Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - 09090901

Pages: 1 2 3 4 [5] 6
81
Off-Topic Discussion / petition to change kix's name back
« on: October 18, 2018, 05:30:00 AM »
please sign

nobody calls him tails Inc or tgm

we all know him as our beloved kix

it'll be better for everyone this way


82
Discussion / how weapons are balanced in 2.2
« on: October 16, 2018, 07:21:29 PM »
so here's how weapons are balanced in 2.2

first, we have the efficiency formula of 50000+(1000*mass). mass is the weight of the weapon.

This formula determines the weight-efficiency creep of weapons [i.e., why heavier weapons have better dp/hp to kg than lighter weapons]. Heavier weapons have a higher number, and thus higher efficiency. a 7kg razor has 57000, a 70kg sledgehammer has 120000.


DP and HP is extracted from the result of the previous formula via Efficiency=DP*HP/mass, and is adjusted within a range of +/-40% 1:1 with each other. for example, a razor's base formula is 57000=285dp*1400hp/7kg. after adjustments it ends up as 399dp and 1000hp (a dp/hp ratio of 1.4 or 40%).

DP from what I can see is DP=(200*p)+(100*c) rounded. p is piercing, c is concussion.

Next we have normal multipliers. These give a DP boost of either x1.2 or x2 based on the amount of normals a component has. weapons with less than two recieve a x2, two or more receive a x1.2.


for example, a mechavore disk has a base dp value of 510, a dp-hp ratio of 1.12, and 4 normals giving it a 1.2x multiplier
if you multiply 510 by 1.12, and then again by 1.2 you'll end up with 685.44, the listed dp value in 2.2

The main issues with this system are the weapons that are classed as 1.5 having normals. These get a x2 boost despite being far more easy to use than weapons with single point(1) normals. This is the reason things like typhoon and ripping teeth have such high DP, they're getting a x2 bonus for something that should've been reserved for things such as spikes. despite what some may think, rep disks only receive a x1.2 for their normals.

The exception to this rule are the various axe heads, frenzy hammer, and overkill blade. These get a x2 due to their use case as hammer weapons, despite having two or more normals.

there's a few other things that goes into 2.2, but I'm typing this on a phone and it really sucks so maybe next time.

83
Discussion / What do you record RA2 with
« on: September 19, 2018, 05:01:17 PM »
just wondering what people use for tournaments, challenges, and sh**

84
Site News and Feedback / Unban Qo
« on: July 12, 2018, 05:21:13 PM »
Dude didn't deserve a 1 year ban tbh

also apanx gave him a special usergroup so he can't spam people

85
Off-Topic Discussion / ra2winner and superbot will save gtm
« on: June 26, 2018, 05:03:34 PM »
Prove me wrong. 

86
Site News and Feedback / What do you think of the like feature?
« on: June 18, 2018, 04:09:31 AM »
Self explanatory.


87
Site News and Feedback / Avalanche may return (lol no)
« on: June 13, 2018, 06:17:51 PM »
Hey gamers

We're considering unbanning lra2 from the forums. We've let him back into the GTM discord, and his behavior has improved compared to how he has been in the past. He has also been relatively fine in other communities.

Vote on whether you think we should welcome him back the the forums. The decision at the end of the day comes down to the admins, but I would like to see where people stand in the matter.

88
Contests / BOTM Theme Ideas (August)
« on: June 12, 2018, 07:50:54 PM »
Hey gamers, new system.

Post what theme/meta/gimmick (or no gimmick) you would like to see for the upcoming BOTM, then towards the end of the month we'll put all the sensible ideas into a poll, and then everyone votes on which theme/meta they like the best.

If nobody posts any ideas, then August's BOTM will be decided by staff.

89
Challenge Board / Challenge Belt - May 2018
« on: May 06, 2018, 06:18:01 PM »
I'll be hosting it this month in Dragonfire's absence. As such, we'll try a few changes to see if we can bring a little more interest than previous belts.

You have until 23nd of May to send me a bot if you wish to compete.

Anyone is allowed to enter regardless if they've had a challenge in the past 3 months.

This month we'll be doing Ironforge MW:

If things go to plan and staff stops being lazy the winner will also receive a special award they can display on their profile using the new awards system.

glhf


90
Stock Showcases / geese builds stock
« on: April 21, 2018, 05:14:27 AM »
waddup, I'm a tad late for 420, but I found a bunch of old bots

91
Simple question, which one do you think of as "being GTM"?

Just curious considering a lot of people feel that the forum offers very little feedback and conversation compared to something like discord.

