Robot Rumble 2.0 > Robot Rumble 2.0
RR2 AI Tournament
CodeSilver23:
It's fine. Other people can still submit, my goal was just to get to 32/34, and if it goes over, I'll be making some cuts. So far I've got 6 people including myself, so we do have a few competitors, but again, people can still submit... if they ever decide to do so... *cough, whoever is reading this comment, cough*
CodeSilver23:
Here are the robots that are competing:
Heat A
- IceWave (Team 2nd Place)
- SubSpace (Team Loading)
- Super Soldier (2nd Place)
- Trip Hazard (Team Cardboard Ponies)
Heat B
- Axe Backwards (2nd Place)
- Black Hole (Team Spin to Win)
- Nuclear Warhead (Loading)
- Lord Yeetus (2nd Place)
Heat C
- Red Rider (Loading)
- Double Down (Spin to Win)
- Phantom (2nd Place)
- Starbomb(Loading)
Heat D
- Witchcraft (Loading)
- Air Raid (Spin to Win)
- Frogger (Loading)
- Bloodhound (2nd Place)
Heat E
- Hurricane 2 (2nd Place)
- Boxic (Loading)
- Fatality (Team Confusion)
- Bibarel (Loading)
Heat F
- Caution (Loading)
- Ruff (Loading)
- Midas 2 (2nd Place)
- Just a Turtle (Team Bash)
Heat G
- Hell Spawn (2nd Place)
- Virgo (Loading)
- Angry Boi (Bash)
- FlutterDash (Cardboard Ponies)
Heat H
- Whirlwind (Confusion)
- Tasty Ham (Bash)
- Captain Crush (Loading)
- Headache (2nd Place)
CodeSilver23:
Well... probably shoulda waited for the new update to have posted this tournament. The tourney will be canceled, and I will be starting a new one. I will be allowing 3 bots per person, so make them count, and make them awesome!
cjbruce:
--- Quote from: CodeSilver23 on July 20, 2019, 11:56:02 AM ---Well... probably shoulda waited for the new update to have posted this tournament. The tourney will be canceled, and I will be starting a new one. I will be allowing 3 bots per person, so make them count, and make them awesome!
--- End quote ---
So sorry about that! Send me a PM, and we can coordinate the build schedule vs the tournaments. I want to make sure you guys get a chance to play!
Also, AI is in need of some love, but won't get any until we have the new damage system in place. Right now robots drive at each other, which works well for spinners and wedges, but not so much for flippers and axes.
Edit: I'm sucking it up and using the last of my cell data to upload an "unbreakable flippers" build for kix's tournament. I'm not sure if it affects you, but hopefully the new build will be up shortly.
CodeSilver23:
It's alright, Chris. As long as the updates make the game better, I'm happy. Anyways, I'm trash at editing videos, so if anyone would like to help, that'd be great. But for now, I think I'm gonna try and make some videos of my own bots to see what works and what doesnt, filming wise. Expect some of those videos within a month or so.
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