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Messages - Danangoo

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61
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: December 10, 2019, 04:49:02 PM »
"Hahaha" b*tch!

 
Hahaha.png

62
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: December 07, 2019, 04:27:40 PM »
I have uploaded all of my recent DSL 2.2 builds (3vil Weevil Green & Orange versions / As Of Yet Unnamed, As Of Yet Unnamed 2, Static Shock, Whitestrake and Ygdrassil) to the Bot Exchange.

Would I be able to upload earlier .bots from the showcase (such as Black Lodge, Bee Boy, Eureka!, Neo Chopper, SLAM, Thwack! and the Ygdrassil trilogy) with modded interior items as long as I mention in the description that they're -

1 - Not IRL friendly / built to an IRL meta
2 - using modded items only found in X or Y
3 - Overpowered

63
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: December 06, 2019, 03:42:56 PM »
Was the Leviathan in Redditbots? I seem to remember seeing a bot with that name and a similar design in there

Yes, it was one of the first proper .bots that I made. I think it only won a single battle, but that iteration had exterior wheels (which I think got lopped off), so it's not entirely surprising.

64
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: December 05, 2019, 07:25:48 PM »
Decided to spruce up an old design I made in 2016 and create a 2019 counterpart!

Leviathan Prime (was just The Leviathan before) & Static Shock!

 
Leviathan Prime.png

65
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: December 03, 2019, 08:08:23 AM »
The orange livery looks much better than the green one, but the green one still looks alright.

 
orange vs green.png

66
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: December 02, 2019, 06:48:35 PM »
Only a small update - I've been experimenting with some newer designs and I came up with these two.

As Of Yet, Unnamed 2 is supposed to be a barebone chassis in an attempt to emulate some sort of junkyard aesthetic (aka it's a "it's stylistically designed to be that way" tier design).

"3vil Weevil" was a placeholder name for something I was going to name "Grasshopper" but Grasshopper's a pretty lame name.  It's supposed to be a spiritual successor to the Evil Weevil robot from Robot Wars 3+4. Not a particularly spectacular bot, but one that I always remember loving the shape / design of. Originally the chassis struts were going to be an alternating orange/green colour mix but it looked really offputting so black/green was chosen. If I could redo it, I'd probably have chosen orange/black, but it's not that important.

As Of Yet, Unnamed 2

 
As Of Yet, Unnamed 2.png


3vil Weevil

 
3vil Weevil.png



67
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 20, 2019, 05:36:35 PM »

The concept is definitely there, just needs a little work on the execution. Stuff like the panel gap between the flipper panel and the triangle plates could do with getting rid of. I also feel as though it would benefit from more colours than just turquoise (and also colours which fit better with the ones on the logo)

Overall though it's solid. One last thing is that functionality wise you may struggle for power with only 1 front hinge burst (I can't tell if it's a VDMA or Storm front hinge, but either way it's gonna be pretty weak). I'd suggest using a larger burst or going for a 2 burst setup with a flipper panel that big and heavy.

Yeah, the idea came together pretty late in the designing stage. I don't like it that much, but it's serviceable. I hadn't even noticed the colour scheme not being representative of the logo until I was almost finished. It flips pretty well with only a slight bit of a performance drop with heavyweights (not enough to be serious, though). The flipper mechanism operates through a VDMA front hinge. Initially, I wanted there to be a plow lifter ala Atomic 2 style but it wasn't very good, so I opted for a panel lifter.

At least this one had a (sort of) baseplate incorporated into the design.


68
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 20, 2019, 12:20:39 PM »
The last few days have been somewhat of a failure, since I tried to A) get acquainted with component skinning and B) made a fair few designs that were good until the very end where I then noticed that the frame was 1 or two blocks too wide to work properly.

Whitestrake was the only successful .bot, but even then he doesn't look so great.

 
whitestrake.png


If I'd managed to get component skinning to work well enough, this is what I'd hoped Whitestrake to look like.

 
whitestrake mockup.png

69
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 12, 2019, 04:43:29 PM »
Looks nice. Your bots look really excellent for someone so new to the forums

Did you manage to get a bottom panel on it BTW? Here's a screenshot which hopefully better illustrates what I was on about by using Multiextenders or small beaters to get a flush bottom panel.

  [ Quoting of attachment images from other messages is not allowed ]  

The small beater is attached to the extender (which in your case would be your frame) and then the panel is attached to the bottom of that. Hope this helps

Thank you, that's very kind. I've had RA2 for about 3-5 years now (started with the Robot Wars RA2 mod with all of the hyper-realistic .bots) and since I like the design aesthetic of the early 2000's robot combat scene (Robot Wars Series 2-4 and early Battlebots), I've been trying to emulate that style in my design. So much so, in fact, that when I was thinking of how to condense my images down to the simplest information without taking too much screen up, I was thinking about mocking up the information in a style reminiscent of that era like -

 
ygmockup.png


 
ygmockup2.png


 
ygmockup3.png


 I'd have never thought of incorporating beaters into the chassis in a million years. Thanks for the tip!

70
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 12, 2019, 04:06:19 PM »
You were right, he does look better with a hammer.

 
peepee.png


71
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 12, 2019, 07:46:47 AM »
I like the chassis design of As of yet Unnamed but I feel it would work better with something like a hammer, or a longer flipping arm that starts at the back of the bot rather than the small one it has now. You should also really put a bottom panel on it as you're 140kg under the HW weight limit so you've got plenty of weight to do so.

