Author Topic: Inklab Robotics  (Read 33075 times)

Offline helloface

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Re: Team Inky
« Reply #80 on: June 11, 2015, 02:51:36 PM »
Coolio. Is it fast enough for it to work decently or is it just something that looks badass?
Oh I'll be doing some banging.......

Offline Philippa

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Re: Team Inky
« Reply #81 on: June 11, 2015, 03:09:17 PM »
Coolio. Is it fast enough for it to work decently or is it just something that looks badass?
I've not spun it up yet, I only picked them up today. I imagine that it'll have some clout.

Offline Philippa

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Re: Team Inky
« Reply #82 on: December 21, 2015, 05:31:48 PM »
I forgot about thiiiiiiiis.






I made Tankslapper 2, took it to Glasgow Comic Con (many weeks ago by now) for a load of rumbles, and got it broke.

20mm HDPE chassis.
10mm HDPE top/wheelguards.
Spike/mace weapon with wedge front.

Offline J

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Re: Team Inky
« Reply #83 on: December 21, 2015, 06:46:46 PM »
All of your bots should resemble squids, IMO

Offline Philippa

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Re: Team Inky
« Reply #84 on: December 21, 2015, 06:52:38 PM »
All of your bots should resemble squids, IMO
But Inky is a Pac Man character.

That said, I could easily turn this into a squid.

Offline cephalopod

Re: Team Inky
« Reply #85 on: December 21, 2015, 10:54:53 PM »
Wasn't the previous owner charging stupid money for that chassis?
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Offline Philippa

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Re: Team Inky
« Reply #86 on: December 21, 2015, 11:10:40 PM »
Wasn't the previous owner charging stupid money for that chassis?
Pretty sure I got it for £25 or something.

Offline Philippa

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Re: Inklab Robotics
« Reply #87 on: May 02, 2018, 07:05:39 AM »
Modular Setups.gif




Holy necrobump, Batman.

Some old-ass CADs for Tankslapper 3/Crocodile, which I would have submitted back when Robot Wars said they were running a Featherweight Championship again. Nothing ever came of these but I figured that I should post them anyway. The top pic shows the three different wedge/scoop setups and the three different flail mace designs for the planned Tankslapper 3, however these were putting me way overweight so after a lot of redesigning I ended up with Crocodile. The jaw can be locked open or locked shut, and is mounted on an axle for maximum floppiness. Like I said, nothing ever came of these and the CADs are over a year old now, but you might get a kick out of looking at them.

Offline kill343gs

Re: Inklab Robotics
« Reply #88 on: May 02, 2018, 06:15:10 PM »
still love that big scoop


For once the mods did something right
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Offline Ra2Winner999

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Re: Inklab Robotics
« Reply #89 on: May 09, 2018, 09:09:52 AM »
Spikes suck irl
the heavy is dead

Offline Philippa

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Re: Inklab Robotics
« Reply #90 on: May 09, 2018, 09:26:05 AM »
 :'<

Offline Dark-Al

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Re: Inklab Robotics
« Reply #91 on: May 09, 2018, 09:35:03 AM »
Just ignore him. Anyway, I think that your designs for the bot are pretty good looking. Especially when someone decides to give an weapon design that hasn't been seen in years a good proper go.
« Last Edit: May 09, 2018, 10:04:11 AM by Dark-Al »

Offline pokebro14

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Re: Inklab Robotics
« Reply #92 on: May 09, 2018, 10:30:10 AM »
Spikes suck irl

And you’re 8 IRL

It’s a nice design with a goofy weapon, so who cares about what’s “good,” it’s fun and good looking
Yeah What he said. Also those bots are pretty sweet The Jaw in particular is pretty nice looking although maybe add some eyes or something that is ascetically pleasing
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Offline cephalopod

Re: Inklab Robotics
« Reply #93 on: May 10, 2018, 03:01:08 PM »
Having fun doesn't suck irl
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Offline Billy5545

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Re: Inklab Robotics
« Reply #94 on: May 11, 2018, 08:05:44 AM »
[ Quoting of attachment images from other messages is not allowed ]
(Image removed from quote.)
(Image removed from quote.)

Holy necrobump, Batman.

Some old-ass CADs for Tankslapper 3/Crocodile, which I would have submitted back when Robot Wars said they were running a Featherweight Championship again. Nothing ever came of these but I figured that I should post them anyway. The top pic shows the three different wedge/scoop setups and the three different flail mace designs for the planned Tankslapper 3, however these were putting me way overweight so after a lot of redesigning I ended up with Crocodile. The jaw can be locked open or locked shut, and is mounted on an axle for maximum floppiness. Like I said, nothing ever came of these and the CADs are over a year old now, but you might get a kick out of looking at them.
You want to join Robot Wars? Have you ever tried building a heavyweight? And what are the UK live events like?

Offline Ra2Winner999

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Re: Inklab Robotics
« Reply #95 on: May 11, 2018, 09:20:03 AM »
I suggest you ditch the spike, and stick on a grade 5 titanium wedge.
the heavy is dead

Offline Philippa

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Re: Inklab Robotics
« Reply #96 on: May 11, 2018, 09:24:33 AM »
I suggest you ditch the spike, and stick on a grade 5 titanium wedge.
I'm not a billionaire like you seem to be, my dude.

Offline Ra2Winner999

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Re: Inklab Robotics
« Reply #97 on: May 11, 2018, 09:31:50 AM »
I suggest you ditch the spike, and stick on a grade 5 titanium wedge.
I'm not a billionaire like you seem to be, my dude.

Buy a d2 wedge from botkits.com

the heavy is dead

Offline Ra2Winner999

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Re: Inklab Robotics
« Reply #98 on: May 11, 2018, 10:52:09 PM »
ok, use the spike. Sheesh.
the heavy is dead

Offline freeziez

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Re: Inklab Robotics
« Reply #99 on: May 11, 2018, 11:13:30 PM »
I suggest you ditch the spike, and stick on a grade 5 titanium wedge.
I'm not a billionaire like you seem to be, my dude.

Buy a d2 wedge from botkits.com



do you buy anything yourself
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