Also wondering in regards to where you guys feel we should be focusing on in the future with upcoming changes. Dont worry, neither one will be neglected regardless of the results.

92
Discussion / MOVED: Yay?
« on: April 13, 2018, 04:51:34 PM »

93
Modifications / DSL 2.2 AP Improvements
« on: February 21, 2018, 05:10:06 AM »
From talking with a few people it seems there might be some willing to give this a try.


If you've ever used the DSL 3 beta you'll know that the offset AP was fixed by having a single motor model with attachment points on both sides. These never made it into 2.2 as it would have interfered with 2.1 bot compatibility. To avoid this, the older NPC motors are set to cheatbot2 and the updated motors are technically a new component, so current DSL 2.1/2.2 robots should be 100% compatible.

The updated motors however are not backwards compatible as they are technically a new component. The updated motors are a different shade to help differentiate.

Credit to Clickbeetle for fixing them in the DSL 3 beta. Back your files up in case something goes wrong/I messed up somewhere.
DL link: https://gametechmods.com/forums/downloads/?sa=view;down=399

Final note: I don't have Click's permission. I do have Kill's however, which tbh is more than enough for me

94
DSL TC Showcases / 090901 sucks and showcase
« on: January 21, 2018, 04:38:32 AM »

HW rebuild of my old sh**ty shw robogames bot. Uses the trov glitch for the chassis and hopefully doesn't crash the game 24/7

95
Site News and Feedback / Parsec/Other Streaming Services
« on: January 19, 2018, 02:29:26 AM »
This should go without saying, but when connecting with another member through Parsec or any another streaming software please have the respect to not vandalize or snoop through their files without permission. This is a potentially ground breaking piece of software for RA2, and the last thing anyone wants is for it to be ruined by another superduperultramega.py.

Only host with members you trust not to overextend their welcome, and make sure to report any suspicious behavior to a member of staff. On Parsec you can disable all remote control with a hotkey (Ctrl+F2) until you are ready to fight.

Foul play over any streaming service will more than likely result in an indefinite/permanent ban.

96
Off-Topic Discussion / Is Net Neutrality Going to DIE???
« on: December 13, 2017, 05:07:01 PM »
Vote now on your phones!

97
Tournament Archives / MOVED: Orc's Wars
« on: October 07, 2017, 04:47:01 AM »

98
Tournament Archives / MOVED: IronBound
« on: October 07, 2017, 04:44:03 AM »

99
Tournament Archives / Tournament Host Scores
« on: September 05, 2017, 01:26:58 AM »
Hosting History
(Number of Tournaments Successfully Hosted)

12 Philippa
11 RedAce
10 Thrackerzod
9 MassimoV
8 Cephalopod
8 090901
8 Badger
8 yugitom
7 Clickbeetle
6 Lightning S.
6 Ianh05
6 Guldenflame
6 WenXiangLee
5 G.K.
5 Mr. AS
5 STC
5 Conraaa
5 Badnik96
5 Reier
4 DemonOfTomorrow
4 Rob Collins
4 Squirrel_Monkey
3 freeziez
3 JoeBlo
3 Jonzu95
3 GroudonRobotWars
3 Sage
3 Vertigo
3 WhamettNuht
3 Geice
3 Silverfish
2 8Bean
2 nicsan2009
2 Doomkiller
2 Preytor
2 Stagfish
2 Venko
2 Bildschirm
1 Helloface199
1 yoda9726
1 MV
1 Madiaba
1 System32
1 SB
1 SSG
1 R1885
1 Dragonfire
1 d-lark
1 Paranoia
1 Mazakari
1 El Chickenado
1 Jaydee99
1 Avalanche
1 Thyrus
1 Bobyasianboy
1 Mouldy
1 Hi5er
1 DSC
1 wakkydude
1 TGM
1 Shield
1 Billy5545
1 TheOrcCorp
1 ra2winner999

100
Tournament Archives / GTMCS 2: Discussion
« on: August 20, 2017, 02:26:22 AM »
Since we're nearing the 1 year mark of the first official tournament, we might as well at least discuss the prospect of a sequel.

Discuss what metas, format, or pretty much any ideas you'd like to see. Currently we have absolutely zero planning or preperations done right now, so you're ideas are as good as ours.

I know the last GTMCS left a bad taste in the majority of entrants, so please come forward with what you think would make the tournament a bigger success. Alternatively, feel free to state why you think we shouldn't host another official tournament or if we should look into another form of an official league.

Pages: 1 2 3 4 [5] 6