This is pretty much a general place for posting things like tutorials, tips and tricks, or for asking questions about various aspects of bot design and construction in the game.
To start it off, here's my tutorial on some of the basics of the robot workshop.
Me and a friend from up the street sat down for a few hour this afternoon and came up with this rather heavily Chaos 2-inspired bot, with just a little bit of Dantomkia thrown in there.
I desperately wish I had a PC gamepad I could use to enter this. I don't suppose you happen to know how to wrangle a PS4 controller into working on a PC..?
I desperately wish I had a PC gamepad I could use to enter this. I don't suppose you happen to know how to wrangle a PS4 controller into working on a PC..?
I desperately wish I had a PC gamepad I could use to enter this. I don't suppose you happen to know how to wrangle a PS4 controller into working on a PC..?
I could say I did this for the sake of the showcase, but I'd be lying. I just wanted to have a go at driving the world's most powerful dairy produce. :P A couple of hours later, much like with Panic Attack, I suddenly realised just how big this cheese is.
My inferior Nightmare [ Quoting of attachment images from other messages is not allowed ] [ Quoting of attachment images from other messages is not allowed ] [ Quoting of attachment images from other messages is not allowed ] [ Quoting of attachment images from other messages is not allowed ] [ Quoting of attachment images from other messages is not allowed ]
How do I enter a bot? Do I message it directly to you? It's Circumvolution, from my showcase. I'm completely incapable of doing AI, but I have trouble beating it even with the default.
EDIT: Nevermind, I just checked the opening post again and found that you said exactly that. Bot incoming.
EDIT 2: Let me know if the message arrived. I don't know how to tell whether it has.
Just now, I tipped the bot upside down in the workshop and went to the test area.
Both the forks and the srimech with double gearboxes are perfectly capable of effortlessly lifting the robot's entire weight. But something interesting happened when I lifted it on the forks then the srimech. The srimech moved right up until the point that the front end of it hit the floor. At that point it went limp.
So it seems the actual cause of the sudden loss of strength might be if any kind of shock runs through the machine. Which might explain why they also go limp when I try to move them while the robot is moving at all.
EDIT: It just occurred to me, are you certain the two things moved at significantly different speeds when they were set to be equivalent? The forks have further to move.
Here's the Panic Attack I'm having problems with. (Mentioned on the game page.) I've left the srimech on just one gearbox so you can see the difference between that and the totally limp forks.
Taking a look at Panic Attack now. I have set the gear ratios to be the same, and I see that the srimech rotates quickly, while the forks rotate more slowly.
Are you using the same motors for all of the actuators? The same motors with the same gearboxes experiencing the same load should rotate at the same speed. Any speed difference would be due to a difference in load.
Yeah, using Ampflow A40-300s on both. Even if I set the ratios on the double gearbox to add up to the same as the single gearbox (10-1 + 10-1 compared to 10-0.1) the double gearbox forks have more difficulty moving than the single, though because at that setting they move just as fast as the single box they have less time to show it and don't manage to drop much.
Based on taking the limp forks into battle and watching when they drop, it seems to happen whenever the extra load on the forks (the opponent) changes position on the forks, such as when they maneuver to attempt to escape. As soon as the other bot slides even slightly - and the part of them in contact with the forks changes - the forks drop like their gearboxes became hinges.
Since I sent you the file, I've tried also putting the srimech on 2 gearboxes, and the same thing happens. As soon as anything in contact with the srimech moves, it drops.
Here's the Panic Attack I'm having problems with. (Mentioned on the game page.) I've left the srimech on just one gearbox so you can see the difference between that and the totally limp forks.
My two smallest bots. Twister, in the background there, is a surprisingly powerful 99kg heavyweight built to the basic concept of Robot Wars' first antweight champion, Combat-Ant.
The 81.2kg drum bot in the foreground is so far unnamed. Easily the most compact bot I've built, even including an extra pneumatic ram as a placeholder for a gas cylinder in future builds of the game.
The culmination of three bots' worth of development, this is a ramming push bot with the torque and front pincers to ram or even push opponents over arena walls.
The first robot I posted on FlamesOfIce's open showcase, page 9. I plan to update it with aesthetics and wings eventually, but as the game stands now I'm happy with this version. (Pictures from an old build of course, hence the blue tint and Painwheel's invisible weapon.)
When I have a controller of some description to use, I plan to enter this pretty lass in some parsec tournaments. As a result I'm not gonna post her weapon stats just yet, trade secrets and all, but ya can see how I built that flywheel. :)