gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Larrain on January 21, 2010, 02:10:00 PM

Title: Larrain's showcase in Stock.
Post by: Larrain on January 21, 2010, 02:10:00 PM
Title: Re: Larrain's bots
Post by: lloopp D lloopp on January 21, 2010, 02:13:30 PM
How did you get 900 in weight?
Did you cheat ?
If so STOP.
Title: Re: Larrain's bots
Post by: System32 on January 21, 2010, 02:15:45 PM
DON'T LISTEN TO HIM
 
Also, use regular components.
Title: Re: Larrain's bots
Post by: Reier on January 21, 2010, 02:24:56 PM
S32, are you trying to give bad advice?

But yeah, when showcasing bots here don't use cheat/custom parts.
The bot: has potential. Nice eFFeing the maces dude. You seem to have been lurking a bit.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 02:27:37 PM
anti ballast?
and what do you mean by worst lol
Title: Re: Larrain's bots
Post by: Badnik96 on January 21, 2010, 03:01:59 PM
Oh wow... You can shrink the chassis and stack the blacks for this.
Title: Re: Larrain's bots
Post by: somestrangeguy on January 21, 2010, 03:06:22 PM
By taking off things, be on a watch for negative weight parts, you seem to have some custom parts in your menu. I wouldnt be suprised if you had a few anti ballasts in there that allow weight to go past limits.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 03:11:36 PM
How did you get 900 in weight?
Did you cheat ?
If so STOP.

900??
o_O I didnt even notice it!!
I think my sister changed a file once and i caught her doing so but idk what file it is, and since then i dont get any weight limit warnings o_O

How do i fix it?
so to piss you off she screwed up you're game?
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 03:12:44 PM
By taking off things, be on a watch for negative weight parts, you seem to have some custom parts in your menu. I wouldnt be suprised if you had a few anti ballasts in there that allow weight to go past limits.

Yes i have custom components but i didnt use them, and yes i have an antiballast but i dont use it, and i didnt use it on this bot.. should i reinstall? i want the weight limit thing back D:
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 03:13:55 PM
NOOOOOOOOO DON'T!!!!! YOU'LL LOOSE ALL OF YOU'RE BOTS!!!!
 
first, get someone to send you the files, then download them, then punch you're evil sister in the mouth
Title: Re: Larrain's bots
Post by: Reier on January 21, 2010, 03:15:03 PM
How did you get 900 in weight?
Did you cheat ?
If so STOP.

900??
o_O I didnt even notice it!!
I think my sister changed a file once and i caught her doing so but idk what file it is, and since then i dont get any weight limit warnings o_O

How do i fix it?
I don't even think that can happen with the weight limit...
But if you want to, yes, export your bots to use them later.
Title: Re: Larrain's bots
Post by: somestrangeguy on January 21, 2010, 03:16:13 PM
No, you dont need to reinstall. Antiballast works so that you install it on a bot and it reduces the weight, then you build to the max and then remove the antiballast, as a result you have an overweight robot.

The weight limit hasnt gone anywhere from your game, you just need to remove 100kg worth of things on that bot to make it legal weight again.
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 03:17:21 PM
so to piss you off she screwed up you're game?

She doesnt like antiballasts i guess.. i should ask her cuz idk

For now my creativity went off right after i made Tsunami (And im gonna rename it "Worse than a Tsunami", if it fits into the character limit :P)

NOOOOOOOOO DON'T!!!!! YOU'LL LOOSE ALL OF YOU'RE BOTS!!!!
 
first, get someone to send you the files, then download them, then punch you're evil sister in the mouth

First, i have reinstalled it loads of times just losing my bots the first time cuz of being a noob, i know how to do these things :P

And, my sister is not evil XD
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 03:19:28 PM
well, do you guys share the CD? if so then she is not evil :mrgreen:
you know how sters can be, I thought she was being a jerk XD
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 03:26:50 PM
Ok so i did a clean install and it works so im gonna move my stuff there and do everything again..

(https://gametechmods.com/uploads/images/27197screenshot.bmp)

EDIT: Not to double-post, after moving the files, the game crashed XD

(https://gametechmods.com/uploads/images/25503lmao.JPG)
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 03:33:07 PM
Oh my god I got a SICK SICK Idea for an UHW
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 03:49:13 PM
Oh my god I got a SICK SICK Idea for an UHW

lol, now give me an idea for another bot.. please.. :P
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 04:05:00 PM
Ideas? try something like this
(https://gametechmods.com/uploads/images/78259demo.jpg)
that's all I could think of
a wedge with a plow and a sledge hammer :mrgreen:
Title: Re: Larrain's bots
Post by: Jonzu95 on January 21, 2010, 04:06:57 PM
Make AWs or BWs
Title: Re: Larrain's bots
Post by: System32 on January 21, 2010, 04:12:41 PM
S32, are you trying to give bad advice?

Didn't post the rest.
 
Is it an Overweight HW or Underweight SHW?
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 04:30:54 PM
ok its working now :D

And Sparkey, i dont like hammers xD

(https://gametechmods.com/uploads/images/45463screenshot.JPG)

Is it an Overweight HW or Underweight SHW?

None, a problem with a file my sis changed, it was supposed to be a HW, tho i dont care about weight classes
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 04:37:37 PM
don't tell sage you hate them
Title: Re: Larrain's bots
Post by: Sage on January 21, 2010, 04:44:51 PM
Hammer's are very difficult to build effectively and even then are only effective against a select few bot types. I can see why a new guy to the forum would not enjoy building them.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 04:48:24 PM
I don't see how this "new guy" builds bots like theese
 
HOW LONG HAVE YOU BEEN PLAYING???
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 04:52:08 PM
[...] im new here but i played ra2 like a noob for 2 years before finding this site out [...]

I'm only new to the forum, Sparkey

EDIT:
Make AWs or BWs             ^_^ ok
Title: Re: Larrain's bots
Post by: Sparkey98 on January 21, 2010, 05:00:58 PM
oh yea, lolol
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 05:26:42 PM
I tried to draw something but i came up with another robot

https://gametechmods.com/uploads/images/1701DSC00336.JPG (https://gametechmods.com/uploads/images/1701DSC00336.JPG)

EDIT: The pic is too big so i turned it into an URL
Title: Re: Larrain's bots
Post by: S.T.C. on January 21, 2010, 05:33:26 PM
I like the drawing but the RA2 version of the weapon motor you drew is not good for weapons for MW or HW bots

btw this is a drum

(https://gametechmods.com/RA2wiki/images/0/0c/DrumbleBee2.JPG)
Title: Re: Larrain's bots
Post by: Virus Bomb on January 21, 2010, 05:39:27 PM
Yeah that's just a VS. Drums usually have wide weapons taking up most of the front. Examples would be DrumbleBee (Posted above) and Scrap's Incinerator.
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 05:47:45 PM
Ok thanks ^^ btw the bot failed, the shiny wheels i drew didnt help at all, the weapon was slow (sorry S.T.C. I didnt read it before trying) and cuz of that i didnt want it to be a HW, also the maneuvering was worse than a walker and it was impossible to keep it as a MW. XD

And also Drumblebee looks great :approve:
Title: Re: Larrain's bots
Post by: S.T.C. on January 21, 2010, 05:52:39 PM
yup,Drumblebee is awsome,made by Clickbeetle btw,I'm more of a DSL guy lol

btw you're from Chile eh? awsome  :bigsmile:
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 06:01:01 PM
yup,Drumblebee is awsome,made by Clickbeetle btw,I'm more of a DSL guy lol

I don't like DSL much, i think i downloaded it just to play around with the real life robots XD

btw you're from Chile eh? awsome  :bigsmile:

Yes :mrgreen: Thank you
Title: Re: Larrain's bots
Post by: Badnik96 on January 21, 2010, 06:03:09 PM
I recently did a social studies project on Chile lol
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 07:04:53 PM
I recently did a social studies project on Chile lol

lol nice :mrgreen:

Back on topic..
I fixed Tsunami's weird overweight and it now weighs 798.9 kg
It now misses 8 maces and a supervolt for making it legal

(https://gametechmods.com/uploads/images/90191mace.JPG)
Here you can see an empty slot on the tribars's arms, there were 3 maces on each arm before the update (4 arms were left unchanged)

(https://gametechmods.com/uploads/images/42063battery.JPG)
And I rotated the servos for showing the inner parts in this pic, there were 2 supervolts before the update
Title: Re: Larrain's bots
Post by: 090901 on January 21, 2010, 07:07:24 PM
try putting everything on two servos or, even better, two blue snappers. Also, are you using DSA?
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 07:11:26 PM
try putting everything on two servos or, even better, two blue snappers. Also, are you using DSA?

I think i'll leave the bot like that for now. And yes, I skipped the armor tab
Title: Re: Larrain's bots
Post by: Jack Daniels on January 21, 2010, 08:17:29 PM
I think you can shrink that chassis some.

Think of the chassis as the heart of your robot.  Any damage it takes will bring it closer to death. Exposing your motors and wheels outside the chassis is not sin. If you lose a motor or wheel... your bot will be crippled but as long as the chassis remains undamaged you have a better shot. (there are exceptions of course)  I think your bot would fare better in battle if the chassis was smaller.

Think of the black knight from "Monty Python and the Holy Grail".  You can lob off an arm... a leg... another arm... but the torso (chassis) keeps the bot fighting.  Don't worry about protecting components with the chassis.  Do the opposite, protect the chassis with the components.

Welcome to the forums. You seem nice and cool. Stick around.
Title: Re: Larrain's bots
Post by: Sage on January 21, 2010, 08:19:40 PM

I think i'll leave the bot like that for now.

If you want to be a better builder it always helps to follow our advice. Trying a more difficult setup with less servos/bursts is a quick way to get better.
Title: Re: Larrain's bots
Post by: Larrain on January 21, 2010, 11:03:35 PM
I think ive read it somewhere.. what's BFE?

I think you can shrink that chassis some.

Think of the chassis as the heart of your robot.  Any damage it takes will bring it closer to death. Exposing your motors and wheels outside the chassis is not sin. If you lose a motor or wheel... your bot will be crippled but as long as the chassis remains undamaged you have a better shot. (there are exceptions of course)  I think your bot would fare better in battle if the chassis was smaller.

Think of the black knight from "Monty Python and the Holy Grail".  You can lob off an arm... a leg... another arm... but the torso (chassis) keeps the bot fighting.  Don't worry about protecting components with the chassis.  Do the opposite, protect the chassis with the components.

Welcome to the forums. You seem nice and cool. Stick around.

Wow thats a very good way to explain it.. o_O I should show this to my sister lol.. ever since i teach her how to build robots here she's made some robots that look good but perform badly.. I'm not sure if the bots are bad or its her who doesnt control them right.

Yes im thinking of a redesign for Tsunami, with a smaller chassis, maybe two blue snappers, i think it should hide the chassis better than the current one, if a tribar was broken the robot was gone. That shouldnt happen anymore I guess.. (EDIT: Word fixed)

And thanks for the welcome :mrgreen: yes I will log in and post, help, etc as much as i can ^^ I like communities like this :approve:


I think i'll leave the bot like that for now.

If you want to be a better builder it always helps to follow our advice. Trying a more difficult setup with less servos/bursts is a quick way to get better.

"I will, Master" xD
Not sure where did i hear it tho, too many movies..
I usually follow the experienced and skilled people's advices, as well as ask them for help and stuff like that, once i become one of them (of you), I try and help.. hopefully I will one day. I love helping other people :smile:
Title: Re: Larrain's bots
Post by: JoeBlo on January 21, 2010, 11:46:09 PM
Sage is partially right :P

don't go dismantling this robot if your happy with it. leave it and start from scratch with a new one  :mrgreen:
Title: Re: Larrain's bots
Post by: Naryar on January 22, 2010, 05:31:34 AM
It's over 900.0 !
Title: Re: Larrain's bots
Post by: lloopp D lloopp on January 22, 2010, 01:18:38 PM
Not anymore.
You look like you have promise kid. :smile:
Title: Re: Larrain's bots
Post by: Larrain on January 22, 2010, 02:15:45 PM
Hi again people :P

Tsunami is still the only robot i've shown o_o I just tried to redesign it but the result was a fail lol. well not really. it's under the weight limit w/out missing any parts but it 'dances'. Some like swinging back and forth, but i couldnt add stabilizers lol (Thats not the only problem tho). I also made a fail flipper xD. I wonder when will I make another good bot :idea2:

It's over 900.0 !

