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Messages - Bildschirm
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61
« on: March 11, 2020, 07:04:48 PM »
LW, MW, CW AI'd. I will start working on the episodes to not get a wide gap where nothing interresting is happening! :P
62
« on: March 08, 2020, 01:20:12 PM »
Thats cool and all but i guess when i do a completly custom weapon, it would get rejected in no time. Also I've seen this on the woke Beetle site but yours is easier to understand :P
63
« on: March 07, 2020, 12:28:13 PM »
What're those baseplate anchors doing there, are they decoration or something?
Yeee, just decoration since nothing else really fitted it :P Do you find TWM3Rs to be sufficient weapon motors? I've have thought that they'd be too anaemic for HW.
Yeee, they are surprisingly good, just not good for selfrighting since low tip speed, also the weapon doesn't really stop when a 800kg bot is on her so thats good :P Also thanks! :P
64
« on: March 07, 2020, 06:49:49 AM »
Hiii! :P Oof, I had like no drive to make fangy graphics for my new bots, now it did! Starting with Smart Iffy! She is the first bot of mine with a fully custom AI, thats why she has the name! :P There is a secret weapon that i will get revealed after some tournament showed it! :o I also made some other Bots but I need to make a graphic first! :P Thats me out again, bye! :3
65
« on: March 03, 2020, 12:28:50 AM »
(Image removed from quote.)
That would mean that you need to register every small component as a "Wheel" right? I changed for testing with bfe a "wheel" into a component. The traction zone got a solid hitbox. Also i have no idea why the bot wont start gyroing since you give it essentially a larger box somewhere else but when it works, i'm down for it! Please test this on spinners and see if the spinup times are changing. I just don't want someone to make a patch with all xomponents, only to notice that there are still problems with gravity.
66
« on: February 27, 2020, 07:54:12 AM »
Like comment and sub- wait... xD
67
« on: February 19, 2020, 05:00:55 PM »
Update time! The HangarGames arena is coming together! :P Here is a sneak peek! Don't worry, flipper will get their advantage aswell! :P
68
« on: February 19, 2020, 09:52:25 AM »
Basicly just watch tutorials and get used with the tools
69
« on: February 15, 2020, 03:21:37 PM »
UPDATE: Started to Ai some of the LW bots and currently trying to make a 100% custom arena! Wish me luck! :3
70
« on: February 08, 2020, 04:28:51 PM »
Signups are closed! The List got updated, so check if I miss some bots or some AI for your bot! :P
71
« on: February 06, 2020, 11:50:04 AM »
Have you received the bots I sent?
Reveived: Koi ytp Badger Idiotbrickdoctor The roboteer
72
« on: February 06, 2020, 05:40:18 AM »
list updated
73
« on: January 24, 2020, 06:09:21 AM »
Where is your nose math pi in the AI?
74
« on: January 23, 2020, 08:56:09 AM »
Lawl, not on the list... probably better that way i guess ^^
75
« on: January 22, 2020, 02:24:14 PM »
Received: Kelimpel - 2LW 2MW 2CW 2HW 1STHW Asbestostar - 1SHW MyLifeIsIn8Bit - 2MW 2HW 2SHW
76
« on: January 19, 2020, 10:28:09 AM »
Activate Windows.
I'm keep reading about making the items heavier. Woudn't that be a big issue with compatibly? I mean, even when we have two versions, woudn't nearly everyone ends up using the normal ones just because of the possibility to have a finished bot that cant drive because of the larger hitboxes? Love the idea with the plate edges btw
77
« on: January 19, 2020, 04:16:41 AM »
Received: ThatDiscordGuy - 1LW 1SHW MrMatthews - 1HW 1CW Gulden - 1HW 1CW 8bean - 2STHW HardBot - 2LW 2MW 1CW
78
« on: January 10, 2020, 11:20:57 AM »
Chart moved to 1st post for more oversight
79
« on: January 10, 2020, 09:10:32 AM »
Will the entry list ever get updated for this?
Sitting on it currently xD
80
« on: January 10, 2020, 04:59:51 AM »
If I entered a bot as half of a HW clusterbot, would I also be able to enter it to the MW division on its own?
Yeah, sure!
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