i'm not a robotic engineer, but I do watch lots of live events, a problem to consider is flippers, is the design going to be invertible or is it going to have a srimech?
Bouncing doesn't happen on rotating discs irl, depending on the design of the disc a bot would just get flung in the direction the disc was rotating, sawblades aren't generally effective anyway since grinding isn't an effective method of attack most of the time, blunt tooth discs are generally more effective (in the uk anyway)
Hello my fellow robotic engineers! So my robotics club will be all working on creating our first ever combat robot, and we were thinking of using DSL3 to at least get a simple CONCEPT of what we want to do. Generally our idea is to have a wedgebot, with two discs peeking out from the top. It would get under an opponent and the spinning sawblades would be facing different directions which we expect to create a bouncing effect and cause more damage. Seeing as to how most people here are involved in their own occasional robotic combat events, maybe you could say if for now it sounds like a good idea?Thanks!
He wants us to vote for the weightclass
This thread hasn't been posted in for a long time so I wanted to ask, how has the bot gone on? Has it been successful?
Todays the day he gets motors, btw Mistfire could we have a pic of the bot when it has got all the basic components?