Read the post dates
Title: Re: Larrain's bots
Post by: System32 on January 22, 2010, 02:29:45 PM
Nar was trying to be funny.

Nobody laughed.
Title: Re: Larrain's bots
Post by: Reier on January 22, 2010, 02:33:23 PM
HAHAHAHAHHAHAHAHAHHAHA
I'm laughing. Because your joke isn't funny either. :P
Title: Re: Larrain's bots
Post by: Larrain on January 22, 2010, 02:43:35 PM
Ok i updated Tsunami II a little bit, I think it's not a fail anymore. I'm gonna test it now and post pics later maybe.

I would now like to thank Sage for helping me with snapper loading. I guess if I didn't do that glitch the bot would had met 800kg as well as its predecessor xD, and w/out his help I wouldn't had used it :P

EDIT: And it would have another big chassis

Nar was trying to be funny.

Nobody laughed.
I think so :P

HAHAHAHAHHAHAHAHAHHAHA
I'm laughing. Because your joke isn't funny either. :P
Lol :ermm:

EDIT 2: The bot failed xD
Title: Re: Larrain's bots
Post by: TriTon on January 22, 2010, 04:15:57 PM
Wow, you just joined and you're already better than me.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 22, 2010, 04:16:24 PM
and me
 
wanna battle online?
Title: Re: Larrain's bots
Post by: Larrain on January 22, 2010, 05:08:27 PM
wanna battle online?

I have never done it before.. I may need some help first :P
___________
Ok so I just made a beetleweight (under 175 kg, am I right?) and I don't need to tell how this bot works. The name explains it all, but missing the srimech :P

(https://gametechmods.com/uploads/images/7363screenshot_4.bmp)
In the Bot Lab

(https://gametechmods.com/uploads/images/10444screenshot_5.bmp)
The srimech is on a green snapper2

(https://gametechmods.com/uploads/images/33243screenshot_6.bmp)
The srimech WAS in action xD

(https://gametechmods.com/uploads/images/760screenshot_7.bmp)
And doing its job. I won by a glitch tho. It never beat that bot before xD
Title: Re: Larrain's bots
Post by: Naryar on January 22, 2010, 05:12:46 PM
You will gain a bunch of kg's if you just make the thing invertible.
Title: Re: Larrain's bots
Post by: Scrap Daddy on January 22, 2010, 05:20:17 PM
I have a aw similar to this.

Anyway when adjusting the height of a bot, slam the bar to the bottom. Then slowly lift it up. You will notice it goes up in notches and certain components need a certain height.
Black battery with cb- 2 notches
Nifty- 3 notches. This is what you will need for this bot.
HP Z-Tek- 5 notches
Green snapper- 6 notches.

You might have to learn how to stack the cb into the nifty though.
Title: Re: Larrain's bots
Post by: Sage on January 22, 2010, 05:35:43 PM
My next bot will have a caster setup like this. I was working on it, took a break, and now I see this. >:O
Title: Re: Larrain's bots
Post by: Larrain on January 22, 2010, 05:57:54 PM
I have a aw similar to this.

Anyway when adjusting the height of a bot, slam the bar to the bottom. Then slowly lift it up. You will notice it goes up in notches and certain components need a certain height.
Black battery with cb- 2 notches
Nifty- 3 notches. This is what you will need for this bot.
HP Z-Tek- 5 notches
Green snapper- 6 notches.

You might have to learn how to stack the cb into the nifty though.

Ok thanks, I didn't know it was so exact :o
And I cannot stack a cb into niftys, blacks into blacks, or any kind of snapper, so yes..
I can at least overlap ballasts (wow useless), anchors, ermm.. wow i didnt know i couldnt stack nearly anything..

My next bot will have a caster setup like this. I was working on it, took a break, and now I see this. >:O
Lol, that happens a lot as I've seen on other topics :P
Title: Re: Larrain's bots
Post by: Larrain on January 22, 2010, 06:44:32 PM
Thanks Scrap Daddy, I managed to make the bot invertible with your advice :mrgreen:

EDIT 2: EDIT: Mistaken the name o_O

(https://gametechmods.com/uploads/images/94541screenshot.bmp)
The wheels are now higher than the bot

(https://gametechmods.com/uploads/images/34502screenshot_1.bmp)
No need to stack anything

(https://gametechmods.com/uploads/images/43822screenshot_2.bmp)
And it now runs inverted
Title: Re: Larrain's bots
Post by: Jack Daniels on January 22, 2010, 06:47:33 PM
Hey Larrain. If you need some simple practice. Stack some pink batteries in a chassis sometime. While pinks are not incredibly useful for anything other than an antweight or something.  They are, however, rather easy to stack on top of each other. It is good practice so you can get an understanding of the very very basics of stacking.  Once you get the hang of that, plunging into other types of stacking will feel less frustrating and painful.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 22, 2010, 06:48:14 PM
this is just the way I'd do it, but try to put a small caster above each
don't know if that helps, but when I built mine, I did that ;D
Title: Re: Larrain's bots
Post by: Naryar on January 22, 2010, 06:50:23 PM
That's still a beetleweight. Ants are 125.0 kg or less.
Title: Re: Larrain's bots
Post by: Larrain on January 22, 2010, 06:55:05 PM
That's still a beetleweight. Ants are 125.0 kg or less.
Yes I mistaken the name and class, and noticed too late lol.

this is just the way I'd do it, but try to put a small caster above each
don't know if that helps, but when I built mine, I did that ;D
(https://gametechmods.com/uploads/images/55297screenshot.bmp)
Title: Re: Larrain's bots
Post by: Clickbeetle on January 23, 2010, 12:15:18 AM
That is one well-armored BW.

Most pushybots have big drive motors and/or a wedge though, so you're going to have a tough time pushing other pushybots.  But at least against spinners you're near impenetrable.
Title: Re: Larrain's bots
Post by: System32 on January 23, 2010, 12:33:17 AM
Remove a top row castor in the middle and attach a Razor on an anchor to score points.
Title: Re: Larrain's bots
Post by: Larrain on January 23, 2010, 10:21:25 AM
Remove a top row castor in the middle and attach a Razor on an anchor to score points.

It would become an underweight LW

Btw Sparkey, I was so bored I had to do this xD:

(https://gametechmods.com/uploads/images/59239screenshot.JPG)

PS: I think I dont need to tell what that is.
Title: Re: Larrain's bots
Post by: Naryar on January 23, 2010, 10:23:16 AM
ARGH

You beat me to it (https://gametechmods.com/uploads/images/34625mrred.png)
Title: Re: Larrain's bots
Post by: G.K. on January 23, 2010, 10:23:53 AM
Larrain, you are brilliant. There is no doubt about it.
Title: Re: Larrain's bots
Post by: Stagfish on January 23, 2010, 10:24:32 AM
have a cookie
Title: Re: Larrain's bots
Post by: Larrain on January 23, 2010, 10:25:27 AM
ARGH

You beat me to it (https://gametechmods.com/uploads/images/34625mrred.png)
lol!
Title: Re: Larrain's bots
Post by: Sparkey98 on January 23, 2010, 10:28:51 AM
you're awsome!!!!!!!!!!!! can I have a download???
Title: Re: Larrain's bots
Post by: Larrain on January 23, 2010, 10:32:07 AM
you're awsome!!!!!!!!!!!! can I have a download???
Hahah
Oh, I didn't export it. lemme look for Bot2.bot in my teams folder..

EDIT: It was nameless so I went into the game to rename it and suddenly got an idea for a flipper..
Sparkey98's Cheese Bot Download (https://gametechmods.com/uploads/files/CheeseBot.zip) xP

Larrain, you are brilliant. There is no doubt about it.
;)
Title: Re: Larrain's bots
Post by: Larrain on January 23, 2010, 12:07:15 PM
I made another bot, this one has two lawnmower blades on the top, a very small chassis and stacked blacks :eek: it just worked suddenly. I wanted to post this because I liked how it turned out, it doesnt even wobble.

The bad things about this is that its easily flipped (even with a spinner!! They dont flip, do they? yes they throw my bot and it ends up inverted), the red bracket thing in front of it is easily broken and after it is, it turns so unstable that its chassis is totally vulnerable. It was killed in less than 10 seconds once.. :confused:

At least, if it gets flipped, the weapon acts as a srimech.

(https://gametechmods.com/uploads/images/293171.JPG)

(https://gametechmods.com/uploads/images/696142.JPG)

(https://gametechmods.com/uploads/images/213203.JPG)

(https://gametechmods.com/uploads/images/875964.JPG)
Title: Re: Larrain's bots
Post by: Sparkey98 on January 23, 2010, 12:15:52 PM
use wedges
Title: Re: Larrain's bots
Post by: lloopp D lloopp on January 23, 2010, 12:45:45 PM
*Mass applause*
But you only need 1 Black batt for 4 HPZ's.
Nice job stacking 'em BTW.:D
Title: Re: Larrain's bots
Post by: TriTon on January 23, 2010, 12:54:40 PM
Lawn mower blades aren't the best choice for weapons. Go with irons.
Title: Re: Larrain's bots
Post by: Larrain on January 25, 2010, 12:19:48 PM
*Mass applause*
But you only need 1 Black batt for 4 HPZ's.
Nice job stacking 'em BTW.:D
Thank you :mrgreen:
Ive read somewhere that someone said 1 black wasnt enough for the 4 hpz so I tried with 2 :P

Lawn mower blades aren't the best choice for weapons. Go with irons.
I couldnt, rule of seven :confused:
Title: Re: Larrain's bots
Post by: G.K. on January 25, 2010, 12:26:32 PM
4 HPZ's is the limit for one black.
Title: Re: Larrain's bots
Post by: Pwnator on January 26, 2010, 03:01:42 AM
To get away from the attack of the rule of 7, mount the weapon motors first instead of the drive. Also, you don't need such heavy extender work. Put the center anchor at the front and just attach the angler directly to the anchor. And it's better to have the drive shifted to the back, and have the weapon motors slightly lowered.
Title: Re: Larrain's bots
Post by: Larrain on January 27, 2010, 06:23:17 PM
I made another bot now, but it doesnt do as good as the others (and of course it does better than Blind Wind)

Its a HS with 3 irons at the end of each tribars's arms. When I took the battleshots I hadnt named it yet and it didnt have the front and rear snowplows, because at that time they were there just for protecting the wheels, but I then noticed it needed extra armor.

I know I should build to the weight limit, but I didnt know what to put in there. :P

(https://gametechmods.com/uploads/images/406521.JPG)

(https://gametechmods.com/uploads/images/143462.JPG)

(https://gametechmods.com/uploads/images/388313.JPG)

(https://gametechmods.com/uploads/images/480904.JPG)
Title: Re: Larrain's bots
Post by: Sparkey98 on January 27, 2010, 06:26:54 PM
0_0
every time I use that glitch........my...bot.....explodes
 
as for the bot, put the front plow back on, looks like it might need it, also, you could put another HS on the front, don't know what that'd do though :mrgreen:
Title: Re: Larrain's bots
Post by: Larrain on January 27, 2010, 06:30:08 PM
0_0
every time I use that glitch........my...bot.....explodes
 
as for the bot, put the front plow back on, looks like it might need it, also, you could put another HS on the front, don't know what that'd do though :mrgreen:

...Explodes??

The battleshots were taken before I put the plows on, so they are already there
And how do I put another HS? There is no space left xD
Title: Re: Larrain's bots
Post by: Sparkey98 on January 27, 2010, 06:33:17 PM
a havoc lol
like this
(https://gametechmods.com/uploads/images/42750zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.png)
 
 
Title: Re: Larrain's bots
Post by: Larrain on January 27, 2010, 06:35:36 PM
like this

Hahah I didnt think of it.. maybe I can attach two extenders instead of one for the front plow and put the ztek in there w/out a T thing :P

Lets see if it works..

