gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Lightshock16 on August 17, 2010, 05:53:39 PM

Title: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 17, 2010, 05:53:39 PM
Yeah, I've never found myself being very good at building bots on the game. I enjoy PLAYING The game, but I'm not exactly...practical, I suppose you could say...still, I had my first proper try at making a Simple Robot today...So I thought i'd share it with you all  :rolleyes:

The Robot Is called 'New Blood' due to how inexperienced I am at making Bots.

(http://img203.imageshack.us/img203/9726/newblood.jpg)(http://img530.imageshack.us/img530/7254/newbloodelectronics.jpg)

Obviously IT isnt exactly the Deadliest thing ever made, However it is reasonably effective against the stock Enemy Teams, particularly the Pneumatic Spikes at causing Damage and Scoring Points. It is also invertible, so It can run either way, though the controls get reversed when it does Lol.
Title: Re: My First Attempt at a Bot.
Post by: Badnik96 on August 17, 2010, 06:18:02 PM
1.Use HPZ's and shinies or grannies, not redbirds and n12s for drive.

2. Get rid of the rear bracket wedge and piston, nobody attacks the back

3.only use one black battery.

4. use the big co2 tanks.

5. read this: http://beetlebros.gametechmods.com/ra2techs.htm (http://beetlebros.gametechmods.com/ra2techs.htm)
Title: Re: My First Attempt at a Bot.
Post by: Lightshock16 on August 17, 2010, 06:23:40 PM
1.Use HPZ's and shinies or grannies, not redbirds and n12s for drive.

2. Get rid of the rear bracket wedge and piston, nobody attacks the back

3.only use one black battery.

4. use the big co2 tanks.

5. read this: http://beetlebros.gametechmods.com/ra2techs.htm (http://beetlebros.gametechmods.com/ra2techs.htm)

1. The Chassis is too low for a Z-Tek to fit in...and not low enough for the Robot to run invertible with either of thos eTires...I think...need to try.

2. The Wedge Is actually at the front LOL...maybe I'll change that.

3. Okay then.

4. Okay then :)
Title: Re: My First Attempt at a Bot.
Post by: R0B0SH4RK on August 17, 2010, 06:38:44 PM
Since you seem to have your head in the right place, I think you'll do just fine here, so welcome :D

Just a few general tips for you before you can get really into specifics:

- Try to build to the weight limit. You're going to hear this advice a ton as it's one of the default tidbits that people who want to help but don't really know their stuff will tell you endlessly. It's not as easy as it sounds either, as cramming ballasts in dosen't really count. Usually, you're going to want to cram as many weapons on as possible since damage in RA2 works a bit differently than in real life; unlike Hypnodisc, two teeth or spikes won't break very many opponents.

- Minimize chassis space. Again, you're going to hear this A LOT. This one is just common sense. A smaller chassis is not only a smaller target, but it also gives you more weight for more useful stuff like weapons and external armour.

- There's also a very useful glitch that everybody uses. After you finish designing your chassis, do not click on the "Armour" tab. By not selecting any armour, the game automatically assigns and armour that is the same weight as aluminium but stronger than steel. We call it DSA, or double strength aluminium.

- MOAR weapons. As I said earlier, RA2 is a bit different than real life in terms of damage. Basically, more spikes = better, and razor tips, maces, and iron spikes are the best. It's worth noting that all weapons have the same HP values (except razor tips; they have 1/2 the HP but are more damaging), so there is no advantage whatsoever in using the heavy ones like sledgehammers. When in doubt, add more spikes.

Hope this helps :)
Title: Re: My First Attempt at a Bot.
Post by: freeziez on August 17, 2010, 06:43:09 PM
Since you seem to have your head in the right place, I think you'll do just fine here, so welcome :D

Just a few general tips for you before you can get really into specifics:

- Try to build to the weight limit. You're going to hear this advice a ton as it's one of the default tidbits that people who want to help but don't really know their stuff will tell you endlessly. It's not as easy as it sounds either, as cramming ballasts in dosen't really count. Usually, you're going to want to cram as many weapons on as possible since damage in RA2 works a bit differently than in real life; unlike Hypnodisc, two teeth or spikes won't break very many opponents.

- Minimize chassis space. Again, you're going to hear this A LOT. This one is just common sense. A smaller chassis is not only a smaller target, but it also gives you more weight for more useful stuff like weapons and external armour.

- There's also a very useful glitch that everybody uses. After you finish designing your chassis, do not click on the "Armour" tab. By not selecting any armour, the game automatically assigns and armour that is the same weight as aluminium but stronger than steel. We call it DSA, or double strength aluminium.

- MOAR weapons. As I said earlier, RA2 is a bit different than real life in terms of damage. Basically, more spikes = better, and razor tips, maces, and iron spikes are the best. It's worth noting that all weapons have the same HP values (except razor tips; they have 1/2 the HP but are more damaging), so there is no advantage whatsoever in using the heavy ones like sledgehammers. When in doubt, add more spikes.

