Author Topic: TheRoboteer's Tries to Figure Out RR2  (Read 1212 times)

Offline TheRoboteer

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TheRoboteer's Tries to Figure Out RR2
« on: November 12, 2019, 03:29:32 PM »
Figured I should make one of these. I've mostly just been recreating my RA2 designs at the moment to learn the ropes of the botlab in RR2, but I hope to do some original designs at some point in the future

This is Claymore, based off one of my flagship RA2 bots. Pretty happy with this thing actually. The front end is almost all panels which have been adjusted to fit nice and flush with each other. Flipper uses a hinged linear actuator while the drive is 2 of the longer ampflows connected through  1:1 ratio chains into 90 degree gearboxes with a 2.5:1 ratio, which makes for a nice balance of speed and controlability IMO

 
Claymore RR2.png


I also updated Speed Demon a bunch. A much nicer disc which is a lot closer to the RA2 version, but still manages to be hella powerful thanks to a bunch of work I did making sure the engagement on the teeth was good. It's actually 4WD though the front wheels are only BW motors and pretty much just exist to help with turning against the gyro from the weapon. The srimech has been retained while the drive setup is absolutely ridiculous as some of you in the discord may have seen, though it actually works fine. Happy with this thing now

 
Speed Demon RR2.png
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Offline CodeSilver23

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Re: TheRoboteer's Tries to Figure Out RR2
« Reply #1 on: November 12, 2019, 04:50:27 PM »
Both look great! You're definitely getting better with your builds. Keep it up!
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Offline CyarSkirata

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Re: TheRoboteer's Tries to Figure Out RR2
« Reply #2 on: November 12, 2019, 04:51:23 PM »
Nice bots. Certainly better than my first attempts at the game. :)
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Offline TheRoboteer

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Re: TheRoboteer's Tries to Figure Out RR2
« Reply #3 on: November 12, 2019, 04:56:05 PM »
Nice bots. Certainly better than my first attempts at the game. :)
I had the benefit of already having the designs down in RA2, which I'm much more familiar with. Was just a matter of recreating them. Will be a whole different kettle of fish when I come to doing original designs in RR2 I think  :bigsmile:
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The Beginner's Guide to IRL:
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Offline kix

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Re: TheRoboteer's Tries to Figure Out RR2
« Reply #4 on: November 12, 2019, 05:10:25 PM »
Sabre vs MAD rematch in RR2 when?

Offline CodeSilver23

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Re: TheRoboteer's Tries to Figure Out RR2
« Reply #5 on: November 13, 2019, 07:55:37 AM »
Nice bots. Certainly better than my first attempts at the game. :)
I had the benefit of already having the designs down in RA2, which I'm much more familiar with. Was just a matter of recreating them. Will be a whole different kettle of fish when I come to doing original designs in RR2 I think  :bigsmile:
That's why I offer to design other people's bots for them. Sometimes too much building freedom can be a bad thing.
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Offline TheRoboteer

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Re: TheRoboteer's Tries to Figure Out RR2
« Reply #6 on: November 19, 2019, 06:57:02 PM »
Another of my RA2 bots. Tad more advanced than the previous two as I'm getting to grips with the botlab more. Kinda underweight ATM at just under 100KG but looks wise I'm super happy.

 
Zealot RR2.png


Edit:
Made a few updates. Moved 2 of the teeth inwards on the drum so there isn't as much "dead zone" where the drum can't hit anything. Also upped the vibrancy of the yellow parts of the bot so they don't look quite so green anymore. Finally I lowered the drum a bit and also shuffled it forward to try and get a better bite on opponents

 
Zealot RR2.png
« Last Edit: November 20, 2019, 10:42:54 AM by TheRoboteer »
Notable Tournament Performances:
The Beginner's Guide to IRL:
https://gametechmods.com/forums/tutorials-and-tips/irl-a-beginner's-guide