EDIT: It worked on both the front and back, but I think it needs another battery (I cant stack anything else inside because its completely filled and Its on the weight limit)

(https://gametechmods.com/uploads/images/60000zzzzzzzzzzzzzzzzzzzzzzzzzzzz.JPG)
Title: Re: Larrain's bots
Post by: Sparkey98 on January 27, 2010, 06:55:12 PM
maybe take off the rear one? then stack a black? I think it only needs the one in the front+ the one in the back
Title: Re: Larrain's bots
Post by: Jack Daniels on January 27, 2010, 07:33:45 PM
Wha-heyyyyyy! Larrian, I think you should read this quick tutorial. It would help your current bot. (irons set up the way you have them set up is not very effective.)

Enjoy.

(https://gametechmods.com/uploads/images/73643143tutorial copy.png)
Title: Re: Larrain's bots
Post by: Larrain on January 27, 2010, 07:43:56 PM
Wha-heyyyyyy! Larrian, I think you should read this quick tutorial. It would help your current bot. (irons set up the way you have them set up is not very effective.)

I set the irons just like on step 10 of your tutorial but with another extender coming out the second one diagonally for a total of 3 irons, and btw I had seen it already on Sparkey's Showcase xD

Ah, and thank you :mrgreen:

Larrian,

Many people make the same mistake xD

maybe take off the rear one? then stack a black?

Hahahah It worked, but I also had to put plastic armor on to let the blacks stack below the weight limit..

But it took just toooooooo long for the blacks to overlap

(https://gametechmods.com/uploads/images/421179.JPG)
Title: Re: Larrain's bots
Post by: Jack Daniels on January 27, 2010, 07:46:29 PM
Hahah! I could not tell how many irons you had with the helicopter-view screenshots you made.

Bravo to you.  You, sir, have a lot of potential. Keep up the great work.
Title: Re: Larrain's bots
Post by: Larrain on January 27, 2010, 07:59:55 PM
Hahah! I could not tell how many irons you had with the helicopter-view screenshots you made.
Yeah I noticed it when I read the tutorial you posted :P

Bravo to you.  You, sir, have a lot of potential. Keep up the great work.
Thank you ;) I think its time for me to check other showcases, I hope I find both "you-could-do-better" and "you-are-a-master" bots? xD
Title: Re: Larrain's bots
Post by: Larrain on January 27, 2010, 09:17:02 PM
I made another bot, I thought this one was going to be a crap but it did beat a SC bot xD

Nameless though, and the chassis topplate went darn low xD nice glitch

There are 4 pinks, theyre stacked

(https://gametechmods.com/uploads/images/788161.JPG)

(https://gametechmods.com/uploads/images/468372.JPG)
Title: Re: Larrain's bots
Post by: kill343gs on January 27, 2010, 10:04:49 PM
Servo popup? Interesting concept.
Title: Re: Larrain's bots
Post by: Clickbeetle on January 27, 2010, 11:21:53 PM
Reminds me more of Event Horizon.  The way you want to use that bot is not as a popup, but as a rammer.  Use the servo to adjust the spikes to the right height to hit your opponent's weak spot for massive damage, then ram away. It works best with a good wedge but that may not be doable on a LW.
Title: Re: Larrain's bots
Post by: lloopp D lloopp on January 28, 2010, 12:30:56 PM
*mass applause*
Larrain should win newbie of the month.
Title: Re: Larrain's bots
Post by: G.K. on January 28, 2010, 12:37:36 PM
QFT
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 02:05:02 PM
Reminds me more of Event Horizon.  The way you want to use that bot is not as a popup, but as a rammer.  Use the servo to adjust the spikes to the right height to hit your opponent's weak spot for massive damage, then ram away. It works best with a good wedge but that may not be doable on a LW.
Yes, it was first made to be something like a flipper made out of razors but I could only fit a servo on it, thought it would become a popup but then I beat Sub-Orbital just like you said Event Horizon works, so yes it is like a rammer :P

*mass applause*
Larrain should win newbie of the month.
Hahah, maybe :mrgreen: thanks
___________________________________

Btw Virus is doing good for now :P
And my team looks just like a Starcore AI team xD
I fixed "Worse Than A Tsunami II" a while ago and built "AW-The Mentalist" and "Nuke" after that :P

(https://gametechmods.com/uploads/images/92175Virus.JPG)

(https://gametechmods.com/uploads/images/71623Team.JPG)
Title: Re: Larrain's bots
Post by: lloopp D lloopp on January 28, 2010, 02:10:26 PM
Can we see Nuke?
Title: Re: Larrain's bots
Post by: Sparkey98 on January 28, 2010, 02:18:36 PM
glad meh advice helped bud :mrgreen:
 
yes, lets see nuke
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 03:23:58 PM
Ok..

(http://larrain.webege.com/Nuke.JPG)

glad meh advice helped bud :mrgreen:

Yep :beer: lol
Title: Re: Larrain's bots
Post by: Reier on January 28, 2010, 03:24:57 PM
Biohazard-ish bot...how well does it work?
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 03:28:35 PM
Biohazard-ish bot...how well does it work?

Not tested yet xD
There's someone at home already mentioned in pages 1 and 2 whos got her graphic design thingies stuck in my head that caused my bots to have that kind of "flyers" xD
Title: Re: Larrain's bots
Post by: Badnik96 on January 28, 2010, 04:11:18 PM
Try lowering the chassis on Nuke. And I wanna copy the LW. And I wanna see the AW's insides.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 28, 2010, 04:37:50 PM
Biohazard-ish bot...how well does it work?

Not tested yet xD
There's someone at home already mentioned in pages 1 and 2 whos got her graphic design thingies stuck in my head that caused my bots to have that kind of "flyers" xD
huh?
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 04:43:26 PM
http://larrain.webege.com/ (http://larrain.webege.com/)

At the bottom of the above (?) site there's a link to my current bot showcase. I'm still writing down pages for the site to look better and be "releasable" (And it will take some time since I write all the HTML code myself, I don't like any of those programs that make layouts for you. They mess the code up)

huh?
..what?
Title: Re: Larrain's bots
Post by: Sparkey98 on January 28, 2010, 04:47:18 PM
 :confused: oyu confuzzled meh
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 05:03:25 PM
:confused: oyu confuzzled meh
What confused you? xP the "flyers" thing?
Title: Re: Larrain's bots
Post by: Sparkey98 on January 28, 2010, 05:09:24 PM
the whole bodem paragraph with stuff stuck in you're head, what do you mean?
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 05:15:52 PM
I guess it only works for chilean people xD
When something's like "stuck in your head" (thats directly translated) is when you cannot stop thinking of it, or you are just.. influenced? by that.

So my sister will go to the university this year to study graphic design (Did I translate well that career?) and that kind of stuff is now sticking to my head and I had to make that picture showing the look and inside of the bot like half an advertisement.. lol

And I had to make one for each bot I'm displaying on the site.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 28, 2010, 05:17:31 PM
ohhhhhhhh, we say that too, I just did not get what you were saying  :mrgreen: , trust me, we say that alot, just usually with music, so I did not think of that :mrgreen:
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 05:19:56 PM
ohhhhhhhh, we say that too, I just did not get what you were saying  :mrgreen: , trust me, we say that alot, just usually with music, so I did not think of that :mrgreen:
Ahh ok xD yes I also say that with music, but it works for anything I guess :P

EDIT: I know Nuke isnt that good, but I'm lazy right now so I think I will rebuild it later and also post a bot I had made a while ago

Whackminator can throw ants, beetles and lightweights, while does very good against some heavies

(http://larrain.webege.com/Showcase/Whackminator.JPG)
Title: Re: Larrain's bots
Post by: Badnik96 on January 28, 2010, 06:37:31 PM
uuuuuuuuunnnnnndddddeeeeerrrrrwwwweeeiiiigggghhhhhtttttt
Title: Re: Larrain's bots
Post by: Sparkey98 on January 28, 2010, 06:54:39 PM
he said he made it a while ago
 
 
I think making it heavy-er would screw it up
 
it's very good though
Title: Re: Larrain's bots
Post by: Virus Bomb on January 28, 2010, 07:51:13 PM
I like that VS. You should rotate the drive motors so the wheels face outward, and make the wedges wider for better stability. You might want to try some side or front protection, and more weapons.
Title: Re: Larrain's bots
Post by: Larrain on January 28, 2010, 08:30:21 PM
uuuuuuuuunnnnnndddddeeeeerrrrrwwwweeeiiiigggghhhhhtttttt
iiiiiiiiiiiiiiiii kkkkknnnnnooooowwwww
That doesnt help

I like that VS. You should rotate the drive motors so the wheels face outward, and make the wedges wider for better stability. You might want to try some side or front protection, and more weapons.

I put the motors pointing inwards for better protection on the wheels but I think its the same thing..
Would Emergency flippers work as wider wedges?
_____________________________________

Btw, I remade Nuke, but it looks just like a Biohazard replica!! xD
It does very good though, I had never seen a ra2 flipper with that much pushing power xD Yes, the flipper seems to throw bots forwards. At least bots with more than enough ground clearance land upside-down

(http://larrain.webege.com/Showcase/Nuke%20II.JPG)
uuuuuuuuunnnnnndddddeeeeerrrrrwwwweeeiiiigggghhhhhtttttt
Title: Re: Larrain's bots
Post by: Sparkey98 on January 29, 2010, 02:25:36 PM
0_0
 
 
I think redbirds will fit, there good for drive, right?
Title: Re: Larrain's bots
Post by: Thyrus on January 29, 2010, 02:27:19 PM
I like it.
Title: Re: Larrain's bots
Post by: russian roulette on January 29, 2010, 02:29:31 PM
0_0
 
 
I think redbirds will fit, there good for drive, right?
You are the last person on the planet to go and give advice, and I'm sure he did that on purpose for the heck of it.
Title: Re: Larrain's bots
Post by: Reier on January 29, 2010, 02:43:37 PM
Beef it up to a full MW or trim it down to a LW, 262 kgs won't cut it. BTW that arm looks pretty brittle.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 29, 2010, 03:23:08 PM
0_0
 
 
I think redbirds will fit, there good for drive, right?
You are the last person on the planet to go and give advice, and I'm sure he did that on purpose for the heck of it.
so one minute you act like were friends, and now you are flaming
Title: Re: Larrain's bots
Post by: russian roulette on January 29, 2010, 04:07:20 PM
The last thing that I want on my internet are some hypocrites.
Title: Re: Larrain's bots
Post by: Sparkey98 on January 29, 2010, 04:09:22 PM
I never said I do not flame, therefore I'm not a hypocrite
Title: Re: Larrain's bots
Post by: Larrain on January 29, 2010, 10:25:28 PM
0_0
 
 
I think redbirds will fit, there good for drive, right?
They don't..

