Poll

What do you like doing most in RA2/RA3/robot combat games?

Building robots
Local single player battles with manually-controlled robots
Local multiplayer battles  with manually-controlled robots (PvP with controllers or a shared keyboard)
AI-only tournament battles
Other?  Please comment below.

Author Topic: Robot Rumble 2.0 - Robot Combat Simulator - Under Development  (Read 45874 times)

Offline Saroder

  • Antweight
  • Posts: 2
  • Rep: 0
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1060 on: October 26, 2019, 09:25:42 AM »
Kix and CodeSilver23, thank you for your answers guys (Sorry mine is a lil bit late...)
But... you missed the main point that would block most of new testers...

When you unpack the september 17's build the "C:\Users\User\AppData\LocalLow\Nerd Island Studios LLC\Robot Rumble 2.0\Robots" folder doesn't exist AND while you don't create it by yourself you can't see the built-in bots and can't start any battle !

For example, try renaming your folder (as "...\Robots.bak" for example), run the game and you'll fast see what I mean. It looks like actually nothing in the game create the folder...

I'm (and you are certainly too) the kind of guys searching the Web and not giving up so fast when it comes to get something interesting working... But at first it's a bit disappointing and some people would have given up the testing of this game deleting the folder thinking it's really too early in the alpha...

Offline cjbruce

  • Heavyweight
  • Posts: 490
  • Rep: 10
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1061 on: October 26, 2019, 10:31:11 AM »
Kix and CodeSilver23, thank you for your answers guys (Sorry mine is a lil bit late...)
But... you missed the main point that would block most of new testers...

When you unpack the september 17's build the "C:\Users\User\AppData\LocalLow\Nerd Island Studios LLC\Robot Rumble 2.0\Robots" folder doesn't exist AND while you don't create it by yourself you can't see the built-in bots and can't start any battle !

For example, try renaming your folder (as "...\Robots.bak" for example), run the game and you'll fast see what I mean. It looks like actually nothing in the game create the folder...

I'm (and you are certainly too) the kind of guys searching the Web and not giving up so fast when it comes to get something interesting working... But at first it's a bit disappointing and some people would have given up the testing of this game deleting the folder thinking it's really too early in the alpha...

Sorry for the confusion.  That folder is only used to store user-made robots.  The prebuilt robots are packaged up as part of the .exe file.  They weren’t built using the in-game robot workshop.

Offline jackster96

  • Lightweight
  • Posts: 201
  • Rep: 0
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1062 on: October 26, 2019, 10:52:05 AM »
Amazing work with the game so far. Huge progress from when i last played it. Noticed that the robots when immobile and upside down seem to continuously slide around will this be getting fixed at some-point and how is the progress going for the reworked damage system going?
Hobbies; table tennis, archery, pool, gaming pc and xbox.

Offline F1Krazy

  • Botober? I run that
  • Super Heavyweight
  • Posts: 837
  • Rep: 4
  • Arena Champions? I won that
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1063 on: October 26, 2019, 04:20:25 PM »
Noticed that the robots when immobile and upside down seem to continuously slide around
I can't remember if I mentioned this already but the same goes for things like horizontal discs, you break one off and it goes sliding across the arena like a slow-motion hockey puck. I'm certain that one time I attacked a broken-off disc and it dealt damage to my opponent, but I haven't been able to replicate it so maybe I was mistaken.
My DSL Showcase


Offline CodeSilver23

  • RR2 Enthusiast and Build Specialist
  • Middleweight
  • Posts: 292
  • Rep: 2
  • Stars v Legends founder
    • https://www.youtube.com/c
    • View Profile
    • Youtube Channel
    • Awards
  • See profile for gamer tags: Yes
  • Discord: CodeSilverGaming
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1064 on: October 26, 2019, 04:30:55 PM »
No, you’re right. It takes damage.
Gimme rep, goddammit!

Offline kix

  • Obeseweight
  • *
  • Posts: 2865
  • Rep: 11
  • ENTER BOTM
    • View Profile
    • Awards
  • Discord: Username#8552
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1065 on: October 27, 2019, 12:41:44 AM »
Noticed that the robots when immobile and upside down seem to continuously slide around
I can't remember if I mentioned this already but the same goes for things like horizontal discs, you break one off and it goes sliding across the arena like a slow-motion hockey puck. I'm certain that one time I attacked a broken-off disc and it dealt damage to my opponent, but I haven't been able to replicate it so maybe I was mistaken.
You can damage the opponent if you hit a part that's been broken off
ENTER BOTM OR I WILL

Online Wambo

  • Antweight
  • Posts: 112
  • Rep: 0
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1066 on: October 30, 2019, 07:36:25 PM »
I FIGURED OUT HOW TO FIX THE GLITCH!!! If you have a motor on a motor, attach a wheel to the second motor. Then you attach your weapon to the wheel. then BOOM! Now you have a saw bot.
Sorry for the lat reply. How long did you try different things? Thank you for finding a fix. This will be very helpful, but how did you get the Idea of putting on a wheel?

Offline CodeSilver23

  • RR2 Enthusiast and Build Specialist
  • Middleweight
  • Posts: 292
  • Rep: 2
  • Stars v Legends founder
    • https://www.youtube.com/c
    • View Profile
    • Youtube Channel
    • Awards
  • See profile for gamer tags: Yes
  • Discord: CodeSilverGaming
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1067 on: October 30, 2019, 10:05:31 PM »
I FIGURED OUT HOW TO FIX THE GLITCH!!! If you have a motor on a motor, attach a wheel to the second motor. Then you attach your weapon to the wheel. then BOOM! Now you have a saw bot.
Sorry for the lat reply. How long did you try different things? Thank you for finding a fix. This will be very helpful, but how did you get the Idea of putting on a wheel?
honestly, i am not 100% sure
Gimme rep, goddammit!

Online Wambo

  • Antweight
  • Posts: 112
  • Rep: 0
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #1068 on: November 06, 2019, 10:09:15 AM »
I FIGURED OUT HOW TO FIX THE GLITCH!!! If you have a motor on a motor, attach a wheel to the second motor. Then you attach your weapon to the wheel. then BOOM! Now you have a saw bot.
Sorry for the lat reply. How long did you try different things? Thank you for finding a fix. This will be very helpful, but how did you get the Idea of putting on a wheel?
honestly, i am not 100% sure
Like that the blur will be gone, but I don't really mind it