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Robot Arena => Showcases => Stock Showcases => Topic started by: Naryar on March 09, 2008, 12:29:30 PM

Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2008, 12:29:30 PM
Tribute To Mayhem

My most succesful bot in RA stock, could take on and destroy 2 emergency's without getting flipped, but I think it could be better. Not that bad against some DSL bots, but usually gets his weapon ripped and finally destroyed.

Name: Tribute to Mayhem V2
Type: HW, Hybrid Vertical Spinner/ Flipper
Weight: 736.1
Armor: DSA
Weapons: Two tribars powered by HP zteks , fitted with iron spikes
Flipper (4 small wedges powered by 4 Snapper2)
Two spike strips, only use: avoid getting stuck on it's side
Batteries: 4 black batts
Drive: 2 N12 wheels powered by HP Zteks

(http://img230.imageshack.us/img230/7913/ttmqx2.th.jpg) (http://img230.imageshack.us/my.php?image=ttmqx2.jpg)

+ Good damage
+ Good armor (not difficult heh...)
+ Awesome flipper
+ Wedge front, Emergency can't get under
+ Great tossing ability

+/- Decent speed

- Good only when facing the enemy (rear and sides unarmed and prone to get flipped)
- Could be more compact
- A little more power than needed
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 09, 2008, 12:34:38 PM
Not that bad actually. You need more weapons rather than just 6. Thats going to get rippped off quickly if you start to play Starcore robots.
Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2008, 12:43:22 PM
You have a point here. I just had this problem when facing DSL bots. All of my spikes getting ripped.

But just how can I put more weapons? Double extenders at the ends of the tribar perhaps, but I fear the game will block me because too much components on one baseplate.

And I tried other weapons, maces and razortips actually, but I definitely favor iron spikes.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 09, 2008, 12:45:52 PM
Dsl bots vs stock bots are very unfair fights. he Dsl components are way stronger than the stock ones. I would get rid of the flippers and make it a pure vs.
Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2008, 12:55:35 PM
Actually the flippers help me A LOT for getting under bots like Emergency.

I know about the unfair fights, but I destroyed Critical Emergency, Minion and Second Sentinel (got under him right on) with this one, and Shogun & Cranky Spanky would be too if my iron spikes stayed on the tribar. But most of the time I got owned by the DSL bots.
Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2008, 01:26:58 PM
Grip of Violence

My first hammer bot, upgraded this one a lot to finally give that. Chassis unchanged since first version.

Less successful than the first, could possibly win vs all stock AI, but it's not easy against some bots like Raptor or Wide Load. One time this one ravaged Emergency in 25 seconds, but he usually gets flipped wildly...

Name: Grip of Violence V4
Type: HW, Hybrid Hammer / Flipper
Weight: 723, 8
Armor: DSA
Weapons: Two hammers, 4 iron spikes each, powered by DDT's
Two flippers, powered by Snapper2's
One spike strip for not getting stuck on it's rear
Batteries: 2 black batts, 2 nifty
Drive: 2 N12 wheels powered by Zteks, 2 rubbers wheels powered by right angles (these one are not used for steering)

(http://img248.imageshack.us/img248/8809/goviw5.th.jpg) (http://img248.imageshack.us/my.php?image=goviw5.jpg)

+ Really good damage
+ Fast
+ Good armor (again)
+ U-shaped bot to block something between the two front wheels (e.g. Coal Miner's drill or one of Deadbeat's wheels), getting a good grip at the other bot while the hammers do the job.
+ Gets stuck on it's back harder than Grog or Deadbeat
+ Compact (had fun with placing compoments the right way)


-/+ Flippers not always successful. Sometimes the bots go on top of the bot, blocking the hammers. Sometimes it just flips the enemy over, perfect traget for the hammers then.

- Vulnerable weapon shafts. Break off easily
- Still unstable, when turning too fast it just got stuck on it's rear before I put the spike strip. Now it's ok but it still lose a LOT of grip
- Vulnerable wheels
- Slightly underpowered (would need a couple of small bats for full effectiveness)
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 09, 2008, 03:10:35 PM
Again try to stick to one type of robot. Dont try to make a hammer flipper bot try and make a regular hammer bot or a flipper. Try not to use N-12s. They use a lot of weight and arent any better than any other wheel. Shiny hubs and granny guard wheels are usually best. Dont mix motors like z teks and RADs. 2 hp ztek drive is plenty. You could even upgrade to 4 wheel drive if you want. Fork lift things suck so dont use them. If you want your robot to get under other bots better get a snapper with a wedge on it. Probobly not underpowered at all. I would suggest learning how to stack batteries. On this bot you should add another black batt and get rid of the niftys. Do you knwo about double strength alluyminum? When making a robot dont even go into the armor tabs. The armor teh game gives you at the time of first making the chassis is as light as aluminum but a bit stronger than steel. Good jobs on the tight chassis. Whenever making a robot try and get the chassis as small as possible.
Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2008, 04:21:03 PM
Believe me I struggled at least one hour to put 3 black batts in that design. On the original bot I put 4 (way too much), but it was 2WD, 2 hp ztek drive as you said, and I sacrificed two to put the spike (essential for not getting stuck on it's rear) and the two right angles.

Not to mention this bot has actually double strength aluminium armor (DSA for short) and four-wheel-drive was essential for decent drive. That bot just could not go in a straight line with 2WD. And I just can't stack batteries in stock RA2 (DSL is another thing, way easier) .  Clickbeetle's component statistics made it clear, it is slightly underpowered.

Nevertheless I'll try another pure hammer version.
Title: Naryar's Stock Stuff
Post by: Naryar on March 14, 2008, 06:11:35 PM
Micro Oblivion

Pretty good lightweight, my better actually (I'm no good LW builder). Does pretty well against the majority of Starcore 1.0 LW's.

I was bored of seeing tribars and razor tips everywhere (and I don't like the visual, blue is not my favorite color), so I forgot the first weapon system (tribar and 6 razor tips), and tried the disc with 4 razor spikes... Disc came off pretty fast, and not really good-looking. Finally I came with a sort of bar spinner.

Name: Micro Oblivion V4
Type: LW, Horizontal Spinner
Weight: 244,1
Armor: DSA
Weapons: 4 iron spikes mounted on black extenders, powered by a Snapper2-enhanced Ztek (useful as a srimech)
Battery: One Supervolt
Drive: Two shiny hub wheels powered by right angles. One caster.

(http://img147.imageshack.us/img147/5365/momh0.th.jpg) (http://img147.imageshack.us/my.php?image=momh0.jpg)

+ Good damage for a LW
+ Good speed for a spinner, and better control than expected
+ Low weapon mount, flippers are less dangerous
+ Lighter than a tribar with the same weaponry (and faster)

+/- Self-rights most of the time, sometimes gets stuck on his side and must try again (or spin the weapon)
+/- Weapon toughness is so so.

- Weak armor (is it me or small chassis with DSA are weaker than big ones with the same armor?) and lower defence than a tribar spinner.
-Low "range" (i.e. must get closer to the other bot, and so take more risks, to attack)
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 15, 2008, 08:18:33 PM
What kind of AI are you fighting? Regular stock? BTW Im pretty sure you can change the color of the tribar.
Title: Naryar's Stock Stuff
Post by: Naryar on March 16, 2008, 06:13:20 AM
Regular stock sucks. My HW's generally win VS all stock bots (record, killing Coal Miner in 8 seconds with an early design of GoV) . Never tried with my LW... will have a try.

Actually I began Starcore a few days ago. Wasn't brave enough to run into Starcore 3 so I tried Starcore 1.

My bots could generally win against these AI bots. (Excepted the Borg which are monsters)
Title: Naryar's Stock Stuff
Post by: RA2lover on March 16, 2008, 06:44:15 AM
no monsters, just complex spinners. they are quite hard to stop, but i can 1-Hit KO them with stock
Title: Naryar's Stock Stuff
Post by: Naryar on March 22, 2008, 06:34:50 PM
Grip of Violence V9 Anti Horizontal Spinner

Last edition on the bot I'd worked hours on, my first hammer and most accomplished bot. Chassis changed, wheels changed, but not that different. And all my hate to horizontal spinners (BTW the lightweight one quite sucks) has slowly soaked that bot, making him... a nemesis to them.

Name: Grip of Violence V9 AHS
Type: HW, Hammer (Vertical & Horizontal)
Weight: 797.6
Armor: DSA
Weapons: Two heavy vertical hammers, 4 iron spikes each powered by DDT's
Two light horizontal hammers, 1 spike strip each powered by Snapperé's
Iron spikes to protect the wheels and rear spike strips to stabilize

Batteries: 3 Supervolts, 2 stacked (rear case)
Drive: Two GrannyGuards powered by HP Zteks

+ Good damage
+ Good front armor
+ Protected wheels
+ Particularly damaging versus horizontal spinners (stops them with plate armored front, then hammers to destroy at least the discs, then the chassis... the Borg Queen is now a piece of cake to this one, and he fights better than I expected vs the Starcore 3 Heavyweight HS, completely omwning some in the process)

(http://img206.imageshack.us/img206/9595/gov9ahsii8.th.jpg) (http://img206.imageshack.us/my.php?image=gov9ahsii8.jpg)

(http://img296.imageshack.us/img296/1022/gov92by2.th.jpg) (http://img296.imageshack.us/my.php?image=gov92by2.jpg)

- A little slow (but surprisingly controllable for a 2WD)
- Exposed rear
- Wheel-rippers often come off pretty fast
- Quite weak VS vertical snippers

(Copyright Scrap Daddy for the heightened hammer motors. Handy because your weapons don't come off as easily)
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 23, 2008, 03:47:38 PM
Hmm....Im not convinced it could beat a heavily stacked spinner. Try it against Vortex CE and show a picture. The chassis also looks too high. For HP Zteks you only need 5 pixels up from the bottom and that should be all you need. Also get Starcore 3. You will learn how to make better bots because just to beat one bot you push yourself to make an amazing robot. Thus learning new things.
Title: Naryar's Stock Stuff
Post by: Naryar on March 23, 2008, 04:21:57 PM
Vortex CE, heh?

(http://img505.imageshack.us/img505/3581/vceoha0.th.jpg) (http://img505.imageshack.us/my.php?image=vceoha0.jpg)

A little difficult to immobilize btw, but I don't used the horizontal hammers (forgot about them!). And as you see I'm using Starcore 3 actually.

For the chassis height, I needed it for the stacked rear batteries.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 23, 2008, 06:03:58 PM
You only need 2 pixels for a blakc batt with a control board ontop.

But I must say ive been proven wrong. The robot obviously fights better than I thoughtand just out of curiousity try Chop Sticks.
Title: Naryar's Stock Stuff
Post by: Naryar on March 23, 2008, 07:39:16 PM
Tried... Thought I would get bashed (happens often against vertical spinners)

(http://img72.imageshack.us/img72/6748/cspbe7.th.jpg) (http://img72.imageshack.us/my.php?image=cspbe7.jpg)

Quite an epic fight there. My two hammers stopped working one minute after the beggining, deeply dug into his Ztek weapon motors ( DDT motors damaged I guess, but I don't see any smoke for the armed one), that's why I lost (and by points). But he was more damaged (controller board in the red) than me and unarmed (I could still barely thwack with my hammer head).

Nice havok explosions BTW.
Title: Naryar's Stock Stuff
Post by: Naryar on March 29, 2008, 09:41:05 AM
Omen of Chaos V5

 First good middleweight, at least ! And first popup.

This was originally a spiked flipper, quite good flipping ability but low damage. I turned it into a popup, then upgraded that popup one time. And there's the result! Worked on the skin too, just discovered the Export Chassis Paint and had fun with it.

Name: Omen of Chaos V5
Type: MW, popup
Weight: 397.7
Armor: DSA
Weapons: Two popups, 2 iron spikes each powered by Snapper2's
Batteries: 2 stacked Supervolts
Drive: Two Shiny Hubs powered by HP Zteks

(http://img522.imageshack.us/img522/3337/ooczx6.th.jpg) (http://img522.imageshack.us/my.php?image=ooczx6.jpg)
(http://img89.imageshack.us/img89/448/oocirg0.th.jpg) (http://img89.imageshack.us/my.php?image=oocirg0.jpg)

+ Good damage for a MW
+ Good speed and steering
+ Good stability and control
+ Extensive throwing ability
+ Front wheel protection
+ Front wedge that gets quite easily under the enemy

- Cannot self-right nor move when upside down
- Weak VS horizontal spinners
- Can only land a hit when enemy is on the wedge body (cannot be used as short range hammer)
Title: Naryar's Stock Stuff
Post by: sergeim on March 29, 2008, 05:46:39 PM
that is a lot of stuff you have there good job
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 29, 2008, 06:12:29 PM
make the chassis lower. 5 pixels are enough for hp z teks. Not bad though.
Title: Naryar's Stock Stuff
Post by: Naryar on March 29, 2008, 06:20:06 PM
Ha, you know, I have never succeeded in optimizing the chassis's height.

There, battle shots:
(http://img256.imageshack.us/img256/6204/screenshot8rd5.th.jpg) (http://img256.imageshack.us/my.php?image=screenshot8rd5.jpg)
(http://img256.imageshack.us/img256/4654/screenshot10uc4.th.jpg) (http://img256.imageshack.us/my.php?image=screenshot10uc4.jpg)
(http://img518.imageshack.us/img518/3346/screenshot12tp8.th.jpg) (http://img518.imageshack.us/my.php?image=screenshot12tp8.jpg)
(http://img518.imageshack.us/img518/1507/screenshot14ci1.th.jpg) (http://img518.imageshack.us/my.php?image=screenshot14ci1.jpg)

Well, I think I could go to a MW tourney with that... uh oh, a non-realistic one...
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 29, 2008, 09:38:13 PM
Its really easy. Go all the way to the bottom of the slider bar. Then you ill notice if you move it up really slowly it goes in tiny segments. Only 5 is all you need for Hp zteks. A nifty with the cb inside it is only 3 and a black batt with a control board ontop is only 2.

But yeah about the bot. Looks pretty good! Maybe you will consider entering unknowns tournament than.
Title: Naryar's Stock Stuff
Post by: Naryar on March 30, 2008, 06:01:41 AM
Done for the tourney, finally!

But I can't AI it and I fear he'll drive really bad... without me :D
Title: Naryar's Stock Stuff
Post by: RA2lover on March 30, 2008, 06:47:41 AM
this remembers me the Pyscolones popup challenge. HP ztek drive, rubber wheels, 2 blacks, DSA, 3 DDTs, 1 wedge and 8 razors. good bot.
Title: Naryar's Stock Stuff
Post by: Naryar on March 30, 2008, 01:22:53 PM
Yeah. Some more pictures, from DSL now...

(http://img409.imageshack.us/img409/252/screenshot4qo5.th.jpg) (http://img409.imageshack.us/my.php?image=screenshot4qo5.jpg)

(http://img150.imageshack.us/img150/1315/screenshot3ba8.th.jpg) (http://img150.imageshack.us/my.php?image=screenshot3ba8.jpg)

Btw,I have a technical question: What do you guys think it's best, a drumlike VS with 4 Ztek-powered discs with 4 iron spikes each (total 16 iron spikes) for weapons, or a real drum with only 2 zteks for weapons, but way more weapons on each disc?
Title: Naryar's Stock Stuff
Post by: RA2lover on March 30, 2008, 02:48:17 PM
both are good. but remember damage is calculated using the impact speed and piercind and concussion values, so use a big drum.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on March 31, 2008, 08:29:16 PM
yeah, hate to break it to you but

A. ra2lover does not know what hes talking about
B. hardly anyone plays DSL, and RA2 as it is
C. NO THUMBNAILS.
Title: Naryar's Stock Stuff
Post by: Naryar on April 01, 2008, 05:15:55 AM
I'm playing DSL too, and for the thumbnails, ImageShack does not gives me a choice. Or you can help me with the thumbnails...
Title: Naryar's Stock Stuff
Post by: RA2lover on April 01, 2008, 11:08:15 AM
maybe use the Gametechmods.com image host? and the [IMG*]insert image URL here [/IMG*]
remove the *s.
Title: Naryar's Stock Stuff
Post by: Naryar on April 01, 2008, 02:06:43 PM
Quote from: RA2lover;7069
maybe use the Gametechmods.com image host


Good idea. I'll think to it next time.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on April 01, 2008, 04:17:48 PM
or did you not catch my wave.

dont post DSL paraphenalia in the stock showcase.!
Title: Naryar's Stock Stuff
Post by: Naryar on April 01, 2008, 05:28:54 PM
BIG EDIT: Oh, I just understood your point InfiniteInertia. You're here because I posted DSL-like pictures in the OFFICIAL FORUM, exactly in the Stock RA part. And you came here for that ? Alright, I'll just use the tournament part there... Gametechmods is definitely safer. But I still doesn't see why the part B is useful.

About the choice between drum and quadruple vertical spinner, the big drum makes WAY more damage than the four vertical spinners but is also WAY more unstable (I just experienced it... damnit, my drum bot was ruined by a piece of crap named Billy Goat Gruffiest). Oh, I should perhaps put the drum on DDTs, not on Snapper2's... perhaps the Chopsticks-like chassis is poor.

And if there's a drum pro here, I could use his help...
Title: Naryar's Stock Stuff
Post by: Naryar on April 01, 2008, 06:41:49 PM
BIG EDIT: Oh, I just understood your point InfiniteInertia. You're here because I posted DSL-like pictures in the OFFICIAL FORUM, exactly in the Stock RA part. Alright, I'll just use the tournament part there... Gametechmods is definitely safer. But I still doesn't see why the part B is useful.

About the choice between drum and quadruple vertical spinner, the big drum makes WAY more damage than the four vertical spinners but is also WAY more unstable (I just experienced it... damnit, my drum bot was ruined by a piece of crap named Billy Goat Gruffiest). Oh, I should perhaps put the drum on DDTs, not on Snapper2's...

And if there's a drum pro here, I could use his help...
Title: Naryar's Stock Stuff
Post by: infiniteinertia on April 02, 2008, 07:53:49 AM
do you have a screenshot? it would help.
Title: Naryar's Stock Stuff
Post by: Naryar on April 02, 2008, 08:36:41 AM
Oh, of course. I'll send some.

Two views of it in the bot lab:
(http://img398.imageshack.us/img398/4862/screenshot3in0.jpg)
(http://img175.imageshack.us/img175/3020/screenshot1tp9.jpg)


Then, giving it a try in the test area: I fire the Snapper2's (which are originally used for a srimech). The two parts of the drum stay there (too heavy for the Snapper2's too lift, I suppose) and then I launch the drum (rotating upwards like Nightmare).

(http://img261.imageshack.us/img261/2231/screenshot4jn5.jpg)

Then, somersault !

And he ends like that

(http://img239.imageshack.us/img239/6457/screenshot2uv1.jpg)

Barely lands on his wheels seconds after.

Quite the same thing when facing an opponent, but somersaults  in the opposite direction...

Humiliating, isn't it? Damn, I re-designed the chassis four times at least to get THAT...
Title: Naryar's Stock Stuff
Post by: infiniteinertia on April 02, 2008, 09:58:55 PM
well the pictures arent really big enough so all i can tell you is that thheres either not enough weapon clearance, the weapon setup is unbalanced, or the center of gravity is messed around.

not even really a drum bot...
Title: Naryar's Stock Stuff
Post by: sergeim on April 03, 2008, 01:55:50 AM
wow hard stuff going on here
Title: Naryar's Stock Stuff
Post by: Naryar on April 03, 2008, 06:01:15 AM
Sergeim, you can't understand that. You're not even playing RA2.

Well InfiniteInertia, you're right, that's more of a wide VS if you think of it... I'll made a real drum and post it here.

It must be because of the instability of the weapon, 150 kg weighting on each snapper2... but no low weapon clearance, I can assure you.
Title: Naryar's Stock Stuff
Post by: sergeim on April 04, 2008, 05:47:23 PM
how do i get that game for my laptop?
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on April 04, 2008, 09:40:06 PM
Most drums are too unstable to put on snappers. You should probobly just attach the Z teks straight onto the chassis. Then you will be able to put more weapons on the drum too.
Title: Naryar's Stock Stuff
Post by: Naryar on April 05, 2008, 04:09:13 AM
Oh yeah. And to think of it, I fear the chassis is not suitable for a big weapon like that...

You have a point, but I definitely need a srimech. Do you think it could be a decent weapon on DDTs?

Btw, I have to technical questions for you guys.

-Am I right if I say that DDT-enhanced Zteks are more powerful than Snapper2-enhanced ones?

-I don't think so, but is it worthwhile to enhance the drive motors with burst motors or servos? Or is it just wasting weight ?
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on April 05, 2008, 04:37:50 PM
It could be more stable on DDts but I could be wrong. The DDTs might be strong enough to hold the z tek in place. Also there is no difference in using a DDT or snapper to stack beside snappers are less weight.

another thing you could put a pair of wedges to help get under to self right rather than making the zteks bursted. Then you could attach the spin motor straight to the chassis giving you the ability to put more razors on and making it a ton more stable when it loses a few razors.

Just a thought....
Title: Naryar's Stock Stuff
Post by: RA2lover on April 05, 2008, 05:57:28 PM
it is, but you cant turn too fast in some bots, or.... HAVOK CREATES HAVOC!
drumblebee uses his wedges to selfright. but it needs something strong and tall enough. 40cm extender+ramplate seems enough.
Title: Naryar's Stock Stuff
Post by: Naryar on April 21, 2008, 03:25:42 PM
Some new stuff! I've made a lot of bots but the half were crappy...

So: an improvement of Tribute to Mayhem. More offensive and defensive potential than the first, better against horizontal spinners, protected weapons, but not a flipper anymore, and weaker wedges (that is: can't go under the enemy is easily as the first). Unfortunately the weapon touches slightly the ground, making him a little unstable when spinning. I must wait for it to get under the enemy to start spinning.

Iron Mayhem V5

Type: HW VS
Weight: 786.2
Armor: DSA
Weapons: A total of 12 iron spikes on tribars, powered by HP zteks. 4 ramplates for defense (not really useful for ramming) and some iron spikes for stability.
Power: 1 dark batt, 2 pink batts
Drive: 2 GrannyGuards powered by HP Zteks

(http://img410.imageshack.us/img410/1825/screenshot7dt8.jpg)

Still could be better, that is to say more compact. Although I don't see any more improvements to do. I tried 4 ztek drive, but when ramming an opponent even with the wedges, he tips over. I think a stable VS is a slow one. Seriously, in Starcore 3, the best drive I've seen on a VS must be 2 HP Zteks...
Title: Naryar's Stock Stuff
Post by: Naryar on April 21, 2008, 04:11:29 PM
Another one! This time a BW. This is finally quite nice because it can be everything, from rams to HS or even spears. And they're soooo cute XD. The big problem is that batteries decrease very fast.

Hybrid Thwack/Snapper2-powered hammer (spike at the rear)

(http://img100.imageshack.us/img100/338/screenshotbwhw4.jpg)
The problem was, with two pink batts, he's underpowered.

So I made another version: hybrid Thwack/VS, same batteries. Now he's not underpowered. He makes very little damage (15-30 by hit), but more reliable than the hammer. And i've NEVER seen a so stable VS (it must be said that he spins quite slow however)

(http://img519.imageshack.us/img519/5249/screenshotbwvsym6.jpg)
Title: Naryar's Stock Stuff
Post by: 70 CUDA on April 21, 2008, 04:15:53 PM
IDK how many spikes you have stacked on the tribars but it looks like 2. if so tighten the frame lose the side spikes and put 1 maby 2 more on each tribar AP i made a VS a long time ago that had 4 spike per AP for 2 tribars like you have and it KILLED the stock AI in under 15 sec every time, that is to say it took maby 4 to 8 sec of hits.
Title: Naryar's Stock Stuff
Post by: Naryar on April 21, 2008, 04:29:17 PM
Yes there are 2. Don't used the eFFe glitch.The side spikes are for stability.

But you're right i could loose one or two side spikes and tighten the chassis, for adding onespike on each. Yeah with the eFFe glitch, adding one ( adding two is too much, remember the're only ztek-powered, a tribar with 4 spikes on each AP will be a nearly 156kg weapon if you use the effe glitch and have twin double stacked spikes on each...)

... What? 72kg of added weapons ??? Hmm, even if I put a snapper II for the wedges, this will be very close...
Title: Naryar's Stock Stuff
Post by: 70 CUDA on April 21, 2008, 04:32:47 PM
ya but it will be worth it. good call on just putting 1 more spike on each. i forgott the VS i made was 2 HP z-tecs in line with burt assit. (aam to pass the rule of 7) witch is why i didnt post it.
Title: Naryar's Stock Stuff
Post by: Naryar on April 21, 2008, 04:41:29 PM
AAM? You cheater. I wondered how could you have put 4 iron spikes on it...

You BURSTED two stacked HP Zteks? This thing should land 1000 points blows very often... even more.

Too offensive for me. I prefer less powerful weapons and decent speed and defense rather than damage all the way. Wait, one of these weapons would weigh a minimum of 230kg... damnit.
Title: Naryar's Stock Stuff
Post by: 70 CUDA on April 21, 2008, 04:45:32 PM
ya i know. i had just learned how to AAM and got the antistar thing so i was haveing fun with it. but i do agree with your bot type. im a little  less defense and a hair more weapons, witch is why i seem to lose so much. lol
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on April 21, 2008, 05:30:49 PM
On the vs- pretty nice. Get rid of the pinks and use the weight somewhere else.

On the BW- I made a nice little BW hammer bot like ago but didnt post it here only on the RA2 forums. Oh and Ianh05's BW vertical spinners very stable and maybe better. It uses a nifty and a EMERGENCY wedge at the front to get under robots and uses a redbird for weapon motor.
Title: Naryar's Stock Stuff
Post by: Naryar on April 21, 2008, 05:45:59 PM
For the VS - you mean that 1 black batt is enough?

For the BW- yeah, but the iron spike mades for a good backup weapon.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on April 21, 2008, 05:46:45 PM
Well stack another one.
Title: Naryar's Stock Stuff
Post by: Naryar on April 21, 2008, 05:50:08 PM
I was thinking one black was enough for 4 hp zteks.
I tried stacking 2 blacks on this one, used the zoom glitch but didn't worked.

Sheesh... stacking another BB and tightening the chassis at the same time... well, i suppos on's bot is never good enough.
Title: Naryar's Stock Stuff
Post by: 70 CUDA on April 21, 2008, 05:56:02 PM
lol so true if you cant get a batt to stack after about 15 mins then just AAM the thing in there. its just doing the same thing but it can save you time and a headache. ITS NOT CHEATING if you can do it in game...
Title: Naryar's Stock Stuff
Post by: Naryar on April 23, 2008, 01:58:24 PM
That's it. First rebuild of a stock bot. Better than I expected for a fast rebuild (not more than 1/2 hour).  


(http://img187.imageshack.us/img187/1281/screenshotclhybbdbrke7.jpg)

Dire Backyard Ripper

Type: HW, hmmm... DFS (diagonal face spinner. lol)
Weight: 729.6
Drive: 2 grannyguards on hp zteks
Weapons: Twin spinning HP Ztek-powered discs, 4 maces and 4 iron spikes on each
(Possible flipper, but not used now: two small wedges on Snapper2's)
Power: Two black batts.

