gametechmods

Robot Rumble 2.0 => Showcases => Topic started by: Guldenflame on May 22, 2019, 07:00:40 PM

Title: Guldenflame's RR2 Showcase
Post by: Guldenflame on May 22, 2019, 07:00:40 PM
So apparently this is a section now.
I only just learned how this game works today, but I think I have the hang of it.

So far I've only made 6 robots, with the other 2 just being boxes.

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Favorite <----> Least Favorites

As of now, in the scenario any of them go head-first into a wall, they instantly die.
I'm also under the impression that 200 KG is the weight limit, so that's what I've weighted them to.
Title: Re: Guldenflame's RR2 Showcase
Post by: Billy5545 on May 22, 2019, 11:14:33 PM
So apparently this is a section now.
I only just learned how this game works today, but I think I have the hang of it.

So far I've only made 6 robots, with the other 2 just being boxes.

  [ You are not allowed to view attachments ]  

Favorite <----> Least Favorites

As of now, in the scenario any of them go head-first into a wall, they instantly die.
I'm also under the impression that 200 KG is the weight limit, so that's what I've weighted them to.
Well, from what I've seen in Parsec tournies for RR2 (AI one isn't made yet), the weight limit generally follows RL weight limit, with 110kg for HW
Title: Re: Guldenflame's RR2 Showcase
Post by: kix on May 23, 2019, 07:58:04 AM
So apparently this is a section now.
I only just learned how this game works today, but I think I have the hang of it.

So far I've only made 6 robots, with the other 2 just being boxes.

  [ You are not allowed to view attachments ]  

Favorite <----> Least Favorites

As of now, in the scenario any of them go head-first into a wall, they instantly die.
I'm also under the impression that 200 KG is the weight limit, so that's what I've weighted them to.
Well, from what I've seen in Parsec tournies for RR2 (AI one isn't made yet), the weight limit generally follows RL weight limit, with 110kg for HW
Yeah Apex Rumble has weight limit of 110KG
Title: Re: Guldenflame's RR2 Showcase
Post by: Guldenflame on May 24, 2019, 05:29:44 PM
Gulden's having fun with this game.
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And just in case you missed it on the discord, crushers are OP. /Bandicam
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Title: Re: Guldenflame's RR2 Showcase
Post by: F1Krazy on May 25, 2019, 09:45:56 AM
I think that might just be the way damage mechanics have been implemented in this build. I've found a lot of the time I get knocked out just by driving normally, because my bot is grinding against the floor somehow.
Title: Re: Guldenflame's RR2 Showcase
Post by: Hoppin on May 25, 2019, 09:47:39 AM
Gulden's having fun with this game.
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And just in case you missed it on the discord, crushers are OP. /Bandicam
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When I used my clamp/dustpan before the damage update. The bots would basically kill themselves. Probably due to the forces that are applied but cant propel the bot.
Title: Re: Guldenflame's RR2 Showcase
Post by: Guldenflame on September 02, 2019, 10:58:08 PM
I need to update my showcases more often.
Here's an axe bot.
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