It's not so much that I simply forgot to do a baseplate, it's more that the internal/external build doesn't allow for one the way that the wheels/wheel motors are positioned. If it was as simple as changing wheels it'd be fine but there's such a small margin between the wheel and the extenders that it'd all need to be reframed.

 
wheelguide.png


I'll probably reframe it anyway but I'll also try the lifting arm idea.

72
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 12, 2019, 05:18:01 AM »
Seeing as how it's been a while since I tried to build an extenderbot / or adhere to a strict IRL mindset for building, I tried my hand at building three bots. All of them bar "As Of Yet, Unnamed" have a baseplate. AOY,U's wheel height made it impossible to change once it had been realised.

Slumblebee

 
slu.png


Ygdrassil 4

 
Yg4.png


As Of Yet, Unnamed

 
As Of Yet, Untitled.png


73
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 11, 2019, 09:21:24 AM »
Complete Edition has Component freedom from what I recall, you just need to turn it on. If it's legality you're worried about literally 100% of IRL tournaments allow CF so you'll be fine. You aren't allowed to clip stuff like batteries and motors inside each other but extenders and panels are fair game (I've written a detailed guide on this type of thing, which is in my signature), which is why most of the IRL bots you've seen have this clipping

Oh ok. My bad, lol

74
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 11, 2019, 08:41:02 AM »
Yeah pretty much every single IRL tournament uses 2.2 Complete Edition these days. Look forward to seeing what you come up with  :smile:

Quite a lot of IRL builds that I've seen in the past have at least some component interaction like extender collision for a frame or panel interaction, but the 2.2 CE renders such a thing impossible with its component freedom restrictions. I know removing such a thing works against the IRL mindset and building ideal, but the shift from "extenders are collidable with a 10cm inter/overhang" to "everything is strictly rigid and cannot be deviated from" is quite jarring.

75
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 11, 2019, 07:32:47 AM »
Just downloaded DSL 2.2 Complete Edition v2 and I'm going to try and rebuild a good chunk of the lads in proper format. Is the 2.2 Complete Edition the base format for tournament entries in the IRL/DSL circuit?

76
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 10, 2019, 11:14:55 AM »
Isn’t Yggdrasil a Norse mythological tree?

Yes, it is. I was under the belief that Ygdrassil was the name of a serpent in relation to the tree, but apparantly that's not the case. I liked the name, so it stayed.

Thwack! was originally called Mjolnir, and was exactly the same as it looks but with a Hammer of Thor on the end.

77
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 10, 2019, 11:05:50 AM »
If you can fix that panel gap on the front of Ygdassil 3 it would be really nice.

You should really install DSL Complete edition. It lacks some of the custom components your install has but it would be neat to see what you can do with it. Some of your stuff here is pretty impressive but you won't be able to enter tournaments with them due to all the custom components, which is a shame IMO

For most of the builds, the only custom components are things like Black Lodge  / Bee Boy / Neo Chopper / The SLAM's using a modded variation of 259's beltdrive which would have a workaround somehow - although with some of them it'd be such a switcharound that the finished .bot would look remarkably different to its original counterpart. The restructuring for most of them would be somewhat more difficult because of the way the internals are sorted, but not impossible.

Some of the interiors for some .bots like Slumblebee / Paranoia / Insomnia / Thwack Harder! / Rat Boy / and Leapfrogger are all in order, but seeing as most of them are overweight/underweight by sizeable amounts, rebuilds/reshapings would be in order.  Leapfrogger is actually the 2nd iteration of a .bot called "Tadpole" which is pretty much the same as Leapfrogger but split in half. I think that might be one of the only properly applicable .bots for any tournies other than Slumblebee.

 
aaaa.jpg

78
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 10, 2019, 10:52:12 AM »
Another six? Another six! Ygdrassil 3 and Mania might be my 2 most favorite designs other than Black Lodge, Neo Chopper and Thwack!

Ygdrassil 3 is a remodeling of a .bot I was thinking of submitting to a tourney while it was still "Retro Rat Mega" where it was basically the same design but brown and black. Y'know, like a rat.


Ygdrassil 1 / Ygdrassil 2 / Ygdrassil 3

 
Ygdrassil 1 2 3.png


Paranoia / Mania / Insomnia

 
Paranoia Mania Insomnia.png

79
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 09, 2019, 10:48:11 AM »
yep that's definitely it. wonder where you got it from.

I'm not sure where I got it from, I think it might've been in the pack itself. I don't remember seeing it in any other iterations of RA2 games/mods/packs.

Found the files in Components under "027tire"

 
88c29c320089f6156586cae7c006ad4d.png

80
DSL TC Showcases / Re: Danangoo's DSL Showcase
« on: November 09, 2019, 10:16:26 AM »
Where did you download the wheel skin on Eviscerator? I could swear that my brother made that skin, long ago, but I don't remember him ever putting it up for download.

You have some really cool robots here, a lot of them have a nice retro feel. Keep up the good work.

The skin itself is called "027 Wheel" and is a reskin for one of the chunkier wheels. Found it by using cheatbot2.

 
20191109161259_1.jpg



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