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Messages - doot

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141
Tournament Archives / Re: RoboGames: Series 2 - OFFICIAL SBV
« on: July 16, 2018, 11:54:13 AM »
So far, we haven't had much people send choices, but to those who have, thanks! ^_^

Ready:
KillerTurtleG: Death is Drumming II - All choices.
PrimevalMamba: Saurophaganax - All choices.
Jammy Dodger: FeLiTi - All choices.

People who have yet to choose:
Hoppin - Neo Noir
Philippa - Slambulance 2 and The Powerpuff Girls
NeonCalypso - Drugged Pizza
Plerco - Garter Snake and Friends
ty4er - Twinge
Kaiser - Meltabot
Thyrus - Tilted EVO
Doodle2411 - Vixen

All the guys who have yet to choose have 12 days left as of this post. ^_^

142
Tournament Archives / Re: RoboGames: Series 2 - OFFICIAL SBV
« on: July 14, 2018, 12:03:30 PM »
We're almost ready to start! But first, I've gotta get all modular configurations from people who have made modular 'bots. All of you have 14 days to give me your choices of each and every 'bot in the weightclass that they are in. If you don't choose for all of them, then I will be forced to choose the one choice that best suits what 'bot its fighting.

The choices will close at 18:00GMT, 28/07/2018. Get going, guys! ^_^

143
DSL TC Showcases / Re: dootIRL
« on: July 11, 2018, 10:02:39 AM »
Modifications, baby!
Blightmind.png

The Blighted Mind has received some improvements, mainly that it is now more compact and has more batteries as well so it can actually last the full 3 minutes! Unfortunately, this came with one... very ****in' strange issue: The Slow mag snapper I originally used wouldn't work more than once on this 'bot for some unbeknownst reason, so I had to revert to a small VDMA Piston, which does still srimech the 'bot well enough.

144
DSL TC Showcases / Re: dootIRL
« on: July 10, 2018, 02:15:03 PM »
sh**, I accidentally a robot. Don't you hate those occurences?
The Blighted Mind.png

I call this 'bot The Blighted Mind. I took inspirations from both Hypershock and Witch Doctor along with a bit of Yeti design ethos in there to make this 'bot, a 797.5KG Heavyweight with a small vertical flywheel, fast speed and a kick-arse srimech to boot. I'm pretty proud of this one, though I'm sad I can't get this thing to last the full 3 minutes. Its like I've found a new issue or something...

145
Existing Games / Re: Fortnite
« on: July 09, 2018, 08:03:14 AM »
It will die in a couple of months ago be replaced by the next stupid fad.

Honestly? It's probably gonna live for a lot longer than what people keep saying. True, the saturation is gonna be a bitch to handle, and true, I've burnt out on Battle Royale, but let's not kid ourselves here, its not gonna die for at least a year or so. It'll eventually die, i'm not gonna doubt that, but there's a reason why it pulls so many people into it, what with its F2P and microtransactions that aren't total BS (though £16 for a skin is kinda sh**).

Also the rabid hatedom that has developed is honestly just as, if not, is more pathetic than the swarm of kiddies than blindly worship it IMHO.

146
Tournament Archives / RoboGames: Series 2 - OFFICIAL SBV
« on: July 07, 2018, 12:00:02 PM »
RGS2 Logo.png

Splashes:

Brackets: (WARNING: POTENTIAL SPOILERS.)

Videos:

147
Tournament Archives / Re: Gigaheavyweights
« on: July 06, 2018, 07:39:12 AM »
If you mean the Blade Arena as in the one with the giant deathblade in the center, then I'm all for it. Gotta have some variety in arena choices, right? :P

I'll see what I can make if I have the time.

148
Tournament Archives / Re: RoboGames: Series 2 (SIGNUPS CLOSED)
« on: July 05, 2018, 07:33:44 PM »
Welp, I'm doing this slowly, but surely.

Ready to go:
Lightweights: All of them.

I'm wondering if I should just fire out the SBV even though I've yet to get everything done, but I don't wanna rush it. Even though I've been slower than rigor mortis setting in. :V

149
Existing Games / Re: Fortnite
« on: July 05, 2018, 07:29:22 PM »
99% sure Doot already started a thread for Fortnite...
I did, and no one gave a sh** because of course. :V

Ah, well. Recently getting more into Save the World so at least I'm not a BR normie or whatever.

150
DSL TC Showcases / Re: dootIRL
« on: July 05, 2018, 10:40:53 AM »
Today I make more sh** to post on a forum. This must be exciting, I think.

Hyperborean.png

This is Hyperborean. A Mecha Rampage-inspired 'bot that is almost 4 metres in width. Its designed to trap 'bots in its giant frame before cutting 'em to pieces with a central flywheel. So in a sense, its like if Huggy Bear and Mecha Rampage ****ed. Only problems are that it can't last the full 3 minutes and the whole frame is aluminium due to how much weight is in the massive frame.