Beef it up to a full MW or trim it down to a LW, 262 kgs won't cut it. BTW that arm looks pretty brittle.
I dont know how or w/what do I fill the weight, and I dont either know whats the weight limit for LWs

And what does brittle mean?
______________________________

Now look at this :mrgreen: :

(https://gametechmods.com/uploads/images/37789alligator.JPG)

(https://gametechmods.com/uploads/images/27408leprosy.JPG)

(https://gametechmods.com/uploads/images/41231waterbug.JPG)
Title: Re: Larrain's bots
Post by: Sparkey98 on January 29, 2010, 10:28:43 PM
1.having hardness and rigidity but little tensile strength; breaking readily with a comparatively smooth fracture, as glass.
2.easily damaged or destroyed; fragile; frail: a brittle marriage.
3.lacking warmth, sensitivity, or compassion; aloof; self-centered: a self-possessed, cool, and rather brittle person.
4.having a sharp, tense quality: a brittle tone of voice.
5.unstable or impermanent; evanescent.
Title: Re: Larrain's bots
Post by: Doomkiller on January 29, 2010, 10:29:58 PM
LW are generally 248 kgs, and brittle means that it would break easily. Try beefing up the arm, by putting armour on it ( like swords and that)
Title: Re: Larrain's bots
Post by: Larrain on January 29, 2010, 11:05:04 PM
I did this for now

(https://gametechmods.com/uploads/images/33748screenshot.JPG)

1.having hardness and rigidity but little tensile strength; breaking readily with a comparatively smooth fracture, as glass.
2.easily damaged or destroyed; fragile; frail: a brittle marriage.
3.lacking warmth, sensitivity, or compassion; aloof; self-centered: a self-possessed, cool, and rather brittle person.
4.having a sharp, tense quality: a brittle tone of voice.
5.unstable or impermanent; evanescent.

lmao thanks xD
Title: Re: Larrain's bots
Post by: Sparkey98 on January 29, 2010, 11:06:12 PM
that's good
 
 
they normally suck, but see what 2 fork lift-prongs will do on the arm
Title: Re: Larrain's bots
Post by: Pwnator on January 29, 2010, 11:10:59 PM
Hmmm... though Sparkey's advice is a bit off, he did give me an idea. Well, you already have a blade protecting the wedge extender, but attach it to the extender using the attachment point closer to the small wedge. For the other attachment point, attach a weapon of some sort (maybe a mace) to protect the DDT.
Title: Re: Larrain's bots
Post by: Badnik96 on January 30, 2010, 06:41:03 AM

(https://gametechmods.com/uploads/images/37789alligator.JPG)

(https://gametechmods.com/uploads/images/27408leprosy.JPG)


(https://gametechmods.com/forums/../uploads/images/41231waterbug.JPG)
Woah :eek: That's one awesome bot! Enter that in Terror Twisters!
Title: Re: Larrain's bots
Post by: Naryar on January 30, 2010, 07:38:22 AM
Woah :eek: That's one awesome bot! Enter that in Terror Twisters!

*sigh¨* And another creative entry.
Title: Re: Larrain's bots
Post by: Stagfish on January 30, 2010, 08:11:47 AM
he will win terror twisters if he enters that
Title: Re: Larrain's bots
Post by: Badnik96 on January 30, 2010, 08:25:41 AM
So?
Title: Re: Larrain's bots
Post by: Stagfish on January 30, 2010, 08:27:03 AM
we need to make better bots
Title: Re: Larrain's bots
Post by: 40757 on January 30, 2010, 11:57:49 PM
It's reasons like this that make me want to cry. Anybody can build an uber stacked spinner, and entering it into a tourney? That's no fun at all. At least attempt to be creative.
Title: Re: Larrain's bots
Post by: Clickbeetle on January 31, 2010, 09:36:01 PM
I like the Biohazard flipper.  How powerful is it compared to a conventional flipper?


I would suggest either trimming it down to a LW (shrink the chassis) or bring it up to a full MW.  If you make it a MW, it should have beefier drive (Z-teks are good) and two flippers (if 4 DDT's are too heavy, you can replace the first one in the chain with a Snapper 2 as it's not as essential).
Title: Re: Larrain's bots
Post by: Larrain on February 02, 2010, 11:48:10 AM
At least attempt to be creative.
That has been hard for me to do lately
I mean the iPokeUrAss series had some creativity from me but now its kinda gone
Thats one of the reasons I wouldnt enter an event yet
And sorry if I havent made bots lately but I'm like more focusing on another game in which i recently hit lvl 113 (Master 1) and wow it's got me busy on leveling up. I might take a rest from it once I hit Master 2.

I like the Biohazard flipper.  How powerful is it compared to a conventional flipper?
It doesnt flip bots as high as some powerful conventional one would, but it throws them forwards, so I think its as powerful as any

I would suggest either trimming it down to a LW (shrink the chassis) or bring it up to a full MW.  If you make it a MW, it should have beefier drive (Z-teks are good) and two flippers (if 4 DDT's are too heavy, you can replace the first one in the chain with a Snapper 2 as it's not as essential).
I might turn it into a MW. Z-teks didnt fit in the bot so I think I should remake the chassis, and btw do you mean the green snapper?
Title: Re: Larrain's bots
Post by: lloopp D lloopp on February 02, 2010, 11:50:17 AM
He does mean the green Snapper.
Title: Re: Larrain's bots
Post by: Sparkey98 on February 02, 2010, 03:03:54 PM
if you can't be creative, do what I do.
 
 
think of a design that SUCKS, like a stock saw bot or something like Heavy Metal Noise (need a pic?) and try to make it good, or try to improve it. Or, just make up an entirely NEW design (get RFS AI for inspiration) and try to improve it. I'm gonna enter a bot into a tourny named docter tumbles (there is three designs and a DSL design) and it is entirely that.
 
hope that helps
Title: Re: Larrain's bots
Post by: russian roulette on February 02, 2010, 06:50:16 PM
if you can't be creative, do what I do.
 
 
think of a design that SUCKS, like a stock saw bot or something like Heavy Metal Noise (need a pic?) and try to make it good, or try to improve it. Or, just make up an entirely NEW design (get RFS AI for inspiration) and try to improve it. I'm gonna enter a bot into a tourny named docter tumbles (there is three designs and a DSL design) and it is entirely that.
 
hope that helps
Lol you giving advice to a member newer than you yet he is still better?!?!?!

Title: Re: Larrain's bots
Post by: 40757 on February 02, 2010, 09:35:04 PM
Eh, I came out a little aggressive >_> sorry
Title: Re: Larrain's bots
Post by: Naryar on February 03, 2010, 04:26:59 AM
But you were right.
Title: Re: Larrain's bots
Post by: lloopp D lloopp on February 03, 2010, 10:46:19 AM
Guys, maybe you should let him feel good about winning a tourney fight, rather than shoot him down.
Title: Re: Larrain's bots
Post by: Larrain on February 10, 2010, 02:08:17 PM
It's been 8 days since I last posted in here, I thought it had been 2 weeks.. :rolleyes:

He does mean the green Snapper.
Ok ;)

Eh, I came out a little aggressive >_> sorry
It's ok, I think.. But I never said I was going to enter it in a tourney. You were like I had said so

Guys, maybe you should let him feel good about winning a tourney fight, rather than shoot him down.
I think so..

Lol you giving advice to a member newer than you yet he is still better?!?!?!
I think I've read many talks like :argue_smilys: between you and sparkey.. Why?
Let him free.. xD

___________________________________________________________


Now, around a week ago the Stock RA2 stopped working for me.
Everytime I try to play, it crashes at startup.
I don't know what's wrong, because DSL works pretty fine..
And this time it's not my sister's fault xD
Title: Re: Larrain's bots
Post by: Larrain on February 12, 2010, 09:37:00 AM
Ok so I got RA2 working again :mrgreen: I was rebuilding "Worse Than a Tsunami" a while ago because it was pretty hard to maneuver and the wheels were way too exposed, so if I ever lost control of the bot (which happens very often) the wheels may be gone.

W.T.A.T. II had hpz's coming out from the chassis attached to those blue snappers putting the wheels reaching as far as the maces, making them very vulnerable. But in the 3rd version I put the snapper's 3rd attach point facing inwards, and some 20 cm. extenders attached to them.
After loading the snappers I attach a hpz to each extender and then wheels to them.
The wheels are "inside" the blue snappers so while the maces protect the chassis, it protects the wheels without (in theory) losing grip.

I'll post screenshots of it when it's done.

PS.: The game didn't want to open because I had extracted something wrong to the Arenas folder making a nice nasty glitch IDK how, but I had to replace the whole Arenas folder with a clean one then install custom arenas again to get rid of the fail xD

EDIT: It's done and does better than it's predecessor since it's drive now isn't primary target :mrgreen:

(https://gametechmods.com/uploads/images/871409.JPG)

(https://gametechmods.com/uploads/images/58592wtat3.JPG)

(https://gametechmods.com/uploads/images/91496kill.JPG)
Title: Re: Larrain's bots
Post by: Virus Bomb on February 12, 2010, 11:51:02 AM
Try to get it invertible.
Title: Re: Larrain's bots
Post by: Squirrel_Monkey on February 12, 2010, 11:52:09 AM
Fill up the weight with a caster somewhere.
Title: Re: Larrain's bots
Post by: Larrain on February 12, 2010, 12:15:04 PM
Fill up the weight with a caster somewhere.
It kills the maneuverability, even if i put it on a side of the baseplate

Boredom gave me this idea:
All I needed before the screenshots was a black tribar...

(https://gametechmods.com/uploads/images/86232out.JPG)

(https://gametechmods.com/uploads/images/64671in.JPG)

(http://www.lazytd.com/rc/rcg/yu812.jpg)
Title: Re: Larrain's bots
Post by: Sparkey98 on February 12, 2010, 01:44:09 PM
very good, I love yu812, most destructive LW ever.
Title: Re: Larrain's bots
Post by: Sparkey98 on February 12, 2010, 02:10:10 PM
give it RADS
Title: Re: Larrain's bots
Post by: Badnik96 on February 12, 2010, 02:14:26 PM
I think Sage has a black tribar.
Title: Re: Larrain's bots
Post by: Sparkey98 on February 12, 2010, 02:19:12 PM
also, the newest version of him has a lawn mower blade instead of the signiture whyachi tribar.
Title: Re: Larrain's bots
Post by: Larrain on February 12, 2010, 02:30:11 PM
I think Sage has a black tribar.
Me too. But I can't find it anywhere. Do you have a link?

also, the newest version of him has a lawn mower blade instead of the signiture whyachi tribar.
I don't know about it, just built what I remember of it.

And rads are slower than redbirds if I'm not wrong. The bot has decent speed, good maneuverability, and would turn just perfectly if the weapon wasn't too heavy and didn't spin so fast.
Title: Re: Larrain's bots
Post by: Badnik96 on February 12, 2010, 02:44:12 PM
I don't think there's a link, PM Sage and ask for them.
Title: Re: Larrain's bots
Post by: Sage on February 12, 2010, 03:39:02 PM
https://gametechmods.com/uploads/files/rotatorbar.rar (https://gametechmods.com/uploads/files/rotatorbar.rar)

It will appear under your normal blue tribar. Supposed to be part of the new Sage's Skin pack but seeing as I rarely work on it and I had a request you can have the tribars.
Title: Re: Larrain's bots
Post by: Larrain on February 12, 2010, 04:00:05 PM
Ooh thank you :smile:
I remember reading the thread about your skin pack but never found it again xD

(https://gametechmods.com/uploads/images/58340yuuuuuuuuuuuuuu.JPG)
Title: Re: Larrain's bots
Post by: Sparkey98 on February 12, 2010, 04:02:31 PM
when I send it to components, do I overwrite?
Title: Re: Larrain's bots
Post by: Sage on February 12, 2010, 05:10:46 PM
yes.
Title: Re: Larrain's bots
Post by: JoeBlo on February 12, 2010, 08:09:29 PM
awesome work, the Whyachi team is awesome, I love there robots.. the newer Warrior is a piece of art 
Title: Re: Larrain's bots
Post by: russian roulette on February 12, 2010, 10:11:21 PM
I'm sure there is one in "Pay Tribute to Replicas" thread. Someone needs to bump that thread up!
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 22, 2010, 04:14:01 PM
I have just built this piece of awesomeness :mrgreen: (At least for me).
Everything in this bot is mounted on the Snapper II, except for the CB and the batt. And still, I stacked the CB on the Snapper.
It's invertible and the weapons spin inwards on the front scrapping anything wedgy or with an unprotected front, chops off some of the weapons on pokers and rammers, etc etc etc I love this robot, as much as my Worse Than A Tsunami :mrgreen:

I stood there for about 5 minutes thinking of a name but looking at the design only brought up names like Malestrom or Tempus Fugit, so I want to ask someone else for that :mrgreen:

(https://gametechmods.com/uploads/images/25254maelstrom.JPG)

(https://gametechmods.com/uploads/images/19292mael2.JPG)
Title: Re: Larrain's bots
Post by: Badnik96 on February 22, 2010, 04:19:17 PM
uuuuuuuuunnnnnndddddeeeeerrrrrwwwweeeiiiigggghhhhhtttttt
Title: Re: Larrain's Stock Showcase
Post by: G.K. on February 22, 2010, 04:21:10 PM
I <3 this.
Title: Re: Larrain's Stock Showcase
Post by: Sage on February 22, 2010, 05:41:42 PM
Why not double the razors? Rule of 7 got your tongue?
Title: Re: Larrain's Stock Showcase
Post by: Jack Daniels on February 22, 2010, 07:09:05 PM
Wow Llarrain. Excellent work. Good stacking and space management. We gotta figure out how to get more weapons on that sucker though or it wont last long.
Title: Re: Larrain's Stock Showcase
Post by: 40757 on February 22, 2010, 07:43:25 PM
Some leftover space in the back. Flip the weapon motors, and then switch to shineys. After that, switch weapons to six maces and upgrade weapon motors to HP. And make your chassis look like this:


Code: [Select]
____
|  |
\__/
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 23, 2010, 10:39:43 AM
Glad you liked it ;)
Well I did a few changes. Sage is right, so now the weapon motors are a bit closer to the chassis and let the tribars have more razors.
You could be nicer Badnik :P it's not underweight anymore. It was close to go overweight >_<
I might be trying the chassis thing, but now I'm too lazy to rebuild it. I'll try in a while.
By the way the weapon still spins inwards. I won some in-game tourneys and a golden sawblade with the update ^_^

Will post pictures soon.

