Poll

What do you like doing most in RA2/RA3/robot combat games?

Building robots
Local single player battles with manually-controlled robots
Local multiplayer battles  with manually-controlled robots (PvP with controllers or a shared keyboard)
AI-only tournament battles
Other?  Please comment below.

Author Topic: Robot Rumble 2.0 - Robot Combat Simulator - Under Development  (Read 17943 times)

Offline F1Krazy

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #380 on: January 21, 2019, 03:41:36 PM »
Free component-modding tools? Shut up and take my money!

Could you elaborate on the "daisy-chaining", though? I'm not sure how that's supposed to work.
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Offline Dark-Al

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #381 on: January 21, 2019, 04:06:32 PM »
I love the idea of being able to openly create components through the component tool. I feel that if this is going to be in-placed, I would love to see support/interrogation of the Steam workshop or at least have somewhere on the internet for player and mod creators to share the components they've made through this tool, for other users to download and play around with.

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #382 on: January 21, 2019, 05:04:49 PM »
Free component-modding tools? Shut up and take my money!

Could you elaborate on the "daisy-chaining", though? I'm not sure how that's supposed to work.

Yup.  :smile:  Assuming we can get the import function working, you should be able to create any model you like in Blender, then bring it into the game with a full set of PBR textures.

“Daisy chaining” already works in a primitive way in the Alpha release.  You can add components to an axle, but you can also “weld” anything onto any other surface.  Want to make spiked wheels?  Just add spikes to the surface of the wheel.

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #383 on: January 21, 2019, 05:05:57 PM »
I love the idea of being able to openly create components through the component tool. I feel that if this is going to be in-placed, I would love to see support/interrogation of the Steam workshop or at least have somewhere on the internet for player and mod creators to share the components they've made through this tool, for other users to download and play around with.

Agreed.  Assuming we can get this working,  we are open to ideas on where to host the repository.  Maybe gametechmods?  :smile:

Offline Billy5545

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #384 on: January 21, 2019, 05:41:05 PM »
I love the idea of being able to openly create components through the component tool. I feel that if this is going to be in-placed, I would love to see support/interrogation of the Steam workshop or at least have somewhere on the internet for player and mod creators to share the components they've made through this tool, for other users to download and play around with.

Agreed.  Assuming we can get this working,  we are open to ideas on where to host the repository.  Maybe gametechmods?  :smile:
GTM sounds good. Steam is also good imo

Offline Scrap Daddy

Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #385 on: January 21, 2019, 06:42:26 PM »
This looks incredible, gentlemen. Just watched the video and want to express my support. I'm excited for this.

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #386 on: January 21, 2019, 07:34:07 PM »
This looks incredible, gentlemen. Just watched the video and want to express my support. I'm excited for this.

Thank you!  Be sure to give the Alpha a go on itch.io if you are interested.  Also, we will have a closed beta some time in the next few months.  All you have to do to get access is sign up to be a Beta tester at www.robot-rumble.com.

Offline 8bean

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #387 on: January 21, 2019, 09:44:15 PM »
“Daisy chaining” already works in a primitive way in the Alpha release.  You can add components to an axle, but you can also “weld” anything onto any other surface.  Want to make spiked wheels?  Just add spikes to the surface of the wheel.
ah so its like attaching two components together except without ap's so stuff can go anywhere?
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Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #388 on: January 22, 2019, 05:26:10 AM »
“Daisy chaining” already works in a primitive way in the Alpha release.  You can add components to an axle, but you can also “weld” anything onto any other surface.  Want to make spiked wheels?  Just add spikes to the surface of the wheel.
ah so its like attaching two components together except without ap's so stuff can go anywhere?

Exactly.  Right now objects just snap to any surface.  If you snap an object to an axle, it will spin.  You could do spike->spike->spike->wheel->spike->wheel->shape->spike->etc...

It is possible to attach motors to axles in such a way as to make a huge daisy-chain of motors that all spin.  Of course, if you try to do too many of these, things will break pretty quickly.  Linked physics joints tend not to be stable.  Play around a little with DB Mk2's flail for physics explosion fun. :)
« Last Edit: January 22, 2019, 06:22:25 AM by cjbruce »

Offline Redalert

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #389 on: February 04, 2019, 09:50:16 AM »
Recent alpha build is out!
http://www.robot-rumble.com/

Offline maybeChrisJack

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #390 on: February 05, 2019, 06:13:26 AM »
Pretty sure it's the same build from 05/09/2018 as before. Excited for new updates and beta stuff soon though!

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #391 on: February 05, 2019, 03:02:39 PM »
Pretty sure it's the same build from 05/09/2018 as before. Excited for new updates and beta stuff soon though!

The build available on itch.io is the Alpha build from September.  It includes the ability to create robots and fight them, but is still pretty rudimentary as far as features go.

Offline maybeChrisJack

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #392 on: February 06, 2019, 06:54:34 AM »
That's what I thought, cool. (I'm from the UK so that date I wrote is 05 Sept and not 09 May ha)

Offline cjbruce

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Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #393 on: February 06, 2019, 08:50:18 PM »
That's what I thought, cool. (I'm from the UK so that date I wrote is 05 Sept and not 09 May ha)

Oh man.  Sorry about that -- I totally didn't consider that possibility.  Gotta love inconsistent conventions!