gametechmods
Robot Rumble 2.0 => Showcases => Topic started by: [cringey name goes here] on August 04, 2019, 09:10:21 AM
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I love the hell out of this game. It's just so fun to use and fight with the pre-made bots and even my own. I'm still working out the kinks of it while I make the transition from RA2. So, I decided to start off my showcase with a replica. I have no idea if my spinner stats are any good, so you all might have to tell me.
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6KJ is honestly pretty weak, try a heavier disc for a start, messing around with gearing could help too
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6KJ is honestly pretty weak, try a heavier disc for a start, messing around with gearing could help too
Is actually about 42kj. I think he just turned the weapon on before taking the screenshot
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yeah theoretical is 42kj, which would be pretty good, but i don't know if he's gonna reach anything close to it in a decent amount of time
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So apparently, that's the highest it can go. Any idea how I can improve it?
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So apparently, that's the highest it can go. Any idea how I can improve it?
Your mass is only 10kg, I'd suggest increasing that either with size or using heavier material
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What weapon motor are you using? Because if it's not an Etek, you're not going to get much power.
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What weapon motor are you using? Because if it's not an Etek, you're not going to get much power.
just changed it to an e-tek. its RPM increased by 500, and the energy is now at 18.9 kg.
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What weapon motor are you using? Because if it's not an Etek, you're not going to get much power.
just changed it to an e-tek. its RPM increased by 500, and the energy is now at 18.9 kg.
Sweet. As Mystic suggested, messing around with the gearing might let you squeeze more power into it. Alternately, since you're nowhere near your theoretical maximum, you could try redesigning the weapon for reduced drag.
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What weapon motor are you using? Because if it's not an Etek, you're not going to get much power.
just changed it to an e-tek. its RPM increased by 500, and the energy is now at 18.9 kg.
Sweet. As Mystic suggested, messing around with the gearing might let you squeeze more power into it. Alternately, since you're nowhere near your theoretical maximum, you could try redesigning the weapon for reduced drag.
since this is a tombstone replica, the bar is shaped like the red bar tombstone uses against wedges. knowing this, how can i improve on it?
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oh god oh ****
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its been a while since ive made a replica, so here's sabretooth. i'm really proud of this one. too bad it just wont move in battle.
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Tip: if you go onto painter section, and select a part, the blueish hue will dissapear
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Does it move in the new update?
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Does it move in the new update?
Haven’t tried
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reminder to posts on showcases, kids
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reminder to posts on showcases, kids
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when your flipper has no supports #Likeaboss
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gamers rise up
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