Poll

What do you like doing most in RA2/RA3/robot combat games?

Building robots
Local single player battles with manually-controlled robots
Local multiplayer battles  with manually-controlled robots (PvP with controllers or a shared keyboard)
AI-only tournament battles
Other?  Please comment below.

Author Topic: Robot Rumble 2.0 - Robot Combat Simulator - Under Development  (Read 187706 times)

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2160 on: March 12, 2020, 09:46:33 AM »
Ok so the weapon wobble works... Not too great. I feel like wobble shoudnt appear if youre bot is the one that is dealing the damage to the opponent. It should only appear if you are hitting the floor at high speed or if your spinner is receiving high ammount of damage on the disc itself. Also This bot tends to lose the weapon while hitting the floor at high speed.

Offline CodeSilver23

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2161 on: March 12, 2020, 09:54:51 AM »
Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.
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Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2162 on: March 12, 2020, 09:57:44 AM »
Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.

Hmmm... Wheelfixing shouldn't be a thing anymore.  How does it work?

Need to fix this...

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2163 on: March 12, 2020, 09:58:06 AM »
Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.
Or... you could change the damage multiplier

Offline CodeSilver23

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2164 on: March 12, 2020, 09:59:16 AM »
Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.

Hmmm... Wheelfixing shouldn't be a thing anymore.  How does it work?

Need to fix this...
Please don’t “fix” this just yet. At least not until the damage is fixed.
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Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2165 on: March 12, 2020, 09:59:20 AM »
Ok so the weapon wobble works... Not too great. I feel like wobble shoudnt appear if youre bot is the one that is dealing the damage to the opponent. It should only appear if you are hitting the floor at high speed or if your spinner is receiving high ammount of damage on the disc itself. Also This bot tends to lose the weapon while hitting the floor at high speed.

I think you might be right.  If a spinner hits an opponent, it has presumably been engineered to take the shock load.  I will try reducing/eliminating the damage that occurs to self.

EDIT - I reduced selfDamageTaken to zero when you hit an opponent.  You should see the changes on the next build.   You can still take damage from hitting things that aren't other robots.

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2166 on: March 12, 2020, 10:00:43 AM »
Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.

Hmmm... Wheelfixing shouldn't be a thing anymore.  How does it work?

Need to fix this...
Please don’t “fix” this just yet. At least not until the damage is fixed.

I can't get rid of it if I don't know what it is.  It sounds like an exploitable bug though.  I'm in bug squashing mode!

The right answer is to address the damage problem, then get rid of the exploit.

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2167 on: March 12, 2020, 10:01:42 AM »
Ok so the weapon wobble works... Not too great. I feel like wobble shoudnt appear if youre bot is the one that is dealing the damage to the opponent. It should only appear if you are hitting the floor at high speed or if your spinner is receiving high ammount of damage on the disc itself. Also This bot tends to lose the weapon while hitting the floor at high speed.

I think you might be right.  If a spinner hits an opponent, it has presumably been engineered to take the shock load.  I will try reducing/eliminating the damage that occurs to self.

Ya also what a noticed is that at low speeds self damage occurs, My lw tried to self right and after it succeeded it started to vigorously wobble

Offline CodeSilver23

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2168 on: March 12, 2020, 10:05:17 AM »
Ok so wheelfix kind of has a purpose again, as It is able to nerf a lot of the damage.
Or... you could change the damage multiplier
I have to use both the wheelfix AND 50% damage for matches to be at least somewhat good.
Also the wheelfix is caused by placing a wheel onto the motor/pulley/gearbox, and then place the weapon onto that wheel. This causes the game to use the physics of the wheel and not deal weapon damage, but instead deals impact damage. Tbh, i feel like we should get rid of weapon damage and replace it with only impact damage.
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Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2169 on: March 12, 2020, 10:21:38 AM »
How low are you guys setting the damage slider?  CodeSilver says 50%.

That will give me a number to work from.

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2170 on: March 12, 2020, 10:29:55 AM »
How low are you guys setting the damage slider?  CodeSilver says 50%.

That will give me a number to work from.

I usually do 70%

Offline Arcane

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2171 on: March 12, 2020, 10:32:36 AM »
How low are you guys setting the damage slider?  CodeSilver says 50%.

That will give me a number to work from.

I’m quite partial to 40% personally. Also occasionally 0%.

Offline CodeSilver23

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2172 on: March 12, 2020, 10:53:49 AM »
I had 100% in the Feb 16 build.
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Offline min440303

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2173 on: March 12, 2020, 10:54:33 AM »
I'm using 75% in Feb 16th, but have no idea how low in recent builds cuz the damage is kinda weird.

Also for the new bleeding edge, the motors don't work right.
ME0708 is like this
 
1.png

And pancake-etek spins up even much slower than TP100 brushless (spinner 1 is brushless, and spinner 2 is PE)
 
2.png
Mad but not mad.

Stuff I kinda done at

Offline min440303

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2174 on: March 13, 2020, 05:46:53 AM »
A fact may help: Hits are pretty good when set damage to 0%

Mad but not mad.

Stuff I kinda done at

Offline Badger

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2175 on: March 13, 2020, 09:05:27 AM »
From the videos above: looks like too much rotation and not enough translational movement from those hits, the bots look more like beyblades after impacts.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2176 on: March 13, 2020, 12:31:43 PM »
Hey guys,

We got hit with coronavirus here.  I will still be checking in periodically but development might be slow for a bit.

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2177 on: March 13, 2020, 03:00:11 PM »
Hey guys,

We got hit with coronavirus here.  I will still be checking in periodically but development might be slow for a bit.

All good man, hope youre doing ok

Offline CodeSilver23

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2178 on: March 13, 2020, 03:20:17 PM »
Entire school district over here got shut down as well. Hopefully all of you guys make it through this okay.
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Offline min440303

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #2179 on: March 13, 2020, 08:25:30 PM »
Hey guys,

We got hit with coronavirus here.  I will still be checking in periodically but development might be slow for a bit.
Stay safe. Hope you guys get through this tough time.
« Last Edit: March 14, 2020, 06:38:00 AM by min440303 »
Mad but not mad.

Stuff I kinda done at