gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Hercules on December 29, 2011, 08:47:02 PM

Title: Hercules´ showcase
Post by: Hercules on December 29, 2011, 08:47:02 PM
My first pop up
DSA, 2 blacks, 20 razors

(https://gametechmods.com/uploads/images/51818screenshot_12.jpg)
(https://gametechmods.com/uploads/images/96587screenshot_13.jpg)
Title: Re: Hercules´ showcase
Post by: Fracture on December 29, 2011, 11:36:22 PM
Don't attach images, use the "Add image to post" link just above the typing box.

Good job at keeping the blades facing out, but it would be best to align them with the extenders with the eFFe glitch (remove the small wedges first). You also need 3 blacks for 4 spin motors and 4 DDTs if you decide to keep it that way, but 20 razors is way too much on a popup, try 8-12 or just use 2 weapon DDTs (which will require only 2 blacks). Make the chassis wedge shallower (maybe 3 or 4 squares pulled back on step 2 of chassis design) and add frontal protection in the form of ramplates, casters, or something else with the extra weight.

Wedges should also be a bit wider; in this case you'd put them up front outside of the DDTs.
Title: Re: Hercules´ showcase
Post by: Hercules on December 30, 2011, 12:25:08 PM
Thnx

Here is the new version
2 blacks, DSA, less razors, wider wedges, armored, 2 DDTs, snappers 2 for the wedges and wedge is 3 squares to the back
(https://gametechmods.com/uploads/images/30746screenshot.jpg)
(https://gametechmods.com/uploads/images/56209screenshot_1.jpg)
Title: Re: Hercules´ showcase
Post by: Hercules on December 30, 2011, 04:14:11 PM
Now some lol rammer :trollface
(https://gametechmods.com/uploads/images/81957ascreenshotsdssd.jpg)
Title: Re: Hercules´ showcase
Post by: ty4er on December 30, 2011, 04:17:25 PM
Not bad, atleast you know how to axle load.
however, you went a bit overboard on drive, 4 or 6 or those z-teks will be good enough for the drive and then you can focus on more weaponry.
Title: Re: Hercules´ showcase
Post by: NFX on December 30, 2011, 04:20:01 PM
Moar drive. :gawe:

Good job learning Axle Loading, though. It can really help you save space with bots such as popups, when you need quite a big chassis to fit everything in. Squae extenders, though, are exactly the same as Round Extenders, only heavier. So they're a waste of weight, effectively. If you watch carefully when you rotate a component, it jumps, instead of rotating smoothly. Each jump is 10 degrees, so you need it to "jump" nine times to turn it at a right angle to where it was.
Title: Re: Hercules´ showcase
Post by: Hercules on December 30, 2011, 05:31:27 PM
i know that square extenders have same stats only heavier, but i couldnt fit the round ones in any angle so i put the square ones.
i know too that 10 wheels is overkill  in drive but i wanted to see the fastest bot that i can create.
Title: Re: Hercules´ showcase
Post by: Naryar on December 31, 2011, 08:19:52 AM
That first popup is DAMN good for someone who calls himself a n00b...
Title: Re: Hercules´ showcase
Post by: Hercules on December 31, 2011, 11:11:26 AM
Thanx Naryar, now its BW time!!
It has DSA
(https://gametechmods.com/uploads/images/24665screenshot.jpg)
(https://gametechmods.com/uploads/images/41002screenshot_1ui.jpg)
Title: Re: Hercules´ showcase
Post by: Badnik96 on December 31, 2011, 11:25:13 AM
Reminds me of an Aw I made a few years ago. Looks good, not a stock sub-weight expert so I'll let these guys tell you other stuff.
Title: Re: Hercules´ showcase
Post by: Reier on December 31, 2011, 11:26:50 AM
Sweet, a newbie who can build pretty well.
Title: Re: Hercules´ showcase
Post by: Hercules on December 31, 2011, 12:17:01 PM
Last bot from today, MW HS
1 Black, DSA, 12 Maces
(https://gametechmods.com/uploads/images/20868lolololl.jpg)
(https://gametechmods.com/uploads/images/54861hghghghghgh.jpg)
Title: Re: Hercules´ showcase
Post by: Sage on December 31, 2011, 12:27:11 PM
Nice! on the MW HS, you might want to switch the drive so that the wheels are all the way in the back. This puts more pressure on the plow and hopefully gives a little more protection against wedges. Also, if you could find a way to make it invertible (can drive upside down) that would help it's performance.
Title: Re: Hercules´ showcase
Post by: Hercules on January 01, 2012, 01:43:07 PM
LW, 9 razors, DSA
(https://gametechmods.com/uploads/images/44936jhhhhhhhhhh.jpg)
Title: Re: Hercules´ showcase
Post by: Mr. AS on January 01, 2012, 01:47:00 PM
are those red extenders 40cm?
Title: Re: Hercules´ showcase
Post by: Badnik96 on January 01, 2012, 03:18:19 PM
No, those are very clearly 20 cm.
Title: Re: Hercules´ showcase
Post by: Fracture on January 01, 2012, 04:03:05 PM
No, those are very clearly 20 cm.
Because he totally attached three useless red extenders there just for the heck of it. >.>