EDIT:
(https://gametechmods.com/uploads/images/43357frg1.JPG)

(https://gametechmods.com/uploads/images/89734frg2.JPG)
Title: Re: Larrain's Stock Showcase
Post by: Sage on February 23, 2010, 03:20:53 PM
Much better!
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 25, 2010, 12:13:37 PM
I wanted to do something new, so I tried to build a popup.
Not good. It does decent damage but it has some space left, it's terribly underweight and has no wedges...
I just couldn't figure out how to fix all that.
But here it is:

(https://gametechmods.com/uploads/images/278709.JPG)

(https://gametechmods.com/uploads/images/42607fujin.JPG)
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:15:02 PM
cool shape and skin! I've heard Chaind drive sucks, though
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 25, 2010, 12:16:14 PM
The wheels are overlapping the hpz's next to them, there's no chaining.

I liked how the skin turned out as well ;P
It's actually the Scratched Metal texture tinted Lime.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:18:08 PM
oh, I thought they were chained AND overlapped ;)
 
 
 
did you stake the blacks?
Title: Re: Larrain's Stock Showcase
Post by: Natef on February 25, 2010, 12:18:53 PM
Put a small wedge in there.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 25, 2010, 12:20:19 PM
did you stack the blacks?
Oh, no! I forgot! XD
Well, tried but failed and got tired and made the weapons instead.

I don't know how do I put a wedge, no kind of snapper will fit :p
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:24:32 PM
I've seen it sucsessfully done with a baseplate anchor and an extender :P
 
cou'nt you barey a snapper|| in the batt?
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 25, 2010, 12:26:18 PM
It's not as effective. Well that's something, at least.

Wait.. snapper inside a black? Is that possible?
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:29:12 PM
just like when you stack inside an HS
 
Title: Re: Larrain's Stock Showcase
Post by: Scrap Daddy on February 25, 2010, 12:37:57 PM
Stop listening to Sparkey. Almost everything he has said is wrong.

You have the drive perfect, stack at least another battery(2 or 3 should be fine), a wedge on a baseplate is absolutely useless. You need toput it on a snapper or DDT

That is also WAY too much weight for a snapper. Either upgrade to DDTs or get more snappers with less weapons. Generally, the amount of razors you should put on a snapper is maybe 2-4 and 5-8 on a DDT.

and if there's no space for a snapper, looks like you need to rebuild it.




In response to the retarded post below, I said ALMOST everything was wrong. You were right about chained drive but wedges on an anchor is just fail. And my ass you've seen anchor and wedge done effectively.

Go ahead and listen to Sparkey if you want. Just want you to know he is probably the least respected person on this forum and notorious for giving awful advice.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:39:55 PM
R188S said chained drive sucks, I'm just listening. And I've seen ACAMS and Starcore pull it off with a bassplate and an extender
 
 
Ignore him saying to Ignore me.
Title: Re: Larrain's Stock Showcase
Post by: Somebody on February 25, 2010, 12:50:03 PM
...notorious for giving awful advice.

Quoted for gross understatement.

@Sparkey: P.S. Its R1885, and baseplate.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 25, 2010, 12:50:45 PM
About stacking the blacks he was right too.
Oh and I missed this:
oh, I thought they were chained AND overlapped ;)
I was sure this couldn't be done. Well it doesn't matter now.

I know chaining motors for drive doesn't work. And wedges on anchors either.

Now @ Scrap Daddy: Actually, about the drive I noticed the bot is prone to turn right.
I didn't think of the weight on snapper thing.. I just put the weapons on it "automatically" :P
I also thought of rebuilding it.. will do tommorrow maybe. Also if I want to upgrade the snappers I will have to rebuild anyways.

I tried to do the thing with the snapper inside the battery but it's so wobbly it won't get under anything easily XD

Offtopic: Oh no.. lunch at time for Pagoda.. I will fail once again..
Title: Re: Larrain's Stock Showcase
Post by: G.K. on February 25, 2010, 12:53:52 PM
Sparkey, stop assuming you're right and Scrap is wrong. And your sig is wrong. The bot is called ErupTion.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:55:49 PM
dude, AVALALANCHE is the least respected. And that does not mean crap. TDS was a and he still built good
 
 
[/offtopic]
 
 
anyway, the bassplate thing was just a thought :/
 
 
@G.K. that's my bots spelling, I changed it, I was not assuming beng right, just thoughts troll.
don't bother replieing SD I won't listen.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 25, 2010, 12:56:25 PM
Quote from: Sparkey98
eRUPTION
I thought of it as a flipper.

Well I'm off for a while to go into another online game.

Cyas :P
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:57:19 PM
he is a flipper/popup
Title: Re: Larrain's Stock Showcase
Post by: G.K. on February 25, 2010, 12:58:19 PM
Quote from: Sparkey98
eRUPTION
I thought of it as a flipper.

It's supposed to be, but isn't.

Sparkey, you don't say who is the least respected around here. It is the community's choice as a whole. Leave TDS out of this. He doesn't represent every not respected person. And spell baseplate right.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 12:59:41 PM
then neather does SD
 
[/offtopicx82damnit]
Title: Re: Larrain's Stock Showcase
Post by: Somebody on February 25, 2010, 01:00:48 PM
dude, AVALALANCHE is the least respected. And that does not mean crap. TDS was a and he still built good
 
 
[/offtopic]
 
 
anyway, the bassplate thing was just a thought :/
 
 
@G.K. that's my bots spelling, I changed it, I was not assuming beng right, just thoughts troll.
don't bother replieing SD I won't listen.

OK I'm not SD so I'll reply.

YOU are the least respected. Doesn't matter if TDS built good. He has nothing to do with this. And you can't build that good. (Yes I have checked your showcase).

Its basEplate.
GK isn't a troll. He has done a lot of nice things for people here and is one of the nicest members here.

PS: SD is one of the most respected members here as well.
Title: Re: Larrain's Stock Showcase
Post by: G.K. on February 25, 2010, 01:03:15 PM
Thanks Somebody. Now let's all stop this off topic discussion or at least take it out of Larrain's showcase.
Title: Re: Larrain's Stock Showcase
Post by: G.K. on February 25, 2010, 01:11:07 PM
Somebody's not standing up for him, just trying to tell you that you alone don't make the community's decisions.

It's not I don't want you banned, it's that I don't think you should be banned.

As for what I said, it's just that Scrap is a proven and highly respected stock builder, so what he says is correct 99% of the time. This was not in the 1%.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 25, 2010, 01:12:01 PM
okay, well lets stop fighting!
 
[/offtopicofftopicofftopicofftopic]
Title: Re: Larrain's Stock Showcase
Post by: Somebody on February 25, 2010, 01:12:27 PM
I will admit that most of us want Avalanche banned, but that is just because we have given up on him after so long. We apparently are trying to give you a second chance. You can shape up an take it or you can keep influencing our opinions by being an annoying n00b.
Title: Re: Larrain's Stock Showcase
Post by: Virus Bomb on February 25, 2010, 01:13:53 PM
Use rubbers instead of shinies Larrain, they provide lower ground clearance, which leads to better wedges.
Title: Re: Larrain's Stock Showcase
Post by: Somebody on February 25, 2010, 04:51:13 PM
And one of the blades on the popup weapon at the ends is turned the wrong way.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 27, 2010, 12:31:20 PM
Well, there was an earthquake yesterday here in Chile.

I went sleep around 1:00 AM, the magnitude 8.8 earthquake (if I said it right) started at 3:30 AM some minutes after a short circuit happened on the whole country, and as I didn't wake up my sister Valeska was screaming my name on a safe zone with my other sister Karen so I could go with them.
It lasted around 3 minutes and a few minutes after, mom came back from the house of a friend saying she only wanted to see us all and then everything was calm.
All the photo frames (Is that right?) broke while everything else was safe.

I fell asleep at 6:30 AM (duh) and woke up really late XD the TV was turned on and I found out it was a disaster for the country while at my house it seemed like nothing too big had happened.
We called everyone and got called by everyone as soon as communication was restored (everything had shut down) and now I'm telling you about this.

You should be watching the Chilean TV right now.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 27, 2010, 12:32:50 PM
please move, I was scared as heck :mrgreen:
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 27, 2010, 12:37:00 PM
Move? What do you mean?
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on February 27, 2010, 12:38:00 PM
I was Joking, I meant move from chilie, lol I was scared, you're one of the nicest people here.
Title: Re: Larrain's Stock Showcase
Post by: G.K. on February 27, 2010, 12:38:59 PM
Good to hear that you were unscathed.
Title: Re: Larrain's Stock Showcase
Post by: Badnik96 on February 27, 2010, 01:13:04 PM
I'm glad you're OK, Larrain.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 28, 2010, 09:26:31 AM
Yeah, nothing bad has happened at my house yet, only all these things you put photos in.. frames? Fell down and broke. XD

Sorry for disappearing, the Internet stopped working >_<
Here's what I wrote yesterday :P


Please note Valeska's cat came back today. ^_^

__________________________________________________________


I feel like posting pictures of the new paintjob and name of that nameless thing I mention I showcased like 2 pages ago. Before the popup.

PS.: While I was typing this, the Internet started hating me again! :FFFUUU
Well it's online now. I'll post this before it goes off again. :P

(https://gametechmods.com/uploads/images/603259.JPG)
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on March 01, 2010, 03:32:31 AM
Actually, it's Loxosceles Laeta (holy crap why did I know that :O)


Not bad, not bad at all. :D
Title: Re: Larrain's Stock Showcase
Post by: Larrain on March 01, 2010, 06:19:10 AM
(holy crap why did I know that :O)
O_o I thought the same thing

Actually, googleing both spellings of it work, maybe I should take a look at the results..
Tried again and you're right :O Gotta rename it then.

If anyone doesn't know about the Loxosceles Laeta (I don't think so), http://en.wikipedia.org/wiki/Chilean_recluse (http://en.wikipedia.org/wiki/Chilean_recluse).
In Chile we call it Araña de Rincón, which is like "Spider from the corners".
Because they always hide there.
Title: Re: Larrain's Stock Showcase
Post by: Naryar on March 01, 2010, 09:13:49 AM
Someone got Urjak sold :P And for some reason i thought "elephant" first (Confused with Loxodonta XD)

Nice name though. Not often we have bots with scientific species names !
Title: Re: Larrain's Stock Showcase
Post by: Larrain on March 02, 2010, 07:55:28 PM
Oops, forgot Urjak loves spiders..
Well, we're two. XD
Title: Re: Larrain's Stock Showcase
Post by: Clickbeetle on March 02, 2010, 11:51:35 PM
Not often we have bots with scientific species names !


I entered Solenopsis destructor in CombatAnts 2.  Granted, it's a made-up species, but the genus (fire ants) is correct and destructor is a proper Latin species name.


Oh, and Loxosceles laeta has nothing on Phoneutria nigriventer (http://en.wikipedia.org/wiki/Brazilian_wandering_spider).  Possible name for a HW version.
Title: Re: Larrain's Stock Showcase
Post by: The Ounce on March 03, 2010, 12:17:41 AM
I've had a few bots with abridged scientific species names, the Bullet Ant series and my stock piston rammer with maces to name a few.