(http://img212.imageshack.us/img212/1826/screenshotdbrof5.jpg)

+ Nice defenses.
+ Particularly good wedges, and able to rip off the enemy's wedges easily
+ Specially designed to gut-rip the opponent and does this well
+ Attracts the opponent on top of him ( generally helpless)
+ Lots of hits

- Low damage
- Side ramplates are easy targets for enemy's wedges
- Chassis too big (but it could not be helped)  
- Not-so-tough weapons
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on April 23, 2008, 03:33:49 PM
Aww.....Exactly what mine looks like but mine is pushed to the weight limit. I was going to post him night too......Well not bad. i guess it would be considered a juggler because of the way it preforms.
Title: Naryar's Stock Stuff
Post by: Naryar on April 23, 2008, 03:49:40 PM
Juggler... Lmao. Never thought such a name exists.

The things that annoys me is that Neglected Waterbug has the SAME weapons as mine and he does way more damage !
Title: Naryar's Stock Stuff
Post by: Naryar on April 24, 2008, 03:41:06 PM
Another one! This time, Eye Poker.

Evil Eye Poker

Had fun on this one. Inspired of DSL's rebuild Eye Stabber. Not very handy compared to my regular heavyweights, but a correct engineering, and the first serious use of bursted drive motors. And I am sure it could be very destructive with a lot of driving practice.

But spears are really for excellent drivers...

Weight: 788,3
Drive: Four GrannyGuards on HP Zteks on Snapper2's
Power: 2 black batts, 2 normal air tanks
Armor: Steel
Weapons:
-Spear, 4 razors mounted on one 100cm piston
-Ram, for a total of 3 70cm pole spikes, 5 of 50cm and 4 of 30cm

(http://img213.imageshack.us/img213/5925/screenshoteepiw7.jpg)

+ Very few unused space
+ Good damage if used correctly
+ Invertible
+ Good speed

- Difficult to drive efficiently (due to drive motors on burst motors)
- Very fragile spear
- Low armor
- Need to aim carefully even for the ram
Title: Naryar's Stock Stuff
Post by: Naryar on April 25, 2008, 07:07:12 PM
Again completely in stock rebuilds, but not that efficient.

I made a 2 HP Ztek-powered rebuild of Arc Pounder with an iron fist as thw&ck. Quite damaging...but very unstable, fragile and hard to drive. Nothing great.

When fighting with EMERGENCY, and after having my weapon ripped, I had still a ramplate so I drove crazily, up the walls and even... rolling on the ceiling!

(http://img292.imageshack.us/img292/5003/screenshotap2er3.jpg)
Title: Naryar's Stock Stuff
Post by: Naryar on April 26, 2008, 06:23:19 PM
Another bot. This time the regular rammer you can find everywhere, not original at all but still efficient. Surprisingly efficient against Starcore 3 MWs, excepted wedges and popups (and here he sucks). Easy to build. But you need serious practice before driving a ram efficiently... like spears.

War Claw V2

Type: MW, Ram
Weight: 387.3
Power: 1 black batt
Drive: Two grannyguards on HP zteks
Armor: DSA
Weapons: Ram, 12 iron spikes and 6 single ice picks.


(http://img169.imageshack.us/img169/1495/screenshotwarclawaw4.jpg)


+ Fast
+ Nice damage for a MW
+ Extensive pinning ability
+ Correct front defense

- Difficult to drive efficiently
- Unstable (exactly like a thwack)
- Vulnerable wheels
Title: Naryar's Stock Stuff
Post by: Venko on April 26, 2008, 06:42:50 PM
Lookin average to me....
:)
You perhaps must try one or two lines with spikes more long,not 3 shorts!This way will be more easy to hit.
Why you dont use black and light wheels,are they touch top and bottom?
And you say it:its not win vs edges and popups!!!
And read your PM messeges!!!
Title: Naryar's Stock Stuff
Post by: Naryar on April 26, 2008, 06:57:44 PM
If this cocky comment is all you can say without some tips, then GTFO my showcase.
Title: Naryar's Stock Stuff
Post by: Venko on April 27, 2008, 03:05:02 AM
Who are you to tell me what to do? The two of you!
But when i post my bots you will shut up i promise!
Title: Naryar's Stock Stuff
Post by: Naryar on April 27, 2008, 03:55:28 AM
Alright Venko this is better. Thanks to both of you.

For the battery, 2 pinks is not enough because this one does generally long fights. 1 nifty could be good. (but i cant put the controal board any moooore! well i'm sure that with a reubild I could put it one of the three baseplates)
For the wheels, the shiny hubs do not work good because they do not touch the top. And so not invertible any more (Just missed mauling 1337 Speek 2.0 because of that).

I'm not really sure if putting pickaxes on the edges is a good idea... Doesn't this reduces damage from the sides ?

I'll rebuild it one time.
Title: WOW
Post by: Venko on April 27, 2008, 08:07:58 AM
OK look here one of my first old pathetic junk bots...

(https://gametechmods.com/uploads/images/26003haha.JPG)

If you made it like this you will save a lot of weight.
Its made of DSA. And i think its lot lighter than yours...
And its invertable,and wheels are touch up,down and back. Just when fight start you must press backwards to drop bot on his side 'cos its build on up.
Just put 2 lines with spikes but more long lines ok?
wait to see what you think...
Title: Naryar's Stock Stuff
Post by: Naryar on April 27, 2008, 07:23:18 PM
Of course it's lightier, it's a LW.

Good chassis, good speed and offense (although LWs with such a drive are a pain in the ass to drive correctly)

But i'm sure that a good LW popup could one hit kill that thing. Even weaker to popups than mine. (less "hit points")

And this design is optimized. it's certainly not an old junk pathetic bot.

And start a showcase please.
Title: Naryar's Stock Stuff
Post by: Venko on April 27, 2008, 11:00:06 PM
I KNOW THIS BOT IS LAME VS POPUPS.This is one of my first bots.I abandon this bot 'cos he is lame,i know that.This bot dont have good things in him. Its not like my present insane bots,they are a WAYS better than this! ALWAYS REMEMBER THIS: FROM A LONG TIME I MADE BOTS THAT WIN VS ANY OPONENT FROM STARCORE 1,2,3 OR ANY BOTS FROM OTHER PEOPLE I HAVE WITHOUT LOSING ONE GAME!Damn, i always OBSERVANCE it for now.This is like some kind of moto for me, i'm tring to make ultimate bots(i know this is inposible,no perfect robot design) but i'm tring damn, not weaker like you:"Ohhh, my bots are not good for STARCORE 4.....".Sorry to say but you must CHEER UP,not to give up that easy.The only way to victory is to think (if someone is stupid,he is doomed here in this game),you must have big imagination and good ideas to build winer bots,think more man,think...
(By the way the bot i send you is my lamest,in other weights they are a lot better)
So... this bot is lame but, i was want to show you how to make smartly chasis, you can put on my bot your weapons and will be a way better,but its still lame.I was just want to show you how must OPTIMIZE you chasis and design.I'm sure i can help you a lot with ideas for briliant chasis,just give me a pics of your best bots and i will make them better for you!
(http://img169.imageshack.us/img169/1495/screenshotwarclawaw4.jpg)
(https://gametechmods.com/uploads/images/26003haha.JPG)
A way better, see... ^
And please tell me how to speed up game PLEASEEEEEEEEEEEEEEEE!!!
You dont know why i need this so STOP stupid comments like 'AI will be very fast, or something..." Just tell me how to do it, NEVER ASK why,you will see soon,that i need this for other very seriously thingy... :)
I'm not hurry to show my bots 'cos i know somethink before all of you,when Scrap Daddy see my bots he will say it:"You are better bot builder than me,or anyone i know". REMEMBER THIS,it will happen soon.Under better bot builder i mean this:NOT my bots are the best,but my building skills are insane good.
For example: you just miss when i told you that i place 30 pink battery in one?I'm damn good at gliches :)
Happy hollyday by the way...
I'll be here...
Title: Naryar's Stock Stuff
Post by: 70 CUDA on April 28, 2008, 02:00:55 AM
DUDE MAKE YOUR OWN SHOWCASE!!!! i didnt even look at your stuff and i wont till its in your SC just so you konw im not trying to be a about this but its just not right to use naryar's. and listen you dont have all the answers and you are not the best the way you say stuff makes you came off cocky as heel and that aint cool. true your bots can beat mine but i can make arenas that they cant last 5 sec in so you see evey one has there forte and just cause your good dont mean that you can just up and run your mouth about it. BTW if you realy dont mean to sound cocky at all and its just a tranlation thing then disregard the above part
Title: Naryar's Stock Stuff
Post by: Naryar on April 28, 2008, 03:03:57 AM
agreed with all that CUDA has said. My showcase, my bot. your showcase, your bots.

Oh and btw I think if I can lay WASTE on SC3's bots, I can make a team for SC4. You have perhaps the level. I've not beaten everything, Little Darling still kicks the ass of all my HW's so badly that I wonder how to destroy him (armored popup, i think). And please do not send me a pic of one of your bots winning against him. Or at least in your showcase.

I'm not trying to make über destroyer bots that kick all the AI bots in three seconds, just bots that please me. Cause you know, I'm a little fed up with these mini chassis, tons of external HP Zteks, tons of razors (tons of iron spikes do not bother me), caster armor, and all above that tons of HORIZONTAL SPINNERS. It's a killer design i know, but it's easy to beat one with the right bot. No offense guys, I don't mean you guys are bad builders, not at all, but well... oh, forget it. I was just complaining.

Minimizing chassis is a good thing (nearly done with that rammer), but minimizing too much (lots of external components, putting just the battery and some baseplates in the chassis), weakens your armor and makes your components vulnerable. And your bots more laggy, of course. But if someone can explain me the point of this, then I'll be happy to hear that.

That's it, and I'm happy with the stock rebuild AI pack I'll build. Besides i'll make it all by myself and I'll learn to AI. And a very good bot building training...

Next ones, the... 12th ?? version of my HW hammer (had fourth different chassis on this one. Want to show that hammers are worthy if forgotten) and the 7th edition of my MW popup.
Title: Naryar's Stock Stuff
Post by: Venko on April 28, 2008, 04:30:07 AM
Ok...
First:i mute my mouth about that you say CUDA.You are right,i sound not good..
2:I didnt know i must NOT post my bots here,Sorry,this was first and last time i do that.I will open my SC soon...
3:I just was tring to help you with bots...
4:No one told me how to speed up game !!!!!!!!!!!!!!!!!!!
5:If you read this go online in MSN Naryar please, must talk with you...
6:I know what you mean with "just bots that please me", i have bots that look cool but are not good, too.
I will be happy if you post more bots here to comment and help you...
Now i'm waitin for you to join MSN...
Title: Naryar's Stock Stuff
Post by: Naryar on April 28, 2008, 03:40:28 PM
Please you guys, flame war on another topic not my showcase. Scrap Daddy he had just "atoned" for being cocky, don't kill all the process now.

I know my bots are (SUPPOSED TO BE) incarnations of mayhem, violence and chaos, but not brute flaming... lmao.
Title: Naryar's Stock Stuff
Post by: Naryar on April 29, 2008, 09:19:08 AM
And another rebuild. Introducing... Widest Load !

20 axe heads, 2 HP Ztek drive with slim wheels to make invertible, 1 nifty, 4 ramplates for protection (although I don't think if they're really necessary), 2 80cm pistons and 2 big CO2 tanks.

(http://img519.imageshack.us/img519/9982/screenshotwlce7.jpg)

Pretty nice against Starcore 3's HWs. Actually won against Maelstrom, Matrix Array, Alien Queen, Predator, Billy Goat Gruffiest, Vortex CE and 3-2-1 Blastoff.
Title: Naryar's Stock Stuff
Post by: Venko on April 29, 2008, 09:33:07 AM
Wow, lookin damn good...
But not waste weight,put one more nifty or somethin...
When you will RELEASE your pack of remake stocks? I dont have patience for him... :)
Ohhh AND i send you new e-mail read it and follow what i post there....
If only my zoom was working...
And go MSN damn it,i dont like e-mail comunication...
Bye
Title: Naryar's Stock Stuff
Post by: Naryar on April 29, 2008, 09:38:00 AM
Don't need two nifties. Your LW has the same power/drive ratio. Its fine.

But the compressed air supply is another thing, I'll put gladly one more big tank...

I need to know to AI, Ill release it in September I think.

Well I guess I'm working on a new version of my MW popup.
Title: Naryar's Stock Stuff
Post by: Venko on April 29, 2008, 09:47:57 AM
Did you know that you can stuck few air tanks in one?This means one more in this bot...
Title: Naryar's Stock Stuff
Post by: Naryar on April 29, 2008, 10:08:33 AM
Oh yeah. That's right, I stacked two classic air tanks yesterday. Forgot about that.
Title: Naryar's Stock Stuff
Post by: Naryar on May 01, 2008, 03:46:29 PM
This bot (Omen of Chaos V7) works, but I'd need some feedback on it: because IDK if the ramplate is a good idea...

(http://img152.imageshack.us/img152/3950/screenshot2ct7.jpg)

...You guys have critics?
Title: Naryar's Stock Stuff
Post by: 70 CUDA on May 01, 2008, 04:10:28 PM
frist to venco thanks for understaning what i said im not trying to piss you off but we do have a way we run things. that said i look forward to your showcash. to naryar. i think it works on the bot it needs protechtion.
Title: Naryar's Stock Stuff
Post by: Cooker on May 01, 2008, 07:47:28 PM
It's overpowered. A nifty is plenty enough for a LW.
Title: Naryar's Stock Stuff
Post by: Naryar on May 01, 2008, 08:10:50 PM
It's a MW. I'm not much of the LW builder.

The ram is overpowered but the popup must be a little undrpowered...
Title: Naryar's Stock Stuff
Post by: Venko on May 02, 2008, 07:21:36 AM
I know my lesson CUDA... be cool ;)
Dont listen to him Naryar, keep this black battery,if you want to drive and use 3 brusts at the same time this need power...
I know i promise not to post here pics but view this pic:
https://gametechmods.com/uploads/images/35447try_this.JPG
Instead of critic i made this bot to show you how to optimize bot body.
My version is lot lighter than yours and have lot axes on it.If you make the chasis like this you will have more weight to put things... Dont waste weight!!!
Dont piss off,i'm just tring to help,in this way bot is good but see how to optimize chasis...
Go on MSN sometime...
:-)
Title: Naryar's Stock Stuff
Post by: Naryar on May 02, 2008, 07:36:06 AM
This is a hammer not a popup like mine. Nice tight chassis, but weapon arm is too long. BTW don't use hammers with wedge bodies, the combo sucks. Because if your opponent goes up the wedge front, he'll be close to the hammer so it will not make a lot of damage. Hammers need a certain distance to swing for their weapon to gain kinetic energy.

And for the last time... MAKE YOUR OWN SHOWCASE! Not to offense you, not at all, but nobody here post their bots in another one's showcase. It's easier if each of us has a showcase and post their bots there and only there. And not only their "top elite bots" but also their classic bots. And of course a unfinished bot the user wants to have feedback on it. as last popup.
Title: Naryar's Stock Stuff
Post by: Venko on May 02, 2008, 09:55:29 AM
Sorry but i prefer to make this pic to show you 'cos i cant EXPLAIN my ideas with my poor ENGLISH!!!!!!!!!!!!!!!!!!!!
Dont look whole my bot...He is too lame, i count it for show drawing not to bot...
I just was want to show you my idea for how you must build body of Omen of chaos to save weight...
JUST LOOK THE CHASIS DAMN IT, Why you want opinions and when you gets them you are mad at me.I JUST PREFER TO DRAW THAN TO WRITE IN DAMN ENGLISH...
Make his body like this and put on him what weapons you want but in this case you will have more weight for destruction... (i'm not tellin you what you to do, just this is good wish...)
And IF we are on same team how to contact with you and show you pics when you dont go online in DAMN MSN... So why i post that sh** here!!!!!!!!!!!!

To be continued...
Title: Naryar's Stock Stuff
Post by: Naryar on May 02, 2008, 11:28:08 AM
Are you kidding me? You gained weight for the weapon compared to me and may have a stronger weapon than my bot, yeah, but these wheels are BEGGING to be hit by a ram or a HS, the last striking at one of your sides, making you bot turning 90° forcefully, so the sides face the HS, and he has just to go forward to mash one of your wheels. Without mentioning the Havok if you knock off the ztek.

This external wheel design is decent if you have a large front of weapons (as your LW rammer) but not here, with a tight front chassis. I mean, why do some of Starcore 3's rams have their wheels inside the chassis?

Oh, then, I suppose it's just two points of view. Big chassis and heavier, or small chassis and more fragile...
Title: Naryar's Stock Stuff
Post by: Venko on May 02, 2008, 12:17:33 PM
OK
I will never comment your bots anymore, its your bots make them as you wish...
Title: Naryar's Stock Stuff
Post by: Naryar on May 02, 2008, 12:29:19 PM
Actually I wanted you guys to comment about the frontal defense, not the wheels. You know I dont like too much external components (especially motors)
Title: Naryar's Stock Stuff
Post by: Cooker on May 03, 2008, 03:50:02 AM
Sorry for the wrong statement in my last post. I was actually not on the last page when I wrote a comment on this LW that does in fact carry a Black battery.

The ramplate is ok, exept the fact, that it is slightly offset to the centerline.
If you want to improve something else in this bot, I would suggest to connect the drives on the same snapper as the wedge is. In doing so, you can place them in the battery and therefor your chassis can be shorter and lighter.
Title: Naryar's Stock Stuff
Post by: Naryar on May 03, 2008, 04:48:37 AM
Good idea, and this involves a shortest bot. I'll see what i can do. But I wonder if I can still self-right with that design ??
Title: Naryar's Stock Stuff
Post by: Cooker on May 03, 2008, 05:51:55 AM
I didn't think about the self-righting, but I guess it should still work.
Title: Naryar's Stock Stuff
Post by: Naryar on May 04, 2008, 08:30:08 AM
A lightweight that time. I'm not used to lightweights, but this one's quite good. Especially good versus unarmored bots. Some kind of tricky against horizontal spinners, then opponent often ends alive, but with one wheel missing and damaged. And DS with no more weapons...

Dark Sun V3

Type: LW, Trinity Glitch SitnSpinner
Weight: 241.0
Drive: Twin HP Ztek drive on shiny hubs
Power: 2 pink batts
Weapon: Twin thwacking pistons with 2 iron spikes on each
Armor: DSA

(https://gametechmods.com/uploads/images/37473screenshot_ds.JPG)

+ Superior reach (when firing the pistons)
+ Good speed (when not spinning of course)
+ Very good damage for a LW (could sometimes go up to 2500)(when firing the pistons)
+ Extensive deflecting ability (same)

- Vulnerable weapons
- Big mobility problem: generally, when spinning after have fired the pistons, it cannot stop spinning and stays there. So it is REALLY a sit&spinner ... But it doesn't lose by immobility because he moves very slowly and randomly.
Title: Naryar's Stock Stuff
Post by: Cooker on May 04, 2008, 09:14:19 AM
This is the problem with the trinity glitch, the bot goes out of control. Therefor it can not be used for AI bots.

The power supply by two pink batts seems to be a bit lean, since Clickbeetle recommands one black batt for two HP-ztecs.
Title: Naryar's Stock Stuff
Post by: Naryar on May 04, 2008, 09:26:25 AM
Hm. Clickbeetle said you can have twice the imput as output if you use only spin motors. Seriously, I was thinking like you before, one black batt for 2 HP Zteks, but look at some bots like Scrap Daddy's 8-HP Ztek drive ram (doomed lumberjack) which uses only 2 black batts. Theorically I'd need a nifty for this one, but this would involve a rebuild. And a difficult one.
But i found it fine. The motors work nice and the battery output doesn't decreases that fast.

For the Trinity Glitch... actually, AIing this one would mean a special binding file , but i think a flying bot AI (starcore 3) would be enough. (not sure on that one)... just the sit and spinner with one more command "when spinning, fire weapon"
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on May 04, 2008, 09:40:14 AM
2 pinks or a nifty would be fine for this robot. You could use bigger pistons too. They weigh the same.
Title: Naryar's Stock Stuff
Post by: Cooker on May 04, 2008, 09:46:00 AM
It depends how long your bot has to spin around, to kill the other bot in a combat. If this goes closed to 3 minutes, the two pinks will have a hard time. There are actually many bots that cannot stand 3 minutes of hard fighting. But I have to admitt, most of the fights in the tournaments end within the first minute. When they go longer than one minute, it's often because both of the bots have lost most of their weapons and wheels. Moving a little bit back and forth, just to offend beeing counted of, does not require a lot energy.:grin:
Title: Naryar's Stock Stuff
Post by: Naryar on May 05, 2008, 07:25:25 AM
I just remade my beetleweight vertical spinner. It is still not finished.

Ember V4

(https://gametechmods.com/uploads/images/11923screenshot_2.JPG)

It is powered by 2 stacked small batts.

I could not add another razor on the VS because if done, it would touche the ground. And besides it does higher damage, i think...
Title: Naryar's Stock Stuff
Post by: Naryar on May 07, 2008, 05:26:18 PM
New bot. Certainly the most effective of my heavies. Two-hit-killed Little Darling, one hit killed Leprosy

(https://gametechmods.com/uploads/images/92472screenshot_pita1.JPG)

Decent against Neglected Waterbug

(https://gametechmods.com/uploads/images/24196screenshot_pita2.JPG)

Pain In The Arse

Type: HW popup
Weight: 733.6
Power: 2 black batts
Drive: 4WD, GrannyGuards on bursted HP Zteks
Weapons:A total of 6 razors, 3 on each weapon arm powered by DDTs
(Flipper not used)

(https://gametechmods.com/uploads/images/29367screenshot_pitabl.JPG)

(This is more a prototype than a refined version, because I wanted to try it badly so I built it quickly)

+ Good speed
+ Good front defense
+ Nice damage (although less than some SCv3 popups like 3-2-1-Blastoff!)

- Vulnerable wheels
- Bursted drive train makes him tricky to drive
- Chassis too high
- Still weight to use

That's all. I'll made second version soon, and with a... retarded skin...
Title: Naryar's Stock Stuff
Post by: Naryar on May 09, 2008, 07:45:32 PM
I expected some feedback.. but nevermind.

Anyways, heres an offspring of my first hammer bot. Sorry for the reskins but my DSL and  Starcore (stock) versions of RA2 lags to death. There's a mess with the Teams folder on Starcore version... but it'll be easy to fix that.

Cult of Violence V12

Due to the previous issues i never faced a Starcore bot with this one. He barely got under Emergency's wedges.

Power: 2 stacked blacks
Drive: 2 grannyguards on snapperII-bursted HPZs
Armor: DSA
Weapons:
- 2x Vertical hammer, each four iron spikes on a DDT
- 2x Side hammer, each a double bladed katana on a snapper2 (yes, i know, it is a little slow)
- Some spike strips which are really secondary weapons

(https://gametechmods.com/uploads/images/92695screenshot_cov1.JPG)
(https://gametechmods.com/uploads/images/27217screenshot_cov2.JPG)
(https://gametechmods.com/uploads/images/36082screenshot_cov3.JPG)

Some ideas from you guys?
Title: Naryar's Stock Stuff
Post by: 70 CUDA on May 09, 2008, 08:21:10 PM
i like it. as i just started making hammers i dont see any thing worn with it. but your right on the feed back it has been a little low lately. as for AIind a project trinity bot i have done it. its in my RAM AI pack for noobs. if you want it i can PM just the bot and or the binding line its most effective in the eletric arena and the hill top arena. i will build a DSL ver with better spin up nad post it in my show case along with its bindings.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on May 09, 2008, 09:04:16 PM
Well, on the popup, it would be nice to see what all the snappers are for. I know you have weapons, wedges, wheels etc. on them, but I'd like to see how you attached them all.

On your hammer, make sure you align the wedges. Right now, one appears either higher or further ahead of the other. Also, as cool as the Katanas are, I find them inefficient. Perhaps swap them for irons or something.

Also, to save weight, get rid of that front U cutout in your chassis. Think of it like this: every face you add to your chassis is like adding extra armour plating. The more faces you have, the more armour plates, and therefore, the more unessesary weight you have.

If you can, move the wheels closer to the middle of the bot, not hanging out the back. This should tighten up the turning, and improve stability when turning too.

It's nice to see though some hammers finally being built :D
Title: Naryar's Stock Stuff
Post by: Cooker on May 09, 2008, 11:06:16 PM
You asked for it.
Comment on PITA:
Seeing the power it has on the drive section I think it is quite under equipped on the pop up (only 6 razos). You have 66 kg left I would suggest to swtch to iron spikes (+ 18 kg) and with a bit skilled extender work you might get 4 more on there ( 4 x 20 cm extender 8 kg +  40 irons 40 kg) and there are still 10 kg left.

Comment on CoV V12:
There are two T-connetors attached to the snappers that carry the outside plows. I suggest to replace these with 20 cm extenders. Then if you would put the long extender to the end and straight forward you don't need the other 20 cm extender closed to the plow. If you do so, you have 23 kg left. You need now only to spare somewhere else 1kg to have two more extenders and two iron spikes on the hammers.

Oh, I saw you skinned the iron spikes. If you know how to skin the components, I would suggest to reskin the extenders. I allways wished if the attachpoints in the side would be visible, or at least the whole side would have another colour. Like that it would be easier to do the extender stuff. What do you think?
Title: Naryar's Stock Stuff
Post by: 70 CUDA on May 09, 2008, 11:23:27 PM
i have tried to do just that but its kinda hard to get it right. my DSL extenders were lik that but i lost them and never redid them.
Title: Naryar's Stock Stuff
Post by: Naryar on May 10, 2008, 09:40:38 AM
Thanks for the feedback guys.

You know what? That hammer just got owned by Vortex CE. I guess he's WORSE than the V9, excepted the wedges. The range of the weapons is lame, the katanas go UNDER the other bot's wheels, and i cant immobilize a HS properly.  And i fought so well to stack the damned blacks...

Damn, I made perhaps three remixes of the v9 hammer and they are worse...

Thanks for the building tips R0B0SH4RK. You mean balancing the weight when putting the wheels at the middle of the baseplate? A little like the kids toy that does wobble but does not fall?

Its quite easy for the popup. I put on the snapper one 40cm extender starting from a side attachement point, eFFe glitched one more 40cm extender, with side APs horizontal and getting away from the bot (left for left, right for right). Then eFFe glitched the Zteks and the wheels on it. They're all attached on the second extender.
Title: Naryar's Stock Stuff
Post by: Naryar on May 10, 2008, 09:49:18 AM
Thanks for the feedback guys.

You know what? That hammer just got owned by Vortex CE. I guess he's WORSE than the V9, excepted the wedges. The range of the weapons is lame, the katanas go UNDER the other bot's wheels, and i cant immobilize a HS properly.  And i fought so well to stack the damned blacks...

