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Messages - Herpaderp64

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61
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 11:38:22 PM »
If you're needing room for batteries I'd swap to some smaller wheels and see if you can at least fit a battle pack under the flipper motor. Maybe go with the smaller control board too. Get creative enough moving pieces and you might be able to fit a black batt in there somewhere.

ok so Barrel roll now has even more battery power and I switched Do a's flipper from a 60x120 cm titanium armor plate to a 40x120cm titanium armor plate to save on weight

62
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 11:11:01 AM »
I like it. The way you've angled the backs of them so they mesh together is super neat. Like Hoppin says though, piglet motors for drive is a big no-no. Try to switch to Slimbodies or TWMR Drives.

already fixed my idiotic mistake they are much faster now so thanks for helping me with that both of you or i would have had the slowest clusterbot ever created  :facepalm:

Hopefully when i enter them into the next irl tournament they do well and by well i mean harass the living hell out of whatever they are drawn against and at the same time put on a great show

63
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 10:54:23 AM »
Pretty good, but couple of notes.

Piglet drive is a no, as they are weapon motors and don't have torque etc. Recommend changing them to slimbodys. Also I think maybe a front hinged flipper would be better as they are a fair few rear hinged flipper cluster bots but hey that's just me. But still great bar piglet drives :)

lol i thought piglet drives were drive motors  :facepalm:

64
DSL TC Showcases / Do A Barrel Roll
« on: August 08, 2017, 10:34:02 AM »
ok so this next post is my first clusterbot Do A and Barrel Roll.

so i was watching some of mystrsycko's live review video's on series 4 of robot wars (if you don't know who he is he basically reviews and ends up roasting the hell out of half the competitors in his video's and i haven't laughed so hard watching anything to do with robot wars and battlebots in so long anyway back on topic) and i saw gemini and thought i need to make something like that on dsl because it might do well but more importantly it would be fun to build a clusterbot as i have never until now attempted it.

Do a




Armor: 5mm aluminum
Weapon: Rear hinged storm flipper
Drive: 2x piglet brushless motors (changed to slim bodies because im an idiot)
Power: 2x sealed lead acid batteries
Cost: 20 minutes
Notes: i hate batteries

Barrel Roll




Armor: 5mm titanium
Weapon:Rear hinged storm flipper
Drive: 2x piglet brushless motors (changed to slim bodies because im an idiot)
Power: 4x battery packs
Cost: 25 minutes
Notes: again i hate batteries



Edit: ok so Barrel roll more or less ran out of power just before the match ended without spamming the flipper and if i know anything about the ai they love spamming weapons so i somehow managed to find an area where i was able to fin a lead acid battery in where it would fit irl rules



65
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 08:16:09 AM »
So basically as we all know ring spinners like speed squared, that one with the flipper on top from years ago etc are impossible in ra2 so we've sort of adopted a rule where ring spinners like that are allowed to have the disc clip through the wheels for irl

thanks for that nice to know  ;)

66
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 07:57:34 AM »
If it's an irl bot there is 0 wrong with 4wd. In fact it can often look way cooler, plus much more weaponry on that ring would look off if irl.

is it irl though? because i wanted an invertable spinner like this since i was watching the adot irl tournament crusierweight eliminators and saw an invertable shell bot but had no idea how he did it...do they just overlook the fact the ring through the wheels or is it because its on the inside so it doesn't really matter?

67
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 07:42:36 AM »
A 4WD shell spinner? No. Just, no. 2WD is the better option as you can attach more weapons or a more powerful weapon motor. Sorry for n00b advice, if it offended anyone.

yeah....the problem there is i have another bot which is a full body spinner and it has 2 wheels and it can only drive in circles constanty even though the motors are perfectly lined up and centered so sorry if im put off using 2wd for these bots, i am not going through that again i hope you understand

If it would be 2WD, I would suggest not attaching them parallel to each other, I'd suggest instead attaching it like this (to at least make it more controllable):
https://wiki.gametechmods.com/index.php?title=Blah

so basically like typhoon 2? i always wondered why their wheels were not centered with eachother  :baffled:
Yes, Typhoon 2 had the same 4WD setup as yours, but that doesn't mean your bot's necessarily that good. Also, is it HW or MW? I cannot even see the bot's weight.