Hope this helps :)

One more thing, ALWAYS LISTEN TO THE COLORED-NAMED PEOPLE. They are the smartest. Usually.
Title: Re: My First Attempt at a Bot.
Post by: NFX on August 17, 2010, 06:54:36 PM
Lol. But yeah, that's generally correct. 123stw knows a heck of a lot about DSL as well.

First of all, to get HP Z-Teks in your chassis, you need to make it five clicks high on the slider bar where you adjust the height. Shinies is more or less just a weight issue, if you want low ground clearance, use rubbers, invertibility on HS's tends to be grannies in most cases, but on the whole, only use shinies.

Again, the others have got it more or less right, shrink the chassis, utilise the full 800kgs that you have, MOAR RAZORS [said Naryar], and try to "stack" the two batteries one on top of the other. Takes a bit of trial and error, but it is doable.

Another little trick you can do, is not bother selecting an armour for it. Don't even look at the Armor tab. This gives your bot armor which has the weight of Aluminium, but twice the strength. Otherwise known as DSA, which you will hear about a lot. Only use plastic in extreme cases where you can't reduce weight any more.
Title: Re: My First Attempt at a Bot.
Post by: Lightshock16 on August 17, 2010, 07:23:59 PM
Thank you all for the Advice guys. I havent gotten to using the Advice on my Heavyweight New Blood, but I used the Advice, particularly the stuff on Razor Tips and Weight Maximisation, to create a Middle Weight Robot Called 'Velocity'. It's weight is just over 393Kg, so obviously It's very close to the 400Kg Middleweight Bracket.

(http://img823.imageshack.us/img823/7353/velocity.jpg)(http://img69.imageshack.us/img69/4648/velocityelectronics.jpg)
Title: Re: My First Attempt at a Bot.
Post by: NFX on August 17, 2010, 07:35:23 PM
It is an improvement, definitely.  But don't stack all of your razors on individual baseplate anchors, use round extenders (square extenders are fail) and attach them to the baseplate sideways, with the attach points facing outward, so you can get a lot more razors on for a lot less weight. And lower the chassis to make it invertible, five clicks high on the slider is as low as you can go and still be able to get Z-Teks in there.
Title: Re: My First Attempt at a Bot.
Post by: Lightshock16 on August 17, 2010, 07:38:33 PM
Yeah, I just had a Tryout Melee, and while Point and Damage wise, It absolutely Dominated, It got overbalanced by one of the Wedge bots, and tipped over, where there was no coming back...I'll go off to change that :)
Title: Re: My First Attempt at a Bot.
Post by: Somebody on August 17, 2010, 07:52:25 PM
Would that robot be a rammer or an SnS (Sit n Spin)?

A tip is to not use circular chassises, because parts can not fit up against the edges if it is a circle.

And if it is an SnS, I can tell you all you need to know ;)

Otherwise, if it is a rammer, try to put weapons on extenders, using the side attachment points. One tip is that Square extenders have no advantage over round ones, so you should not use them. Around here, we like to see the potential of a robot from the standpoint that it is AIed to fight opponents autonomously. On a really good rammer, the weapons will all be at the front. Normally they will be AIed and it will attack with the front, but Clickbeetle wrote a new AI type for Thwartoise that can make double-sided rammers effective.
Title: Re: My First Attempt at a Bot.
Post by: Lightshock16 on August 17, 2010, 09:57:27 PM
Okay, though I've left Velocity alone for now, I used all of your advice to improve New Blood. here's how it looks now. Weighs around 673Kg or so.

(http://img834.imageshack.us/img834/9726/newblood.jpg)(http://img824.imageshack.us/img824/7254/newbloodelectronics.jpg)
Title: Re: My First Attempt at a Bot.
Post by: Cheese please on August 17, 2010, 09:59:56 PM
your getting the hang of it. you might want to put on Y extenders so you can put 2 razors on 1 piston
Title: Re: My First Attempt at a Bot.
Post by: Lightshock16 on August 17, 2010, 10:08:36 PM
Ahh, good Idea...still, I think I'll stick with this. the Pistons are quite Heavy, and it does say to use as Much weight as possible.
Title: Re: My First Attempt at a Bot.
Post by: Somebody on August 17, 2010, 10:17:23 PM
But you should use it efficiently. Try using extenders. Some of the best rammers only have 2 or 3 pistons.
Title: Re: My First Attempt at a Bot.
Post by: Cheese please on August 17, 2010, 10:18:42 PM
well the alternative thing to do is make the chassis a tiny bit shorter and put the drive as close to eachother as you can get them. sorry if im wrong but, im sure you dont need 3 big airtanks, at most i would think you need 2 and since your using pistons, i would think you only need 1 black battery
Title: Re: My First Attempt at a Bot.
Post by: Lightshock16 on August 17, 2010, 10:24:37 PM
Mmm...Might have a Go at it...tomorrow though. Same time as when I look at Velocity.
Title: Re: My First Attempt at a Bot.
Post by: Pwnator on August 18, 2010, 02:46:44 AM
This is the first time my mod powers have been put to use! :D

*giggity giggity goo*

*renames thread*
Title: Re: My First Attempt at a Bot.
Post by: NFX on August 18, 2010, 03:56:52 AM
your getting the hang of it. you might want to put on Y extenders so you can put 2 razors on 1 piston

Instead of a Y connector, you could use two extenders attached to each other by the side attachment point, then you could put 2 razors on one piston for a kilo less. Might not sound like much, but a kilo can sometimes make a lot of difference.
 