Damn, I made perhaps three remixes of the v9 hammer and they are worse...

Thanks for the building tips R0B0SH4RK. You mean balancing the weight when putting the wheels at the middle of the baseplate? A little like the kids toy that does wobble but does not fall?

Its quite easy for the popup. I put on the snapper one 40cm extender starting from a side attachement point, eFFe glitched one more 40cm extender, with side APs horizontal and getting away from the bot (left for left, right for right). Then eFFe glitched the Zteks and the wheels on it. They're all attached on the second extender.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on May 10, 2008, 11:56:40 AM
you screwed that up pretty good.

But anyway the reason it doesnt do very well against vortex is because the edges and bodies of most of your components are too exposed,even your armor and wedges are sloppily attached.
Title: Naryar's Stock Stuff
Post by: Naryar on May 10, 2008, 12:07:52 PM
Well, his main weakness is that he's a real octopus that is, he's not compact and so easy to dismantle. And he hasen't got a real front anti HS trap (I got some credit to Ordo Malleus for this one) .

That's just because snowplows are HUGE and that's the first time I use them on a bot..
Title: Naryar's Stock Stuff
Post by: infiniteinertia on May 10, 2008, 10:14:24 PM
snowplows arent biggggg...... just all sides of them are exposed...and those wedges wont do much.
Title: Naryar's Stock Stuff
Post by: Naryar on May 11, 2008, 12:48:20 PM
Yeah, this one is difficult to protect correctly.

Just a small picture :

(https://gametechmods.com/uploads/images/73077screenshot_uberluck.JPG)
Title: Naryar's Stock Stuff
Post by: Cooker on May 12, 2008, 07:25:24 AM
Hmm...did you say a small picture?
Note to myself: Trash this oldfashioned 19" display and buy a bigger one.:grin:

Which one is yours? The Neclected Waterbug clone, or the little one at the right?
Title: Naryar's Stock Stuff
Post by: Naryar on May 12, 2008, 07:33:31 AM
The small one of course. lol.

Its a remix of Li'l Dog, now with a weapon, against the real Neglected Waterbug.
Title: Naryar's Stock Stuff
Post by: Cooker on May 12, 2008, 08:09:46 AM
Oh Im sorry? Because of my very small screen couldn't the see the name tag on the right side of the pic.

Castor armor works as well, even it is hidden under the front panel. But I know it eats up a lot of space. Supposing this is pop up, a ramplate attached on a eFFe-glitched extender on the burst or snapper that carries the weapon can be hidden as well. It would then pass through the bottom of the bot, wenn the pop up is fired. This could maybe even reinforce the penetration power of the pop up, when the bot is lifted up a bit.
I will have to test this. I want to know, if maybe a pop up can be improved like this.
Title: Naryar's Stock Stuff
Post by: Naryar on May 12, 2008, 08:14:29 AM
Well this thing has HP Ztek drive, 2 shiny wheels, one nifty (or BB, i dont remember), and four razors on one snapper 2. So, this such a drive, it is at the LW weight limit.
Title: Naryar's Stock Stuff
Post by: Cooker on May 13, 2008, 04:13:56 AM
I think a LW able to kill Neclected Waterbug don't actually need to be improved so badly.
Title: Naryar's Stock Stuff
Post by: Naryar on May 15, 2008, 06:16:29 PM
Huh. Again a HW VS. I will do some MW VS and LW VS, but it more difficult... and theyre less good for the size. I had some good stacking and tightening chassis work on that one.

Beautiful Oblivion V3

Its a rebuild of  4 disc spinner which had the chassis of Tribute to Mayhem 3. Quite efficient.

Type: HW vertical spinner
Weight: 776,9
Armor: DSA
Weapons: 4 disc spinners powered by HPZTeks. The two in the middle have a 80cm disc and are attached directly. The two on the sides have a 60cm disc and are snapperII bursted.
(ramplates)
Drive: 2 shinies on snapperII bursted HPZs
Power: 2 BBTs
(https://gametechmods.com/uploads/images/28394screenshot_be.JPG)
(https://gametechmods.com/uploads/images/44010screenshot_beup.JPG)

Well, let me explain. If you look closely on the second picture between the two central discs, you see a bit of a anchor mounted 90°, directed for the sides. These ones have the four ramplates on them.
There are two others just after, that had 40cm extenders on them, then a VS on each with a 80cm disc? These are the inner VS.

The two snappers are connected to the drive motors with the rear AP. the "classic" AP  supports the small spinners (60cm discs) and in the same time the wedges. So, the small spinners are supported by the snappers and small wedges. This makes for a very stable vertical spinner (yep, it does not bounce at all). And the ramplates prevent the bot from falling on its side. The two problems are that these weapons are somewhat vulnerable when it comes to a long fight and he is prone to be tossed around.
Title: Naryar's Stock Stuff
Post by: Trovaner on May 15, 2008, 06:50:25 PM
When possible use 20cm extenders instead of the longer versions because it weighs the same but has more HP (example: 40cm=1000HP while two 20cm=2000HP)
Title: Naryar's Stock Stuff
Post by: Naryar on May 15, 2008, 07:19:33 PM
Oh thats right.

But seriously limits the rule of 7 thingy...
Title: Naryar's Stock Stuff
Post by: RA2lover on May 17, 2008, 11:29:35 AM
chassis weight is measured by surface area, so you should make it a single wedge and not 2 small wedges in chassis(not snappers)
but since its using a old chassis, no harm done.
Title: Naryar's Stock Stuff
Post by: Naryar on May 17, 2008, 11:52:23 AM
Strange, i always thought it was mesured by volume... But it is logical if you consider that the chassis is empty to the beginning.

Ok thanks for the info. And besides its easier to skin...

It wasnt really using an old chassis, but it was re-sizing a chassis to make it tighter. And it is...
Title: Naryar's Stock Stuff
Post by: Naryar on May 18, 2008, 06:38:00 PM
Ok guys i have a new bot but its still more than a prototype than a real working bot.

Introducing Prayer to Violence.

(https://gametechmods.com/uploads/images/23131screenshot_6.JPG)

362,2, MW hammer/rammer hybrid. In theory this is devastating against HS (hammers and rammers are both good against horizontal spinners) and rams, but sucks balls against VS and popups.

It is designed to ram the opponent, then pin it with a rather good drive train and begin to hammer at him.

But hes pretty unstable. and without speaking of wheel defense. And hes prone to get upside down and then the hammer cant make him selfright. But without the hammer (when ripped off), it makes a decent pure rammer.

2 HPZtek drive, 1 black batt, 1 160cm hammer powered by a DDT with two iron spikes on (got to pass from 4 iron spike weapon head to 2, because the arm was retracting difficultly with that length and weight), 10 irons for the rammer. He has some empty space between the ram anchor and the DDT.


An idea from you guys to make this bot better?
Title: Naryar's Stock Stuff
Post by: Clickbeetle on May 18, 2008, 08:38:37 PM
Make the hammer shorter?  Less weight, less vulnerable, more stability, and you can put more spikes on.

Just like in real life, the world needs more hammer bots.
Title: Naryar's Stock Stuff
Post by: Sorrow on May 18, 2008, 08:41:55 PM
Indeed. The problem is, we've kinda already peaked with hammers in real life. No hammer could dish out hits faster than Deadblow, and I've yet to see ANY hammer nearly as powerful as The Judge.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on May 18, 2008, 10:37:09 PM
dont forget about killerhurtz or overkill!

or my personal favorite who never got any love...frenZy<3
Title: Naryar's Stock Stuff
Post by: Naryar on May 19, 2008, 07:41:29 AM
Yes, i like Frenzy and Killerhurtz the most.

The problem is that a shorter hammer is less range, so it cant really pass beyond frontal weapons (rammers, HS) to reach the top of the bot.

This said, I could change the design of the weapon arm. Perhaps a forked arm or another  weapon/arm angle other than 90°. Or add a few more spikes at the ram.
Title: Naryar's Stock Stuff
Post by: Naryar on May 19, 2008, 11:18:18 AM
Another bot. LW VS (the first in that weight class excepted the BW), introducing Ash Devil. Its the first version.

(https://gametechmods.com/uploads/images/96262screenshot_7.JPG)

It has 3 pinks for power and is pretty decent in combat, excepted the majority of HS, he sucks when fighting an HS.

Any ideas to improve it? I know that the chassis could be smaller, but... what else?
Title: Naryar's Stock Stuff
Post by: pyscolone on May 19, 2008, 08:47:49 PM
Point of redbirds? Point of snapper when u can attach those with baseplates? Just.... pointing things out.
Title: Naryar's Stock Stuff
Post by: Venko on May 19, 2008, 09:11:38 PM
Yea use two baseplates instead of brust II. Is this the minimal high of chassis ? if not make it lowest as posible ! Why dont stack the 3 pinks in one? And you can small the chassis A LOT after this and with all these things maybe you will have weight for 2 irons or use 2 pointy tips if not...
Is the VS as lowest as posible? And i think will be out of power very fast...Maybe try zteck instead of HP zteck...
But forget it no matter how you improved it will be still weak so abound this...Like you say Hs beat you...
And pleas evry time post bots at least from 2 diferent angels...cos from this pic i cant see well the Z dimension...
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on May 20, 2008, 12:22:35 AM
Get rid of the pinks, and use a nifty. It's 8 kgs lighter and it puts out more power than the 3 pinks. Minimize the chassis height/width, and use a single baseplate anchor instead of a snapper to mount the snowplow and blade. This might also give you enough weight to add 2 more iron spikes.
Title: Naryar's Stock Stuff
Post by: 70 CUDA on May 20, 2008, 04:18:30 AM
watch the words man. but your right about that being its weakness. however i think you should ditch the redbrids and put z tecs for the drive. you also might be able to lose the extender at the back by moving the anchor to the wall. it takes a few trys but it dose work. if you go with the ztecs then you might have to move the sides of the frame in so that it will not hit the motors. the reason for the ztecs is that the whole back is exposed and you need a quick motor to keep it away from your opponents.
Title: Naryar's Stock Stuff
Post by: Sorrow on May 20, 2008, 07:12:22 AM
Quote from: infiniteinertia;8236
dont forget about killerhurtz or overkill!

or my personal favorite who never got any love...frenZy<3


Ah, I forgot about them! I fondly remember frenZy as the first bot to ever get beaten to a pulp by Nightmare...

Anyone remember Killerhurtz's follow0up, Terrorhurtz? That was a mean axe.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on May 20, 2008, 01:58:18 PM
Quote from: Naryar;8272
There is NO perfect design!


See: Absolute Chaos
Title: Naryar's Stock Stuff
Post by: Naryar on May 20, 2008, 03:04:56 PM
OK. Thanks to the feedback from you guys, i've built a second version of my LW VS

(https://gametechmods.com/uploads/images/29433AD2.JPG)

IDK why, but he fairs largely better against HS. As expected, a little weaker against popups.

Stacking that control board into the Nifty was a damn good PitA.
Title: Naryar's Stock Stuff
Post by: 70 CUDA on May 20, 2008, 03:06:48 PM
i like it man. it should beat bithc slap. lol
Title: Naryar's Stock Stuff
Post by: Flying_Chao on May 20, 2008, 03:07:49 PM
That is a definite improvement.
Title: Naryar's Stock Stuff
Post by: Naryar on May 20, 2008, 04:29:52 PM
Huh. I rebuilded the LW clone of my MW hammer/rammer. Less efficient in the weight class I think, but still won against Tempus Fugit for his second fight. (lost to him for his first, but I was discovering this bot's driving)

(https://gametechmods.com/uploads/images/26657screenshot_tov2.JPG)
Title: Naryar's Stock Stuff
Post by: Flying_Chao on May 20, 2008, 04:37:05 PM
I am a big fan of rammer/hammer hybrids, as they offset each other's weaknesses, and your's look very effective. Make a HW next!
Title: Naryar's Stock Stuff
Post by: Venko on May 20, 2008, 05:47:54 PM
Its ok now... but PLEASE post 2 pics for every bot and its better the second to be from exactly the left or right of the bot...
And what this means... ? :
    
Quote:
Originally Posted by Naryar View Post
There is NO perfect design!
See: Absolute Chaos

??!?!?!?!?
Is he means my The infinite or this Absolute Chaos is some bot that i never seen, if is this please send me link 'cos i want to see this perfect bot right now !!!...
Title: Naryar's Stock Stuff
Post by: Naryar on May 20, 2008, 05:54:31 PM
You dont need 2 pictures to have a global view of that bot because he's fairly simple. It is symmetrical excepted for the hammer, of course.

Nope, he obviously didn't talked about your bot.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on May 20, 2008, 05:55:07 PM
Quote from: venko;8362

Quote:
Originally Posted by Naryar View Post
There is NO perfect design!
See: Absolute Chaos

??!?!?!?!?
Is he means my The infinite or this Absolute Chaos is some bot that i never seen, if is this please send me link 'cos i want to see this perfect bot right now !!!...


He's kidding man :P. Though Absolute Chaos is probably one of the best bots ever built, it's still beatable. That being said, it would be a feat worth mentioning in the RA2 wiki or something.

Anyways, the HS is much better than the first design, and as for the Hammer/rammer, switch the places of the wheels and the battery. This should improve handling.
Title: Naryar's Stock Stuff
Post by: Naryar on May 20, 2008, 05:58:21 PM
You mean the VS...

Well, the major problem with Tip of Violence (the LW ram/ham) is that he cant drive in a straight line. But ill consider swapping wheels and battery. Why does it improves handling, btw?
Title: Naryar's Stock Stuff
Post by: Sage on May 20, 2008, 06:03:33 PM
Quote from: R0B0SH4RK;8368
He's kidding man :P. Though Absolute Chaos is probably one of the best bots ever built, it's still beatable. That being said, it would be a feat worth mentioning in the RA2 wiki or something.

Anyways, the HS is much better than the first design, and as for the Hammer/rammer, switch the places of the wheels and the battery. This should improve handling.


i made a version with less exposed motors. anything can be improved. and the definition of perfect can be changed. do you mean "hardest to beat" or "best built/compact" or "coolest looking"?

and is something beatable if it hasnt been beaten?
Title: Naryar's Stock Stuff
Post by: Naryar on May 20, 2008, 06:06:26 PM
Quote from: The RA2 Wizard;8372
i made a version with less exposed motors. anything can be improved. and the definition of perfect can be changed. do you mean "hardest to beat" or "best built/compact" or "coolest looking"?

and is something beatable if it hasnt been beaten?


I think its hardest to beat there, but for me it is the three together.

Very good question sage... we have to make a philosophics topic on this one.
Title: Naryar's Stock Stuff
Post by: Naryar on May 22, 2008, 06:20:24 AM
Guys, I just made the third version of my (first) LW poker.

(https://gametechmods.com/uploads/images/5630screenshot_rw3.JPG)

Here it is, it is a little fragile (well its a LW) but I can consider it now as an hybrid rammer/poker. The wheel setup is about stacking 2 anchors, facing in two opposite directions, and putting the motors on these, and one extender, because the chassis won't let me stack the anchors side to side.

He mades quite good damage and is fast, but the CO2/power supply is a little frail.

This was the second version.

(https://gametechmods.com/uploads/images/80194screenshot_15.JPG)

A little more weapons, same power (2 stacked pinks), but the redbirds and wheels were lower and, big problem, it wasn't invertible. The piston was also shorter than in V3.

I have noticed a thing but Im not sure about this... Do different sizes of burst pistons consume different amounts of CO2? I have the impression that the longer the piston, the more CO2 is uses with each shot.
Title: Naryar's Stock Stuff
Post by: Madiaba on May 22, 2008, 06:52:54 AM
Some possible suggestions:
I can't see some angles on your bot well, but can't you just raise the anchors up a little to position the wheels in mid-chassis, and make it invertible?  You may have to adjust your weapons for inversion operation.

Could your chassis also be lowered a bit, or is the height as low as possible for the co2/burstpiston pair clearance?  
Is there enough room to off-set your piston/co2 set so that they're not over top one another. If it's following the protocol of 'realism' (except batts), it's still ok to 'stack' collision meshes, just not display meshes.

You perhaps could get rid of the T-connector and attach the black extenders right to your piston, and it would help center your weapons if the burstpiston is off center.

As for the stock burst pistons, the txt's puzzling air consumption specs are listed below:
Shortest: airmaxinoutrate = -100
Short:     airmaxinoutrate = -300
Med:       airmaxinoutrate = -200
Long:      airmaxinoutrate = -100
Title: Naryar's Stock Stuff
Post by: Venko on May 22, 2008, 07:00:45 AM
No, i tested it and diferent sizes consume the same amaunt of CO2...
And this chassis is too big for LW bot... Try to safe some weight from him to stack another CO2 tank in this one...Try stacked vertical pinks or piston to be outside of body...
Title: Naryar's Stock Stuff
Post by: Madiaba on May 22, 2008, 07:21:54 AM
Venko, I was merely reporting the 'set' txt parameters that the computer reads to actually calculate consumption.  No matter what you or I might say,... It is what it is.
Title: Naryar's Stock Stuff
Post by: 70 CUDA on May 22, 2008, 12:50:33 PM
he shoots ....... HE SCORES!!!!!!!lol, thanks mad i wondered but kept forgetting to look that up. as for the bots im not great at LWs but it seems that you have a little to much room in both of them.
Title: Naryar's Stock Stuff
Post by: Venko on May 22, 2008, 03:07:03 PM
To Mad or to 70 Cuda : ...

If you carefully see the time of this my post :

"No, i tested it and diferent sizes consume the same amaunt of CO2...
And this chassis is too big for LW bot... Try to safe some weight from him to stack another CO2 tank in this one...Try stacked vertical pinks or piston to be outside of body..."

you two will see its only 8 mins after Mads post, so before you think i say it to Mad did you think first that maybe situation was like this? :

'Today 02:48 PM'... i was read Naryars post...And go in game to test shortest and biggest only pistons with one CO2 to see is this true, after that i switch to my mozzila without click refresh and post this in 'Today 03:00 PM' ...
And after this i see the Mad was allready made a post 8 mins before me... And everyone now think i say my post to Mad but is not true, this "NO" was for Naryar ok?
So i think this : You say i challenge Mad with this "NO" 'cos your mind CUDA want this variant more that variant of misunderstanding... You just want me to be like this, ah? And your mind start to interpret my words like your mind want to... This is sub consciousness hatred to me maybe?...

:argue_smilys::vista:

But lets quit this...

So... shortest and longest pistons have the same needs for CO2? But middles even more? This dont make sense and its strange and funny... :eek:
Title: Naryar's Stock Stuff
Post by: Naryar on May 22, 2008, 03:21:52 PM
Ahem.

Venko... This is off topic.
Title: Naryar's Stock Stuff
Post by: Sage on May 22, 2008, 03:55:53 PM
there should be no reason you can't put both baseplate anchors on without an extender on one. it would free up 2kgs. and also, can you raise the baseplates to make the bot invertible, like mad said?
Title: Naryar's Stock Stuff
Post by: Naryar on May 22, 2008, 03:59:20 PM
He is actually; I showed the second version last, and the third first. So the first is invertible, and better as you can guess.
Title: Naryar's Stock Stuff
Post by: Somebody on June 16, 2008, 03:01:55 PM
Quote
...but I can consider it now as an hybrid rammer/poker


With the spikes on the sides of the arm on the piston, it could also probably work as a sit-and-spinner
Title: Naryar's Stock Stuff
Post by: Naryar on June 20, 2008, 03:45:10 AM
It can sit and spin, but the motors aren't powerful enough to make him spin rapidly and especially activate the Trinity glitch. It generally sucks at it. But with HP Ztek drive, it could make a decent SnS.

Here is a real one. Some of you guys may have encountered it.

(https://gametechmods.com/uploads/images/38758sns.JPG)

It has a total of 14 iron spikes (the 2 extra spikes that you can see at the front are a hazardous attempt to give him some rammer feats).

The point of the battery overpowering is that he is always moving and the fights generally last long, more than one minute generally, and i dont want him to fell short of energy.
 
But the flaws are some weight lost, notably in the tri-extender and snapper department. Ah, and he drives like crap (he has no caster support)

The control board is in the corner near the snapper.

And the continuation of the LW disc VS

(https://gametechmods.com/uploads/images/69636Sans titre.JPG)

In his own weight class he isn't doing as well as his little brother.

Big flaw: he gets very easily upside down. But the weaponry is sufficient to kill two Emergency's in 40s.
Title: Naryar's Stock Stuff
Post by: Venko on June 20, 2008, 06:05:51 AM
OK about first one :
Cool body spiner but...
But you can make his chasis a lot smaller...
And for iron spikes...
Do you know that is posible to stack simple anchor with spike in other anchor with spike?
This mean you can make the bot looks like with one spike on each side... But actually they will be few in one...i think its posible to do more than 5 in one...
With this sugestions you can gain some extra weight and use it as you wish...
Next bot :
Its a good MW VS...
You can smaller this bot a lot...
if you still want his big chasis then just put brusts II more close to each other, stack the motherboard into black to small his high. You can also put drive ztecks only on 20 cm extenders on theyr side attach point... This will put wheels inside of bot... With all geined weight do what you want ;)
But if you want you can smaller the chasis A LOT...
I mean you can stack the two bursts II in one with theyr current position of rotating... Puting extender on them will be not easy but its posible... And with prevus advices too you will gain a lot more weight...

THANKS for listening...
Title: Naryar's Stock Stuff
Post by: Naryar on June 20, 2008, 07:10:51 AM
Quote from: venko;9851
OK about first one :
Cool body spiner but...
But you can make his chasis a lot smaller...(Yeah. Know that)
And for iron spikes...
Do you know that is posible to stack simple anchor with spike in other anchor with spike?
This mean you can make the bot looks like with one spike on each side... But actually they will be few in one...i think its posible to do more than 5 in one...
With this sugestions you can gain some extra weight and use it as you wish...
(Too dangerous. It makes for a more vulnerable chassis if I reduce the "spike wall" heigth, like on Jupiter)
Next bot :
Its a good MW VS...
You can smaller this bot a lot...
if you still want his big chasis then just put brusts II more close to each other(Yeah. Agreed.), stack the motherboard into black to small his high(I do doubt I can stack like that). You can also put drive ztecks only on 20 cm extenders on theyr side attach point... This will put wheels inside of bot...(This has a serious flaw. If i put the wheels too close to each other, this makes for a seriously slower turning speed and then an enemy bot can flank me) With all geined weight do what you want ;)
But if you want you can smaller the chasis A LOT...
I mean you can stack the two bursts II(This is possible, but I doubt I can do that) in one with theyr current position of rotating... Puting extender on them will be not easy but its posible... (I haven't your stacking skills) And with prevus advices too you will gain a lot more weight...

THANKS for listening...


There.
Title: Naryar's Stock Stuff
Post by: Venko on June 20, 2008, 08:56:31 AM
I know you have dignity and dont want i to edit your bots so...
Why dont call me sometime when you have time in MSN and i will teach you to stack like me...
Its not very hard and i still believe i can tell you some tricks for mega easy stacking that really will help you to stack good...
I will be glad to help...
THANKS...
Title: Naryar's Stock Stuff
Post by: Naryar on July 05, 2008, 08:38:25 AM
Ok.

I just had my second try with antweights, that's it a vertical spinner.

Well here is Scratch! :

(https://gametechmods.com/uploads/images/36270scratch.JPG)

Plastic armor. 124,1 kg.

No, he's not overpowered. The output is very low after 3 minutes... not what I expected for a nifty powering three right angles.

It's more for making an antweight vertical spinner... because he is mediocre against S3's antweights.

__________

Any more comments on the two middleweights before?
Title: Naryar's Stock Stuff
Post by: Flying_Chao on July 05, 2008, 08:57:29 AM
On the first middleweight, can't you replace the T-Connectors with normal extenders?
Title: im silly
Post by: Flashcrazed on July 06, 2008, 09:31:07 PM
i thought of a good idea before but i was dumb to think it would work...
i thought by putting alot more control boards would give it more lives -.- im so dumb
and i dont pay much attention to if i win or lose,i just like seeing cool bots =]
Title: Naryar's Stock Stuff
Post by: Naryar on July 06, 2008, 09:38:04 PM
First FC => i thought of it but it seems that it won't.

Second FC => i had this idea too, and i dunno why the game lets you put 2 CB's on one bot.

but what's the point of posting this in my showcase?

OK i cant blame you. because i dont want Venko to rule the showcases here.
Title: Naryar's Stock Stuff
Post by: Naryar on July 08, 2008, 02:46:41 PM
https://gametechmods.com/uploads/files/8043Hazardous Contraption.rar (https://gametechmods.com/uploads/files/8043Hazardous Contraption.rar)
Title: Naryar's Stock Stuff
Post by: Naryar on August 29, 2008, 08:05:09 AM
Surprise!

(https://gametechmods.com/uploads/images/98770screenshot_1.JPG)

This is my first HW stock HS. First version. And i'd better not see "dark side" written there.

2 blacks. 3 snappers. DSA. And 24 irons.

I know how to upgrade that drive train for the second version, but still am unsure for the weapons.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on August 29, 2008, 09:46:06 AM
the 40cm idea is kinda cool for a HW with all those irons.

welcome back.
Title: Naryar's Stock Stuff
Post by: Venko on August 29, 2008, 12:51:31 PM
a HS from Naryar?
WHO ARE YOU AND HOW YOU HACK INTO NARYAR'S ACCOUNT !!!
:-D
Title: Naryar's Stock Stuff
Post by: Naryar on August 29, 2008, 01:06:10 PM
Quote from: venko;13397
a HS from Naryar?
WHO ARE YOU AND HOW YOU HACK INTO NARYAR'S ACCOUNT !!!
:-D

You'll certainly have a heart attack by learning that i built not one, but THREE horizontal spinners this summer.
Title: Naryar's Stock Stuff
Post by: Venko on August 29, 2008, 01:11:14 PM
No, i will not actualy, you finaly come to the dark side...
Hehehe jk.
Btw 'THE MODE' now is not HS like this but very efective popups so...
When you finaly stop building popups and go to HS the mode change to oposite.
Hahahaha
Title: Naryar's Stock Stuff
Post by: Naryar on August 29, 2008, 01:19:30 PM
Quote from: venko;13408
No, i will not actualy, you finaly come to the dark side...
Hehehe jk.
Btw 'THE MODE' now is not HS like this but very efective popups so...
When you finaly stop building popups and go to HS the mode change to oposite.
Hahahaha

Venko, one thing:
 
I DO NOT CARE ABOUT THE "MODE".
 
Without mentioning that i did rebuild a lightweight popup that summer.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on August 29, 2008, 01:31:03 PM
hush friends. keep the peace.
Title: Naryar's Stock Stuff
Post by: Naryar on August 29, 2008, 01:38:02 PM
Well, i needed to blow off some steam, Venko just annoyed me with his mode comment.

But you're right, it would be better not to start a flame war here.