no i meant typhoon 2 having a 2 wheel setup at least on the robot wars mod it did last time i checked my mistake if it didn't and MR4 is a heavyweight

68
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 07:35:19 AM »
A 4WD shell spinner? No. Just, no. 2WD is the better option as you can attach more weapons or a more powerful weapon motor. Sorry for n00b advice, if it offended anyone.

yeah....the problem there is i have another bot which is a full body spinner and it has 2 wheels and it can only drive in circles constanty even though the motors are perfectly lined up and centered so sorry if im put off using 2wd for these bots, i am not going through that again i hope you understand

If it would be 2WD, I would suggest not attaching them parallel to each other, I'd suggest instead attaching it like this (to at least make it more controllable):
https://wiki.gametechmods.com/index.php?title=Blah

so basically like typhoon 2? i always wondered why their wheels were not centered with eachother  :baffled:

69
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 08, 2017, 07:27:27 AM »
A 4WD shell spinner? No. Just, no. 2WD is the better option as you can attach more weapons or a more powerful weapon motor. Sorry for n00b advice, if it offended anyone.

yeah....the problem there is i have another bot which is a full body spinner and it has 2 wheels and it can only drive in circles constantly even though the motors are perfectly lined up and centered so sorry if im put off using 2wd for these bots, i am not going through that again i hope you understand.

ps: the weapon motor is a 6 mag gearbox so it has enough power as it is without taking off and becoming a ufo and about the weapons i find having more than 4 large teeth tends to make it so they just graze off the opposing robot instead of hitting them directly.

70
DSL TC Showcases / Malicious wrath 4
« on: August 08, 2017, 07:20:03 AM »
Another bot i originally made on the robot wars mod if you couldn't tell from the name it is related to malicious intent as in its supposed to be like its big brother, it was originally a sloped full body spinner on the robot wars mod however it was unnecessarily large and obstructed weapons.

I rebuilt it as more of a flat sided spinner however a problem with malicous wrath 2 was it tended to mauler itself when it was flipped which normally ended with it either immobilized or oota.

Malicious wrath 3 was more or less the same as 2 but with a pole on the top so it could self right (wasn't very reliable but it was the only thing i could do)

Then i built MR4 on dsl and i think i got it right as it rarely does a mauler now and even when it does its invertable so it really does not affect it




Armor: 10mm plasitc
weapon:Spinning ring (i guess?) with interchangeable teeth
Drive: 4 TWMR motors powering 4 pussycat wheels
Power: 2 sealed lead acid batteries plus battery pack
Cost: 36 minutes
Notes: does not like axe bots

71
Tournament Archives / Re: RoboGames - THE OFFICIAL SBV
« on: August 07, 2017, 10:46:16 PM »
still sh***ing myself over fighting virtue and vice lol  :(

72
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 07, 2017, 03:56:46 AM »

should i go through my showcase and get rid of the spoiler tags? i mean the whole point of me not posting them all in one post was so it wouldn't lag the showcase to oblivion.
Hey, bot looks pretty solid! I suggest you should, you can use the image resizer link I gave to resize your previous pics.

right got it will go through and delete the spoiler tags however doesn't the forum already automatically resize to 700 max pixel size?
It makes the pic smaller on your screen, it doesn't remove pixels from the image. It doesn't make large images load faster.

oh ok i'll redo all my bot images then when i have the time

73
DSL TC Showcases / Re: Updated Brute
« on: August 07, 2017, 02:48:32 AM »

should i go through my showcase and get rid of the spoiler tags? i mean the whole point of me not posting them all in one post was so it wouldn't lag the showcase to oblivion.
Hey, bot looks pretty solid! I suggest you should, you can use the image resizer link I gave to resize your previous pics.

right got it will go through and delete the spoiler tags however doesn't the forum already automatically resize to 700 max pixel size?