Or mount the extenders perpendicular to the piston, then you could get probably up to ten razors on one piston if you wanted to.
Title: Re: Lightshock16's Stock Showcase
Post by: Squirrel_Monkey on August 18, 2010, 04:05:30 AM
Like this:
(https://gametechmods.com/uploads/images/73257Piston Setup.PNG)
Where green dots are attach points
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 08:33:17 AM
Do you mean Like this?:

(http://img444.imageshack.us/img444/1653/newbloodweaponchange.jpg)
Title: Re: Lightshock16's Stock Showcase
Post by: NFX on August 18, 2010, 08:37:07 AM
Yup, extender setup's pretty much bang on. Could extend it sideways a bit more if you want.

Lose one of the airtanks, you don't need that much. And put shinies on it. =) Maybe swap the razors for irons, you've got twice as much HP with them.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 08:59:38 AM
Yup, extender setup's pretty much bang on. Could extend it sideways a bit more if you want.

Lose one of the airtanks, you don't need that much. And put shinies on it. =) Maybe swap the razors for irons, you've got twice as much HP with them.

I was told that Razor Tips are better since they're more punishing...
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 18, 2010, 09:46:48 AM
But they fall off quicker. And also, try using 20cm extenders and lots of em, so you have more attachment points.

Check this page out: https://gametechmods.com/RA2wiki/index.php?title=Stratocaster (https://gametechmods.com/RA2wiki/index.php?title=Stratocaster)

Look at the extender work, and the use of only a few pistons. Also the battery usage. One black battery can power 4 HP Z-Teks, so with six wheels, you need 1 black and a nifty.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 10:19:49 AM
Well, I took your advice about the Batteries, adding a Nifty. I also Added 2 More wheels for more speed and control...I havent got the Weapon layout figured yet. It's proving tricky cause the Iron Spikes wont fit properly...and even the smaller Razors are having problems...this is what it currently looks like:

(http://img689.imageshack.us/img689/3749/newbloodunfinished.jpg)
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 18, 2010, 10:21:55 AM
Well, I took your advice about the Batteries, adding a Nifty. I also Added 2 More wheels for more speed and control...I havent got the Weapon layout figured yet. It's proving tricky cause the Iron Spikes wont fit properly...and even the smaller Razors are having problems...this is what it currently looks like:

(http://img689.imageshack.us/img689/3749/newbloodunfinished.jpg)

Rotate them so they work.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 10:23:05 AM
((I've been trying, but it's not easy when it's hard to see where the tips attachs. I cant tell what end to rotate it to lols))
Title: Re: Lightshock16's Stock Showcase
Post by: Bubbleman on August 18, 2010, 10:29:43 AM
Just an observation, but why dont you look at the "round" extenders more closely...
That's what i do.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 10:42:22 AM
Yes, That's what I was trying to do, but I still coupldnt judge it correctly. I'll have another go later. :)
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 18, 2010, 10:42:48 AM
Get the marked extender in Sage's skin pack.

And the weapon system should look something like this:

(https://gametechmods.com/uploads/images/66445screenshot_26.PNG)

You can use Irons instead of razors, and you should. I just didn't have enough weight left. Maybe you could swap for 4WD, put Irons on, and maybe get a Nifty in there.
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 18, 2010, 11:19:04 AM
The general rule is either 4wd with a wedge or 6wd to be effective. Heres a tip for judging the extenders. Each time the extender turns, it turns 10 degrees. 5 clicks = 50 degrees, 9 clicks = 90 degrees, etc. Just watch closely and it gets easy after a while.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 11:37:58 AM
Lol it was tricky, had to twist the Iron Spikes around a Little, but I managed to get it done, and here it is!:

(http://img840.imageshack.us/img840/8130/newbloodx.jpg)(http://img823.imageshack.us/img823/7254/newbloodelectronics.jpg)

Weighs in at 753Kg, and I added a Nifty, which you can see at the Back.
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 18, 2010, 11:39:39 AM
You can attach two right next to each other (partially overlapped) easily with a bit of rotating and get double the spikes.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 18, 2010, 12:02:32 PM
(http://img840.imageshack.us/img840/8130/newbloodx.jpg)(http://img823.imageshack.us/img823/7254/newbloodelectronics.jpg)
Battleshots pl0x?
I'm curious as to how this thing preforms
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 18, 2010, 12:30:42 PM
Weight? Battleshots? MOAR IRONS?
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 01:28:21 PM
Weight? Battleshots? MOAR IRONS?