Seems more probable that he used 40cm extenders to attach the third razor on each tribar end but half of them all is covered by the 20cm black ones.
Title: Re: Hercules´ showcase
Post by: Hercules on January 01, 2012, 07:12:30 PM
No...
each end has 3 20 cm blacks attached using eFFe, the red extenders are to make Sage go MAD cause they are completly uselles and RED :bigsmile:
Title: Re: Hercules´ showcase
Post by: Hercules on January 01, 2012, 08:15:32 PM
O_O
POST SOMETHING LOL IF U R COMPLETLY SHOKED
(https://gametechmods.com/uploads/images/5927GFGFGFGFGFGF.jpg)
PD:this bot will make Naryar go FFFFFFUUUUU cause underweight
Title: Re: Hercules´ showcase
Post by: Hercules on January 01, 2012, 09:14:12 PM
TP :embarr
I think that everybody knows that i learned to BFE the height (only the height)so the nightmare of LWs
(https://gametechmods.com/uploads/images/68565screenshot.jpg)
Title: Re: Hercules´ showcase
Post by: Enigm@ on January 01, 2012, 09:58:50 PM
what is this...
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on January 02, 2012, 04:21:40 AM
TP :embarr
I think that everybody knows that i learned to BFE the height (only the height)so the nightmare of LWs
(https://gametechmods.com/uploads/images/68565screenshot.jpg)
Can beat that with a legal bot any day.
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 09:54:47 AM
you arent here to give me advices and that things?
Title: Re: Hercules´ showcase
Post by: Thyrus on January 02, 2012, 09:58:34 AM

I`d like to know: is this glitch allowed in tournaments?
Title: Re: Hercules´ showcase
Post by: Mr. AS on January 02, 2012, 10:02:25 AM
TP :embarr
I think that everybody knows that i learned to BFE the height (only the height)so the nightmare of LWs
(https://gametechmods.com/uploads/images/68565screenshot.jpg)
crop pics please


also, please don't enter that in a tourney, any kind of bfe is forbidden in tourneys, in fact, bfe'd bots should not be showcased
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 11:54:22 AM
Ok, i didnt know that i will post something later
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 01:10:59 PM
YAY
A FS that actually needs a skin but the bot is GUMMY BEAR
DSA, 2 blacks, 12 razors on 4 HPZ-Teks
(https://gametechmods.com/uploads/images/19328k.jpg)
(https://gametechmods.com/uploads/images/880945.jpg)
Title: Re: Hercules´ showcase
Post by: Fracture on January 02, 2012, 03:23:29 PM

I`d like to know: is this glitch allowed in tournaments?
Not a glitch; BFE.

New bot is good. Raise the plow and pull it back for better trapping; and angling the FSs upward would cause more damage. Save weight and go for 16 razors! For example, the wheel guards are too thin to be doing much right now.

[and crop your pics]
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 03:57:32 PM
crop?
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on January 02, 2012, 03:58:48 PM
Cut down the picture, we all know what a bot lab looks like.
Title: Re: Hercules´ showcase
Post by: Naryar on January 02, 2012, 04:01:55 PM
Remove the useless parts of the pictures you post. We don't care about anything else than the bot, and eventually another bot that you just destroyed.

Also, it saves server space and takes less time to download.
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 04:04:43 PM
Ok, thanks to let me know
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 07:00:05 PM
improved version
moar razors!!, angled plow for better trapping, the 2 side spikes protect more than they look to!
(https://gametechmods.com/uploads/images/39473ukkhhkkh.jpg)
It now has a gummy bear at the top  :mrgreen:
Title: Re: Hercules´ showcase
Post by: Nate Tech on January 02, 2012, 07:10:37 PM
1: Include a shot of the insides and weight, that's the best way to get help
2: Use black or red extenders, they are exactly the same as square ones but they are lighter.
Title: Re: Hercules´ showcase
Post by: Hercules on January 02, 2012, 07:14:00 PM
Nate tech
1:the shot of insides is in the previous page
2:those are 140 ext. so they only weight 5 Kilos
Title: Re: Hercules´ showcase
Post by: Thyrus on January 02, 2012, 09:28:56 PM

I`d like to know: is this glitch allowed in tournaments?
Not a glitch; BFE.

New bot is good. Raise the plow and pull it back for better trapping; and angling the FSs upward would cause more damage. Save weight and go for 16 razors! For example, the wheel guards are too thin to be doing much right now.