Things I would do:

-Downgrade to 4 HP Z-teks weapon, and get off one snapper, making then a smaller chassis.
-Using the two other snappers to attach my drive on, possibly lower attachments, putting these wheels closer to the chassis, using shinies and HP Z-tek drive.
-Putting three irons on the two spinners that have two irons.
-Putting perpendicularly one more weapon on the two spinners that have just one iron, like Vortex CE.
Title: Naryar's Stock Stuff
Post by: Venko on August 29, 2008, 02:17:15 PM
From where i to know that you dont care about the 'MODE' ?
I was just tring to tell you what is the 'MODE' now and save you some time surching the forum, but what i get ? Some steam...
Im just informing you, and its up to you will you follow the 'MODE' or not, but this that you do was not very fair.
I cant read your minds you know...
I better stop helping, do stuff for people in this forum, like the alpha channel tutorial, giving programs, advices, making decals, decompiling exe's, showcasing bots, helping new guys, and other not important stuff like this, cos i dont know, maybe someone will not care about something in it without i even know...
BTW the bot looks good. And you can do the listed inprovments. Can you stack now?
Title: Naryar's Stock Stuff
Post by: Naryar on August 29, 2008, 02:27:00 PM
Quote from: venko;13419

BTW the bot looks good. And you can do the listed inprovments. Can you stack now?


You could have posted only that.

Of course I can stack, but I'm not good at it. Excepted anchors, and sometimes the control board (but incompletely, like in my LW disc VS), I don't stack anything.
Title: Naryar's Stock Stuff
Post by: Venko on August 29, 2008, 02:31:55 PM
Make a list of things that you dont like or care and send it to me for future talks...
Sorry about the spam, i end this now...

END OF SPAM

Can you post the inside pics of this bot?
And we watin you to post the other 2 HS bots.
Can you satck blacks, reds?
Title: Naryar's Stock Stuff
Post by: Madiaba on August 29, 2008, 02:48:32 PM
Nar, that's a beautiful HS.  Have any action pics or vids?  If not, may I look at it?
Nice job...
Title: Naryar's Stock Stuff
Post by: Naryar on August 30, 2008, 06:57:51 AM
Very well guys.

Here it is, for your convenient looking at:

Altar of Flame (https://gametechmods.com/uploads/files/8139Altar of Flame.rar)
Title: Naryar's Stock Stuff
Post by: Naryar on August 31, 2008, 07:02:59 PM
I still don't know how to upgrade Devil at the Doorstep.

(https://gametechmods.com/uploads/images/4273screenshot.jpg)

28 irons. DSA. one black (no stacking, as usual)

He was initially a 6WD, but I downgraded him to 4WD because it drived like crap with 6WD. And let it like that, that's why he's underweight.
Title: Naryar's Stock Stuff
Post by: Sage on August 31, 2008, 07:33:08 PM
you could put some plows over the wheels using the connection point you had the third set of drive on. that would be nice... and im pretty sure axes are better than irons for ramming.
Title: Naryar's Stock Stuff
Post by: Naryar on September 01, 2008, 03:30:49 PM
(https://gametechmods.com/uploads/images/54288screenshot_2.jpg)

First LW H... eer, no. First version of first decent LW HS.

Yeah, the chassis's too big.
Title: Naryar's Stock Stuff
Post by: Urjak on September 01, 2008, 03:37:34 PM
You dont need a black battery for an LW, but besides that it looks pretty good
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on September 01, 2008, 05:26:37 PM
At least make it invertable by attaching the spinner on the bottom attachment point. You could make the chassis smaller attaching the drive off the snapper like rs did on one of his lw hs. With the weight make it 6 irons.
Title: Naryar's Stock Stuff
Post by: Naryar on September 02, 2008, 04:25:52 AM
yeah that's what i was planning to do SD, but thanks for clearing me about the nifty guys.

I'll get Evil Eye 2 and Altar of Fire 2 built, DatD will wait some more...

but i wanted some help on that one.

(https://gametechmods.com/uploads/images/72210screenshot_3.jpg)

Rabid Salamander. i like how it attacks, it looks like he bites the opponent. and nice damage too.

(credit to Pys for the design)

...But it spends it's time havoking and teleports OOTA in EVERY match.

I've noticed several of you guys have built Trinity side hammers too. Anyone can help me on this?
Title: Naryar's Stock Stuff
Post by: man manu on September 02, 2008, 05:27:23 AM
cool loking bot. can you upload a video of how it ownrks please? thanks
Title: Naryar's Stock Stuff
Post by: Venko on September 02, 2008, 05:35:51 AM
Nary, try to find a way to use the shortest pistons, they are a lil bit more low glitchy than the longest ones for some reason...
Title: Naryar's Stock Stuff
Post by: Naryar on September 02, 2008, 05:57:07 AM
Man Manu: well yeah, when I'll have something to reduce the size of the videos (the last one in Fraps was 1GB)

Venko: This, i didn't knew... thanks.

Could it be that the pistons are perpendicular to the extender that goes to the snapper?
Title: Naryar's Stock Stuff
Post by: Madiaba on September 02, 2008, 06:17:41 AM
Nar, just use "Windows Movie Maker".
1. Drag and drop it into WMM,
2. and then under "Finish Movie" heading, select "Save to my computer".
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on September 03, 2008, 12:19:00 AM
I like that robot. Perhaps try and shorten the wheelbase. I like that design though.
Title: Naryar's Stock Stuff
Post by: Naryar on September 05, 2008, 11:37:22 AM
Here is Altar of Fire 1.5. (well it's a prototype of the second)

(https://gametechmods.com/uploads/images/23568screenshot_6.jpg)

I wanted basically to achieve the 4HPZ-36 irons setup, but no. The rule of 7 messes up the thing. I ended with 24 irons.

The great thing is the...

(https://gametechmods.com/uploads/images/41937screenshot_7.jpg)

...speed.

I think i'm gonna make that a HS/rammer hybrid. Won't add a lot of irons, but...
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on September 05, 2008, 06:25:19 PM
Not bad at all. With your extra weight, you might want to add some defense.
Title: Naryar's Stock Stuff
Post by: System32 on September 06, 2008, 04:18:08 AM
That's good enough to replace Vortex CE as AI!
Title: Naryar's Stock Stuff
Post by: Sage on September 06, 2008, 10:13:42 AM
Quote from: System32;14354
That's good enough to replace Vortex CE as AI!


no. its not. ask inf.
Title: Naryar's Stock Stuff
Post by: System32 on September 06, 2008, 11:01:56 AM
Aww.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on September 06, 2008, 12:29:18 PM
(https://gametechmods.com/uploads/images/64443Vortexx XE.bmp)
Title: Naryar's Stock Stuff
Post by: Urjak on September 06, 2008, 12:31:14 PM
What bot is that?
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on September 06, 2008, 12:49:50 PM
The new Vortex.
Title: Naryar's Stock Stuff
Post by: Urjak on September 06, 2008, 12:59:27 PM
Just a question, is there going to be a starcore 4?
Title: Naryar's Stock Stuff
Post by: infiniteinertia on September 06, 2008, 02:19:40 PM
There was supposed to be...but from what I understand Starcore is having a rough time in his personal life...so just give it time and we will see what happens.
Title: Naryar's Stock Stuff
Post by: Somebody on September 06, 2008, 05:19:14 PM
I hope everything works out with him.
Title: Naryar's Stock Stuff
Post by: Naryar on September 06, 2008, 05:46:37 PM
And I hope we're not going to lose a legend!

EDIT: Yeah. My bot isn't Starcore 4 quality. It hardly defeats Little Darling...
Title: ARRR
Post by: Naryar on September 13, 2008, 05:38:56 PM
The problem here is... (besides having no wheel guards)

(https://gametechmods.com/uploads/images/4891thefingthing wontturnrite.JPG)

...that even if the weight distribution is good, the F...ING THING WON'T DRIVE STRAIGHT AT ALL!
Title: Naryar's Stock Stuff
Post by: kill343gs on September 13, 2008, 05:45:52 PM
Try turning the Zteks so the point part of them isn't facing downward.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on September 13, 2008, 11:28:14 PM
too much forward weight, chap.
Title: Naryar's Stock Stuff
Post by: Naryar on September 14, 2008, 03:07:00 AM
Oh, well...

(https://gametechmods.com/uploads/images/8642collisioncourse.JPG)

Introducing Collision Course.

I don't have the screenshots, but it did once 3300 damage against DEADBEAT and one hit killed Bitter Box.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on September 14, 2008, 11:58:07 AM
Does that one drive straight?
Title: Naryar's Stock Stuff
Post by: Naryar on September 14, 2008, 12:40:15 PM
Yeah. Begins to drift after 10 meters, but pretty nice.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on September 14, 2008, 05:01:14 PM
maybe iron spikes on the ends? to protect wheels sort of, well im not an expert but its what i think
Title: Naryar's Stock Stuff
Post by: Clickbeetle on September 14, 2008, 05:34:32 PM
The wheels look well enough protected as it is, and the maces are wider than spikes so it would be easier to ram with them.  I don't see any way to improve that bot.  Nice work.

Edit: Did you try removing and replacing the wheels on that first bot?  It doesn't matter how the weight is distributed now if it was distributed unevenly when the wheels were first attached.  It's one of those weird quirks of RA2.
Title: Naryar's Stock Stuff
Post by: Naryar on September 15, 2008, 02:07:57 AM
Yea, I could use irons, (and for SnS'ing could be useful), but these maces are best in HS defense (because wider, yeah)

________

No Click, I didn't thought of that. I noticed too that the wheel's collision meshes were regular polyedrons. I used that on my last HW popup months ago: turning the wheels on their axles (motors) so that they are all touching the ground on a flat edge. But no.
Title: Naryar's Stock Stuff
Post by: Naryar on October 03, 2008, 08:58:10 AM
Hey guys, I've started AIing. That's long, but fun to see your bot de

I'm beginning by my lightweights.

First, Collision Course, just reskinned and renamed.

Code: [Select]
list.append((&quot;Torch Cutter&quot;,&quot;Pusher&quot;{'invertible':True,'nose':math.pi,'radius':0.05,'topspeed':99,'throttle':160,'turn':70,'turnspeed':1.5}))

He charges neatly, but after the first blow (that nearly killed Tempus Fugit), and then (being close to the other bot) he drives like a bitch, because rather than pushing the other bot or backing up for a ram, he makes half-turns, leaving it's wheels really vulnerable, and he even pushes the enemy bot with it's REAR.

And same if i put the Rammer .py.

___________

Then, I AIed Black Ram... oh, that's right i didn't showcased it

(https://gametechmods.com/uploads/images/10682blackram.JPG)

Code: [Select]
list.append(("BW-Black Ram","Poker",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':160,'range':99,'turn':50,'turnspeed':2.5,'weapons':(1,2)}))

This one is just awesome when AIed. Only flaw, he loses his weapon easily.

I've put Black Ram in Omni too but I don't see any difference.
Title: Naryar's Stock Stuff
Post by: Naryar on October 06, 2008, 04:59:34 AM
Another! I wanted since a long time to make a side hammer. I loved Ancient Leviathan. And here it is... Embodiment of Ruin!

Build that in 1 hour, including 5 minutes at least finding the right chassis.

(https://gametechmods.com/uploads/images/52701EoR.JPG)

This is supposed to be my Atom Smasher rebuild too for Summer Magic... Inf, is this okay?

_________

EDIT: I tested it, and I NEVER thought it could own Little Darling in 10 seconds.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on October 06, 2008, 07:19:01 PM
Cool, except Atom Smasher was a MW.

The wheels are also a bit too far back of the bots centre, and the drive looks a bit slow. Otherwise, pretty good.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on October 06, 2008, 09:09:20 PM
Well Walrus is the only HW...so ok.
Title: Naryar's Stock Stuff
Post by: Naryar on October 07, 2008, 04:55:14 AM
That was a HW? Oh snap that's right.

I was planning to make him a pusher hybrid, not a rammer hybrid, so i just put 2WD.

I'd get it painted right and will change the extenders to red ones, and send it to you Inf.

Do you still need to put the blue snowplows on Raptor?
Title: Naryar's Stock Stuff
Post by: Naryar on October 16, 2008, 01:43:44 PM
Nothing exceptional, but

(https://gametechmods.com/uploads/images/28666screenshot_26.jpg)

Devil at the Doorstep 2.

28 axes :icon_twisted:

Ended up underweight. Still OWNED Borg Queen and Vortex CE. Did won against Little Darling after 1:40 of mayhem.
Title: Naryar's Stock Stuff
Post by: Somebody on October 16, 2008, 02:33:30 PM
Maybe put in some small batteries. I know that they are bad and all, but if you put afew smaller airtanks in, you would have room. I think that a few pinks where a nifty won't fit wouldn't hurt much, and btw, I think it is better to have pinks and build to the weight limit, than leave 50 pounds left over.
Title: Naryar's Stock Stuff
Post by: somestrangeguy on October 16, 2008, 05:24:52 PM
Nice. You could propably fit in 30-32 axes if you used the attachment method I used for Spearhead in my showcase. Dont ask me how I did it, because i have forgotten as its been a long while since i made that one. But I do remember alot of piston firings, pausing and frustation.
Title: Naryar's Stock Stuff
Post by: Naryar on October 16, 2008, 05:30:14 PM
Quote from: somestrangeguy;17534
Nice. You could propably fit in 30-32 axes if you used the attachment method I used for Spearhead in my showcase. Dont ask me how I did it, because i have forgotten as its been a long while since i made that one. But I do remember alot of piston firings, pausing and frustation.


Piston eFFeing?

Also, I'm experimenting on piston snapper loading.
Title: Naryar's Stock Stuff
Post by: Sage on October 16, 2008, 05:55:19 PM
maybe some wheel guards. it would also look cool(er) if you used rubber wheels. i think they have better traction.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on October 18, 2008, 09:26:16 PM
I was going to say widen the chassis a bit in the back (or else replace that big air tank with several little ones if you don't want to rebuild) and put some baseplate anchors in for some side plows or something.

Or, you could make a bigger chassis and add some wedges.

That's a great bot, even with the unused weight.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on October 19, 2008, 12:18:22 PM
matbe you could make it with 2 or 3 pistons?
Title: Naryar's Stock Stuff
Post by: Naryar on October 23, 2008, 06:49:28 PM
(https://gametechmods.com/uploads/images/1388screenshot_27.JPG)

Look at the weight.
Title: Naryar's Stock Stuff
Post by: Somebody on October 23, 2008, 06:51:35 PM
Did you put steel on that?!?!?!?

If you did: FAIL
Title: Naryar's Stock Stuff
Post by: Naryar on October 23, 2008, 06:53:41 PM
Quote from: Somebody;18461
Did you put steel on that?!?!?!?

If you did: FAIL


DSA.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on October 23, 2008, 06:59:20 PM
stacked anchors with razors. woowwee
Title: Naryar's Stock Stuff
Post by: Somebody on October 23, 2008, 06:59:41 PM
How does it weigh so much

I have 2 theories
1. That is a supersized spike and baseplate connector on a big bot
or
2. It is uber-stacked.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on October 23, 2008, 07:30:04 PM
go naryar?
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on October 23, 2008, 08:49:02 PM
There's a bunch of razors there. Personally, I love that trick.
Title: Naryar's Stock Stuff
Post by: Naryar on October 23, 2008, 11:30:38 PM
Somebody you're really trying to be an ass, no?

Quintuple-stacking.
Title: Naryar's Stock Stuff
Post by: Naryar on October 24, 2008, 04:38:10 AM
Double post, whatever...

Finally !

(https://gametechmods.com/uploads/images/433screenshot_28.JPG)

It works now (credit to sage's vid) and i can trigger it quite easily, but it doesn't seems to combine with the effe glitch.

Now, how could i use it for putting HP Z-tek drive on these APs (circled in green)?

(https://gametechmods.com/uploads/images/66081screenshot_29.JPG)

By the way the red circled one is snapper loaded.
Title: Naryar's Stock Stuff
Post by: Somebody on October 24, 2008, 06:16:54 AM
I just didn't didn't see SD's post. Look at the times. Same Time.
Title: Naryar's Stock Stuff
Post by: somestrangeguy on October 24, 2008, 06:46:36 AM
Nar: you just glitch the snapper out, hover the first HPZ on one of those points, then fire the snapper and then attach that motor (in the air), then you glitch the sanpper again and attach the other one directly.
Title: Naryar's Stock Stuff
Post by: Sage on October 24, 2008, 03:27:55 PM
im gonna make a vid on how to combine the snapper glitch with effe glitch. (the effing snapper glitch :D) along with some other tips and tricks.

for now just do what SGG said. hover the component like in the effe glitch, fire the snapper, then attach.
Title: Naryar's Stock Stuff
Post by: Urjak on October 24, 2008, 08:00:38 PM
Go Naryar. It took me (not exagerating) WEEKS to successfully do that.
Title: Naryar's Stock Stuff
Post by: 70 CUDA on October 25, 2008, 10:48:47 PM
well glad to see your getting better i gotta brush up on my skills if i want to take you out like the old days lol good job man.
Title: Naryar's Stock Stuff
Post by: man manu on October 26, 2008, 05:21:24 AM
cuda? i thought you left?
Title: Naryar's Stock Stuff
Post by: Naryar on October 26, 2008, 05:30:05 AM
Well he's back.

Nice to see you back CUDA - is GUMBA still going on?

BTW you should use your old account.

__________________

EDIT:

In fact i'm trying to snapper load both of the snappers at the same time, to stack two blacks between the snappers while still being able to use the rear AP's on the snappers... but it seems they won't glitch at the same time.

If I succeed, i will show my possible BBEANS5 entry then. :icon_twisted:
Title: Naryar's Stock Stuff
Post by: man manu on October 26, 2008, 11:51:44 AM
Unless this is infact... AN IMPOSTER that has researched into the forums and worked out 70hemicuda was a respected member of the community but left so the imposter decided to make an account with the same name! (God sometimes i suprise myself at how god damn good i actually am)
Title: Naryar's Stock Stuff
Post by: Sage on October 26, 2008, 11:53:42 AM
Quote from: Naryar;18753
Well he's back.

Nice to see you back CUDA - is GUMBA still going on?

BTW you should use your old account.

__________________

EDIT:

In fact i'm trying to snapper load both of the snappers at the same time, to stack two blacks between the snappers while still being able to use the rear AP's on the snappers... but it seems they won't glitch at the same time.

If I succeed, i will show my possible BBEANS5 entry then. :icon_twisted:


they do glitch at the same time. i really should get to making my tips and tricks video... when one goes, just keep doing the glitch until the other one goes too.
Title: Naryar's Stock Stuff
Post by: Naryar on October 26, 2008, 04:51:05 PM
yeah... anyways i am more familiar with it now.

Altar of Fire 3:

(https://gametechmods.com/uploads/images/60116screenshot_30.JPG)

Stacked snappers, DSA.

..Wait, only 767,9? Yeah, the problem is...

When finishing putting the 36 irons, i saw the bot was too light...

I thought it was the batteries, and yeah. i accidentally deleted one of the stacked blacks on this bot!

I think it's invertible. Last thing to do is stacking that last black batt...

EDIT: no it's not my BBEANS5 entry.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on October 26, 2008, 04:56:47 PM
The chassis is exposed to rear attacks. Perhaps turn your snappers around , and set it up the other way.
Title: Naryar's Stock Stuff
Post by: Naryar on October 26, 2008, 05:00:15 PM
Well, I wanted it to be a directional spinner, not an all-encompassing HS.

With that turning speed, he can face the other bot at all times (or nearl)
Title: Naryar's Stock Stuff
Post by: infiniteinertia on October 26, 2008, 05:52:55 PM
What r0b0 said.

Quote from: man manu;18785
70hemicuda was a respected member of the community)



^^SAY WHAT?
Title: Naryar's Stock Stuff
Post by: man manu on October 27, 2008, 12:21:34 PM
so everybody thought he was a comlete noob then? why has (i think 4 people) said good to have you back cuda?
Title: Naryar's Stock Stuff
Post by: infiniteinertia on October 28, 2008, 07:37:43 AM
what you and naryar?
Title: Naryar's Stock Stuff
Post by: man manu on October 28, 2008, 11:57:19 AM
no i have not said welcome back at all... my first comment about him was that he might be an imposter
Title: Naryar's Stock Stuff
Post by: Naryar on October 28, 2008, 12:59:32 PM
Wrong. You said "Cuda? You're back?" or something like that.
Title: Naryar's Stock Stuff
Post by: man manu on October 28, 2008, 01:53:21 PM
is that a welcome?
Title: Naryar's Stock Stuff
Post by: Naryar on October 28, 2008, 02:16:00 PM
No but it's a first comment about him.
Title: Naryar's Stock Stuff
Post by: man manu on October 28, 2008, 03:26:22 PM
didnt i say that in the same post as the imposter one?

EDIT: no maybe you're right but cuda was a respected member right? or am i just remembering differently to everyone else?
Title: Naryar's Stock Stuff
Post by: infiniteinertia on October 28, 2008, 03:27:55 PM
...that was the whole point of my post to begin with
Title: Naryar's Stock Stuff
Post by: Naryar on October 28, 2008, 06:18:05 PM
Huh.

Demotivational poster i just did:
Bot building (https://gametechmods.com/uploads/images/63999poster76035942.jpg)
Title: Naryar's Stock Stuff
Post by: Urjak on October 28, 2008, 06:37:15 PM
Nice. :D
Title: Naryar's Stock Stuff
Post by: Naryar on October 28, 2008, 06:42:02 PM
Another one, credit to Reier for the idea: The Pitbulls (https://gametechmods.com/uploads/images/63374poster86421253.jpg)

(Supposed to be the n00b whackers, if anybody remembers Sindbad's thread before cleaning)
Title: Naryar's Stock Stuff
Post by: Reier on October 29, 2008, 01:06:26 PM
This was the post:

Quote
Quote
(Madiaba) Since you're so confident, I'll leave you to the Pitbulls...


(Reier) Don't want to be mean here, but:

(https://gametechmods.com/uploads/images/98131RPB.PNG)

GRRR!!


Maybe not as funny cause it's not in the right context, but still...=P
Title: Naryar's Stock Stuff
Post by: Gigafrost on October 29, 2008, 01:22:28 PM
I rawlfleopagussed at the Bot Building one. Btw Nar, do you by chance have any DSL MWs that you would like to showcase (wink wink).
Title: Naryar's Stock Stuff
Post by: Naryar on November 04, 2008, 12:44:19 PM
Ha! I did it!

(https://gametechmods.com/uploads/images/98742screenshot_32.JPG)

Gonna add a popup weapon (something like 6 razors), and yeah that's my Forkie rebuild for Inf's Summer Magic.
Title: Naryar's Stock Stuff
Post by: Reier on November 04, 2008, 12:47:24 PM
That's Forkie? Very cool IMO.
Rupt flipper, I'm guessing.
Title: Naryar's Stock Stuff
Post by: Naryar on November 04, 2008, 01:22:24 PM
Yeah, it's my first rupter. Still fails at fighting even with 4 more razors on a DDT.. But it's a flipper. And i should go HPZtek drive.

EDIT: I could still abandon the rupter idea and just make a popup.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on November 04, 2008, 07:05:14 PM
Wasn't Forkie a LW?
Title: Naryar's Stock Stuff
Post by: Reier on November 04, 2008, 07:07:52 PM
Sting Ray: LW
CRUSH, BOT-CHOY, Atom Smasher & Forkie: MWs
Walrus: HW
Title: Naryar's Stock Stuff
Post by: Somebody on November 05, 2008, 04:13:52 PM
Walrus: Barely HW
Title: Naryar's Stock Stuff
Post by: Reier on November 05, 2008, 04:15:38 PM
Yeah, if you take out those worthless ballasts in the back, it's a MW.
Title: Naryar's Stock Stuff
Post by: Somebody on November 05, 2008, 04:23:27 PM
They were most likely just there to make it a HW.
Title: Naryar's Stock Stuff
Post by: Naryar on November 08, 2008, 08:42:29 AM
(https://gametechmods.com/uploads/images/56624screenshot_33.JPG)

Mercy No More, my second MW HS... wanted to make a rammer hybrid too (oh well it's a little slow for a rammer hybrid, but still fast for a HS).

Fail!

Snapper loading is pretty easy to use finally, but i failed in getting the Z-tek weapon motor into the right position, as a result he's not parallel to the ground, the whole spinner too.

As a result, the thing can't drive, and I bet he is too front heavy.

And I see two or three other flaws (irons for rammer, notably)...

EDIT: i just deleted the two side irons on the black 20cm's which acted as wheelguards, that's why it is underweight. it has 8 irons.
Title: Naryar's Stock Stuff
Post by: Sage on November 08, 2008, 09:51:15 AM
just redo the snapper loading.
Title: Naryar's Stock Stuff
Post by: Naryar on November 08, 2008, 11:09:45 AM
(https://gametechmods.com/uploads/images/9316screenshot_34.JPG)

2 stacked blacks, 4WD HPZ drive, 6 ramplates, and some static weapons on the sides. 2DDTs, 4 razors on each. Snapper2 wedges.

I intend to make 2 more versions of it because it's wobbly and drives like a bitch.
Title: Naryar's Stock Stuff
Post by: Somebody on November 08, 2008, 11:21:17 AM
Wow that is...
really good!
Title: Naryar's Stock Stuff
Post by: Urjak on November 09, 2008, 09:07:12 PM
Those mega-popups are deadly! Good bot.
Title: Naryar's Stock Stuff
Post by: Naryar on November 10, 2008, 12:56:18 AM
Not as good as you think. It failed in AI mode, IDK why but the moron drove like he had only 2WD working.

Can't even own Little Darling decently with that. Dunno why. Will consider sending moar pics here/ rebuilding the drive.
Title: Naryar's Stock Stuff
Post by: Sage on November 10, 2008, 03:44:43 PM
:O you copied my wedges! (Perhaps you noticed my past 2 bots have used the same wedge setup, along with one of my failed ones)

what you wanna do is bring the razors back a lot, get rid of the lawn mower blade and spike strip and iron spike (a blade on each extender would suffice), add some more ramplates in front, widen the drive and use rubbers.
Title: Naryar's Stock Stuff
Post by: Naryar on November 10, 2008, 03:55:08 PM
Yes, i actually copied of Raze and Daze and kinda IT3.

The whole bot wobbles and the wedges suck then, still I know these are RPB's ones, but i can't get the drive to be stable!

Also you really think that i need more than 6 ramplates in the front?
Title: Naryar's Stock Stuff
Post by: Sage on November 10, 2008, 03:57:14 PM
Quote from: Naryar;21022
Yes, i actually copied of Raze and Daze and kinda IT3.

The whole bot wobbles and the wedges suck then, still I know these are RPB's ones, but i can't get the drive to be stable!

Also you really think that i need more than 6 ramplates in the front?


if you have the weight, use it. You did say it had trouble against LD. If so, it would be no match for stuff like Ultimatum or Absolute Chaos, bot of which are actually outdated.
Title: Naryar's Stock Stuff
Post by: Naryar on November 10, 2008, 04:04:28 PM
oh, i know that this bot won't stand a chance against AC or ultimatum.

