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Messages - Lilleh__

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241
Tournament Archives / Re: Deathmatch 6 - Signups
« on: June 21, 2020, 09:41:47 AM »
I just installed the crash patch while my potential second entry is a WIP.  Due to the patch making batteries and motors lighter, will it need to stay under what would be the equivalent of a pre-patch 600kg?

242
Modifications / Re: dsl stuff
« on: June 21, 2020, 09:26:28 AM »

243
Sry for being a few mins late, but here's heat E.

244
Skinned components or no?

245
DSL TC Showcases / Re: bloodys loud house showcase
« on: June 17, 2020, 03:17:40 PM »
Windows Xp is just Disfunctional

Yetidys is solid but maybe try to raise the bar so it doesn't clip like that on the chassis. Also I can see a bit of the Weapons motor in the front

Now please attach your images
but how attach image
it ultra hard
bruh

246
Time for heat D.


247
Time for heat D.

248
Tournament Archives / Re: Counter Pick (SBV)
« on: June 10, 2020, 06:38:19 AM »

249
Tournament Archives / Re: Deathmatch 6 - Signups
« on: June 06, 2020, 06:23:35 AM »
Hopefully I'll get Ice Pick entered before signups close.

250
No new ep this week, heat D will be released next week.

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Tournament Archives / Re: HangarGames - SBV
« on: June 01, 2020, 02:08:24 PM »

253
Modifications / Re: belted twms
« on: May 29, 2020, 03:13:20 PM »
these are awesome. i just wish there was a couple of longer variants
Also more angles would be nice.

254
Tournament Archives / Re: Ignition Robot Challenge: SBV
« on: May 27, 2020, 03:56:16 PM »



What an amazing work of art Atropa is.

255
Time for heat C.

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DSL TC Showcases / Re: bloodys loud house showcase
« on: May 27, 2020, 11:34:02 AM »
 [ Quoting of attachment images from other messages is not allowed ]  anomaly 9000
Why are there wedgelets pointing out at the side?

257
DSL TC Showcases / Re: Team Koi: DSL edition (team name STC)
« on: May 24, 2020, 09:41:10 AM »
Its been nearly 2mths since I last updated this showcase, bc I've been focusing on doing my tournament, now I'm working on doing the AI for my RR3 entries, then when that's done I'll try to get the second half of my coloured hammers pack out.

On the subject of RR3 entries, I've done quite abit of work on my CW entry, Ice Pick, in the last few days.  I've shortened its wedgelets, added a counterweight to the weapon, cleaned up the body and replaced the Typhoons on the axe head w/ axe components.
 
ice pick upgraded.png

 
ice pick cleaned.png

 
axe.png


I've also reworked my HW entry, Heatwave.  I have BFEd its chassis to be exactly 40cm tall, changed the wheels to smaller ones and made its weapon look like claws.  Also a new skin inspired by Firestorm.
 
heatwave has claws now.png

 
heatwave firestorm.png


Pitstop has received a rebuild, as seen in Nabi cup 2, its much smaller now and the panelwork is much better than it was.
 
pitstop yet again.png


On the subject of Pitstop, its front-hinged variant, Turbo, has had its wedgelets replaced by a wedge edge on a skirt hinge as I felt the wedge being at a 22.5 degree angle was too small an angle for the wedge edge on the main wedge to work properly.
 
turbo.png


Now onto new builds, I've built a sequel to Dust Blower, now a CW, as I felt I could do a dustpan flipper much better than the original.  Not very interesting to look at, so that's smth to work on.
 
dust blower 2.png


Falcon Tank is a vert that instead of having a full wedge, just has wedgelets sticking out of a steel shield in front of a ti 10 chassis.  I've also BFEd the chassis to exactly 40cm tall to fit the shield.
 
falcon tank.png

 
falcon tank bfe.png


I built a config bot to enter into counter pick, and what I built is Hip Pop Party, its configs are an undercutter and a dustpan.
 
hip pop skinned.png

 
hip pop dustpan.png


No Hammers All Beans got a sequel, electric beangaloo, which will be my LW entry into RR3.  Its overall a much sleeker design than the original, 4wd on astroflights rather than 2wd on slimbodies, meaning it doesn't have to be an ugly chunky box, the beans skin is now only on the top panel rather than all over the bot, the wedge and wedgelets are now ti and hinged, w/ the wedge having corners now, the wedgelets are also further apart and don't stick out as far, the bot doesn't look like a dork.
 
nhab 2.png


Last bot in this update, Wall Smasher 2k20, a sequel to a bot I never entered into a tournament.  Accidental Shunt clone here, I should try to spice up the design.  Very powerful weapon tho.
 
wall smasher.png

258
Tournament Archives / Re: Ignition Robot Challenge
« on: May 24, 2020, 09:15:11 AM »

Format:
*Here’s where things get interesting. Instead of a flat “winner take all” bracket, this tournament will have two parts. First, all the entries will be scored by myself on a 0-10 scale, based on how well I think your robot exemplifies RA2 IRL. Points will be taken off for sloppy extender work, bad aesthetic decisions, and just generally not looking like a real robot. Custom skinned components will likely give you bonus points. Once these scores are tallied, every robot participates in a ten-round Swiss tournament. At the end of that, I will take your number of wins and add that to your subjective judging score. The robot with the most points after both rounds is declared the overall winner.

Dammit this was practically Tailor-made for TheRoboteer
TheRoboteer participation trophy league.
Jokes aside, I like this concept, gonna be looking to see what to enter.

259
DSL TC Showcases / Re: Kelimpel's horrifying bots
« on: May 24, 2020, 09:11:39 AM »
Forgot to put this here but here is the bot and its sequel
 its name is Deathstare
  [ Quoting of attachment images from other messages is not allowed ]  
titanium 5mm regular npcs

  [ Quoting of attachment images from other messages is not allowed ]  
titanium 5mm 2x fast npcs and two twmrs
I was impressed by the original's HG run, but the ant saws on the sequel's front wheels, yikes.

260
DSL TC Showcases / Re: bloodys loud house showcase
« on: May 23, 2020, 03:01:09 PM »
 [ Quoting of attachment images from other messages is not allowed ] creepy smile
- this is extremely overweaponed, looks like 40 large beaters
- the weapon sticks out very far from the main body
- if you can get rid of 158kg it'd be a SHW

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