gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Lemonism on July 08, 2013, 06:58:50 AM

Title: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 06:58:50 AM
Hey everyone, I'm new here, and I read somewhere that starting a showcase was a good idea for a newbie, so that's what I'm doing. I've no idea how all of this works so forgive me if I get something wrong.
First bot, called Some Kind of Blue.
(https://gametechmods.com/uploads/images/99248somekindofblue1.jpg)
Insides:
(https://gametechmods.com/uploads/images/93928somekindofblueinsides.jpg)
Under the disk is a servo. I really hope that worked, and if it did then thanks for your time.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on July 08, 2013, 07:16:50 AM
newbie my ass that thing looks pretty cool

Next step would be replacing that disk with 2 extenders (and 2 more to maintain the position of the plow). That would mean moving the servo slightly off-center, but that means you could place the servo and Snapper2 side by side and save chassis weight.


but seriously that's pretty good for a first bot
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 07:22:20 AM
Next step would be replacing that disk with 2 extenders (and 2 more to maintain the position of the plow). That would mean moving the servo slightly off-center, but that means you could place the servo and Snapper2 side by side and save chassis weight.
Thanks for the feedback, I'll try that now!
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 08, 2013, 07:30:32 AM
Looks incredibly solid for a newbie. Might save weight if you removed the chassis wedge and made it more box-like, so you can swap out your drive motors.
Title: Re: Lemonism's stock showcase
Post by: 090901 on July 08, 2013, 07:35:44 AM
Next step would be replacing that disk with 2 extenders (and 2 more to maintain the position of the plow). That would mean moving the servo slightly off-center, but that means you could place the servo and Snapper2 side by side and save chassis weight.
Thanks for the feedback, I'll try that now!
You should have enough weight to upgrade to HP z-teks for drive then.
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 08, 2013, 07:43:55 AM
Next step would be replacing that disk with 2 extenders (and 2 more to maintain the position of the plow). That would mean moving the servo slightly off-center, but that means you could place the servo and Snapper2 side by side and save chassis weight.
Thanks for the feedback, I'll try that now!
You should have enough weight to upgrade to HP z-teks for drive then.
He needs a larger chassis to fit HP-ZTeks.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 07:45:15 AM
Alright, I've been trying to use extenders instead of the disk, like Pwnator said, and haven't been successful yet. Any chance you could describe more what you mean? Also, thanks for the other feedback, I will try these out as well.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on July 08, 2013, 07:59:39 AM
I forgot to mention. That setup might require some axle loading (https://gametechmods.com/forums/index.php?topic=7903.0 (https://gametechmods.com/forums/index.php?topic=7903.0)), but here's what it should look like:

(https://gametechmods.com/uploads/images/53958test.PNG)


[Edit] Turns out you don't need axle loading, but yeah it's still a neat trick.
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 08, 2013, 08:02:27 AM
I forgot to mention. That setup might require some axle loading (https://gametechmods.com/forums/index.php?topic=7903.0 (https://gametechmods.com/forums/index.php?topic=7903.0)), but here's what it should look like:

(https://gametechmods.com/uploads/images/53958test.PNG)
Axle-Loading probably won't be needed, I believe you can eFFe with servos?


Edit: Ninja'd.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 08:05:04 AM
I forgot to mention. That setup might require some axle loading (https://gametechmods.com/forums/index.php?topic=7903.0 (https://gametechmods.com/forums/index.php?topic=7903.0)), but here's what it should look like:

(https://gametechmods.com/uploads/images/53958test.PNG)

[Edit] Turns out you don't need axle loading, but yeah it's still a neat trick.
Ok, thanks a lot for your help, I'm going out for a bit but I will do this when i get back. Thanks again for being so helpful and generally nice!
Title: Re: Lemonism's stock showcase
Post by: Jonzu95 on July 08, 2013, 08:10:22 AM
I see lots of potential in this showcase...
Title: Re: Lemonism's stock showcase
Post by: Badnik96 on July 08, 2013, 09:23:40 AM
Looks pretty good for a first bot, as others have said. I also see potential here. Welcome to the forums, btw :D
Title: Re: Lemonism's stock showcase
Post by: Sage on July 08, 2013, 11:40:02 AM
Using a servo and disc in that way is actually really clever. Cool plow skin as well!


