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Messages - 8bean

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681
Stock Showcases / Re: UberPyro's Stock Showcase
« on: August 19, 2018, 09:05:38 PM »
I'm not sure why I like wasting my time with this stuff.
because now we know not to stack 30+ razors or else crazy stuff happens. The giant circle of death made by it looks really cool tho.

682
Tournament Archives / Re: CENTAURI - Online Tournament | SBV
« on: August 18, 2018, 10:31:37 PM »

683
DSL TC Showcases / Re: Pokébros DSL TipSite
« on: August 16, 2018, 12:24:54 PM »
Very nice build. If those extenders aren't steel though the whole thing might be ripped apart if hit from the sides or from underneath.

684
Ironforge TC Showcases / Re: Battleshots
« on: August 14, 2018, 10:23:56 PM »
The ai was rigged smh

685
Tournament Archives / Re: CENTAURI - Online Tournament | SBV
« on: August 13, 2018, 10:49:12 PM »
This mini tourney was really fun to participate in. I really need to get used to the speed of ironforge bots now lmao

686
Robots Showcase / 8bean builds bots IRL
« on: August 11, 2018, 01:04:12 PM »
Hello everyone! 4 of my friends and I got together and decided to build two bots. We had limited resources and time so neither of them came out as expected.

The first bot is Sean.
 
IMG_2562.JPG

Sean is a beetleweight wedge powered by 4 22:1 silversparks by a 3c 12v lipo. It was originally supposed to have a servo lifter but due to weight constraints it had to be removed.
 
IMG_2389.JPG

This caused Sean to have a lot of excess space and be way too large.

The second bot we made is named Vaughn.
 
IMG_2563.JPG

Vaughn is a mantisweight thwackbot that was made at the last second with spare RC parts. Rushing this bot out was a poor decision on our part because at the event we had a full electronics malfunction and had to forfeit it from the tournament.

Sean fought in three matches. This first match was against a plastic coffee cup and would determine our standing in the tournament based off of the damage we had done to it. Needless to say our wedge could do very little against it so it basically became a game of ram the cup as many times as possible.

Unfortunately, after this match we discovered that both of our back motors had become disconnected from the gearboxes. We spent an hour and a half troubleshooting these motors but couldn't get them to reconnect correctly to the gearbox.
The second match it fought in was against a very small overhead bar spinner named WISPTEC. Prior to this battle, WISPTEC had shredded its weapon bar mount when fighting the cup. Since the bar couldn't be repaired in time, a wooden ruler became its primary weapon for this match.

Our third and final match was against the feared Rapid Unscheduled Dissasembly. Lets just say that we came out of this match much better than expected.

Since Vaughn forfeit its match, the very generous host of this tournament provided us with an RC car toy named Sacraficial Lamb. It fought valiantly against the destructive American Banshee.


This event was a great experience and was very fun to participate in. We are certain that we will come back next year with something much more planned out and will hopefully take home a trophy.

687
Tournament Archives / Re: CENTAURI - Online Tournament | SIGNUPS
« on: August 08, 2018, 10:56:06 AM »
Finally some opponents! Looks like we have ourselves a tournament.

688
Tournament Archives / Re: Beyblade: RA2 Fusion
« on: July 21, 2018, 01:03:40 AM »
The main issue I see with this is that it will be purely based upon how many weapons each bot bey has. Idk how you'll moderate the designs.

689
Series 3 isn't the only time razer nipped sir killalot. I'm pretty sure this is the one you remember at 39:55 because I remembered seeing it too.

690
Discussion / Re: Ironforge potential update
« on: July 20, 2018, 12:33:04 AM »
   heater reskin (please in dear heaven above)

but dem flamez are so radikool  :gunz:

691
DSL TC Showcases / Re: 8bean's IRL Showcase!
« on: July 17, 2018, 10:24:31 AM »
Is this a BGOBB 2?
No because it's HW lol
Its a nice bot and i like the splash but I would change the wheels to something that don't leave a small gap in the armour
Unfortunately any wheels smaller than the tazbot wheels are too small and wouldn't allow it to drive.
Looks rad man, personally I'd change the plow to titanium and change the disk to a more solid one. At HW it might get wrecked pretty quickly
The disc is the reinforced one that still has the slots. It just looks like the weakest version because of cropping out the bluescreen from the transparent parts

Thank you all for your feedback! It is much appreciated.  :mrgreen:

692
DSL TC Showcases / Re: 8bean's IRL Showcase!
« on: July 17, 2018, 01:33:47 AM »
The recent massacre of Purple Nurple in GTMCS inspired me to make an even bigger and badder version. Purple Nurple V4 was designed more as a PP3D style undercutter and sports a disc rather than the bar setup that has been commonplace among the previous versions. This decision was made due to the rather ineffective-ness of bars in RA2 at such an extreme length. Also, a durable steel front plow ensures that other spinners will have a hard time grabbing onto the front end.

