For horizontal spinners, never attach your weapon motors directly to the baseplate (exception: Mad's ArrowHead).
For horizontal spinners, never attach your weapon motors directly to the baseplate (exception: Mad's ArrowHead).
I would disagree with that, mostly because motors are invulnerable when attached to the baseplate.
Like taking out Hazcon with a snapper wedged HW is difficult.^^^
Is that overlaping eFFeing? I see now. So is the maximum for each arm four razors?
How do I overlap Z-teks like on AC?
Kewl.
Now if you can get it invertible it'd be UBER. :P
And instead of using a T connector for the drive, use a sideways extender and just snapper load the birds in.
PINKZ NOOOOO
*dead*
*Ahem*Dawn*ahem*So what!? :mad:
Does anyone think fewer, stronger weapons would be better?Yes
Agreed.Does anyone think fewer, stronger weapons would be better?Yes
Agreed.Does anyone think fewer, stronger weapons would be better?Yes
Not that showcase.Ah poop sticks...
So we have "When 11 isnt enough" and now "Thirteen" :PBUT IT HAS 12 RAZORS LOLOLOLOLOL
it isJust 1 more question:
Stock is all about chassis trimming :P
And MW Popups need 2 Blacks
That does have two blacks doesn't it?
1 black I think.
Sage, did you ever post the insides of the bot in your sig (top right)?
I'm curious about the setup
/Offtopic
(https://gametechmods.com/uploads/images/53178screenshot_36.jpg)
built off one axle mount.
You're wasting too much weight on the wheels
tanks
With this type of poker, you should be better off with razors and some side trappers. You wouldn't want your opponent to continuously escape your clutches.
Right, rebuilt. I can't do maths though. This is 'Xanana, Falintil Leader'Use snapper2 wedge's, they're better.
(https://gametechmods.com/uploads/images/29956xananaoutsied2.png)(https://gametechmods.com/uploads/images/87506xananainside2.png)
797.7, DSA, 2 Blacks, 8 razors on 2 DDT's, Airtight chassis. Got to tweak the wedges.
Any thoughts?
Use snapper2 wedge's, they're better.Proof other than "Inf said so".
What kind of wedge dose Nuclear Fallout uses?Use snapper2 wedge's, they're better.Proof other than "Inf said so".
I agree with Marty, and the ramplates could be moved to protect the corners of the chassis more.
Wedges not as good as previous incarnation, which may have been the most wedgey stock bot ever.
My bot Windmill gets under Nuclear Fallout like 50% of the time, and it uses DDT wedges...What kind of wedge dose Nuclear Fallout uses?Use snapper2 wedge's, they're better.Proof other than "Inf said so".
I like it, definitely better than the previous version. Awesome ramplate setup is awesome.
You've also given me an idea for a bot, so thanks! :P
ballastrubbers and 20 cm longer wedge/wedge protection
Looking pretty good. What I'd do is swap the Spike Strips for 100cm blades, and angle them outwards by one click, so they'd be hit before the extenders or chassis when fighting a HS. At the moment, the extenders look pretty vulnerable.
i don't like those drive motors sticking out the front like that.
Here's the latest iteration:IMHO you don't need the spike strip(just makes your wedge worse)
(https://gametechmods.com/uploads/images/26973Lexicon4.png)
DSA, 4WD, 2 Blacks, 6 Razors per DDT
I've had a number of ideas for changes, but I'd like to see what you all think I could do first. I don't want to have to make too many more versions of this guy. Here's my thoughts:
- Shrink chassis round blacks to airtight.
- Make wedge slightly steeper so middle ramplate can be level with others but HPZ's don't stick out of chassis at front.
- Angle the blades less to reduce risk of being outflanked under them.
- Use 80cm blades.
- Lose the 2 casters at the sides
- Add 1 caster at front under middle ramplate.
- With remaining weight, either add more wedge protection or some armour on a BA above the other ramplates.
Any differing ideas?
Are you kidding me?Here's the latest iteration:IMHO you don't need the spike strip(just makes your wedge worse)
(https://gametechmods.com/uploads/images/26973Lexicon4.png)
DSA, 4WD, 2 Blacks, 6 Razors per DDT
I've had a number of ideas for changes, but I'd like to see what you all think I could do first. I don't want to have to make too many more versions of this guy. Here's my thoughts:
- Shrink chassis round blacks to airtight.
- Make wedge slightly steeper so middle ramplate can be level with others but HPZ's don't stick out of chassis at front.
- Angle the blades less to reduce risk of being outflanked under them.
- Use 80cm blades.
- Lose the 2 casters at the sides
- Add 1 caster at front under middle ramplate.
- With remaining weight, either add more wedge protection or some armour on a BA above the other ramplates.
Any differing ideas?
well with the caster and blade protecting the wedge extender i don't think he needs the spike strip (the spike strips only protect a tiny part of the wedge extender)Are you kidding me?Here's the latest iteration:IMHO you don't need the spike strip(just makes your wedge worse)
(https://gametechmods.com/uploads/images/26973Lexicon4.png)
DSA, 4WD, 2 Blacks, 6 Razors per DDT
I've had a number of ideas for changes, but I'd like to see what you all think I could do first. I don't want to have to make too many more versions of this guy. Here's my thoughts:
- Shrink chassis round blacks to airtight.
- Make wedge slightly steeper so middle ramplate can be level with others but HPZ's don't stick out of chassis at front.
- Angle the blades less to reduce risk of being outflanked under them.
- Use 80cm blades.
- Lose the 2 casters at the sides
- Add 1 caster at front under middle ramplate.
- With remaining weight, either add more wedge protection or some armour on a BA above the other ramplates.
Any differing ideas?
I ended up taking off the blades completely. The extenders don't get hit by HS, it seems from testing.I've never seen a chassis wedged popup that has 7 ramplates before.
(https://gametechmods.com/uploads/images/49444Lexicon6.png)
Wedges still need adjusting. 20kg of ballast in front atm.
Snapper 2 is the bomb. Don't know why everyone uses DDT.
You probably only need 3 razor per snapper 2 though.
I can't be arsed to boot up stock and check the weight difference... but wouldn't a upside down red dual arm thingy do better than the spike strip. (lawl... i can't even remember what they are called)
Damn you GK, you make me want to build a bot. How dare you! :D
poopup yay
The extenders that hold the drive look pretty exposed though.
Looks quite interesting. I imagine it'll be tough for it to beat more durable opponents with only six razors, but it's certainly a great design. With the SnapperII's oriented like that, though, is it stable enough, or do the motors/weapons flex too much?
Stability should be the first thing to prioritize in a hammer, then defense, then the weapon system.
4WD HPZ on a MW rammer ? Have you taken drugs lately ?
It's got 4 Blacks, do I need more?oh... hm. no idea then!
Given it's been nearly 2 years I'm disappointed to have only found this only on page 5 of the stock showcases.It's quite disappointing that stock hasn't been as active back in 2009-2011.
(https://gametechmods.com/uploads/images/99569CFT Snapper.png)Did you try rotating the snappers 180o entirely?
2british4me
i'd worry about those icepicks though, seems like they won't do much dmg/fall off
top one is cool, 12 irons made me lol
very neat caster work too UNLESS YOU BFE'd IT GK I KNOW YOU