One thing to realize about FS (face spinners, what you have built) is that they don't actually grind the front of the opposing robot but rather the undersides. At least, they should for maximum damage potential. So the upside down plow is actually hindering this performance.


Once you get it optimized for underside gut ripping, remember to rotate the razor tips so that one edge is perpendicular to the edge of the disc. This gives more chance of the razor hitting the underside of the opponent.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 12:59:27 PM
Newer version. I built this before Sage's post, so none of those things are done yet, but I will try and add these things.
(https://gametechmods.com/uploads/images/990somekindofblue2_1.jpg)
And insides:
(https://gametechmods.com/uploads/images/26588somekindofblue2_insides.jpg)
I removed the chassis wedge, used Pwnator's extender layout and swapped the normal Z-teks for hp ones. The chassis is not quite perfect but I thought i would show you anyway.
Welcome to the forums, btw :D
Thanks :)
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 01:15:17 PM
I've angled the spinners upwards to try and help with gut ripping, but I didn't know what to replace the plow with. Any thoughts?
(https://gametechmods.com/uploads/images/32669somekindofblue_3.jpg)
Have you heard about/installed any AI packs?
I have Starcore, v3 i think, but i haven't tried this bot out against them yet.
Edit:
Cool plow skin as well!
I don't remember where I got it but it isn't mine I'm afraid.
Title: Re: Lemonism's stock showcase
Post by: Bubbleman on July 08, 2013, 01:20:10 PM
Pah, I don't think you're entirely new. You've done well by lurking. Welcome.

Anyway, you could replace it with a ramplate or lawnmower blade, unless you don't have the weight. I could also recommend using maces instead of razors.
Title: Re: Lemonism's stock showcase
Post by: Badnik96 on July 08, 2013, 01:22:55 PM
nah razors are fine. What's the weight?
Title: Re: Lemonism's stock showcase
Post by: Mecha on July 08, 2013, 01:23:18 PM
Nice bot for a newbie, keep up the good work! :thumbup :)
Also, are you lurking? :P
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 01:31:24 PM
Pah, I don't think you're entirely new. You've done well by lurking. Welcome.

Anyway, you could replace it with a ramplate or lawnmower blade, unless you don't have the weight. I could also recommend using maces instead of razors.
I didn't have the weight for a ramplate I think, but i did try maces
(https://gametechmods.com/uploads/images/50303somekindofblue_4.jpg)
nah razors are fine. What's the weight?
Sorry, i switched to maces before i could read your reply and forgot the weight, I think it was between 360 and 370.
Also, are you lurking? :P
I have been lurking a bit, yes, but not too long really. Mostly I read the beetlebros site.
Edit: weight of the one with maces is 397.7
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 08, 2013, 01:56:27 PM
I tried with razors again but with the plow on right side up this time, so that it wouldn't stop it from gut ripping, as Sage said.
(https://gametechmods.com/uploads/images/3544somekindofblue_5.jpg)
Weight: 391.7
Title: Re: Lemonism's stock showcase
Post by: Badnik96 on July 08, 2013, 02:26:46 PM
Sweet. If you don't have it already you should get the Starcore 3 AI pack. That's about the level you're building at I think (someone better at stock can correct me :P)
Title: Re: Lemonism's stock showcase
Post by: Sage on July 08, 2013, 04:42:03 PM
Wow! That looks great.

Yea, razors are the superior weapon for this type of robot. Maces are ONLY good on some rammers and HS.
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 08, 2013, 07:15:57 PM
Sweet. If you don't have it already you should get the Starcore 3 AI pack. That's about the level you're building at I think (someone better at stock can correct me :P)


