Robot Rumble 2.0 > Robot Rumble 2.0

Robot Rumble 2.0 - Robot Combat Simulator - Under Development

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Gulden:

--- Quote ---[Added] Search function when selecting bots in both BotLab and Battle selection screens.
[Added] Folder support when selecting bots in both BotLab and Battle selection screens.
[Added] Ability to move bots from within bot select menus.
[Added] Ability to exit BotLab without saving recent changes.
[Added] Overwrite checks to BotLab.
[Added] Ability to disable OOTA zones in Battle selection screen.
[Change] Uncomplicated default bot/arena loading. (hopefully no more AUG 28/31 issues going forward!)
[Added] Search function when selecting bots in both BotLab and Battle selection screens.
[Added] Folder support when selecting bots in both BotLab and Battle selection screens.
[Added] Ability to move bots from within bot select menus.
[Added] Ability to exit BotLab without saving recent changes.
[Added] Overwrite checks to BotLab.
[Added] Ability to disable OOTA zones in Battle selection screen.
[Added] Discord SDK.
[Added] Discord will now display information about what the player is doing in RR2 including the name of the robot being worked on in botlab and the number of robots battling.
[Added] Clone function to BotLab selection screen.
[Added] Check on load to see if UserRobots folder exists and if so, move it to the Robots folder.
[Added] A new arena: Robot Rumble! Based off of the real life arena used by our project lead for local competitions. Perfectly designed for contests featuring bots smaller than your average Heavyweight.

[Change] Tuned BotLab Post Processing to better show darker colours.
[Change] Screenshot button in BotLab Green Screen mode now fits in its border.
[Change] Removed Facebook link from main menu.
[Change] Organised Socials links in main menu.
[Change] Updated icon for website link in main menu.
[Change] Unified design of popup windows.
[Change] Removed VR option. (Whoops, not quite fully baked yet)
[Change] Default bots are now loaded in to the robots folder under the new Stock Robots folder.
[Change] Removed Import/Export function. (No longer required with inclusion of folders)
[Change] Bots are now saved with their name as the filename.
[Change] Improved readability of component info popups in BotLab.
[Change] Changed layout of Battle selection screen to begin to bring it in line with rest of UI.
[Change] P1 Telemetry option is no longer enabled by default.
[Change] AI/Player control toggles no longer stay highlighted after change.
[Change] Battle button is not interactable until at least 2 bots have been selected.
[Change] Robot_Save_File is now aware of directory it is loaded from.
[Change] Robot_File_Informations is now aware of the directory it is loaded from.
[Change] UserRobots folder no longer initialized on load.
[Change] Default Arenas RR2 Arena and RR2 UK Arena Updated.
[Change] Reworked graphics settings to improve performance in Low and Medium Graphics Quality.
[Change] Removed experimental warning from Arena Damage.
[Change] Arm Damage now defaults to 0%.
[Change] Rewrote some logic of weld damage to make it easier to work with.
[Change] Fixed older/unused damage scripts to use the logic used above (this is just to keep have the game compile happy).
[Change] Moved the robot preview screen in BotLab Selection up a little to avoid overlap with new UI elements.
[Change] Tweaked graphics settings further for Low and Medium settings.
[Change] Moved parts graveyard innitiation to start() as this logic was surprisingly CPU intensive and was called for every part, this may have been a cause for slightly worse performance since steam release.
[Change] Miminum height for chassis layer height has been modified to prevent crashing on Macs.
[Change] Battle! button now highlights red when not clickable.
[Change] Battle! button border made less obnoxious.
[Change] Updated Default Arena RR2 UK Arena.

