143
« on: August 20, 2016, 02:56:15 AM »
This was from a post i made recently on steam asking people what needed to be done to the game here is what a user called F1Krazy said which is basically almost everything that needs to be done.
"I'm gonna throw down a comprehensive list of everything I'd like to see added to the game, though I don't hold out hope for most of them:
New Features:
*Flipper panels and lifting arms
*Various types of crushing/clamping weapons (claws like Razer, jaws like Diesector, pincers like Can-Opener)
*The ability to restart Career Mode after you finish every tournament
*An indicator to show each AI robot's weight class
*An armor thickness slider (thicker armor weighs more but provides more protection)
**Alternately, some kind of numerical indication of how strong each armor type actually is
*Default patterns for each armor (wood has a grain effect, etc)
*If possible, translucent/transparent armor like Killerhurtz' polycarbonate armor
*Tank tracks (heavy and slow but well-armoured)
Improvements:
*FIX. THE DAMN. MULTIPLAYER (not that I'll have many people left to play against...)
*Fix the glitch that makes your robot randomly blow up
*Fix the decal system
*Fix the win/loss counter so it actually works rather than perpetually saying "37 wins/6 losses"
*Fix the collision detection of certain components (I've seen AI robots literally hanging in thin air off the edge of the FlexTop arena, and discarded parts hovering off the ground)
*Prevent overweight robots from being entered into tournaments
*Add new AI robots to showcase additions and improvements (a robot with Gold Maces, a robot with googly eyes, and so on), and/or update some of the older robots
*Some parts' weight values need fixing (wheel casters, Snapper II Burst Motor)
*Change the power-to-weight ratios of the batteries (at the moment the biggest battery has the lowest power-to-weight ratio so there's no reason to use it whatsoever)
*Nerf ram plates
*Buff the Canine VI and other saw blades (they break off after 1-2 hits atm, so they're useless)
*Improve the AI for invertible robots (Tsuppari etc.) so they don't drive around backwards when they're upside-down
*Make it so that motors/pistons/etc. stop working after they break off (at the moment they keep working so wheels/discs/etc will fly across the arena)
*Reduce the torque on Hedgehog and a couple of other AI robots so they don't flip themselves over every time they brake
*Fix whatever it is that causes AI robots to start jittering on the spot every now and then
There's probably other things too but that's everything I can think of right now. I'd be amazed if even 1/3 of these made it into the game at this point but I've waited a lot longer than this before so let's just see what happens."