He's at about Starcore 3 right now, however once he feels ready he could move on to Version 4.
Title: Re: Lemonism's stock showcase
Post by: 123savethewhales on July 08, 2013, 07:59:14 PM
If you can flip the burst around and make the wedge strait it would be better.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 09, 2013, 04:21:33 AM
If you can flip the burst around and make the wedge strait it would be better.
(https://gametechmods.com/uploads/images/87688somekindofblue_6.jpg)
That is as straight as I could get the wedge. Does making the wedge straight actually affect how good the wedge is?
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 09, 2013, 04:49:25 AM
If you can flip the burst around and make the wedge strait it would be better.
(https://gametechmods.com/uploads/images/87688somekindofblue_6.jpg)
That is as straight as I could get the wedge. Does making the wedge straight actually affect how good the wedge is?
The straightness and shallowness affects the wedge's performance, yes. If you could snapper-load the wedge so that the extender goes through the servo, it would help it in out-wedging enemies.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 09, 2013, 06:06:24 AM
If you could snapper-load the wedge so that the extender goes through the servo, it would help it in out-wedging enemies.
(https://gametechmods.com/uploads/images/89785somekindofblue_7.jpg)
Done. I'll post a new bot soon.
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 09, 2013, 07:13:20 AM
A suggestion would be to build a Psycolone Popup, as a test of your skills.
Title: Re: Lemonism's stock showcase
Post by: Mr. AS on July 09, 2013, 09:02:20 AM
nice FS, now the next step is to replace the servo with a snapperII (the blue one) and you'll be set.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 09, 2013, 09:14:04 AM
nice FS, now the next step is to replace the servo with a snapperII (the blue one) and you'll be set.
If i do that what should I use the extra weight for?
A suggestion would be to build a Psycolone Popup, as a test of your skills.
I might give that a try later then.
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 09, 2013, 09:36:54 AM
nice FS, now the next step is to replace the servo with a snapperII (the blue one) and you'll be set.
If i do that what should I use the extra weight for?



Depends on how much you have left. Possibly upgrading the weapon motors?
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 09, 2013, 09:40:04 AM
Possibly upgrading the weapon motors?
Will upgrading the weapon motors help much with a face spinner?
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 09, 2013, 09:45:25 AM
Possibly upgrading the weapon motors?
Will upgrading the weapon motors help much with a face spinner?
Helps in damage and gut-ripping, correct me if I'm wrong. There's not much else available for weight investment, though.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 09, 2013, 09:56:05 AM
Helps in damage and gut-ripping, correct me if I'm wrong. There's not much else available for weight investment, though.
Well, I will give this a try, but afterwards I will probably move on to a new bot, as I'm pretty happy with this one.
Title: Re: Lemonism's stock showcase
Post by: Mr. AS on July 09, 2013, 11:25:22 AM
while upped weapon motors are cool and all, armor is really a necessity on face spinners.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 09, 2013, 01:05:21 PM
(https://gametechmods.com/uploads/images/41795somekindofblue_8_1.jpg)
And insides:
(https://gametechmods.com/uploads/images/69032somekindofblue_8_2.jpg)
Weight: 395.7. The chassis isn't perfect but I had to make room for the snapper II. To give it hp zteks i had to sacrifice the straight wedge, and the wedge is slightly off-centre. I don't like the look of this one as much as the other ones, but I need to test it to see if it performs any better.
Title: Re: Lemonism's stock showcase
Post by: Virus Bomb on July 09, 2013, 02:17:55 PM
You might want to bring the plow back a bit so the weapons can stick out some more.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 10, 2013, 08:14:02 AM
You might want to bring the plow back a bit so the weapons can stick out some more.
Done:
(https://gametechmods.com/uploads/images/1894somekindofblue_9.jpg)

(https://gametechmods.com/uploads/images/12730somekindofblue_9_2.jpg)
Started making a new bot also, called Jaggia:
(https://gametechmods.com/uploads/images/60478jaggia_1.jpg)

(https://gametechmods.com/uploads/images/1829jaggia_1_insides.jpg)
Works well if it can get under something, but is quite unstable so it is difficult to get under anything.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on July 10, 2013, 08:21:53 AM
Find a way to lower the motor. You could expand the chassis and turn the servo sideways since you have the weight. If that doesn't work, a centered Snapper II doesn't hurt.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 10, 2013, 10:08:45 AM
You could expand the chassis and turn the servo sideways since you have the weight.
Done. Made the wedge much better in doing so, which is nice. Weight: 389.7
(https://gametechmods.com/uploads/images/69693jaggia_2_1.jpg)
And the extender stuff:
(https://gametechmods.com/uploads/images/4753jaggia_2_2.jpg)
Still not completely happy with the wedge though.
Title: Re: Lemonism's stock showcase
Post by: Paranoia on July 10, 2013, 10:12:33 AM
You could expand the chassis and turn the servo sideways since you have the weight.
Done. Made the wedge much better in doing so, which is nice. Weight: 389.7
(https://gametechmods.com/uploads/images/69693jaggia_2_1.jpg)
And the extender stuff:
(https://gametechmods.com/uploads/images/4753jaggia_2_2.jpg)
Still not completely happy with the wedge though.


