1.Use HPZ's and shinies or grannies, not redbirds and n12s for drive.
2. Get rid of the rear bracket wedge and piston, nobody attacks the back
3.only use one black battery.
4. use the big co2 tanks.
5. read this: http://beetlebros.gametechmods.com/ra2techs.htm (http://beetlebros.gametechmods.com/ra2techs.htm)
Since you seem to have your head in the right place, I think you'll do just fine here, so welcome :D
Just a few general tips for you before you can get really into specifics:
- Try to build to the weight limit. You're going to hear this advice a ton as it's one of the default tidbits that people who want to help but don't really know their stuff will tell you endlessly. It's not as easy as it sounds either, as cramming ballasts in dosen't really count. Usually, you're going to want to cram as many weapons on as possible since damage in RA2 works a bit differently than in real life; unlike Hypnodisc, two teeth or spikes won't break very many opponents.
- Minimize chassis space. Again, you're going to hear this A LOT. This one is just common sense. A smaller chassis is not only a smaller target, but it also gives you more weight for more useful stuff like weapons and external armour.
- There's also a very useful glitch that everybody uses. After you finish designing your chassis, do not click on the "Armour" tab. By not selecting any armour, the game automatically assigns and armour that is the same weight as aluminium but stronger than steel. We call it DSA, or double strength aluminium.
- MOAR weapons. As I said earlier, RA2 is a bit different than real life in terms of damage. Basically, more spikes = better, and razor tips, maces, and iron spikes are the best. It's worth noting that all weapons have the same HP values (except razor tips; they have 1/2 the HP but are more damaging), so there is no advantage whatsoever in using the heavy ones like sledgehammers. When in doubt, add more spikes.
Hope this helps :)
your getting the hang of it. you might want to put on Y extenders so you can put 2 razors on 1 piston
Yup, extender setup's pretty much bang on. Could extend it sideways a bit more if you want.
Lose one of the airtanks, you don't need that much. And put shinies on it. =) Maybe swap the razors for irons, you've got twice as much HP with them.
Well, I took your advice about the Batteries, adding a Nifty. I also Added 2 More wheels for more speed and control...I havent got the Weapon layout figured yet. It's proving tricky cause the Iron Spikes wont fit properly...and even the smaller Razors are having problems...this is what it currently looks like:
(http://img689.imageshack.us/img689/3749/newbloodunfinished.jpg)
(http://img840.imageshack.us/img840/8130/newbloodx.jpg)(http://img823.imageshack.us/img823/7254/newbloodelectronics.jpg)Battleshots pl0x?
Weight? Battleshots? MOAR IRONS?
Not doing too badly, I think. Next step may be to download Starcore 1.0, take a look at some of the AI bots in there. Don't go straight for v3.0, you're not ready for it yet.
But like people say, needs more weaponry, by far. You could still shrink the chassis is you lose the nifty, and try stacking two BlackVolts by placing them almost in the same space. Kinda trial and error, but it can, and in some cases must, be done.
Play in the Starcore AI arena... NO! Even better, extract JUST the BBEANS Arena v2 to your RA2 game and play in that!Why? The BBEANS Arena is like a death chamber?
Why are you facing off agents Devil? Its a Middleweight, yo.
At least battle EMERGENCY Hax-Bot, as its probably the best robot among the stock AI.Play in the Starcore AI arena... NO! Even better, extract JUST the BBEANS Arena v2 to your RA2 game and play in that!Why? The BBEANS Arena is like a death chamber?
Ehh, the other Two Robots were Heavyweights, just thought i'd throw a Middleweight in just to see how quickly I could Wreck it...and well, the Picture tells it all LOLS...and remember I took on one of the Starcore Bots...oh, and I forgot to Add that I redid the Battle, and the Second time Round I didnt stupidly drive in the Pit, and I easily Crushed Tempest Eliminator.If I remember correctly, the opponents of Rust Factory and Rabid Pitpull are the top Starcore bots.
I have little space to put anything like a Piston inMount a Piston on a servo.
But, I kinda want something that doesnt extend out of the chassisA sideways DDT?
