This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - apanx
Pages: 1 2 3 4 5 6 [7] 8 9 10
121
« on: October 31, 2016, 02:49:03 AM »
Stock has the weapon list empty, anything else is modded. Specifications in bindings should overwrite the values set during init.
122
« on: October 30, 2016, 07:05:41 AM »
You missed some double quotes for the whip function specification
list.append(("Casualty","Bee",{'invertible':True,'nose':math.pi,'whip':"around",'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))
123
« on: October 29, 2016, 05:17:55 PM »
This is what happens when modders edit __init__.py. Keep edits to separate files. Download updated versions from AI repo. https://github.com/apanx/RA2_AI
124
« on: October 28, 2016, 09:13:46 PM »
MEGA john - Download
125
« on: October 17, 2016, 03:11:30 AM »
126
« on: October 16, 2016, 01:41:11 PM »
Not enough weight for that
127
« on: October 15, 2016, 11:08:48 AM »
Guise, an awesome new idea, ordinary tournament, with a twist. The host removes a random component from the entries. Could be a battery, a wheel, a weapon. Then the crippled bots fight it out.
128
« on: October 15, 2016, 04:11:25 AM »
Using the chassis of john the robbot "Double" strength steel. (just ordinary steel) 329kg for just the chassis. Total 795.8 kg.
129
« on: October 14, 2016, 12:04:45 PM »
130
« on: October 12, 2016, 03:55:28 PM »
131
« on: October 12, 2016, 11:16:34 AM »
RedAce isn't the person I'd expect a Swastika from.
^ Wonder how that Donut works, also I would've entered something like Kill except it would be triple flat wedges, didn't think it would be original enough and didn't have time.
Trov chassis glitch
132
« on: October 11, 2016, 08:27:30 PM »
Thrackerzod
133
« on: October 10, 2016, 01:43:53 PM »
Thanks Serge Patched it statically to .text:004B9BF0 or al, al Now it returns true Big meh, just crashes the game when trying to play. I suppose it needs extra coding from debug-build to work properly. https://gametechmods.com/forums/index.php?action=downloads;sa=view;down=288OffTopic: Also patched in 16-point chassis limit removal statically based on offsets in SergePatcher, can put it up on GTM for you.
134
« on: October 09, 2016, 09:12:16 AM »
Hey guys, i'm hosting a tournament and a couple of the designs have the flamethrower component and I cant seem to get these bots to load.
I have the latest 1.4 Robot Arena Version from the download section and I have the following add-ons installed:
- Ring Arena - Action Cam - Mad smart zones
Is there an additional component I have to install to get these parts to work? I was under the impression the flamethrower should just work with the 1.4 version?
Cheers,
Open in text editor and check what components they use
136
« on: October 05, 2016, 04:40:23 PM »
CF hedgehog bot with indestructible razors attached to chassis pointing all directions.
137
« on: October 05, 2016, 04:28:07 PM »
Great guide, I rate 8/8
138
« on: October 05, 2016, 03:19:50 PM »
Entered tournament. Can't build bots to save my life. Enjoy my chassis. Blame Mr AS.
139
« on: October 04, 2016, 03:50:53 PM »
Added Multibot AIs to AI repo
140
« on: September 29, 2016, 10:18:31 AM »
So, when is it true?
Pages: 1 2 3 4 5 6 [7] 8 9 10
|