Maybe making the ram plate go by a shallower angle? I don't know if I'm giving good advice here or not.
Title: Re: Lemonism's stock showcase
Post by: Scrap Daddy on July 10, 2013, 12:56:34 PM
make the chassis a wedge, once that ramplates gone the bot is useless.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 11, 2013, 09:08:07 AM
make the chassis a wedge, once that ramplates gone the bot is useless.
Done:
(https://gametechmods.com/uploads/images/84527jaggia_3.jpg)
A suggestion would be to build a Psycolone Popup, as a test of your skills.
I tried, so far unsuccessful. This is the closest I got:
(https://gametechmods.com/uploads/images/5967psy_try1.jpg)
Weight 375.8 , it has everything except the stacked black. I've been trying to take off as much weight as possible so that I can get the extra 30 in and this is the best chassis I've made so far. The snapper II has a t connector holding the hp zteks on.
Title: Re: Lemonism's stock showcase
Post by: Mr. AS on July 11, 2013, 09:14:53 AM
naaaah dont bother with the snapper in this case for the popup. two baseplate anchors to hold the zteks behind the black should give you the weight for another black.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 11, 2013, 10:33:19 AM
two baseplate anchors to hold the zteks behind the black should give you the weight for another black.
Done now. Took forever to stack the blacks, and also the baseplate anchors, but finally it is done:
(https://gametechmods.com/uploads/images/82555system_overload_1.jpg)
And insides:
(https://gametechmods.com/uploads/images/61581system_overload_1_insides.jpg)
My first Pyscolone Popup! Sure, it's ugly, but it works!
Title: Re: Lemonism's stock showcase
Post by: Badger on July 11, 2013, 10:40:04 AM
1 or 2 blacks? I'm guessing 2?
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 11, 2013, 10:43:03 AM
1 or 2 blacks? I'm guessing 2?
Yeah, 2 blacks. Thats the bit that took the longest, other than the chassis which took a really long time.
Title: Re: Lemonism's stock showcase
Post by: Badnik96 on July 11, 2013, 01:56:16 PM
It's definitely unique.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on July 11, 2013, 05:30:19 PM
I'm digging it. Just rotate the razors properly so that all will hit at the same time.
Title: Re: Lemonism's stock showcase
Post by: boombabyboom on July 11, 2013, 05:31:50 PM
i think it has a little bit to steep of a wedgie but overall good
Title: Re: Lemonism's stock showcase
Post by: Sage on July 11, 2013, 10:45:33 PM
I would make the wedge shallower and use shinies for the wheels to get the weight
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 12, 2013, 03:47:06 AM
It's definitely unique.
Thanks (I think)!
I'm digging it. Just rotate the razors properly so that all will hit at the same time.
Cool, will do.
i think it has a little bit to steep of a wedgie but overall good
I tried a lot of different chassis to get enough weight to get everything in, this is the best I could do, but I agree the wedge is a bit steep.
I would make the wedge shallower and use shinies for the wheels to get the weight
Ok, I will.
Title: Re: Lemonism's stock showcase
Post by: 123savethewhales on July 12, 2013, 10:00:12 PM
you don't need DDT for wedge, but you definitely want to keep the wedge extender strait.
Title: Re: Lemonism's stock showcase
Post by: Sage on July 14, 2013, 01:55:04 AM
you don't need DDT for wedge, but you definitely want to keep the wedge extender strait.