Anyway, nice bot Larrain!
Title: Re: Larrain's Stock Showcase
Post by: G.K. on March 06, 2010, 01:15:53 PM
Ok, screw what I said before. S_M and I are established enough. You my friend, are definitely the best upcoming stock builder on the forums.
Title: Re: Larrain's Stock Showcase
Post by: TriTon on March 06, 2010, 03:31:13 PM
Oh i <3 that show. Yes, there is a character named Rolo in it.

EDIT: This i mean.

Oh, and btw, on the 2nd season of Code Geass there was someone called Rolo but...
Title: Re: Larrain's Stock Showcase
Post by: Badnik96 on March 06, 2010, 06:34:27 PM
My new team for NAR AI is spider-themed!
Title: Re: Larrain's Stock Showcase
Post by: G.K. on March 07, 2010, 12:13:48 AM
Oh No...
Title: Re: Larrain's Stock Showcase
Post by: Larrain on March 07, 2010, 10:28:52 AM
Oh No...
o_O What's wrong?
Title: Re: Larrain's Stock Showcase
Post by: G.K. on March 07, 2010, 12:45:01 PM
Spiders. I am arachnophobic, big time.
Title: Re: Larrain's Stock Showcase
Post by: lloopp D lloopp on March 07, 2010, 12:47:23 PM
As am I.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on March 07, 2010, 12:49:11 PM
really?
 
 
I thought you ate them (joking of coarse)
 
 
I'm a little arachnaphobic as well, depends on the spider. If it's a garden spider, I think there cute. Now if it's anything big like a black widow, wolf spider, or yellow spot, and it gets nere me, I pass out.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on March 16, 2010, 07:28:24 PM
New bot ;)

I built this one having as goal to make something similar to Tempus Fugit.
Indeed it was going to be called Tempus Fugit Larrain's Edition.

But I then decided it would be a LW version of Loxosceles Laeta.

(https://gametechmods.com/uploads/images/89402LL.JPG)

(https://gametechmods.com/uploads/images/944359.JPG)

Information:
That Tempus Fugit I beat is outdated, and I could beat it in 16 seconds. It is the one that came with Starcore 3, soo...

Suggestions? Opinions?
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on March 16, 2010, 07:59:22 PM
show me how to attach the z-takes please.
Title: Re: Larrain's Stock Showcase
Post by: Reier on March 16, 2010, 08:06:57 PM
That thing's pretty sweet. Pepsi Bot is pleased.

(https://gametechmods.com/uploads/images/80504pepsirobothappy.png)
Title: Re: Larrain's Stock Showcase
Post by: Sage on March 16, 2010, 09:27:34 PM
Show an actual picture so people don't get confused please. :)

Anyways, nice setup. It's very hard to get it to LW with those specs.
Title: Re: Larrain's Stock Showcase
Post by: Clickbeetle on March 16, 2010, 09:56:23 PM
The game was glitched when I took the screenshot. 6 razors make it go overweight, so it's missing one.


I was wondering about that!  That would be incredible if it had 6 razors.


Even with 5 it looks pretty good (nice stacking), though you will be at a definite disadvantage against the 100's of other LW HS's with 6 razors...
Title: Re: Larrain's Stock Showcase
Post by: Larrain on March 17, 2010, 03:00:04 PM
show me how to attach the z-takes please.
It's gonna take too long.

That thing's pretty sweet. Pepsi Bot is pleased.
Thanks :P
I am now thirsty. xD

Show an actual picture so people don't get confused please. :)

Anyways, nice setup. It's very hard to get it to LW with those specs.
An actual picture?
I posted the insides and a battleshot...

I was wondering about that!  That would be incredible if it had 6 razors.


Even with 5 it looks pretty good (nice stacking), though you will be at a definite disadvantage against the 100's of other LW HS's with 6 razors...
Yeah it would be cool if it had 6...
And I haven't tested it against more bots yet, so I'm not sure.

Thank you all :P
I was thinking of rebuilding Bamboo now.
Title: Re: Larrain's Stock Showcase
Post by: Starcore on March 17, 2010, 03:22:45 PM
If you need access to the latest Tempus Fugit let me know. Glad to send over for you to review, compare and compete against.
 
Starcore
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on March 17, 2010, 03:31:44 PM
can i have it to?
Title: Re: Larrain's Stock Showcase
Post by: TriTon on March 17, 2010, 04:10:38 PM
can i have it to?

No. Just no.
Title: Re: Larrain's Stock Showcase
Post by: Sage on March 17, 2010, 04:17:03 PM
Quote from: Larrain
An actual picture?
I posted the insides and a battleshot...



Well, but the picture you showed has 6 razors and the bot only has 5. Not everyone reads the fine text.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on April 16, 2010, 10:11:54 PM
Hi again, I was bored at school (History class) and got an idea for a 36HS mounted on one snapper, but two problems came with it:

(https://gametechmods.com/uploads/images/34720k1.JPG)

(https://gametechmods.com/uploads/images/63295k2.JPG)

Information:Problems:
Any advice?
Good night ;)
Title: Re: Larrain's Stock Showcase
Post by: Sage on April 17, 2010, 12:13:57 AM
Yep, main challenge with 1 Snapper HS is the rule of 7. too bad :/
Title: Re: Larrain's Stock Showcase
Post by: JoeBlo on April 17, 2010, 12:04:00 PM
if only it was the rule of 8.... (9 would be ideal :P)
Title: Re: Larrain's Stock Showcase
Post by: Larrain on April 17, 2010, 06:16:38 PM
Hahah yeah...
That would let many impossible designs to be made.

Also...

(https://gametechmods.com/uploads/images/6332TF2k10bLL2.JPG)
Title: Re: Larrain's Stock Showcase
Post by: Larrain on April 23, 2010, 09:19:51 PM
(https://gametechmods.com/uploads/images/70004screenshot_1.JPG)

(https://gametechmods.com/uploads/images/43904screenshot_2.JPG)

Well I built this when I was very broed (I was doing some homework for school) and should had been sleeping. Like 6 days ago.
I don't know what else to do to it (Though I think there are things I must fix) and I'm kind of tired right now, so I don't feel like typing much. I think I wok up at 6:00 in the morning and now it's 22:00 and I'm doing more homework for tomorrow's school, I might wake up late, etc. XD

No, I don't really care about waking up a bit late (Oh. My brain is doing fails again because of my sleepiness. Tomorrow's saturday - no schoool *facepalm* - and this homework is for the next 2 weeks! Who cares about waking up late or doing homework so late. XD).

It has ADS and only the two blacks you can see. Any comments? I think there are some things wrong but I'm too sleepy to tkinh of what that is. I should go sleep now... Good nigth agan ;)

Edit: Fixed some mispells. And noticed there was empty space. Ñe.
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on April 23, 2010, 10:39:44 PM
Use the free weight for wedges. As usual. XD
Title: Re: Larrain's Stock Showcase
Post by: G.K. on April 24, 2010, 02:22:14 AM
Nice use of the TCG.
Title: Re: Larrain's Stock Showcase
Post by: Gazea2 on April 25, 2010, 05:07:52 AM
That bot looks great. One question, can you show me how to get the chassis like that?
I can only make a chassis with a triangle on each side using the TCG.
Title: Re: Larrain's Stock Showcase
Post by: Naryar on April 25, 2010, 05:34:40 AM
It looks good but yes, you need wedges.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on August 26, 2010, 07:11:01 PM
This is a huge bump. Not as huge as some others, but still huge. And it's my own thread.
Reviving this showcase like I did with my DSL one.

I also thought of rebuilding it.. will do tommorrow maybe. Also if I want to upgrade the snappers I will have to rebuild anyways.
I never did that... (Rebuild Bamboo) But I'll try my best this time (I hope)!
I don't even have the original bot anymore. Well, I've just found it on my music device.
Time to build :D
Title: Re: Larrain's bots
Post by: Larrain on September 24, 2010, 10:49:59 PM
Tsunami is still the only robot i've shown o_o I just tried to redesign it but the result was a fail lol. well not really. it's under the weight limit w/out missing any parts but it 'dances'. Some like swinging back and forth, but i couldnt add stabilizers lol (Thats not the only problem tho). I also made a fail flipper xD. I wonder when will I make another good bot
My old post style reminds me of some friends in here...

Ok, I've been building a few HS's, attempted to rebuild Bamboo (My test popup), and then decided to take a look at the first few pages of my showcase...
Before I joined here, I used to like building Heavyweights with huge chassis', steel armor and lots of empty space. The kinds of robot I used to build most were hammers and flippers, but later then I noticed how weak hammers are most of the time, and how useless my flippers were... But only after finding out about this awesome community.

That was around 2008-9... I started to lurk around and get amazed at robot designs that I used to think I'd never manage to build properly... But now, I've been able to build most of the kinds of robots I always wanted to, and sure 80% of them performed well...

And now, as opposed to my earlier "me", I love to build LW's with airtight chassis', plastic armor, at least two horizontal spinners and everything heavily stacked in the middle... But I tend to build the same robot over and over again, with minimal differences between each, like chassis size or where the CB is stacked, sometimes I put the battery on the back, sometimes at the front... But they always seem to be equal copies of a different version of Loxosceles Laeta II, without the plow but still missing a razor and still at the weight limit...

I feel I've run out of creativity. Totally. Sort of a terrible Builder's Block, that forces me to constantly go into the bot lab and replicate the same robot over and over again............
Title: Re: Larrain's Stock Showcase
Post by: Somebody on September 25, 2010, 07:44:41 AM
Build a HW VS. Put your mind to it and you will build a good one, and it'll help with the builder's block.
Title: Re: Larrain's Stock Showcase
Post by: NFX on September 25, 2010, 08:11:40 AM
I get that sometimes. You could try taking one of your bots into a different weight category. Or start out with one distinct feature of the robot, and see where you go with it. Which is how I built Runtime Error. =D
Title: Re: Larrain's Stock Showcase
Post by: Clickbeetle on September 25, 2010, 09:17:04 PM
You could try taking one of your bots into a different weight category.


^^ What I like to do.  Every time I get a successful bot I have to make LW, MW, HW, and sometimes even AW/BW versions.
Title: Re: Larrain's Stock Showcase
Post by: Jonzu95 on September 27, 2010, 07:53:20 AM
That reminds me of a BBEANS3 bot... I can't remember the name though...
Title: Re: Larrain's Stock Showcase
Post by: Larrain on December 31, 2010, 12:20:08 AM
First off, I tried everything you told me with no really good results.
I anyway managed to build a bot which looks insanely similar to Reier's Alter Ego II, although the weapon arrangement is equal to that of K.Y.A.R.A. II while staying lightweight, therefore I named it the third. This helped me a bit with the builder's block, and I finally got inspiration again.
But actually, here you'll see my result from Somebody's advice.

================================

About time I take dust off from my showcase.

Here is my latest bot, which is better than my last attempt at a VS.
I still don't feel like building wedges the way you people do. I just don't like it.


You can close the spoiler tag now... :P

I started off being inspired by the shape of new year fireworks. This evolved into the current bot's tribar placement.
I KNOW WHAT BADNIK WILL DO when he sees this, so I kindly ask you to please refrain from posting it.

I don't know what you might think it looks like, but it is quite stable here. I didn't feel like stacking another black in, but I might.
When I was going to test it, I noticed I didn't have any Starcore AI Pack installed, so more pics will come after I get some sleep.