74
Tournament Archives / Re: RoboGames - THE OFFICIAL SBV
« on: August 07, 2017, 01:58:18 AM »
when you look at the bracket, then at your super heavyweight bot and you realize that your fighting the one thing you were afraid of more than anything which in my case is a clusterbot......sh*t

EDIT: ok so now that i've looked at it as long as my caster doesn't come off and my bot whiplash is armed with a curse i should be ok  :laughing

another edit: you know the worst part is my opponent is out of everyone f1krazy with virtue and vice and last time i fought f1krazy was on ra3 and jesus did he make some good bots on there so if the ai drivers don't be complete retards it should be a great fight.

Guldenflame "Whiplash:  Supports..."

most are just to make it look supported for the irl the actual weapon motors are situated inside the chassis now (unless of course your talking about the casters in which case yes i agree and i built it so no more needs to be said there  :laughing)

ps guldenflame you missed out my heavyweight bot canine and no i don't think it will get past the first round considering what its up against lol

75
DSL TC Showcases / Updated Brute
« on: August 07, 2017, 01:46:48 AM »
Ok so Brute has now been updated




Armor: 5mm steel
Power: 3 Tall odyssey batteries
Drive: unchanged
Weapons: Axe unchanged wedge is now much wider and lower to the floor
Notes: It now has side skirts which are almost impossible for other bots to get under, it also now has a sort of axe rest which stops it (to a certain extent) from jumping up into the air every time it fires its axe

EDIT: should i go through my showcase and get rid of the spoiler tags? i mean the whole point of me not posting them all in one post was so it wouldn't lag the showcase to oblivion.

76
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 05, 2017, 09:40:59 PM »
I thought the forum already downsized the images anyway its just neon said that he was having trouble loading them in.

Very nice shuffle, I recommend just downsizing everything as you wouldn't have enough weight advantage as a shuffler if provided. But nice idea and a good execution with Anarc- I mean Brute  ;)

The main difference is that tornado can't park inside brute  :laughing

77
DSL TC Showcases / Re: Herpaderp's RA2 DSL Showcase
« on: August 05, 2017, 08:12:16 PM »
Stop putting your bot pics in spoiler tags please. Also p cool bot for a newbie, agreed with Ava.

no i won't because if i do it will take 10 years for the page to load for some people which is why i put the images in spoiler tags in the first place

78
Discussion / Re: lets talk about walkers and shufflers
« on: August 05, 2017, 08:58:39 AM »
ok so from what i've gathered then, real life robot combat rules in the uk atm for robot wars (don't know what it is for battlebots as i live in the uk) dictate that the maximum weight limit for a wheeled or tracked bot is 110kg's and apparently mike franklin was going to enter anarchy in 2016 but couldn't as it had to be under 135kg's which means the shuffler weight limit is 135kg's

now ra2 weight measurement system is very....weird however i believe its something like this 100=10kg's so 800 is 80 kg's and brute is just under 1350 now so technically it's just under the real life weight limit for shufflers if i am correct of course but its just a theory on the measurement system not an actual fact.

79
Discussion / Re: lets talk about walkers and shufflers
« on: August 05, 2017, 07:35:55 AM »
no one's ever modded any components in then that allow for proper walkers? as in at all?

80
Discussion / lets talk about walkers and shufflers
« on: August 05, 2017, 07:23:16 AM »
ok so i built a bot called brute and tried my damn best to make it walk but in the end i had to make it  adamn shuffler, i was going for a walking mechanism like anarchy from series 6 of robot wars but i could not for the life of me find any way of making the "legs" stay facing down as the flywheels the legs were attached to moved. It has been really bugging me that i cannot build a proper walker and have to settle with shuffle bots.  :vista:


^ anarchy, notice how fluent and stable it is for a walker which is why i would like a walking mechanism similar to it

EDIT: Ok so im happy with brute now as i have lowered its weight enough and its very stable like anarchy. I think it would be ok to take into tournaments (as it is a shuffler so it wouldn't get much of a bonus for weight) but really this topic isn't about my design, i'd like to know how you guys go about building walkers and shufflers (if any), whether it worked or didn't work, what their strengths are and if you enjoy playing them/ building them.

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