He used the DDT to meet the demands of the pysc popup challenge.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 14, 2013, 04:37:51 AM
Made the wedge shallower, rotated the razors, switched to shinies.
(https://gametechmods.com/uploads/images/82642system_overload_2_1.jpg)

(https://gametechmods.com/uploads/images/10414system_overload_2_2.jpg)
Title: Re: Lemonism's stock showcase
Post by: Sage on July 14, 2013, 01:17:12 PM
Nice! Unique version of the pysc bot and cleanly built. well done
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 16, 2013, 01:17:56 PM
New bot: Barroth. Weight: 779.7
(https://gametechmods.com/uploads/images/97107barroth_1.jpg)
And insides:
(https://gametechmods.com/uploads/images/29382barroth_1_insides.jpg)
Still some empty space and still underweight but I thought it was a good enough starting point to show here. Has 2 blacks and very fast drive. I also put some caster armour on the front corners to try and protect the extenders holding the plows on.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 18, 2013, 06:48:40 AM
Double post. Another new bot, this time a terrible lightweight called Bnahabra. 10 points to anyone who knows what game the names of my last two bots were from.
(https://gametechmods.com/uploads/images/84141bnahabra_1.jpg)
Insides:
(https://gametechmods.com/uploads/images/71951bnahabra_1_insides.jpg)
I was building this quite late at night so there is still some empty space and a probably pointless mace.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on July 18, 2013, 07:02:12 AM
Wammer looks pretty good and you could probably add 2 maces to the sides to maximize weight.

LW looks decent enough, although you could achieve a similar setup without the axle (you might have to find a different servo position), and could possibly gain weight for a caster or something.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 18, 2013, 10:03:03 AM
you could achieve a similar setup without the axle (you might have to find a different servo position), and could possibly gain weight for a caster or something.
Used a baseplate anchor, but didn't put on a caster as I couldn't think where to put it.
(https://gametechmods.com/uploads/images/67054bnahabra_2_1.jpg)
If I remove the mace I can have a plow, is it worth having the plow or the mace?
(https://gametechmods.com/uploads/images/30895bnahabra_2_2.jpg)
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 23, 2013, 03:09:07 AM
New bot, not named yet. MW.
(https://gametechmods.com/uploads/images/52536hammer_1_1.jpg)
Insides:
(https://gametechmods.com/uploads/images/45206hammer_1.jpg)
Title: Re: Lemonism's stock showcase
Post by: Sage on July 23, 2013, 03:28:55 AM
Nicely built. Few ideas: Rotate the hammers so that the horizontal extenders holding the razors face inward. This will make the damage more towards the center of the opposing chassis where there is less chance of a collision with armor or weapons (especially against HS). Remember to rotate the razors all the same way to maximize damage. If possible, try and get a second plow on there for a V front shape. Because you are using the single middle wedge, it's OK to use the SII (the blue snapperII) to hold it because you wont be really challenging other wedges anyway. Also. on hammers, because of the high center of gravity, HP-zteks aren't always the best option. They have a tendency to flip over. Try normal zteks. These two things combined should save you enough weight for a frontal armor overhaul.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 23, 2013, 10:08:39 AM
(https://gametechmods.com/uploads/images/76791hammer_2.jpg)
 
This is how much progress I've made so far. I'm working on moving the plows forwards so that they don't intersect the chassis so much. Weight: 397.1
Title: Re: Lemonism's stock showcase
Post by: Pwnator on July 23, 2013, 10:14:23 AM
Making some nice progress so far. Now try fixing the chassis such that the black (rotated 90 degrees) is in between the drive and the snapper between the DDTs. That should somewhat fix the plow issue.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on July 23, 2013, 10:40:45 AM
Making some nice progress so far. Now try fixing the chassis such that the black (rotated 90 degrees) is in between the drive and the snapper between the DDTs. That should somewhat fix the plow issue.
(https://gametechmods.com/uploads/images/31247hammer_3.jpg)
Weight is now 397.9. Another picture:
(https://gametechmods.com/uploads/images/4866hammer_3_2.jpg)
Title: Re: Lemonism's stock showcase
Post by: Sage on July 23, 2013, 02:16:08 PM
Nicely done. The extender setup is somewhat messy, however there's not much you can do with the extra weight anyway so good work.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 02, 2013, 05:10:23 AM
New bot. I was watching Ironbot and trying to figure out how Grinding Noise worked, and this is something I came up with.
(https://gametechmods.com/uploads/images/91455MW_thing.jpg)
And insides:
(https://gametechmods.com/uploads/images/95384MW_thing_insides.jpg)
Its a bit difficult to see in the pictures but there are 4 razors on each motor, two pointing upwards and two downwards.
It works ok if it can get underneath the chassis, but the motors are still a little too exposed.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on August 02, 2013, 05:38:18 AM
You don't need a burst for every motor - just a single servo or Snapper II would do just fine. Then you could spend the weight on HPZ drive and/or a shallower chassis wedge.

