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Messages - kix

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61
Showcases / Re: Kix has made Robot Rumble 2.0 bots
« on: October 08, 2020, 07:22:46 PM »



Considering that process of adding damage into the game has begun i made something. There is also a Parsec tournament that im not hosting so ayy i can send something crazy.


96V ETEK connected to a solenoid makes this spinner hella crazy. 35 kilos, and it gets to 300mph in 5 seconds. Yes Motor reaches 200°C, but thats that a minor thing... Right?

62
Off-Topic Discussion / Re: Amerikkka hate thread
« on: October 08, 2020, 07:13:10 PM »
Can i say the n word?

63
Existing Games / Re: Garry's Wars
« on: October 04, 2020, 03:13:04 AM »
He cranked dat soulja

64
Contests / Re: Botober 2020
« on: October 02, 2020, 04:47:05 AM »
These all look nice

The **** is a wisp

65
Off-Topic Discussion / Re: NICKY LIVES MATTER
« on: October 01, 2020, 03:03:16 AM »
Detroit is sh**

66
The 23rd September Build is up!

https://robot-rumble.itch.io/builds

Here is a "short" list of added stuff, for the full changelog list from previous Bleeding Edge builds, join the discord group:
- UI has been revamped.
- Botlab look has been overhauled
- Turntable has been added! now you can do a full 360 of your bot and gif it
- Test Arena has been revamped. OOTA zones are added
- Pneumatics have been added, ranging from pistons themselves (with a rather nice variety), to Gas tanks and Buffer tanks, as shown few posts up
- Gas usage has been implemented.
- Fixed an issue where the spinner would grind the floor instead of properly hitting it
- Servo has been overhauled
- Thermals have been overhauled
- The dreaded resolution issue has been fixed
- FPS lock has been added, based on your monitor's refresh rates
- MANY more additions and performance improvements

A FEW NOTES ABOUT THIS BUILD

If you are struggling to get your motor electronics working, please head on over to Discord.  We have an active community there with a channel dedicated to #rr2-support:
https://discord.gg/tXwYay9

This build is now "physics complete".  You should be able to model most combat robots you see in real life in the game: bar spinners, drum spinners, pneumatic flippers, servo-driven lifters and grabbers, wedges, and rambots. 
NOTE - The game doesn't support things like tank treads, omnidirectional wheels, or 4-bar linkages.  We might consider adding them later, but our priority is to finish the game first.  You can simulate many of these motions by combining existing mechanisms in the game.
Damage System - The damage system is disabled.  Damage and component breakage will be the focus of the next stable build.
AI - Still mostly broken.  For the most part all the AI does is turn on its weapon at the beginning of the match and keep driving at the nearest opponent.  Once the new damage system has been straightened out we will redesign AI around the new approach to damage.
Once the game is mature enough we will be replacing all of the house robots with ones built in the robot workshop.  Any bugs that exist in the current robots will be completely replaced by entirely new bugs at that time.
 

67
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 22, 2020, 08:09:33 AM »

The wedge was fixed so no more clipping on the rear.


Its not the finished design, but tbf Beta itself isnt finished atm

68
Tournament Archives / Re: Double or Nothing - Signups
« on: September 22, 2020, 05:35:45 AM »
Cringey bloody arse or something idk

69
Showcases / Re: Kix has made Robot Rumble 2.0 bots
« on: September 19, 2020, 06:14:09 PM »
Ha jokes on yall RR2 is actually a 3D modeling program





I love this gun tbh

70
Showcases / Re: Kix has made Robot Rumble 2.0 bots
« on: September 12, 2020, 04:50:17 AM »
why are there gear teeth on the blade

Basically those are supposed to be sawblades. Once CMT releases i can make proper blades for the bot

71
Showcases / Re: Kix has made Robot Rumble 2.0 bots
« on: September 11, 2020, 06:30:21 PM »

Made a decent amount of bots, but i cba to post them here, so here is a monthly bot ig

72
Tournaments / Re: ROBOGAMES - RR2 Edition
« on: September 11, 2020, 03:53:39 PM »
Forgot about this. Oops i guess

Well entries are closed and honestly, list isn't bad

73
Modifications / Re: 2018 Battlebots Pack
« on: September 10, 2020, 09:49:19 AM »
Hey lets close this thread!

75
since kix doesnt know how to image tags
(Image removed from quote.)
Nah, i know, i just get the broken pic icon

76
Next stable build might include something that is fire (boo, bad pun)

Shout-out to this forum that completely doesnt work, and it wont accept my attachment

Link to the Flamethrowers gif: https://imgur.com/8TZpYCx

There is also a turntable ingame (Just like in Robot Wars reboot), but im not even gonna bother

77
Chatterbox / Re: I'm back
« on: September 01, 2020, 01:28:25 PM »
step one is to get a job
As far as I know, that's not part of the forum rules.
It has been since 32/14/20204

78
Tournaments / Re: ROBOGAMES - RR2 Edition
« on: September 01, 2020, 05:46:32 AM »
Rules are all set on discord, signups open at 11PM GMT0.

Arena is working ingame


Which version of the game will you be using?
Next upcoming bleeding edge build that is getting released in a couple of days on discord. Mainly to fix some small bugs it has.

79
Tournaments / Re: ROBOGAMES - RR2 Edition (soon™)
« on: August 31, 2020, 06:51:53 PM »
Something is cooking:

Rules are being made, more info Tomorrow

80
DSL TC Showcases / Re: the hobo drew dsl experience
« on: August 28, 2020, 06:30:33 PM »
When are you making jade?

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