That bot's defense is good (actually, i one-hit-killed LD once, but only once), but you're right about the razors (placed too high) and the drive definitely needs to be fixed.

i'm beginning to believe that building a very good snapper loaded HS is seriously easier than building a very good snapper loaded popup...
Title: Naryar's Stock Stuff
Post by: Sage on November 10, 2008, 04:19:50 PM
Quote from: Naryar;21030
oh, i know that this bot won't stand a chance against AC or ultimatum.

That bot's defense is good (actually, i one-hit-killed LD once, but only once), but you're right about the razors (placed too high) and the drive definitely needs to be fixed.

i'm beginning to believe that building a very good snapper loaded HS is seriously easier than building a very good snapper loaded popup...

A good old popup built on the chassis will almost always be better then a popup built off snappers. Raze and Daze learned this through many tests.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on November 10, 2008, 04:43:55 PM
that is the ugliest popup i've ever seen. other than go red sox.
Title: Naryar's Stock Stuff
Post by: Somebody on November 10, 2008, 04:58:07 PM
Jerk
I like both of them.
Title: Naryar's Stock Stuff
Post by: Naryar on November 10, 2008, 05:10:47 PM
Because caster armor looks better?
Title: Naryar's Stock Stuff
Post by: Sage on November 10, 2008, 06:52:26 PM
Quote from: infiniteinertia;21042
that is the ugliest popup i've ever seen. other than go red sox.


hes talking about clean vs. ugly.

I just recently (in his eyes) started making clean bots. It takes a long time.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on November 10, 2008, 07:27:45 PM
somebody send me that popup of yours.
Title: Naryar's Stock Stuff
Post by: Naryar on November 29, 2008, 06:56:52 PM
I'm now quite exclusively building in DSL because i realized it's superior to stock (excepted with the total number of AI bots), but still...

My answer to S32's quick MW HS:

(https://gametechmods.com/uploads/images/87898unleashed.JPG)

Here is Unleashed.

Stacking the CB into that black batt took me 15 minutes.

Possible improvements would be:

-inverting the weapon motors (making that an undercutter)
-or switching to shinies and adding a front plow.

I'm also planning of building a stock Hope No More and it will probably be my BBEANS5 entry.
Title: Naryar's Stock Stuff
Post by: System32 on November 29, 2008, 07:21:33 PM
Those wheels would be nice on a thwacktar.

Aha! I knew that weapon design! It's the same one like the one on my Dimond miner!

You could Angle the red extends to make a lifting effect.
Title: Naryar's Stock Stuff
Post by: Somebody on November 30, 2008, 06:37:02 AM
And the same one as Vortex CE. Looks destructive, and I love the name.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on November 30, 2008, 07:00:22 PM
The motors look too far back and too close together to turn.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on November 30, 2008, 09:02:26 PM
stock builders are so poor these days...
Title: Naryar's Stock Stuff
Post by: TleeC11B on November 30, 2008, 09:41:09 PM
nice bots dood
Title: Naryar's Stock Stuff
Post by: Clickbeetle on December 01, 2008, 12:05:08 AM
Quote from: Naryar;23084

Stacking the CB into that black batt took me 15 minutes.


And it wasn't even necessary with that 6 extra kgs you have :mrgreen:

Unless you went with the shiny hub/plow plan, which I think would be a good idea if you could pull it off.

I agree with R0B0SH4RK though, it looks like the turn radius on that thing is the size of Neptune's orbit.  The wheels need to be further apart.
Title: Naryar's Stock Stuff
Post by: Naryar on December 01, 2008, 01:23:43 PM
Click, R0B0: I agree with you, but actually it turns pretty fast. Switching to shinies and adding a plow would solve some stability issues (it's a HS), but i don't know about the ground clearance then.
Title: Naryar's Stock Stuff
Post by: System32 on December 01, 2008, 01:49:04 PM
Ohh! ohh! If you flip one of those Zteks, put them both in the center and possibly make all the spikes face the same way, that'll make a nice SnS/HS hybred..
Title: Naryar's Stock Stuff
Post by: Naryar on December 01, 2008, 05:50:45 PM
BTW S32 that SnS hybrid idea of yours is great, i'm definitely going to try this. Perhaps with razors or bear claws...
Title: Naryar's Stock Stuff
Post by: Madiaba on December 01, 2008, 08:44:30 PM
Quote from: R0B0SH4RK;23195
The motors look too far back and too close together to turn.
'Unleashed' looks cool, but I am wondering the same thing as RS about the rear drive motors and steering....
 
 
 
(Thread cleaned up...)
Title: Naryar's Stock Stuff
Post by: infiniteinertia on December 01, 2008, 08:58:10 PM
awh mannnnnn.
Title: Naryar's Stock Stuff
Post by: Naryar on December 03, 2008, 05:58:07 AM
Thanks Mad. And yeah, it's one of the better names i've come up with.

Anyways this is Unleashed 2

(https://gametechmods.com/uploads/images/84119unleashed2.JPG)

Designed to be a SnS hybrid, but the main issue is as i wanted the motors to spin in the same direction (to protect the wheels), it doesn't SnS because of the recoil. Didn't thought about Plus the damage isn't fantastic, it's unstable, the defense is really bad (it doesn't protect the wheels at all), and it loses it's weapons easily.

I could possibly just rebuild the v1, turning the drive Zteks 180° (and the weapon ones too to make an undercutter), switching to shinies and adding a front plow.
Title: Naryar's Stock Stuff
Post by: H@zm47 on December 03, 2008, 06:54:30 AM
Despite all those negative things about it, it looks cool though.
Kinda reminds me of Volatile Partisan from BBEANS 3.
Title: Naryar's Stock Stuff
Post by: Reier on December 03, 2008, 08:49:40 AM
The razor setup is the same type I used for Ihavenoideawhatyouaretalkingabout.
Looks better that IHNI, though.
Title: Naryar's Stock Stuff
Post by: Naryar on December 03, 2008, 06:09:42 PM
After some lousy creations, here is the prototype of my BBEANS5 entry

(https://gametechmods.com/uploads/images/77233Nameless One.JPG)

This is Click's stacked battery, and it supports 12 razors.

Yes, yes, it's a prototype. I intend on adding some more ramplates/lawnmover blades. And it has no name again.

I AIed it. He OWNS Vortex CE (one hit kill and 3 sec kill first time they fought) but the sweet thing is that it's wedges are better than Rabid Pit Bull's (they fought five times and no name won the five battles).

Still can't win against Neglected Waterbug and Little Darling (yes, low defense but possibly poor AIing).
Title: Naryar's Stock Stuff
Post by: Sage on December 03, 2008, 06:14:19 PM
cool.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on December 04, 2008, 05:51:47 AM
^^poor choice for BBEANS since we all know it will be HSer madness.

2Batt x2?

better off trying to use casters.
Title: Naryar's Stock Stuff
Post by: H@zm47 on December 04, 2008, 06:25:10 AM
Quote from: infiniteinertia;23537
^^poor choice for BBEANS since we all know it will be HSer madness.


Agreed but its nice to know someone is taking a different approach to it.
Title: Naryar's Stock Stuff
Post by: Naryar on December 04, 2008, 07:00:06 AM
Quote from: infiniteinertia;23537
poor choice for BBEANS since we all know it will be HSer madness.

Oh, i know, i bet there will be at least 10 of them. And i know every stock BBEANS was won by a HS. But I won't be the only one to enter something else than a über stacked HS.

And popups do own. See Heroic Sacrifice.

Quote from: infiniteinertia
2Batt x2?

It's my BBEANS4 reward... the 60kg batt. Or do you ask me to stack two of these?

Quote from: infiniteinertia
better off trying to use casters.

I hate caster armor but that's actually a great idea. I'll definitely try this.

Quote from: H@zm47
Agreed but its nice to know someone is taking a different approach to it.

^^qft^^
Title: Naryar's Stock Stuff
Post by: Gigafrost on December 04, 2008, 07:18:04 AM
Get ready to pull out the ol "your bot looks like..." cliche's once the HS have entered. Anyway it does look like a good bot.
 
This has also reminded me that I should actually go ahead and DOWNLOAD SCv3 to practice my building skills. So much to do, so little time...
Title: Naryar's Stock Stuff
Post by: Naryar on December 04, 2008, 03:38:14 PM
A multibot? You're going to get RAPED by the first good HS you'll see. Honestly.

Starcore 3 has 4 years now - bot building has evolved.

The only thing that could possibly win BBEANS5 would be a very good popup or an elite HS. (as Click entering Heroic Sacrifice (theorically he won't) or Inf/Sage/Pys entering their last HW HS)

I'm definitely going to put caster armor on Sarcasm (yeah, he has a name now) and make that wedge better. Then I'll be ready.
Title: Naryar's Stock Stuff
Post by: Somebody on December 04, 2008, 03:42:40 PM
Unless I build something better.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on December 04, 2008, 04:35:23 PM
Quote from: Somebody;23594
Unless I build something better.


I've seen your stock bots, you wont.

And yes Nary, I was asking if you stacked the 2batt twice.
Title: Naryar's Stock Stuff
Post by: Somebody on December 05, 2008, 06:05:10 AM
Quote from: infiniteinertia;23604
I've seen your stock bots, you wont.


Thank you for the vote of confidence.
Title: Naryar's Stock Stuff
Post by: Naryar on December 06, 2008, 02:19:06 PM
No Inf, i didn't.

...Here is my second revision of Forkie, possibly to go into Inf's Summer Magic.

(https://gametechmods.com/uploads/images/6056forkie2.JPG)

That started as the Pyscolone popup challenge perhaps one month ago, then waited and i decided to change the setup.

There are 3 razors on each snapper - and as i guessed, this one OWNS HS.
Title: Naryar's Stock Stuff
Post by: Naryar on December 07, 2008, 12:05:18 PM
Quote from: Urjak
Hello everybody, just thought I would say I am most likely never going to post a bot in this showcase again, for I am no longer building in stock.

This applies to this showcase now.
Title: Naryar's Stock Stuff
Post by: Reier on December 07, 2008, 12:51:37 PM
NOOOO!!1!11
Title: Naryar's Stock Stuff
Post by: System32 on December 07, 2008, 12:53:21 PM
Aww...
Title: Naryar's Stock Stuff
Post by: Clickbeetle on December 07, 2008, 03:53:31 PM
Aw, I bet you're not done forever with stock.  There have been times I thought I was done with stock, but eventually I get a new idea and start building again.

Is that new Forkie good?  It doesn't look like the razors have much reach, and the wedge looks too steep (the small wedge, not the chassis wedge, I realize the chassis has to be sort of steep for the casters).  I think the middle Snapper would be much better upside down.  But if it works, I'm not going to complain.

And since when is Forkie a popup???
Title: Naryar's Stock Stuff
Post by: Gigafrost on December 07, 2008, 04:49:19 PM
He might change his mind once ELBITE 2 comes around. -hing hint-
Title: Naryar's Stock Stuff
Post by: Somebody on December 07, 2008, 05:24:00 PM
And BBEANS 5. And RAW 2
Title: Naryar's Stock Stuff
Post by: Naryar on December 08, 2008, 03:45:38 PM
I know. I'm actually planning on entering a caster armored popup in BBEANS5 and i will try to fit a juggler in another tourny if i can.

And yes Click, it's not a very good bot.
Title: Naryar's Stock Stuff
Post by: TleeC11B on December 08, 2008, 07:17:17 PM
If your anything like me.. I'll build a cool bot in DSL and then switch to stock to see if I can build it there too (something similar) sometimes the stock bot comes out more effective.
Title: Naryar's Stock Stuff
Post by: Naryar on January 17, 2009, 10:09:10 AM
Yaaay imma back.

Here's my latest creation, Eclipse. Designed to be a possible BBEANS5 entry.

(https://gametechmods.com/uploads/images/6472screenshot_43.JPG)

I swear, i spent easily FIVE DAMN HOURS on this one... including more than 15 chassis rebuilds because everything didn't fit.

It's slower than i thought, plus i can't stack another double black here...

Plus all these casters doesn't protect that much ! It can't take on LD neither Leprosy... issues against RPB... (AIed of course)
Title: Naryar's Stock Stuff
Post by: kill343gs on January 17, 2009, 11:10:58 AM
Looks to me like your casters may be too far apart. Also, I would move that smartzone forward a bit. Theres also gotta be something you can do with the extra 100KGs...

If I'm wrong don't hate me, I'm no popup expert.
Title: Naryar's Stock Stuff
Post by: R1885 on January 17, 2009, 11:18:30 AM
That caster armor wouldent help vs a SnS or a poker.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on January 17, 2009, 11:35:29 AM
Improper alignment of your casters will be your downfall. I know for an absolute fact that other bots do not easily slide up that castered front.
Title: Naryar's Stock Stuff
Post by: Naryar on January 17, 2009, 11:49:08 AM
So basically a good caster armored wedge must be extremely symmetrical ?

I'll rebuild the previous BBEANS5 prototype and swap ramplates with casters then. Should be better than a hole in the middle.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on January 17, 2009, 12:05:17 PM
Nary, from what I've found out, you need 5 symmetrical caster layers on the front for best results. I'll edit this post in a minute once i gather more specific information.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on January 19, 2009, 01:51:22 PM
I know how you feel.  I spent I-don't-know-how-many hours working on a recent bot (Slaying Mantis V) and it turned out terrible at first.  But eventually I got it to the point where I was satisfied.

Something you could do is copy the armor setup on Pyscolone's Spite.  Ideal Tyrant might use it too, I don't remember.  But you have casters just on the corners, where HS's are most likely to hit, and ram plates/plows in the middle, so bots don't snag on the casters.

Man, you could almost give that thing 6WD and an extra Supervolt.  But not quite.  Not with the bigger chassis you would need.  But maybe... nah, you'd probably be better off with more armor.
Title: Naryar's Stock Stuff
Post by: Naryar on February 03, 2009, 01:01:21 AM
(https://gametechmods.com/uploads/images/55924pita6front.JPG)
(https://gametechmods.com/uploads/images/64882pita6back.JPG)

DSA, 4 blacks, 8 razors.

Had several 1-hit-KO's on Little Darling (not AIed however) with this but driving straight is a pain.
Title: Naryar's Stock Stuff
Post by: System32 on February 03, 2009, 02:17:31 AM
Nice weapon. I'd not like to battle this...
Title: Naryar's Stock Stuff
Post by: Naryar on February 03, 2009, 06:18:51 AM
I rotated the left outer wheel, tweaked the AI a little (lowered turnspeed from 60 to 2) and it finally had several one-hit-KOs on LD AIed. Also, it keeps kicking RPB's ass and it RAPES Leprosy.

When I'm thinking of it, i could stack the 2batts on the front one, make the two central Z-teks to touch each other and get the wheels slightly inside the chassis, might protect them more.
Title: Naryar's Stock Stuff
Post by: kill343gs on February 03, 2009, 01:59:18 PM
But then the turnspeed is likely to go up again...
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on February 03, 2009, 07:53:15 PM
I don't like how you have the extenders on. If an hs hits that one extender, you're whole weapons gone.
Title: Naryar's Stock Stuff
Post by: Naryar on February 04, 2009, 12:30:50 AM
That never happened, unlike losing all my razors and firing extenders...
Title: Naryar's Stock Stuff
Post by: Naryar on February 04, 2009, 12:28:07 PM
I wanted to try the fast disc VS design and use bear claws to see if both pwn,

(https://gametechmods.com/uploads/images/19540savage.JPG)

Well, they do.

Here is Savage - 2 blacks and DSA. There are 2 SnapperII's with the wedges attached on the angular silver AP. Fast, very destructive, but it has one flaw - the wedge bounces and it's unstable.

I bet that's because the wedge is attached directly to the spinners, but I'm wondering something: will the wedge bounce (or not, that i hope) if i attach the spinners not directly on the wedge, but on the other (hidden) AP ?

Plus, i could also put the spinners higher and use irons.

Comments & Criticism welcome :D
Title: Naryar's Stock Stuff
Post by: Reier on February 04, 2009, 01:35:27 PM
Hidden AP?
Title: Naryar's Stock Stuff
Post by: Naryar on February 04, 2009, 01:37:10 PM
The invisible attachment point, not the angled silver one.

The one which works like a servo, you know.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on February 04, 2009, 10:49:14 PM
Great bot.  You know, for some reason there just aren't a lot of caster-armored VS's.

I want to say the wedges would still bounce if you attached the weapons to the other side of the Snapper, but I can't think of any time I actually tried it.  Maybe it would work.  Though I wouldn't get my hopes up.

Edit: That popup is like a rightside-up Heroic Sacrifice.  I imagine that's slightly harder to do than the start-upside-down method.  Good bot.
Title: Naryar's Stock Stuff
Post by: Somebody on February 05, 2009, 06:18:36 AM
I know that Sadrabbit, the side of it with the disc bounces real bad.
Title: Naryar's Stock Stuff
Post by: Naryar on February 07, 2009, 04:09:40 PM
(https://gametechmods.com/uploads/images/87963bloodyclockwork1.JPG)

Bloody Clockwork - my own build of The Bloody Pendulum for SCv4. 18 maces, DSA, 2 blacks.

Has some stability issues but not too bad for a quickly built prototype.

Ripped Vortex CE to shreds with it... i think i lost one of the HS.
Title: Naryar's Stock Stuff
Post by: System32 on February 07, 2009, 04:17:18 PM
That's a good replacement.
Title: Naryar's Stock Stuff
Post by: Naryar on February 09, 2009, 03:32:37 AM
I just need to fix the stability problem...

Anyways, here is another HW. 2 blacks, 8 axes, 28 razors (yeehaw), DSA. Pretty decent bot.

(https://gametechmods.com/uploads/images/12388memento2.jpg)

I wanted to make a drive-powered clamp like Big Metal Friend, but the bot's better as a pusher/rammer.

(https://gametechmods.com/uploads/images/39816memento1.JPG)

That was my second fight against Little Darling (first fight was like that too) - now i beat it by KO most of the time.

I lost ALL my razors, my wedge, several axes and three wheels on that fight, LD had no more weaponry and got counted out because of battery issues.

Has havok issues against HS (and not always when i rip off a Z-tek, maybe it's the wedge).
Title: Naryar's Stock Stuff
Post by: somestrangeguy on February 09, 2009, 07:35:14 AM
Thats a very nice and compact bot, does it fare well against other types of bots too?

And why does the name sound oddly familiar?
Title: Naryar's Stock Stuff
Post by: System32 on February 09, 2009, 07:56:05 AM
It's a common latin phrase. "remember... You will die."
Title: Naryar's Stock Stuff
Post by: Naryar on February 09, 2009, 07:57:08 AM
Well it could be very slightly more compact and i'll win maybe 1-2 kg.

I mainly tried it against Little Darling (wins most of the time), but it RAPES Vortex CE (not very difficult),  keeps destroying Billy Goat Gruffiest (SCv4 version), but he can't go under 3-2-1-Blastoff (SCv4 again).  

Yep, I have Starcore v4 Alpha. The bots are good, but not the unstoppable juggernauts i expected.

EDIT:@S32: Exactly.
Title: Naryar's Stock Stuff
Post by: Sage on February 09, 2009, 08:07:38 AM
people are stealing my long single wedge idea....

it even has the same chassis as Vise! AHHHHHH
Title: Naryar's Stock Stuff
Post by: Naryar on February 09, 2009, 08:24:28 AM
Would you stop complaining ?

If people are stealing your long wedge idea it's because they think it's good.
Title: Naryar's Stock Stuff
Post by: Sage on February 09, 2009, 08:40:57 AM
Quote from: Naryar;28468
Would you stop complaining ?

If people are stealing your long wedge idea it's because they think it's good.

i know. perhaps i should get it copyrighted...
Title: Naryar's Stock Stuff
Post by: kill343gs on February 09, 2009, 02:22:34 PM
You almost make it sound like you were the only person to ever use a long wedge... Its simple physics, if something can't reach a wedge because its hitting the weapons before the wedge then its useless.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on February 09, 2009, 03:57:36 PM
Bots have used long wedges before too. Express Delivery and 1337 Breakdown?
Title: Naryar's Stock Stuff
Post by: Sage on February 09, 2009, 04:51:06 PM
Quote from: kill343gs;28474
You almost make it sound like you were the only person to ever use a long wedge... Its simple physics, if something can't reach a wedge because its hitting the weapons before the wedge then its useless.

Quote from: Scrap Daddy;28480
Bots have used long wedges before too. Express Delivery and 1337 Breakdown?

I don't want to drag this out, but i need to get my final remarks here. Scrap, those bots have single wedges, but they aren't particularly long (especially breakdown). Kill, I believe i said "single long wedge" not just a long wedge.

It's like someone makes a WMD that makes them all powerful, and then another guy copies it, the first guy is gonna be pissed. 'tis all im saying.

the point behind the long single wedge was to beat all the other 2 wedge bots. if more and more bots are gonna use a single long wedge too, it becomes useless.

Sorry to trash up your thread naryar. I'll stop there.
Title: Naryar's Stock Stuff
Post by: king mager on February 09, 2009, 06:46:34 PM
on the bot with the razors and the axes (memnto mori is it called?) you should stack the black bats and put the snapper 2 laying flat instead of straight up, it works better when its laying down,i dunno whybut all my bots can get under 3-2-1 blastoff when its snapper 2 is on its flat,but not some of them cant when the snapper is straight up.
Title: Naryar's Stock Stuff
Post by: Naryar on February 09, 2009, 11:41:22 PM
Hell yeah... a flame war about wedges XD
Title: Naryar's Stock Stuff
Post by: Urjak on February 09, 2009, 11:49:55 PM
I love wedges. :D Very goob bot Naryar, looks like it can take down most Starcore V4 bots.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on February 12, 2009, 10:01:56 PM
just letting you know sage, I have done that while I was a n00b with the long wedge, it was a flipper bot, my first to beat emergency, so your probably not the only one
Title: Naryar's Stock Stuff
Post by: Sage on February 12, 2009, 10:34:52 PM
I;m sorry for being such an ass guys. I was pretty pissed for a few days (I had broken my nose severely and needed stitches on it cause of a huge gash. I was bedridden for two days.)

If i seemed at all angrier, meaner, or just being an ass, I'm sorry.
Title: Naryar's Stock Stuff
Post by: Somebody on February 13, 2009, 06:14:23 AM
Get well soon!
Title: Naryar's Stock Stuff
Post by: infiniteinertia on February 13, 2009, 10:34:10 AM
the bot will not be as effective/dominant with slower drive as well as so many razors.
Title: Naryar's Stock Stuff
Post by: Naryar on February 14, 2009, 11:55:31 AM
Well I started this pusher as another design.

Meanwhile, here is my first decent HS/SnS. Unleashed failing, i've come with an Anduril-type bot.

(https://gametechmods.com/uploads/images/48982coronovsfury.JPG)

This is Corona destroying Fury.

12 maces, 1 supervolt.

And yeah, maces pwn.

Also my Stock Teams.txt got raped (for some reason it can't read it), so i'm not able to access my teams. Must fix this and it could be a pain.
Title: Naryar's Stock Stuff
Post by: Sage on February 14, 2009, 12:08:06 PM
i hate your red combat zone... it annoys me.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on February 14, 2009, 12:14:20 PM
gives me a headache... make it blue, or invert the colors
Title: Naryar's Stock Stuff
Post by: Naryar on February 14, 2009, 12:28:43 PM
I don't like blue.

And there's still too much blue!

Gonna improve the decals on it.
Title: Naryar's Stock Stuff
Post by: Sage on February 14, 2009, 12:30:55 PM
Quote from: Naryar;28794
I don't like blue.

And there's still too much blue!

Gonna improve the decals on it.

use the RAW arena skin. they look cooler. and theres no blue.
Title: Naryar's Stock Stuff
Post by: Naryar on February 14, 2009, 12:33:06 PM
IMO a grey wavy floor isn't going to fit in the arena's theme... i'm going to ADD MOAR RED !!1! and make decals like Kill did for the TTC arena.
Title: Naryar's Stock Stuff
Post by: Urjak on February 14, 2009, 12:35:04 PM
The red one doesn't give me anymore of a headache than the Blue one.
Title: Naryar's Stock Stuff
Post by: System32 on February 14, 2009, 03:07:50 PM
Make one in each of the four most common colours, Red, Blue, Green and Yellow.
Title: Naryar's Stock Stuff
Post by: Naryar on February 18, 2009, 03:53:35 PM
Re-wrote and fixed the half of my Teams.txt.

Anyways...

(https://gametechmods.com/uploads/images/49243besthit.JPG)

Did I broke the record?
Title: Naryar's Stock Stuff
Post by: Somebody on February 18, 2009, 04:17:05 PM
I think yous broke da record.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on February 18, 2009, 04:24:04 PM
what record?
Title: Naryar's Stock Stuff
Post by: Somebody on February 18, 2009, 04:44:17 PM
The record for Kill343gs's piston rammer Slamboni. It got an 11000 point hit in stock, which has widely been considered a stock record.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on February 18, 2009, 09:41:09 PM
I think I have gotten more than that with my first pop up
Title: Naryar's Stock Stuff
Post by: Naryar on February 25, 2009, 02:46:34 PM
Well, about the record, i bet Scrap Daddy (axe specialist) beat me to it

(http://farm4.static.flickr.com/3421/3202181220_2b21577aa1.jpg)
Title: Naryar's Stock Stuff
Post by: Naryar on February 26, 2009, 02:54:42 PM
I am PISSED because of the failure of this

(https://gametechmods.com/uploads/images/9846jugglerfail.JPG)

DSA, 1 black.

Wanted to enter a juggler in RAW 2.

A little originality you might say (yes, i like my tournament bots not to be too generic), but it wobbles like heck and just got destroyed by Ultraviolet (yes, the old one).

(Definitely going to enter Corona 2 in RAW and maybe a popup, but the last one got raped by Fury)
Title: Naryar's Stock Stuff
Post by: Sage on February 26, 2009, 03:01:06 PM
i like it. (mostly because of the claws XP)

some weapons cause the things to wobble, some dont. razors will make it more stable. (or should) maces would be bad as the claws.

EDIT: that's also why your disc VS with the claws it jumpy.
Title: Naryar's Stock Stuff
Post by: Naryar on March 08, 2009, 04:02:49 PM
Got it.

(https://gametechmods.com/uploads/images/20993corona3.JPG)

Third version of Corona, future RAW 2 entry.

Main changes from the first is snapper bursting and shinies (first had just the motors on round extenders on baseplate anchors).

I'm not sure how to attach the motors to the Snappers...

Any ideas ?
Title: Naryar's Stock Stuff
Post by: Sage on March 08, 2009, 04:11:35 PM
Quote from: Naryar;30480



.

Main changes from the first is snapper bursting and shinies (first had just the motors on round extenders on baseplate anchors).

I'm not sure how to attach the motors to the Snappers...

Any ideas ?

what do you mean
Title: Naryar's Stock Stuff
Post by: Naryar on March 08, 2009, 04:17:52 PM
Well, either i can have them attached with an extender, or both directly on the snapper, with either the drive or the weapon motor attached on the rear AP...

