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Topics - RedSawn

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21
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition
« on: February 18, 2009, 07:31:49 AM »
[size=+2]Red's Robotic Hall of Lame - DSL Edition[/size]
[size=+1]WARNING:[/size]
The robots in this thread may suck real balls. Don't point out the obvious.


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Here's the first. Nemesis II (Or ][ ).



Additional Notes:
First ever semi-decent DSL bot.
Would of been entered in Wild Robots Live! if the 4th rumble heat was filled.
The weapon has a armor disc ONTOP of the weapon disc, meaning there's much less of a chance of the weapon loaded disc being knocked off
I know there's wasted space. Would take a crack at fixing, but if I made it smaller, it probably wouldn't be semi-realistic (hammers clipping the wheels)
It's semi realistic.

22
General Support / Converting the LumaZone - Problems
« on: February 15, 2009, 05:40:05 AM »
It works now. Don't worry about it.

I'm having problems converting the LumaZone into an normal (Not KOTH) arena.

I reskinned it, strengthened the spikes and gave them extra power (the hazard strengthening part of it works, I did it before for a small Combat Zone mod version) and removed all of the KOTH elements.

When I play the arena, the intro is black. Completely black. No button to skip. No sound. Fine by me, the Practice Arena someone made does that too.

So I press Esc to skip the intro, and the game crashes on that same black screen.


Anyone know what is going on or do I have to start giving out files?

UPDATE: That was with Dummee's GMF complier. With the newest one available.. well, it doesn't even get to that stage at all. Crashes when you click "Start Game"

Also, the new GMF complier crashes as it makes the GMF file. Though it seems to have everything it should inside it. Maybe I'll decompile the actual LumaZone GMF file instead of using the provided TXT file.

UPDATE 2: The new GMF decomplier butchered the LumaZone GMF file. It can't compile what it made.

23
Discussion / New options for modelling?
« on: February 05, 2009, 03:02:16 PM »
Well, you know I've came back from several years inactivity.

And I've been looking around for 3DS Max 4, like you had to use before. Well, now I'm downloading 3DS Max 5 because it apparently works when you have the right stuff to go with it.

But now I'm confused. People are talking about Gmax, 3DS Max 8 and 9 apparently work, and the Havok Exporter for 3DS Max 4 required (apparently also 3DS Max 5 compatible) doesn't even seem to exist.


What are the options for part/arena modeling, not including notepad editing?

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