They're pretty generic, but that's probably a good thing, it shows you have the fundamentals down, and it looks like you actually might have built them using glitches which is a plus. I think the way you have the first one built is indeed better, esspecially for tying to take on wide popups.Thanks for the feedback, and speaking of glitches, I made this havok bomb of a LW:
it's gonna havok a lot because it's a lw hs with a hpz powered weapon all built on a snapper in a tiny chassis. you should put the drive motors on the baseplate to reduce havok.Not much to say otherwise, except for now it has plastic armor and bear claws instead of the razors.
So chassis weight is calculated by surface area. If you make more of a square chassis with the drive motors on either side of the battery and snapper you should gain a bit more weight to play with.Try this amd see if you can get DSA again.
You can maybe attach the HPZ without an extender using the back attachment point.
i like your style kiddo. keep up the good builds.Well thank you! In other news I made another AW HS. Its plastic with 2 irons on an HPZ with 1WD. Any comments?
i dig the AW design.
Sorry for double post but reier the first thing I think of with that design is maybe a flail SnS. I'll have to do some testing but with an uneven drive distribution you can get it to SnS decently fast compared to normal. It probably won't work but it doesn't hurt to try! I'll come back later with maybe a couple designs.yea you probably could. I'm not sure how much faster it would turn than a traditional setup but that's the challenge. looking forward to what you come up with. the most creative design I did with that glitch is this (https://gametechmods.com/forums/ironforge-tc-showcases/the-mighty-reier's-'we-are-the-chumpions'-ironforge-extravaganza/msg747656/#msg747656) but i'm sure there's way more that can be done