Weight I already Mentioned below: 753Kg. Battleshots I'll take care of in a bit...More Iron Spikes...Erm, not sure. I might be able to but I wouldn't hold your breath.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 01:57:03 PM
Okay, I got a few battleshots. Probably not the best, but here ya go!

(http://img580.imageshack.us/img580/2558/battleshot1.jpg)
Lol Two Wheel's on your Wagon...It didnt last much longer, I can assure you.

(http://img46.imageshack.us/img46/9566/battleshot2.jpg)
Oops, there goes another one! :p

(http://img22.imageshack.us/img22/6227/battleshot3.jpg)
Oopsie! WHEEE!!!

(http://img808.imageshack.us/img808/7494/battleshot4.jpg)
Bye-Bye Big Dog...Oh lookie, a little Trophy that I knocked off of Backyard Ripper. MINE!!!!

(http://img197.imageshack.us/img197/3188/battleshot5.jpg)
The Team Name Really does say It all LOLS.

So as you can see, the main strategy Is usually to render opponent's helpless by Going for their Wheels. Either that, or break their flimsy Weapons off.
Title: Re: Lightshock16's Stock Showcase
Post by: NFX on August 18, 2010, 02:09:42 PM
Not doing too badly, I think. Next step may be to download Starcore 1.0, take a look at some of the AI bots in there. Don't go straight for v3.0, you're not ready for it yet.

But like people say, needs more weaponry, by far. You could still shrink the chassis is you lose the nifty, and try stacking two BlackVolts by placing them almost in the same space. Kinda trial and error, but it can, and in some cases must, be done.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 02:12:22 PM
Not doing too badly, I think. Next step may be to download Starcore 1.0, take a look at some of the AI bots in there. Don't go straight for v3.0, you're not ready for it yet.

But like people say, needs more weaponry, by far. You could still shrink the chassis is you lose the nifty, and try stacking two BlackVolts by placing them almost in the same space. Kinda trial and error, but it can, and in some cases must, be done.

Okay, I'll take a look at that later. thanks :)

EDIT: Well, I did what you said and downloaded Starcore V1.0. I put New Blood against a Heavyweight called 'Tempest Eliminator'. It was actually good. I was on the Verge Of destroying his Control Board, but then some foolish driving by me sent me Straight into the Pit.

(http://www.politicalbyline.com/wp-content/uploads/2009/06/homer-doh-square.jpg)

as for the Advice on the Chassis, I'll take a look in a bit.
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 18, 2010, 05:53:50 PM
One way to cut weight could be to remove an air tank or two.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 06:05:32 PM
Mmhmm...I've left New Blood alone for now, working on a different Robot...but I'm not finding much success...Lols, I Suck XDDD
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 18, 2010, 06:13:27 PM
Play in the Starcore AI arena... NO! Even better, extract JUST the BBEANS Arena v2 to your RA2 game and play in that!
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 06:16:47 PM
Thanks! Will take a look at that later ^^
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 18, 2010, 06:44:21 PM
Why are you facing off agents Devil? Its a Middleweight, yo.
At least battle EMERGENCY Hax-Bot, as its probably the best robot among the stock AI.

Play in the Starcore AI arena... NO! Even better, extract JUST the BBEANS Arena v2 to your RA2 game and play in that!
Why? The BBEANS Arena is like a death chamber?
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 18, 2010, 06:47:31 PM
Ehh, the other Two Robots were Heavyweights, just thought i'd throw a Middleweight in just to see how quickly I could Wreck it...and well, the Picture tells it all LOLS...and remember I took on one of the Starcore Bots...oh, and I forgot to Add that I redid the Battle, and the Second time Round I didnt stupidly drive in the Pit, and I easily Crushed Tempest Eliminator.
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 18, 2010, 06:48:56 PM
Why are you facing off agents Devil? Its a Middleweight, yo.
At least battle EMERGENCY Hax-Bot, as its probably the best robot among the stock AI.

Play in the Starcore AI arena... NO! Even better, extract JUST the BBEANS Arena v2 to your RA2 game and play in that!
Why? The BBEANS Arena is like a death chamber?

No, but like the Ring Arena, the Amazing Rage Arena, the Kenzorg IGC, the Robot Wars arena, and the Modded AON2 Arena, you can find so many ways to defeat opponents, and it's just plain fun.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 18, 2010, 06:52:36 PM
Ehh, the other Two Robots were Heavyweights, just thought i'd throw a Middleweight in just to see how quickly I could Wreck it...and well, the Picture tells it all LOLS...and remember I took on one of the Starcore Bots...oh, and I forgot to Add that I redid the Battle, and the Second time Round I didnt stupidly drive in the Pit, and I easily Crushed Tempest Eliminator.
If I remember correctly, the opponents of Rust Factory and Rabid Pitpull are the top Starcore bots.