Still pretty nice, though.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 03, 2013, 03:01:17 PM
An image of the bot in its current state. Still very work-in-progress.
(https://gametechmods.com/uploads/images/51843MW_thing_2.jpg)
Changes made: Weapon motors now only use 1 snapper rather than 2 servos.
Changes still to be made: Switch to HPzs with new weight, need to raise the snapper slightly to stop razors hitting the ground.
In the picture it looks as if the snapper is not centered but it actually is.
Title: Re: Lemonism's stock showcase
Post by: Pwnator on August 03, 2013, 09:59:34 PM
In this case, don't center the snapper. Shift it off to a side and use 2 20cms instead of that setup - lighter and makes it a bit higher.

Still nice, keep it up. :P
Title: Re: Lemonism's stock showcase
Post by: boombabyboom on August 03, 2013, 10:05:28 PM
you can make the bot 6 ticks high and place the rad on the baseplate like this

(https://gametechmods.com/uploads/images/2265watt.jpg)
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 04, 2013, 04:33:48 AM
you can make the bot 6 ticks high and place the rad on the baseplate
I had thought that doing that would make the razors hit the ground too much, but it seems to work very well. Weight: 381.1
(https://gametechmods.com/uploads/images/35745MW_thing_3.jpg)
Had some weight left over so put some armour on. Still some weight left over but I don't know how to spend it. Still, i'm pretty happy with this.
If there is an advantage to using the snapper, however, i will change to that, but for now i think this works quite well.
Title: Re: Lemonism's stock showcase
Post by: boombabyboom on August 04, 2013, 11:42:07 AM
you can make the bot 6 ticks high and place the rad on the baseplate
I had thought that doing that would make the razors hit the ground too much, but it seems to work very well. Weight: 381.1
(https://gametechmods.com/uploads/images/35745MW_thing_3.jpg)
Had some weight left over so put some armour on. Still some weight left over but I don't know how to spend it. Still, i'm pretty happy with this.
If there is an advantage to using the snapper, however, i will change to that, but for now i think this works quite well.
very sexy

edit: snapper are better at making wedgies
Title: Re: Lemonism's stock showcase
Post by: 090901 on August 04, 2013, 12:16:23 PM
edit: snapper are better at making wedgies
Proof?
Title: Re: Lemonism's stock showcase
Post by: Virus Bomb on August 04, 2013, 12:24:30 PM
edit: snapper are better at making wedgies

that doesn't explain why most of the bots in the middleweight division that have really good wedges use blue snappers.
Title: Re: Lemonism's stock showcase
Post by: boombabyboom on August 04, 2013, 12:27:41 PM
and what are the "good" blue snapper wedgies because i would like testing vs them if there so "good"
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 04, 2013, 02:57:18 PM
I went and made another version of the bot using blue snappers for wedges:
(https://gametechmods.com/uploads/images/98956MW_thing_4.jpg)
With this setup I can have more armor, which is nice, but I'm still confused about which type of snapper is better for wedges.
Title: Re: Lemonism's stock showcase
Post by: ty4er on August 04, 2013, 03:08:59 PM
you might want to try and make the wedge shallower. you can attach the ramplates onto anchors and angle them outwards a bit more so they cover parts of the side. generally blue snapper wedges kinda suck when you have something on the other ap, but whatever works works
Title: Re: Lemonism's stock showcase
Post by: Virus Bomb on August 04, 2013, 03:29:41 PM
and what are the "good" blue snapper wedgies because i would like testing vs them if there so "good"


seism 16, ancient curse, and the restocked dementia among others


ty's has the correct advice. blue snappers have generally produced better wedges for me when it comes to mws although green snappers are good too if you want to also use your wedges for self righting.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 05, 2013, 05:23:22 AM
Made a new version with a shallower wedge and baseplate mounts holding the armor.
(https://gametechmods.com/uploads/images/74025MW_thing_5.jpg)
Gave it a skin as well:
(https://gametechmods.com/uploads/images/65390MW_thing_5_skinned.jpg)
Weight is now 391.2
Title: Re: Lemonism's stock showcase
Post by: Pwnator on August 05, 2013, 05:42:01 AM
Turn the RADs around (you might have to space them out a little bit) so the middle won't be so bare.