[Bugfix] Removed two strange white objects in background at certain angles in BotLab Green Screen.
[Bugfix] Certain unwelded parts not being tidied up when resetting bot or exiting in BotLab Test Cages.
[Bugfix] Reworked Arena damage, it now works great! Just make sure to not put your electric components on the outer shell of your robot!
[Bugfix] ArenaTimer not counting down when hidden in FreeCam.
[Bugfix] Changed the way settings are initialized. This should fix the issue where you needed to toggle Arena Timer off and on to actually enable it (alongside a few other UI related issues).
[Bugfix] Bots that are counted out due to immobility are now disabled. (Now matches will end with the surviving bot being declared the winner when all other bots are disabled).
[Bugfix] Bots that are counted out due to immobility no longer display an unmoving 10 second timer.
[Bugfix] Fixed an issue where damage to a part was spread incorrectly across several welds, causing some damage to be "lost"
[Bugfix] Fixed a small miscalculation in weld damage where spent damage was not subtracted from the total damage of a spinner hit
[Bugfix] Removed code that sometimes prevented a glancing hit from applying damage, due to the first (weak) contact applying a "invincibility period"
[Bugfix] Fixed damage of several hits to the same part in the same frame would only take the highest damage, every hit is now added up
[Bugfix] Fix to apply the spinner slowdown on Arena hits and on the hit impulse too.
[Bugfix] Camera in Battle reverting to wrong camera slot when unpausing.
[Bugfix] Graphics settings in Battle not applying until camera change occurs.
[Bugfix] Settings being reset on first load.
[Bugfix] Optimized Discord checking the robot name to not call a find function every frame.
[Bugfix] Camera not tracking robot after resetting bot in BotLab Test Cage.
[Bugfix] Potential fix for Macs not being able to create collision shapes for chassis and custom shape parts.
[Bugfix] File overwrite issue in BotLab.
[Bugfix] BotLab sometimes exiting unexpectedly when going in to Test Cages.
[Bugfix] Freecam not being able to be controlled in battle.
--- End quote ---

Download:
It's on steam.

Also notable is a "working" Mac build.

Gulden:

--- Quote ---Changelog:
[Added] Undo/Redo to BotLab.
[Added] Check when initially loading bots that updates them to the latest Robot_Save_File version.
[Added] Save button to BotLab.
[Added] FileWatcher to Bot Select screens. Now these will automatically update if you move/add/remove botfiles or folders in your file browser while the game is open without needing to exit and re-enter the bot select screen.

[Change] Optimised bot select menu generation time around 350-450x.
⚠️ - The first time you load in to a folder this might take a little longer due to needing to update the botfiles within to the latest version, after that first load though you should see the optimisation kick in.
[Change] Added a couple new fields to Robot_Save_File.
[Change] Spinners now only slow down by the damage they apply, so a giant hit to cardboard will not take 80kj out of the spinner, instead it will obliterate the cardboard and stay spinning at near max speed.
This improves the ablative effect of weaker materials like plastics, reducing the throw effect. It will also increase damage output, as spinners will keep much more speed.
⚠️ - This change might require a slight rebalance of damage output!
[Change] Increased slow down imparted by arena collisions.
[Change] Upped zero speed spinner bite to prevent spinners from laying still on some objects.
[Change] Updated Robot_Save_File to version 1.1a.
[Change] New, consistent icons in BotLab top bar.
[Change] Hidden AI section in BotLab Part Selection Bar.
[Change] Removed "Show Smartzones Toggle" in BotLab Options Panel in Overview Screen.
[Change] Arena Previews text label now use Hemi font and scale so that name fits on one line.
[Change] Refactored bot select menu generation.
[Change] New, consistent icons in BotLab Bot Select.
[Change] Reconnected TV wires to TV in BotLab Bot Select.
[Change] Realigned Grid in BotLab Bot Select preview.
[Change] Bots no longer reset rotation in BotLab Bot Select preview when selected.
[Change] Search in Bot Select screens now updates live instead of on pressing Enter.
[Change] Upped spinner ineficiency so they will slow down more on a hit, this rebalances the slow down massivly reduced by "spinners now only slow from the damage they actually apply".
[Change] Slightly tweaked values to improve edge detection sensitivity.
[Change] Removed a spinner collision filter that caused spinner to be able to lay still on objects.