LOL I feel like an Idiot but...DDT?(http://i34.tinypic.com/21rjvq.png)
Also, if you want to start building at Starcore-level, then try making a 3x3 cube chassis and see what you can do with it.Servo Motor -> Mount the entire robot off of it -> ???? -> Profit
Servo Motor -> Mount the entire robot off of it ->]???? -> Profit
-> Not Possible
wat
-> Simulating 80's PC.
Wait, what?Servo Motor -> Mount the entire robot off of it ->]???? -> Profit
-> Not Possible
Fix'd.
Wait, REALLY!?(http://i34.tinypic.com/2hdcgw4.png)
The question is, will it work?
Wait, REALLY!?(http://i34.tinypic.com/2hdcgw4.png)
The question is, will it work?
I found that 1 servo worked better then 2:Wait, REALLY!?(http://i34.tinypic.com/2hdcgw4.png)
The question is, will it work?
And that is how you do it. You learn quick, J. :approve:
However, I think it would be better to mount on a baseplate anchor. It saves weight.
That was just a suggestion, though.
I would get Starcore 1, I think your heavyweight is ready for it.
And for the LW, I would take out a battery and make it a horizontal spinner (HS)
and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.With a VS robot its not matter of how far out the weapon sticks, its actually more along the lines of how big your tires are, and how you place the weapon.
and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.With a VS robot its not matter of how far out the weapon sticks, its actually more along the lines of how big your tires are, and how you place the weapon.
*Forgot to mention that, as the frontal weapon of a VS usually weighs a lot*and that's a good Idea about a spinner. I tried two Vertical Spinners, but even the smallest Diameter was too big. might see If I can change that in a while.With a VS robot its not matter of how far out the weapon sticks, its actually more along the lines of how big your tires are, and how you place the weapon.
Big wheels won't really change the effectiveness. Alien Queen only has Shinies. Balance has a lot more to do with it.
Lol cheers...well, I managed SOMETHING. probably not perfect, but here it is.LShock, can you tell us what the weight of this robot is? Also, I suggest you put the DDT on its side, so the weapon flips out light a switchblade.
(http://img90.imageshack.us/img90/9530/delectronics.jpg)
It's actually more weight-efficient to build it off of a Snapper II. ;)
Sage, you said "wrong" then proceeded to agree with him.It's actually more weight-efficient to build it off of a Snapper II. ;)
Wrong. The chassis weight saved isn't really enough to cover the 8 kgs that a SnapperII saves you.
LShock, can you tell us what the weight of this robot is? Also, I suggest you put the DDT on its side, so the weapon flips out light a switchblade.
Actually, LW Rammers only need 2 pinks.But his has 2 HPs(?)
Clickbeetlle seems to think they're fine, and I trust him.....Sure.
It uses the Special Bugged Aluminium Armor
what do you mean by hilarious? o.oOh.. No reason.
erm...I'll see.If you start with a smaller chassis, you end up with more weight at your disposal, in the long run.
to be honest It's handling the robots fairly well...the only reason I keep losing in King of the Hill stuff Is cause I keep forgetting to move LOL.King of the Hill mode is just ridiculous.
1.Oh.. No reason.
2.If you start with a smaller chassis, you end up with more weight at your disposal, in the long run.
3.King of the Hill mode is just ridiculous.
The coms let you kill them >__>
(Well... In my opinion)
But is that sawblade REALLY needed?1.Oh.. No reason.
2.If you start with a smaller chassis, you end up with more weight at your disposal, in the long run.
3.King of the Hill mode is just ridiculous.
The coms let you kill them >__>
(Well... In my opinion)
1. Hmph. T^T
2. Good point...I might, but to be honest I'm quite happy with it, plus If I have a smaller Chassis, that Saw blade will be harder to put in...plus, I was intentionally trying to make it like my drawing, so I dont really want to modify it.
3. True, very true. It's normally my own stupidity that makes me lose it.
Nary doesn't understand their usefulness.I don't either, if you really need them, then atleast use a battery or something that benefits the bot
Nary doesn't understand their usefulness.
It's not bad actually. I just had two test battles. in the first one, the Flipper and Pickaxe worked well, the wedge having no problems actually...2nd time though, I had a problem when it got wedged underneath one of the tornado-like invertible robots, and then I got flipped onto my side, and I couldnt get back onto my front/back...and I ended up getting beat...*It might help if you use more specific names*