I did name it Artemis initially, but a certain user just named a SHW that so I had to name it something else.

151
Existing Games / Re: Fortnite
« on: June 19, 2018, 07:23:52 PM »
I have 3 wins. So Im actually the best.
oh you throwin down huh

lets have a scrap and prove who's best once and for all

152
Tournament Archives / Re: RoboGames: Series 2 (SIGNUPS CLOSED)
« on: June 19, 2018, 09:08:50 AM »
Finally getting back to the AI mood once again. ^_^

Ready to go:
Beetleweights: All of them.

72 bots done out of nearly 350 (overall including different modular configs and stuff) now. This is gonna take ages, but hey, what can you do? :V

153
DSL TC Showcases / Re: dootIRL
« on: June 16, 2018, 01:39:26 PM »
I tried to get into the replica building game. That's either a good or bad thing depending on how you look at it.
 
Endgame Rep Attempt Thing.png


This is a recreation of End Game. It is just on the CW limit of 600KG's, and I'm mostly happy with this aside from the only issue being that I couldn't get this 'bot to have a single toothed flywheel. It has 5mm Aluminium armour and is pretty damn nippy as well, having 4 NPCF's.

Up next, me getting an original idea...

154
Tournament Archives / RoboGames: Series 2 (Update)
« on: June 16, 2018, 10:55:11 AM »
Well... I've got a lot of ****ing explaining to do, haven't I?

So when I was in the process of RoboGames Series 2 AI'ing, I just seemed to hit a huge burnout in terms of work and I just couldn't be bothered, especially with the A-Level exams period going on with this. As a result, I had to ditch the tournament during that time so that I wasnt sidetracked. I apologize greatly for this and I feel like I've kinda let you all down. in a weird sense.

I'm here to say that RGS2 is no longer dead and wasting away, and I will be finally making an effort to finish up AI'ing of all the 'bots. I've done all the Antweight AI lines right now, and its just a matter of all the others being fully AI'd at this point.

Expect the official SBV to appear soon enough, though, is all I'm saying. I'm only moving onto that once I've completed the whole of the AI process, which'll take literal days to do. Until then, RoboGames: Series 2 is back in buisness.

--doot

155
DSL TC Showcases / Re: dootIRL
« on: June 15, 2018, 11:29:39 AM »
Oh. sh**. I've been out of this game for so long.
 
Hezen Vengeance.png


Meet Hezen Vengeance. The 'bot is inspired by the Italian Zeus, and its main weapon is a large lifter and has brute force to it as well, using 2 NPCF's and Magmotors for drive. It isn't that new, but I needed a reason to resurrect this showcase, honestly. It's almost on page 4, hah.

156
Site News and Feedback / Re: Avalanche may return
« on: June 15, 2018, 06:22:16 AM »
Lesson learned, guys.

Be as much as of an obnoxious, confrontational asshole as you want. They’ll literally just forget about it and let you back in a few months after kicking you out for good.

It’s a great system.

This. I mean, why even have permabans if you're gonna allow a user back in after 6 months to a year? Besides, Avalanche is through. The fact he had another chance after LRA2 and STILL blew it is what leads me to say that he should not come back. Full stop.

157
Off-Topic Discussion / Re: GTM Discord - The issue.
« on: May 28, 2018, 10:38:28 AM »
To say that GTM is dying is blatantly wrong, as we have had more users come into the forums over time and the activity has increased, which I think is pretty damn good considering we're dedicated to a niche game. I will say, though, that attitudes seriously need to change if we are to make ourselves likeable in the eyes of other forums, which is not helped when there are a select few people  calling GTM "toxic" and "altright hatesite" and whatever. That doesn't help, even if it's for a quick laugh or whatever.

Kill has hit the nail on the head, though. The forum board as a whole, just isn't thriving as well anymore. The discord is one of our main avenues for chatting to people who have relations to robot combat, and getting people in. People driving away others is not going to help whatsoever.

(I know I was taking a period of inactivity due to my personal life, but I feel this has to be said IMHO.)

158
Tournament Archives / Re: RoboGames: Series 2 (SIGNUPS CLOSED)
« on: May 07, 2018, 11:59:20 AM »
Hey, so, I am back. I've also got something for you.

Ready to go:
Antweights: All of them.

Thankfully I feel like I have managed to get that spark back in RGS2, so hopefully I'll be able to get the SBV done in due time, hopefully without a total AI line loss! ^_^

159
Challenge Board / Re: TGM vs. Badger vs. Hoppin vs. Pokebro14
« on: May 07, 2018, 07:43:11 AM »
Yep. Its now uploaded, btw.



160
Challenge Board / Re: TGM vs. Badger vs. Hoppin vs. Pokebro14
« on: May 07, 2018, 06:26:15 AM »
Actually, I've almost managed to do the thing.

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