@Freezie: An arena named "The Amazing Rage Arena" does, in fact, sound really fun.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 21, 2010, 06:44:08 PM
Well, It's been a little while since I tried making anything on my Stock Game, but I had a go a few moment's ago, and made a Lightweight Robot called 'CuBOY'D'...wierd, chavvy name I know, but you'll understand when you see it:

(http://img801.imageshack.us/img801/8247/78261452.jpg)(http://img682.imageshack.us/img682/9530/delectronics.jpg)

I should point out that this robot Is Unfinished, cause I cant think of a weapon to put on it. I'm thinking of something that can start INSIDE the robot...but as you can see, I have little space to put anything like a Piston in...though I could remove one of the batteries for something...still, any advice would be good.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 21, 2010, 06:57:53 PM
I have little space to put anything like a Piston in
Mount a Piston on a servo.
Problem solved?
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 21, 2010, 06:59:47 PM
But, I kinda want something that doesnt extend out of the chassis, y'know, I want something that springs out...cause as It is right now, It can run no matter what side it's flipped on...Also, I dont want TOO much weight Adde,d otherwise It'll end up as a very Light-Middleweight.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 21, 2010, 07:00:42 PM
But, I kinda want something that doesnt extend out of the chassis
A sideways DDT?
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 21, 2010, 07:05:35 PM
LOL I feel like an Idiot but...DDT?
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 21, 2010, 07:07:41 PM
LOL I feel like an Idiot but...DDT?
(http://i34.tinypic.com/21rjvq.png)
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 21, 2010, 07:26:18 PM
Lol cheers...well, I managed SOMETHING. probably not perfect, but here it is.

(http://img90.imageshack.us/img90/9530/delectronics.jpg)
Title: Re: Lightshock16's Stock Showcase
Post by: Badnik96 on August 22, 2010, 07:38:23 AM
I would get Starcore 1, I think your heavyweight is ready for it.

And for the LW, I would take out a battery and make it a horizontal spinner (HS)
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 22, 2010, 08:43:36 AM
Also, if you want to start building at Starcore-level, then try making a 3x3 cube chassis and see what you can do with it.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 22, 2010, 10:03:22 AM
Also, if you want to start building at Starcore-level, then try making a 3x3 cube chassis and see what you can do with it.
Servo Motor -> Mount the entire robot off of it -> ???? -> Profit
Title: Re: Lightshock16's Stock Showcase
Post by: FOTEPX on August 22, 2010, 10:08:55 AM
Servo Motor -> Mount the entire robot off of it ->] ???? -> Profit
-> Not Possible

Fix'd.
Title: Re: Lightshock16's Stock Showcase
Post by: G.K. on August 22, 2010, 10:09:16 AM
wat
Title: Re: Lightshock16's Stock Showcase
Post by: FOTEPX on August 22, 2010, 10:09:57 AM
wat
-> Simulating 80's PC.
Title: Re: Lightshock16's Stock Showcase
Post by: G.K. on August 22, 2010, 10:13:26 AM
wat
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 22, 2010, 10:14:40 AM
Servo Motor -> Mount the entire robot off of it ->] ???? -> Profit
-> Not Possible

Fix'd.
Wait, what?
You take the 3x3 chassis, put a black battery(or any battery, really) and a control board on top of it, and then mount wheels and what-not off of servos.
Its possible, yo.
Title: Re: Lightshock16's Stock Showcase
Post by: FOTEPX on August 22, 2010, 10:29:00 AM
Wait, REALLY!?

The question is, will it work?
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 22, 2010, 12:27:32 PM
Wait, REALLY!?

The question is, will it work?
(http://i34.tinypic.com/2hdcgw4.png)
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 22, 2010, 12:44:30 PM
Wait, REALLY!?

The question is, will it work?
(http://i34.tinypic.com/2hdcgw4.png)

And that is how you do it. You learn quick, J.  :approve:

However, I think it would be better to mount on a baseplate anchor. It saves weight.

That was just a suggestion, though.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 22, 2010, 01:09:29 PM
Wait, REALLY!?

The question is, will it work?
(http://i34.tinypic.com/2hdcgw4.png)

And that is how you do it. You learn quick, J.  :approve:

However, I think it would be better to mount on a baseplate anchor. It saves weight.

That was just a suggestion, though.
I found that 1 servo worked better then 2:
(http://i37.tinypic.com/2ur8cb8.png)
Now heres whats interesting. This build is a walking havok explosion.
You hold W(I set that for forward) and the robot just flies all over the place. Its hilarious.
Title: Re: Lightshock16's Stock Showcase
Post by: Gazea2 on August 22, 2010, 01:39:56 PM
It's actually more weight-efficient to build it off of a Snapper II. ;)
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 22, 2010, 01:56:48 PM
I would get Starcore 1, I think your heavyweight is ready for it.

