Author Topic: Guldenflame's RR2 Showcase  (Read 541 times)

Offline Guldenflame

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Guldenflame's RR2 Showcase
« on: May 22, 2019, 07:00:40 PM »
So apparently this is a section now.
I only just learned how this game works today, but I think I have the hang of it.

So far I've only made 6 robots, with the other 2 just being boxes.

 


Favorite <----> Least Favorites

As of now, in the scenario any of them go head-first into a wall, they instantly die.
I'm also under the impression that 200 KG is the weight limit, so that's what I've weighted them to.

Offline Billy5545

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Re: Guldenflame's RR2 Showcase
« Reply #1 on: May 22, 2019, 11:14:33 PM »
So apparently this is a section now.
I only just learned how this game works today, but I think I have the hang of it.

So far I've only made 6 robots, with the other 2 just being boxes.

  [ You are not allowed to view attachments ]  

Favorite <----> Least Favorites

As of now, in the scenario any of them go head-first into a wall, they instantly die.
I'm also under the impression that 200 KG is the weight limit, so that's what I've weighted them to.
Well, from what I've seen in Parsec tournies for RR2 (AI one isn't made yet), the weight limit generally follows RL weight limit, with 110kg for HW

Offline kix

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Re: Guldenflame's RR2 Showcase
« Reply #2 on: May 23, 2019, 07:58:04 AM »
So apparently this is a section now.
I only just learned how this game works today, but I think I have the hang of it.

So far I've only made 6 robots, with the other 2 just being boxes.

  [ You are not allowed to view attachments ]  

Favorite <----> Least Favorites

As of now, in the scenario any of them go head-first into a wall, they instantly die.
I'm also under the impression that 200 KG is the weight limit, so that's what I've weighted them to.
Well, from what I've seen in Parsec tournies for RR2 (AI one isn't made yet), the weight limit generally follows RL weight limit, with 110kg for HW
Yeah Apex Rumble has weight limit of 110KG
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Offline Guldenflame

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Re: Guldenflame's RR2 Showcase
« Reply #3 on: May 24, 2019, 05:29:44 PM »
Gulden's having fun with this game.
 



And just in case you missed it on the discord, crushers are OP. /Bandicam
 

Offline F1Krazy

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Re: Guldenflame's RR2 Showcase
« Reply #4 on: May 25, 2019, 09:45:56 AM »
I think that might just be the way damage mechanics have been implemented in this build. I've found a lot of the time I get knocked out just by driving normally, because my bot is grinding against the floor somehow.
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Offline Hoppin

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Re: Guldenflame's RR2 Showcase
« Reply #5 on: May 25, 2019, 09:47:39 AM »
Gulden's having fun with this game.
  [ You are not allowed to view attachments ]  


And just in case you missed it on the discord, crushers are OP. /Bandicam
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When I used my clamp/dustpan before the damage update. The bots would basically kill themselves. Probably due to the forces that are applied but cant propel the bot.
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Offline Guldenflame

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Re: Guldenflame's RR2 Showcase
« Reply #6 on: September 02, 2019, 10:58:08 PM »
I need to update my showcases more often.
Here's an axe bot.