Poll

What do you like doing most in RA2/RA3/robot combat games?

Building robots
Local single player battles with manually-controlled robots
Local multiplayer battles  with manually-controlled robots (PvP with controllers or a shared keyboard)
AI-only tournament battles
Other?  Please comment below.

Author Topic: Robot Rumble 2.0 - Robot Combat Simulator - Under Development  (Read 187760 times)

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #320 on: September 21, 2018, 04:19:14 AM »
Can we talk about the game pls k thx

Offline Jaydee99

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #321 on: September 21, 2018, 05:32:17 AM »
Dont be so quick to judge, i think its pretty new my main rig. 3.8ghz with 4 processors. I am just want
a 32 bit build for my other macines. It only prolly takes 5 minutes to do.
So you've returned, still dumb as ever though :P
Please get new hardware to play new games dude

Offline kill343gs

Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #322 on: September 21, 2018, 07:42:07 AM »
Back on topic please, folks.


For once the mods did something right
#MakeGTMGreatAgain

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #323 on: September 21, 2018, 08:10:25 AM »
I really appreciate the promotion, and acknowledge the community's efforts to make RA2 what it is today.  We are working hard to make RR2 a worthy successor, and appreciate the time and interest you guys have invested in it so far.

That being said, the next six months are going to be really challenging for us.  We are officially starting the "production" phase, which means that we are going to be delving into a bunch of nitty gritty stuff with not a lot to show to the Beta testers for several months.  If all goes well, this "quiet" period should be done by the time winter is over, and we should be emerging with something solid for the beta testers to start testing in the spring.


Offline Bighamburgers

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #325 on: September 21, 2018, 11:46:28 PM »
will we have the power to share robots also nice game

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #326 on: September 22, 2018, 07:31:22 AM »
will we have the power to share robots also nice game

Yes.  Sharing is pretty rudimentary right now, but it works.  Your robot design is saved to a .RR2bot file that you can rename however you want.  You can then send it to someone else to open in the game.

This actually works right now in the Alpha release.

Just be aware that the file format might change a bit as we build out the Botlab, adding components and capabilities.  One of my goals is to get the AI into the .RR2Bot file, but I haven't started on this yet.  The vision is for the AI to be built right into the BotLab itself, but right now the .RR2bot file format doesn't support this.

Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #327 on: September 22, 2018, 12:16:27 PM »
BFE 2,0 confirmed bois!
Tried the build, and im speechless. Where do i preorder the game XD

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #328 on: September 22, 2018, 01:19:37 PM »
BFE 2,0 confirmed bois!
Tried the build, and im speechless. Where do i preorder the game XD

Awesome!  I’m thrilled that you like it so far!

No pre-orders yet, I’m afraid.  Next closed beta build won’t be available for a few months at least.  We have significant work to do between now and then.   Just be sure to sign up for the beta on www.robot-rumble.com.

Offline Bighamburgers

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #329 on: September 23, 2018, 11:10:52 PM »
does anyone have the link for the download with carbide and original sin? I just found out they were in the game and got removed

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #330 on: September 24, 2018, 05:44:55 AM »
does anyone have the link for the download with carbide and original sin? I just found out they were in the game and got removed

Sorry about that!  We couldn’t get licensing rights for Carbide, Original Sin, or Eruption, so we removed them from the game entirely.  The early pre-alpha builds with them are no longer available for download.

Offline min440303

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #331 on: October 04, 2018, 09:23:03 AM »
can't we make the chassis using different shapes in this version?
Mad but not mad.

Stuff I kinda done at

Offline Jaydee99

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #332 on: October 04, 2018, 12:30:14 PM »
does anyone have the link for the download with carbide and original sin? I just found out they were in the game and got removed

Sorry about that!  We couldn’t get licensing rights for Carbide, Original Sin, or Eruption, so we removed them from the game entirely.  The early pre-alpha builds with them are no longer available for download.
Would it be possible to transfer models from the earlier releases when the finished game is made?

I know that's not possible to do for people who haven't downloaded the demo but for those who have...

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #333 on: October 06, 2018, 07:45:39 AM »
does anyone have the link for the download with carbide and original sin? I just found out they were in the game and got removed

Sorry about that!  We couldn’t get licensing rights for Carbide, Original Sin, or Eruption, so we removed them from the game entirely.  The early pre-alpha builds with them are no longer available for download.
Would it be possible to transfer models from the earlier releases when the finished game is made?

I know that's not possible to do for people who haven't downloaded the demo but for those who have...

Unfortunately, no.  We have an obligation to respect the intellectual property rights of the IP holders for Carbide, Original Sin, and Eruption.  We can’t include them in our game without permission.

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #334 on: October 13, 2018, 03:24:17 PM »
can't we make the chassis using different shapes in this version?

Definitely!  We have some designs on Twitter that people have built with the Alpha version of the game that include multiple shapes.

Offline TeamXtreemer

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #335 on: November 20, 2018, 12:34:55 PM »
this looks awesome!
hi

Offline Redalert

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #336 on: November 21, 2018, 06:13:58 AM »
Can you import RA2 designs into Robot Rumble as well as custom textures and decals?


Offline kix

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #337 on: November 21, 2018, 06:48:01 AM »
Can you import RA2 designs into Robot Rumble as well as custom textures and decals?
no, 2 different games

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #338 on: November 21, 2018, 07:15:17 AM »
Can you import RA2 designs into Robot Rumble as well as custom textures and decals?
no, 2 different games

We haven't really thought about doing that, and to be honest, it would be a lot of work to try to write and troubleshoot a custom converter that would probably delay RR2 quite a bit.

That being said, I'm hoping you guys like the new BotLab.  Both @tashic and I are working on the BotLab right now, with the following in the works:

1. Texture painting: selecting and painting custom decals on faces.
2. Texture saving and loading: exporting UV texture maps for editing in an external program (Photoshop/GIMP), then re-importing the into the game.
3. Getting BotLab robots fighting each other.

Once these are done, I am going to attempt to tackle importing custom .obj files as shapes.  If we can figure out how to do this, then users should have the ability to create a 3D model and UV map it in Maya/Blender/3DS Max/Modo/ZBrush/whatever, texture it in Substance Painter/Photoshop/GIMP/whatever, then bring it into the game as a custom shape.  If we can get this working, it should be possible for users to create their own movie-quality robots that they can then share with other users via an .RR2Bot file.

I know that this doesn't address the original desire to import old robots, but I hope it will make for some MUCH nicer looking new ones.

Offline Redalert

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #339 on: November 21, 2018, 08:11:14 AM »
what do you save images as in order to use them on bots in Robot Rumble?