And for the LW, I would take out a battery and make it a horizontal spinner (HS)

Already did. I already posted about it's Clashes with Tempest Eliminator...and my abysmal Driving XP...

and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 22, 2010, 04:03:31 PM
and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.
With a VS robot its not matter of how far out the weapon sticks, its actually more along the lines of how big your tires are, and how you place the weapon.
Title: Re: Lightshock16's Stock Showcase
Post by: NFX on August 23, 2010, 04:49:10 AM
and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.
With a VS robot its not matter of how far out the weapon sticks, its actually more along the lines of how big your tires are, and how you place the weapon.

Big wheels won't really change the effectiveness. Alien Queen only has Shinies. Balance has a lot more to do with it.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 23, 2010, 11:24:33 AM
and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.
With a VS robot its not matter of how far out the weapon sticks, its actually more along the lines of how big your tires are, and how you place the weapon.

Big wheels won't really change the effectiveness. Alien Queen only has Shinies. Balance has a lot more to do with it.
*Forgot to mention that, as the frontal weapon of a VS usually weighs a lot*
Though balance doesn't really matter, (in some cases), as you can use stuff like snowplows and what-not.
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 23, 2010, 11:57:50 AM
The reason your bot havoks, J, might be because it's a Nasty Pickle.
Title: Re: Lightshock16's Stock Showcase
Post by: Naryar on August 23, 2010, 12:32:57 PM
Stock battle axes are mostly fail as weapons.

But if you chain your bot to servos, you are just going to get massive havoks...
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 23, 2010, 02:03:10 PM
Yes, we all know how much of a disaster that box-bot of mine is. It was mostly an example of what you can do with a 3x3 chassis.

On-Topic:
Lol cheers...well, I managed SOMETHING. probably not perfect, but here it is.

(http://img90.imageshack.us/img90/9530/delectronics.jpg)
LShock, can you tell us what the weight of this robot is? Also, I suggest you put the DDT on its side, so the weapon flips out light a switchblade.
Title: Re: Lightshock16's Stock Showcase
Post by: Sage on August 23, 2010, 02:08:10 PM
It's actually more weight-efficient to build it off of a Snapper II. ;)

Wrong. The chassis weight saved isn't really enough to cover the 8 kgs that a SnapperII saves you.
Title: Re: Lightshock16's Stock Showcase
Post by: Squirrel_Monkey on August 23, 2010, 02:15:01 PM
It's actually more weight-efficient to build it off of a Snapper II. ;)

Wrong. The chassis weight saved isn't really enough to cover the 8 kgs that a SnapperII saves you.
Sage, you said "wrong" then proceeded to agree with him.
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 23, 2010, 02:21:49 PM
That long skinny chassis is quite suited to an SnS.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 03:17:34 PM
LShock, can you tell us what the weight of this robot is? Also, I suggest you put the DDT on its side, so the weapon flips out light a switchblade.

It weigh's 241.3Kg, which is why I'm hesitant to change it TOO much, cause I'm trying to make a Lightweight robot, and another 8 and a bit Kg and it'll become a very light-middleweight.
Title: Re: Lightshock16's Stock Showcase
Post by: Virus Bomb on August 23, 2010, 03:20:29 PM
Make it smaller if you want it a lightweight, because there's not a lot you can do with that in the LW class.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 04:30:36 PM
Meh, I Gave up on the whole 'Work whichever way it's on' Idea. I instead decided to use the same tactic that made New Blood so Deadly, the whole 'Spikes on the front which crush and destroy' Tactic.

(http://img824.imageshack.us/img824/145/84403027.jpg)(http://img843.imageshack.us/img843/9530/delectronics.jpg)

I had to use Razors instead of Irons since they were Lighter.
Title: Re: Lightshock16's Stock Showcase
Post by: FOTEPX on August 23, 2010, 04:33:45 PM
Instead of doing more than 1 baseplate connector, do it like this

Baseplate Connector > T Connector > Load Of Rotated to face your opponent Circle Extenders > Weapons > ????? > Profit.

Also, a Nifty would work fine in there, you Don't need the Supervolt.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 05:17:40 PM
I couldnt put the Nifty in because it was JUST too tall for the Electronics board to fit on top of it...but to be honest, the Supervolt gives me more power AND uses more Chassis space anyway, so never mind....as for the T stuff, Just used that idea.