Had havok problems but it seems fixed now.
Title: Naryar's Stock Stuff
Post by: Sage on March 08, 2009, 04:45:18 PM
easy enough. place the rear AP as close to the chassis wall as you can (zoom in to do this).

if you did it right, you should be able to attach the drive to that.

then use snapper loading to remove the axle from the snapper, and put the weapon motor directly on that.
Title: Naryar's Stock Stuff
Post by: Naryar on March 08, 2009, 05:32:05 PM
I know about that... and already attached the drive to the rear AP just like you said, but it havoked so i changed it. However i tested the bot and i think that havok could be fixed.

I meant: what would be the better attachment setup ? Drive on rear AP (and i'll win 4kgs) or like it is on the pic?
Title: Naryar's Stock Stuff
Post by: Sage on March 08, 2009, 05:37:57 PM
whatever works best. you have no use for 4 kgs, so just keep it like that
Title: Naryar's Stock Stuff
Post by: Naryar on March 08, 2009, 05:40:38 PM
ARGH. Damn thing keeps losing against Fury... and the first version never lost!

It actually SnS's SLOWER than the first unbursted version... i bet it's the ground clearance that's too low.
Title: Naryar's Stock Stuff
Post by: Sage on March 08, 2009, 06:03:55 PM
Quote from: Naryar;30488
ARGH. Damn thing keeps losing against Fury... and the first version never lost!

It actually SnS's SLOWER than the first unbursted version... i bet it's the ground clearance that's too low.

well that is too bad.
Title: Naryar's Stock Stuff
Post by: System32 on March 08, 2009, 06:26:42 PM
Suprisingly, I made a SNS like that for BBEANS 5.
Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2009, 02:46:25 AM
Quote from: System32;30490
Suprisingly, I made a SNS like that for BBEANS 5.


You mean a bot with exactly twice Corona's weaponry, drive and battery power, or a multibot?
Title: Naryar's Stock Stuff
Post by: System32 on March 09, 2009, 09:37:36 AM
A multibot. A 4 wheel rammer and a SNS like Corona, but the wheels and the Weapon motors switched place.
Title: Naryar's Stock Stuff
Post by: Somebody on March 09, 2009, 10:15:11 AM
Good luck:approve:
Title: Naryar's Stock Stuff
Post by: System32 on March 09, 2009, 11:35:48 AM
I'll be updating them for RAW.

Yes, the first bots to be on TWO running tournaments simultaneously.
Title: Naryar's Stock Stuff
Post by: Naryar on March 09, 2009, 02:02:06 PM
Well I wanted to enter a MW multibot (two rupters) in BBEANS5, but finally i changed my mind...

Seriously, do you really think a MW rammer and a MW SnS have chances against a HW popup, or worse, a 36 weapon HS ? They won't be able to out-weapon the 36 weapon HS, and both designs suck against popups... especially HW ones.

However that team could fair decently in RAW. I'm probably going to use a popup as teammate for Corona, or a Billy Boat Gruffier clone.
Title: Naryar's Stock Stuff
Post by: System32 on March 09, 2009, 02:31:30 PM
I don't care about those 36 Iron HS, and I'm sure there will be plenty of other designs than popups. If Redline puts out a multibot, I'd like to see a fight between us.
Title: Naryar's Stock Stuff
Post by: DuckRA2 on March 16, 2009, 06:42:30 PM
Corona i was thinking has enough weight for two 2 cm extenders that could be mounted on the other side of the snappers, It just might help a little to protect the chassis ;-)
Title: Naryar's Stock Stuff
Post by: Sage on March 16, 2009, 07:00:46 PM
Quote from: Naryar;30520
\
However that team could fair decently in RAW. I'm probably going to use a popup as teammate for Corona, or a Billy Boat Gruffier clone.

You don't mean MY Billy Goat do you?

Cause that's what I'M entering. :tongue:
Title: Naryar's Stock Stuff
Post by: System32 on March 17, 2009, 03:20:16 AM
Enter an SNS, Battle of the best designers!
Title: Naryar's Stock Stuff
Post by: Naryar on March 17, 2009, 04:37:18 AM
Well, i would enter Corona in RAW 2 because of pure efficiency, but i, Naryar, would be entering a HS on a tourney ! I could enter a pure SnS however...

I have a 403kg popup (Imperial Faction with inner rubber wheels) that fights pretty well against Fury.

But Sage disagrees with entering a HW on RAW 2... i agree that a 750kg HS with another 50kg-thing would be unfair, but it's just 4 kg away from the weight limit and i don't think i can get that to be a MW by shrinking the chassis and keeping it decent.

Means i would enter a less than 386 kg HW...

Would you accept a MW and a HW but only if the HW is a few kilos from being a MW Sage?
Title: Naryar's Stock Stuff
Post by: Naryar on March 17, 2009, 05:37:20 AM
Double post.

(https://gametechmods.com/uploads/images/72293is3.JPG)

Probably going to change weapons on that one, and shrink the chassis.

Not worthy against HS and against really fast bots, but it's pretty decent against popups and destroys BBG easily.
Title: Naryar's Stock Stuff
Post by: Condor33 on March 17, 2009, 06:36:24 AM
Put the drive motors on those 45 degree extender things. (I forget the name) Then your bot will spin much faster, at least it should according to the laws of physics.
Title: Naryar's Stock Stuff
Post by: Sage on March 17, 2009, 10:24:21 AM
Hey Naryar, maybe when I post he rules and registration you'll find out!

(Not until after BBEANS, Wild Robots, and GUMBA guys)
Title: Naryar's Stock Stuff
Post by: 40757 on March 17, 2009, 02:27:46 PM
Wouldn't it be more effective to remove one of the Z-Teks and in exchange add more weapons?
Title: Naryar's Stock Stuff
Post by: infiniteinertia on March 17, 2009, 04:29:57 PM
built a bot like this along time ago, but I use razors as weapons.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on March 17, 2009, 06:38:32 PM
wow thats exactly like my 3wd trinity but yeah its cool.

https://gametechmods.com/forums/showpost.php?p=20321&postcount=111

and jesus christ Naryar, crop your pics. They are gigantic and you only need like a sixth of the size you use. You've been here long enough to do that, havent you?
Title: Naryar's Stock Stuff
Post by: infiniteinertia on March 17, 2009, 11:20:27 PM
SD is right, 3 for 3 in his post actually.
Title: Naryar's Stock Stuff
Post by: Naryar on March 19, 2009, 04:06:03 AM
Will rebuild it.

And i am PISSED because of that:

(https://gametechmods.com/uploads/images/14725agony.JPG)

It has a great name, a great skin (Crimson Fury Xtreme's one), a great triple wedge (middle one is on an axle thing and it works well. Was basically designed to foil both 2-wedged popups and 1-wedged popups), 2 blacks, but it's NOT combat-worthy. Low damage means i even got destroyed by VORTEX CE.

That was originally designed to be a BBEANS5 entry. *AHEM*
Title: Naryar's Stock Stuff
Post by: Pwnator on March 19, 2009, 04:19:31 AM
By 'axle thing', you mean it works like a hinge?
Title: Naryar's Stock Stuff
Post by: Naryar on March 19, 2009, 05:01:07 AM
It uses an axle mount rather than a burst for wedge.
Title: Naryar's Stock Stuff
Post by: Somebody on March 19, 2009, 05:07:23 AM
I can see why it sucks. You wasted far too much weight on baseplate connectors, that you could have use for other things.
Title: Naryar's Stock Stuff
Post by: Naryar on March 19, 2009, 05:26:06 AM
Nope. It sucks because of low damage and gets under other bots... too much.
Title: Naryar's Stock Stuff
Post by: Somebody on March 19, 2009, 05:36:56 AM
Take the top row of spikes and tip them upwards, kind of like what it was on Event Horizon 2, so that the bots have something to run in to.
Title: Naryar's Stock Stuff
Post by: Condor33 on March 19, 2009, 06:19:38 AM
Heck, tip ALL the spikes upwards
Title: Naryar's Stock Stuff
Post by: Naryar on March 19, 2009, 06:24:26 AM
Well yeah, i think it's the solution and i'm probably going to do this. But the main problem could be invertibility then...
Title: Naryar's Stock Stuff
Post by: Pwnator on March 19, 2009, 06:53:00 AM
Well, you still have the other 2 wedges. Use 'em. XD
Title: Naryar's Stock Stuff
Post by: Naryar on March 19, 2009, 07:04:16 AM
These are SnapperII's... way too weak. Even with Snapper2's i could not self-right.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on March 19, 2009, 09:21:49 AM
because you use way too many baseplate anchors and your wedges do not extend far enough, simple.

and yes with the green snappers you would be able to self right. If not, then you are just totally incapable.
Title: Naryar's Stock Stuff
Post by: philetbabe on March 20, 2009, 10:05:16 AM
Quote from: Naryar;31324

It has a great name, a great skin (Crimson Fury Xtreme's one), a great triple wedge (middle one is on an axle thing and it works well. Was basically designed to foil both 2-wedged popups and 1-wedged popups), 2 blacks, but it's NOT combat-worthy. Low damage means i even got destroyed by VORTEX CE.

That was originally designed to be a BBEANS5 entry. *AHEM*

What about making the last line (higher one) of iron spikes vertical  and the previous one with a 22° angle ?

About axelmount i'm often disapointing in Stock (rather than DSL) because it is not sure that they will get straightforward.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on March 22, 2009, 11:23:10 PM
Having built Cold Front I can tell that that bot's weakness is the exposed top.  Bots will just slide up the front and sit on your top where you can't hurt them but they can usually hurt you.

It's been said several times but having a higher, more vertical row of spikes (or axes, like on Cold Front) will increase damage (though it still won't be especially high), pushing power, and protection.

Of course, you'll be sacrificing invertibility, so if possible you should use DDT's for the wedges.  You can get weight by replacing some baseplate anchors with extenders.  If you arrange the spikes right, having the extenders get hit won't be an issue.  (And you WILL need DDT's; with most of the weight on that bot concentrated at the front, Snapper 2's won't be enough to flip it over.  Cold Front can just barely self-right with DDT's.)

Or put the top spikes on a servo, like on Event Horizon, so when you're upside down you can lower them and become invertible.

Also, that skin would be a lot cooler if you didn't say it was from Crimson Fury Xtreme.  Now all I can see is the misplaced edge lines wandering all over the chassis.  Perhaps it would be better if you added your own edge lines.
Title: Naryar's Stock Stuff
Post by: Naryar on March 24, 2009, 07:45:36 AM
(https://gametechmods.com/uploads/images/40195obsidian.JPG)

Totally not generic HS build really quickly in an all stock version of RA2 - without blue snappers.

Nothing exceptionnal, yeah.
Title: Naryar's Stock Stuff
Post by: JoeBlo on March 24, 2009, 08:23:21 AM
looks similar to a LW I made except I used the snapper to move the Z-Tek over/ into the battery and it only had 6 maces
Title: Naryar's Stock Stuff
Post by: philetbabe on March 24, 2009, 08:53:01 AM
Quote from: Naryar;31741
Nothing exceptionnal, yeah.


your wheels seems to be not strictly vertical, why ?
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on March 24, 2009, 01:07:17 PM
Pretty good HS. It could benefit from a tighter chassis and some cleaner stacking though.
Title: Naryar's Stock Stuff
Post by: Naryar on March 24, 2009, 05:10:13 PM
Quote from: philetbabe;31748
your wheels seems to be not strictly vertical, why ?

Yeah, i slightly angled the wheels. They wouldn't touch the ground if strictly vertical.


Quote from: R0B0SH4RK;31758
Pretty good HS. It could benefit from a tighter chassis and some cleaner stacking though.

And the weapon is slow...

I'm sure i can put all of this on a Snapper II with roughly the same weight and i already have the design in mind. Will post the updated bot soon.
Title: Naryar's Stock Stuff
Post by: Naryar on March 25, 2009, 05:10:10 AM
(https://gametechmods.com/uploads/images/84591evileye4.JPG)
Title: Naryar's Stock Stuff
Post by: JoeBlo on March 25, 2009, 05:41:51 AM
that is a really cool looking design :-D... how do you steer something like that ?
Title: Naryar's Stock Stuff
Post by: Naryar on March 25, 2009, 06:11:46 AM
With the spinner's recoil.
Title: Naryar's Stock Stuff
Post by: Madiaba on March 25, 2009, 06:39:53 AM
Quote from: JoeBlo;31852
that is a really cool looking design :-D... how do you steer something like that ?
Quote from: Naryar;31853
With the spinner's recoil.

Could you explain more, Nar. Efficiently designed, offensively.
Couple questions:
-Weapons: Wouldn't the chassis spin around....allot; instead of the weaponry?
-Navigation: Would seem to be tuff to get 'controlled (chassis) movement' based upon the spinmotor's torque on the chassis; esp under high torque situations (when the tribar is spinning up or hitting an enemy/wall).
Do you have a vid?
Title: Naryar's Stock Stuff
Post by: Naryar on March 25, 2009, 07:41:46 AM
Yes: the chassis spins around, but not much until the wheel gets ripped off.

Yes: Navigation is a complete pain as most of my LW HS, and especially this one.

Yes: here's the vid : http://www.youtube.com/watch?v=jFqCL0_-T2U

Did really well this time.
Title: Naryar's Stock Stuff
Post by: JoeBlo on March 25, 2009, 07:57:49 AM
looks like its a bit of a handful to drive but it looks good fighting, im a big fan of "different" bots some of my builds (although many suck) are always attempts to be different from the norm

bottom line ... its great, look forward to seeing what you cook up next time :-D
Title: Naryar's Stock Stuff
Post by: Madiaba on March 25, 2009, 08:01:19 AM
Was that AI-ed?  If not then I'd like to try to AI it....
Assumuning AI: The coding tells the bot to 'step on the gas' when it's heading is toward the enemy. It looks like this bot spins until it's pointed toward the enemy and then goes forward(though the spinmotor torque steers it off-heading a bit). It did better than one would initially think. Interesting bot.
When you've time could you do another vid with F2 cam.
Title: Naryar's Stock Stuff
Post by: Somebody on March 25, 2009, 03:39:37 PM
It wasn't AIed, because you could see the numbers for the hits.
Title: Naryar's Stock Stuff
Post by: Madiaba on March 25, 2009, 03:59:27 PM
Thanks SB, didn't notice.
Then this may be a bear to AI. Thus, I'd like to try it, Nar.
Your call. PM me or whatever is easier.
Title: Naryar's Stock Stuff
Post by: Somebody on March 25, 2009, 04:49:15 PM
I think that it would be interesting to see an AI of a one-wheeled bot
Title: Naryar's Stock Stuff
Post by: Naryar on March 28, 2009, 03:47:41 PM
Won't be easy to AI that...

Another BBEANS5 prototype.

(https://gametechmods.com/uploads/images/25531reckdev.JPG)

Reckless Devourer, DSA, 2 blacks, 24 irons and 4 razors.

I will call that a half-crawler since it has 2WD plus crawler drive.

It's much more faster than i thought and drives pretty well for a crawler, but it fails because of low battery power and maybe underpowerage.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on March 28, 2009, 08:50:24 PM
Underpowerage?  Looks more like it would fail because of exposed drive motors.  I like the design, though.  You get the offensive advantages of a crawler and the controllability of a normal bot.

Maybe you could go with less weapon motors and more spikes per disc.  Use the extra weight for wheel protection.
Title: Naryar's Stock Stuff
Post by: System32 on March 28, 2009, 09:06:27 PM
LW HS: Better AIed as a SNS???
Title: Naryar's Stock Stuff
Post by: Clickbeetle on March 28, 2009, 09:22:19 PM
Quote from: System32;32167
LW HS: Better AIed as a SNS???


Um... it steers with the spinner.  Not the wheel.  A sit and spinner AI... would just be a sit, with no spin.
Title: Naryar's Stock Stuff
Post by: System32 on March 29, 2009, 07:29:10 AM
Yeah, by turning left and right, it steers. A SNS AI would make it spin round...

I think...
Title: Naryar's Stock Stuff
Post by: infiniteinertia on March 29, 2009, 10:54:50 AM
no, shut up.
Title: Naryar's Stock Stuff
Post by: Naryar on March 29, 2009, 03:35:12 PM
Behold! Iron Storm 4 !

(https://gametechmods.com/uploads/images/31321ironstorm4.JPG)

Destructive as heck with the flails. Also it spins at least 2 times faster than the previous one thanks to the motors placed correctly.

(weapon setup absolutely noot inspired by inf's work)

Might remove these pole spikes, use maces and change to a black batt however... kinda short on battery power.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on March 29, 2009, 04:53:24 PM
Quote from: Naryar;32228
(weapon setup absolutely not inspired by inf's work)

YEHK. I have the same MW, but I believe that I will be trading the 3rd HP for more weapons.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on March 29, 2009, 11:41:10 PM
SARCASM DETECTED.

These flail S&S's give me some ideas...
Title: Naryar's Stock Stuff
Post by: Clickbeetle on March 31, 2009, 10:08:43 PM
Great bot.  A Nifty should be plenty; Chain Reaction has 4 HP's and it does just fine on a Nifty (as fine as it can with the limitations of the round chassis, that is... I should make a new version with a more efficient chassis.)

Is it just coincidence, or has the number of bots with flail weapons increased dramatically since Chain Reaction was BOTM? :mrgreen:
Title: Naryar's Stock Stuff
Post by: DuckRA2 on April 05, 2009, 02:32:18 PM
how about a bot using flails with the trinity glitch combined? I think that would just glitch the game though i'm guessing
Title: Naryar's Stock Stuff
Post by: Naryar on April 07, 2009, 06:59:38 PM
That was the Imperial Faction clone (Pysc's entry in the Team Tag Contest) i was talking about:

(https://gametechmods.com/uploads/images/15573doubletrouble.JPG)

Yes it's technically a HW but the main reason is because i'm hesitating between this and the new PitA 8 on my BBEANS entry.

______

Also...

(https://gametechmods.com/uploads/images/1885niftystack.JPG)

Was rebuilding a correct chassis of a Pillar of Fire lookalikey, and stacked a Nifty on a baseplate nearly by accident.
Title: Naryar's Stock Stuff
Post by: ianh05 on April 07, 2009, 07:11:34 PM
neat, now get an extender on there and stack the control board in the nifty too.. then re-size the chassis and do it all over again :)
Title: Naryar's Stock Stuff
Post by: infiniteinertia on April 07, 2009, 08:31:57 PM
Im telling you, Multibots = fail
Title: Naryar's Stock Stuff
Post by: Naryar on April 08, 2009, 12:09:15 PM
Hmm.

(https://gametechmods.com/uploads/images/18316dread1.JPG)

That was another popup i was planning to enter in BBEANS5.

Even with  at least 2 hours of work on it including many chassis rebuilds, a good bunch of snapper loading and extremely precise caster armor placement, it's really average. Can't even self right...

Yes it's underweight and i might add ramplates on the top.
Title: Naryar's Stock Stuff
Post by: Sage on April 08, 2009, 03:25:45 PM
Hey naryar, do you have any IM things? I wanna teach you how to crop.

as for the bot, stack a castor between every 2 castors you already have.

and if you rebuilt the chassis many time why is there empty space in the back next to the snappers? you can add a point where the DDTs end and slant it in. you could also add some more razors if you wanted.

Personally, I dont like it because of the BBEANS battery. I know you won it, i know you were gonna enter it in BBEANS, so its legal, but still...
Title: Naryar's Stock Stuff
Post by: System32 on April 08, 2009, 03:42:59 PM
The damn weapons are to far back, that's why it won't Self right. either put the flipping wedge back or get those DDT's foreward.
Title: Naryar's Stock Stuff
Post by: roboman2444 on April 08, 2009, 05:18:45 PM
Quote from: DuckRA2;33132
how about a bot using flails with the trinity glitch combined? I think that would just glitch the game though i'm guessing
well i did
120cm pistons on axle mount.
4 hp ztecks
dual icepicks on each piston(probably want more)
4 purple batts
and when it does glitch(every match) it does a nasty pickle! the weird thing is sometimes it takes the       other robot with it.
when it doesn't(rarely) it does about 5000 damage per hit.
Title: Naryar's Stock Stuff
Post by: RedSawn on April 08, 2009, 05:41:25 PM
Quote from: infiniteinertia;33422
Im telling you, Multibots = fail


Maybe not when they're done right. And when they fight right.
Title: Naryar's Stock Stuff
Post by: Naryar on April 08, 2009, 06:09:23 PM
@Inf: I know they're going to be raped against the first SnS or HS or crawler they're gonna fight, but still they do have a chance against other bots like rammers, popups, jugglers, VS, etc.

And yes it's a risky bet, but Popup/Popup multibot is the best i could do against a heavyweight.

@Sage: Cropped.

Also i don't see the point of putting 7 casters by vertical row, and i had issues stacking blacks on that bot, or even stacking a CB in a black. (You can see the black and the BBEANSbatt are badly stacked, and the CB is in the motors)

@roboman:
Quote from: roboman2444;33496
4 hp ztecks
4 purple batts

No. You're doing it wrong.

@Redline: Yeah. Still they have an annoying tendency to kill each other (don't know why but on these, the smartzone actually reacts to any other bot, even if it's an ally)
Title: Naryar's Stock Stuff
Post by: roboman2444 on April 08, 2009, 06:30:57 PM
I know its underpowered. but why does it pickle?
Title: Naryar's Stock Stuff
Post by: infiniteinertia on April 08, 2009, 11:24:13 PM
too small to enter. not wide enough.
Title: Naryar's Stock Stuff
Post by: Naryar on April 19, 2009, 04:32:24 AM
Guys, i'll be gone for a week soon. Will be back in... well, normally 7 days and a half.

Normally won't have access to the internets, so...

Will also come with some DSL bots and my team for Inf's pack will be ready.
Title: Naryar's Stock Stuff
Post by: Urjak on April 19, 2009, 11:05:31 AM
Where are you going? And if its private, then hope you have fun! :)
Title: Naryar's Stock Stuff
Post by: Naryar on April 19, 2009, 12:58:08 PM
Vacation. And fun... well i got RA2, the countryside, and universitary work.

I just need to send my DSL rammer to Joe and it'll be good.
Title: Naryar's Stock Stuff
Post by: Naryar on April 19, 2009, 08:29:54 PM
Trying not be be generic on my designs.

(https://gametechmods.com/uploads/images/67146centurystorm.JPG)

Chained HS/SnS hybrid. Yup, chained HS exactly like my Sentinel Observer.

Credit to tankcat for the design.

Plastic armor, 2 blacks, 23 maces only cause i did not made the chassis as small as i could (partly because of laziness and partly because of "can't-wait-to-see-it-fight" effect).

It's pretty nice. I did took out Neglected Waterbug and Maelstrom first try with that, nearly got RPB and Spin Doctor too.

Skin is basic, don't want to GIMP it, but i love the name.
Title: Naryar's Stock Stuff
Post by: tankcat on April 20, 2009, 12:48:09 AM
Nice Naryar, is that using the chained motor technique I found using the T connector?

I like the design, I might try and build something using that.
Title: Naryar's Stock Stuff
Post by: Somebody on April 20, 2009, 05:33:02 AM
Can someone post that mediafire video on Youtube, I keep trying and it won't work on my computer, and I REALLY want to make a bot like that.
Title: Naryar's Stock Stuff
Post by: Naryar on April 27, 2009, 01:24:02 AM
Using PNG's cause the quality is better.

(https://gametechmods.com/uploads/images/71553torment.PNG)

Torment - 6 lower razors (new personal record) and 3 upper razors.

Popup and -less of a- HS killer. Also one-hit-KO bot.

I can get you screenshots if anyone wants some...
Title: Naryar's Stock Stuff
Post by: ianh05 on April 27, 2009, 04:07:01 AM
very nice rammer, looks like it can get easily beaten on the sides though. could you try and get 2 of the razors going sideways?
Title: Naryar's Stock Stuff
Post by: Naryar on April 27, 2009, 05:55:27 AM
Yup it's a fragile bot, but i intentionally focused on pure offense on this one.

And i might also get postal on internal extenders to reduce weight.

Anyways:

(https://gametechmods.com/uploads/images/26734desolation.PNG)

Yes it has 36 maces, and i bet this is original.

It's very powerful, but havoks if the bot spins too fast and plastic armor.
Title: Naryar's Stock Stuff
Post by: Condor33 on April 27, 2009, 06:48:48 AM
The SNS revolution triumphs again.
Title: Naryar's Stock Stuff
Post by: Pwnator on April 27, 2009, 07:15:50 AM
Do the meshes line up? :D
Title: Naryar's Stock Stuff
Post by: JoeBlo on April 27, 2009, 09:57:49 AM
looks great, the way the wheels are lined up reminds me of Y-Pout :-D
Title: Naryar's Stock Stuff
Post by: infiniteinertia on April 27, 2009, 11:11:02 AM
That bot will be less effective than a SNS with 4 HP weapon motors becasue it will be more unstable with more weapon weight on the tribars.

If you dont believe me, try putting 3 irons on wach tribar tip with an RAD as a weapon on a MW.
Title: Naryar's Stock Stuff
Post by: Naryar on April 27, 2009, 12:22:07 PM
Yep. I realized that 132 kg on a bursted HPZ was kinda overkill after trying the bot. But isn't your Spyguy the same ?

And yeah i was thinking of building AoF 4 as a 36 mace 4 HPZ SnS.
Title: Naryar's Stock Stuff
Post by: System32 on April 27, 2009, 12:55:56 PM
90 KG on Irons.
14 KG on the tribar.
12 KG on extenders.

116 KG total. I think there might be a differance somewhere inbetween those total weights.
Title: Naryar's Stock Stuff
Post by: Naryar on May 28, 2009, 09:47:03 PM
Slight bump.

(https://gametechmods.com/uploads/images/325Electric Scimitar 2.PNG)

Electric Scimitar 2 - name is a tribute to Korium9's vertical spinners - DSA, and you can see everything else.

Yes the HPZ is kinda exposed but i couldn't resist to make this a fast'n'wedgy bot.
Title: Naryar's Stock Stuff
Post by: JoeBlo on May 28, 2009, 09:49:44 PM
with wedges that long it kinda leaves the front yawning open doesn't it ?
Title: Naryar's Stock Stuff
Post by: Reier on May 28, 2009, 09:57:56 PM
Korium9?
Title: Naryar's Stock Stuff
Post by: Naryar on May 28, 2009, 11:43:10 PM
Old DSL builder and the guy that wrote the huge Robot Arena 2 FAQ that is on the wiki.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on May 29, 2009, 10:47:16 PM
Unprotected but looks good.

Korium9 = dirty DSL builder. some sweet lookin bots
Title: Naryar's Stock Stuff
Post by: Somebody on May 30, 2009, 02:30:52 PM
Korium9= Gigawatt DSL2 2b from BBEANS 2
Title: Naryar's Stock Stuff
Post by: Naryar on June 03, 2009, 12:19:59 PM
(https://gametechmods.com/uploads/images/48694Agony2.PNG)

2 blacks, DSA, vertical green snapper wedges (i love them)

Needs some paintjob work.
Title: Naryar's Stock Stuff
Post by: Reier on June 03, 2009, 12:40:39 PM
Wow, nice. Can it self right?
Title: Naryar's Stock Stuff
Post by: Naryar on June 03, 2009, 12:48:37 PM
Well it did once for some unknown reason (i'm suspecting a rupt) but nope.
Title: Naryar's Stock Stuff
Post by: Somebody on June 04, 2009, 04:56:49 AM
I just can't wait for you to enter that in some tournament, and some noob bot with 1 SPIKE knocks off all of the spikes.