[and crop your pics]

I had a glitch one day that aloowed me to place to controllboard ontop of my bot. That`s why I ask ;)
Title: Re: Hercules´ showcase
Post by: Hercules on January 03, 2012, 06:37:38 PM

I`d like to know: is this glitch allowed in tournaments?
Not a glitch; BFE.

New bot is good. Raise the plow and pull it back for better trapping; and angling the FSs upward would cause more damage. Save weight and go for 16 razors! For example, the wheel guards are too thin to be doing much right now.

[and crop your pics]

I had a glitch one day that aloowed me to place to controllboard ontop of my bot. That`s why I ask ;)

O_O
Title: Re: Hercules´ showcase
Post by: Hercules on January 03, 2012, 09:10:07 PM
Some 18 mace HS inspired from Squirrel_monkey
1 black, plastic
(https://gametechmods.com/uploads/images/36300tytytytysyxtryjy.jpg)

(https://gametechmods.com/uploads/images/17164gyuty.jpg)
Title: Re: Hercules´ showcase
Post by: Fracture on January 03, 2012, 09:29:03 PM
Not bad at all. The big thing you still want is DSA. You can make the chassis shorter if you stack the control board into the black and shrink space around the snapper with a 6-point chassis. If you still need weight I think a Redbird suffices for the drive.

It also looks a bit wide to be able to flop around upside down, but if it does, it'll be fine. If not, try finding a different setup that makes it flop around or just make it invertible (more difficult).

One last thing that's not as important is using another setup that makes the motors less exposed, possibly requiring rotation of the snapper or more extenders. I can recommend one, but let's see if you can figure one out yourself...it'll be more beneficial for advancement of your building skill.

You're becoming a nice builder of various bot types, keep it up.
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on January 04, 2012, 01:18:19 AM
If you still need weight I think a Redbird suffices for the drive.
I used one, but it's damn slow.


Good job Hercules, Fracture covers all my points re4ally.
Title: Re: Hercules´ showcase
Post by: Hercules on January 04, 2012, 12:08:30 PM
Yeah
I was thinking about put a redbird directly attached to the back of the snapper with the side point
Title: Re: Hercules´ showcase
Post by: J on January 04, 2012, 02:25:01 PM
Despite the fact TC calls himself a "noob", CLEARLY he has lurked either this, or the old RA2 forum at some point, and learned just about all the basics of good bot building.
Oh, and that Sit N' Spinner is actually quite good.
Title: Re: Hercules´ showcase
Post by: Sage on January 04, 2012, 07:54:59 PM
or the old RA2 forum at some point

builders on the old forum had too much pride to build one-wheeled bots.
Title: Re: Hercules´ showcase
Post by: J on January 04, 2012, 08:37:27 PM
or the old RA2 forum at some point

builders on the old forum had too much pride to build one-wheeled bots.
Actually, I remember seeing a few one-wheeler bots.
Shame I can't remember any of their names :/
Title: Re: Hercules´ showcase
Post by: Hercules on January 05, 2012, 11:39:16 AM
Im NOT a old member, i am 13 years old
Title: Re: Hercules´ showcase
Post by: Hercules on January 06, 2012, 03:42:14 PM
New version!!!
Same maces, same batery,it HAD DSA until i put a shiny hub wheel on the redbird it weight was 399.2  :FFFUUU
Plastic and invertible at least
(https://gametechmods.com/uploads/images/80437hjhjhjddd.jpg)

(https://gametechmods.com/uploads/images/60459dfdhudey.jpg)
This is SO airtight
(https://gametechmods.com/uploads/images/2327hjhjhj.jpg)
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on January 06, 2012, 03:56:32 PM
Mount the snapper sideways and then mound all 3 motors on a single extender to get DSA.
Title: Re: Hercules´ showcase
Post by: Fracture on January 06, 2012, 04:15:32 PM
Very nice! Pretty much the setup I was thinking of. Rotating the extender that the HP Z-teks are on 180 degrees so they're kind of inside the chassis will keep them protected.

You could also try a rubber wheel to see if it's still invertible for DSA. It looks smaller than a shiny hub, but RA2 says it's "bigger".
Title: Re: Hercules´ showcase
Post by: Hercules on January 11, 2012, 01:13:17 PM
mace bot has DSA now and a shinny hub but to lazy to post it

BW! dsa, 2 pinks, 5 RAZSZSZSZORS

(https://gametechmods.com/uploads/images/19071nbnbn.jpg)

(https://gametechmods.com/uploads/images/45956lglgvo.jpg)
Title: Re: Hercules´ showcase
Post by: Reier on January 11, 2012, 01:41:11 PM
That's a lotttt of razors on that Snapper2.
Title: Re: Hercules´ showcase
Post by: J on January 11, 2012, 01:57:33 PM
That's a lotttt of razors on that Snapper2.
It apparently works, though O,o
Title: Re: Hercules´ showcase
Post by: Badnik96 on January 11, 2012, 02:21:02 PM
mace bot has DSA now and a shinny hub but to lazy to post it

