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Messages - Scrapyard24c

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81
Existing Games / Re: Team Fortress 2
« on: July 16, 2014, 12:24:15 PM »
Happened to notice in the Love & War short (not Expiration Date) that there's a blueprint for one of the RD_Asteroid robots on the wall behind Pyro.


82
Qwerty and I are planning to enter as a team RedAce.  We'll send in our entries sometime soon.

83
Existing Games / Re: Team Fortress 2
« on: July 10, 2014, 01:56:05 PM »
So any thoughts on the beta maps Valve is letting us test?  I personally think both will be great maps, but of course need some work.

Asteroid's Robot Destruction mode is a good twist on Capture the Flag.  To those who don't know, Robot Destruction is essentially a Search and Destroy gamemode, where you must go into the enemy team's base and destroy the robots within to collect points.  All of your points are stored in a vault of sorts in the back of your team's base, but be careful as enemy players can get back there and steal your ill-gotten gains for their team.  First team to 300 points wins.

Cactus Canyon seems like a good Payload map, there's bugs in it up the wazoo but that's expected of a beta map.  Also the fact it doesn't have a skybox is a little disorienting.

84
Tournament Archives / Re: Minor Inconveniences - SBV
« on: July 06, 2014, 03:26:25 PM »
Grudge match request:
Ghost fog VS Voltergeist
Sheep Cloud VS lil' armadillo(Took down 2 Texas bots in BB9, now I want take down another!)

I'm from Texas as well so that also makes Voltergeist a Texan robot as well.

85
Tournament Archives / Re: Battlebots 9 Awards
« on: June 30, 2014, 11:37:02 AM »
5 days to vote.
We should have a montage of all the best hits and moments from this tournament, like this one:
http://www.youtube.com/watch?feature=player_detailpage&v=T500ecHP3pE#
Or this:
https://www.youtube.com/watch?v=9VfZS8mP108&feature=player_detailpage
If someone wants to do this that would be cool. 6-8 are on my ytp channel. 9 is on my alt. Honestly, I think this is the best track for it if someone were to do it.
http://bobsknee.bandcamp.com/track/robot-arena-3-revenge-of-the-wedges

I can recall Wham doing something like this for his old Wild Robots tournament once.

http://www.youtube.com/watch?v=VKlWqFEmewo&feature=youtu.be#

86
Tournament Archives / Re: Minor Inconveniences - SBV
« on: June 25, 2014, 11:41:43 AM »
So when exactly is this tourney going to get rolling again? It's been over 3 weeks since the first round fights.

87
Tournament Archives / Re: Battlebots 9 Awards
« on: June 24, 2014, 08:42:25 PM »
Lucky!: Camemberta
Didn't See it Coming: Contender
Nice Skin, Bro:BuffalOWNED Evo
IRL: Bad Wedge Blues
Only in RA2: Jemima Puddleduck
Best Match: Texas Tornado vs Trinity Force 3.1
Best Engineered: Thunderclap
Crowd Favorite: Slambot
World's Smaest Violin Award: Stone Baked
Best Upgrade: Oizys 2

88
Tournament Archives / Re: Battlebots 9 SBV
« on: June 23, 2014, 04:39:05 PM »
After middleweight alt rumble:


89
Off-Topic Discussion / Re: Music ATM
« on: June 23, 2014, 12:13:40 PM »


This old country track is actually how I came up with my heavyweight of the same name. I had finished building it but couldn't  think a good name for it and was still trying to think of a name when I had to make a quick grocery run. On the way back this song started playing on the radio and got stuck in head. Rest is history.

90
Tournament Archives / Re: Battlebots 9 SBV
« on: June 21, 2014, 05:16:21 PM »
ill fight playzooki
should be fun
come on then
mw
1v1
noscopes only

But what about me and my bots? :(
Oh, and 400th reply!
yes i will also 2v2 you
rumble?
id face tommy and playzooki
dont care what weight class

Mind if I join the fun?

91
Tournament Archives / Re: Battlebots 9 SBV
« on: June 20, 2014, 09:29:46 AM »
So how would the winner be decided in the rumbles? I mean sure we know who won if it's the last bot standing, but what about when at then end we still have more than one robot still functioning?

92
Existing Games / Re: Team Fortress 2
« on: June 19, 2014, 05:54:30 PM »
Once again the Engineer gets ignored, mostly.

Hey at least your stuff didn't get nerfed! :P

Actually it did. Sentry bullets now suffer damage fall-off outside their scanning range. Defeats the purpose of the Wrangler really.

93
Tournament Archives / Re: Battlebots 9 SBV
« on: June 19, 2014, 04:22:27 PM »

94
Off-Topic Discussion / Re: I'm Back!!!
« on: June 19, 2014, 02:05:33 PM »
Nice to see an old veteran make a return to the game. Welcome back to GTM.

95
DSL TC Showcases / Re: S.H.I.E.L.D's failcase
« on: June 19, 2014, 02:00:11 PM »
(Image removed from quote.)

idk what it is but it still looks off

Looks like a heavyweight version of my LW Voltergeist. Nice job, love to see how far and high it can throw another bot.

Also can we get some shots of Bass Cannon's innards?

96
Tournament Archives / Re: Battlebots 9 SBV
« on: June 19, 2014, 12:40:46 PM »
Also wouldn't mind seeing mine and Qwerty's robots taking each other on.

97
Existing Games / Re: Team Fortress 2
« on: June 19, 2014, 10:49:11 AM »
Once again the Engineer gets ignored, mostly.

98
Tournament Archives / Re: Battlebots 9 SBV
« on: June 19, 2014, 10:45:29 AM »
Vengeance battle between Dr. Demolition and Tuna Can

99
If you think about it this was possibly one of the goriest scenes in any Disney related film.


100
Tournament Archives / Re: Battlebots 9 SBV
« on: June 15, 2014, 11:54:59 AM »


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