That's pretty much it really, unless you want to extend the wedges or anything.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 05, 2013, 05:55:39 AM
Turn the RADs around (you might have to space them out a little bit) so the middle won't be so bare.

That's pretty much it really, unless you want to extend the wedges or anything.
Done:
(https://gametechmods.com/uploads/images/26997MW_thing_6.jpg)
Title: Re: Lemonism's stock showcase
Post by: Pwnator on August 05, 2013, 06:13:32 AM
awww yissss
Title: Re: Lemonism's stock showcase
Post by: RedAce on August 05, 2013, 06:32:11 AM
Looking good.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on August 05, 2013, 06:32:30 AM
Looking good.
awww yissss
Thanks :)
Title: Re: Lemonism's stock showcase
Post by: Lemonism on September 03, 2013, 09:16:11 AM
New robot. I built this one just for a bit of fun, not to be competitive, but surprisingly it works really well:
(https://gametechmods.com/uploads/images/81320popup_redstar_1.jpg)
And insides:
(https://gametechmods.com/uploads/images/53656popup_redstar_1_insides.jpg)
Weighs 386.9, and has cool looking swords.
Title: Re: Lemonism's stock showcase
Post by: Mr. AS on September 03, 2013, 01:59:22 PM
not too shabby, looks like that robot gk made called " gicuel" or something like that. it really should be up to the weight limit though.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on November 05, 2013, 02:32:43 PM
I'm back to stock! Wooh!
But not back to serious efficiency builds juusst yet, that's on the way. This is just a bit of fun.
For some reason I wanted to rebuild stock AI robots that use their own robot specific components (e.g. EMERGENCY's flipper) but change them up a bit, starting with The Boxer, which I made into a popup (for some reason). Since someone else just posted a stock rebuild, I figured I'd post it now.
(https://gametechmods.com/uploads/images/25796boxer_rebuild.jpg)
I skinned it and everything! Insides:
(https://gametechmods.com/uploads/images/14679boxer_rebuild_insides.jpg)
Yeah, it's sucky due to bad weapons, but it's just for fun and to get me back to stock. Wedge was surprisingly ok against Neglected Waterbug though. 
New stuff on the way sometime soon!
Title: Re: Lemonism's stock showcase
Post by: Jonzu95 on November 05, 2013, 02:44:14 PM
Awesome work man.
Title: Re: Lemonism's stock showcase
Post by: Naryar on November 05, 2013, 03:08:39 PM
a popup with FISTS ?
Title: Re: Lemonism's stock showcase
Post by: Lemonism on November 05, 2013, 03:11:29 PM
a popup with FISTS ?
Yup, like I said, sucky weapons, but this wasn't really a serious build. The weapons barely do any damage at all, but they can launch things pretty well, at least for stock.
Title: Re: Lemonism's stock showcase
Post by: Mr. AS on November 05, 2013, 07:52:52 PM
if you made a version with 4 razors, you could have both a combat-effective version and a version that stays true to the original boxer.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on November 06, 2013, 02:14:57 AM
if you made a version with 4 razors, you could have both a combat-effective version and a version that stays true to the original boxer.
Good idea, done:
(https://gametechmods.com/uploads/images/47334boxer_rebuild_3.jpg)
Title: Re: Lemonism's stock showcase
Post by: Lemonism on November 09, 2013, 05:24:41 AM
Not a stock rebuild, just a generic LW VS with a Ninja themed skin. I have a better idea for a Ninja rebuild (read: stupider idea)
(https://gametechmods.com/uploads/images/62903ninja_rebuild_1.jpg)
Weight is 246. something.
Title: Re: Lemonism's stock showcase
Post by: Virus Bomb on November 09, 2013, 10:05:48 AM
nice clone
you really want to ditch the t connector and use to anchors for the drive and stabilizer setup too
Title: Re: Lemonism's stock showcase
Post by: Mr. AS on November 09, 2013, 11:36:22 AM
yeah what VB said about the anchors. there is literally no point to using a T connector like that since it is both heavier AND more fragile. a single 100HP hit to the T and your drive and stabilizers are gone.
simplify the extender work to 2 BA's, with 2 round extenders on each side. then it could afford the weight for swords instead of irons for stabilizers.
Title: Re: Lemonism's stock showcase
Post by: Lemonism on March 01, 2014, 05:12:31 PM
Here, have a thing I gave up on ages ago:

(https://gametechmods.com/uploads/images/3353idonteven.jpg)

Two blacks, dsa, 4 hpz drive, very underweight, very undercooked.