BW! dsa, 2 pinks, 5 RAZSZSZSZORS

(https://gametechmods.com/uploads/images/19071nbnbn.jpg)

(https://gametechmods.com/uploads/images/45956lglgvo.jpg)

that is a lot of razors for a BW...

anywya, you are a year younger than me and are a better Stock builder. Congrats.
Title: Re: Hercules´ showcase
Post by: Reier on January 11, 2012, 02:30:07 PM
Age really doesn't have much to do with building skill here.
Title: Re: Hercules´ showcase
Post by: Mr. AS on January 11, 2012, 02:32:15 PM
how quickly does that run out of battery power
Title: Re: Hercules´ showcase
Post by: Hercules on January 11, 2012, 06:38:34 PM
1 min, maybe 4 razors and another batery would help
Title: Re: Hercules´ showcase
Post by: Hercules on January 12, 2012, 11:05:58 AM
Flail like a nail
SnS, DSA, 1 black, rest is visible (it trinity without pistons!!!) :claping
(https://gametechmods.com/uploads/images/20302yuyu.jpg)(https://gametechmods.com/uploads/images/35518yuuyyu.jpg)
Title: Re: Hercules´ showcase
Post by: Reier on January 12, 2012, 11:09:02 AM
I understand why the ramplates are there, I just don't think they're going to do much.

Dunno, maybe I'm wrong.
Title: Re: Hercules´ showcase
Post by: NFX on January 12, 2012, 11:13:39 AM
Generally flail SnS don't work in Stock. But this seems to be kind of okay. If you could fit Baseplate Anchors, that would increase the reach and whacking ability. Ramplates are an interesting touch, I'm not sure if they would obstruct the weapons or not, though.
Title: Re: Hercules´ showcase
Post by: ty4er on January 12, 2012, 11:17:41 AM
if you were to make this invertible it would be pretty good, the top weapons aren't doing much imo.

also, segment the extenders, they have the same hp.
Title: Re: Hercules´ showcase
Post by: Sage on January 12, 2012, 10:08:56 PM
also, segment the extenders, they have the same hp.

he can't, rule of 7. Don't just repeat advice you hear please, unless it can actually help!
Title: Re: Hercules´ showcase
Post by: ty4er on January 13, 2012, 01:54:18 AM
also, segment the extenders, they have the same hp.

he can't, rule of 7. Don't just repeat advice you hear please, unless it can actually help!
oh damn i forgot about the rule of 7 D:



Title: Re: Hercules´ showcase
Post by: J on January 13, 2012, 11:29:30 AM
also, segment the extenders, they have the same hp.

he can't, rule of 7. Don't just repeat advice you hear please, unless it can actually help!
oh damn i forgot about the rule of 7 D:
Gotta' love that ridiculously awkward 7, and how it shatters dreams and crushes hope [/sarcasm]
Title: Re: Hercules´ showcase
Post by: Clickbeetle on January 15, 2012, 09:44:47 PM
if you were to make this invertible it would be pretty good, the top weapons aren't doing much imo.

Top weapons are doing nothing actually.
 
The best solution here is to put your weapons all along the arms instead of piled on the tips.  That way, ramplate protection becomes unnecessary, giving you more weight for weapons, and it can be invertible.
 
Example:  (Virus Bomb's bot)
(https://gametechmods.com/uploads/images/16104autopsy2.PNG)
Title: Re: Hercules´ showcase
Post by: Hercules on January 30, 2012, 05:50:45 PM
BUMP

now fighting my own things
THE NEW BACKYARD RIPPER
(https://gametechmods.com/uploads/images/59917screenshot_2.jpg)
(https://gametechmods.com/uploads/images/77267screenshot_1.jpg)
Title: Re: Hercules´ showcase
Post by: J on January 30, 2012, 06:11:04 PM
Insides please?
Title: Re: Hercules´ showcase
Post by: Hercules on January 30, 2012, 06:13:14 PM
there is a black, a wedge on a DDT, two hpztecks for drive, two for weapon in a GOD OF ............ big chassis
no insides needed
Title: Re: Hercules´ showcase
Post by: J on January 30, 2012, 06:49:22 PM
two hpztecks for drive-
Pics, or it didn't happen.
Cuz' your wheels don't look like they have the same sort of alignment that HPs would do.
Title: Re: Hercules´ showcase
Post by: Fracture on January 30, 2012, 09:30:02 PM
Looks familiar (http://img5.imagebanana.com/img/etircwua/splash.png)

Cloning's ok as long as you don't go around claiming it as your own.