Nice wammer though.

I would like everybody to take note that this is what a wammer was originally by Click's classification.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on June 04, 2009, 11:20:26 PM
Nice work.  Using razors might help alleviate the issue of low damage on wammers.  It will also make the front less durable, though... I guess it's a tradeoff.

And I'm not sure why you love the vertical green snapper wedges.  I use them on a lot of bots (usually just because they're easy to fit in) but in terms of wedginess they're always just ho-hum.
Title: Naryar's Stock Stuff
Post by: Naryar on June 05, 2009, 04:39:05 AM
It stills deals low damage.

And PitA 8 went under Neglected Waterbug MANY times head on with vertical green snapper wedges, while NW did the opposite just once.
Title: Naryar's Stock Stuff
Post by: Naryar on June 09, 2009, 06:53:09 AM
double post ftw.

(https://gametechmods.com/uploads/images/77197searingbeacon.PNG)

Searing Beacon - prototype of a chained true FBS.

Unsurprisingly doesn't works. Well it spins but not that fast, the drive however...

Will try chewblades next.
Title: Naryar's Stock Stuff
Post by: JoeBlo on June 09, 2009, 08:23:32 AM
I spy firestorm theme :-D nice looking bot will have to try that type of chaining
Title: Naryar's Stock Stuff
Post by: Reier on June 09, 2009, 09:03:53 AM
I live the mini wheels skin. (I hate that old pale green.)
Title: Naryar's Stock Stuff
Post by: JoeBlo on June 09, 2009, 09:06:50 AM
Quote from: Reier;43310
(I hate that old pale green.)


I forgot all about editing that... I think that's contained in the UI might work on chassis skins
Title: Naryar's Stock Stuff
Post by: infiniteinertia on June 09, 2009, 01:09:46 PM
True FBS, tempting me...
Title: Naryar's Stock Stuff
Post by: Naryar on June 09, 2009, 03:29:21 PM
That is what i call a true FBS, not the Storm Cloud type and not a SnS.

(https://gametechmods.com/uploads/images/29219Sans titre.PNG)
Title: Naryar's Stock Stuff
Post by: Naryar on June 10, 2009, 03:51:08 AM
double post

(https://gametechmods.com/uploads/images/93984searingbeacon2.PNG)

Still doesn't works even with N12's or chewblades.

And my only fully working Stock game self-raped for an unknown reason. And that happens often to me...
Title: Naryar's Stock Stuff
Post by: Pwnator on June 10, 2009, 03:53:11 AM
What if you use motors with chewblades instead?
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on June 10, 2009, 07:12:43 PM
You need drive motors for chewblades to work as wheels.
Title: Naryar's Stock Stuff
Post by: philetbabe on June 11, 2009, 08:14:02 AM
Quote from: Naryar;43389
That is what i call a true FBS, not the Storm Cloud type and not a SnS.

(late feedback) : If i do not misunderstood that stuff, you attach your wheels to 2 servo Motors attached themselves to a ZTek.

- Why these servo motors and not 2 other ZTek ?

about the driving : when you want to go forward/backward : you do not spin the ZTek, when you want to turn you spin both the Ztek and the servos. Is it like that ?

with your LW bot, you also use Servo Motor: Why ?

Quote
And my only fully working Stock game self-raped for an unknown reason. And that happens often to me...
Strange, i hardly abuse RA2  with teams swapping, AI testing etc, and trouble happens very very rarely.
maybe you meet always the same trouble, it should be good to found it once and free you with it.
if you want some help ?
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on June 11, 2009, 10:06:27 AM
He used servos because HPZ drive with wheels does not work on robots whose bodies spin.
Title: Naryar's Stock Stuff
Post by: Clickbeetle on June 13, 2009, 05:31:26 PM
Your FBS's might not work because they lack front and back support.  With 2WD and no front/rear support, the chassis will scrape along the ground while it spins, which dramatically increases spinup time and also causes the drive assembly to constantly rotate around the chassis, making it impossible to drive.

If you look at either of my two FBS's (Thunder Cloud and Dark Cloud) you'll see I put a disc on the center Z-tek so I could add front and rear razor tips for support.

That said, I've never seen a LW FBS that has as much potential as that one.  I didn't think it could be done effectively, but maybe if you could get that thing driving...
Title: Naryar's Stock Stuff
Post by: Naryar on June 26, 2009, 02:23:07 AM
(https://gametechmods.com/uploads/images/71582bladebarrier.PNG)

Plastic, 1 black, 2 stacked snappers.

Am pissed because it's 2.2 kg away from having 18 razors, and i bet i would have them if i could stack the damn control board in the black but it didn't worked, so i had to make a taller chassis.

Surprisingly stable and drives well. And it's original.

EDIT: Gets destroyed by every HS in SCv4... and too fast - might change the drive to normal zteks.
Title: Naryar's Stock Stuff
Post by: R0B0SH4RK on June 26, 2009, 02:28:14 AM
Intereesting, but I think that HPZ's are too fast for that design. Downgrade to regular Zteks to add the razor. Also, I think the design would be better if you stacked the snappers on their other attachment point. Then, you probably wouldn't have to tilt the motors and just might be able to make it invertible.
Title: Naryar's Stock Stuff
Post by: roboman2444 on June 26, 2009, 02:34:41 PM
Quote from: Naryar;46591
Am pissed because it's 2.2 kg away from having 18 razors, and i bet i would have them if i could stack the damn control board in the black but it didn't worked, so i had to make a taller chassis.
i have stacked the cb halfway in the chassis. the gray box part actually stick out of the top. You might be able to do it.
Title: Naryar's Stock Stuff
Post by: infiniteinertia on June 26, 2009, 05:44:28 PM
blahh, everything is too narrow
Title: Naryar's Stock Stuff
Post by: Naryar on July 13, 2009, 02:48:35 PM
(https://gametechmods.com/uploads/images/19989servocrawler.PNG)

Great bot as far as the tests go! (http://encyclopediadramatica.com/Not_gay)
Title: Naryar's Stock Stuff
Post by: cephalopod on July 13, 2009, 03:06:35 PM
Seriously, is Doomed Bots gonna be full of these? :P
Looks nice though, space management=perfect
Title: Naryar's Stock Stuff
Post by: infiniteinertia on July 13, 2009, 06:32:47 PM
no, not seriously.

me, nary, and other sane minded people, are making fun of the builders who haVE NO SKILL so will enter things like these.
Title: Naryar's Stock Stuff
Post by: takatsukiyayoi on July 13, 2009, 06:47:27 PM
Where the frick is the battery?
Title: Naryar's Stock Stuff
Post by: R1885 on July 13, 2009, 06:48:12 PM
Servos don't need one.
Title: Naryar's Stock Stuff
Post by: Doomkiller on July 13, 2009, 07:14:41 PM
S32 rip of artist lol
Seriously, that should anony the pop ups that have allready been sent to me :)
Title: Naryar's Stock Stuff
Post by: Sage on July 13, 2009, 07:43:23 PM
Quote from: infiniteinertia;51307
no, not seriously.

me, nary, and other sane minded people, are making fun of the builders who haVE NO SKILL so will enter things like these.



:(
Title: Naryar's Stock Stuff
Post by: System32 on July 14, 2009, 07:56:28 AM
poor sage lol
Title: Naryar's Stock Stuff
Post by: JoeBlo on July 14, 2009, 08:04:48 AM
That's basically my bot following the suggestions you gave me Naryar ... glad im not entering mine anymore..
Title: Naryar's Stock Stuff
Post by: System32 on July 14, 2009, 08:27:06 AM
Honestly, is a popup and HS builder gonna bitch about originality?
Title: Naryar's Stock Stuff
Post by: JoeBlo on July 14, 2009, 08:49:33 AM
if you talking about me then im not bitching.. I know both yours and Naryars are better then mine.. if you read Naryars post in my showcase he basically did follow his own advice though
Title: Naryar's Stock Stuff
Post by: infiniteinertia on July 14, 2009, 10:08:38 AM
Quote from: System32;51407
Honestly, is a popup and HS builder gonna bitch about originality?


HSes and Popups can be built with originality.

They are overused because they are powerful and effective, but can still be very original.
Title: Naryar's Stock Stuff
Post by: Naryar on July 14, 2009, 12:42:17 PM
Night Terror - DSA, 2 blacks

(https://gametechmods.com/uploads/images/92004nighterror.PNG)

Wedge fails for some reason.

Also i need to fix the ramplates attached to the wedge because it gets ripped off with it...
Title: Naryar's Stock Stuff
Post by: infiniteinertia on July 14, 2009, 05:55:53 PM
One of my last Heavyweights for my AI pack is very similar, but i am struggling to implement the design of my effective MW version as an effective HW version.

It looks good, but would probably benefit from stacking something or other.
Title: Naryar's Stock Stuff
Post by: System32 on July 14, 2009, 05:58:44 PM
I was gonna somthing about the empty space but I didn't
Title: Naryar's Stock Stuff
Post by: Natef on July 14, 2009, 06:04:42 PM
What is the wedge made of?
Title: Naryar's Stock Stuff
Post by: pyscolone on July 14, 2009, 07:35:21 PM
Quote from: Natef;51540
What is the wedge made of?


sticks and stones
Title: Naryar's Stock Stuff
Post by: Naryar on July 18, 2009, 02:53:59 AM
My Doomed Robots entry.

(https://gametechmods.com/uploads/images/653ancientcurse.PNG)

Ancient Curse - true popup, exactly 399.0 kg with the smartzone but still a MW. Yeah, 2 blacks, DDT power, HPZ drive... you can guess the rest

Damage is low (true popup) but the wedges are VERY good - i'm probably going to lose to one of the horizontal spinners or some gay crawler, but i am very confident against a gut ripper.
Title: Naryar's Stock Stuff
Post by: Naryar on September 20, 2009, 02:31:16 PM
2 month bump.

(https://gametechmods.com/uploads/images/66325ironstorm5.PNG)

Plastic armor and 1 nifty obviously

Sending this right away to Sage.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on September 20, 2009, 02:33:50 PM
I literally just sent a bot that looks just like that to sage but mine is 12 maces 3 razors...I need to go build of something else...

lol https://gametechmods.com/uploads/images/1236qhhaha.JPG
Title: Naryar's Stock Stuff
Post by: russian roulette on September 20, 2009, 02:35:56 PM
Cataclysm in stock?
The etecs looks vulnerable to me.
Title: Naryar's Stock Stuff
Post by: 40757 on September 20, 2009, 04:03:04 PM
Does it have the problem mine had?
Title: Naryar's Stock Stuff
Post by: trumpetguy on September 20, 2009, 11:05:56 PM
wtf i sent a sns too
Title: Naryar's Stock Stuff
Post by: Naryar on September 29, 2009, 07:01:19 AM
Probably Noob Warz 2 entry

(https://gametechmods.com/uploads/images/2559blademaster.PNG)

Blademaster - Steel armor.

Doesn't exactly remember how it was at first build, but that's the general design.
Title: Naryar's Stock Stuff
Post by: Scrap Daddy on September 29, 2009, 02:24:40 PM
Looks like you took Ronins chassis :P
Title: Naryar's Stock Stuff
Post by: roboman2444 on September 29, 2009, 02:27:44 PM
and replaced the poles w/ irons
Title: Naryar's Stock Stuff
Post by: Reier on September 29, 2009, 02:29:02 PM
And I think it might be too good. >_o
Title: Naryar's Stock Stuff
Post by: Naryar on September 30, 2009, 01:50:50 AM
Quote from: Scrap Daddy;69455
Looks like you took Ronins chassis :P

No i didnt and this is the reason why...

(https://gametechmods.com/uploads/images/43983roninbfe.PNG)

BFE ??
Title: Naryar's Stock Stuff
Post by: Naryar on September 30, 2009, 05:27:30 AM
DOUBLE POST

I think i'm going to enter this one rather than Blademaster...

(https://gametechmods.com/uploads/images/77414salamander.PNG)

That's BOT-CHOY's chassis (Titanium). Fully invertible.

I'm going to make a new py for that - basically Rammer.py supporting a spinning weapon.
Title: Naryar's Stock Stuff
Post by: somestrangeguy on September 30, 2009, 05:38:50 AM
OmniRam supports spinners and weapon smartzones.
Atleast I think it supports spinners also. Didnt actually bother testing that.


Wait... The origional Ronin has HP Ztecs and they cannot be placed inside it normally?
Title: Naryar's Stock Stuff
Post by: Naryar on September 30, 2009, 07:45:45 AM
Quote from: somestrangeguy;69699
OmniRam supports spinners and weapon smartzones.
Atleast I think it supports spinners also. Didnt actually bother testing that.

Yes... but it only slightly backs up and rams. Nothing like Rammer.py that does the half of the combat arena while backing up.

Quote from: somestrangeguy;69699
Wait... The origional Ronin has HP Ztecs and they cannot be placed inside it normally?

Yes. It's 1 or 2 pixels too slow on the slider.
Title: Naryar's Stock Stuff
Post by: Naryar on October 30, 2009, 03:53:41 AM
(https://gametechmods.com/uploads/images/66389bladebarrier.PNG)

WRL2 entry.

Anti-wedge design but i'm probably going to lose to a HS.
Title: Naryar's Stock Stuff
Post by: JoeBlo on October 30, 2009, 03:55:53 AM
so that's the defending champion :-D

probably give my robot a hard time, mines designed to fight HS robots
Title: Naryar's Stock Stuff
Post by: Pwnator on October 30, 2009, 05:01:04 AM
Heheh. Reminds me of Asylum. XD
Title: Naryar's Stock Stuff
Post by: Badnik96 on October 30, 2009, 04:58:29 PM
Quote from: Naryar;75758
(https://gametechmods.com/uploads/images/66389bladebarrier.PNG)

WRL2 entry.

Anti-wedge design but i'm probably going to lose to a HS.


like mine!
Heh-Heh.
just a little spoiler of my 12- Razor HS.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on February 19, 2010, 04:08:58 PM
4 month bump

(https://gametechmods.com/uploads/images/65222erraticvortex.PNG)

ROBONOVA entry. DSA. It does rather well against most of the Inf AI lightweights, a little less against popups though.

I spent nearly one hour making the chassis slightly smaller because of weight issues...

But when i finished building i realized i calculed wrong and it was 1 kg underweight  :FFFUUU
Title: Re: Naryar's Stock Stuff
Post by: Badnik96 on February 19, 2010, 04:12:12 PM
arrg
my bots gonna have a rough time against that
Title: Re: Naryar's Stock Stuff
Post by: TriTon on February 19, 2010, 04:14:02 PM
1 wheel? Must be heck to control.
Title: Re: Naryar's Stock Stuff
Post by: G.K. on February 19, 2010, 04:15:38 PM
That's me screwed.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on February 19, 2010, 04:18:06 PM
1 wheel? Must be heck to control.

FBSPlus.py is my friend (https://gametechmods.com/uploads/images/34625mrred.png)

And i am somehow counting on that erratic movement to somehow deflect collisions with fast bots.
Title: Re: Naryar's Stock Stuff
Post by: Reier on February 19, 2010, 04:26:23 PM
Un-bursted and 1WD too? AE2 > that bot. >:D
Title: Re: Naryar's Stock Stuff
Post by: Stagfish on February 19, 2010, 04:27:06 PM
Naryar plz send special AI
Title: Re: Naryar's Stock Stuff
Post by: Naryar on February 19, 2010, 04:28:26 PM
Un-bursted and 1WD too? AE2 > that bot. >:D

At least mine doesn't havoks OOTA !
Title: Re: Naryar's Stock Stuff
Post by: Reier on February 19, 2010, 04:30:32 PM
You call once all the time? Dude, AE2 only did in once before the match! >:D
Title: Re: Naryar's Stock Stuff
Post by: Naryar on February 19, 2010, 04:31:50 PM
You call once all the time? Dude, AE2 only did in once before the match! >:D

I never said all the time.

And you lost a match because of the havok.
Title: Re: Naryar's Stock Stuff
Post by: Reier on February 19, 2010, 04:33:20 PM
But I won the tourney. >:D
Title: Re: Naryar's Stock Stuff
Post by: Naryar on February 19, 2010, 04:35:06 PM
But I won the tourney. >:D

>:D
Title: Re: Naryar's Stock Stuff
Post by: G.K. on February 19, 2010, 04:36:33 PM
Naryar plz send special AI

He wants your bindings line
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 09, 2010, 04:12:44 AM
Oh hai thar. I was bored as heck yesterday so i fired up stock

(https://gametechmods.com/uploads/images/49363MoR.PNG)

DSA, 1 black.

Seems to work pretty well so far.

Title: Re: Naryar's Stock Stuff
Post by: Pwnator on May 09, 2010, 05:16:17 AM
How good are the wedges? Valence X's wedges aren't as good as I expected even with the weight from the casters.
Title: Re: Naryar's Stock Stuff
Post by: Gazea2 on May 09, 2010, 05:19:50 AM
Looks good.

So, how good are the wedges? Also, how good are the snappers at firing the razors?
Title: Re: Naryar's Stock Stuff
Post by: NFX on May 09, 2010, 08:32:03 AM
Looks pretty good. If you outwedge someone, are they going to get caught under any of the casters?
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 10, 2010, 03:25:41 AM
It outwedged all the Restocked MWs, and yes sometimes it locks a wedge between two casters... but much less than PitA 8.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 31, 2010, 10:57:40 AM
(https://gametechmods.com/uploads/images/9412bttbentry.PNG)

Guess what is this ???

Anyways it has 2 stacked blacks, DSA and is probably going to fail quickly but i just wanted to build original.

Now to AI and skin it...
Title: Re: Naryar's Stock Stuff
Post by: G.K. on May 31, 2010, 10:59:12 AM
You will do Bubbles proud.
Title: Re: Naryar's Stock Stuff
Post by: Squirrel_Monkey on May 31, 2010, 11:33:26 AM
Damn long double wedges.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 31, 2010, 11:35:02 AM
Heh, they're far from being my best stock wedges... even with plenty of weight on them

But what surprised me is that it self-rights quite well :O
Title: Re: Naryar's Stock Stuff
Post by: Squirrel_Monkey on May 31, 2010, 11:36:11 AM
My wedges sometimes glitch under the ground but they are short and thin.
Title: Re: Naryar's Stock Stuff
Post by: Sage on May 31, 2010, 11:52:19 AM
Uh. You can do better nary... xD

Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 31, 2010, 12:04:39 PM
That's a 1-hour job, and it's not even made to be good (but original). I could have kloned one of your caster armored 4WD hammers but no.

I agree though, i can probably do better. I might send an update tomorrow if i can get assed enough.
Title: Re: Naryar's Stock Stuff
Post by: G.K. on May 31, 2010, 12:06:32 PM
The deadline is today.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 07, 2010, 05:52:32 AM
Metal Mayhem entry !

(https://gametechmods.com/uploads/images/65803epicycloid.PNG)

Has DSA. The wheels slightly intersect the spinner but IRL a hole could be cut in the extender and tribar so i guess it's realistic...

*goes to AI with FBSPlus.py*
Title: Re: Naryar's Stock Stuff
Post by: JoeBlo on July 07, 2010, 06:29:02 AM
the most generic robot meets the most advanced python =P (well normal robot action python, not the epic madiaba stuff)
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 07, 2010, 06:38:50 AM
Maybe you would have liked more the Spyguy clone version ???
Title: Re: Naryar's Stock Stuff
Post by: JoeBlo on July 07, 2010, 07:21:57 AM
I simply like the fact your stock showcase has new posts to be honest
Title: Re: Naryar's Stock Stuff
Post by: Badnik96 on July 07, 2010, 09:25:58 AM
I'm scared now.
Title: Re: Naryar's Stock Stuff
Post by: Clickbeetle on July 10, 2010, 11:10:16 PM
I'm not.  :smile:


Well maybe a little bit... Thwartoise outweapons this bot by all of 10 kgs, not counting the side maces.  With them it's 50 kgs.


But Thwartoise should still be able to thwart this bot.  However, I can see it going far against most other opponents.
Title: Re: Naryar's Stock Stuff
Post by: Badnik96 on July 10, 2010, 11:54:45 PM
Actually, Wafflez2damax's bot is a hammer. It might be able to live long enough (plow in front) to whack Thwartoise's exposed top into submission, but short reach and pole spikes will probably kill it. And of course, has a waffle skin.
Title: Re: Naryar's Stock Stuff
Post by: Clickbeetle on July 11, 2010, 12:00:00 AM
 :dead:  Dang non-specific pronouns... I meant I can see Naryar's bot going far against opponents other than Thwartoise.  Thwartoise will most definitely not go far against non-HS's.
Title: Re: Naryar's Stock Stuff
Post by: Badnik96 on July 11, 2010, 12:04:30 AM
I know, and I was saying what I thought about Thwartoise.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 29, 2011, 01:19:39 PM
1 YEAR BUMP YEAAAAH

So here is my faily prototype for Ironbot. Totally legit, just used double chained RADs to piston load the piston's axle out of the way (and it's way longer and hassle-y than snapper loading)

(https://gametechmods.com/uploads/images/88956obviouspopupsubstitute.png)

 Wanted to do an invertible gutripper poker, then added wammer elements, then just realized how low the damage was and how it was NOT going to WBP in a 30 sec match. It has two stacked air tanks and DSA. Something like 797.3 kg but I had excess weight so i kinda wasted it as side protection.

Back to the drawing board !





Title: Re: Naryar's Stock Stuff
Post by: Mecha on July 29, 2011, 01:26:44 PM
That looks awesome.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on August 02, 2011, 10:42:13 AM
Finished entry for Ironbot

(https://gametechmods.com/uploads/images/251grindingnoise.png)

14 razors, DSA.

Does pretty good damage for what it is. Also the razors are protected, and it's going to act like a gut ripper.

Now i just need to tell the AI to wire a spinning motor control to a smartzone. Maybe just Topknot.py.
Title: Re: Naryar's Stock Stuff
Post by: That Robot is a Spy! on August 02, 2011, 10:46:51 AM
Finished entry for Ironbot

(https://gametechmods.com/uploads/images/251grindingnoise.png)

Does pretty good damage for what it is. Also the razors are protected, and it's going to act like a gut ripper.

Now i just need to tell the AI to wire a spinning motor control to a smartzone. Maybe just Topknot.py.


So it's a RAD and DDT Popup/Gutripper?

Looks resiliant.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on August 02, 2011, 10:49:11 AM
RAD powered spin motor popup, yeah. The DDTs are just here for wedge and srimech. But not a popup as popups use bursts, and it can be classified as a VS as well.

Aaaah, loopholes :trollface
Title: Re: Naryar's Stock Stuff
Post by: Badnik96 on August 02, 2011, 10:50:07 AM
Nar wins Ironbot.

or not
Title: Re: Naryar's Stock Stuff
Post by: NFX on August 02, 2011, 10:52:52 AM
That's actually a pretty good idea. I take it it doesn't jump about too much when the weaponry spins?
Title: Re: Naryar's Stock Stuff
Post by: Naryar on August 02, 2011, 10:56:06 AM
That's actually a pretty good idea. I take it it doesn't jump about too much when the weaponry spins?

It slightly wobbles when it spins. The wedges do not leave the ground when the motors spin (aka it doesn't "jump"), but I bet the wobbling is enough to screw up my wedge. So I will just make it spin when a bot is on top of it.
Title: Re: Naryar's Stock Stuff
Post by: Enigm@ on August 02, 2011, 11:00:03 AM
I like it.
Title: Re: Naryar's Stock Stuff
Post by: Sage on August 02, 2011, 11:32:27 AM
I don't get it.
Title: Re: Naryar's Stock Stuff
Post by: madman3 on August 02, 2011, 11:35:39 AM
I don't get it.
It's basically a drum-juggler (as in the rads spin vertical razors to gut rip bots on top of it)
Title: Re: Naryar's Stock Stuff
Post by: Sage on August 02, 2011, 11:36:23 AM
Are the rads like chained or something?
Title: Re: Naryar's Stock Stuff
Post by: Scorpion on August 02, 2011, 11:37:33 AM
Sneaky
Title: Re: Naryar's Stock Stuff
Post by: madman3 on August 02, 2011, 11:43:45 AM
Are the rads like chained or something?
I think they're just on the baseplate; must have axle loaded to have got them on. Chaining sucks for torque anyway, so it would be a crap gut ripper if they were chained.
Title: Re: Naryar's Stock Stuff
Post by: infiniteinertia on August 02, 2011, 11:45:38 AM
I'm a skeptic.
Title: Re: Naryar's Stock Stuff
Post by: Virus Bomb on August 02, 2011, 11:46:59 AM
Reminds me of that flatbed juggler I did. Looks like it could do well in Ironbot but knowing your success in stock tourneys it'll probably flop :P
Title: Re: Naryar's Stock Stuff
Post by: kill343gs on August 02, 2011, 04:56:44 PM
intredasting
Title: Re: Naryar's Stock Stuff
Post by: Enigm@ on August 02, 2011, 04:58:01 PM
intredasting
intredasting ?
Title: Re: Naryar's Stock Stuff
Post by: kill343gs on August 02, 2011, 04:59:32 PM
intredasting
intredasting ?

(http://www.gifflix.com/files/8da39069aab2.jpg)
Title: Re: Naryar's Stock Stuff
Post by: The Ounce on August 02, 2011, 05:14:51 PM
I'm a skeptic.
Same here.
Title: Re: Naryar's Stock Stuff
Post by: Reier on August 02, 2011, 05:30:36 PM
WE ALLLL SKEPTICS

That said, I just like it for some reason even though I find it kinda generic.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on August 02, 2011, 10:18:20 PM
Are the rads like chained or something?
I think they're just on the baseplate; must have axle loaded to have got them on. Chaining sucks for torque anyway, so it would be a crap gut ripper if they were chained.
Madman is right.

WE ALLLL SKEPTICS

That said, I just like it for some reason even though I find it kinda generic.

Generic ? GENERIC ? *whacks Reier with a large fish*
Title: Re: Naryar's Stock Stuff
Post by: J on August 02, 2011, 10:30:46 PM
intredasting
Kill, I honestly read your post in the Spy's voice from TF2.

WE ALLLL SKEPTICS
YALL SKEPTICS POSTIN' IN A- *shot*
Title: Re: Naryar's Stock Stuff
Post by: Hercules on January 13, 2012, 11:36:46 AM

Generic ? GENERIC ? *whacks Reier with a large fish*
LOL
Title: Re: Naryar's Stock Stuff
Post by: madman3 on January 13, 2012, 01:30:36 PM

Generic ? GENERIC ? *whacks Reier with a large fish*
LOL
Avoid bumping threads in the main forum like that.

I'm still kinda impressed with the drum juggler concept personally. I've built a few in DSL and they've performed very well.
Title: Re: Naryar's Stock Stuff
Post by: tankcat on January 16, 2012, 09:27:34 PM
Finished entry for Ironbot

(https://gametechmods.com/uploads/images/251grindingnoise.png)

14 razors, DSA.

