Recent Posts

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Modifications / Re: My Dsl Team folder just crashes the game
« Last post by botbuster on Yesterday at 10:35:23 AM »
try joining the ra2c discord, assuming you're not under 13.
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Active Tournaments / Re: Sakura Sunrise - in-season
« Last post by Koi_YTP on Yesterday at 10:22:03 AM »


 
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Modifications / Re: My Dsl Team folder just crashes the game
« Last post by Nika2.0 on Yesterday at 09:43:02 AM »
IM not seeking attention i just need some help with my dsl folder thats all
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Active Tournaments / Re: Turf (Signups)
« Last post by 8bean on June 21, 2022, 07:49:32 PM »
I've removed the 16 entrant limit. If you still want to enter or have reserved a spot but haven't sent anything yet, make sure to have your bot and tag in by this weekend.
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Active Tournaments / Re: Turf (Discussion)
« Last post by 8bean on June 18, 2022, 02:20:33 PM »
Since the poll has gained enough interest signups are now open.
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Active Tournaments / Re: Sakura Sunrise - in-season
« Last post by Koi_YTP on June 17, 2022, 05:29:31 AM »
 
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Active Tournaments / Re: Turf (Discussion)
« Last post by 8bean on June 17, 2022, 12:36:03 AM »
I am slightly confused.  Does one entry equal a full crew (so 16 crews?), or does one entry equal one member of a crew?

Both of these are true. Each builder can only enter one bot, this bot is considered captain of its crew. Every crew will start out with only one captain robot at the beginning of the event. Which means that after the first round of fight week there will be 8 crews left with two bots in each, the winner being captain and the loser being just a regular bot that the winning crew now controls.

I'd also like to ask how many robots are in a crew.
There's no cap to how many bots a crew can have.

Could there be something like an execution elimination if a bot loses to many times because theoretically speaking you could however unlikely fall into a loop where 3 or 4 bots just keep trading wins and the competition would never end.
I could see this being an issue if there was only two teams left. However, since there will hopefully be several teams still competing in the later rounds of fight week this probably wont happen. Besides, even if all the crews are just trading bad bots back and forth, the fight week would end after 7 rounds no matter what so the tournament would end eventually.
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Active Tournaments / Re: Turf (Discussion)
« Last post by ForceOFWill on June 16, 2022, 08:57:57 PM »
Could there be something like an execution elimination if a bot loses to many times because theoretically speaking you could however unlikely fall into a loop where 3 or 4 bots just keep trading wins and the competition would never end. Also Please make this happen I'm already working on Bots and have my Tag with a "logo" made
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Active Tournaments / Re: Turf (Discussion)
« Last post by Gulden on June 16, 2022, 06:33:18 PM »
I am slightly confused.  Does one entry equal a full crew (so 16 crews?), or does one entry equal one member of a crew?
I'd also like to ask how many robots are in a crew.

Otherwise, I like the idea.
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