Impossible to tell how long the wedge is, but I'm going to suggest based on assumptions that it needs to be longer.

Also you need two blacks if you want it to self-right with the DDT; otherwise one is fine. I hope it's up to the weight limit, is that the unmodified Stock Backyard Ripper chassis with DST?
Title: Re: Hercules´ showcase
Post by: Hercules on January 31, 2012, 10:49:14 AM
yes, is the same AS BIG AS ASS chassis
and have almost the same weight than the original (around 560) :P
Title: Re: Hercules´ showcase
Post by: Hercules on February 03, 2012, 01:25:45 PM
DP

Caution: long post ahead

First of all
Backyard ripper with two longer wedges
(https://gametechmods.com/uploads/images/96765screenshot_3.jpg)

I have prepared a entire team for the next n00b WARZ
(https://gametechmods.com/uploads/images/87399screenshot_4.jpg)

and finaly im working on few IRL teams for stock
(https://gametechmods.com/uploads/images/70878screenshot_5.jpg)

Title: Re: Hercules´ showcase
Post by: Naryar on February 06, 2012, 10:14:10 AM
You can crop your team pictures better.

Backyard Ripper looks decent enough, and amusingly enough that paintjob looks a lot like Taka's NAR AI n00b team...
Title: Re: Hercules´ showcase
Post by: Hercules on February 06, 2012, 11:11:35 AM
Surprise to me to say that backyard ripper is ok cause is like 150 kg underweight
Title: Re: Hercules´ showcase
Post by: Naryar on February 06, 2012, 11:40:27 AM
Add another pair of motors via snapper loading then.
Title: Re: Hercules´ showcase
Post by: SKBT on February 06, 2012, 01:20:43 PM
FS of Doom looks like Super Killy Death Bot...
Title: Re: Hercules´ showcase
Post by: smashysmashy on February 06, 2012, 02:28:27 PM
FS of Doom looks like Super Killy Death Bot...
Aye, it does.
Title: Re: Hercules´ showcase
Post by: Badnik96 on February 06, 2012, 03:32:48 PM
You can crop your team pictures better.

Backyard Ripper looks decent enough, and amusingly enough that paintjob looks a lot like STC's NAR AI n00b team...

FTFY
Title: Re: Hercules´ showcase
Post by: cephalopod on February 06, 2012, 03:38:57 PM
Yeah, it's VERY much like the BoEN paintjob.
Title: Re: Hercules´ showcase
Post by: Hercules on February 09, 2012, 07:08:27 AM
AI team 0 is done!
(https://gametechmods.com/uploads/images/22614screenshot.jpgfff.jpg)
now i need ideas for a IRL HW spinner
Title: Re: Hercules´ showcase
Post by: Hercules on February 09, 2012, 12:02:39 PM
DP
AI team 1 is done!
(https://gametechmods.com/uploads/images/28059rrr.jpg)

AI team 2 is done!
(https://gametechmods.com/uploads/images/21145screenshot_2.jpg)
Title: Re: Hercules´ showcase
Post by: Clickbeetle on February 12, 2012, 11:10:11 PM
UnderCuter looks cute. (see what I did there?)
 
But yeah, there's a reason IRL is not popular in stock.  There's so little component variety it's hard to make anything look good, and you can forget about combat effectiveness.  The only ones of those bots I would class as "true IRL" are the LW and MW rammers and UnderCuter.  Popups aren't IRL no matter how you build them, and the rest kinda just look like watered down normal stock.
 
Tip for IRL spinners: Tribars only look good on LW's.  For anything heavier use discs.  Also, since you're building IRL, remember that things you would normally never use, like mower blades and saw blades, are options.
Title: Re: Hercules´ showcase
Post by: Hercules on February 13, 2012, 07:22:57 AM
Team 3 is done!
(https://gametechmods.com/uploads/images/6178screenshot.jpg)
Also MW in team 0 is a poker
Title: Re: Hercules´ showcase
Post by: MassimoV on February 13, 2012, 04:46:49 PM
I like that LW.
Title: Re: Hercules´ showcase
Post by: Naryar on February 14, 2012, 12:26:29 AM
So you're doing an AI pack with that building level... what do you hope to accomplish ?
Title: Re: Hercules´ showcase
Post by: Hercules on February 14, 2012, 12:03:50 PM
Nothing, just my enjoyment
Title: Re: Hercules´ showcase
Post by: Hercules on February 23, 2012, 08:44:46 PM
So you're doing an AI pack with that building level... what do you hope to accomplish ?
DP
You are asking for building level? so HAX MODE... ACTIVATED
(https://gametechmods.com/uploads/images/17460screenshot.jpg)
Title: Re: Hercules´ showcase
Post by: Naryar on February 24, 2012, 04:51:40 AM
That's not building skill, that's just a game-breaker glitch.
Title: Re: Hercules´ showcase
Post by: Hercules on February 24, 2012, 11:48:06 AM
Credits to Sage for this
(https://gametechmods.com/uploads/images/82037screenshot_1.jpg)
Title: Re: Hercules´ showcase
Post by: ty4er on February 24, 2012, 11:51:55 AM
looks cool, what batteries?