So, cya people and happy new year ;) 21 hours until that here in Chile.
Title: Re: Larrain's Stock Showcase
Post by: Sparkey98 on December 31, 2010, 12:26:35 AM
uuuuuuunddddddddddeeeeeeeeeeeerrrrrrrwwwwwwwwwwwwwweiiiiiiiiiiiiigggggggggggggggggggggghhhhhhhht


Sorry  :mrgreen:
Title: Re: Larrain's Stock Showcase
Post by: Scorpion on December 31, 2010, 03:12:16 AM
Aaaww, I was expecting a wedgeless bot in stock, which would have been very cool.
That bot's an interesting idea, but sadly extender work gets eaten up VERY quickly in stock compared to DSL so in starcore and whatnot, that bot's probably gonna suffer from that.
Shame really, as I said it's a cool idea, but apart from putiing a LOT of protection all over the extender work, there's not really much you can do to fix it and keep that same kinda setup.
Title: Re: Larrain's bots
Post by: Badnik96 on December 31, 2010, 09:20:57 AM
uuuuuuuuunnnnnndddddeeeeerrrrrwwwweeeiiiigggghhhhhtttttt
:gawe:
Title: Re: Larrain's Stock Showcase
Post by: Larrain on December 31, 2010, 03:47:06 PM
Aaaww, I was expecting a wedgeless bot in stock, which would have been very cool.
That bot's an interesting idea, but sadly extender work gets eaten up VERY quickly in stock compared to DSL so in starcore and whatnot, that bot's probably gonna suffer from that.
Shame really, as I said it's a cool idea, but apart from putiing a LOT of protection all over the extender work, there's not really much you can do to fix it and keep that same kinda setup.
I'm somewhat forced to put at least a half-decent wedge in there to protect my bot from those extremely picky bots with wedges that somehow remind me of Naryar and his perfectionism. :P

It's not that cool of an idea when it comes to battling I guess, but it looks good and I achieved my main objectives here: Getting rid of builder's block again, and outperforming my last attempt at a VS.

Sparkypher9878 and somewhat Badnik, go away >:O
Title: Re: Larrain's Stock Showcase
Post by: Naryar on December 31, 2010, 04:54:41 PM
Well, perfectionists do not make UUUUNNNNNNDDDEEERRRWWWEEEEIIIIIIGGGGHHHHTTT bots and it has a messy extender work.
Title: Re: Larrain's Stock Showcase
Post by: Scorpion on December 31, 2010, 04:55:41 PM
Well, perfectionists do not make UUUUNNNNNNDDDEEERRRWWWEEEEIIIIIIGGGGHHHHTTT bots and it has a messy extender work.
Just the one ey?
Title: Re: Larrain's Stock Showcase
Post by: Naryar on December 31, 2010, 04:56:24 PM
Well, perfectionists do not make UUUUNNNNNNDDDEEERRRWWWEEEEIIIIIIGGGGHHHHTTT bots and it has a messy extender work.
Just the one ey?

quote fail
Title: Re: Larrain's Stock Showcase
Post by: Scorpion on December 31, 2010, 04:59:16 PM
You fail, I fail, it all evens out in the end, thus is the way of life...
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 09, 2011, 10:51:40 PM
I spent some time checking the older pages in this showcase. Hahah, I could remember what was up next without seeing it again... Some of you called me a cheater at first but minutes later you all received me so warmly...

I ended up building another bot because I was feeling so well...

Here you've got the pictures, but missing text details - no time left today. Come back tomorrow to see if I have something else to say. :gawe:


Ok - more info now. Armor is plastic and one of the weapon motors was not HP. The bot was originally supposed to be lightweight, hence these two characteristics. It is incredibly unstable. On the splash background battle, my bot won inverted. I was lucky it was so unstable, because for this, it wouldn't stop moving and evading getting counted out. Fury was smashing itself against my bot all the time, eventually getting destroyed with K4's spikes.
Title: Re: Larrain's Stock Showcase
Post by: Sage on January 09, 2011, 10:55:43 PM
misses invertibility, but looks damaging.
Title: Re: Larrain's Stock Showcase
Post by: NFX on January 10, 2011, 03:20:05 AM
Looks very good, in my view. Looks a bit low on battery power for my liking, though.
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on January 10, 2011, 03:27:00 AM
Looks awesome, but there should be a way to make it invertible. You'll find the setup in time (most likely you won't attach your lower motor directly to the snapper). XD
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 10, 2011, 09:57:44 AM
misses invertibility, but looks damaging.
I know and it's sad, but I couldn't figure out a way to make it invertible. I'll try again today.
*looking at your sig* Stock 1.4?

Looks very good, in my view. Looks a bit low on battery power for my liking, though.
I did not look at my bot's energy bar until you posted this. :O
Too much time left for the remaining energy... I'm forced to rebuild now :P

Looks awesome, but there should be a way to make it invertible. You'll find the setup in time (most likely you won't attach your lower motor directly to the snapper). XD
I can't believe I didn't think of this XD. Still, where will the battery go then? :P
Today I woke up feeling I had missed things out when planning the bot's building yesterday. Now I know why. :rolleyes:

Edit: Pwnator actually gave me an idea. I rebuilt K.Y.A.R.A IV modifying the III version's chassis and now it is incredibly stable and has enough battery power. But now it drives very slowly (no idea why) and it's not invertible yet.
Title: Re: Larrain's Stock Showcase
Post by: Sage on January 10, 2011, 06:48:45 PM
misses invertibility, but looks damaging.
I know and it's sad, but I couldn't figure out a way to make it invertible. I'll try again today.
*looking at your sig* Stock 1.4?



Stock 1.4 has preview pictures for all the AI components, as well as the 140cm extender.
Title: Re: Larrain's Stock Showcase
Post by: Jonzu95 on January 11, 2011, 01:00:57 AM
Unrealistic...
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on January 11, 2011, 02:20:23 AM
Unrealistic...

herp derp
Title: Re: Larrain's Stock Showcase
Post by: Jonzu95 on January 11, 2011, 02:42:28 AM
What? I want realistic RA2 Building back....
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on January 11, 2011, 02:50:20 AM
And you can't force a habit away. If you want realistic stock building back, do it on your own.
Title: Re: Larrain's Stock Showcase
Post by: Jonzu95 on January 11, 2011, 02:53:05 AM
I will Pwn, I will. :P
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 21, 2011, 01:07:52 PM
Please don't make posts like that, Spark.

Anyway, it's been a year since I joined GTM.
(https://gametechmods.com/uploads/images/24950gjddy.png)

Whenever my laptop arrives I'm most probably going to have a busy day and might not be able to do this but, what would you think if I rebuilt every single bot I've left behind, by following all of your advice that I should consider good?

Of course there are exceptions (like that new year's bot), but I once had this idea of turning every bot I have into a better version. I have lost most of them, but I can take pictures and rebuild from scratch (Who else would replicate his own bots anyway?) while having your advices written down in a paper.

If that laptop is able to run RA2 of course.

Any opinions on this?
Title: Re: Larrain's Stock Showcase
Post by: Stagfish on January 21, 2011, 01:16:09 PM
Wrong thread?
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 21, 2011, 01:19:42 PM
Nope, I'm talking about my bots.

Well, Sparks' post is gone, so you shouldn't care about that anyway.

And read the whole post before commenting, if you haven't. :P
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 22, 2011, 03:21:07 PM
DP...

I suppose RA2 runs on 64bit computers, right?
And Firefox too, right?

My laptop arrived today and it's very good from what I've seen at the moment.
Title: Re: Larrain's Stock Showcase
Post by: Reier on January 22, 2011, 03:22:57 PM
Yeah it works on 64bit
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 23, 2011, 04:51:01 PM
^ Thanks since yesterday morning :P ^

Well, here comes my latest bot. It was a random thing I was making with my everlasting idea of building LW HS.
Things went south again and it turned out as a Middleweight. So I decided to make something less common for me - I swapped to irons, rearranged the weapons, and added some frontal armor.

But then it was very close to the weight limit and fought quite well - two things I wasn't expecting at all :O
And by the sight of things, this might very well be my Box of Nightmares entry.

Screenshots:

Some more info:

I might make a skin for it later.
Title: Re: Larrain's Stock Showcase
Post by: 090901 on January 23, 2011, 06:41:34 PM
Needz macez.
Title: Re: Larrain's Stock Showcase
Post by: Clickbeetle on January 24, 2011, 02:18:49 AM
Irons are fine.  It just depends on whether you want to have more reach or protection.
 
Also, with the current damage theory apparently debunked, it may turn out that irons are technically better than maces due to piercing/concussion differences.
 
Are you sure you can't replace those two angle connectors with two 20 cm extenders and save 4 kgs?  That would get you enough weight to add a random razor somewhere.
 
Also, a Nifty is actually just barely enough power for that.  All spin motors drain 100 power and the Nifty supplies 400.  It won't last long but it will be at full power for a while.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 24, 2011, 09:37:30 AM
Are you sure you can't replace those two angle connectors with two 20 cm extenders and save 4 kgs?  That would get you enough weight to add a random razor somewhere.
 
Also, a Nifty is actually just barely enough power for that.  All spin motors drain 100 power and the Nifty supplies 400.  It won't last long but it will be at full power for a while.
Well, for some reason I felt the plow had to be in the middle. Strange anyway... I'll see how it turns out.

SCv4's Fury lasts even less time than my bot, energy-wise. And I don't really want to get rid of one of the plows for more energy :P (Also having to rebuild the whole thing... xD)
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 30, 2011, 11:49:42 AM
Random thing I built while messing around with the possibilities of snapper loading.


DSA. The drive is attached to the snapper.

It was meant to be a LW.

I don't know what to do with it.
Title: Re: Larrain's Stock Showcase
Post by: 090901 on January 30, 2011, 11:51:37 AM
Rule of 7 screwed it up?
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 30, 2011, 11:59:39 AM
Well... I have to sink the plow further inside the bot. It's gonna be really boring and messy to do, but I know a way to do that.

A slight problem is it was meant to be a LW, although I can double the irons if it's gonna be a MW. But probably I'll have to change the wheels and I'm too lazy to do that whole thing. Whatever.



But I don't know what else to do with it.
Title: Re: Larrain's Stock Showcase
Post by: 090901 on January 30, 2011, 12:19:58 PM
To change the wheels, justed take of a iron, put rad on it, snapper it out, change the wheels tada. Then you would have weight to double up the irons. And to get the plow closer, put the extender it's on right below the other extender.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 30, 2011, 03:44:29 PM
Err... To change the wheels I just have to rotate the snapper and hope none of the razors irons get in the way of the wheels.

But now that I think of it... I can do that to reattach the plow... Thanks :D
And rather than put that extender below the other extender, I can swap the 40cm that's inside the snapper, for a 20cm. That'll do the same, but also get me 2 more free kgs... Like I needed more weight anyway.

:P
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 30, 2011, 06:41:23 PM
DP

Updated.

Shinies don't get to touch the ground when inverted. I'm sticking to grannies.

12 irons went over the weight limit, 6 went too low below it. So 12 razors.


Edit: So many typos... And nobody noticed! :P
Title: Re: Larrain's Stock Showcase
Post by: kill343gs on January 30, 2011, 08:50:44 PM
I really hate the shape of that chassis for some reason. You sure there isn't a cleaner way to do that bot?
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 30, 2011, 09:26:03 PM
LOL why?

Well I tried to make it tighter this time than on my other bots, and if I make it just one notch lower, the hpz that's pointing down wouldn't be there, or at least I'd have no idea how to attach it.

Although if someone can give me an idea or tip on how to make it lower I'll most probably redo the whole thing.
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on January 31, 2011, 12:46:59 AM
Try this one:

Snapper with the arm sticking out of the front of the chassis and the hidden circular AP towards the batt. A sideways 20cm extender into the chassis from the arm and another sideways 20cm under the previous extender. Those are your APs for the weapon motors. Then you can probably fiddle around with an angler or 2 20cms for the plow. If you're assed enough, make the drive static so it won't havok. :P
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 31, 2011, 05:45:44 PM
Thanks, Pwnie :gawe:

Well, due to rule of 7 and weight issues, the weapon arrangement on the tribars is now just like Loxosceles Laeta's.
One extender with three razors on each tip.

Anyway, how did the taskbar get in there? I pressed F11!

Title: Re: Larrain's Stock Showcase
Post by: J on January 31, 2011, 05:50:27 PM
Love the use of snapper.
By any chance could you upgrade the drive?
Title: Re: Larrain's Stock Showcase
Post by: 090901 on January 31, 2011, 05:55:15 PM
You can put Redbirds on this.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on January 31, 2011, 06:49:05 PM
I didn't come up with that use of the snapper. Pwn told me to do that :P

I tried placing redbirds in there. I had to make the chassis bigger and put plastic on it, but according to my math it'd still go overweight.

So now that I think of it, I could place another plow like I did with my last bot. It should be quite easy...