[Bugfix] Fix bots falling apart when you restart a fight after using slowdown.
[Bugfix] UI not hiding properly in FreeCam mode.
[Bugfix] Potential overwrite issue when saving using save hotkey (CTRL+R) in BotLab.
[Bugfix] CoM indicator being set to NaN.
[Bugfix] Spinners now have their speeds properly reduced when hitting the arena.
--- End quote ---

This is labelled as an "Unstable Build," so in order to access it via Steam, you'll have to go into the Steam Library, right-click the game, -> Properties -> Betas -> Select the unstable option in the dropdown.

KupaTec:
Just wanted to say you've been doing gods work keeping this thread updated, it is much appreciated <3

Gulden:
New stable build just dropped.  Note: some patch notes will be a duplicate from the unstable build.


--- Quote ---[Added] Undo/Redo to BotLab.
[Added] Check when initially loading bots that updates them to the latest Robot_Save_File version.
[Added] Save button to BotLab.
[Added] FileWatcher to Bot Select screens. Now these will automatically update if you move/add/remove botfiles or folders in your file browser while the game is open without needing to exit and re-enter the bot select screen.
[Added] Mouseover tooltip system.
[Added] Tooltips to bot selection menus.
[Added] Tooltips to many buttons in BotLab.
[Added] Undo and Redo Hotkeys (CTRL+Z/CTRL+SHIFT+Z).
[Added] Blocker overlay when paused in BotLab to bring it in line with other areas.
[Added] Battle Bot Select - Added tooltips to the match options to explain what each of them do.

[Change] Optimised bot select menu generation time around 350-450x.
⚠️ - The first time you load in to a folder this might take a little longer due to needing to update the botfiles within to the latest version, after that first load though you should see the optimisation kick in.
[Change] Added a couple new fields to Robot_Save_File.
[Change] Spinners now only slow down by the damage they apply, so a giant hit to cardboard will not take 80kj out of the spinner, instead it will obliterate the cardboard and stay spinning at near max speed.
This improves the ablative effect of weaker materials like plastics, reducing the throw effect. It will also increase damage output, as spinners will keep much more speed.
[Change] Increased slow down imparted by arena collisions.
[Change] Upped zero speed spinner bite to prevent spinners from laying still on some objects.
[Change] Updated Robot_Save_File to version 1.1a.
[Change] New, consistent icons in BotLab top bar.
[Change] Hidden AI section in BotLab Part Selection Bar.
[Change] Removed "Show Smartzones Toggle" in BotLab Options Panel in Overview Screen.
[Change] Arena Previews text label now use Hemi font and scale so that name fits on one line.
[Change] Refactored bot select menu generation.
[Change] New, consistent icons in BotLab Bot Select.
[Change] Reconnected TV wires to TV in BotLab Bot Select.
[Change] Realigned Grid in BotLab Bot Select preview.
[Change] Bots no longer reset rotation in BotLab Bot Select preview when selected.
[Change] Search in Bot Select screens now updates live instead of on pressing Enter.
[Change] Upped spinner inefficiency so they will slow down more on a hit, this rebalances the slow down massively reduced by "spinners now only slow from the damage they actually apply".
[Change] Slightly tweaked values to improve edge detection sensitivity.
[Change] Removed a spinner collision filter that caused spinner to be able to lay still on objects.
[Change] BotLab - Changed Components Attached to Parts Attached to avoid overlap with the Test Cage buttons.
[Change] Save Hotkey adjusted from CTRL+R to CTRL+S.
[Change] Adjusted the icon for going back a folder in bot select menus.
[Change] BotLab - All component categories now have tooltips with tips on how to use each section.
[Change] BotLab - Tooltips now contain the shortcut key for their respective buttons.
[Change] BotLab - Going to indoor and outdoor test cages now have shortcut keys (T and CTRL+T respectively).
[Change] BotLab - Removed shortcut key that allowed access to previously removed areas.
[Change] BotLab Bot Select - Removed options relating to selecting Music in preparation for a complete rewrite of the music handling.
[Change] Battle - Timer Visible -> Battle UI Visible. Now hides the Press Space to Start, Countdown, Time Up, and P* WINS texts alongside the timer.
[Change] Battle - P* WINS text now displays the name of the bot alongside the player slot.
[Change] BotLab - Following compenents have been marked as Developer Only:
- Fillet (the broken one)
- Tetrahedron (the old one)
- Perf Round (no longer required)
[Change] BotLab - Following components have been renamed to better sort the component list:
- Cylinder (Hex) -> Prism - Hex
- Cylinder (Octo) -> Prism - Octo
- Cylinder (Tri) -> Prism - Tri
- Filleted Hollow Hexagon -> Hollow Prism - Hex Filleted
- Hollow Hexagon -> Hollow Prism - Hex
- Fillet New -> Fillet 90 Degrees
- 45 Degree Fillet -> Fillet 45 Degrees
- Half Cylinder -> Cylinder - Half
- Quater Cylinder -> Cylinder - Quarter
- Sixth Cylinder -> Cylinder - Sixth
- Half Sphere -> Sphere - Half
- Piramid -> Pyramid
- Filleted Box -> Cube - Filleted
- Hollow Filleted Box -> Hollow Box - Filleted
- Triangle Hole Box -> Hollow Box - Triangle Fillet
- Round Hole Box -> Hollow Box - Circle Fillet
- Internal Fillet Hollow Box -> Hollow Box - Square Fillet
- Hexagon Hole Box -> Hollow Box - Hex
- Filleted Hexagon Box -> Hollow Box - Hex Fillet
- Tetrahedron new -> Tetrahedron
[Change] Arena - RR2 UK renamed to UK Arena.
[Change] Arena - UK Arena updated with new backdrop and new Pit button.
[Change] Arena - RR2 US renamed to US Arena.
[Change] Arena - US Arena completely redone with a much bigger fighting area and new backdrop.
[Change] Arena - Arena Robot Rumble Changed to Robot Rumble Arena
[Change] Arena - All default arenas have new "3 2 1 battle" sequences and voiceover, and a horn has been added at end of a match.