i'm guessing it's hax mode or something with some snapper trickery
Title: Re: Hercules´ showcase
Post by: Hercules on February 24, 2012, 12:45:18 PM
a black battery and hax mode
(hax mode is easyer) :trollface
Title: Re: Hercules´ showcase
Post by: Scrap Daddy on February 24, 2012, 01:54:56 PM
He can use hax mode but not effe?!?!
Title: Re: Hercules´ showcase
Post by: Hercules on February 24, 2012, 02:50:09 PM
Its a joke, hope you note the trollface :trollface
Title: Re: Hercules´ showcase
Post by: Sage on February 24, 2012, 02:53:18 PM
heck yeah mini ulti.
Title: Re: Hercules´ showcase
Post by: Naryar on February 27, 2012, 10:19:24 AM
He can use hax mode but not effe?!?!

maybe he just didn't bothered.

personally I never learned trov glitch and hax mode since they're both ridiculous.
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on February 27, 2012, 10:48:06 AM
He can use hax mode but not effe?!?!

maybe he just didn't bothered.

personally I never learned trov glitch and hax mode since they're both ridiculous.
But trov glitch gets rid of EMPTY SPAAAACE!!!11!!!! [/spam]
Title: Re: Hercules´ showcase
Post by: Naryar on February 27, 2012, 10:57:54 AM
He can use hax mode but not effe?!?!

maybe he just didn't bothered.

personally I never learned trov glitch and hax mode since they're both ridiculous.
But trov glitch gets rid of EMPTY SPAAAACE!!!11!!!! [/spam]

As well as chassis hitpoints ?

it's also SO unrealistic it's not even DSL "realistic".
Title: Re: Hercules´ showcase
Post by: Hercules on February 27, 2012, 11:10:41 AM
If someone wants to lower his chassis hitpoints it isnt your problem, each one has a diferent view of what is better or wrose, also, you cant make everyone think like you becouse you are NARYAR.

EDIT[ i know how to snapper loading, axle loading, effe, loaded rupting, hax mode, and little BFE.
Title: Re: Hercules´ showcase
Post by: Scorpion on February 27, 2012, 11:31:47 AM
He can use hax mode but not effe?!?!

maybe he just didn't bothered.

personally I never learned trov glitch and hax mode since they're both ridiculous.
But trov glitch gets rid of EMPTY SPAAAACE!!!11!!!! [/spam]

As well as chassis hitpoints ?

it's also SO unrealistic it's not even DSL "realistic".
If hitpoints mean more to you than a tight chassis, why not just have as big a chassis as possible?
Title: Re: Hercules´ showcase
Post by: smashysmashy on February 27, 2012, 11:33:32 AM
He can use hax mode but not effe?!?!

maybe he just didn't bothered.

personally I never learned trov glitch and hax mode since they're both ridiculous.
But trov glitch gets rid of EMPTY SPAAAACE!!!11!!!! [/spam]

As well as chassis hitpoints ?

it's also SO unrealistic it's not even DSL "realistic".
If hitpoints mean more to you than a tight chassis, why not just have as big a chassis as possible?
^My thoughts on the subject^
Title: Re: Hercules´ showcase
Post by: Pwnator on February 28, 2012, 01:14:57 AM
There's a difference between making your chassis slightly larger to make use of the free weight to gain more HP and wasting a lot of weight on HP when you barely have the weapons to fend opponents off.
Title: Re: Hercules´ showcase
Post by: Naryar on February 28, 2012, 04:30:33 AM
The problem with trov glitch is that it's roughly as unrealistic as full weapon stacking, battery stacking and general stock building.

And what pwn said.

you cant make everyone think like you becouse you are NARYAR.

We shall see...
Title: Re: Hercules´ showcase
Post by: Hercules on February 29, 2012, 12:21:00 PM
Last night... i had a dream... ind i decided to make it true!
(https://gametechmods.com/uploads/images/83951screenshot_2.jpg)
Title: Re: Hercules´ showcase
Post by: ty4er on February 29, 2012, 12:26:54 PM
haha dont tell me the weapons are chewblades

anyway, the feeder wedge needs to be a lot stronger, even if it isnt going to be serious :P
Title: Re: Hercules´ showcase
Post by: RammingSpeed on February 29, 2012, 12:44:54 PM
I Loled.
Title: Re: Hercules´ showcase
Post by: Naryar on March 01, 2012, 11:38:51 AM
It actually looks more like Smashbox 2 than SFTW.
Title: Re: Hercules´ showcase
Post by: Hercules on March 19, 2012, 12:42:06 PM
someone knows how to post a fraps video here?
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on March 19, 2012, 12:44:28 PM
Save in something like windows movie maker (i.e. compress it) and upload it to youtube.
Title: Re: Hercules´ showcase
Post by: Hercules on March 19, 2012, 01:28:31 PM
A test is uploading
maybe it will be useful for hosting a future tournament