On a side note, it needs more protection or maybe stronger weapons. SCv4 Fury beat it while staying nearly undamaged. xD

@Pwnator: I attached the plow directly to the bottom 20cm in the snapper. And I could put a second plow on the other 20cm. No need for more extenders, hehe. Thanks.
@Clickbeetle: About that other bot. I did swap the angled things for a 40cm. The difference isn't worth another snapshot, but I don't know what to do with those new free kg's :P
Title: Re: Larrain's Stock Showcase
Post by: Pwnator on January 31, 2011, 06:58:19 PM
Thanks, Pwnie :gawe:

GAH D: D: D:

You should probably find a way to shed that 0.7kg so you can upgrade the outermost razors to irons.
Title: Re: Larrain's Stock Showcase
Post by: 090901 on January 31, 2011, 08:15:36 PM
I didn't come up with that use of the snapper. Pwn told me to do that :P

I tried placing redbirds in there. I had to make the chassis bigger and put plastic on it, but according to my math it'd still go overweight.
You don't need a bigger chassis.
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 02, 2011, 06:32:39 PM
LW version of Loxosceles Laeta.

(https://gametechmods.com/uploads/images/89402LL.JPG)

(https://gametechmods.com/uploads/images/944359.JPG)
Remember this bot?

Well I've got a new setup idea to let it have a sixth razor without going overweight. And since I don't remember very well the weight of every component used in it, I might even be able to put DSA on it.
I'll go build it in a while. And, as I said earlier, I plan on doing this with most other bots I showcased here. Just hope I get ideas for them as well :P
And since I lost the bot file, I'll have to eyeball the chassis size again. >.>

@Pwnator: Sorry :P Anyway, if I put plastic on it, will it become just too weak and therefore not worth the change? Or should I rather rebuild and shrink that chassis EVEN more? xD
Title: Re: Larrain's Stock Showcase
Post by: Naryar on February 03, 2011, 09:19:58 AM
It looks like you can lighten up that extender work.

Oh, and let's all troll Pwn by calling him Pwnie. Unless he is faking a negative emotional response...

...Hey I just had an awesome idea
Title: Re: Larrain's Stock Showcase
Post by: Larrain on February 08, 2011, 03:22:28 PM

Rebuild of obvious bot I showcased long ago.
Plastic armor (...). Easily beaten.

Turns just fine, but since I've got the plows (two on each side) I could rotate the drive.
Title: Re: Larrain's Stock Showcase
Post by: Clickbeetle on February 12, 2011, 08:09:22 PM
Needs moar wedges.


The drive setup is kind of cool, if you're sure that it turns good.


Also, you'd probably be better off rotating the Snapper II's 180 degrees (just the axle mind you, no need to rebuild everything) so the face spinners cover a wider area.
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Larrain on October 04, 2015, 06:00:50 PM
Hey :gawe:

A while ago I thought I'd give some old ideas a shot. Here's one of those.
Finding time to waste away on this is a pain...

(https://gametechmods.com/uploads/images/40544screenshot_7.png)

I have had this setup in mind for a very long time now.
It drives really well, but it needs those wheels... Shinies only seem to drive the bot straight when inverted.

There's weight for 18 razors and related extender work within the Middleweight class. I don't know what to do with it; it's out of my head and in the game now, which is enough for me.
Any thoughts?

(https://gametechmods.com/uploads/images/87622screenshot_8.png)
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Silverfish on October 04, 2015, 10:06:47 PM
uhhhh.... is the technique you used to tilt the wheels AGOD?
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Sage on October 05, 2015, 04:14:09 AM
First time I've seen someone intentionally replicate the effects of AGOD.

If stock RA2 is an art form (as it has become) then this is the abstract picasso version
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: cephalopod on October 05, 2015, 04:17:50 AM
That's so cool. And I'm really not a stock guy. Nice work!
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Pwnator on October 05, 2015, 04:27:54 AM
I actually like the setup since you actually made the spinners closer to each other while keeping invertibility. Have you found other setups with equal drive height?
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Mr. AS on October 05, 2015, 09:27:46 AM
uhhhh.... is the technique you used to tilt the wheels AGOD?

Nah I think the motors are just angled. If you look really closely you can see that the axles are at an angle, same angle as the one motor you can see. If I had to guess, I would say that the setup is two round extenders attached to each other with the side AP, and then two more extenders attached on the back of the first 2 by the side AP to hold the drive. That extender at the back probably holds the thing together.
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Scrap Daddy on October 05, 2015, 02:22:32 PM
If stock RA2 is an art form (as it has become) then this is the abstract picasso version
it's beautiful.

I like the weapon motor setup, but cambered wheels might look even cooler.
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Larrain on October 12, 2015, 06:08:48 AM
Thanks everyone :P I wasn't expecting any responses at all, pretty much. Glad some of you like it.

I personally don't really, to be honest. It might look odd and all, but I originally came up with it as an exercise on creativity a way to save weight on extender work (not that I know anything to use that weight on), to center the weapon motors together and to hopefully increase stability through symmetry (which doesn't really make sense come to think about it. On top of that it's still off-center).
Well, since shinies don't perform that well at all on it, it wastes more weight than it saves, and despite my previous statement about it maneuvering pretty well, as soon as I loaded it with weapons and spun them around, it turned into a frustrating washing machine.

I actually like the setup since you actually made the spinners closer to each other while keeping invertibility. Have you found other setups with equal drive height?
I have no idea what you mean by equal drive height D:

If I had to guess, I would say that the setup is two round extenders attached to each other with the side AP, and then two more extenders attached on the back of the first 2 by the side AP to hold the drive. That extender at the back probably holds the thing together.
You're actually kinda close. There's four extenders (not sure if you're thinking of 4 or 5) and the whole thing is split in two halves; the axle holds one hpz and one rad, and the rear ap holds the other pair. Everything else is pretty much on spot...

I quickly rebuilt it with weapon extenders in red to illustrate the idea. I'm sure it can be somehow improved, so feel free give it a shot if anybody wants to.
(https://gametechmods.com/uploads/images/433663.png)

There's a couple of things I forgot to mention.. But might be rather obvious. There's a single black battery in there, and it has DSA.

I feel like I should add something, so, umm... I guess I'm better at coming up with random stuff than actually being competitive at anything. So I had been working on this possibly outdated idea of building something specifically aimed at popups. If I recall correctly there's such working designs in DSL but I don't think I've seen it in stock, or seen those working well against other bot types, so I wanted to come up with something on my own. Or more specifically, I just wanted to step out of my horizontally spinning comfort zone doing something new, and thought this would be a good subject.

After several failed prototypes I gave up and realized I had never actually built a popup, to begin with... How can I fight something I don't understand?

(https://gametechmods.com/uploads/images/566494.png)

Yeah, I tried it. Right there. Probably the most generic thing in my entire showcase. I'm disappointing myself. :laughing
Two blacks, DSA, stupidly steep chassis. I screwed up and ate the entire front end in an attempt to save weight before realizing there's some empty space around the batteries. DUH.
I AI'd this one and it has trouble bringing other bots on top. Didn't even bother to test against another wedge.

And that's about it, post is getting long. I still don't understand popups!
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: madman3 on October 12, 2015, 11:04:56 AM
popups are this weird entity where you want as simplistic a setup as possible and normally a kinda large chassis for width and stability's sake.

Main issue besides the steep wedge for this one is the bevels at the front that are going to get your bot too easily battered by a HS. But I guess it's mostly a chassis space-practice build so that doesn't necessarily matter.
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Sage on October 12, 2015, 01:55:12 PM
whyyyyyyy is it angled so weird

every bot you make spits in the face of symmetry
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: kill343gs on October 13, 2015, 09:46:31 AM
Screw symmetry, just make the front angle a little more shallow and you should be good,
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Larrain on October 24, 2015, 05:27:42 AM
Thank you for commenting. I appreciate it.

popups are this weird entity where (...)
That makes sense, yeah. Hadn't realized the bevels could be detrimental. You gave me a couple of ideas basically rendering my recent couple of rebuilds outdated already, haha. Thanks!
Practice build? Building the chassis tight enough was pain but it didn't really make me any better at it... Just more committed.

every bot you make spits in the face of symmetry
Eh, not true. Take a look at my earlier showcased bots if you feel like it (friendly reminder there's a reason I changed the title though :P).
Sure, they're not perfectly mirrored but at least I used to care about it. It's just now I don't.

Screw symmetry, just make the front angle a little more shallow and you should be good,
Haha alright! I think I'll have to ditch the wedge DDT though, it's been impossible so far to improve the shape with that thing filling up space.

-

A few days ago I had a bunch of free time so I reviewed the bots I planned to showcase, and realized I don't really want to do so anymore...
That's the actual reason I decided to go ahead.

(https://gametechmods.com/uploads/images/753295.png)
(https://gametechmods.com/uploads/images/530486.png)

These things right here are the 2nd and 7th iteration of a series I temporarily named compactspinner, even though they no longer fit the name or look like each other :P
They perform rather well... Tested on Starcore v4 alpha 2 and Pys AI I think. These are the most stable lightweights I've built this year but still manage to flip themselves from time to time.
DSA, single battery on each, neither is invertible. [Edit: second one has the weapon motors angled forwards for a lower reach in front... dunno)
Yes, the weights don't line up vertically and that bothers me; too lazy to fix it.

I have no idea what to do next on these so any comments are welcome, friendly or not :)
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Hercules on November 05, 2015, 08:15:32 PM
Just dont anter any of those to ironbot  :gawe:
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Silverfish on November 05, 2015, 09:01:43 PM
looks like something i would build. :P
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Sage on November 05, 2015, 10:48:39 PM
Well your chassis management and stacking and glitching are all becoming top notch. I think I'll just call you Picasso from now on
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Larrain on December 03, 2015, 01:57:48 PM
Hello. I'll try not to type too much this time.

Well your chassis management and stacking and glitching are all becoming top notch. I think I'll just call you Picasso from now on
Well I guess I've been spending too much time practicing this stuff :P thank you.
It feels weird to be called Picasso... He's someone I often look up to, not quite for his art, but for his approach to it, and the way it merged with himself. I know what you mean though.

-

Still trying to blow four years worth of dust off this thing... I feel I've accomplished nothing so far.
A slight rebuild of that shapeless, double-ztek thing above has pretty much beaten every LW I tossed at it (except for SnS) and that's pretty much my only achievement, so I've decided to push myself with stuff I've never tried, within the LW class. Any thoughts on this? I'm currently stuck 15 rebuilds into a hammer that just keeps getting worse, as if I picked the wrong road.

In the meantime, I'll post this update. It's been sitting there since my last post.

(https://gametechmods.com/uploads/images/317777.png)
(edit: wedge is still on a DDT)
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Sage on December 04, 2015, 01:04:10 PM
I like that design a lot, although the wedge is probably a bit steep still.
Title: Re: Larrain's cringeworthy showcase in Stock.
Post by: Larrain on July 08, 2016, 09:37:50 PM
Hey :gawe:

I forgot I was even doing this thing to be honest and probably won't come back to it for another while, but I likely will, sometime, if anyone's ever been interested.

In the meantime I'll put up the latest file in my screenshots folder. I only remember it was barely decent and tipped over easily. Probably had irons.

(https://gametechmods.com/uploads/images/260473.png)

All feedback is appreciated! Including the post above, thank you.
Title: Re: Larrain's showcase in Stock.
Post by: Pwnator on July 09, 2016, 12:04:12 AM
Cool stack. Would be better off with just a Snapper2 since it's a LW anyway. You could probably make the wedge longer and maybe extend the rear part of the chassis.
Title: Re: Larrain's showcase in Stock.
Post by: Larrain on September 14, 2016, 02:37:43 AM
Am I stuck in the past?

I felt like just popping back in and posting more old stuff. Here is a random single-snapper 36HS setup idea, meant to stand sideways. Died to AGOD.

(https://gametechmods.com/uploads/images/878334.png)

Cool stack. Would be better off with just a Snapper2 since it's a LW anyway. You could probably make the wedge longer and maybe extend the rear part of the chassis.
Thank you. Guess you're right about the snapper... That's some pretty poor judgement from me.
Gonna try your suggestions and post back sometime soon.