Will rebuild eventually. Most probably with 6 rads snapper loaded and a smaller chassis
Title: Re: Lemonism's stock showcase
Post by: Scrap Daddy on March 01, 2014, 05:27:05 PM
You've got something here, man. You need to execute it better, but I like the idea and might steal it.
Title: Re: Lemonism's stock showcase
Post by: Virus Bomb on March 01, 2014, 05:35:11 PM
made something just like this a couple years ago, had bursted redbirds instead of rads and two less ramplates though

i like the 6 rad idea. how underweight is it? i don't think those irons behind the ramplates are needed, and the top ramplates probably hinder the effectiveness of the rear rad weapons.
Title: Re: Lemonism's stock showcase
Post by: Naryar on March 02, 2014, 06:04:31 AM
it looks much nicer than my Ironbot bot :(
Title: Re: Lemonism's stock showcase
Post by: Lemonism on September 08, 2015, 03:22:20 PM
Well, it's been a while since I built stock, but I wanted to try and enter RA2 League.
Went back to the gutripper thing above, and redesigned it to be a popup hybrid.

(https://gametechmods.com/uploads/images/658041.png)

Insides (with snapper rotated so you can get a clearer view):

(https://gametechmods.com/uploads/images/718712.png)

Weight = 791.5, armour is DSA
At the moment the popup spikes fire upwards, but I think I'll re-do them to fire forwards.
Thoughts?
Title: Re: Lemonism's stock showcase
Post by: Tibsy on September 08, 2015, 03:43:31 PM
And here's me thinking I can enter RA2 league with Yeti.... Right... Time to get to work
Title: Re: Lemonism's stock showcase
Post by: Sage on September 09, 2015, 04:02:37 AM
SO COOL.

Chassis could use more armor but STILL COOL
Title: Re: Lemonism's stock showcase
Post by: G.K. on September 09, 2015, 05:31:58 AM
Really nice.

I can't help but think razors firing upward is better than the razors firing forward though - forward firing would just push opponents away from the gutripping weapons?
Title: Re: Lemonism's stock showcase
Post by: Lemonism on September 09, 2015, 02:45:52 PM
Thanks guys :)
@Sage, I'll try and move the plows so that they protect the chassis a little more
@GK, I had all the razors rotating upwards so that the opponent was drawn up into the popup razors, and that seems to work OK, however you may be right. I'll try having the razors running in different directions with the spikes popping upwards, and see if that improves its damage capabilities
Title: Re: Lemonism's stock showcase
Post by: G.K. on September 09, 2015, 02:48:59 PM
I was envisaging all the razors running upwards, and the popup firing upwards, but I'm now not sure if that's what you've got going on right now?
Title: Re: Lemonism's stock showcase
Post by: Lemonism on September 09, 2015, 05:12:04 PM
Re-did the plows, so that they now protect more of the front chassis. Had to remove two casters as a result, but from testing it briefly it seems to be worth it to have the plows re-positioned.
(https://gametechmods.com/uploads/images/643663.png)
Insides are identical to before, and weight is 791.5 still
Only thing I'm really unhappy with at the moment is that a plow extender slightly shows through the lower plows, although this doesn't seem to have mattered when I tested the design either.

I was envisaging all the razors running upwards, and the popup firing upwards, but I'm now not sure if that's what you've got going on right now?
Currently I have all of the razors running up, and the popup firing from back to front. This seems to work fairly well, but as I said I'll try out some different setups
Title: Re: Lemonism's stock showcase
Post by: Sage on September 10, 2015, 03:19:41 AM
Okay, looks better. Is the drum/grinder weapon effective, or do you find yourself doing most of your damage with the popup?