How i remove the blue box? (http://www.youtube.com/watch?v=-Q9eY3YlK5A&feature=youtu.be#[/url)
Title: Re: Hercules´ showcase
Post by: ty4er on March 19, 2012, 01:34:09 PM
just drag it out the way iirc

and you have like no lagg at all, im jelly
Title: Re: Hercules´ showcase
Post by: Hercules on March 19, 2012, 01:37:00 PM
Well, next is going to be a video with my two newest bots
Title: Re: Hercules´ showcase
Post by: NFX on March 19, 2012, 01:39:41 PM
Seems pretty good, apart from the syncing problems with the sound.
Title: Re: Hercules´ showcase
Post by: Squirrel_Monkey on March 19, 2012, 01:54:32 PM
Change the record key on FRAPS to another key (like R). Then no blue box.
Title: Re: Hercules´ showcase
Post by: Hercules on March 19, 2012, 02:25:05 PM
 (http://www.youtube.com/watch?v=QwbXDd0XKB4&feature=youtu.be#[/url)
Title: Re: Hercules´ showcase
Post by: Hercules on April 03, 2012, 12:17:07 PM
No comments?  :embarr

Heres my new bot of the fear series (https://gametechmods.com/uploads/images/1653screenshot.jpg)
12 maces, 6 razors and plastic
fully invertible, here are the insides
(https://gametechmods.com/uploads/images/57536screenshot_2.jpg)
Title: Re: Hercules´ showcase
Post by: NFX on April 03, 2012, 12:21:23 PM
Not bad. You could lower the chassis, and stack the CB into the Black to get a bit more weight for DSA if at all possible. And since you've Snapper Loaded the motors on, you could swap the T Connector for a round extender to save an extra 3kg. What's the weight at the moment?
Title: Re: Hercules´ showcase
Post by: Hercules on April 03, 2012, 12:22:11 PM
393 ish, with dsa was 404 ish
Title: Re: Hercules´ showcase
Post by: NFX on April 03, 2012, 12:32:51 PM
Yeah, lower the chassis and swap to a round extender instead of a T. That'll give you the weight for DSA, I'm pretty sure.
Title: Re: Hercules´ showcase
Post by: Mr. AS on April 03, 2012, 02:02:01 PM
you could probably lower the chassis to 3 "clicks" high unless you can stack the cb into the black, if you can do that stack, then you could try sliding the height slider to the bottom and see if it's high enough, if you can't put the black in at minimum height, move the height slider up one pixel, and etc.
Title: Re: Hercules´ showcase
Post by: Hercules on June 02, 2012, 05:52:29 PM
ZTek Slamm
my best pop up atm, 1 black, 1 pink, 1 ddt for weapon,2 snappers II for wedges, 4 razors,dsa and the rest is visible
(https://gametechmods.com/uploads/images/46252screenshot.JPG)

