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Showcases / Re: Minthemad's RR2 Showcase
« on: August 17, 2020, 07:35:14 PM »
Can you give me your mad skillz? You make everything a build look like $&@%#.
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Showcases / Re: Minthemad's RR2 Showcase« on: August 17, 2020, 07:35:14 PM »
Can you give me your mad skillz? You make everything a build look like $&@%#.
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Tournaments / Re: SvL Season 2 (Postponed until further notice)« on: March 12, 2020, 06:31:20 AM »I forget. I’m assuming that somehow you have the amt?Thank you for trying to help, but I’m talking more about builds that aren’t even out yet. So unless you’ve secretly been a developer this whole time, this won’t be of much use. Glad you’re liking Season 1! What Heat are you at?I can try to give you a build that is stable and compatible with all the robots in SvL.I’ve got old builds if you need themI don't see how this will help with anything... 3
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 11, 2020, 04:33:53 PM »Maybe for the crude voltage system? Where you can just set the voltage in electronics section. Or differently, atm receivers have set voltage to them? Atm its not realistic at all, but again, until the real system is out it could work temporarilyWhat you could do is add a tab for voltage. In the tab, you would select the battery, set its voltage, and then select the motors it powers. EDIT: You could also make motors that have a higher voltage than they are rated for not work and spark like crazy. 4
Tournaments / Re: SvL Season 2 (Postponed until further notice)« on: March 11, 2020, 06:29:45 AM »I can try to give you a build that is stable and compatible with all the robots in SvL.I’ve got old builds if you need themI don't see how this will help with anything... I’ve watched some of the first season and it was amazing, I imagine that this one will be better! 5
Tournaments / Re: SvL Season 2 (Postponed until further notice)« on: March 10, 2020, 07:59:25 PM »With the current state of the game, I’m going to have to postpone Season 2 until further notice. If we’re extremely lucky, the free cam for the SvL arena (when it’s finished, I have no idea when) will be compatible with the most stable build, Feb 16, and I can actually get to filming. If not, either we pray for a new stable build to come out, or I have to cancel SvL and figure out what to do. I’m not ****ing happy with this. I’m not pissed off at the developers, I’m just pissed off at the situation. It’s really hard to just cancel an 88-bot tournament. But it’s also really hard to do a tournament with a bunch of outdated entries. Hopefully this all works out in the end, because I don’t know what the **** to do if it doesn’t.I’ve got old builds if you need them 6
Showcases / Re: Minthemad's RR2 Showcase« on: March 09, 2020, 07:23:34 PM »Tribar VS is the way of the future.https://web.archive.org/web/20040229084251/http://www.battlebots.com/meet_the_robots3/meet_matches.asp?id=56. Why? You’ll need QuickTime 7
Showcases / Re: Kix has made Robot Rumble 2.0 bots« on: March 09, 2020, 07:11:50 PM »(Image removed from quote.)Cool!!! Is it supposed to be a rep? It looks like the son of Apollo and Rapid! 8
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 09, 2020, 06:55:48 AM »The 3” brushless will be in the same ballpark as an AmpFlow A28-150. Not useless by any stretch, and completely appropriate for drive once they are geared down. It would be an absolutely killer motor for a featherweight. It has the highest power to weight ratio of any motor in the game.We need a six inch brushless. 9
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 09, 2020, 06:44:36 AM »Ahh... I see. Brushless motors will be crappy.I haven’t used them yet.A quick sum up: 10
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 09, 2020, 06:33:57 AM »I haven’t used them yet.You did not read did you, those brushless will be 10 times weaker than they were in feb 16 version.I’ll see...You'll build nothing with this brushless.Yay! More realistic! I can’t wait to build something with a brushless!Here's the file of the million joule lightweight: EDIT: The 16feb brushless motors. EDIT 2: why are we getting off topic? 11
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 09, 2020, 06:27:28 AM »I’ll see...You'll build nothing with this brushless.Yay! More realistic! I can’t wait to build something with a brushless!Here's the file of the million joule lightweight: 12
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 09, 2020, 06:23:45 AM »Yay! More realistic! I can’t wait to build something with a brushless!Here's the file of the million joule lightweight: 13
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 04, 2020, 05:28:11 PM »I can test tooI reduced damage by quite a bit. Spinners take a lot longer to come off, and they start working annoyingly before they do. I still want to do another round of testing before I put the build out though.Need a tester? 14
Showcases / Re: Minthemad's RR2 Showcase« on: March 04, 2020, 06:37:00 AM »Some of my non-rep bots recently🤯 Amazing bots! I particularly like the vertical tribar. Never seen one of those yet. 15
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: March 03, 2020, 06:34:48 AM »
Something I noticed with the new build is Last Rite’s teeth break on contact with anything. Also, are the physics add riders supposed to be visible? And tick rate is hidden. I think what I’ll try to do is copy the arenas onto 16 February and play that. I love the new arenas though, nice job! :) Keep on developing!
EDIT: I don’t mean to start a flame war. I’m just noting these things. 16
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 27, 2020, 07:02:07 AM »Good idea. Or you could leave it as it is and Have a setting that highlights intersections 17
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 27, 2020, 06:59:25 AM »I can’t wait!!!!!!Neither have iAh, crap. I have no unity knowledge. :/ Ah, well ¯\_(ツ)_/¯Sorry for the delay! I%u2019m trying to get one out today.Yay! Bugfixes! (No I%u2019m not being sarcastic) 18
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 27, 2020, 06:57:26 AM »Ah, crap. I have no unity knowledge. :/ Ah, well ¯\_(ツ)_/¯Sorry for the delay! I%u2019m trying to get one out today.Yay! Bugfixes! (No I%u2019m not being sarcastic) 19
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 27, 2020, 06:47:02 AM »Sorry for the delay! I’m trying to get one out today.Yay! Bugfixes! (No I’m not being sarcastic) About the AMT, any updates? 20
Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development« on: February 26, 2020, 04:02:58 PM »Correct me if I’m wrong, but isn’t sloading (snapper loading?) a way to get components in weird places in ra2?ya but can you sload in this game |