Bite Force vs. Chomp still not as bad and unfair as the Typhoon 2 vs. Storm 2 Screwjob
The better question, I think, is whether this is the kind of judging we want in BattleBots.
Quote from: Urjak on August 28, 2016, 12:10:04 AMThe better question, I think, is whether this is the kind of judging we want in BattleBots. Now I dont know the answer to that.. but I know exactly why battlebots did these rules for this year.. Tombstone was the main drawcard / poster child for season 1 (2015) only for it to fall to a virtually (in comparison) weaponless robot, not that I am picking on biteforce here, most of us diehards accept this as a strategy but the bulk of viewers / casual fans would raise an eyebrow to this and they need the ratings to have the show survive.
-Only your Primary Weapon counts for this(so Disk-o's lifter isn't a weapon to them)
7.6 Judges’ Determination of Match WinnerCertain criteria and methods are used by the Judges to decide a Match winner in the event a winner is not determined during the course of a Match (i.e., neither Robot is Incapacitated, Knocked Out, Disqualified, etc. during the duration of the Match).7.6.1 Judging CriteriaThe judging criteria uses four factors, each which is assigned a point value, as follows: Aggression – 2 PointsAggression is judged by the frequency, severity, boldness and effectiveness of attacks deliberately initiated by a Robot against its opponent using its powered weapon(s). If a Robot appears to haveaccidentally attacked an opponent, that act will not be considered Aggression. Consideration is also given if the attacking Robot is risking serious damage on each attack. Attacking with a wedge or other passive armor is considered to be a defensive action and does not count toward Aggression. Continuous attacks without using a powered weapon can reduce a Robot’sAggression score. Control – 1 PointControl means a Robot is able to attack an opponent at its weakest point, use its weapons in the most effective way, avoid Arena Hazards, and minimize the damage caused by the opponent or its weapons. Damage – 1 PointThrough deliberate action, a Robot either directly, or indirectly using the Arena Hazards, reduces the functionality, effectiveness or defensibility of an opponent. Damage is not considered relevant if a Robotinadvertently harms itself. Also, if a pressure vessel or a rapidly spinning device on a Robot fragments, any damage to the opponent will not be considered "deliberate". Strategy – 1 PointThe Robot exhibits a combat plan that exploits the Robot's strengths against the weaknesses of its opponent. Strategy is also defined as a Robot exhibiting a deliberate defense plan that guards its weaknesses against the strengths of the opponent. Strategy can also involve using the Arena Hazards to gain an advantage.
my problem with this judging system is, if your weapon breaks you may as well stop trying. at least that's basically what it looks like based on what we've seen.
Quote from: Badnik96 on August 29, 2016, 01:10:42 AMmy problem with this judging system is, if your weapon breaks you may as well stop trying. at least that's basically what it looks like based on what we've seen.
you can't really use that as an argument, seeing as Red Devil never really got to use its weapon at all. What i mean is, even if you dominate the fight, if your weapon breaks and your opponent is able to use theirs, then you're just ****ed and there's nothing you can do about it.