PM
Nice!
Title: Re: Nate Tech's Showcase
Post by: madman3 on October 29, 2011, 02:32:14 PM
I'd rebuild the chassis personally, as I can see nothing to prevent it from having 4 HP Z-teks (that is not two fast; you'll be flanked very easily otherwise as your stance isn't wide enough). I would not personally use a snapper based method. I'd try using an axle loading mounted drive like Seism 13's.
Title: Re: Nate Tech's Showcase
Post by: Clickbeetle on October 29, 2011, 11:46:37 PM
Looking good.  I like how the two weapon systems combo.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on December 02, 2011, 05:22:49 PM
I haven't posted here in a while, so I made a new bot: Scorpion
(https://gametechmods.com/uploads/images/14534screenshot_19.png)
(https://gametechmods.com/uploads/images/96480screenshot_20.png)
It has DSA and idk why I didn't build to the limit. It is really good in battle, though.
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on December 02, 2011, 05:28:32 PM
too much battery power
add some more armor/upgrade the weaponry to build to the weight limit
you could put some faster drive in there
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on December 02, 2011, 05:32:01 PM
Ok, I'll do that sometime soon
Title: Re: Nate Tech's Showcase
Post by: NFX on December 02, 2011, 05:38:56 PM
I lol'd at the enormous hammer pole with one razor tip. =D

Side Hammer/FS Complex design seems like quite a good idea, if you team it with a traditional FS setup at the front. I'd try and add some extra drive in there, though.
Title: Re: Nate Tech's Showcase
Post by: 090901 on December 02, 2011, 05:40:12 PM

it only needs 3 blacks.
Title: Re: Nate Tech's Showcase
Post by: R0B0SH4RK on December 02, 2011, 06:21:05 PM
The term "really good in battle" is relative. It's "really good" in relation to what opponents exactly?
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on December 26, 2011, 09:22:10 AM
Sorry I haven't posted here in a while. Here is the next version.
(https://gametechmods.com/uploads/images/84112skorpyo.png)
(https://gametechmods.com/uploads/images/30941skorp yo yo.png)
Again, it has DSA.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on December 31, 2011, 11:53:00 AM
bump
Any comments?
Title: Re: Nate Tech's Showcase
Post by: Mr. AS on December 31, 2011, 12:56:54 PM
replace the ramplates with snowplows
Title: Re: Nate Tech's Showcase
Post by: COOLRUNNER87 on December 31, 2011, 01:22:50 PM
replace the ramplates with snowplows

Hell, he really doesn't need either of them with that weapon setup. Lose the side armor and get more battery power.
Title: Re: Nate Tech's Showcase
Post by: Naryar on January 02, 2012, 11:26:20 AM
Seriously, a triple hybrid ? That's not gonna be efficient at all in this weightclass. Make it UHW.
Title: Re: Nate Tech's Showcase
Post by: Enigm@ on January 02, 2012, 11:30:55 AM
oh boy...
that things beyond ugly, secondly, you really don't need those ramplates protecting the wheels... give it two more blacks, upgrade the face spinner disk's motor to an HP z-tek, if you're going to use a hammer, use two ddt's, each with a fair amount of razors on them, make the side spinners static.
In other words, at least make it a Super heavy weight..
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on March 13, 2012, 08:03:25 AM
bump
I'm working on a new bot, I just learned how to snapper load so expect it to be up here soon.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on March 13, 2012, 09:49:36 AM
DP
dam you rule of 7!!!!!
(https://gametechmods.com/uploads/images/37168rule_of_7.png)
Is there any way to get past this??
Title: Re: Nate Tech's Showcase
Post by: Jonzu95 on March 13, 2012, 10:00:27 AM
Rotate the black extenders on T-connectors...
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on March 13, 2012, 10:03:38 AM
?
Anyway, minor improvements on the Undertaker, I have some weight left over.
(https://gametechmods.com/uploads/images/1186undertaker_splash.png)
Title: Re: Nate Tech's Showcase
Post by: Jonzu95 on March 13, 2012, 10:07:22 AM
Attach extenders like this
(https://gametechmods.com/uploads/images/731168rule_of_7.png)
Title: Re: Nate Tech's Showcase
Post by: Fracture on March 13, 2012, 10:17:32 AM
Undertaker:

-How many blacks? If there's only one, add another.
-How many razors per DDT? You should only have a max of 4 or 5.
-Extend the wedge, or if you have even more weight make it a double wedge.
-I don't think the front pair of wheels will work unless you rotate the HP Z-Teks to have the flat sides of the hexagon facing up and down or use Grannies. Actually, the SnapperII isn't worth two of your drive motors, so you could just get rid of it entirely.
-It's probably not worth it to use a HP Z-tek for the FS, so if you find yourself in need of weight just use a RAD or Redbird there.
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on March 13, 2012, 10:28:54 AM
Oh I understand. thanks
Title: Re: Nate Tech's Showcase
Post by: Nate Tech on March 13, 2012, 12:04:04 PM
Undertaker:

-How many blacks? If there's only one, add another. 2 stacked
-How many razors per DDT? You should only have a max of 4 or 5. i think there are 5
-Extend the wedge, or if you have even more weight make it a double wedge. Ok
-I don't think the front pair of wheels will work unless you rotate the HP Z-Teks to have the flat sides of the hexagon facing up and down or use Grannies. Actually, the SnapperII isn't worth two of your drive motors, so you could just get rid of it entirely. I know, I uploaded the picture before I rotated it. And what do you mean by "It's not worth it"
-It's probably not worth it to use a HP Z-tek for the FS, so if you find yourself in need of weight just use a RAD or Redbird there.
It's not nearly as effective that way.
Title: Re: Nate Tech's Showcase
Post by: Fracture on March 13, 2012, 12:25:51 PM
It's not worth the weight, space, and asymmetry when you can just attach the HP Z-Teks statically.