Does pretty good damage for what it is. Also the razors are protected, and it's going to act like a gut ripper.

Now i just need to tell the AI to wire a spinning motor control to a smartzone. Maybe just Topknot.py.


Deleeshus
Title: Re: Naryar's Stock Stuff
Post by: HurricaneAndrew on January 16, 2012, 09:30:54 PM
Holy crap, it's tankcat...
Title: Re: Naryar's Stock Stuff
Post by: Reier on January 17, 2012, 12:04:45 AM
omg it's... this guy

Who again? All I remember was some stacking thingie he did.
Title: Re: Naryar's Stock Stuff
Post by: Squirrel_Monkey on January 17, 2012, 01:07:31 AM
Yay! tankcat
But why post here...?
Title: Re: Naryar's Stock Stuff
Post by: Badnik96 on January 17, 2012, 04:15:48 PM
Hai tankcat
Title: Re: Naryar's Stock Stuff
Post by: tankcat on January 23, 2012, 02:38:26 AM
Yeah, I had all but forgotten about this forum so I figured I might as well check in to see what all has happened. Good to see that it is still active, life has been busy so I didn't have lot of time for RA. I am curious to see what other stock builds people have achieved since I last visited.

Not to derail this thread or anything, though. I am impressed with your most recent bot Naryar, makes me want to try a similar build. Sadly my PC is dead for the time being, RMA'd the mobo and still awaiting results...
Title: Re: Naryar's Stock Stuff
Post by: Naryar on January 23, 2012, 04:17:43 AM
Yeah, maybe i'll rebuild it in DSL.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on April 19, 2013, 03:42:27 PM
been forever

(https://gametechmods.com/uploads/images/74518riddleofsteel.png)

2 stacked blacks, things, nothing is attached on the wedge of course

yeah I seem to have lost a bit my hand in stock

still can't fill the 10 remaining kg's

Still, now I remember clearly how stock is a bother, considering stacking. Bleh. Maybe I should just go DSL hybrids and just build for badass looks and efficiency.
Title: Re: Naryar's Stock Stuff
Post by: ty4er on April 19, 2013, 03:53:05 PM
atleast move the hs motors further forwards and have the mace on the other ap. the chassis looks a bit big too.


Still, now I remember clearly how stock is a bother, considering stacking. Bleh. Maybe I should just go DSL hybrids and just build for badass looks and efficiency.
yespls
Title: Re: Naryar's Stock Stuff
Post by: Naryar on April 19, 2013, 03:56:08 PM
yeah its disappointing when i look at it. meh. i couldn't be assed to rebuild chassis more than 2 times.
Title: Re: Naryar's Stock Stuff
Post by: Sage on April 19, 2013, 04:32:05 PM
But rebuilding the chassis is the best part! D:
Title: Re: Naryar's Stock Stuff
Post by: Naryar on April 19, 2013, 04:34:41 PM
But rebuilding the chassis is the best part! D:

negative sir
Title: Re: Naryar's Stock Stuff
Post by: Sylandro on April 19, 2013, 05:28:22 PM
Never knew that Naryar built in stock.
I know that i'l be raged at, but.. why not add a ballast?
Title: Re: Naryar's Stock Stuff
Post by: Kossokei on April 19, 2013, 05:29:31 PM
Never knew that Naryar built in stock.
I know that i'l be raged at, but.. why not add a ballast?
Nothing is more of a waste of space than an actual waste of space.
Title: Re: Naryar's Stock Stuff
Post by: kill343gs on April 19, 2013, 06:23:52 PM
Never knew that Naryar built in stock.
I know that i'l be raged at, but.. why not add a ballast?
Nothing is more of a waste of space than an actual waste of space.

I've proven that ballasts are useful in specific situations
Title: Re: Naryar's Stock Stuff
Post by: Naryar on April 20, 2013, 12:29:18 AM
Never knew that Naryar built in stock.
I know that i'l be raged at, but.. why not add a ballast?

DIE.
Title: Re: Naryar's Stock Stuff
Post by: infiniteinertia on April 20, 2013, 05:47:44 PM
Looks good nary.

I would try to mount all the weapon motors to baseplates though. Makes stability so much better
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 09, 2014, 03:03:12 PM
alright, bumping this since forever, much cobwebs, such old showcase

I need some ideas for a HW stock bot, to go into Super Smash Bots. Maybe a hybrid, something interesting please.
Title: Re: Naryar's Stock Stuff
Post by: KOS on May 09, 2014, 03:06:14 PM
How about a Chained VS/ FS hybrid? good to see you on stock again Nary :D
Title: Re: Naryar's Stock Stuff
Post by: RpJk on May 09, 2014, 03:06:57 PM
How about a Hammer/undercutter disc HS hybrid?
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 09, 2014, 03:08:39 PM
How about a Chained VS/ FS hybrid? good to see you on stock again Nary :D

It's interesting for sure... but i don't want to lose either D:

How about a Hammer/undercutter disc HS hybrid?

damn, such cool ideas, such HS or popup bait
Title: Re: Naryar's Stock Stuff
Post by: 090901 on May 09, 2014, 03:14:05 PM
signups for super smash bots closed 2 days ago
Title: Re: Naryar's Stock Stuff
Post by: Mr. AS on May 09, 2014, 03:18:33 PM
Yeah, it's far too late to submit an entry now.

If you do end up sending a bot in a drunken stupor, I'm planning a fight with all the bots that were rejected from the tourney for being underweight/late... so it'll be in that.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on May 09, 2014, 03:27:30 PM
ah well
Title: Re: Naryar's Stock Stuff
Post by: Wacky Bob on May 09, 2014, 04:37:40 PM
How about a Chained VS/ FS hybrid? good to see you on stock again Nary :D

Meat Grinder?



It's too bad that signups for SSB are closed, but if you decide to build a bot anyway, make a drum/wammer.
Title: Re: Naryar's Stock Stuff: NARYAR BUILT A STOCK BOT :O
Post by: Naryar on May 22, 2014, 11:23:13 AM
DRUNK STOCK

(https://gametechmods.com/uploads/images/68958snarl.png)

yeah i didn't had snapper2's in that version as well. kinda lazy with the effe/axle loading as well... yea it's sloppy D:

I need to brush up my stock skills apparently.
Title: Re: Naryar's Stock Stuff
Post by: KOS on May 22, 2014, 12:06:33 PM
Moar stock Nary :D, as for the bot, you can definitely save weight by tidying the extender work, using shinys (rotate the drive hpz's 45 degrees) and SnapperII's.


Does it wobble?
Title: Re: Naryar's Stock Stuff
Post by: RpJk on May 22, 2014, 12:14:45 PM
Make a couple a middleweights Narman.

Anyways looks cool.
Title: Re: Naryar's Stock Stuff
Post by: Gazea2 on May 22, 2014, 07:38:04 PM
what KOS said, plus surely the wedges must suck because of the maces on the spinners
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 05, 2014, 06:12:46 AM
DRUNK STOCK: v2 : TUSSLERS EDITION

(https://gametechmods.com/uploads/images/55963frenchconquest.png)

French Conquest, plastic, rest you can see. It pisses me off because it's front-heavy (and slow) and no amount of tampering with casters and wheel-changing will fix it.

16 irons still. Spend so much time stacking these irons, I think alcohol helped.

edit:

(https://gametechmods.com/uploads/images/97936truerighteousfist.png)

True Righteous Fist, DSA, nothing out of the ordinary. But I have had some luck with stock MW FS's.

and then

(https://gametechmods.com/uploads/images/41809loudjustice.png)

LOUD JUSTICE ! (yes even with that french space-and-exclamation-point thing), DSA. I wanted to build a MW flatpopup cuz I don't see too much of them.

Also it has 2 blacks. Yes, it's totally too much.

Title: Re: Naryar's Stock Stuff
Post by: martymidget on June 05, 2014, 07:12:50 AM
Lookin alright. Chassis on the FS could be shrunk down a bit, why no shinies on the Rammer, and nice flair on the popup's wedge.

Also, just in case you need some more more motivation:

Title: Re: Naryar's Stock Stuff
Post by: Gazea2 on June 05, 2014, 07:14:01 AM
ty for stealing my advice marty
you could probably try switching the drive with the nifty too
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 05, 2014, 07:19:01 AM


also it drives like utter crap with shinies... though I'll work moar on it
Title: Re: Naryar's Stock Stuff
Post by: 090901 on June 07, 2014, 10:40:13 AM
Wedgeless rammer with plastic? What were you thinking Naryar?  :dumb)
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 07, 2014, 11:43:42 AM
It has caster armor. And i'm seeking for it to kill HS, not popups.
Title: Re: Naryar's Stock Stuff
Post by: 090901 on June 07, 2014, 11:57:22 AM
It has caster armor. And i'm seeking for it to kill HS, not popups.
HS can still hit the top of your chassis for an easy KO though.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 23, 2014, 02:31:51 PM
well considering I fought of all things two popups... hell it put up a decent fight against them, relative to their bot type.

Anyways, need some ideas for Stock LW.
Title: Re: Naryar's Stock Stuff
Post by: 090901 on June 23, 2014, 02:32:58 PM
HS/Rammer
FS
VS/Rammer
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 23, 2014, 02:40:05 PM
The hybrids may just be difficult... I was more thinking of original single type bots. They're for AS's tournament and I don't think I can hybrid in stock LW of all classes and make it not suck in battle.

But will see what I can do. LW FS is intredasting, definitely.
Title: Re: Naryar's Stock Stuff
Post by: Mr. AS on June 23, 2014, 03:24:05 PM
Yeah, good luck making a LW FS that doesn't suck or is just an inferior version of a popup.

Try making a LW tick with a n00bot chassis wedge, or something with HPZ drive. gottagofast bots are always cool.
Title: Re: Naryar's Stock Stuff
Post by: playzooki on June 23, 2014, 03:25:43 PM
4hpz drive lw.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 25, 2014, 04:54:36 AM
so drunk building went pretty well

(https://gametechmods.com/uploads/images/53282drunkteam.png)

it's either LW's or red wine (yes yes, French, Wine) who is good for my productivity.

These FS's are built pretty quickly, one has redbird drive the other has HPZ (gottagofast sanic hegehog). Yes, I know they will probably fail to a HS or a popup. Don't exactly care. Maybe I will rebuild the first one so everything is inside the chassis.

The rammer... sorta is an anti-HS, it has also HPZ drive. Wanted to be somehow original.

The HS is generic as possible. Yet again, a non-generic HS is probably gonna suck. Though, I can try.

Also, Black Templars. Yes.

the last one is just an attempt to make a VS/rammer but unfinished. kinda like Psyc's BBEANS3 LW.
Title: Re: Naryar's Stock Stuff
Post by: 090901 on June 26, 2014, 12:52:55 AM
Irons kinda suck on HS when attached to extenders IMO, as they don't protect the extenders as well, you are probably better off with maces or bear claws.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 26, 2014, 02:37:29 AM
Irons kinda suck on HS when attached to extenders IMO, as they don't protect the extenders as well, you are probably better off with maces or bear claws.

Yeah, I know maces protect better. Irons give me more reach though.
Title: Re: Naryar's Stock Stuff
Post by: nicsan2009 on June 27, 2014, 11:13:35 AM
*cough *The Great Round Robin *Cough* No seriously though I like the anti HS idea.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 27, 2014, 11:22:09 AM
I think I'll enter one of my bots in that, yes, nicsan.

Also need some more LW ideas. getting drunk this evening, hoping to get like 5 or 6 additional LW's done.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 30, 2014, 02:33:24 PM
build 2 bots while drunk the evening I mentioned, and then four today with some beer

(https://gametechmods.com/uploads/images/44570team2.png)

nothing really exceptional in there. The Lil'Dog chassis is a popup, obviously, and has HPZ drive IIRC and 4 razors and a DDT.

Subotai is also a popup but only 2 HPZ's, a snapper and 2 razors.

The rest you can see. They all have DSA except Quillbeast and Rabid Canid.

also, MONGOLS
Title: Re: Naryar's Stock Stuff
Post by: Wacky Bob on June 30, 2014, 02:48:49 PM
NPC fast drive
...

Bots look good. I especially like Ironmonger.

Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 30, 2014, 02:50:14 PM
NPC fast drive
...

*hits self in face* Well, apparently I played too much DSL.

...Never mind, there is no such thing as playing too much DSL !
Title: Re: Naryar's Stock Stuff
Post by: RedAce on June 30, 2014, 02:52:38 PM
Damn it, Wacky Bob, you beat me to it.


Anyway, they looks pretty good, Quillbeast looks the best of the bots there to me.
Title: Re: Naryar's Stock Stuff
Post by: kill343gs on June 30, 2014, 10:40:23 PM
I think regular zteks and a ddt might be better for that other popup. even with regulars you still outspeed pretty much all LWs and you'll get more bang.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 01, 2014, 02:28:50 AM
oh wait what did i write, subotai has normal zteks.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 02, 2014, 08:40:44 AM
today I will finish my Complete Overkill team... need some ideas.
Title: Re: Naryar's Stock Stuff
Post by: Natster-104 on July 02, 2014, 11:32:18 AM
today I will finish my Complete Overkill team... need some ideas.
Hs popup SnS gogogo
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 04, 2014, 10:39:27 AM
(https://gametechmods.com/uploads/images/88934team2.png)

not wanting to build moar of these now.

Siphonaptera is a sh**ty Tick clone (also siphonaptera are lice not ticks, lol confusing insects and arachnids nevermind me being drunk).

how2tick how do i make tick

Bloodletter is a Drone ripoff, with light caster protection. Hell, it's still a good design.

Manhammer is... well... a hammer. It'll probably end up failing, but hell, it's a LW hammer.

Drunk Anger is probably the best of all.

But after building and sobering up I noticed none of these were invertible

Title: Re: Naryar's Stock Stuff
Post by: Bubbleman on July 04, 2014, 02:32:42 PM
You may want to angle the plows in to make a V on the hammer bot. Or something.
Otherwise, they look generically good.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on August 09, 2014, 05:33:40 PM
(https://gametechmods.com/uploads/images/49626unknownname.png)

it has plastic armor and 2 blacks. I wish I had more weight for stuff, maybe I should downgrade them wedges to snappers and increase HS power.
Title: Re: Naryar's Stock Stuff
Post by: Philippa on August 09, 2014, 05:39:54 PM
it has plastic armor
2drunk4me
Title: Re: Naryar's Stock Stuff
Post by: KOS on August 09, 2014, 05:45:41 PM
HS and Rammers are gonna destroy those wedges, I would make the chassis bigger (:P) to fit the wedges internally and lose some irons to get weight for DSA
Title: Re: Naryar's Stock Stuff
Post by: Naryar on August 09, 2014, 05:47:51 PM
hmm yeah maybe i can make the chassis bigger, stop using anchors (save 16kg) and put all of that inside the chassis.

and yes kurt that was actually built under alcohol influence.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on February 28, 2015, 05:31:44 AM
gee I wonder why do I build in stock anymore

that is my tsundere bot for 090901's kawaii tourney. but it sure ain't getting me in a kawaii mood boy howdy

(https://gametechmods.com/uploads/images/43204tsundere bot.png)

every time I build in stock (while sober at least) I get frustrated. it's either stacking (grr ****ing stacking taking hours), weight limit, or some other BS.

remaking the chassis four times wasn't a problem since it was part of the design and i needed to see the size necessary. but the design was originally something like 401 kg (grrrr) and it had originally a ramplate in the middle.

putting stacking the snappers in was a pain due to no empty space and i bet the wedges aren't even aligned.

Sacrifice something for weight ? What ? The small battery i need because the snappers serve as self-righters. The snappers I can't downgrade to blue snapper else it will not srimech. The drive is no. The weaponry is already as light as possible and less razors is a recipe for disaster. The wedge is far too important to go. Plastic ? Nope.avi.

Now it has a manure-tier sloppy caster armor cause I need to save a few kg's.

 ::2mad ::2mad
Title: Re: Naryar's Stock Stuff
Post by: RedAce on February 28, 2015, 05:49:45 AM
Mini PitA 8?


Doesn't look too bad, but I feel the casters would be a little more useful if the chassis holding them could be a little more effective if you had a chassis that has diagonal points like this:

(http://i.imgur.com/xwpTVZY.jpg)
Title: Re: Naryar's Stock Stuff
Post by: 090901 on February 28, 2015, 06:37:40 PM
not another popup D:
Title: Re: Naryar's Stock Stuff
Post by: Thyrus on February 28, 2015, 06:53:06 PM
not another popup D:

use addblock if you don't want them

sould have eneter this one into TE nary :P
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 17, 2015, 11:50:17 AM
*happens into showcase*

Oh, the cobwebs in that thread aren't that old. Besides, I like spiders.

Manly non-1WD bot for that beetle tournament

(https://gametechmods.com/uploads/images/42818GUNDARSAURUSREX.png)

Should just call it "Gundarsaurus Rex the Barbarian" for extra effect. Need a more outrageous skin.

Plastic (cuz plastic is manly), a supervolt (don't tell me that it only needs 2 pinks), and the rest you can guess.

Kinda scrub tier when inverted. But that's a subweight stock rammer, it's front-heavy.
Title: Re: Naryar's Stock Stuff
Post by: RedAce on June 17, 2015, 12:12:34 PM
A Supervolt is a bit extraneous in this case. Two pinks just fine for bots with two motors, then again, that's got a good amount of chassis HP, so that might also help.

There's nothing wrong with it in terms of legality, so it's just fine unless you want to make changes.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 17, 2015, 12:21:02 PM
A Supervolt is a bit extraneous in this case. Two pinks just fine for bots with two motors, then again, that's got a good amount of chassis HP, so that might also help.

Plastic.

Also no it's not extraneous... with 2 pinks i'll just end up getting low on batteries after a short while, and die. It's a rammer, it needs battery power.

Unless I remember poorly my electotals of stock batteries.
Title: Re: Naryar's Stock Stuff
Post by: Reier on June 17, 2015, 12:34:00 PM
I MEANT 1WD RAMMER
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 17, 2015, 12:56:25 PM
I MEANT 1WD RAMMER

Thats called a SnS son
Title: Re: Naryar's Stock Stuff
Post by: Pwnator on June 17, 2015, 01:04:05 PM
d00d have u tried a nifty

definitely better than 2 pinks
Title: Re: Naryar's Stock Stuff
Post by: Reier on June 17, 2015, 01:06:55 PM
I MEANT 1WD RAMMER
Thats called a SnS son
(https://gametechmods.com/uploads/images/73859sns.png)
Title: Re: Naryar's Stock Stuff
Post by: Pwnator on June 17, 2015, 01:18:02 PM
I MEANT 1WD RAMMER
Thats called a SnS son
(https://gametechmods.com/uploads/images/73859sns.png)
and just have a wide-ass ramming rack so that there's no need for steering

genius
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 17, 2015, 03:02:47 PM
I MEANT 1WD RAMMER
Thats called a SnS son
(https://gametechmods.com/uploads/images/73859sns.png)
and just have a wide-ass ramming rack so that there's no need for steering

genius

why did you gave me such an amazing idea
Title: Re: Naryar's Stock Stuff
Post by: Reier on June 17, 2015, 03:52:43 PM
I TOLD YOU
Title: Re: Naryar's Stock Stuff
Post by: RedAce on June 18, 2015, 12:39:27 PM
I MEANT 1WD RAMMER
Thats called a SnS son
(https://gametechmods.com/uploads/images/73859sns.png)
and just have a wide-ass ramming rack so that there's no need for steering

genius
I'd love to see you try that if you wish to, but I'm worried about controlled movement.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on June 18, 2015, 12:41:07 PM
I MEANT 1WD RAMMER
Thats called a SnS son
(https://gametechmods.com/uploads/images/73859sns.png)
and just have a wide-ass ramming rack so that there's no need for steering

genius
I'd love to see you try that if you wish to, but I'm worried about controlled movement.
>implying we were going to enter that stuff into your tournament
Title: Re: Naryar's Stock Stuff
Post by: Reier on June 18, 2015, 11:58:39 PM
i mean i was
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 06, 2015, 11:56:36 AM
so i build something for the britbongs

(https://gametechmods.com/uploads/images/6178earlgrey.png)

mostly hassle-free building, yet i still spent 10min on trying to stack that CB inside the black

and you can't see properly what you are doing and this here component/extender is the wrong way and advanced stock is tedious (to put it politely)

it's also called EARL GREY and it has CAMBERED SPINNERS because i couldn't put the rads straight CERTAINLY NOT, i made them like that because it was so british swag

also has two casters on the bottom. for balance and protection but the protection isn't enough, tempted to go plastic or lighten the weapon load of the RAD's so i can add two/three more casters

Title: Re: Naryar's Stock Stuff
Post by: G.K. on July 06, 2015, 01:20:42 PM
Does it need that much drive?
Title: Re: Naryar's Stock Stuff
Post by: 090901 on July 06, 2015, 02:17:10 PM
Does it need that much drive?
Yes
Title: Re: Naryar's Stock Stuff
Post by: Sage on July 06, 2015, 08:24:39 PM
looks cool. clean build.

Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 13, 2015, 02:41:23 PM
  • Naryar - you are rebuilding one of Martymidget's robots, The Block From Hell (https://gametechmods.com/uploads/images/81916Blocky.PNG) or Mouldy Cheese (https://gametechmods.com/uploads/images/40249Mouldy%20cheese%20splash.PNG). You must make a VS like TBFH or a wedged mace VS.

(https://gametechmods.com/uploads/images/67284extramouldycheese.png)

not especially well built (can't be assed) though it manages to be neat, not wobble (only the spinner wobbles, not the bot)

ALSO IT'S 3WD
Title: Re: Naryar's Stock Stuff
Post by: Mystic2000 on July 13, 2015, 02:48:11 PM
worrying about that third wheel, i feel that a gutripper could rip it off in seconds.
Title: Re: Naryar's Stock Stuff
Post by: 090901 on July 13, 2015, 02:51:34 PM
flip the snappers around so the wedges are wider

worrying about that third wheel, i feel that a gutripper could rip it off in seconds.
dude losing your 3rd wheel is the least of the worries you will have if a gutrippre gets under you
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 13, 2015, 02:52:42 PM
worrying about that third wheel, i feel that a gutripper could rip it off in seconds.

It's not like i'm already dead (HIDEBU -*splat*) if a gutripper gets under me.
Title: Re: Naryar's Stock Stuff
Post by: Mystic2000 on July 13, 2015, 02:54:09 PM
 :facepalm: i guess that sometimes i should just shut the **** up 
Title: Re: Naryar's Stock Stuff
Post by: Sage on July 13, 2015, 06:20:57 PM
:facepalm: i guess that sometimes i should just shut the **** up 

why so depressed. dont worry so much haha


@nary thats one ugly bot. interesting weapon set up though
Title: Re: Naryar's Stock Stuff
Post by: RedAce on July 13, 2015, 06:54:55 PM
Does that suffer from AGOD at all? Whenever I build mace VS, it always does that to me.
Title: Re: Naryar's Stock Stuff
Post by: Mystic2000 on July 14, 2015, 04:03:45 AM
:facepalm: i guess that sometimes i should just shut the **** up 

why so depressed. dont worry so much haha


because i again failed at being of any use here for once, that's why i may have sounded depressed
Title: Re: Naryar's Stock Stuff
Post by: Pwnator on July 14, 2015, 04:09:08 AM
because i again failed at being of any use here for once, that's why i may have sounded depressed
nah it's cool as long as your posts are constructive and on-topic

Anyway the bot does look like a successor to the original, but it definitely could be cleaner (random mower blade, pinks, wedge width and stuff).
There's only so much you can do without a chassis rebuild, though.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on July 14, 2015, 04:22:49 AM
mower blade is protecting the zteks. it's not random.

single pink was... i have no excuse :P

wedge width is done to go between enemy wedges and to focus my wedges inside like the original.
Title: Re: Naryar's Stock Stuff
Post by: Naryar on November 26, 2015, 08:53:53 AM
only a four month bump ? hmm i could do better

(https://gametechmods.com/uploads/images/44719freudian.png)

that's for trackerzod's tourney.

has dsa.

issues : loses air so fast the pneumatic system may as well have a hole in it, also it has poor reach. i think i can solve the reach issue partly by turning the angle connectors 45 degrees and move the piston forward a bit, and could probably stick the piston even more into the casters by using piston loading buuuutttt it'll probably mess up my bot.

also it's a very freudian bot... Knowing my luck in stock it will lose to a popup :rage
Title: Re: Naryar's Stock Stuff
Post by: Silverfish on November 26, 2015, 09:14:49 AM
just hope you don't fight me.
Title: Re: Naryar's Stock Stuff
Post by: Mecha on November 26, 2015, 03:44:55 PM
pretty kool actually
Title: Re: Naryar's Stock Stuff
Post by: Hercules on November 26, 2015, 07:03:11 PM
I'll build a popup
Title: Re: Naryar's Stock Stuff
Post by: Naryar on April 07, 2016, 05:32:57 AM
so i was building for back to the roots, which is a stock metagame i prefer (much less hassle) watching the bbeans1 splash for some real oldschool inspiration and

(https://gametechmods.com/uploads/images/81377schwartzschildradius.png)

Named Schwartzschild Radius. The builder should recognize what I ripped off :P

Also, it's 41 kg underweight and has DSA. I'm pretty sure drive and weaponry are more than sufficient.  going 3WD will kill my wedge most likely.

-lengthen chassis and add another snapper wedge... even though having no reversed snapper 2 is painful, and I think snapper 2's flat against the chassis have the best wedges
-replace nifty by a black (why ? WHY NOT ?)
-add ballasts (yes i am seriously considering this idea) and keep the bot as it is

help

i don't know how to stock  :dumb)
Title: Re: Naryar's Stock Stuff
Post by: Fracture on April 07, 2016, 09:31:38 AM
moar razors?

you could also upgrade some of the razors to irons for durability (esp. the outermost ones, or just add icepicks on the ends), add wheelguards, or add some weapons pointing out of the front corners to protect against hs. spike strips look cool; ramplates would probably be more useful though
Title: Re: Naryar's Stock Stuff
Post by: 09090901 on April 07, 2016, 06:10:34 PM
i would swap the spike strips for a row of lower razors to break wedges. there probably isn't going to be too many HS so the extenders shouldn't be that vulnerable
Title: Re: Naryar's Stock Stuff
Post by: Pwnator on April 07, 2016, 07:37:34 PM
i would swap the spike strips for a row of lower razors to break wedges. there probably isn't going to be too many HS so the extenders shouldn't be that vulnerable

Or, for the increased cool factor, add another pair of spikes.  :dumb)
Title: Re: Naryar's Stock Stuff
Post by: 090901 on April 08, 2016, 10:56:52 AM
razors are a sh1t, use irons
Title: Re: Naryar's Stock Stuff
Post by: Naryar on April 08, 2016, 03:55:20 PM
so

(https://gametechmods.com/uploads/images/9505schwartzschildradius.png)

now only underweight by 4 kg's, and has a srimech.

gonna send it to mystic.