Purple Nurple V4.png


693

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Tournament Archives / Re: CENTAURI - Online Tournament | SIGNUPS
« on: July 15, 2018, 08:54:54 PM »
Lol, sent a bot as soon as you posted this

695
Discussion / Re: Arena Ideas - Post 'Em Here!
« on: July 14, 2018, 10:34:44 PM »
How bout an arena that specializes in 3 robot battles.
A triangle shaped arena would be really cool for this although now that I think of it trapping in a corner might be an issue

696

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Tournament Archives / Re: RoboGames: Series 2 - OFFICIAL SBV
« on: July 08, 2018, 12:12:48 PM »
My predictions:
same

698
Tournament Archives / Re: Gigaheavyweights
« on: July 06, 2018, 02:11:40 PM »
the blade arena would be hilarious for LWs but might lead people to complaining about being shot OOTA
That just makes it even more hilarious

699
Discussion / Re: The problem with competitive IRL in RA2
« on: July 04, 2018, 03:19:04 AM »
Competitive metas imo are daunting to a new player. When I discovered GTM (2010 ish), the first thing I noticed was the competitive stock and DSL bots. Even if you google search Robot Arena 2 today you'll still find crazy stuff built by the beetlebros hanging around. When I compared these complete powerhouse machines to the lava textured box with 6 maces on it that I considered the best thing ever, it pushed me away. This is where IRL comes in.

DSL IRL is a showcase of a builder's creativity and imagination rather than a competition. It has a much more gradual learning curve that is very friendly to new users. It also doesn't require an extensive knowledge of glitches to perform due to CF and allows for easy correction of mistakes through just deleting and replacing a few components rather than having to rebuild the entire thing from the ground up. I certainly feel that this is what has brought a resurgence of new members into the community recently, including myself. This doesn't mean that DSL IRL is a n00b paradise however.

Like geese said, today's IRL standards are very high and building one takes a large amount of skill as well. Trying to fit all of the electronic, drive, and weapon systems into a bot while using only the attachment points on extenders can take some time. Along with armoring the bot and making it look nice requires even more skill and patience. This is what has kept the experienced community on DSL IRL for such an extended period of time now. While a Stock, IF, or DSL-S bot may have been an absolute nightmare to build, the only way it is worth it is if it can win. IRL on the other hand pays off once it's finished with how clean/cool/original it looks. The element of competition is not whether or not you've got the lowest wedge or the most iron spikes but rather how much everyone likes your bot which is usually affected by how much time and skill you put into it. IRL though is very loose and open which in turn makes it less competitive in general.

RA2 was made to be competitive, and ever since the beginning of this game people have constantly been trying to outdo each other. This cycle of competition encouraged more gameplay and more out of the box thinking as a result. Glitches started to arise and players flourished upon them. Bots became so vicious that angling a wedge a whole 10 degrees higher could mean the difference between winning the tournament or losing the first round. In this truly competitive state, being the champ of a tourney actually meant something. It proved that you had the superior strategy and would in turn bring a whole new wave of bots to counter that and evolve the game further. Unfortunately, we are now stuck in a state where so few competitive tourneys are held that the incentive to build better is almost nonexistent. Why spend a huge chunk of time building and polishing a competitive design when all eyes are on the IRL tourneys instead. This leads to my final point and opinion on this matter.

DSL IRL is an important meta for the survival of GTM and RA2 as a whole. It creates an even playing field for all parties that is easy to sink your teeth into but hard to master. On the other hand, competitive metas create a divide which is incentive to do better and be better as a builder as well as truly push the game to its limits at the expense of a brutally difficult learning curve. These metas are even more important to the longevity of the site and the game because they constantly evolve it. Unfortunately, these two play styles will not mix which has shown in the overwhelmingly large IRL playerbase compared to the small competitive playerbase. I feel that in order to bring a resurgence of competitiveness and balance out the sides, there has to be an incentive for people to build again. One of the three metas would have to have a frequently running popular tournament. Something like a GTMCS or a BBEANS that one truly strives to achieve.

so yea thats my take that probably could've been written better


700
Creativity Showcase / Re: Hoppin's Robots that are CAD
« on: July 01, 2018, 09:22:57 PM »
I really like terminus, especially dem wheel arrows. Also, Echo feels like what this years brutus should've been.

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