(https://gametechmods.com/uploads/images/53902screenshot_1.JPG)
Title: Re: Hercules´ showcase
Post by: Fracture on June 02, 2012, 05:56:58 PM
I like it. You just need a black though (a Nifty and a purple if you're desperate), and the irons aren't doing much. You can use extra weight for longer wedges, chassis/wedge protection (blades, ramplates, casters), or upgraded wedge snappers if the SnapperIIs don't do a good job.
Title: Re: Hercules´ showcase
Post by: Hercules on June 04, 2012, 12:58:24 PM
done but, my bot weights perfect(358.8) and i cant stack the battery  :rage :rage :rage
Title: Re: Hercules´ showcase
Post by: madman3 on June 04, 2012, 01:07:05 PM
Do you mean 398.8?
Your setup is fine and everything looks good. I'd remove the pink and irons, then add blades to the wedges.
Title: Re: Hercules´ showcase
Post by: Hercules on June 04, 2012, 02:01:09 PM
Do you mean 398.8?
Your setup is fine and everything looks good. I'd remove the pink and irons, then add blades to the wedges.
it weight 358.8 without the other black
Title: Re: Hercules´ showcase
Post by: Hercules on October 25, 2015, 09:10:19 PM
New rupter,DSA,2blacks 2 pinks, i dont have RA2 on this computer so the bot is in botexchange
name is MLRupter
Title: Re: Hercules´ showcase
Post by: MassimoV on October 26, 2015, 01:00:55 AM
Well damn look who it is. Just put a screenshot of it up.
Title: Re: Hercules´ showcase
Post by: Hercules on October 26, 2015, 03:00:16 PM
(https://gametechmods.com/uploads/images/60472Rupter2.png)
(https://gametechmods.com/uploads/images/50726Rupter1.png)
here it is
Title: Re: Hercules´ showcase
Post by: Thrackerzod on October 26, 2015, 03:03:24 PM
Love the skin.
Title: Re: Hercules´ showcase
Post by: 090901 on October 26, 2015, 03:09:42 PM
waaaaay too slow, you need hpzs dude.
however, rupters suck anyways...
Title: Re: Hercules´ showcase
Post by: madman3 on October 26, 2015, 03:14:58 PM
looks like a good chassis for a smallish popup, try that if you want
Title: Re: Hercules´ showcase
Post by: 090901 on October 26, 2015, 03:17:14 PM
looks like a good chassis for a smallish popup, try that if you want
a basic rupter and a basic psy popup use the same chassis  :dumb)
small popups are poop for the most part anyways
Title: Re: Hercules´ showcase
Post by: madman3 on October 26, 2015, 03:19:14 PM
looks like a good chassis for a smallish popup, try that if you want
a basic rupter and a basic psy popup use the same chassis  :dumb)
small popups are poop for the most part anyways
yeh tru
Title: Re: Hercules´ showcase
Post by: Hercules on October 26, 2015, 03:22:50 PM
I just couldn´t stack the batteries... if it had stacked blacks then it would have hpzteks
Title: Re: Hercules´ showcase
Post by: Hercules on October 28, 2015, 06:51:20 PM
It took longer than it should
(https://gametechmods.com/uploads/images/4377036HS1.png)

(https://gametechmods.com/uploads/images/2984636HS2.png)
Title: Re: Hercules´ showcase
Post by: 090901 on October 28, 2015, 07:32:16 PM
good job
Title: Re: Hercules´ showcase
Post by: Hercules on October 29, 2015, 12:18:47 PM
forgot to mention 2 blacks, DSA, 2 snapper II and 2 20 cm extenders for setup
Title: Re: Hercules´ showcase
Post by: Sage on October 29, 2015, 12:56:24 PM
Nice job minimizing the extender work. Maces are better on HS though
Title: Re: Hercules´ showcase
Post by: Hercules on October 29, 2015, 08:33:50 PM
Nice job minimizing the extender work. Maces are better on HS though
But... Ultimatum...
Title: Re: Hercules´ showcase
Post by: 090901 on October 29, 2015, 09:35:20 PM
Nice job minimizing the extender work. Maces are better on HS though
But... Ultimatum...
sucked
Title: Re: Hercules´ showcase
Post by: Mr. AS on October 29, 2015, 09:42:31 PM
Ultimatum was good at the time. But that time was, what, 8 years ago?
Title: Re: Hercules´ showcase
Post by: Sage on October 30, 2015, 02:54:28 AM
Nice job minimizing the extender work. Maces are better on HS though
But... Ultimatum...

bro that was the first 36HS i ever built. Back then all the HS had irons, and that was mostly because of the influence little darling had on everyone. Inf tried maces on absolute chaos soon after building it and found that it consistently beat ultimatum, and even the iron version of itself. This is because the maces protect the extenders better, and also have a higher concussion value (meaning they do more damage to components). It's also the reason maces suck on popups... piercing value is low compared to razors.
Title: Re: Hercules´ showcase
Post by: Hercules on October 30, 2015, 01:14:16 PM
Theese are going to RALeague
(https://gametechmods.com/uploads/images/35342RAL1.png)(https://gametechmods.com/uploads/images/26324RAL2.png)
Title: Re: Hercules´ showcase
Post by: RedAce on October 30, 2015, 01:22:31 PM
Theese are going to RALeague

Uhhh, dude...

Ok, signups are officially closed.

The bots are pretty good even if they are really generic.
Title: Re: Hercules´ showcase
Post by: Hercules on October 30, 2015, 01:31:00 PM
Theese are going to RALeague

Uhhh, dude...

Ok, signups are officially closed.
The bots are pretty good even if they are really generic.
The icon was green :( anyways ill keep theese for future fights
Title: Re: Hercules´ showcase
Post by: Hercules on November 02, 2015, 05:12:49 PM
DP I want to make a HW pop up with drive on snappers and tons of frontal protection.

Any help in chassis shape and extender setup?
Title: Re: Hercules´ showcase
Post by: Sage on November 02, 2015, 11:28:18 PM
DP I want to make a HW pop up with drive on snappers and tons of frontal protection.

Any help in chassis shape and extender setup?

There's like an infinite amount of ways to do this. Just start with a big box chassis, find a setup for the drive and sh** you like, then build the chassis around it