[Bugfix] Fix bots falling apart when you restart a fight after using slowdown.
[Bugfix] UI not hiding properly in FreeCam mode.
[Bugfix] Potential overwrite issue when saving using save hotkey in BotLab.
[Bugfix] CoM indicator being set to NaN.
[Bugfix] Spinners now have their speeds properly reduced when hitting the arena.
[Bugfix] BotLab - Undo states are now correctly made when manipulating a part by directly entering coordinates in the right hand toolbox.
[Bugfix] BotLab - Fix a potential overwrite issue with bots created via cloning.
[Bugfix] Battle - Camera no longer tracks bots that have been eliminated.
[Bugfix] Battle - Rendering issue that was causing "Voids" to appear during PostProcessing step.
[Bugfix] Battle - Camera not snapping to correct rotation on first load.
[Bugfix] BotLab - Minor tooltip corrections.
[Bugfix] BotLab - Goose Mad Torq 191 is no longer scalable.
--- End quote ---

Local Build Links:
Windows: https://drive.google.com/file/d/16QtQ-EM_LimtWQ2SlCmD58R4MAE1J5zm/view?usp=sharing
Mac: https://drive.google.com/file/d/1Oag3u_l6nJIH4G4CWsw7TsMupqh2DmLO/view?usp=sharing

Gulden:
Smol Hotfix.


--- Quote ---[Bugfix] BotLab - Fixed various typos.
[Bugfix] BotLab - Fixed an issue where the tooltip could get stuck when exiting the test areas.
--- End quote ---

Local Build Links:
Windows: https://drive.google.com/file/d/1q0pe2rDL0Js0SbDdSgsmB0OfaQ_iL25D/view?usp=sharing
Mac: soon™️

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