(http://img696.imageshack.us/img696/4148/42597860.jpg)(http://img827.imageshack.us/img827/9530/delectronics.jpg)
Title: Re: Lightshock16's Stock Showcase
Post by: G.K. on August 23, 2010, 05:20:15 PM
Actually, LW Rammers only need 2 pinks.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 23, 2010, 05:20:56 PM
Actually, LW Rammers only need 2 pinks.
But his has 2 HPs(?)
Dont HPs needs more battery power?
Title: Re: Lightshock16's Stock Showcase
Post by: G.K. on August 23, 2010, 05:22:02 PM
Clickbeetle seems to think they're fine, and I trust him.
Title: Re: Lightshock16's Stock Showcase
Post by: FOTEPX on August 23, 2010, 05:22:14 PM
2 pinks have about the same power as a nifty anyways...
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 23, 2010, 05:22:45 PM
Clickbeetlle seems to think they're fine, and I trust him.
....Sure.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 05:23:22 PM
Yeah they are HP's, that's why I Figured a Supervolt would be good.
Title: Re: Lightshock16's Stock Showcase
Post by: ianh05 on August 23, 2010, 05:24:38 PM
what armor does it use? I would also drop the 2 outer razor tips and add single sided ice picks to the sides of the extenders for better protection for your chassis and the extenders holding the razor tips.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 05:44:19 PM
It uses the Special Bugged Aluminium Armor...and good Idea aobut the Picks :D
Title: Re: Lightshock16's Stock Showcase
Post by: freeziez on August 23, 2010, 05:45:19 PM
It uses the Special Bugged Aluminium Armor

DSA. :P
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 07:48:52 PM
I just finished Making another Heavyweight Robot.I tried using other forms of weaponry OTHER than just ramming spikes.

(http://img832.imageshack.us/img832/9755/firion.jpg)(http://img178.imageshack.us/img178/2351/firionelectronics.jpg)

I named the Robot 'Firion' after the Character Firion from Final Fantasy II (though I remember him better from Dissidia). I named him this due to Firion being known as the 'Master Over 8 kinds of Weapons'...and of course, I've fitted 4 different types of Weapon on the robot Lolol.
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 23, 2010, 07:52:36 PM
Sometimes a million weapon types aren't a good thing.

Minimize empty space
Build to weight limit
blah blah blah
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 23, 2010, 08:02:43 PM
Lol I know. I just wanted to make a Robot that Didnt use just Ramming spikes as it's weapon. I wanted to use different types of weaponry...I've tried it out. the Pickaxe Is probably the Main weapon, as It really Crushes down on the enemies, Dealing quite a fair bit of damage...I'd say the Flipper is it's Least Effective Weapon, but even that can still be used pretty well.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 26, 2010, 08:23:43 PM
Okay, so far I've made Two Heavyweights (New Blood and Firion), and a Lightweight (CuBOY'D). I've now created a Middleweight Robot...but I actually made a purpose for this one. some of you may remember my MS Paint robot 'High Voltage' (http://img204.imageshack.us/img204/3776/highvoltage.jpg)...I thought I'd try and make a Stock Duplicate of it...here it is.

(http://img825.imageshack.us/img825/9311/highvoltagerobot.jpg)(http://img842.imageshack.us/img842/4313/highvoltageelectronics.jpg)

A few notes on the Robot:

1. The weight Ballasts on the front are there so that when the robot is tipped, It'll fall down into a proper Self-Righting position.
2. I chose Two Nifty's Rather than One Supervolt as a weight of balancing the Robot's weight.
3. there is no Caster because I wanted the robot to have as Low a Ground clearance as possible...and it doesnt affect the robots Movement in the slightest.
4. It's shaped so HOPEFULLY it cant stay on his side, and if it's on it's back, the Spinning Blade can make it move till it flips back onto either it's wheels or onto its back so it can self-right.
Title: Re: Lightshock16's Stock Showcase
Post by: Somebody on August 26, 2010, 08:32:26 PM
Casters don't help a robot's movement whatsoever. They are really only good as impenetrable armor.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 26, 2010, 08:35:17 PM
That's How I felt as well. It just got in the way and ruined the usefulness of the flipper. now there's no Ground clearance, and it worked quite well against Devil.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 26, 2010, 09:11:36 PM
Lightshock's robots are always hilarious.
Can I suggest a possible re-build, to where you start off with a smaller chassis?
Because I think you can fit a lit more weapons on that if the bot has less empty space.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 26, 2010, 09:17:05 PM
what do you mean by hilarious? o.o
erm...I'll see. to be honest It's handling the robots fairly well...the only reason I keep losing in King of the Hill stuff Is cause I keep forgetting to move LOL.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 26, 2010, 09:19:41 PM
what do you mean by hilarious? o.o
Oh.. No reason.

erm...I'll see.
If you start with a smaller chassis, you end up with more weight at your disposal, in the long run.

to be honest It's handling the robots fairly well...the only reason I keep losing in King of the Hill stuff Is cause I keep forgetting to move LOL.
King of the Hill mode is just ridiculous.
The coms let you kill them >__>
(Well... In my opinion)
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 26, 2010, 09:34:58 PM
1.Oh.. No reason.

2.If you start with a smaller chassis, you end up with more weight at your disposal, in the long run.

3.King of the Hill mode is just ridiculous.
The coms let you kill them >__>
(Well... In my opinion)

1. Hmph. T^T

2. Good point...I might, but to be honest I'm quite happy with it, plus If I have a smaller Chassis, that Saw blade will be harder to put in...plus, I was intentionally trying to make it like my drawing, so I dont really want to modify it.

