Author Topic: Powerrave's whatever  (Read 3874 times)

Offline powerrave

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Powerrave's whatever
« on: December 01, 2019, 03:35:11 PM »
Having gotten to doing stuff in this game, might as well make one of these.

So here's my first RR2 bot, Sentinal. Been long since I've build anything in any game.



Been having just 1 issue now with him. When driving, with or without weapon, it seems to hop up with the front from time to time. Anyone got any ideas on what causes such behavior?
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Offline CodeSilver23

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Re: Powerrave's whatever
« Reply #1 on: December 01, 2019, 03:45:35 PM »
That’s a really cool design. The most likely reason for your bot bouncing around would probably be because friction isn’t fully accurate yet.
« Last Edit: December 01, 2019, 04:08:57 PM by CodeSilver23 »
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Offline powerrave

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Re: Powerrave's whatever
« Reply #2 on: December 01, 2019, 03:53:06 PM »
Accurate on what part and how to fix it? I'm a little confused.

Annoyingly the hopping around also causes the disk to just slow down a lot.
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Offline CodeSilver23

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Re: Powerrave's whatever
« Reply #3 on: December 01, 2019, 04:08:09 PM »
Sorry. Screwed up my sentence. Should be updated now
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Offline powerrave

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Re: Powerrave's whatever
« Reply #4 on: December 01, 2019, 04:34:51 PM »
Oh, right then. So this is more in part with what's yet to be fixed, I take it.
I still want to enter this bot, but I do wonder if AI knows how to self-right. I haven't looked at the AI adding stuff yet myself.
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Offline CodeSilver23

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Re: Powerrave's whatever
« Reply #5 on: December 01, 2019, 06:26:24 PM »
You can enter it. I know how to ai it so that the srimech fires properly.
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Offline powerrave

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Re: Powerrave's whatever
« Reply #6 on: December 03, 2019, 03:45:17 PM »
Made another thing. I think this came out well.

Phantasm



Doesn't do well when flipped, but holy crap it hits hard. I'm pleased enough with this. And yes, I quite like black.
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Offline KupaTec

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Re: Powerrave's whatever
« Reply #7 on: December 06, 2019, 11:42:59 AM »
I really love the style of Phantasm, especially the shape of blade on the spinner. Looking forward to seeing what you put out in the future.

Offline powerrave

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Re: Powerrave's whatever
« Reply #8 on: December 06, 2019, 12:12:59 PM »
Thanks. I'm still trying out things. Kinda want something that's not a spinner next, also for the sake of entering lesser seen bot styles in SvL. In that also finding where the current limits go in the games current version.

Doesn't help that I can't AI at all. Well, not even really try much since the spinner specs window keeps being in the way.
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Offline KupaTec

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Re: Powerrave's whatever
« Reply #9 on: December 06, 2019, 12:54:30 PM »
AI'ing is sort of just being explored now and we have a couple of decent setups from various people. The Telemetry screen glitch is a massive PITA but you can copypaste to notepad or notepad++ to get around it. I'm going to shill my HAMMER AI (you can find it in the RR2 AI thread or on the RA2Central Discord) as it makes it super simple to set up a hammer/flipper.

Hope to see you in SvL S2 soon!

Offline powerrave

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Re: Powerrave's whatever
« Reply #10 on: December 06, 2019, 02:17:29 PM »
I've seen the hammer AI. It seems that while going blind, it was already set to work for spinners, it seems. Well at least Phantasm seems to act correctly under AI.
Didn't think of trying to copy/paste the text. Thanks for that tip.
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Offline powerrave

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Re: Powerrave's whatever
« Reply #11 on: December 06, 2019, 04:02:15 PM »
Yay double post~

Anyways, new idea that didn't turn into what I had in mind at first. Well that's all I know since I had forgotten the idea...
Should I enter this thing in SvL? I'm not sure.

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Offline CodeSilver23

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Re: Powerrave's whatever
« Reply #12 on: December 07, 2019, 10:12:47 AM »
This is actually really cool. 2 questions:what’s its name? And is it’s face invertable?
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Offline powerrave

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Re: Powerrave's whatever
« Reply #13 on: December 07, 2019, 10:32:12 AM »
The face is indeed invertable. And the name is Kiwi on Steroids.
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Offline powerrave

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Re: Powerrave's whatever
« Reply #14 on: December 07, 2019, 01:55:54 PM »
In the AI topic I mentioned a hammer bot getting corrupted. I've been busy and have rebuilt it completely. Result is somewhat better too. Learned that I can edit custom shapes later too even if already placed in the bot. Super practical!

Anyways, here is Stopping Power~




First of... I'm not gonna try AI this thing again. I don't want to go through this again.
I've attached the bot file for anyone willing. If successful, I might want to enter it in SvL for my 3rd entry. Otherwise it's that green thing that's somehow supposed to be a kiwi.
Second... This bot doesn't feel like it does much damage. Oh well. Might be me.
Lastly. The more I work with this botlab, the more I like it. Feels so much better than RA2.
« Last Edit: December 08, 2019, 03:36:20 AM by powerrave »
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Offline CodeSilver23

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Re: Powerrave's whatever
« Reply #15 on: December 07, 2019, 02:20:41 PM »
Holy sh**, absolutely stunning!
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Offline 8bean

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Re: Powerrave's whatever
« Reply #16 on: December 07, 2019, 03:20:00 PM »
I love all the pipe and hammer arm detailing. Excellent work!
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Offline powerrave

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Re: Powerrave's whatever
« Reply #17 on: December 07, 2019, 03:47:04 PM »
Honestly I wish I didn't have to build everything from scratch a second time with Stopping Power. Putting in all this work does make me realize how much effort other great builders put in their creations.
I do feel like a function that could be added would be to mirror objects/shapes. In the case with custom shapes it would make it easier to quickly have something that fits on both sides of the bot. Take the left and right panels on the front for example. These weren't hard to do, but for more complex shapes though...
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Offline KupaTec

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Re: Powerrave's whatever
« Reply #18 on: December 07, 2019, 04:34:48 PM »
Holy crap Stopping Power is absolutely beautiful. The detailing and pipework is just incredible. I'm really sorry I broke it the first time round but I am so glad you went back to rebuild this beauty of a bot.

Offline powerrave

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Re: Powerrave's whatever
« Reply #19 on: December 07, 2019, 04:47:03 PM »
Eh. Don't feel too bad about it. IT sucks that it happened, but with a game that's still in early alpha and it being wonky from time to time, bad sh** is kinda to be expected. The PC crash with it wasn't expected, but I'm assuming it or Windows tried to handle something it couldn't and just went full derp instead.

And I really just had to rebuild it. No way I was going to just drop this one.
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