3. True, very true. It's normally my own stupidity that makes me lose it.
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 26, 2010, 09:37:37 PM
1.Oh.. No reason.

2.If you start with a smaller chassis, you end up with more weight at your disposal, in the long run.

3.King of the Hill mode is just ridiculous.
The coms let you kill them >__>
(Well... In my opinion)

1. Hmph. T^T

2. Good point...I might, but to be honest I'm quite happy with it, plus If I have a smaller Chassis, that Saw blade will be harder to put in...plus, I was intentionally trying to make it like my drawing, so I dont really want to modify it.

3. True, very true. It's normally my own stupidity that makes me lose it.
But is that sawblade REALLY needed?
Or you could just jack the bot up to be a Heavyweight and add more powerful weapons to it.

.....As an idea
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 26, 2010, 09:49:54 PM
I've said it already, I wanted to make a replica of my drawing, and there was a Saw blade on the Back Lol...maybe i'll try and make another version another time LOL.
Title: Re: Lightshock16's Stock Showcase
Post by: Naryar on August 27, 2010, 04:02:01 AM
*sees ballasts*

Title: Re: Lightshock16's Stock Showcase
Post by: G.K. on August 27, 2010, 04:46:49 AM
Nary doesn't understand their usefulness.
Title: Re: Lightshock16's Stock Showcase
Post by: Vertigo on August 27, 2010, 05:28:26 AM
Nary doesn't understand their usefulness.
I don't either, if you really need them, then atleast use a battery or something that benefits the bot
Title: Re: Lightshock16's Stock Showcase
Post by: Naryar on August 27, 2010, 05:31:32 AM
Nary doesn't understand their usefulness.

dead weight is not useful lolz :P
Title: Re: Lightshock16's Stock Showcase
Post by: G.K. on August 27, 2010, 05:52:51 AM
Ballasts are only used for improving wedges in stock. Batteries do not fit.
Title: Re: Lightshock16's Stock Showcase
Post by: Naryar on August 27, 2010, 06:02:20 AM
Yes, but you can improve wedges with something else than DEAD WEIGHT.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 27, 2010, 06:11:04 PM
I dont know what else I could've put. I couldn't get much in that little wedge space...
Title: Re: Lightshock16's Stock Showcase
Post by: NFX on August 27, 2010, 06:19:37 PM
One baseplate anchor attached to one razor tip. And another one in the other corner.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 27, 2010, 06:25:43 PM
Kind ruin's the wedge effect...though it might work. I'll try.
Title: Re: Lightshock16's Stock Showcase
Post by: NFX on August 27, 2010, 06:27:40 PM
You could point them sideways for no obvious reason.
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 27, 2010, 06:36:51 PM
actually, IT works quite well. I'm gonna keep it like it is :)
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 29, 2010, 09:03:34 PM
Hey Guys, I'm back again :P. back with another Heavyweight Stock bot! DeathTrap!

(http://img251.imageshack.us/img251/1549/deathtrap.jpg)(http://img198.imageshack.us/img198/7766/deathtrapelectronics.jpg)

At first I was going for a Dominator 2-like design, I was even gonna try a Bi-Wedge...but then I changed my mind, doing something similar to what I did with Firion, with an Axe/Flipper combo, except this time It was the same type of Flipper High Voltage Used...I then decided to fit 2 Iron Spike Spinners on the back instead of 1 like on Firion...I'm most impressed with the artwork though, I find it quite stunning for a Stock LOL...
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 29, 2010, 09:07:09 PM
Is the frontal wedge on that any good? O,o
Title: Re: Lightshock16's Stock Showcase
Post by: Lightshock16 on August 29, 2010, 09:13:13 PM
It's not bad actually. I just had two test battles. in the first one, the Flipper and Pickaxe worked well, the wedge having no problems actually...2nd time though, I had a problem when it got wedged underneath one of the tornado-like invertible robots, and then I got flipped onto my side, and I couldnt get back onto my front/back...and I ended up getting beat...
Title: Re: Lightshock16's Stock Showcase
Post by: J on August 29, 2010, 09:16:05 PM
It's not bad actually. I just had two test battles. in the first one, the Flipper and Pickaxe worked well, the wedge having no problems actually...2nd time though, I had a problem when it got wedged underneath one of the tornado-like invertible robots, and then I got flipped onto my side, and I couldnt get back onto my front/back...and I ended up getting beat...
*It might help if you use more specific names*
You have some un-used weight. You could maybe add some more to the axe weapon, and maybe extend the inside wedge to actually be outside, as those mini-wedges/EMERGENCY Hax-Wedges work A LOT better then a wedged chassis.
Title: Re: Lightshock16's Stock Showcase
Post by: Naryar on August 30, 2010, 03:22:11 AM
You DO know that it would be better if built to the weight limit, no ?